#protection
1 messages · Page 1248 of 1
So first months you would maybe rather craft non stop at each spark
You already did
hello guys, if you want to go as defensive as possible, should I aim critical or versa?
I never crafted more than my 2 embellish on my warrior
Never had the crest to do and my wrist were 619 until last week
They're both extremely similar in defensive value
You are not going to have any noticeable effect on your survival going either way.
Never crafted a non embellished gear (i took socket in 2 vaults)
On my hunt yes I non stop crafted when I thought I wanted to play him
But more I think about it, it is nicer in deed if you don’t myth raid you would be able to craft every 4 weeks with the crests you don’t spend on vaults
I crafted every week I got a spark tbh on my monk from the beginning of the season
Ofc at the first 2 sparks you craft for embellishs, I was more thinking about after
Maybe it’s a me biased because after a month or two I was almost full myth track so I just had to spend spend spend
Ring was an instant craft
Huge crest savings
Also sounds like you just got good vaults
Like I’m 4ish weeks into gearing my warrior rn and I still have items that are just hard stuck heroic rn, granted we’re extending lockout so I’m missing out on ez myth track gear
I never did the bug
And my first vault was ring
But I also probably spent about 560k gold on buying BoEs for my warrior as well
Should have, woulda saved your other ring upgrade costs 😛
It was raid loot for me, shoulders, helm, boots, belt
8 pieces are from vault
(I have sikran neck now, and cloak was free upgrade I looted the rash cloak before I upgraded it)
I have the achiev but still no 639 trinket equipped
I upgraded raid tank trinket
you have a 639 equipped in that screenshot

I upgraded my last thing in arms spec just to be sure lel
Please help me decide between these two rings
Crafted for sure
crafted 100%
is disrupting shout worth taking? and what do you typically drop for it?
Bloodrage (Rage per Bleeds), worth if u need the mob control
Bloodsurge is the only thing you can reasonably drop, but it removes a good chunk of your ability to soft scale with pull size
It can be useful if it enables a pull otherwise, but it's not very good as a "just in case these shit pugs smh" because you can
just not pull that way in a pug that you'd have to worry about that
And you give up the utility of AOE taunt if you use it as an AOE interrupt, and the value of it as an AOE taunt if you use it as an AOE interrupt
Am I supposed to tank all adds on second boss Necrotic wake or focus on boss ?
Ok seems very hard to do
Do i move the boss towards adds ? DPS stuns adds alot of times so they not move
AoE Taunt every 2nd Wave, Avatar for every Wave, altering Spear and Ravager ( if talented)
should i use anything WITH avatar? eg ravager? or spear?
all of the above
ravager, demo shout, spear/roar and shield charge all kinda line up well enough to want to use them together
As a +10 enjoyer, that talent will always make runs smooth as butter. I have multiple, multiple lists of packs I remeber it on:
Stonecore: literally the entire dungeon
dawn: good for 2nd boss trash
Ara: entire dungeon
Threads: eh.
Grim: everywhere
Necrotic: especially good for nalthor and trash up to 2nd boss
Mists: eh.
Boralus:eh
question about gearing - with the changes to the gilded crest achievement (636 instead of 639) I was trying to figure out if there is a deterministic way to get the achievement via M+ without needing luck from vault. Mostly yes, since you can craft something in every slot but I was curious about trinkets since there is only 1 omen craftable trinket:
Can I craft two different 636 Algari Alchemical Stones and put one in each slot (even if not at the same time because unique-equip) and have it count towards the achievement?
What does achieve give?
Crest Discount for Alts
thanks - i was holding demo shout as another defensive to layer in when say shield wall is down. i guess that is wrong.
you could but its a significant damage loss
got it
I think you don’t care about the achiev that much after the change
If your alts still just craft items
do we want crit/haste or haste/verse main stats
crit and vers are equal
yup
thanks
when I sim patchwerk I get haste/crit gems but I'm wondering whether it wouldn't be nice to gem full haste.. any input on defensive impact? maybe too low stat to make any difference really?
you get more stats by taking double stat gem over single stat gem
(like 14 stats but still xd)
oh
I have 18,5k haste (33,3%)
not playing itf because I haven't practiced with it and when I've used it I've just died to shield block downtime
well that sounds like a perfect reason to use it

I'm pushing 14s and a death is just insta wipe and bricked key
Can't practice with it if you never use it
But I assure you it's really not that difficult
you just press shield charge on CD
Last Stand is whatever tbh
and then use shield block whenever blockable damage is going to occur unless you have duration left and the mobs won't last the rest of the duration
that's practically all you need to know to play around ITF
that is what I've been doing when using it and it's not enough
I get downtimes
I was already pressing shield charge on cd (more or less)
enduring defenses is pointless when playing heavy repercussions right?
ok I'll do some more practice runs in lower keys
granted I do have a bit more haste than you
the standard build runs it
yes
I've been running it
but having max uptime on shield block with +2 charges
just feels like a wasted point
can drop it and hit a dummy, see if you still have 100% uptime
Being intentional with your shield block charges really does help
yes and I feel I have been
HR is pretty mindless
but maybe I lose track somewhere along the line
yes, 100%
as I just said, I have full duration on the buff with 2 charges ready
constantly
with high levels of haste you just are always near cap with HR tbh
yeah fair enough, i do still sometimes have to press the button at my scrub haste
I press it all the time but there is just really not a need when in combat
dumping rage
I got a myth track gear-a-rang this vault
replaced my hero track sacbrood
i'm so sorry about that
so lost some haste there
it sims better, is it not?
idk
what do you need?
A bunch of random dungeon trinkets
And for the mount quest item to drop in stone vault
I went from 639 shard + 626 sac to 639 shard + 639 gear-a-rang
it's a little weird with 2 on-use
play sac over gear if you're cool and so on and so forth
geararang is very stinky poopy
depends on how big the sim gap was i guess
I hate it
how much better
2 on use is gross
5k is enough tbh
If going bac to the sac would give you enough haste to feel comf on ITF......
idk, follow your heart
no, I don't think my heart likes itf no matter the haste
but I will challenge myself to feel something again
i respect the responsible attitude
btw single stat gems are -20 stats from dual stat gems (on rank 3)
I was close on my guess!
Someone said you can easily buy neck and rings gem slots. Is it true and how to do?
ah
search for "setting" on the auction house
I forgot full name
tiered medallion or something

don't get tricked into buying the dragonflight ones
happened to multiple friends lmao
Do they have the same name?
they're called like
medallion setting instead of jeweler's setting
and they show up if you search for neck enhancements
i think that's how people get got
itf is feeling much better today
died to last buster of krix'vizk because I thought he would die and didn't press anything
but not dropping block
As a psa, there's a filter option to look for only current expansion items
this moonkin gotta hit the gym
hope the crest change brings fewer leavers
it was a 12 and we would have easily completed it, just might not have been timed
I feel like it would have been but whatever
maybe the healer's dog caught fire and needed assistance
so I think the run was for rio which would make him leave regardless
I know it was for me 😄
think it would have brought me to 3k rio if we timed
He needs to hit the cemetary, the place where all oomkins belong
Why can pvp buy gear from vendor but pve is dependent on rng?
fun gaming moments
pvp and pve might as well be different games, the audiences expect and demand different things
in pve the enemies don't go and grind better gear while we sleep
pvpers just want the playing field to be level asap
Aight did my first +12 today
The jump is real
Bosses feel way harder
I thought was a lie, but yeah it’s hard
Yeah I actually have to use everything
do you take liquify or feast on mythic ansurek
are you asking what you're supposed to take or what someone in particalar is taking?
asking what is the general rule I think?
It will definetally reduce my salt levels when we deplete by 10 seconds now, all it took was one +4 city of threads soloing the last boss for 5 minutes to stop me from entering M+ for a while
Like the idea behind it was beyond garbage, let’s say you wipe to a mythic boss 3 times, should that reduce your rewards, 1 less piece of gear or maybe lose 7/12 of the crests?
I still think there should be no punishment for tackling harder content, but at least we don’t get completely cucked anymore
cant tell you how many times ive soloed the last boss in arakara cuz everyone else fails the slimepools
also psa: make sure your mistweaver monks time their chiji during that fight cuz it will make them immune to the root while its buff is active
what would you guys choose 619 sureki insignia or crafted neck? im torn which is better, I have 38% haste unbuffed now with the low ilvl sureki
636 > 619
its that simple? okay ty
thats a very sizable ilvl and thus stat increase
ilvl over anything for every piece of gear you own, brother ❤️
ty
nah
I wouldn't give up that much haste for a few ilvls on jewelry tbh
well I lose 1.4k haste, ~800mastery, but gain 3k versa
17 ilvls is more than "a few" ilvls to me when you're still able to switch to a piece that also has haste
but yeah. sims can make choice for you
I mean, a 626 sureki would generally be considered bis outside of a 639 sureki, so at that point I'm just judging a 7 ilvl diff
yeah but
he said 619, so
i assume that's champ?
and comparing to crafted (636)
yeah that's what I mean by 7 point diff, between a 619 and a 626
17
are you doing high keys with 3.8k vers???
define "high keys"
vers isn't as important as you think in general
14?
haven't gotten to 14s yet but 13s are chill
what's the high for prot warriors right now like 16?
I'm a little sad that paladins are doing like 19s...
17
ya I'm around 12-13 too but vers makes it feel smoother
for me
maybe it's just some unconscious bias going on lol
you have to have so much vers for it to make any difference
ya, I think I'm around 15k.........
Hey appreciate everyone sharing input about my 12 NW first pull stuff yesterday, managed through a 13 of that pull today with y'all's input. Thanks much!
I can't seem to figure out a good pug route for CoT in the first area. After the first couple of pulls I'm used to killing the beetle patrol, and then the group of two silkbinders with a hand of ansurek right next to the second dungeon buff. But that group in particular has been wiping my groups in higher keys so I'm thinking I should start going another way to get to the first boss.
Can I check your stats I wanna work up to ya
Where does this stat display come from
logs
Just attributes
Im not elitist enough for parses or logs yet lol
Crit: 4967, haste: 19189, mastery: 603, vers: 15854
I'm trying to up my Crit and verse up
Go haste then choose one to focus on IMO
I haven’t seen a big knock on dps from going vers
Perfect, thanks man.
Hey, want some opinions, always did COT by going right after the first stairs and at the last room, right again, the route from Raider.io. Today some ppl told me going trough the middle and left at the last room was better for PUGs. ANy tips?
https://keystone.guru/route/city-of-threads/HAO5734/raiderio-weekly-route-bunten/1
the route I do normaly
The Weekly Route Series showcases Mythic+ strategies that are tailored towards the Beginner and Intermediate levels of Mythic+. In other words, the following route imports are designed with the following criteria in mind:
Easy to execute - particularly in pick-up-groups (PUGs)
Good tradeoffs between skipping the most difficult enemy forces while...
I think he was asking multiple opinions, maybe if ppl got different route
Is the wowhead guide up to date with build info etc? Haven't played prot in a few months
why u prefer to go middle and left at the end?
Only two mobs that do the void explosion spell that knocks back
Not sure what you mean middle bit that’s why I go left
But*
Yes,it is.
Ty ❤️
There isn't an M+ colossus build, so I came up with my own. Any things I should swap around?
*I know it's less tanky in m+ I will be doing like 7-8s
I did think of grabbing bloodborne but I'm not sure what I should drop for it
Also, Barbaric Training bad.
Though personally I agree with some of your choices, I take earthquaker/rumbling earth for m+ as well
I love it for the knockup personally. Makes shockwave still useful when they're DR'd
yeah, plus cdr is cdr
Really useful in pug especially since it’s the far west
Some time you are the only one who stops
And some time every stops are used at one time
Yup exactly. I have a enhance on my team so they have knockup as well. The thing is that cap totem pretty much DR's the pack so the extra knock is nice
With the extra stun after the first of totem yep
preaching to the choir, also I think the only way to pick up BB is to drop BS, which kinda locks you out of aoe so it's more a raid thing
If you are duo with 1 stops each one, you can carry deal kicks
Bloodsurge? That seems really bad considering the rage gen of colossus is already quite poor
or drop spell block, but again that's dungeon/boss dependant
it's strong in aoe, not massive in ST
I was thinking of dropping spell block and enduring alacrity
but yeah for m+ BS is mandatory
Spell block is kinda niche anyway tbh
that's like 2% haste and 500 str, on top of the extra stam
dropping ea sounds like an overall loss tbh
Might sim it rq and see
I would not say niche, since in every dungeon you have an important use
Oh yea for sure, but also I have played without it just fine. It's only some dungeons that are really bad with casters spamming or some sort of tank buster that can be mitigated by it
If you're limiting yourself to 8s you absolutely do not need spell block
Just simmed it and it's onl ylike a 0.8% increase so it's not worth losing the utility of spell block
I say limitting to 8s but also I'm only 613 ilvl so 8s kinda feel like 12s lol
Yea ok chill out mate, we're not all giga gamers
Not really, most of us who did 8s with dogshit ilvl, it’s not a 12

You started the season at 605-610
For the gamers
7-8 was the key lvl mech started to matter, still didn’t need to kick bolts yet etc
(First week was tyrannical)
Yes. I can't even get into pug 10s with 620 ilvl. Had a healer leave while saying "this tank is too low ilvl".

Brub
I'm smth like #13 most geared warrior in the world if you can trust wowprog
And even I don't get invites

It's so fucked
You are not a pink tank that is why 😦
It's dwarfist is what it is
Fucking 90% of signups to keys are 620-625
Then there's me with 638/639
How is that not an instant invite 
Even though I would FAR rather have a brown tank in my group than a pink tank. They are like 50/50 on whether you get an inting fotm clown or not
Im among 70 top ilvl, I get invited…. In mist 10s at least
I gave up ara, did too much for the trinket
I do nothing but GB and SV
Mists second boss in pugs is hell. I look for ara/DB
You enjoy pain I see
SV is the most painful in pug, I didn’t do it since .5
Iunno man, there's something satisfying about those special runs where everyone has 30 kicks and I'm on the bottom of the meters and nobody butt pulls the final trash pack
GB is painful because of tanks, but I tank
Dawn also kinda quick and chill.
Tho a bad healer can gimp it.
Yeah GB I can solo carry important kicks in throngus room and can solo a pack if the party winds up wiping 9/10 times
That's the beauty, in mists there virtually nothing to heal or kick
You can solo most of it all as tank or dps
True.
No tank buster but anima slash
anima slash monkaS
It’s the highway of chill
The absolute shenanigans I have seen on the final boss is something special for me this season
Although on warriors it's so free. Prot pal is ROUGH with anima slash
So far only depleted 1 mists due to funny shenigans on last boss
The only mist I depleted was the first 10 (yes I got mist as my first)
2nd boss however with a certain ret pally who pulls the entire maze at random intervals onto the boss
Now THAT
Is something else

1 pack is fine if everybody pays attention
Like asking to invis pot in’10s
But getting in a 2nd pack
When the boss is 30%
that is spicy
With orb affix BTW
Fun
Real
Fun
And then the tenders heal going off not once, not twice, but 3 times
So that the boss heals to full and the anima slashers live for 3minutes
Now that is pod racing
This weeks affix is definitely my least favorite so far
Which one is it ?
Wtf is btm
Oh on your evoker ?
It's also cuz comparatively ele is broken
Whereas arms is just balanced
Also warrior without skyfury does a couple hundred K less dps
Dps in 14s and 15s are needed ?
yes
How your exam went btw
Did you execute it well?
Spell reflect with sick note from doctor ?
eh
had perma runny nose
lost like 10-15 minutes fighting nose
sick
Im not hyped to vault fill this weekend (i usually fill on reset before college)
I also just saw that the priest was using PI on the healer. I hate it here
Average players lvl is down every day after reset
based
hey guys, one question: how much % should i aim for in ignore pain and shield block?
100% shield block active uptime and for ignore pain it just depends you just do your rotation
uptime is kind of a fake metric, you only care about blocked hits (basically effective uptime) which you need logs to check.
ignore pain isn't super important, just treat it as an off gcd rage dump to avoid overcapping
is this what i have to look for? Mitigated melee damage?
you click yourself there, and mouseover the "hits" column from melee and that is a fast and accurate estimation
what you can do if you want more is to check that hits column for all "special" abilities/tank busters to see how many of those you blocked as well
its this now, always were deathray44, i'ved used other monikers before, this is the primary self created name i use
otherwise if i cant come up with name i pick a cartoon thing place or person and use something akin to that, or of a character from game, i.e. i went through a max payne phase in like 2022 ish, and blasphemous 2 phase for a week this year, deathray44 comes from looneytunes, magnum 44, having line of sight. etc
i also used the name lord karnage, a character created by a now dead review youtube channel and of course yogi.
tried to rename a hunter pet to bebop TMNT spelled it wrong bepop.
basically its always a cartoon reference or a total ripoff or something else
for example, i take probably 5-10 or more minutes deciding on a RNG name when doing wow names, total empty headed when comes to name something
don't watch that stuff often, but i did alot as kid, think about it still
Yeah I’m dumb I thought it was doomguy44 haven’t been super active here as of late so I forgot
So the new patch only has some shitty ring? Must be an alt catch up patch
Nah it’s just a repeat of last xpac
oh ya, doom theres another meme game im known for playing...
Ring sucks, it’ll get buffed until it’s broken
i know another one
.............. mega man............
i do enjoy both doom and megaman, but i mean shit, who DOESNT like those games
almost as boring to talk about giga main stream retro games, mario zelda
ya, no kidding
Its gonna be an exact repeat of last ring: it'll be nerfed in 11.1 after the huge overbuff when no one uses it next week
i know this isn't the channel for it, but i've been trying to make a text WA trigger only when im in a mythic+ to remind me to log combat. and then to stop showing
If giving more crests etc is catch up to your opinion 🤷♂️
There will be veteran gear to buy on Siren Isle for alts
Its not just higher ilvl, but higher track upgrade, moreover I guess it will be way easier to get currency for this gear instead of random sh*t from valorstones caches or currency from delves for specific slots we can already get, also I assume this gear will work in catalyst, delves catchup gear doesnt.
What ilvl is it tho, you still need currency for this gear, you will still do some delves with your alt if it is not 600 ilvl
Good catch up gear would be 593-597, so you are ready to m+
I dont remember exact track lvl, cause I dont care about this stuff, its veteran track so if its 1/8 it will be 584, upgradeable up to 606
It's LFR level of gear, so you can easily start M+ with such gear
I currently have 4 piece but my chest is champion. I have a mythic chest but don't have the catalyst charge yet. Should I equip the non tier mythic over tier champ and lose set bonus?
worldsoul memory i guess? if you get a group...
you really want the radiant echoes for a reward multiplier
Hi guys. I notice i have exactly 232.443 versatilty off of the mean chinese protection warrior stats. Can I still do an ara kara +3? I have 3 more leech than the mean. Does this make up for it?

Frig
How do I fix this ?????? My push team needs me for my plus three ara kara city of echoes.
kinda wild how stats have truly captured the discord for far too long when they do not even matter
every time i come in here its some nonsensical rambling about this stat or another
cheat engine
Anyone know if there’s other spells in dungeons that work like blightbone’s vomit where you can intervene-reflect to negate the damage? Is it just him or are there others?
haste matters 
It’s also really weird that works considering none of the tooltips say it works that way.
In fact i’m pretty sure I’ve tried to intervene-reflect the horse commanders in siege and it’s did something really weird instead of reflecting
are you aware
that
my post was making fun of that
or is your head made of osmium
no idea what post you're even talking about
ah ok its an osmium head
wat
I just tell it like it is I was not referencing any specific post
what is osnium
is that on the periodic table
I haven't looked in a couple of months; what's considered the best base m+ build now? Not talking about conditionals, just the best overall?
thane m+ from wowhead
👍 thanks mate
uh, why is my prot pala in this key refusing to go 4 set because of 400 haste?
bro, dont you know how much 400 haste is?
thats like.... half a flask worth of stats

Guys I'm looking at all the top Prot warriors on Warcraftlogs and they're all running into the fray instead of heavy repercussions. I hate ITF... I hate not having 99.9999% uptime on shield block without that +1sec per shield slam. Am I doing something wrong or am I comparing myself to higher ilvls higher content players that have significantly more haste than I do? Or is shield block just not meant to have an almost 100% uptime and I"ve been playing the class wrong my whole life?
Wait what!?!?
ur fine to play heavy reprecussions if u want
as you get haste into the 20 thousands and above you basically achieve full uptime of shield block with ITF too
itf is always better offensively
Itf also reduces shield block cd :p
I'm at 13k (25%) haste, probably wait until that 20k barrier to swap to itf then
thanks guys
do I have too much vers? My stats are as follows: Crit Haste Mastery Vers - 12% 25% 17% 18% respectively
nah secondary stats are not that impactful
just chase more ilvl and prioritise haste where you can
So Haste >= Everything else
Nah it’s never a bad stat, nothing is a bad stat on prot honestly,
you could also sim yourself but sims will not maximise haste as it only focuses on damage
ilvl>haste>crit>=vers>mastery is a general rule of thumb
all stats are good
itf is more popular in part bc people like the feel of more haste
trinkets and jewellery are slots you can drop ilvl for specific pieces
.6% haste too big to run a measly tier set bonus for amirite
I said that wrong but you get the point
needed it for insanely important and real haste breakpoint for sure

Not entirely
Like yes, feels good is a factor
But itf is genuinely stronger if you can keep up comparable blocked hit %
Yeah, if you intervene then spell reflect your friends on blightbone it completely negates the vomit lmao. I feel like that’s not supposed to work that way based on tooltips, but imo should long term.
I’m unsure on the exact dif in rage gen between +4 ss rage & itf but
You don’t have to spell reflect
You take the damage from heaving wretch from the player targeted with intervene
Spell reflect just reduces the damage which you take
And you can sr+intervene every set
The one thing prot is good for this tier over ppal (gonna ignore bop spellwarding tempered in battle for the purpose of my mental health)
Our aug says if you do it right it negates your friends damage altogether.
When I only intervened (with storm shield) it only applied the little shield from storm shield.
There’s no doing it right
You just intervene them
Or do you mean taking 0 dmg total? i believe you have to intervene and then move out of the heaving wretch, or smth
is your aug moving out of the intervene range
That could also be true
looks like if you do it correctly you can negate the damage on other players altogether.
When only using intervene (for storm shield) you don’t negate their damage, or redirect. Idk why it’s just buggy code i’m guessing.
intervene has a range
if you run out of range you will not take the hit
it is possible to dodge, which might be where you think the negation comes from
I am not sure if you can parry it too or not
you would have to refer to raiderio
How tf I do that?
I just registered
Gonna send it here one minute
Yeah, understand that. I’m saying friends targeted don’t take the hit. I’m guessing the vomit acts as melee somehow?
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So mount+pet+T-shirt for everyone
(Limited stock prob?)
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click in rules
not enough information
oh, yeah, we know. it's a real blizzard moment 
Prob ask RIO discord. I thought you were just spamming.
Nice, just did that
Should have done there before
Thanks for the input
I like the route I just posted above here
I'm doing 14s with 1339 vers
it literally says who wins
Yep my brain didn’t want to read everything
I’m really genuinely confused what you are confused on
Like
You intervene DPS or healer
If DPS or healer stays within intervene range
They do not take damage
There’s nothing to do right or wrong there, they just can’t break the intervene
Read the spell of wretch. It shouldn’t behave the way it does with intervene.
To do with negating the damage on the tank(person doing the intervening) themselves is more complex, but doesn’t seem to be what you’re asking
Yes I know
But it does
I was under the impression that you can reflect and negate the damage, but that doesn’t seem to be the case.
I mean it’s wow tooltips; idk why you expect them to be accurate
You can take the damage for your party member, negating the damage entirely yourself is slightly more complex, but can be done I believe
iirc, i think the method is you have to intervene person, then step out of frontal, and sr? but i could be wrong, its also not mandatory, it rly doesnt hurt that bad
@jagged pier can correct me
yah
idk i remember people talking about a way to negate the tank dmg from it entirely
u get the debuff if u in the frontal
the only reason u intervene now is to give them the shield
from what i know
is it ok to be bored of wow after playing for two months
the person intervened doesnt take the hit
yes
u dont have to play wow none stop
do you often skip seasons ?
i dont but i raid and basically raid log
but if u dont enjoy the game
then unsub
no point paying for somthing u dont enjoy

so... as a tank. I can take the frontal dmg for a party memeber ?
https://youtu.be/LQrYVnvGvvQ?t=143
for refernce on intervenes ingame behavior on blightbone
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Thats kind a huge
.7 patch aint gunna add anything new so maybe cancel sub and come back in patch 2
ye i got all my mythic+ portals and all the gear i want and i dont raid because couldnt find a guild i think im done for now
Damn.. I somehow assumed he had something els going on
not that interveen litterally redirect the dmg to the tank
WHat?
you still can redirect the damage to the tank
SLS?
just cant reflect the debuff
i dunno everytime ive done it we both took damage
Thats fine! just taking the hit every... 2nd time?
but ive done the dungeon maybe twice
cause i hate it and i have the achieve and portal from SLs already
i have done it many times and havent seen the dps take the dmg
maybe they get the dot application still, i dont actually know that, but that matters significantly less than the initial hit
At this point iam still more interested in how you got an invite
(now that I have understood the other part)
not my log
https://www.warcraftlogs.com/reports/rH8mj9gMR2GT1hDK?fight=11&type=auras&translate=true&spells=debuffs&target=385&ability=320596
the debuffs applied by blightbone
& damage taken from blightbone
all on zippok
I've never actually tried it, because every time I intervene someone, they start running, but I think you're supposed to be in range of them while not standing in the cone for it to work this season or something
but they have to still stand in the cone
you can still stand in the cone
they will always stand in the cone; theres no way for them not to
will the new Cyrce's Circlet be bis?
It's looking mid for like everyone last we heard
and then shot again when moving to next patch
and then tanks get a 6% aura buff after
if it enables me to dual wield it in prot and fury i'll be happy
theres no downsides
i see most of the effects are non stat related
it looks like the blue slot is the only conflicting slot for prot and fury, where 4th option would be middle ground
that is to say if ring is worth at all
(its not)
currently no, and if they do decide to buff it
It could change anything about it
I wouldn't fuss over it at all
i would still do any related quests incase they buff it out of nowhere
you pick mastery
nothing else
and the ring is hardly worth it at this point
with current tuning its practically equal to a max ilvl ring
so its w/e
Hey guys. I got 614 Ilvl now (just started wow again after years) and was wondering if going from +7s to +8s is a big step ? I hear people say its much harder ?
not at all a big step
hmm gues ill just try it than
so basically they should make it higher ilvl to make it more appealing?
Sael said they shadow buffed it last night
it depends on the goal of the ring
So could be stronger now
if its catchup gear then its fine to be as strong as a max ilevel ring

it did get buffed bz 7% last night
but thats still iffy for us
shit is barely a dps gain for dps
so for its a 
My man, theorycrafter or not, idk how tf you got this dedication to the game and spec
Semi respect / semi concerned
Adderall
I gotta try that at work
On track to clock in 70 hours since last saturday cuz some big deal that's gotta close..
tbf probably much more than that
doesnt take much to figure out
you do 1 sim
and voila 😄
hehehe
What's the average uptime percentage for Shield Block if you use Into the Fray over Heavy Repricussions?
Or well average goal should be.
Ahh okay, is there an option for that in Details or do I need to get a script for it?
logs only
I didn't know that WoW had a feature like that. Thank ya.
you can find hits blocked by going to damage taken
and hovering over the integer displayed from melee
integer 👴
What's wrong with that term
I think it's very funny
Integer!¡¡

Am I alone in thinking this season's trinkets are boring and lackluster?
Am I alone in thinking this season's trinketseverything are boring and lackluster?
ftfy
Facts
irideus fragment was the most fun trinket for me last season lmao
let me do some stupid ass shit on smolderon (the best boss ever made)
was doing 610 ilvl dps at 524 ilvl kek
+7-9 feel the same
it's not an integer
smh
@cyan bronze 
hi love
I always have problem to stay alive in that mini boss in NW, feel like paper, any thoughts?
For me is the toughest pull ever, even grim batol 2nd pull feels cake sometimes
Wait till you see half of next season's trinkets
Sure on use 30% dr 10M absorb 2min cd
Physical dam only
who needs raid when we get priory
What does priory have
That trinket from there has still been cracked, and it wasn't even available at M0
The one tome trinket that claps for damage
Apart from concentrate
that one
spell block puts in work obv, but other than that it’s an interrupt/stop pull, you do what you can and hope your team is also helping
also dodge swirlies
0 stats
... and?
Its effect is so strong, it's better than most trinkets in the current available pool
without even being able to be grabbed above heroic ilvl back when it was in the heroic pool
Just thinking that it could be on average a loss because no stat on it
Unfortunately,
It, the version that dropped from when Priory was available in Heroic, is better than most trinkets now
Most specifically for ST damage iirc
Because the crit and holy damage proc is tons
And the armor helps us out in terms of strength gain, as well
Honestly, I'm willing to bet it gets hit with the nerf bat based on what we saw of its performance
The biggest downside to it is that you can't really get it anymore
Wait Crit and damage proc?
There's a comment on the page that should tell you more about how Tome works
how much is the armor
2203 armor @636 for the one effect, does that stack up or is it capped at 2203?
Not too much, iirc; I don't actually have the trinket, but it's like 1.5k at Heroic ilvl iirc?
And then the effects are doubled during times that you use the trinket, but I wager you save that for the crit buff
ahh ok
It pretty much swaps between a defensive buff and an offensive buff over time, based on you getting melee'd
When you use it, it prolongs the time you're on the buff you're on and doubles its effect
It'd be insane if it did stack
100k armor at 50 verses
Do u guys think we'll see 11.1.0 PTR next week or after the holidays
Most likely after the holidays imo. Most devs are going to skip pushing anything for the next 2 weeks
I guess blizzard is basically on holidays already
I thought was me
Good to know
I can just blame dps
How much haste would you say is too much haste?
I worry I may have hit it:
https://kappa.lol/Jedsn
I'll be honest, I dunno if I can.
Well, heck, did it:
https://kappa.lol/FamDc
i'm jealous of you guys cracking 35+% haste without a flask, stuck at 34 for the longest and barely see any gear upgrades
It's been drip fed, for sure.
I think it balances us out, though. This is the first xpac where right out of the gate I felt strong
Just wiped there again
And I looked kicks
Frost Dk had 4 kicks
Damn bro
Guess I’m not that trash
Dude I have 25% haste
You guys are playing the game easily
26% actually
Dude did you forget BFA ?
with all the tank drama going on it reminded me of how the prot war wowhead guide writer still has swarmlords in c tier amongst these trinkets https://i.imgur.com/qmjluL4.png
maybe ask him why is still C tier or if its correct? @strong forum , have the same question
it was raised months ago
dont care really but it doesnt help new players getting into tanking or prot war
i do wonder what to use though, i have been playing with my warlock more and i neglected my tank, only have arakara sacbrood, swarmlord, sikran endless arsenal and other tank trinkets that idk what im supposed to use xD
sac and swarm bis
could use mark of khardos or the stonevault trink for extra dps over swarm lords
but why? swarm damage protection isnt that big, it doesnt give you mainstat and other trinkets could give you more dps
in raid or m+?
in m+, i dont raid anymore with that tank 😦
well i dont need to explain myself, just go to archon.gg and see what real players are using
data, not theorys or opinions
i see in archon.gg they went haste versa instead of haste crit, is better overall?
i guess why though, in higher keys you must have enough ehp to actually survive the tankbusters, but i guess for 10s is still fine

Surely it's not just people copy pasting each other infinitely 
Nah cba, can only fight so much misinformation and some people just come to stir shit
gm nome
ah yes data, can you tell me with data, at what vers value you reduce damage intake in a key by one key level?
Hey everyone! I am new to the channel, Hope everyone is doing well. I am a Prot warrior who runs M+ and am currently 619 ilvl. I am currently running 10's/11's and beginning to find a trend where I am taking large amounts of damage while i pull the groups of mobs together. (generally trying to always pull 2 groups of mobs) I generally use charge into a Shield charge, into thunder clap/ignore pain and shield block when it is about to drop. Does that sound like the general opener others do? I just find i often have to get a Major CD from the healer on pull to cope, not sure if normal or not as this is my first season tanking. I am currently being told by a friend who is a DK tank that i am doing stuff wrong because i take so much damage early. ( i generally try to strafe walk and everything where movement is needed so I still block the incoming damage)
My secondaries are as follows:
CRIT:14%
HASTE:33%
MASTERY:28%
VERS:2%
LEECH:11%
I mean he provides a decent writeup as to why on the guide itself.....
This is just Codex trinket all over again
Not sure if that is a normal kind of quesiton to ask in these kinds of groups, first time being in a discord for classes
stuff just starts hitting decently hard at that level and you might not have block up for the first hits
Ignore Pain also does a fair bit of damage smoothing so the start of the pull is usually the most rough
If you know you're not going to need it for something that the pack uses, I'd start using SW at the beginning of a pull
Archon is an awful website just saying
Data means shit without context
Especially when there are barely any pwars left
I see zero mention of Ravager, Demo Shout, or Avatar, which should all be a part of your opening rotation on first pull, and on as many pulls after the first as possible
All of those give burst rage to funnel into abilities, Ravager will also help since we have baseline 10% leech, and Demo Shout also has a DR component to it
The start of pulls is also always the most dangerous part of a pull for every tank, since a lot of your passive rotational DR isn't active yet, like Punish for example on Prot War
I would also be worried that you're overall panicking about damage mitigation off of two things you mentioned.
-
You mentioned going from charge into shield charge; you get shield block available by charge into Avatar alone, so there's zero need to scramble to press shield charge. You can have shield block up before you ever even get into melee range
-
You brought up your stat distribution, which means you probably posted it wondering if your stat distribution would help for survival.
all stats are good on the defense side of things, so defensively, you just need to have high ilvl equipped and you're fine. The rest of it comes from your play.
The issues this normally causes is oversending on IP, which means you get less mitigation and IP use overall, since IP has no refund component. I can't say for sure what you're doing without logs, but I've got a feeling that's the case just based on how you're describing your attempts to live, since they're common points among people who oversend on IP and undersend their defensive and offensive CDs
Ah thanks heaps! What you have said makes a lot of sense to me, Keen to put it into practice tomorrow in some runs. Thanks heaps everyone
This is my first expansion so I have a lot to learn and understand. ( started part way through dragonflight ) so far feel like I am doing alright.
Those sites aren't telling people to use Swarmlords; they're saying people are using Swarmlords
The main reason is because, out of all the defensive trinkets, it's not really that bad.
In terms of actual benefit, it's pretty low, which means all the def trinkets this season are, uh, not so good
But people will still grab defensive trinkets "just in case", and, ultimately,
It honestly really doesn't matter
Offensive trinkets aren't so overpowering that you can suddenly clear a key now with them, and you don't need defensive trinkets since they won't make up for even a key level gap in damage difference at the higher end
People pushing top keys have better things to do that minutely optimize character stats and rotations; it's why in a lot of class discords, you'll see comments on mistakes that top end pushers are making
They aren't really key-ending mistakes most of the time, and their time is better suited to solving things that actually stop keys
Like how to manage larger pull's casts, since if those get off at higher levels, it's often a wipe, or how to keep people alive through boss one-shots
Things like that

aaah finally the discord icon got xmas decoration

damn cant believe all the pwar nerfs turned us B-rank
If i had to see another fotm prot pally get 3 taps by white swing again in pug
jakey's judging me, hate to see it
Imma lose it
Yo thats always so funny
I love seeing that
“Yoda can pull the whole Necrotic Wake first area and so can I!!!”
die - key bricked
blame healer - leave
it's funny because the only time i've seen yoda do that pull, he died
if i wanted to take BSV, what point i could take from the usual build in wowhead?
chatting everyone for the same convo like 20 days in a row now

all the pwar buffs*
turned us from s rank to b rank

Ravager
BFA you needed gear. So you felt weak until you didn't. TWW I've felt like a wrecking ball the whole time. And that's even being wrong spec'd and not using thane.
Damn, has it really been that often? I don't really notice since I mostly comment in here while in transit or during downtime at work. I'm aslo used to Twitch chat fight game land, so repeating myself is something just kinda automatic and I don't notice it
I even saw ppl take BSV on H-raid for whatever reason
my co tank earlier up to rash is just 632 bringing BSV to heroic raid.
like for what? 632 you are not gonna die in heroic.
This is exactly why I run it. It feels good, despite not really doing anything overly helpful. Plus, I appreciate the low CD and how it scales with my haste, which I seem to have a shit load of.
Because these websites don’t actually offer anything other than what some people are using. That doesn’t mean that they’re correct for using it, just that they are
Thoughts on Chelicera? I know it isn't as nice as like.. Ara-kara or Queen's Mandate, but I appreciate it for bosses.
If you really2 need tank trinket swarmlord is the way to go.
is there a site we can use to sim as tanks? obv i know raidbots exsists but like, healers have QE-Live, do we have something similar so i know what i need to live more?
no
largely
stats wont do much
x vers vs x crit isnt going to have a large impact
haste is good
ravager
ravager
I feel like I hit a point of haste where running colossus doesn't make me feel defensively weak, but swarmlord does feel like a nice addition.
ravager
if you specifically will start to play swarmlords on colossus over playing thane+ a real trinket you effectively negate the dmg gain from colossus by running the trinket
you outright lose like 6% dmg by playing swarmlords
As compared to what?
to any other trinket that has strength
anyone a macro guru in here? i want spear to be @player when i press shift, and @cursor when i just press the button, idk what i'm doin wrong here
#showtooltip
/cast [mod:Shift][@player] Champion's Spear
/cast [@cursor] Champion's Spear
both are on gcd so you'd need a cast sequence
they gotta be on the same line
nvm i have the stupid and did not read
you have 2 different casts essentially
:D
so more like
#showtooltip
/cast [mod:Shift][@player];[nomod][@cursor] Champion's Spear
you don't need the double brackets
Ok, I am a big Dummy. Thank you for steering me away from swarmlord.
but it has to be a /cast [mod:shift,@player] Spear; [nomod, @cursor] spear
#showtooltip
/cast [mod:Shift,@player]Champion's Spear; [nomod,@cursor]Champion's Spear
so erga's is what i'm lookin for?
like swamplord is good if it makes you feel more comfortable and thus play better
but if you look at actual comparative performance in what it does, its rather weak
ty gang
Is this accurate?
Is this for new patch ?
Tf
all tanks are fine, but prot paladin does a gajillion damage
I have been playing Dk
Def not fine
fair enough
I mean, the whole point of being here is to learn from other people playing my class. Objectively, I see what you are saying and agree with you. I also see why that trinket is ranked so low now.
si
A lot of people
Do not come here for that
So sometimes people get bristly when people ask certain questions
Since some people effectively come here just to start fights
that's me :3
question for the bois with 40+% haste, is that with into the fray and haste flask?
Usually no
With all the buffs Im sitting on ~52% haste
there's a tool named not even close but i dont think it includes tank busters. Just general stuff since it was created by a healer. https://not-even-close.com/
Not Even Close is a tool for World of Warcraft that will determine if you will live or die to enemy abilities in Mythic+ dungeon keys, given your stats and defensives
What you need to live more depends entirely on damage profiles. As such, in order to sim for survival, you would need a separate sim for every possible individual encounter in the game, as well as pull type, in order to even begin figuring that out
I have something like that btw
It’s for 100$ a month on my onlyfans
And to add on to this, Not Even Close doesn't baseline account for tanks due to tank modifiers and us having, like
Actual defensive modifiers in our rotation
That can skew things fairly notably
As a protection warrior, how do you do the left side of the temple thing in ara kara before last boss?
Sounds like u @cyan bronze
Referring to the slows?
@jaunty reef depends on comp, but well timed intervene and leaps do help but things like freedom, rescue, even Jetstream ( though I doubt any shammy would run if they got the points to spare)
someone safe, it's a pretty in the moment decision
They do. And then people move. You have a solid second or two to get to safety. So someone will be safe
Same. With everything food and self buff related about 53% and 54 if alchemical flask rotates into haste
Love watching people write macros; it makes me happy
i run down the middle and call it a healer problem
I dont think ive ever felt like i had two whole seconds to do that hahaha
So save intervene, leap and avatar thanks!
In arakara after the bridge you can go left or right, most routes I find go left. The mons on the left absolutely melt me with the injection thing
Is there some kind of trick to surviving them or a group comp that helps ?
@quiet monolith
Pull the first 3 packs on the bridge
Pull end of bridge pack after your 3 pack pull is 2 left
Then pull the casters from the right after you have aggro of the pack you just pulled
And pull 2 packs at a time
And go right? When we go right the pathing beetle always adds into the two packs after the ones you mentioned
I guess that's why you aren't doing the giant beetle with the rest of the bridge pack
Yeah
That's 100% why
You pull the casters on the right with your beetle
And once it gets his charge aoe in pull him to the casters
The amount of time you shield slam don't be shy to keep your shield wall
On bridge I pull 3 packs raw doggin' it, thunder clap, hit all the profs and shield wall once they're all aggroed into position
By the time they're half done you can pull the end of the bridge pack
Once you get those aggroed and 100% yours, you can taunt the casters to you and run back onto the bridge and use the bridge corner to LoS back to you, and they'll follow you
Thanks that is helpful !
egg
egg
Two questions:
-
Overall which is better? Colossus or Moutain Thane
-
Which is more fun
you want others to tell you what you consider fun?
- Thane
- Whichever you enjoy most
I was just curious lol
Thane is better for high keys cuz it's more defensive
Colossus is more fun cuz it can pump a lot more dmg but is squishier
nome
when u play colossus in dungeons, do you ever hold cds?
like specifically demolish
Only for when avatar is right around the corner
Otherwise no
You're losing out on potential more demolish casts by holding
yes
Almost anything with CDR you want to send unless the pack is like in the global of dying, as a whole rule of thumb for any spec
Or if there's some mech in like raid that has to go
Interesting, got this out of my weekly 4 dungeon chestr
Probly not worth vs a 636 crafted I would assume 😦
Crafted neck should beat it yea
It's free stat, but it's not a lot of free stat
Yeah. 626 to 636 is surely a lot more
@strong forum apparently role mult doesnt work on ring



