#protection
1 messages · Page 1238 of 1
word. I feel like survival is more important for me at the moment, just pushing into 10s and 11s
Feels like boss tank busters are just wrecking me
I'm used to feeling invincible with shield wall up, as opposed to "not one shot"
you dont get 1shot without wall up, but its not always a happy experience
It felt pretty close once or twice in this threads 10 I just did (with no defensive other than IP and SB I mean)
Not one shot, but like 6m+
got 40 hc keys of brd, anything decent for us?
srsly I've been trying collosus build and deals way more dmg than MT
survability is the issue with the spec, so I'll gladly take that buff
what is considered good dps as thane for 12s? I've been logging some of my runs and I get orange parses doing around 600k in some of the worst runs... that seems extremely low
I sit around 850k usually. Depends on the key and the group
details or logs?
Details
way more is an exaggeration tbh
Really depends on the key, with aug I do like 1.3M in SV (details)
Whereas in keys like idk dawn its only 1M
Checked logs, 770k in a +14 dawn which was a 99 parse...which doesnt matter anyway
and 900k in a +14 mists /shrug
Are we getting defensive buffs ?
Oh only Colossus
Are we actually gonna play Colossus?
I would personally be unhappy with less than 1mil
So I'd say good dps is 1.2-1.4mil
Like good dps
Not for pushing no, still only weekly keys
do you have an example of a run with that dps? just so I can figure out what am I doing wrong
fair enough
We've had a pretty bad run with a full wipe on last boss
And as you can see overall dps is whack, hence why it's depleted
ah but that's colossus
yeah you have demolish
Yeah without the wipe it woulda been easy 1.4mil overall from me
But the wipe cut it down a bunch
I ball with colossus, but I've been trying to get better at thane because colossus is miserable for pugs
dang 1.4mil
damn
That's GB with 1.2mil as Thane
Just 11 but still aight
I rarely play thane in my keys tho cuz it's just so much less dmg than colossus, not very fun
Hm I guess I should give it a try
Ya idk thane feels bland
If you play perfectly and then see that you do like 50% less aoe dmg
Like say first pull in mists I'd do like 3.5mil dps as Colossus
Meanwhile thane barely scratching 2mil
Not very epic fortnite
Yeah... playing my first key as Colossus pissed me off. The damage gap is insane. And frankly, with proper mitigation and CD use under a 12 is pretty stable. I can imagine the lack of survivability gets punished a lot heavier above a 12, but idk
It's fine in 12/13 with good gear n gameplay
But, it's a difference like day and night when you take actual dmg
So the more dmg you take, the less dmg colossus will do you cuz you gotta ignore pain more
Thane doesn't change cuz you already spam IP like crazy anyway, but colossus relies on revenge spam to do heavy aoe
And you kinda have to know when you are going to be taking "too much" damage in the next 2s or you fall behind, and hope a healer can pull you back
Yeh
You need a little more faith in your group to make use of colossus
Thane plays singleplayer
Colossus is more co-op
Had a couple pulls where I got popped by a tank buster I wasn't ready for (fucking SV) and then had to hope my healer could catch me lol
Which is weird cuz SV does like 0 dmg to pwar
Cuz you have cds for everything
You have SR for every scary thing and then you can rotate sw-spellblock on bosses
As long as you remember to SR the shadow claw cast, which I didn't bc I was talking to my roomate lol

Even if Colossus is squishier than mountain thane, is it even remotely close to as squishy as a paladin is?
Yeah, I'm pretty sure it's as squishy. HP just doesn't bounce as much. But when it does you're in danger
Anybody interested in doing some 5 tank dungeon runs? (no healers, no dps) Nothing competitive, just for the chaos and fun of it all.
Lmao
Anyone got tips for the double guardian pack in mists? Talking 12+, I’m getting crushed every time. It doesn’t seem possible without a ton of kitting
Does anyone know if there are cd rotations written down anywhere for higher keys? I’m interested in what other people are doing
i belieeve yoda put out a video on how to tank that pack as every tank spec
dm me
For starters, are you properly leveraging spell reflect? If you're not, you're starting so far on the backfoot that it's not even funny
After that, it's the basic rotation between shield wall and spell block; can use LS followed by a delayed IV if you really need and run into a gap
can u even kite those out
idk use SR
pre sr even like few sec earlier but not too early so u actually get one
that way you deal with only 1 stack for the first 2 waves of hits
then idk big defensive
and 4th-5th same shit
if it even lives this long
1st SR 2nd SW
3rd and 4th Spell Block
5th Spellblock and 6th depend if spellblock expire or not, if expire then Spellreflect again.
7th and 8th you can Spell Reflect (depend on what happened on 6th) and Shield Wall since probably already coming back
After that if your group haven't kill it... well damn those DPS probably not popping some offensive.
can we macro ravager with spear?
No, can't macro two on-gcd abilities together
You can sequence Marco them, and just alternate using them, sorta shitty but do able
when recrafting for higher ilvl, do we prefer shield or weapon?
Does anyone have any decent plater profile?
Would like to find something that makes bar change color if im close to losing aggro or if someone overaggro me
SPeaking of Ravager/spear....anyone know why neither @player or @cursor macro for those abilities is working? It's still giving me the target circle I have to place
you might have done like i did before, since it doesn't tell you anywhere to do that
putting a macro on ravager won't modify the normal ravager ability cast
you need to drag your macro icon on your spellbar for you to be able to use the macro version of ravager
Did they fix the flurry los for 2nd boss in gb? Tried it earlier with no luck
Those of you with the numbers, will the changes to colossus make it more viable for big keys come Tuesday?
They fixed it
Shield
My tank keeps dying on Necrotic Wake 1st pull all the time, could anyone give a brief recommendation of cooldown usage?
A friend went through Kiras +16 and analyzed it, wrote this note for our tank
Is this valid or are there any illegal things here?
/castsequence [@cursor] Ravager, Champion's Spear
We would have to see a log to see what hes doing tbh
https://www.warcraftlogs.com/reports/NtYvPXcjGLnW7RB4#fight=3
NW 1 and NW 2
These weren't wipes, but just looking for general info if there's anything that can be done better here
Private cant view em
Sorry, they're public now
Using Quazii plater as base: https://quazii.com/the-war-within-plater-nameplates-profile/
any clue what i'd drop for battle scarred veteran? beginner here and going for the most foolproof talents lol
I dropped the one above Ravager iirc
Ravager or blood surge.
Also drop last stand takent for spell block. It’s probably the strongest cd in game vs bolts and more.
sounds good, ty
You can also play challenging shout. Very good, especially in pugs.
I'm having bit of aggro problems sometimes at start of a pull for trash, if I dont have Avatar och shield charge ready.
Mostly to classes with burst AoE like ret palas. I feel like thunderclap isn't enough.
Do I need to rotate and shield slam every target or use revenge more to keep aggro at start of pull?
also made this macro, not sure if its making me less efficient in any way
seems like an easy way to have 100% uptime on ignore pain / shield block with just one button
and the shield slam is just bonus
You need avatar or TR or good snap aggro or save TB proc if mobs are almost dead.
this TR setup helps with having it pretty much on every pull.
You don't always have to blast Shield Block. Better to remove that and make separate macro for SB + SS to snipe procs
If you do not have avatar or shield charge you will lose aggro no matter how much you try. We do not do enough damage for the current level of dps.
Thunder blast is what snags everything and shield slam requires procs so it just won’t be viable to try and tab target.
Try to save avatar at the tail end of pulls so you have it on the next one. You can use spear as a last resort to grab aggro as well.
100% uptime on ignore pain is not something we aim for. You only care to have 100% uptime on shield block, and you dump rage into ignore pain and dont think about it.
DPS fault if theyre not careful
Only class where you are truly helpless is enhancer but theres a reason aug takes timelessness
Its just gonna make you sit at 0 rage which is super bad
isnt "dumping rage into ignore pain without thinking about it" effectively the same as spamming that macro every time my rage is over 50 or so? honest question
More like 80 rage
just wondering cause no one seems to use that macro so im obviously missing something
But you still dont need to use SB anytime its off cd
Which is why the recommended macro only has IP and SS
putting IP in your regular shield slam bind is fine to catch some ss resets you might otherwise miss
but in general you just want to be more intentional about spending rage
Hey what are the thoughts about the colossus buff ?
nice if you want to play colossus, not enough to make it the choice for really high keys
Up to 12 is fine I suppose?
yeah, if you play well
thane is just easy and effective
but you can get big damage out of colossus
Nice thanks, just playing a alt war at this point, trying to play both hero talents, to get knowledge
At some point you dont want to overcap on ignore pain if you dont have to or just shield block without also using ignore pain. That macro is bad.
I really don't get all the macros
Feels like binding SS to IP would break the tempo of the spec so bad
And binding IP to SS means there's no way to pull rage...?
I can't find two spells that would make sense bound together
only you seeing it doesn't make sense though, all of us use that.
so the problem lies within you, not the macro
SS in ignore pain macro is good to not miss on SS resets. SS is the highest prio in rotation.
Which one all of you use specifically ?
ss in ip just means that sometimes when you get a surprise ss reset while your brain is already locked into pressing tc or revenge, you get ss instead
Attention all: I am the highest rate vulpera warrior in rated bg blitz in the world
i used to worry about it pressing ss over offensive cds but you can kind of just offset your gcd and your ip cooldown
👑
I for know alot of my other tanks - Ascension is still an OP embelishment, but it seems Prot Warrior doesnt like it, why?
Interesting, thanks !
I'll give it a try. Do you bind it to both IP and SB ?
I personally don’t, you just press sb way less frequently
It's nowhere near OP, and only alright in raid
The only difference Ascension is, is guaranteed stats after 2 minutes of staying in combat, whereas dusk/dawn grants the same amount of stats but with less guaranteed uptime due to dmg intake, however in m+ Ascension is prone to falling off entirely and needing to restack first.
I was reading and is good to macro shield block to shield slam?
And have another keybind for IP for example.
No
Yeah you read some ass
If i macro IP with SS i tend to miss rage to use shield block.
Thats why i dont use macros.
How you guys manage the rage for shield block when using shield slam and IP macro?
You have a shield slam by itself
Never macro Shield Block to Shield Slam.
You can macro Shield Slam onto your IP macro, but that's it. And I want to be very clear. You macro SS onto your IP macro, only. So that, when you hit IP, it also Shield Slams. That is it. Do not use it to replace your Shield Slam bind.
Then another for ip+slam
So, your new IP macro would be
#showtooltip
/cast Ignore Pain
/cast Shield Slam
And it replaces Ignore Pain on your bars. NOT Shield Slam. You still need a button that is just Shield Slam by itself
Ahh. I was using shield slam for IP.
Thats makes sense
That way it uses the ss procs and i dont loose rage
This will also use the SS procs. You use it when you are at <=70 rage or so, and it will eat the IP rage and then cast SS so you don't overcap
Thz i will correct my macro and keybind
Npnp
I was using shield slam to cast IP macro. Thats why was difícult to manage rage for shield block
Yep, and that's exactly why we don't do that
You have to have a way to cast SS without immediately eating the rage. So you have to have a bind that is just SS
I happened to see this since Discord defaulted me here, but you really don't need all 4 Shield Block talents; that's extreme overkill. Rather than dropping LS CD to 2 mins and be incentivized to press it every 2 mins, you should grab spell block instead, considering almost everything that is a threat to tanks this season is able to be mitigated by spell block.
Off the top of my head, the only thing that's like an active threat to tanks that can't be spell blocked is extraction strike
At a quick glance before even looking too hard into it, I recommend your tank block attacks coming in from the mobs. They can do this by facing the enemy mobs in order to enable blocking as an option. This option can be improved by pressing shield block, which turns their block chance to 100%.
This sounds very facetious, but, like
That's with shield block up
Fuck extraction strike
It hits like a truck
Also, for those notes, they can be simplified mostly to
don't overlap CDs
You get better mitigation over time if you don't overlap CDs. You can also use LS later since it does also heal you for the extra HP gain, if you think he'll find more use from the increased healing on IV/Healthstones/Indom more useful later in the pull.
Also, side note that shockwave is on a 25s CD due to Rumbling Earth; decreases the CD by 15s if you hit 3 targets
Oh yeah Hmmm While I still remember I need some advice for Queen Heroic at P3
I notice after Infest, when the adds spawn I will get some damage, while the initial hit can be spellblocked I think when the adds spawn need shield wall? Do I need to commit both defensives?
Samething with Gorge, while the gorge itself can be spellblocked too the melee hit after gorge hurt a lot do I commit shield wall too or call for healer's external?
I believe the idea is that with gorge, at least, the tank who dropped off adds comes back in and taunts boss back, but don't hold me to it. I wager that's the case because gorge leaves you with a melee damage taken increase debuff for like 20 or 30s after iirc
Also, the main gorge itself can't be spell blocked, since gorge is full phys damage. It applies an AOE that hits the raid that the tooltip calls gloom splatter, but I think logs and details marks it as a shadow damage gorge
It is luerce but before he can get back I usually take 1 or 2 hit, because obviously he gotta wait till adds spawn before he can charge back and taunt.
Yeah, since gorge is effectively pure phys on tanks, you should always send Shield Wall
Oh for real? Well I looked at sense document. I’ll try looking at game’s explanation sometimes.
Btw what about handling the infest one?
Sense goes by what logs say, which is that they're both Gorge, since that's how the game's coded
the tooltip is effectively flavor, but it'll tell you how the breakdown works
Infest I'd have to look at logs real fast, since I haven't noticed anything on Heroic, and I cba raiding Myth so my info comes from logs
Sense at least was sending shield wall on every infest; he didn't take a single gorge, since his cotank was taking every gorge. On the last infest, he stacked both sp block and shield wall
The infest casts look to be 1 min apart at its worst, so you can comfortably send shield wall on every go
Hmmm so at phase 3 spellblock not usable that much. Gotta cycle the rage asap to make that shield wall coming up fast.
SW's normally at like a 50s CD, so it should be pretty comfortable overall
Alright thx again Luerce. Will try it next week on real fight.
it doesn't show up on bis lists because it is not bis because it can't be more than hero track. (it's great and sims correctly)
Ya, that does make sense and I hadnt considered it. Im not a mythic raider, so heroic raid trinkets are basically my max.
I'm using @cursor macros for both ravager and spear without issue
Copy it in here? Never seen @cursor
very bad macro, you will waste all rage and shield block charges
it doesn't stack to infinity
Yes, tab ss, tclap on cd, aoe stun/fear, and challenging shout if everything turns at once. Paladins should know better but enhance can pull 15 seconds in on a fight with huge pulls even when i had avatar. Do you have plater that shows 90% threat?
This shouldn’t be a big issue until they get like 630 and 12+ keys where they need to burn stuff to time.
Yeah it's working now. It was an action bar issue.
How good to the colossus buff for prot?
i feel so much better
i thought i was dumb coming here asking "is colossus good now" but now ive seen like 20 people ask it

does buff includes something about rage or IP as colossus ? nop
it's just a buff, don't change pretty much anything, colossus still has the same issue
It’s a good buff if you already like colossus
so block reduce dmg of an attack, so what if its 100%? or 150?
100% change to block an attack + 50%? what does that 50% do?
nothing
There’s a difference between block chance and block amount
after 100% block chance nothing happens
so keeping shield block up all time is hjigh prio?
yes it is part of prot's "mini game", keep up shield block at all time while actively tanking
and ignore pain aswell?
altho on wowhead it said use it if about to overcap rage
not as active mitiation xd
yes and as thane you overcap all the time, you press IP "almost" every gcd
can someone explain why most prot warrior uses colossus on ulgrax,bloodbound and ovinax?
for dmg
you need to survive on kyvesa
anyone konw if Shattering Throw instantly removes shield on last boss NW?
you can see if they go monkey zug zug mod in logs with that
got it
with recent upcoming buff on colossus survivability will it be more viable on ky'veza then?
basically what it can tell you, colossus is the way when you don't need anything to survive, even def talents to maintain block is an option
even in aoe situations?
well the only first real aoe fight of the raid is ovinax so ....
i'm taking mythic logs stats ofc
Any of you guys play collousus in m plus
I did few keys as colossus, X weeks ago, it is fun to play tbh
Is it more damage but less survivability?
anyone have a good build for just straight big dmg when doing weekly 10s? colossus i assume?
is it only spell reflect that can do dmg back to the enemy?
when i use spell block, it's basically shield block but for magic casts?
so a portion of its dmg gets reduced if spell block is up?
Quick question can't find a recent answer from this expansion so just found this discord. How much haste is needed before into the fray is viable for a prot warrior? Is it still around 5000 haste?
I only tried in few 10s, so where I can’t say if surv or dmg was that different, but I could see why it is not played in top keys
What did you see?
Question. Trying to push to ksm but stalling at close to 1700. Finding it challenging in pugs between lack of interrupts and toxic people but focusing on what I can influence. I feel like my health bar is ping ponging too much, particularly on pull. As an example i did a 5 siege and pulled first two packs. Must have let something get behind me (yes noob move lol) cause got spanked. Any tips on defensive management? I downloaded and used analyser and found some stuff to do so really it's about improving ise of def cd's and positioning
I did 1.2 and 1.3 m overall in 2 mists, where I usually do 1 -1.1 as thane in the same dungeon
You feel really bad when you need to press IP
I press IP all the time 😭
So basically if you arrive at a situation where things makes IP pops and you need to reactivate it, you feel bad as colossus
But when you can just fill IP with dmg it feels really good
I have been seeing some prot warriors running focusing lens in keys - including sense. Does anyone know why?
Because you rage starve a little bit/need to more manage rage as colossus
Maybe it’s raid gear 🤷♂️
Its on his crafted ring - you think he recrafts for every raid? Or just has two crafted rings one for each lol
Do you pretty much only hit revenge if you get the free proc?
I would doubt he recraft it, just to warn, I don’t know why he plays with it, but me I play with raid embellish in keys because I don’t need it for what I do
Which is 10-12s vault filling keys (i don’t like the season sorry guys)
How I played : i replaced thunderclap with revenge, and you press thunderclap only if you rage starve or apply bleeds
Hi guys 🙂 I wonder if you guys swap to a different spec while not in mythic/raids.
Maybe fury is quicker for dailies for example.
During cds, I was spamming revenge and pressing shield slam with outbursts
In AoE ofc
Im not a pro of colossus don’t take heavy advice on me
any spell reflect WAs?
Is there anything 'special' about the trash before the first boss in Mists? I just did a +6 and my DTPS was super high. The group was ass, but it was about 200k higher than normal for any other dungeon.
It wasn't block/IP uptime as those were as normal (98%/ spend nearly all rage on IP).
Healer was an evoker in case that matters.
I'm used to looking at logs myself/just used details and nothing really jumped out at me....
You talk about literally the two dudes before the boss or the trash from start to them ?
For tanks things on trash until the 2 dudes, you have a dmg amp few guys put on you that needs to be dispel (you can spell reflect before they cast)
Anybody have an answer on this one trying to get an idea of when I can do that newer to tanking apologize
awesome thank you so much!
You need to be more careful about SB wasted uptime even at that haste
I'm running around 18k haste, use haste flask, and have about 94% uptime on shield block using into the fray
Yes you can flask haste it’s a good way to reach it
gotcha. Once I get closer to those numbers I can start training dummying it and feel it out just didn't know the starting point. Glad I asked here the 5000 was obviously way off/outdated haha
Was literally all of the trash, but this makes sense. Cheers for the quick answer.
It must be that if it’s dmg on you, you can Spell reflect right when you pull a pack, it’s the first thing they cast (the first pull and the two caster pack after the skip)
Dmg on group, well it’s unkicked casts, the first pull try to solo manage the 1 caster because you don’t trust pug
It was just me, but they all died a lot as well, because the healer was only chucking out 250k hps
🙂
I mean, I didn't die at all, so had a lot of time to look at logs...
I started to heal low keys with my alt druid sometime it is overwhelming but 250k is wtf (not if it was a really quick group death)
Nah, throughout was just super low
Idk if it's just an evoker healer thing maybe, but the healer was cheeks, any group damage and people just died immediately
The only time I struggled for now (as a really rare healer) was the big beetle guy after second boss of city
In an 8, but I have 600 ilvl
Hah yeah, that's understandable
I'm a noob this expansion, so only running around in 612, but I've done 7s and had my HP not move (I still know how to be a tank reasonably well, and it seems we are tanky this expansion)
Since yesterday I’m in « I understand now » phase when I see what war crimes people do (tanks included since I don’t usually have a pug tank eheh)
Hehehe
Like ara Kara no cast kicked after the first boss, I was sweating
Double poison volley in the group ahh
As a future heads up, the number of rating needed will change from xpac to xpac due to the level scaling on stats
Your goal will, in the current environment, be somewhere around 30-40% haste before any buffs. Reason being is that it's what you need to maintain 100% effective SB uptime. So it can lower if mobs are just pure casting so you can't even block them, and it can raise if there's a lot of time you need to engage block. Can lower if there's dungeon buffs that increase haste, etc.
I personally don't even think about it until like 35-40% because cba
Yeah
No real agency, gotta corral a bunch of classic players,
classic gameplay is miserable, it's the journey the thing
yes big chill leveling
everyone attacks a different thing
I literally cannot get aggro
the real challenge of classic wow is dealing with classic wow players
but it's not that big a deal it's just not fun
but then edwin absolutely destroyed me???
him and his goons just stabbing me for 50 damage every .3s
crazy, on retail, the challenge is to deal with pugs
It was fun tho but man I don't think I wanna tank til later
Your average retail pug is smarter than your average classic player
Disagree
i disagree your disagreement
Both are dumb af
My experience with classic players is that they have trouble running in a straight line and can barely feed themselves, based on the time I've been in a VC with one
Doesn't matter if one pile of shit smells more than the other because they are both piles of shit
Most people I've met in classic at least understand pulls, LoS
yeah he’s three levels above you, the range in mob levels in classic dungeons is huge lol
They literally slapped their mic and complained about their pasta going everywhere about every minute
and even if they do something stupid
I usually understand what they were going for
but in retail I swear it's like I'm playing with literal vegetables sometimes
yeah I prob should be around the middle of the dungeons level range before trying to tank a dungeon ig
because a trash pack has more mechanics than an entire classic dungeon
Generally, you want to be on the upper range of its level range
Otherwise it's bad time zone as tank
It's prob just retails button bloat tbf, bad players just staring at their bars instead of playing the game
especially as warrior ig 
Aggro gen is a complete shitfest before anything else if you're not
you just don't hit reliably enough
forget living
but you love when the mob 3 miss you, that's the experience
never happens
if you fight orange npcs yes it will never happens but when it does
I'm playing with a friend so mostly duo
so I can't just go off and grind
so 90% of the stuff I'm fighting is 1-2 levels above
it suuuuuuucks
yeah group friend classic experience is : pexing together until someone cracks and set the rule "we will say this zone you can do without me"
whats the embellishment for the crafted sword?
ascension? i have duskthread on the shield
4 12s left
I don’t remember mineI have 3 12s I think
pushing and bricking is becoming unfun
Yep now you understand why I don’t push
I swapped to BSV
and after playing wit hit
I really feel like ravager is better at the 12-13 level
I find myself missing the rage on the big moments so much more
I stepped into 1 12 start this season i saw the monkeys i had to deal with, I never stepped into a 12 after but when friends makes me to it
13s is the lvl IP starts to get popped ?
That’s might be a reason you feel rage missing
Dropping either feels weird
For Siege first Boss, any tips on not getting cucked during pull in+cleave? Just had a run where I had 3-4 of those fuckers on me - or is that just dps ignoring them for way too long?
I keep the adds with the boss as best as I can and they just get cleaved down
Hmm, k. Guess its just me not getting them to the boss fast enough after first cleave goes off
Just be glad you don’t have a priest (my dad) who takes every single green item for enchanting, leaving you with no gold to level up skills while being relentlessly told to wear a sword and shield. -my classic 2005 experiance
The worst part about it was how often I died, and had to repair with almost zero gold, that wisp form probably saved me hours of playtime
@shut summit How come you ran skyterror's organ trinket in the 16 you ran six days ago?
Having 3 is already something going wrong, I tank adds on boss at all time and just make them face out
The only time I don’t pull them on top of boss is if they just spawned and boss grab is imminent
what key was it?
if cot some people will run col in higher keys for last boss breaks, could be that for an extra cd
dude is built different
+16 siege, cot, and mists. all 3
hi new to prot warrior, wondering what I should craft first?
580 ilvl, tanking 3s, 63% block uptime, might be too soon for into the fray I guess lol
Haven’t checked logs til now, so never looked at block uptime lol
Shield
thanks
with duskthread or dawnthread?
Duskthread
dawnthread
if i'm getting beat up by +10 trash is it an ilvl thing or am i not smashing my buttons correctly? im so confused
ppl will say that provide log will give clearer view
well true but it was more of a generalized does this tend to happen kinda question
you cant say its an ilvl thing without mentioning your ilvl
but more likely than not its probably a rotational issue
that sass was much more valid... 619
that's a you thing
see thanks
and whats your shield ilevel
more likely than not you are just taking too many backshots
626
i'll log my next
you'd be surprised, your unblocked hits are roughly double their % in damage, that number quickly rises to points your healer can't keep up
Hey, so i'm a fledgling M+ prot war. I've noticed a weird thing where I thought the right thing for max rage gen on pull was to charge and then shield charge on the same global, which should net me 60 rage.
However, when I do it, it only gives me the 20 rage from the regular charge, not the shield charge. What gives?
that sounds like one charge is overwriting the other
i dont think its recommended to charge into shield charge immediately
So I think i figured it out.
If I charge and then shield charge I should get 20 rage then 40 more plus shield block, but instead I only get 20 plus shield block.
If I shield charge then immediately charge I should get 40 rage plus shield block and then 20 more rage, and I do.
Not sure I understand why but whatever, least I figured it out.
you shouldnt shield charge in opener
you want to shield charge with cds rolling
something like this
That looks like a raid opener?
theres no difference
I'm neither running ravager nor dragon's roar.
Yeah I have spear.
you get enough rage to shield block with charge and avatar
the ravager is irrelvant
everything else is the same
If I do that on the opener of a key I will have shield block but no ignore pain for several globals.
The reason I've been shield charging initially is because I need to have shield block and ignore pain before the trash pack hits me.
@bleak delta I bet it's because the nature damage from corrosive organ procs the queen ring more
i didn't even think about that, its a good point
thats not true, booming voice gives 30 rage
+the auto attack makes enough for your first ignore pain
even in this screenshot its 2 globals without ignore pain
What's the gain of holding shield charge that long versus just shield charging/charging on opener to get 60 rage and definitely have ignore pain up before anything hits me? Just that shield charge will do more damage? Just trying to understand, I appreciate the info.
Where's that all coming from?
20% from avatar
20% from booming voice
25% from champions might
40-60 give or take
Gotcha, depending on crits I guess since champion's might is only for crits
its minimum 44
Wow, that skyrocketed my DPS on my opener. Appreciate the info 😄
Yeah that's not happening, I just hate taking any dmg right on pull hah
SW is always available
So in this opener it's not caring about putting thunder clap on CD before resetting it with avatar. just follow what's in that screenshot.
Why would you waste a global of avatar time with demo shout?
Should be other way around I’d have thought
Yeah should be the other way around
But it’s small optimization
1 global of tank damage that isn’t a burst ability is not too big of a deal
Yeah actually I also always clap and then use avatar for clap reset, why is it worse?
Because the regular clap is whatever
I’m not saying this opener is 100% correct btw
It’s just a general idea
Tank openers are much more dynamic than dps openers
True it’s mostly whatever as long as you live and get aggro quickly, probably not a huge effect in overall DPS of the pull
Realistically i'll never get to use this opener in a key because if my first global isn't thunderclap some ahole DPS is guaranteed to be tanking anyway lol
But I'm gonna try
Yeah either TC or shield charge most times for me if spear is on CD
Yeah just clap/revenge to build aggro first
Yeah learning how much more dmg I can get by waiting to shield charge until I have my dmg amps up is helpful though for sure.
I really like shield charge on pull because you immediately have both important mitigations up in a global
And initial aggro by aoe dmg
Maybe it’s bad play though
That's AFTER normal Charge,right?
And AFTER demo shout?
Don't Shield Charge in..use normal Charge.
Shield Charge has no minimum range,so you can use it in melee. You Charge from further(it has a minimum range) to get the Rage from it and then go on about your regular rotation.
DS before SC to get the damage amp.
Yeah it’s certainly not ideal
Speaking of this mwahi. Is our opening order one of the burstiest among tanks? As in the transmitter active then
- Ravager > Charge > Demo + avatar > Spear > Shield Charge
usually if the other tank is not taunting I can just rip aggro sometimes on initial pull
I can't speak of other tanks unfortunately.
Don't know how bursty they are
Generally speaking the starting ta k should always start with a taunt regardless.
Surprisingly MDI can give you an answer/hint about which tank do the most burst dmg, for once it may be useful
I just watched the grand finale, that skarmorak pull from perplex was kinda crazy the warlock chilling 30m dps
Any opinion if Colossus now gets more tanky than Mountain Thane after class tuning this week? (M+)
its not
@jagged pier on court, can SB block poison bolt? if not how can i mitigate it more, its hurting :/
Hi! I am REALLY new to prot warrior and looking at the talent tree right now. The only self-heal ability i see is through Indomitable. How do prot warriors heal themselves? Am i missing something?
we kinda don't!
we work by mitigating most of the damage before it hurts us
however we do have ignore pain which is an absorb so it shows up on healing meters
there's also the occasional Impending Victory, and Last Stand
if you spellblock during gash on kyveza does it block the dot ticks?
I see thank you! I just have to make sure i dont fuck up when doing delves without a healer, since going back up from low health seems difficult
general rule of thumb is block doesn't work on dots
so unless the sheet specified you can block the dot then no
so the usage of spellblock on that fight would be on the actual tank buster then
asking for our prot warr 😄
idk i don't raid 🫡
delves are super chill since you're constantly getting victory rush procs that make IV (impending victory) free and makes it come off cooldown if it was on cooldown before
@sharp gale it say gash is blockable does that mean you block the dot ticks
did you read the note on the right
Gash is the dot
Ky'veza carves a series of deep lacerations into her current target. Each strike inflicts 5756310 Physical damage and 2878155 Shadow damage and leaves behind a Chasmal Gash.
yeah I know. so that's a yes then
That’s the tank buster
thank you
Anima slash ?
Pally spell block works literally the exact same as War spell block
If War spell block can't block ticks, Pally can't block it, either
Some dots are blockable, some are not.
It's literally just up to whether Blizz says you can or not
They can even change it, like they did with Sark in Aberrus
Rule of Thumb is no blocking dots, but there's a lot more dots you can spell block now that are relevant to tanks, like the above Kyveza
Funny enough, you can't actually spell block the main hit of Kyveza's tank buster; it only spell blocks the dot
iirc they had changed this in DF, didn't they?
spell block for war only existed in DF
We didn't have the option to block magic before
that was the unique Pally thing from one of their talents was that they could block spells
For future reference, if you have any questions about spell block usage for your Prot War, I'd recommend checking the reflect/block sheet that's always in the pins; as long as Sense is playing, it'll always be there and is the most up to date compiled resource as to what it works on. Since whether it works on dots or not is a 100% crapshoot, or even if it works on initial hits is technically a crapshoot, though more reliable, it's always nice to refer to it
It would also note any tankbusters that aren't normal blockable, as well, iirc, for warnings of "this phys hit will clap you because blizz fucking hates you specifically"
@strong forum halp, does spell block block dots? feel like i'm getting gaslit here, slipped into an alternate dimension
yeah forgot about that one existing. I played a bunch of warrior but never really liked prot so I havent been looking it up for a few expos. could've checked the faq before asking ofcourse
have you checked the sheet
and looked at kyveza
and seen that it does not block the initial hit, and only blocks the dot?
It's just like every other ability in the game
Blizz chooses whether you can block or not block it
No worries, always better to ask than go blind
right, but i'm pretty sure in general terms it's not the case
On average, yes, you can block initial hits, but not dots
but it's literally up to blizz
It's just like how there's physical attacks you sometimes can't block
They can just choose to make something blockable or unblockable
so there are exceptions is what we're getting at here
it's not the norm
hence my confusion
Sark dot in Aberrus was blockable, the dot from DotI last boss was not blockable
The norm should be you just try, log, and see
There's been enough of both cases that the rule of thumb isn't very useful
In raid, especially, there's been more spell blockable dots than not from what I can recall since Aberrus
In my experience the easiest way to ensure aggro is ravager pre pull -> charge -> avatar -> clap to get that initial snap aggro and then do the demo shout -> roar -> shield charge.
You should easily have an insane amount of rage from ravager to get some shield block and ignore pain, and then you just try and keep your ignore pain rolling throughout the key by being fast on pulls, this is an EXTREMELY good habit to get into because of how many people craft ascension embellished weapons, those stacks fall off extremely unreliably if not in combat.
99% of dots are not spellblockable
It's been cases of specific raidbosses that have had blockable dots
How strong is the war buff for meler Comps?
Pretty decent
Having an argument with a mate that war buff for melee comps makes up for the extra dmg pally does Especially after nerf?
It wont make up for it no
But it does help
Would be even closer if you could play Colossus in high keys tho
Colussus just flops?
Its not as tanky as you dont dump rage into IP as much
And try to get damage out of Revenge
Aaah makes sence
Cant decide if I wanna continue on p war or go prot pala for the easy score
I very much think it does
Let's say you got 3 melee dps
Each doing a modest 2mil overall
That's 300k dps from just bshout
ye thats Bansherz
In that specific scenario youre right yes
With just 2 melees + aug which is meta, it wouldnt exactly make up for it
But come somewhat close I guess
Aug isn't required for pwar + non-disc healer
So you can run the 3rd dps
Critcakes comp for example is also triple melee
Just make colossus playable for highkeys 
It needs jesus for that
Make IP autocast revenge with less effectiveness
Fixed
But at that point might as well just remove Thane
Is prot pally that much better now?
Only if you know how to play it
i think having 40 second wings and bubble plus infinite cc and util + damage makes a class broken
seeing an otp play that spec is so fucking crazy vs fotm players
How so, is it harder to play than prot warr? or similar, i likely wont change, but might make an alt at some point 😄
Its just easier to fuck up on ppal
And if you dont use the utility it provides then you might as well just play pwar
In a decent group you dont really die because of missed kicks
I guess
Roar? Not champion's spear?
Whichever you play, most play spear
With low crit roar is better
I like brain dead roar, fuck the tiny circle
I like using spear for adds in NW / ara
I mousover cast it it's no problem
Same here, my only problem is loosing track of cursor in fights 😛
I use a Cursor WeakAura
Hey, i only do 10s/11s, i was wondering anyone has a good collosus build for that? or is the one on wowhead fine?
“Easy score” brother I’m playing aug on my evoker just to chase that “easy score” I promise you it’s not that free
You’re still bricking 90% of keys because of other people
Yes very true
And waiting a long ass time between keys
Just find a dedicated group to play with
just buy a house
I would love to
I mean, it's not that hard finding people that wanna actively push, it's more so the question of "do we mesh well together as a group"
i scream confused into my teammates ear that i lost my cursor
way more content
I did this yesterday 
I thought you use your cursor to parry enemy's attacks hence your title
Was also screaming at a pug healer that was not on discord... My schizo tendencies coming out
I always put my cursor in the middle of my screen before I use right click for my camera, so I never lose it 😎
Or just be yoda and have it super fat and make it glow
nah my brainwaves are enough for that
internal screaming
Honestly it’s probably easier to push io as a tank
While Aug gets invites to keys, you’re super limited by the other people in your group more so than any other spec. I love doing everything right but dps just don’t press buttons so my damage is poop….
Is mt still best for m+ after reset buffa?
Happens as tank or healer too though
pushing keys sucks with pugs
there's a high chance to just get 1 or 2 mouthbreathers
Any of yall got a good route for a dawnbreaker?
Trying to time 12s at this point
Oh I guess Kiratank has a video of a 13
That's the way
i use starcursor + cursortrail
Nah not to the same extent at all
As a tank or healer you are in control of what you’re supposed to do
It doesn't matter, other people are equally as capable of making the key untimeable
If someone dies because they’re taking unhealable damage that’s not your fault and you can’t do anything about it. You’ve succeeded as a healer as long as you keep everyone else alive. Same as a tank, if you’re pressing your defensives etc. you’re not dying and doing damage you’re exceeding your role.
Either way, if you're good you're solidifying 1 out of 5 slots in a party
As Aug I can press everything properly, and somehow my eruption is my top damage, I’m just failing as a dps
And it’s not even my fault
It’s the only spec in the game where its role is dependent on others
Like 9/10 times I would be better off playing dev in keys but dev doesn’t get invites
Like I end keys at like 1.8m as dev, meanwhile most of my aug keys are like 1.0-1.2 because people don’t press buttons. Then I get the occasional key where people actually press buttons and I end at like 1.5

It’s also funny watching people think they know anything about evoker
did you just send breath of eons????
Yes my guy, you don’t hold it as scale commander
It gets CDR lmao
In which dungeons are you using Bitter Immunity over Rumbling Earth?
would you guys say mountain thane or colossus is better for a beginner? after reading wowhead and icyveins, it looks like mountain thane is tankier but requires more speed / good use of procs, while colossus is a bit less tankier but the rotation is slower/easier?
Is mt still best for m+ after reset buffa?
Thane
Yes
Both have pretty much the same rotation, as colossus you simply have a button more you press every now and then
Well, as colossus you also press revenge more often if you dont need IP
Meaning its actually harder since you have to know when its safe not to dump rage into IP
yeah, thane is just normal prot warrior slightly faster
it's also possible to fuck up positioning on your demolish casts
nothing's super hard but thane is just v simple
speaking of colossus the demolish aoe is cone or something? how wide and extend to how far?
According to my calculations that might be actually be true
It's hard to describe, but it's really short
And not wide either

Wait until he finds out the icy veins writer is in here too
wait until he also finds out archi is the writer for dps specs
Like it's hard to gauge demolish tbh it's infront of you and around your target type deal
I think it's easiest to imagine it like a smaller revenge cone
So not 180° but more like 90 or 100°
Any tips for NW first pull. getting somewhat clapped in the back when going down to portalkeeper
Is it just strafe all the way or should I tag first pack and leap down
Charge into first pack, TC, leap to where you wanna go revenge/tc that pack and use the movspeed from leap to get to where you wanna go, if you want additional packs in. Like the big pack infront of boss you can slam Ravager in there if you didn't pull that pack already
With sending Ravager to pull a far pack for you, you guarantee threat on yourself on the entire pull without the chance of a stray bolt going to your healer
Is that the standard pulling method, Charge TC --> Leap Revenge/TC --> Charge Shield Slam/TC
hi i wanna learn tanking is prot warr good option for that?
Yeah
Pwar is the most tank tank there is
You learn everything there is to learn as pwar, positioning, what type of dmg you're dealing with and cd management
While also still being easy to play
How much less damage it will do compared to ppal after it gets nerfed?
Depends how much dmg you do now
Dope, thanks 😄 just what i needed
Hmm Archon talents doesnt really use Ravager, but I guess its specific to routes/seasons where Ravager is used
Rest is cookie cutter opener/pull method
On average?
That build you see on archon is the build yoda played really really early season
Like assuming ppl are doing the correct thing what's the dps diff
So then everyone copied yoda
Same with ITF/HR discussion?
just because some people are stupid doesn't mean you have to be
Even if yoda himself didn't even play that build anymore
But that build was popular, so people copied more
And now it's a case of people copying the copied build
Same deal with itf/hr yes
Yeah, where else would I look then? IcyV, Wowhead and other shit is supposedly outdated too
way to be an ass when I just ask a question lol
thanks are there any prot streamers/youtubers?
According to what?
Hey @strong forum is wowhead outdated?
Sense - nurfed on Youtube
Dunno anyone else that still plays protwarrior
And does content
Would be wild for wowhead to be outdated when nothing substantial has changed
Last I checked nah
Hey @jagged pier is IV outdated?
I guess it depens on who answers your questions then, because its a rotation of Maxroll, IcyVeins, Archon, someother website i forgot and Wowhead being outdated or people beign told where to look
One weeks its "look maxroll" next week its "Look icyv", next week its "Look Archon" rofl
When it comes to pwar on wowhead, you can expect it to be very much up to date 
tf is maxroll?
my bad for asking a question in here instead
Have you played other MMORPGs?
I praised the maxroll guide early on but they sadly started copying the most popular build instead now
So I can't recommend the talent recommendation atleast
But the rest of it shouldn't have changed
Yeah I get that
The problem with using (insert website here) that is just a regurgitation of whatever the "top" players are using is that there is no context.
Thats because they copy and pasted your guide 

Yup.
Cut to me asking a question here, and you insinuating I'm stupid when I tried to do my research beforehand lol
Tbf I can't know if they copied, but that also doesn't matter
Cuz what was written is the universal truth in how to play
So it's hard to make it not sound copied
Cuz it's just the facts
I'm not saying you are stupid
Brah there was proof they did it to nearly every guide on wowhead we can say quite strongly they probably did
Probable cause yes
It's just a common problem that consistantly happens
How much would colassas need to be buffer to be better than mt in m+?
It's why the builds on Archon are run
It already is in some sense, it isnt in others
They keep buffing it but it's still always worse
even though they're bad
It needs rage gen or something that converts dmg into ignore pain
It's already very much ahead in dmg
But it needs ways to maintain IP as easily as thane
Only then it's comparable
If I wanted to be super squishy and scared about getting 1 shot on tank hits I'd play ppal 
Or it needs leech
Inside it's tree
Cuz then you just cosplay vdh
And leech like a mf
Whats the cut-off for ITF being better than HR?
I wanna say at ~18k haste you can comfortably play ITF
And Battle-scared Veteran is not that good compared to Ravager when pushing higher keys?
Are we supposed to have that? I got 12K lol
BSV is a pseudo cheat death that can be useful, but is extremely costly to pick up. To the point of making you squishier to pick up a talent that supposed to make you tankier
Ravager provides a huge amount of aoe dmg and threat and a good chunk of rage gen, so you lose 4-5% dmg by sacrificing that
Shield charge grants dmg rage a stun and SB uptime
Outburst is literally spec enabling
Booming voice is massive rage gen and dmg gain for thane
Indom is what keeps you alive
Enduring Alacrity is 8% stam 8% armor and 2% haste, also must have
So you literally can only drop survivability to gain a different kind of survivability.
I myself would never play bsv unless I strictly need to play and plan around it to have it ready for 1 specific thing
Like say 1st pull NW, it is probably quite useful, but I'd then talent out of it after the pull as you kite back to the entrance, quickly dip out and back in
Those are really good points, thanks a lot
That is only if you are scared of dying on the nw pull I guess
It is the hardest pull of the season by several magnitudes
Theres no point to Bitter Immunity in this M+ rotation? I also see you like both points Champions Might and Piercing Challenge - Instead of say Honed Reflexes, Overwhelming Rage, BI or another point in Endurance Training
The short answer is better rage gen?
How big are you pulling? The mdi pull up to boss or just the guys on the front ?
If you play spear, you play both might + challenge otherwise you're losing dmg
5% stam random stamina is not worth the large dmg increase on spear
Honed reflexes is 1 second of CDR, literally a meme
Overwhelming rage does nothing
3 packs + Gatekeeper
Some pallys even pull 2 gatekeepers
You play Sidearm too, better rage gen too or better damage?
Just free damage
1.8% on average
There's hardly other nodes that do provide dmg or surv
So sidearm is just free
Thanks for answering my questions
hey guys, is it possible to macro avatar + ravager + spear? Or it doesnt make sense
Doesn't make sense to macro two gcd abilities
can't cast ravager and spear simultaneously
but avatar and something else? OR does avatar have gcd
you CAN macro avatar with other abilities but it has a variable cooldown so you want it on its own bind
since you basically always press it as soon as it's up
Why are they nerfing ppal when vdh is all over the mdi?
can u recommend me a WA for a prot pal? Like the main WA , i come from bdk and used from luxthos
i dont recommend macroing avatar to anything
the only thing you can do is macro TC to avatar cuz avatar resets thunderclap
but that could waste TCs if you want to send Avatar mid charge
https://www.warcraftlogs.com/reports/CfRHm6JL8GTXBjcr#fight=last
Healer stood in every frontal but called my death "caused by being a shitty war tank"
#showtooltip
/cast Avatar
/cast Blood Fury
/cast [@cursor] Ravager
/use [@cursor] 13
colossus does more dmg, the loss is taking too much (for high end keys)
you can use shield wall as you're going in, shield charge to get shield block up instantly
you hit revenge as 2nd prio after shield slam when playing colossus in m+
how big of a difference is being hit from behind in this game? can it ruin a pull or is it just annoying
it's not really worth it unless you're cutting edge pushing, it's just so much safer to have 100% shield block in my opinion
In raids it’s okay to drop shield block, as long as you’re not tankin, so always itf in raid. But M+ you need 100%.
people are so obsessed with itf even though it is not a major buff and the cost can be dire :()
anyone else struggling in 14's ? or is just me being dog shit. 13's went fine for some reason. I feel the step is abit too big
Might be me tbh. kinda lost the edge lately, all I see is palas everywhere I sign
It is a major buff
and there's no cost if you have correct base haste
BSV is invaluable in keys 12+. You can plan around it and the 80% DR, but it really sucks when it procs when you don’t want it to.
wait, we need 18K base haste with no flasks/buffs before we can start with ITF over HR?
Thats when u should do it
Doesnt mean ppl havent done it befoee that point
so BSV isn't a thing after 12 anymore ?
Ravager would be nice to get back in rotation tbh
been out of the loop for some weeks
What cost are you referring to ?
Never was a thing to begin with ppl just copied the ppl that went before
I would argue BSV being mandatory in 12+’s. Timers too short to wait for cds and too many pulls have insane tankbusters.
So what u doing when bsv is down? Waiting for it?
guys can i macro the orc racial with some spell playing as prot?
For cause your cs gunna come bqck faster without it
Can someone share their general opener in m+? I've been having a hard time holding aggro and I'm not sure if it's a gearing issue or rotation issue
It really helps having the extra help when you either fuck up, run out of cds, or plan around proccing BSV
normally it's SC, TC, avatar, TC , ss , tc revenge as filler
You don’t need BSV for every pack, but you do need something for every tankbuster pack. Sometimes multiple cds. A good example is right before skarmorak in stone vault. I forget the name but the tankbuster they cast kills, you can reflect the 1st but you can’t reflect every one.
Ahh despoiler shadow claw
I doubt these guys are a good reason for bsv
More the dmg amp little guys, because mistakes happens
If you want reasons
SW still a fairly long cd. I died to them last night in a +14 after proccing BSV the pack before.
Its 40-50s
Spell block is 30 second duration
Sr is a 20 cd
If u sr fisrt then sw then spell blockd
You know you are not supposed to facetank them at some point ? (Dmg amp SV guys)
U would have sr back and then sw back for the next 2
Brother I
I did kite eventually to force their aoe because I ran out of cds when I got brz’d but our comp doesn’t really like kiting
Cool
BSV is not "invaluable"
Or you could like
12s arent high buddeh
I didn’t plan the pack properly. Thought our dps would be quicker on the one before and and I’d have 20ish seconds left on spell block so I pulled despoiler into despoiler
Unfortunately didn’t and I should’ve pulled the pack without despoiler 1st and let it pat in, or pull it into hallway to allow cdr
Why chain a despoiler into another despoiler tho
I mean isn’t that one an easy spell reflect shield wall rotation?
Ye
Tbh I would not explaintaking bsv with regulars trashs mechs, more with like lot of mistakes happening mechs (gatekeeper pull, GB)
You said you pulled despoiler into despoiler?
Yeah after it died
I'm just reading what you said lol
I also could’ve if it would’ve died before casting aoe/shadow claw
You can SR like every other shadow claw
You can literally every other shadow claw
Bsv is gas if you think bsv is gas
There are keys higher than your max keystone completed without bsv
Go next argument
I don’t care. Those prot wars doing highest keys are using BSV. It’s safer than not.
Then play it
They are a key higher than my max keystone completed without a healer, should I go without a healer then ?
And stop whining in a discord
Yah id prefer that than whining in a discord saying xyz talent is mandatory
Also kinda weird people here don’t like honed reflexes. Sure it’s 1s less spell reflect but it def helps cdr with SW
It’s like 1-2 sec off sw
On avg
On low cdr environments it can be 3-5 I believe
Idk they just see archon or smth, what can you do 🤷♂️
I just don’t think the talent is worth what I give up for it
The talent is good if you need that extra bit of SW cdr
I find that I have never needed that little amount of cdr comparative to how much I need another talent
You like, don’t have to hive mind everything
I personally am a disrupting shout enjoyer, fuck spell block garbage talent. I help team instead
Typically, you give up bleed rage gen
Oh I gave that up too
I want to watch that in my couch with a glass of whine
I don’t like pushing past 12’s but yeah I bolster https://raider.io/characters/us/black-dragonflight/Litis
What’s SW CD? It’s over 2 mins, at 2 mins it’s 6s
He tanks in arms spec
Are you dense
And this is just proof that anyone can get 2700
See: single SW talent
See: anger management
potentially 40ish seconds???
That 5% is applied to the base cd i’m pretty sure
Right
Using double SW Talent it’s over 2 min cd
Oh no
Which is 6+s
Actualized cdr is reduced when it’s cdr’d
If you want his build
Honed reflex does gain value with double SW fwiw
You do realize how much you lose out by running that right?
are there any dedicated discords where i could send a recording of a full m+ clear and then a veteran player would review it?
or is that not rly common in this game
this one
I don’t care about the math if I can’t survive shit without it
Jakey loves vod reviews
You can
In 14’s/15’s
No they dont they just copy what the top guy is doing who also puts not much thought into it or needs it for one sepcific pull
But you can man....
If you like a build play it
Even tho they never press it back to back
https://www.warcraftlogs.com/reports/ntVkHprxmQvA3BZb#fight=68&type=summary&source=1125
if you search full talents of this Chad build
Even if it’s worse generally
If you can't survive without 2x Shield Wall, that doesn't make the talent good, that means you aren't playing well
It's like really only worth it if you need 2 shield walls in the span of 30 seconds
Almost all the logs I see of people using double sw
Top people in keys don't generally go by what actually is best
Are not using double sw effectively
They do what feels best
See: bear start of this tier
FEEL
And that’s fine, by the way
feelycraft is massive in high keys tbh
Sure, but the thing is
I dislike it when theirs a conflation between timing keys and efficiency
Going around saying "this is best because x top player is doing it" is just
Wrong 9 times out of 10
Is the point being made here
Yep
its been that way since always
Most people do not
It’s just 90% of people running it
Its a wasted talent
Will never ever use it
And I do like double sw in some dungeons
Necrotic wake stands out, but again¿ feelcraft
i like the play of 2 shield walls way more than 1 shield walls
Ive seen top tanks not use sw back to back for a whole key, so they wasted a talent
Think more of 99,9% because it’s only the top 100 who know why they take it
I mean the insane stuff you can do at the start it makes sense
Can anyone explain to me if skyterror corrosive organ is good?
i would be okay if we had 2 shield wall charges baseline like as in the talent
no one would complain if it was free
but it's not
In a decent group you don't even need it in NW
Its less than the top 100
Its 1 person knows why they took it to begin with
That depends entirely on the pull you're doing tbf
It then filtered down
You need it for the gatekeeper pull or kite sooner
But most don’t do the pull in the first case
You don't
Unless you pull 3x vanguards
Which is hard to tank even with double SW

