#protection
1 messages · Page 1229 of 1
Well the feel bad comes when sometimes it "Catch the orb" and then you pull a lot of pack and those orbs are hidden among packs.
educate me on that, I seems missing easily for the orb if pack got a lot
on raid easier though since we 1v1 with boss basically
It’s front right of you
Test it in dorn
Voodoosaurus has a nice in depth video on it(albeit, havoc specific, but it still largely applies)
Is there a macro to put Avatar, Champion Spear, and Ravager all on one button?
There’s alot of things you can do with it to bait
Cant put 2 things on the gcd in the same macro
ah that makes sense
if you walk back left before you rip transmitter
was hoping you could just keep hitting button 🙂
At best you can only put Avatar/Spear or Avatar/Ravager
orb will spawn where you were, vaguely
or just pop it then go right to catch?
I know this is pretty vague and there are a lot of variables. But I'm struggling to hold aggro with my EnhSham friend at the start of pulls. Is there anything big right off the bat that could help me?
Tell him to not tempest prio mob first global
then force him to like it
Yeah, typically pulls with my offensives up I don't struggle but that man gets insta clapped sometimes. Just wanted to make sure I'm not missing something.
I mean
Ripping tempest first gcd on prio mob is a good way to get a siege of boralus melee to the balls

btw "Start of the pull" is too broad. there are few scenario on start of the pull. @deft sedge
- The one where the pack is already clumped/strong so you don't need to move and pull other pack.
- The one which a bit scattered and you need to pull multiple.
Also if you run with aug
You can ask them to run timelessness
It’s a fairly low cost switch
If that is happening on number 1, well you can still manage. Pop Mark/Transmitter, Throw Ravager on the pack, Charge > Demo+Avatar > Spear > Shield Charge > Thunderblast. That should do it
If that is happening on number 2? that is on your friend not you. Because no dps should start the burst when the tank still gathering.
You also have mass taunt
Does anyone know a good addon for nameplates so that i can actually click on specific mobs in a big pull
cause currently my only option is spamming tab until i find the guy and its not very nice
Being quick with taunt bind can just kinda alleviate enh tempesting first global
When you say taunt bind you just saying quickly press taunt on the target they pull?
Boohoo. Tell him the options are to hold tempest for 2nd global, or die
DPS players and "taking no responsibility for their own threat generation"
Name a better duo
Fair, just making sure I'm figuring out what I maybe could be doing better. I'm pretty new to prot so it's a good chance it's me.
Usually he rips aggro on pulls where I don't have an offensive CD, inbetween my first and second tc
Maybe I just need to revenge more without proc?
Nooooooooo
if you’ve already used ss and tc, yes you should press rev
can basically ignore whether there’s a proc or not
But don't press it instead of SS at the start of a pull
no, I’m guessing there’s a mismatch of who you’re hitting with ss and who the shaman is hitting with tempest
it’s rare there’s a problem if you’re on the same prio target
do we still use alchemical chaos?
can someone give me a good NW route (goal is +12 and later further)
Anyone sitting around on a huge Colossus build for slamming dmg in weeklie 10's `?
Hello Prot Warriors - Is there a reason why my shield's durability is always trashed after a M+ dungeon or is this intended for blocking as much as warriors block?
It's costing on average 100g per dungeon to repair everything, even if I don't die (which I rarely do) on my prot warrior.
iirc, dura gets dinged everytime you block
So its a lotta ticks against your shield specifically
And then if I am correct i memory, and if it is how it actually works, dura from melee hits is randomly applied to an armor piece, which a shield counts as, so it gets abused a lot
All you can do is aoe taunt before he blasts but thats only once every 2 minutes
But its his fault, not yours
Intervene him
just don't interrupt anything so he knows how eating 5 alloy bolts to the dome feels
Builds character. People getting lax with prot Pali being the best tank
Have done all +11, really struggling on +12 especially initially on the pull where I feel like paper
Any tips
Get better at it - on certain packs you may need to use something while charging
If you wanna feel safe at least
Usually as soon as demo shout is out theres not much that can happen to you
Major cd while charging or something else?
ye a major cd
As in...shield wall lol
I only do that if I charge into a pack with demo shout being on a cd though
this shit is the worst part about prot war
feels like I have to repair 3x more than anything else I play
anyone know if there's a way to check duskthread uptime
im looking at buff uptime, but its not showing
it's called duskthread lining and it's in both damage and defensive buffs
is there a way to see the percent of a fight where youre above 80% health?
does there exist something as too much haste
Not this season
can u spell block the tank dmg from the Twilight Flamerender in GB?
like the 2 side packs around the wall at 2nd boss GB
The delve trinket called Imperfect Ascendancy Serum is simming REALLY high for me in multi target but it has a 2.0 second cast time where you can’t cast anything, is the trinket as bad as I think it is or does it actually sim really well because it’s actually good?
would yall say swarmlord's or the foul behemoth's chellicera is better for pushing keys
yes, you'll still get the dot but it'll hurt less
you can also spell reflect it and hit them with it 
Using quazi plater with some littles modifications: https://quazii.com/the-war-within-plater-nameplates-profile/
awesome thanks
🙏🏾
Swarmlord's >>>
HPS for 626ilvl Chelicera is ~ 8340.66 HPS over 20 s @ 1.5 min CD
DPS is ~8007.42 DPS
Absorb Per S for 626ilvl Swarmlords is ~58,799.4 APS on 1 min CD, and that's not accounting for scarab procs, only the on use minimum of 12 scarabs per min.
This is barring modifiers and str vs haste weight.
Neither will really enable anything, though; the strongest defensive trinket will eventually end up being silken chain due to being a dynamic 15% damage reduction on melees, which will help a lot with the larger pulls you'd end up needing to do to time highest level keys,
but those sorts of keys are real high
If homie is even asking this question, he is not doing those keys.
It's important to note if he's not doing those keys,
Neither is really going to matter.
I've heard Yoda's slapped up to 18s with pure offensive trinkets
I can't directly confirm, but based on the logs I've seen for 15s, which were the highest I've seen, it wouldn't surprise me
The biggest things killing tanks is fucking up your defensive rotation (or just not using them), even in the higher keys. There's no defensive trinket that's a replacement for a defensive this season, so
What mistakes do you guys see newer tanks make? I've been able to do up to +8s but it feels pretty sketchy at times.
What rotation do you recommend to start initial pulls? Generally speaking
Same general rotation you can spot in the Wowhead guide
Just with whatever buttons you end up having available
And the two most common mistakes for Prot Wars is probably overspending rage on either IP or Revenge, one or the other, and not pressing their defensives
At least for the most common that have major impacts
In general terms, people flat out refusing to press their buttons
The amount of times someone goes through seven different mental gymnastics competitions to justify pressing spell block only on the equinox on years that are divisible by the number 6 while wearing a clown outfit and eating a tutu instead of
just pressing it if something is casting
is something special I've seen from people
It's like hoarding potions in skyrim
I think I probably do overspend on IP. Why is that a bad thing?
But what if I need it for an even BIGGER spell?
If you spend too much, you can't fill every GCD, since you can't press Revenge
I love me some vdh players who leap into a pack sync up all the melees
and just get globaled
I'm pretty liberal with shield wall. I'll use it on pull and pretty much every time it's up
Which means less rage overall, since you sacrifice shield slam resets
its absolute cinema
So it's also less IP over time, since you're generating less rage to funnel into IP
i still remember when i saw a guy in df s3 with 40% shieldblock uptime
over the entire key
The only time you actively care about it outside of as a rotational rage dump would be to stack it for a telegraphed tank buster
What's the better approach to IP then?
You rage dump with it around 60-70 rage
All the guides basically say mash IP and shield block
It's knowing when not to mash
wowhead
Sometimes you need to press revenge several times in a row to proc a SS reset, so you need rage pooled up in order to do so
YouTube
mash… with purpose
We don't generally recommend Youtube guides, because
A. They are very quick to go out-of-date
B. There's no consistent creator that actually mains a Prot War, so you mostly have top key pushers who know enough to get through keys, but not enough to fully understand the spec making vids, or people who are looking for clout and have minimal idea what they're doing
if you just use it to prevent rage cap, you’ll still end up pressing it a ton
You would only ever need to cap before telegraphed big hits, which you can do by
simply pressing the button twice
but by not starving yourself of rage, and having something to press for every gcd, you’ll end up with more total rage generates
generated
IP isn't really a main damage mitigation tool; in a single instance, even at cap, it doesn't really reduce that much overall. Its main benefit is constantly chipping away at the damage you are taking, smoothing damage out by a ton and eventually preventing tons of damage over time. So it doesn't really matter if it's all pooled or strung over time unless you need it to survive
which you
don't, even in really high keys
Damn. So my biggest problem is probably just mashing IP too much. Which seems so easy to overdo
It's really hard to showcase how important generating rage is a Prot War, since your sources of rage gen are fueled by rage expenditure, which is facilitated by rage gen
you get a feel for it with practice
Luckily we have a lot of rage gen atm, so it's not as bad as it could be. IP still ends up like your 2nd most pressed button
I'm sure I'm making glaring errors. But when I'm smashing all my buttons it's hard to decipher what I'm doing wrong
As long as you are pressing buttons, you're doing better than most
I don't even care what buttons they are
as long as buttons are just being pressed at all
I think the three most common mistakes are not having sb up before you start getting hit, draining yourself of rage, and getting hit in the back
oh, and dying to unkicked casts, a group problem
If you care to analyze a bit. @pallid quiver
alright i know i said i don't care what buttons they are, but you're sitting at 48.2 CPM on this Wake I'm looking at
That's like my SS and IP average CPM alone, without counting every other button in the kit
You should be aiming for like 70+ at the minimum for playing well, so you are absolutely over prio'ing IP at the cost of everything else
even over pressing SS
Hey I picked the nw too
That's likely spilling over into why your blocked hits overall is only like 87%, since you're just not pressing SS
A good 3.2ish k rage wasted
So I'm under pressing SS?
Funny enough, you also managed to waste 3- yeah that
By a large margin
Part of that comes from you not pressing enough Revenge to fuel resets,
Yeah I think I just mash IP too much. I try to keep up block and basically mash IP
But it's likely you're just sitting on resets in general with it only being 10 CPM
It's funny, because you also need to mash IP more.
Lmao
You just need to focus on it less
I appreciate the feedback
It's possible to have 0 wasted rage, yet you let 3216 go through the ether
Which is 32 whole rage bars just gone, entirely unused
Awful
Let me see if I can find one of my breakdowns from a key around that level
oh right
i've literally only stepped into NW once this season
This is probably a stupid question. But how do you recommend I approach it to get better
To start with, you'll want to get used to auto-piloting your base rotation,
Which is best handled by spending like 5 minutes a day just focusing on training dummy hitting them,
Paying great care for what buttons you're pressing in a stress free environ
Doing more than 5-15 minutes is detrimental since muscle fatigue will likely kick in and mess with the muscle memory
Basic rotation being SS/Shield block?
It's better to do short, frequent sessions
Basic prio is always SS > TC > Revenge
There's slight micro-adjustments to get a better rotation by making sure to not overcap on stacks on TB, but you can work on that later
When SS/TC are down is only when you hit revenge outside the free revenge procs?
If you ever have an unfilled global, that's instant feedback that you did something wrong
You don't even make judgments on free revenge procs
Revenge is always at the same point in the prio, since it doesn't generate rage
You can always spend to avoid overcapping by sending on more IP
You send it even if your IP happens to be full, since wasting rage is worse than cycling all your CDs
So just slam SS and TC, fill with revenge and dump excess rags into IP?
Yep, that's the basic go through
As far as offensive CDs is it just use when available?
at the same time preferably
And obviously as far as the basic rotation goes keeping SB up all the time
Yeah, if you have HR, that should be fairly simple
Also, it's a different dungeon, but here's how my cast breakdown looked in a +8 GB; it's the closest I could find to your NW that I actually bothered to upload
https://www.warcraftlogs.com/reports/TXzAD3ckbqYZhGKr#fight=1&type=casts&source=2
Normally I'd send one of Nome's, Jakey's, or Sense's logs, but you should focus on something slightly more achievable atm
I hated defensives that week smh
What should I focus on here? Just the amount of presses per ability?
Just about; that's if you're in a dungeon, as well
If you're hitting the tanking dummy, it'll look closer to a boss breakdown
that's because by and large, they're dumb or compensating for being dumb on average
It's worse unless you specifically need back to back shield walls
Since it moves Shield Wall for a like 40-50s CD with good play to a like 1m10s CD - 2m or something
So you get dramatically less uses and often can't use it in rotation for boss tank busters you need it for as well
So my current spec is fine?
leading to people trying to compensate by grabbing BSV or defensive trinkets and asking for externals and the like
I need to look back at it, but I didn't see any issues at a glance
I think it was the wow head one
If you grabbed it from Wowhead, that's perfect and mega fine
And seeing it, looks like Nome's default M+ build
Do you recommend a general opener rotation? Like charge into TC and shield charge to get block up immediately
(Also, if you're looking for a breakdown closer to how it'd look on the tanking dummy, your casts would look something like this if running ST talents
https://www.warcraftlogs.com/reports/JGjQLdwc1Xfp2NFq#fight=5&type=casts&source=19 )
Slam all your CDs and then go into your rotation
You can get SB up from fresh with all abilities off Charge + Avatar,
So you can then SB mid-charge to have it before contact with the first mob
The Wowhead Rotation page should have a general opener guideline you can follow
If you prefer IcyVeins, Mwahi also has a rotation page there, as well
In M+ on trash or if you're not starting boss in raid, you can skip the taunt
Oh. Another thing I do is I have the macro to drop ravager @ player
As well as spear
For one less click
It'd be better to have both of those as @cursor macros
Ravager lets you chuck it at packs to start on them, and spear's radius is effectively cut in half if cast on your exact position
Anyone know how I can look at a log to see the amount of time I was above 80% hp?
Resources, Hit Points
Also, you can check personal buffs if you have a thread embel
And just see the % uptime on that
What's the purpose of taunting the target you're already charging?
Taunt increases the aggro you generate against the mob
is there a way to see the exact % of the fight? I found the resources timeline but its hard to tell exactly
In combination with the forced fixate, you ensure that mob will not go off of you
If you have a thread embel, it'll do the general math for you very easily; I'm assuming that's why you're looking for 80% specifically
Ran countless grim batols and stonevaults
not got a single drop that I need
I love this game 🙂
yam's having an emotional breakdown before my eyes
yeah i dont have it tho, searching silken logs to see if i should switch
ty anyways!
I'm going schizo
I just gave away my third shard and have had sac drop 4 times in a row now
If it's purely for raid, then keep lens on. If you do any amount of AOE, then swap
I love playing fury too so I just never get accepted to keys
If you've got like 60% uptime on it, it's still better in AOE
kk gracias
man when I sit in the applicant list for like 3 minutes just for them to finally accept me
feels great
I guess the fact I've done this dungeon on a +11 doesn't account for much when applying to a +8 
just be like me
Log on
Be like "Eh, can't be assed to find a group"
Run around in three circles
And Log off
double edged sword
I haven't ran a key for like 4-5 weeks or something now
felt like this season ended before it began lol
I have a 580 adventure track weapon and a 593 vet track shield. which is better to craft an upgrade for?
weapon will help with threat, shield will keep you alive
I plan to craft bracers/waist as I have 561 for both of them
ill have 1 spark left over...but might be able to get more
seems being alive is good, I havent pushed too much in to M+ yet as prot
shield is an overwhelming majority of your total mitigation so usually your best bet
Thank you
missed 12 NW by 13 sec
It's impossible that shockwave changes the fixate target on drahga in grim batol, right?
are we cooked for mythic np boys
i've cc'd them a bunch and never seen them change targets as far as i remember
Alright friends, having a debate with some guildies. I’m new to tanking (been a healer since BC), but I’ve already pugged my way to AoTC and close to KSH.
Would it be better to use my current 84 gilded crests (plus a bunch of runed I need to upgrade to gilded) to upgrade a few pieces of gear from 619 to 623/626, or save for crafter 636 pieces? I feel like if I Upgrade a few pieces to at least 623, it would probably help me overall stat wise for clearing 8s+ easier to actually farm enough crests for crafted pieces
Just go for the crafted pieces, you should have zero problems farming 8+ at 619, and that way you can prio shield
Makes sense. I only need 6 more crests for one crafted, so I was thinking of at least getting the crafted shield, then upgrading individual pieces to 623
I can’t even pug 4’s this season without everyone else bricking the run then blaming tank or healer
I’m confident this is one of the worst mythic+ seasons of all time
i think it's pretty tough at the top end but if people are struggling in 4s, idk man haha
I just do shift work so I can’t run with a dedicated group consistently so I sort of need to pug right now
And it’s just so bad. The worst pugging season ever I think
what's killing everyone?
From what I’ve seen it’s just the stupidest motherfuckers who join your key. Earlier today I had a Havoc DH who tried tanking + pulling adds into our boss fight then when we wiped I decided to leave, only to get messaged ‘You’re bad at tanking bro’
Like I’m not putting up with randoms if that’s going to be an average pug experience lmao
so it's nothing to do with the design of the game, just everyone is mysteriously very bad?
Well if pugging results in stupid or bad players who ruin the mythic+ experience for other puggers, it would be a bit of both those things
Myth pieces start at 623, so if you upgrade a 4/6 hero piece to 5/6 then nab a myth piece from vault you essentially lost those crests. You also lose 15 crests from crafting, so it just depends on if you want to lose the crests now or later
anyone have advice for doing the giga pull at the start of ncw
bring dk
my tank keeps dying about 20s into the pull when he tries it on warrior
we have fdk
13
he's taking back hits galore
thats what i was thinking as well
yoda made a video about tanking that pull on every single tank spec
can check that
for reference
how do i check a log to see if how much rage he is wasting
ive got a feeling thats happening alot
It's a bunch of melee, some explosions and a couple mobs to kick, it's kind of our jam
I do similarly, last stand while gathering into shield wall -> demo shout -> shield from the ground -> bit of kiting -> demo shout -> sw
or dont press defs if you proc
you're immortal for 8sec
all while having spell block up
in case any casts go through
resources -> rage
that sounds pretty similar to what he said
i think he said he walls when its gathered first into demo shout then wall?
I dont do this every single time it's just a rough estimation
I guess hes playing double wall
I'm not
brother he's running double wall and still dying?
I did that pull multiple times on 15 (anlaki 2nd and 3rd boss wiping my key) and never had any issues regardless of single or double wall
idk its like super hard to tell without a log what hes doing wrong
that pull is spicy definitely but it's controllable
ye
idk how to help him because im not a prot war player
outside of super basic stuff
ill try to pull up
one of my nw 15s
for ref
doesnt help the pull lasted 2:30 - even though some people died it's still very long for a 12
as u can see he casts very little
in general
so its not even a case of overcapping rage
he just isnt pressing buttons enough in the first place
that is definitely one of the issues
pressing more generates more rage
more rge = more ip/revenge casts
is he rotating his defensives correctly that pull
wait I'm still looking into the log
You can see at ~20 second mark a missed kick and a bone claw chunk him for ~50% of his HP in 0.5 seconds, which looks like immediately afterwards he leaps out and starts kiting for ~6 seconds
rather not overlap his defensives like this
last stand is the only useless one u can do like this I'd say
well it's not fully useless but it's not as good as your other tools
mostly good against oneshots
he dropped shield block basically still during BL if I see correctly
yeah
should never happen
doesn't get SB up until ~18sec with shield charge, first cast I'm seeing is at 24sec
even without lust shield block should be almost 100% uptime right
thats prots bread and butter mitigation?\
theoretically should be 100% blocked hits aka lets say 100% uptime
but
sometimes you might find yourself like 1-2 sec without sb if you misplay a bit
IF
you play itf and dont have fuckton of haste
he has only 14k haste
either way shouldn't like ever drop sb during bl, you have way more than enough haste to not do it
i noticed he also tends to use heroic throw to hit mobs he is walking to
instead of just using charge
Wall with BSV with demo shout
is such an overkill
"Oh shit I dropped low"
"lemme use everything I got"
that's a good thing
uh if I'm not wrong it desynces the mobs a bit so you can't get 1tapped yeah
I learned this in df on vdh
when I infernal striked into a group of mobs
"first time tanking this season btw"
this right here
he's low
he's empty on defs
he's not kiting
dies 3sec after
didnt use spell block even once during that pull
and he ate some bolts (1 at the very least)
thats from the first pull still ya
Took 9 melees before hitting SB, ate almost 6mil in 0.5sec from spells, basically instantly procced BSV then popped demo+SW on top of BSV and Last Stand
all in the first 10 seconds
healer be doing overtime
Which leads to the weakest Gatekeeper aoe I have ever witnessed in this game
That's actually impressive
ye that is quite low
in comparison to yourself
might also get him to read the wowhead rotation again
I also pulled up a log from highest rated warrior (zippokk) and he has similar cpm to mine
also
this is shield block uptime during the key (all 3 are necrotic wake)
it's not gonna be 100% on logs nor the buff uptime itself doesnt matter as much as blocked hits
but
66% is very low and there are lots of sb gaps
might have him reconsider playing itf and just stick to heavy repercussions for now
im assuming the big draw to itf is you should in theory already have high uptime on shield block
so the extra haste allows for more casts of other stuff
itf is better if you can maintain sb
however u need lots of haste to do so
hr is perfectly fine
and makes maintaining shield block giga braindead
2 piece and these stats enough to tank 10s?
@grim pilot @jagged gust thank you for all the help
got a bit more to work on that i thought
Moooooore than enough. Timed my first 10 at 605 with 2pc
Jeh,600 is pretty chill for most keys if you know the class and dungeons. If the dps is horrible,then it might get a bit spicy tho.
what are we crafting?
You can tank 10s at 580
man idk i must just suck I thought i knew how to play warrior but this week has humbled me
So long as you can admit it, then you can find out how to fix that.
So many people can't accept that fact and plateau and will never improve. While the best players in the world KNOW they suck and so they'll continue to improve.
i think i might just be gaslighting myself but 8s shouldnt be this hard with 613 ilvl
Is it bad to perma sit in def stance at around lets say +13's? I swap to battle stance here and there but most of the time i'm in Def stance.
Honestly battle stance who?
raid i like it a lil
in raid i sit in bstance 90% of the time.
guess ima have to start parsing freaking m+ dungeons for cd timing idk something is off but im 99% sure the dps is just letting things live too long
it do be like that
nah
doesnt really matter
if youre not in any danger should be battle stance
but its 3% crit not abig deal at all
guess im sitting in def then
what is mroem important to craft first, shield or weapon?
Does weapon even matter for protection?
Yes.
weapon for damage shield for the other thing
Out of these two you craft shield first, as it is our most important defensive item, stat.
Long term investment shield then weapon, but that's praying on the vault to give you a myth track shield.
Slight correction. My apologies.
Thanks for the input!
yeah that's me next week I pray for myth shield maybe in the vault, but that is a big maybe
hey folks, how much haste for swap to into the fray?
35%, about 21k rating iirc
tanks buddy
Just craft one if you have the spark for it and open as fury for offensive trinkets
both my 1 hand and shield are 636 craft already
I got too many defensive trinkets in vault for me to keep opening in prot spec
They are just bad
hmmm maybe fury it is then
Guys whats the dps difference between colo and thane?
well thats a sim question
but honestly
not big
u have top logs in thane and colossus
Gotcha was thinking of taking out the shield instead of fury-ing all day but is thane much easier in terms of rotation?
City of Echos - what have yall been doing on the Reinforced drone movement speed reduction?
When going left side last boss, I’m getting like 7 stacks.
well it maxs at 3
90% movement though 👄
Usually it’s an issue when the overseer are casting their circles + 90% movement speed
read my first 2 lines again
I know 🙂
I’ve been using avatar + leap. Sounds like that’s all she were.
Definitely depends on my groups dps whether it’s annoying to deal with or not
never been a problem tbh, i suppose u can intervene if u desperate
Fair
on Queen ansurek,
Does feast deal more dmg when people are entering the wrong circles?
so if u dont have an even amount in each circle u get more more debuffs
u should get 2
if the group size it uneven its fine it will allow one side ot have 1 more than the other
but if u have like 2 extra ppl in the circle u will get 3 stacks instead of 2
understoo
If you don’t have avatar or leap or intervene can also ask for a rescue/freedom/tiger lust from your group
when doing a big pull in keys, whats the optimal way to rotate defensive cds?
shieldwall first to get your rotation up and rage up
yeah you can pull with shieldwall if necessary
if you get it on cd early you'll also get it back within a minute or so
What uptime are people getting on shield block and ignore pain through out dungeons?
Ideally at least 95%
we dont really care about IP uptime as it gets eaten a lot and u overcap it alot. Shield block uptime will we dont really care about that just the effective use of uptime which can only be seen in logs
like u can have 100% uptime and block no hits technically
so uptime is a poor metric
yep with 100% shield block your shield wall CD should be 50-60 seconds, and efficiend Shield slam casts*
just dont be this

idk why you hating. Look at that expert strategist
he knows something we dont
no


Is Fueled by Violence better than Brutal Vitality? And what would I drop to get Disrupting Shout?
Hey fellow warriors I am wondering what are you using to track the next tank buster in Mythic+? I have a weak aura with sound effects but I'm getting into 13s now and I want to better prepare my deff rotation. I've seen Yoda use some timer similar to dbm boss timers
DBM and there is a WA that shows enemy csats with timers.
i find that really usefull to time my defensives.
You have the WA?
Dbm don't have timers for mobs or It does I just need to enable something?
big wigs (and little wigs) have spell cds on nameplates
Seems even his flask ran out and he lost his food buff by dying?😄
True expert
Never press SB -> die -> blame healers
Good start though, having 99% end of dungeon is certainly better than 60%
hi i'm new on war tank and i would like to know if we ever use those spells in the rotation (mono or cleave) ty !
nope
I don’t have them on my bars too
oh ok thanks !
Brutal vit is better
To get Disrupting you can drop bloodsurge
Thanks god

with now a decent shield (went from 580 to 619), solo delves go quick, and you are like immortal! no surprise that no decent tank queue for group delves..
How is the taunt-threat mechanic actually working. If I taunt, I get the same amount of threat like current #1. (mostly the other tank). Now If both are pressing their normal rotation buttons, how gains aggro from the boss ? How do we manage to keep the aggro on a certain tank w/o any dmg stop for one of the tanks
Taunt puts you at #1 threat for the duration of the debuff
While the taunt debuff persists you additionally generate 400% extra threat with your damaging abilities
Taunt also gives a debuff on the target that increases your threat generation
If you don't deal relevant amounts of damage, you will lose threat again. Threat directly comes from dealing damage
To be honest with Avatar I find myself almost never losing aggro so just press it and slam the shit ouf of the target
Well yeah
If you play well you don't lose threat 
If you don't play well, you lose threat or have 40ilvl less than the others
With how simple our rotation is, it is almost impossible to play bad though?
You'd be surprised
you would think so
If that was the case I would see a lot more people posting overalls of over a million
there are still players who struggle on super mario bros 1 and 3 for example
and all that is is jump on enemy head and collect power ups
I've only hit over a mil when all the dps in my group were doing good dps also (so the key was short)
smb1-3 are harder than wow lol
That and also the pulls were somewhat big, because I just did Grim and I was around 800k ish, with all the dps around 1.5
I average like 930k in 10s
smb nes is easy af
Shame
but I've been above 1m a few times and those groups all had people doing fat dps
Well you're the god. And what lvl were the keys?
i can say 100% for fact i beat smb3 as child, i think i beat smb1 as child too, i cant recall, i had all 3 i know i beat 2 as well
Then I guess you could have made bigger pulls/pulled off some more revenges than I did on 12
not that hard of a game
Idk pull size doesn't really change
You get what you can in mists maze
And GB is limited by mechanics
Yeah mostly yeah
But I wouldn't play colossus in actual keys cuz squishy
Then I guess just packs were dying faster, better dps and no 12's affix
isnt throngus the tank killer of that whole dungeon though, thats only fight im worried about
throngus ez af
+1
^ although I died to the Shadowflame Slashes, because I didn't know I could SR them
Read the list now xD
So for someone usually parsing around 600-800k dmg, how do i imrpove that? am i not pressing revenge enough?
the buffs they made to spellblock back in DF have made it so OP
its actually a crazy ability

Better dps in group so the packs die faster, in terms of your improvement don't let yourself get rage overcapped/starved. Overcap means less avatars and starve means no buttons to click
Pretty much
You ain't getting 1m without everyone in your group doing 1.5m+ imo
when I play fury (meh gear/stats) I do like 1.6m and I've yet to have a pugger beat me
it's so sad
So faster kills on packs also increase my DPS because fights is shorter, makes sense.
so being at around 6-700k with ppl doing 900-1.1 mill dps is actually considered OK?
I can assure you
Its fine in raid but awful in M+ imo
You don't need crazy dps players to do 1mil overall
I usually beat or break even with 1 dps
wicked, so i guess its just about making sure to use revenge more then, i tend to use it on IP which some times mean i overcap it.
Not just revenge
You dont use revenge often
The answer isn't just "spend rage on the dmg button"
AM or RA?
The answer is using cds on cd, avoid rage waste, use outburst on the correct spell
At how many targets does tc/tb break even with SS with outburst
lol
Nome all your fastest keys are like 20% faster than mine
man I've been so unlucky with loot
Still no neck, ring, wrists
During avatar 2 with TB, 4 with TC
Outside of avatar it's 3 for TB and like 5 for TC (dont use it on tc unless you have to)
So its better to use outburst with TB or TC instead of SS?
OK
TC feels so whack compared to TB
saying that tho
you pumped in a +10 stonevault at 613 with mid dps players
skill issue on my part so sad
I'm still not pressing shield slam enough 
am comparing it to my own stonevaults
Pulling the entire room on the right wing 😩
nome always inspires me to play better
and then I go pug a key and regret deciding to tank
can you explain 
Majority of your outbursts should be used on Shield Slam
So by the end of the key the ratio of how your outbursts have been used should be somewhat around 4:1 maybe 5:1
mostly b/c of rage right?
Mostly rage ye
Can i see some where what i have spend my outbursts on?
So DPS increase is mostly Outburst spending?
I often end up with no option but TC and I have outburst
I'm told holding it is bad but idk
tc outburst feels awful
hmm how do i filter that out?
Click on the outburst icon
Ah fiound it
+11 mists I did 59 SS 26 TB 16 TC

+10 GB 64, 28, 18
I'm using it on tc too much 
Almost nothing feels better than a 2M+ SS crit
Nope agreed.
Only thing that feels better when you do 2x Execute at the end of a pack and both crit for 2.5M
nome does the ratio change for colo?
Don't feel bad then xD
You mean 3mil 
I haven’t tried colossus yet in keys. My only worry is less rage might mean less avatars overall
Havent seen it crit that high yet
I'm legit still on a champion weapon

I haven't gotten any of the drops I need in 3 weeks
I've ran like 15 grim batols and haven't got the ring I want for fury either
Thats a sign to play arms instead
Circle of Bones or Umbriss?
Either would be nice
but I want umbriss specifically for fury
Circle would still be better than what I have currently for prot
nah fury is comfy in m+
Well I don't have too bad of a choice in that regards, but that myth crit haste is meh
Tahts fair
You're complaining about BiS prot ring?
🤔
Isn't Stitchflesh better though? I'm only at around 15k haste :< Don't have haste neck though
Maybe but that ring is still really good
Well not for fury which I main...
yeah but the raw numbers vs a hero ring should make up for that
not as great as a better myth ring obv
but yeah I hate fury's stat prio
I mean I have so much crit by accident, that my vers is sitting at 1.8k in fury
Overall? I never Hit 1mio dps Overall but i guess thats also dependent on the size of the pulls
is it better to use only haste/crit gems or different colors for extra crit? ( for m+ only )
sim it
Speed gem
guys, is Slayer Prot viable?
well its impossible as we cant use that hero talent
yes it's viable
yer its fine
i did right now, but dont know if it worked. he didnt changed any gem.
its top gear and selecting all gems and 1 differnt item for sim right ?
ah. forgot the "replace existing gems"
Is there particular reason to play it if my sim gives +0,3% dps? Whereas Mountain Thane is more on survivability?
u like it more
lol. sim tells me to replace all gems with haste crit. even the primary one. didnt know that 😄
8% speed > dps gems
Yes
why do we need speed?
"damn I really wish I could get out of this mechanic quicker or to this mob"
im tank
Infinitely more valuable than 300 dps
and we have jump charge etc
You still have to move sometimes
And why not do that 8% faster
Instead of getting 200 extra dps
@strong forum could you Take a Look into my Tank logs i posted If i ask Very very nicely ?
sure
your general CPM is too low, youre not using revenge enough which is causing dead globals
im not a fan of the talent build as youre wasting a good chunk of dmg to get 5% stam
only 27 demo shouts in 28minutes is criminal, extreme underusage of it
the SR casts scare me
your outburst usage also leaves things to be desired as they either look to be not played around
youre also not properly paying attention to your rotation for example here:
2 times did you miss out on pressing TC/TB
https://i.imgur.com/GmFchv3.png
here for example you sent 3 GCDs between TBs despite being inside avatar
defensively this part is also kinda whack as you spent 70 rage before even putting up SB
small things like these will all add up over time
Yeah i tend to do this - damn it
this is illegal
you fucked up by sending 1 ignore pain too many
and this caused you to afk and wait for TC/SS CD
instead of sending that IP there, you shoulda sent revenges between TCs
to fish for SS resets to get the rotation going again
similar issue 10 seconds later
be more mindful in how you send ignore pains
and that alone will create a positive feedback loop in your damage and survivability!
Yeah i dont want to Defend myself - thanks for Your Detailed feedback!!! I recently started doing 10s and i was a bit too scared i i panic smashed some stuff. Like the walls i overlapped in First screenshot
overlapping SW + LS on the very first pull is completely fine
as you use SW to gather the pull
and LS to recover/stabilize once its setup
But it was Like 1 second after sw i think? Kinda a waste?
Yeah
once youre setup in the pull youre chillin
early pull/while gathering is where tanks die most of the time
not during the pull
its usually at the start
Okay thanks a Lot again for Your Insight and Help! Appreciate a Lot
https://www.warcraftlogs.com/reports/x93KQmHkVjLDXNJ6#fight=1&type=summary&source=10
jakey can you please look at this log :3
im playing normal talents :3
One more question about this - i try to have it ready for necessary usages like incoming tank busters. Should i try to use it plainly more on cd?
Cds on CD
demo is an offensive CD
almost all the time
its a very short CD that grants dmg reduction, dmg output and rage
use it all the time
same with avatar
The real question is leech or speed on cloak and wrists?
Mhm mhm true
With footwork. Killing machine. Speed enchants and the gem we can get moving so fast
Looking at our healing sources is something I haven’t done yet
How much does indomitable do?
Outright forced to do this often tbh at those moments
Even when I am directly facing all mobs
Feels like healers can't put 2 and 2 together and precast
Later on if the pull act gets threatening BSV pops anyway
honestly going into higher keys (12 and 13) I find myself using demo shout more and more as a def cd on bigger packs, in between sw
How much does Tauren Stamina increase amount to. I know it used to be 5%, does it come close to that amount?
It has not been 5% in 25 years
Increases your Stamina by 2891 (scales with level). In the Racial Traits category. A spell from World of Warcraft. Always up to date with the latest patch.
Haha yeah I know
Imma go out on a limb and say about 2900, rounding it up 🙂
That doesn't sound like much
Passive racials aren't very noticeable, tauren racial also got pretty heavily gutted adjusted in wrath
It was 5% extra stam, then in wrath it became base (not counting stam) health aka shit.
Now it is 2900 stam which is like wearing a third of an extra ring, which is weird in account you only got 6 fingers total.
Hmm. Ok, so it probably accounts for next to nothing lol. I guess war stomp can be pretty useful though
🤷 racials are super minimal unless you are top 1% players and even then.
I like dwarf racial because I enjoy having a dispel and bitter immunity is pretty ass.
Also the extra pseudo world portals with the mole machines are neat.
Also RP wise dward visual is Just really tank like
Race was assigned by blizzard, until colossus becomes meta and we are all confused on which the non-RP fail minmax is at.
Race is a social construct established by blizzard to Divide and Control us !
anyone got that gif of asmongold's action bar
how do you socket belt
vault tokens
I was looking at the racials for the new Earthen Allied race, and one of them says it increases base armor from equiped items by 10%. Am I misunderstanding how this works because from a first glance this seems really strong for tanks
this does not apply to items i think
its like your baseline armor
its base armour so its poo poo
It’s armor pre tank steroids
So it makes up a tiny % of your armor
Most of a tanks armor comes from being in the tank spec itself
Compare your armor in arms vs prot with identical gear
Tank specs normally have a baseline buff that increases armor gained from all sources iirc
HellO! How could i know if im doing low dmfg?
Compare yourself to others
How dmg are you doing then 😄
Depends on the dungeon and group, anywhere from 750k-1mil overall
But also I sucked compared to the prot gods in here
624
You can use the compare function on warcraft logs
Or you can just post a log and we can go over some things
Where are some of the best uses for spell block this season? I find I have no problem full sending all of my other cooldowns as soon as they're available, but I never use spell block for some reason.
does anyone like double wall in ak?
feels like an ok dungeon for it, first pull is scary and feels like i dont need shieldwall for a while after
I can't say I've touched the talent... ever
I can see it making the first pull of NW comfy, but not too many case uses for it
Dawnbreaker first boss obsidian beam cast you can use spell block in your defensive rotation it works as well if not better than shield wall to block that
plus there's like an 80% chance you catch 2 beams inside the buff period of SpB
also very good to mitigate dark pulse cast of 3rd boss CoT, even tho tanks arent usually the ones dying to the cast it still hurts a ton
For tertiary stats are we always looking for Leech > Avoidance as tank?
our "dps" is Ravager and thunder no?
Leech > Speed > Avoidance imo, gotta go fast
If ya ain't first your last
sir, flip that sign around
you're saying gotta go slow right there
@round pendant yeah you were right, you need good dps to do high dmg https://i.imgur.com/1OQUCml.png
i would call those numbers photoshopped but i saw parts of the stream
what the fuck
how
revenge go brr
colossus?
There's a reason he has god in his name
big ass pulls lol
its like playing in 300cc mario kart and then you talk about how fast you went lol
ye as thane i only did like 1.3mil
well siege
siege isnt good for overall
there is kinda hard to break into 1mil
or atleast was the last time i played it
With everyone playing prot pally on stream any good prot warr recommendations to watch? (self promoters welcomed)
mekesTV
you can see him pop up on top of the members list in this discord when hes live
->
everyone else pretty much rerolled
and i sometimes stream weekly keys
click his name
lmao killed everyone in CoT final boss
cause paladin ran away with me with my big purple circle
and I panicked
You can also check out Sense's videos on Youtube whenever he decides to upload one
Can we check luerce’s video too?
uhhhhhhhhhhhhhh
The closest I've got is
actually i never even uploaded those to a youtube account or nothing
I was gonna upload clips of me being in fight games
but all of them I have on access are just on my hard drive
I don't think I've ever recorded myself playing WoW; I only have logs
If you wanna just play around for fun and optimize you dps as much as possible, what spec/hero talents would go for?
Colossus pound town
Nome should have a build on Wowhead for Colossus, iirc?
ah, nope, not for M+
He's got this on one of his Colossus keys:
https://www.wowhead.com/talent-calc/warrior/protection/colossus/DAOAUVRRFUgUVKSUUBQNVUVEVERFVZVUQDRRAEFVVUBA
yes there is
Thanks just checking it out rn
and top previews only have raid, as well
You would need around 40% haste with ItF, when you play without Bolster, ye?
To keep shield block up
Before any buffs, but it can be less
It's semi-dependent on dungeon
I thiiiiiink you're fine with like 35% in all dungeons this season, but
It's like a 6% increase at optimal scenarios
Sorry if I'm stupid, but is this with or without the ItF buff?
Without
huh, so it does exist somewhere I guess; not in any place I'd figure to send people
It's always a lot in S1
I consciously didn't put the talent build there because I don't recommend people to play colossus willy nilly
It's however in the s1 overview page iirc
Yeah, I remember that
I could've swore seeing it somewhere before, too, hence why I thought that before, though it's not on hero talents or base talents page
u just go the talent page and press the dropdown list
Yeah, I know where that is, but it's not where I'd normally send people
What flex point would leave out to get Bolster and Spell block?
As Colossus? Don't
Ah, so it's on the S1 page and not Hero Talents or Talent Builds
You need bloodsurge
Colossus physically can not pick up bolster and spellblock for keys
Unless you want to troll your dmg output significantly
Is there a variable amount of little mobs towards the last boss of grim batol? I just finished it with 99%, despite doing the exact same pulls I've done every other run.
Just don't take spell block and call it a healer issue, ez
There is not
So you either missed 1 warlock somewhere
Or simply didn't do the exact same route
From what I was told the bug still exists if you kill a mob with a projectile from dragon RP event while falling off it at the end
You lose the count from the kill
I ran back through to double check. The only packs I didn't pull were the triple ogre pack on the right as soon as you go in towards the 3rd boss, and the pack at the end of the 2nd boss room
That
would actually make sense, what Mekes said
Why do MT prefer to take Spear over Roar? More rage gain?
Starting to run 12s as a 623 prot and I am having issues with threat on pulls, especially with mages. Do I just need to taunt prio target every pack? I feel like they often dps some random thing that rips aggro and then they die in like 1 auto
Wasn't having this issue until I started running with 630s and stuff
It generally ends up being more damage with the right stats lined up due to fitting Thane's damage profile better

More dmg
But you need to play both spear talents
Which most clowns don't do, so it doesn't do more dmg
And they're just trolling their own dmg
But 10 extra rage doesn't do anything, Nome, smh
I see that argument so many times
I mean for them not taking Piercing
Why does Colossus then take Roar? I guess I missed something basic?
Lines up better with demolish dmg profile
You generally shouldn't have aggro issues on pulls unless someone is getting antsy while you're gathering, if you're not swinging at prio target properly, or if you're not engaging properly
There's a lot of people who would rather TC on charging into a pack instead of throwing ravager because of aggro gathering purposes, which is
a questionable decision
Most also don't open with avatar
They wait until everything is gathered to send avatar + TB
When you ideally should avatar during charge
I mean like
What if I don't have rav/avatar
I'm sending everything instantly
Aoe taunt and simply just do more dmg idk
There's only so many generic answers we can give
Yeah ig
You should, by that point, either have AOE taunt, or rage to build up to an outburst TC, or shield charge, or something
It is a rare situation to have literally nothing to press, and if that does pop up, you probably made a mistake somewhere
Would need logs to see if what you say you're doing, and what you're actually doing check out
Ykno
Cuz I ain't having threat issues in several expansions
Or can't remember ever having them
I've had threat issues in raid 🙂
phase lunge with two stacks of expose hurts bro
Same, but me doing 1mil dps and my cotank being stuck in DF s3
Yeah this is my first expac tanking anything as high as a 12
Only tanked bdk to like 15s in s2 of df
Pain.
Hey, he pressed, uh, heart strike
like once
At least that one was a Normal pug on week 1
but sir please, i beg of you, press any button
Hello gamers, out of curiousity, how does the amount of damage you block get scaled? Is it flat number, based on your block rating on your shield? Some combination of both?
It's based on the block value you possess
The only source of that from gear is your shield, hence why shield is your strongest defensive upgrade and overall most important piece
Block value is also adjusted by a few key talents in the tree, like Shield Specialization and Brace for Impact
How much actual damage you block when you block is based on that and other factors Blizz gets their fingers in, up to a cap of 85% of the damage reduced
Crit Blocks, as an aside, provide double the reduction, once again up to that cap
As another aside, unless it's been fixed, magic damage blocked by spell block, on crit blocks, can go past the 85% cap, but I haven't heard of anyone looking into that since it doesn't matter unless you're intentionally blocking things you're not supposed to stand in
nop
Yeah, the percent is based on the block value
that's a slightly important part of that
this is what I get for answering this question enough times
I'd eventually forget the most important part
It's helpful to think of block value as if it was, like, mastery rating. The number gets turned into a percent, and the value of it changes based on the level of your char and other factors, like how some specs get more % mastery off the same amount of rating than others
wahts the better dps spec to play if i main prot and dps is just as needed


