#protection
1 messages · Page 1226 of 1
good morning warriors,
is this a cloak angle? would be and upgrade from 610 cloak that i currently have..
idk how bad is the myth track trinket
Just wondering about the defensive options as you see other (low on self sustain) tanks seem to go for swarmlords or Chelicera as well
Refracting aggression module
ooff that wings seems tempting there
yeah i went there
was hero track 6/6?
Yeees.
Yeee, youre right. Im just confused sometimes that i should use last stand +last stand macro with health pot etc xD thats why i was Talking bout breaking fingers, i just know that we dont whirlwind so at least one bind less lol
that looks interesting as well, still wowhead 'only' lists it as C-tier, basically only dps trinkets are A-tier or S-tier for prot it seems
I use it mainly as an extra defensive on pull or boss mechanic.
Hey guys you think Skarmorak Shard is a good trinket for us? I already have the Larynx in hero track, wonder if I should get this or the finger
tbh it could be great on Queen fights for example
as liquefy and feast deal shitton of dmg
For example.
taunting at that moment gives you a bit more sustain in those fights
but other bosses I feel it's unneccessary
I mainly play m+
I would go shard
Shard is an A-tier trinket, great stats-stick which increases your dps quite a bit with the 6,5k mastery
Thanks!
We already deal with those mechanics very well, trinket isn't moving the needle
not? tbh I haven't tanked queen yet
only seen a mediocre druid tank and pala tank from our guild keep dying to them
Lot of bad tanks out there
idk what's happening with them, but we're basically playing HC queen without combat resses
since either of the tanks usually die in the first 2 minutes
but they tank and I dps, since they're even worse on the dps side 🥲
Don’t know how you setup your keybinds in general. But I would recommend to put similar abilities on same buttons. This reduces the thinking while playing and you only have to worry about unique utility things.
heroic you can get by almost entirely without using defensive cds, I'd wager they don't know their actual toolkit
most likely true
Tank shouldn't die in the boss at all.
if your ppal cant ret that's scary in itself
This tbf
I'll push more tonight on raid night that they look into what they're doing wrong
Just started doing 10s last week. Currently have all heroic items at ilev 619. and 1 crafted 636. Got my first mythic, upgraded it to 639. Is it worth it to upgrade my heroic items to 626 or make more crafted 636s? Planning on doing 10+ regularly. But, I don't mythic raid. Any advise? 🙂
If you've got the crests to spare, can't go wrong with more crafted pieces
Go for 2 times crafteds, for the embellishments
you want 2 ongoing embellishes I think
I went for crafted shield + vambraces
Is the Ovinax Egg any good? Im COnfussed, wowheead sayss its BIS on frontal page and then its B in Trinket Ranking
and I only 6/6 hero track items when they're pretty much BIS
It's pretty good, annoying to min/max
looted a hero track sacbrood; so 6/6'd it
This week I will have more crests to spare, so I think I will spend some crests to 6/6 other hero track items
Ahh yeah that makes sense
619 > 636 crafted only wastes 15 crests, if you're not breaking 4piece it's fine to craft unless you really hate farming crests
https://worldofwarcraft.blizzard.com/en-gb/character/eu/the-maelstrom/gundarian
is basically what I went for
could do more on haste side, but I need that necklace
Sureki Zealot's Insignia
yeah, 5k haste total on the heroic track
ye thats a big upgrade
That neck alone gets you 1/4 of the way to using ITF
brings my total haste from 17k to 22k I think
Is mists 10 doable at like 613 ilvl? Or I will get trucked hard
very doable
very doable
Im currently running these Items: https://raider.io/characters/eu/blackrock/Granatenvoll (cant find my char in wow?) What wwould you go for?
hey! what would you pick? im new to protection and to be honest shield would be nice but i think i will craft it opnce i have enough mats, so i'd say tier, what do you think?
neck has speed and socket but idk
what talents would you swap to make use of ITF tho?
I cant even find the node lmao
Left side of the Prot tre about 2/3 down
It’s a bulwark of azzinoth icon for HR and bloody fist for ITF
Ahh
😉
And sorry for missing that, lol
2700 haste to go thne
Does ITF harm as opposed to HR when you're under 20k haste?
Can we please add the ITF info to the guide / into the faq / as a pinned post?
the extra rage generation from HR makes that you can have more SB uptime, while when you're above 20k haste then ITF takes over?
is there a point where enough haste is enough? Are there dimishing returns or soft caps?
So with to little haste you Will have gaps
Not about 20k. You got to have 40% unbuffed haste to go itf. Dunno howmuch is 40%
Question;
Is it worth it to craft 636 gear w/o embellishments if I don't plan on doing mythic raids and thus my only source of mythic gear is the weekly vault'
Assuming gold is a non issiue ofc
17,3k is 31%
so then it'll be approx 22k I guess
you can always add them on later but think of it as two enchants you haven't got
other than gold you're giving up nothing by having them
I already have 2 embellishments (nerubian buff thingy and ascension, as they work as an excuse for me to chainpull :^)) so they'd just be 636 gear.
ah fair
yeah then if the 636 is a huge ilvl jump or you can't get good crit/vers + haste in that slot, then it's worth a craft
I am walking around with HC gear so 🥲
if you can time 8s, it doesn't take that long to get the crests for a craft
Oh no that's the point, I got the crests and all, all I do is M+ atm, I just don't really 300% understand the new crafting system so idk if you could hypothetically walk around with all crafted items w/o embellishments.
I can't really commit to 2h of sit down play thus why I can't raid.
its 7.5 timed keys for 1 craft
12 per key. Time 8 8s and you've got a 636 item
thats if u time
You can do that. you can also recraft any of those pieces to change their stats and add/remove embels when you want to
So better go to 10 instead?
10s are sctchy
it's literally 33 minutes each. 4 hours. Faster than a mythic raid.
40minutes
in vault
If your group is competent
Wait 8 sketchy 10 also sketchy, what should we do then? 
mythic is way faster
14s+ if u can
Just clear mythic raid, smiley face
thats where the good ppl are
I play with friends so that isn't a big issue, the raid issue is that I can't really ensure I can commit to a mythic raid schedule.
If you're after crest farm, it's best to search for a crest farm group
If you can time 14s you can probably carry 8s
Or generally groups that have leaders that have timed 11s and a few myth bosses killed
They're generally the better groups
11 is the sweet spot
Not good, but good enough to get the key done without trolling
bads who just want a loot pinata carry don't queue for 11s. They mostly stop at 10
jokes on you, we get the key done while trolling the pug
Best dungeon to farm crest? Mist?
I like Dawnbreaker beacuse it's so hold W
pretty straightforawrd fights, only 1 real mechanic people can troll
Mists or ara kara are the most foolproof dungeons to spam
Dawnbreaker surprised me more than any dungeon, it's so sprawling but the route is a masterclass in holding W
Lowest possibility of wiping or having tight timer
I signed up to do a 10 ara kara, halfway through the key I realised it was an 11
They prolly forgot to lower it
my arakara runs generally go smooth, and then 17 wipes on final boss
Same William
The amount of times ive had to solo the final boss is too damn high
I love when pugs butt pull the last 2 tall guys mid fight (they aren't built for that) : )
oof I had that on Monday
2x super smooth +10s
then the final boss and mistakes all over the place
people going to the same pools
not enough pools
too many pools
people soaking the poison
all of it 🤦♂️
only good thing out of it was that I got a hero track sacbrood
I was so happy when mine dropped, and then I simmed it and now it's sitting in my bank
it's a big haste stats stick
is there a way to Sim tanks?
same way you sim dps
The same way you sim DPS.
any recommendation? 🙂
I think simcraft only sims the dmging stats no?
What exactly do y’all pull for the one at the start of necrotic wake? I’m gonna check out a guide too, just looking for some advice on it
not potential tankyness etc?
i'm doing 3 packs on pull
u need help and taunt it, so tell someone to pull and utaunt
Tankiness comes from playing well and ilvl, not from specific stats
i pull 5 packs
baby pull uwu
haha
could also do 4-pack like this
yeah it's safe
Tanked a 10 Mists yesterday with 599 ilvl and 12 % haste. Just be tanky.
the times I pull big at least 1 dps dies
rendering the time gain as a net-0 score with a lot of risk
but in PUG I don't get to skip Narzudah anyway and if I get in big people die, I've learned to chill on the pulls and time the keys because people simply survive
If you plan to craft a shield,take whichever item you have on the lowest track and has main stat on it.
It's not about playing safe, it's about doing 5mil DPS on first pull and the pure serotonin drip it provides
if only my pugs did that type of dmg 🥲
That's the tanks damage,smh.
^
Dps must do 10m +
yall must really be MDI champions huh
Yep.
on those pulls my regular M+ team dps hits about 6-7m dps
I usually hit 2,5-3m or so
but if someone asks for advice on a pull it's fair to assume they're beginners or don't have a fix team, so maybe it's wiser to not advise pulling the whole room, just a thought
not sure if we're here to help each other or simply to brag
It's a pretty safe pull tbh
yeah this pull is pretty decent
thanks
safe and doesn't bring any unneccessary dangers
could pull the extra pack at the entrance
good morning guys, should i be taking the cloak over the mythic head? both of my current are heroics
cloak
I used to but it doesn't really enable me to skip something else later on (in pugs)
2000000000%
cloacl is myth track as well?
nah, its heroic
I had one time that someone asked me, "Dont we need that pack"
I said that 0,9% wouldn't matter on the route I was taking
we ended that run at 99,1%
no clue what pack I missed XD
haha
if i grab the mythic head i probably wouldnt upgrade it till 2 weeks which is why i was leaning towards the cloak
I once missed almost 4% in NW because I walked past a group of mobs and was like "ew, better walk around this gatekeeper pack"
It was not, in fact, the gatekeeper pack

still timed that 10, but fuck that was embarrassing
https://keystone.guru/route/the-necrotic-wake/TxMpIiy/raiderio-weekly-route-bunten/1
This is usually the route I'm taking to NW
The Weekly Route Series showcases Mythic+ strategies that are tailored towards the Beginner and Intermediate levels of Mythic+. In other words, the following route imports are designed with the following criteria in mind:
Easy to execute - particularly in pick-up-groups (PUGs)
Good tradeoffs between skipping the most difficult enemy forces while...
ilvl 624, not sure if I'm grabbing this trinket or getting the 6 whatnots for a slot
I'd take socket in that situation
you already have a swarmlords, I'd consider that better than RAM
yeah I have the set helm in myth with avoidance proc, the socket would be nice on it
Would be nice to replace the swarmlord with something like transmitter
Ye for sure
Though it does come with a price of constantly yelling "where the fuck did my orb go"
I do have a hero transmistter I use in Fury
but yeah that was my fear, having to play the minigame in dangerous situations haha
also imo trinkets are quite good to max to 6/6
Since it unlocks valorstone upgrades to 6/6 for all your other trinkets as well
oh I had no idea :O
Is that sikran neck really that good
Think a 636 neck crafted can match it
Hc sikran neck not myth
it'd be close ngl
mythic track spare meat hook a good trinket or nah?
if you can get it, sikran's is great
i only play m+ really and just in the process of gearing my warrior, currently got hc track swarmgland and vet aggression module, so its a big main stat upgrade on the aggression module. but my other choice is a hc stitchflesh ring which is easier to obtain outside of vault, but its like 50+ ilvl upgrade and better 2ndary stats than my current ring
tbh if I dont get sikran's neck tonight
I will have it crafted later this week, since I'm absolutely missing haste on my neck-piece
The few times it happened it was hunters, so I assume disengage stuff?
Idk, people are weird.
Is myth void pactstone good for pwar? Atm I have myth Ara-Kara sacbrood and champion Silken Chain Weaver, kinda doubting I'll get a trinket from a Silken Court on hero
Apologies if this has been discussed before: I'm still new to sims and having trouble determing how surviability works, particularly as relates to shield ilvl. Is there something I can read which talks about what it means numerically to go from something like an ilvl 619 shield to a 636 shield?
What cloak enchant do people use? The leech is nice but healing out of combat idk, so maybe avoidance one?
trinket mythic cloak hero what we saying guys
afaik for Pwar upgrading your shield is the best thing you can do for survivability
hero cloak 100%
If im having troubles staying alive should i swap for immovable object? Or force is just too good?
Chant of Leeching Fangs Enchant Cloak or Whisper of Silken Avoidance Enchant Cloak
trouble in what kind of keys?
10s :/
in 10s it should really just be gameplay by you and the team - defensives, kicks, stops, knowing when to pull how big and just pressing enough buttons overall
generally knowing the dungeons well
When both main affixes are up i always feel like i do not have defensives and missing cds on everything xD
main affixes?
I mean tyra and forti
ah ok
I hate this change that we have to deal with both
might be a rare case of oversending CDs then. do you tend to stack them in panic, hitting multiple at the same time? or do you send them on pulls where nothing is happening and missing them on more dangerous ones right after?
i kind of like it because from 10 on, keys are kind of consistent
between weeks
Id say 1st one, panic that i will die and doing double cds like wall + last stand
And then im raw on next pack or empty before boss pull
then you should check your logs to see if that is what happening and focus on sending CDs before you take damage instead of after and only sending one at a time (SW is really good, trust it)
I do that sometimes
I haven't seen an official writeup on how blocking/armor mitigation works since SL, but you can somewhat see for yourself by checking your block value against a target dummy and mathing out the diff of an upgrade by how the value changes.
This convo covers the topic pretty well
and to send before, you need to know the dungeons, no way around that
Much appreciated all on the info regarding shield ilvl impact.
fyi the block formula hasnt changed since shadowlands
the only thing that changes is the K values
which you have to ask around for
I dont need to, i know that im doing like wall + stand while charging to pack
yeah no reason to rewrite a guide when the info hasn't changed, just harder to find at this point
why while charging?
It's a self heal
I got kind of used to it at this point xD
I usually pop shield wall on the first 'big pull' of the dungeon
after that I recast is whenever necessary, as SW is usually at a 1m cooldown max
wall is fine on pull, but last stand is very much an "oh shit" button
I guess trying pala at the same time will just fuck me up more and only way is to deplete some keys untill i get things with war right
ye I use LS as oh shit button
Actually shoutout to S2 when you just macro'd it in to SS
and impending victory as a recurring heal usually
I was using last stand to get temporal more hp so i dont die that easly. Well now im questioning how tf i timed so many other 10s lmao
yeah you should not do that^^ you should know which pulls will chunk you and use defensives there as soon as damage would happen. also make sure to know the trash tankbusters and have appropriate measures against those (often spell reflect or spell block) or call for an external if you dont
last stand is kind of our....last stand. its the worst defensive, but it is the least punishing when used reactively. SW is the bread and butter defensive and has pretty low cooldown.
Defensives are kinda optional up to roughly 11s outside of like, dawnbreaker first boss and the likes
its not even a defensive, I consider it a heal 🥲
You can get away with a lot of shenanigans in lower keys
imo LS should always be used reactively right?
Mostly, unless your defensives are down and you need the health pool to survive a one shot
nope
I need to watch some recorded keys from war pov to see what peeps are clicking and which mobs hits like a truck with either phys or magic cause thats probably while im panicing
sometimes learning means taking 53mil damage in 0.2 seconds
why? to reduce your healer's life expectancy?^^
Thats exact thing that happens to me when i enter CoT or batol XD
On others im mostly fine
Just those 2 are sooo hard for me
watch in depth m+ guides, they usually cover the most important stuff
in depth guides go a little too deep on the most banal things
both of them have trash tank busters. CoT has the venomblades in the first area - they are spell blockable and the poison can be dispelled, otherwise use a defensive. the conscripts in the second area stack a debuff on you, you need to rotate defensives on those bigger pulls. the rest is kind of chill.
606 crafted neck atm
Have between sikran neck hc and mad queen hc
I thought trinket would be the best choice but both are so difficult to obtain...
gb the brutes and overseers start to absolutely schmack you if you let them live too long
That was another fun learning experience the first time I tried chaining 2
grim batol has the overseers in the first area, those cannot be double pulled and take a SW. the second area has the flamerenders which do a tankbuster slash that is reflectable and the giants which have lava fist, which is also reflectable. the last area has the enforcers that do more damager per hit, they need to be reset by a sooth or stun and kite.
How do I check my SB uptime in a log?
buffs page
nope
How much are you looking to have it at?
but better to also check your melee hit block % too
damage taken -> melee row -> hover over the hits column
70.63% blocked :o
How much should it be at?
90% at least
100% would be optimal, but aim for 90 and go from there
Man I felt like I had SB up like all the time ;o
Need to make a WA that warns me when SB is running out ;o
that means you are either not having enough SB uptime or you are getting hit in the back a lot
Anyone got a WA like that? :o
cannot block from the back
I mean, that is partially true, the hit in the back part
People always seem to ninja pull random packs ;o
Plus if there are 3 enemies, and 1 of them is fleeing, I always face the fleeing prick and focus him down :o
Cuz I don't want it to ninja pull ;o
If I have 90% blocked hits, I guarantee half of the unblocked are coming from me chasing transmitter before it floats through a wall into nothingness
How to check amount of blocked hits?
Damage taken > Melee > Blocked Hits :3
hmm I usually end up aroud 70%
Same ;o
I think I really need to focus SB uptime and need to make sure better that I get no hits in back
Are you looking at the total of a dungeon for that value?
Err 70% when I perform well *
So on successfull timings 🥲
Disappointing, I feel like I've gotten a lot better yet only 70% uptime :s
Well, time to int a +10.
oh
Oh :0
still room for improvement tho
83.74% c:
myth head for set or arakara? (i have champs items)
Ara
Ara-ara Sacbroooood is BiS :0
ty)
A lot better than 70! :D
yeah 🥲
does this graph on shield block only take into account of fights? Or also downtime between pulls?
downtime included
and with downtime included, you guys are hitting 100%?
no
Nobody is hitting 100% with downtime ;o
ah
100% blocked hits =/= 100% SB uptime
But they're looking to hit 100% without downtime.
how to check for all fights uptime specifically?
is there a way to filter the downtime?
you can check pull by pull to see if you dropped it in the middle of a pack or something like that
it's weird tho, since on SV I do 3 pulls before Edna, but it seems to combine these pulls ina single pull I guess?
Like you can see an obvious correlation here in melee damage intake and SB dropping for 2 seconds
this is the Pull 1, which pulls 3 packs in the hallway
I guess somewhere it includes the pulls on the packs before Edna aswell?
I expect that the first pull is that first 56 seconds of SB, after that some walking and pull on one of the packs?
you can look at your damage intake in that period to verify
hmm the first downtime seems to allign with the downtime in SB
you do see some dmg spikes on moments I drop SB tho in the second pull
big spike at 2:00 minute mark is when I pull pack 4 together with 5, to move out of range for the boss encounter
yeah, so like for the one I linked, 50% of all damage I took in that 20 second snapshot was from the 4 seconds total of SB downtime
the spikes do be spiking
indeed
which is why we always say if your hp is spiking, you probably fucked up
but it's a lot to go over if unless you're really trying to sus out precisely where you fucked up
Like you can have SB uptime and take a backshot, it's not gonna be relevant other than telling yourself to stop doing that
yeah, was just wondering in general how to look at data like this
would you upgrade a crafted 636 weapon into a mythic? or keep the crafted for the embellishment
improvement is 100% blocked hits from threatening abilities that hit for more than 250k ea and 100% of SS casts casted under SB buffed (whole bunch % extra dmg from having SB)
🙂
Hey guys, I main a holy priest and I've just rolled a prot warrior alt.
Currently finding 2s fine whilst I pay attention, heals to tank has been bit of a change aha.
I'm currently having trouble with the initial pull and was wondering if this is the best place to ask,
What is the cast sequence for best practice and how do you fit it all within such a short time? Also how do you cast ravenger? With a macro or? Thank you in advance, let me know if this is not the correct place
if your just being meleed by some non elite trash silenced caster boy your grouping up and he melees you and it goes through and does 94k dmg............... who give a fuck
probably cover that attack with IP and self healing over time effects alone
what you have to have 100% block every single time for , is boss major abilities, and trash major abilities
shit that normally hits for at least a million
'tankbusters'
You can throw Ravager before charging in. Charge-Avatar mid Charge - TC (Thunder Blast). From there you can SS/Revenge/Roar/Spear whatever you got talented.
Getting Thunder Clap off as soon as possible is a must in AoE to grab initial aggro and build from there.
ravager is a very strong play as it homing's in on the group you are fighting and slowly drifts towards ... something........
that allows you to start any fight with big rage, meaning instant SB and IP
cast SB before SS tho
So the ravenger is generally thrown with the manual green target? There's no tech I'm missing to make it feel nicer?
Does it make sense to just macro SB to SS casts? 🤔
I am using a mouseover Ravager macro.
i find you have to pre-cast SB in threads first boss due to how he pulls you in on aggro
you pull with say throw, which has longest range. he pulls in
you odnt get charge opp
GG
so you have to pull him with something that gives rage or pre SB it
Not mouseover..@cursor macro.
Or you walk a bit closer to throw and charge. You don't have to pull things at max range.
I often lose track of my mouse position lol
/Cast [@cursor] Ravager
I feel like if I make those abilities @cursor then I;ll start missing a lot of them lmao
This casts it where your cursor is at right now and removes the green targeting circle
That's practice.
Thank you for the help guys, another question about SB and shield charge, is there any point in it overlapping? Or should I try and string the buff along the "three" charges
Send SC on cd
SB casts stack
so cast on cooldown
It stacks the duration up to 24 seconds, I believe.
Ohhhhhh like the buff stacks
Up to 3xSB duration.
So I don't have to be watching as closely to time the effect
So,18. Bolster breaks the cap.
Does Enduring Defenses affect that cap with the +2 seconds per cast? I'm currently not certain about that.
This should make it easier aha
Should,je.
it does its 24 for ED 18 withotu
in which bose sin nerubar normal i need to taunt away from the other tank?
So I wasn't entirely wrong. Good to know, thanks.
all of them
yes but at which point nromaly when dbm tells me or somethign more complex?
i have a question for the mobs before the first boss in CoT. The goup i just had seemed to take an immense amount of dmg. i there something i should watch for or is it normal? I didn't see me lose aggro or so
Depends on your groups strategy. How many stacks etc.
Can't answer that for you. Just go by dbm if no other expectations. Not sure when exactly dbm tells you to taunt tho.
In a regular scenario, when DBM is yelling at you is fine.
If you use a different tactic it may not be correct.
Casts and a dot.
Yogi,what are you on about now.
so it's probably becaue of bad interrupts
Could be.
nothing in particular
Can't say for sure without logs.
yea i had 14, the rest just a couple could be it
thanks
just why i would use heroic throw which has a long range, or say i dont have a charge ready or SC or any ranged CD to start the fight
but i want to push on and keep the key going

anyway is nothing burger at the heart of it
i've just noticed i get hit for a crap load
on the pull
on that boss
so i have to do something or cope somehow
its not even an amount i can just ignore,pretty sure i seen it hit for like, 60-80 or more of my life pool, was on a 8 i think or 9 we didnt time
at some point i have to take responsibility for things like that.
Heya 🙂
https://www.raidbots.com/simbot/report/pX6BQ4o62WtekJjjfPcHJF
I got a myth track ring (crit+mastery) in the chest or could pick the vers effect neck on hc.
I would pick the vers neck on hc over the myth track ring but am I wrong here?
Edit: Because I could grind a hc ring with better stats (?)
i feell i am not immortal in solo content anymore compared to df that is normal?
I could last season take on 3-4 elites, now 2 elites kill me
As i said..not had any issues.
Also no ida why but trying zekvir and melee hits my warior for more damage that to my mage
Last season you also where at the end of the expansion and fully powercrept 🤔
Probably that too
yo guys, got a transmitter tolday today, did anyone run it on prot? was thinking to wear it mostly for the haste because im still lacking it, or is that annoying enough to do the tasks?
(ive been very unlucky with court trinket and dont have it yet, so have to wear something else)
I was expecting zekvir to do 0 melee damage to me seing how much it was doing to my mage
It does do 0.
Well,close to 0.
I ll recheck then maybe I am not using shield block enough
If that's all you got, then use it. Not sure about how annoying the tasks are as i don't have that trinket myself. I think there are WAs to help you track it.
Be sure to deal with the cast.
alternative that ive been wearing till now is 639 mark of khardros
Don't get rid of Mark.
Only way we have to deal is interupt no?
Yes,that's the only thing that hurts.
So I'm just doing a rotation/timer breakdown of haste%/ITF and HR. I can't seem to find any gaps in shieldblock even if we're running 1% haste excluding rage generation. Am I doing something wrong? Since shield charge gives an extra 8 second SB. Where's the gap exactly or am I doing something wrong?
Interrupt it and it's free.
Before i bother diving into it,what are you trying to find out?
At what % haste can you swap to ITF from HR in order to not have gaps in SB and gain the general benefits of even higher haste.
Since from my understanding, we play HR over ITF purely for SB gaps. So I'm trying to find those gaps in a vacuum essentially.
Around 40%. 30% runs the risk of a some gaps here and there, but not a major risk.
That's my question - I did a breakdown of a step by step rotation in a vacuum above. I'm not seeing any gaps.
.
is that unbuffed number or 40% with flask/food/oil?
If you can execute it like the bot, then you won't have gaps.
That is flat 1% haste.
If we run ~25% base + ITF SB CD turns to 12 seconds.
So that provides even more room for user error.
And beyond that if you want to drop it to 11 seconds cd you'd require 37,5% base haste. But the value is significantly lowered.
So even at 1% haste, there's basically no gaps in a vacuum?
You need 67% haste to keep 100% true SB uptime with ITF and champions bulwark
Huh?
Yeah, that.
If you want the true 100%
So the rotation above has to be wrong in some scenario. Did I miss something?
Okay, define 'true' 100%
Would ya'll go for sureki here? Or like a myth cape
100% uptime, not 100% effective uptime, as in 100% hits blocked.
Did I miss a talent or some sort of interaction here then? This is with 1% haste.
I'm just talking about having SB up all the time. I'm not sure how to differentiate that?
Default cd of SB is 16sec
Yes
It lasts 8 seconds
Shield charge involved
100% haste means 2x haste meaning 50% cdr
Yes but
Alright
My mistake - I mean when we're playing with shield charge and champions bulwark.
Which adds another SB
It'll still have a gap somewhere.
100% haste = 8sec cd on SB
Throwing in 8 extra seconds every 45sec from SC comes to about 33% increase of SB uptime
I ran a 2 minute window and there wasn't any gaps
idk where but your calculations seem incorrect
even at 30% haste the gaps are happening all the time
Yeah that's wrong eth
i guess it will not expire first 45 secodns, but definetly will expire on the next iteration
because the second 'cycle' you start with zero charges
Hence why I'm trying to figure out where exactly. I'm excluding user error and rage generation.
and not with 2
With 30% haste you should experience gaps after ~1.2min
Hm
iirc
With HR you never have gaps
That's the whole point
HR = literally 100% uptime regardless of haste
ITF = 6% more potential dmg but gaps of SB unless have downtime between packs
That's what I'm trying to figure out, but I started doing a second by second rotation and I can't find the gaps in at least a 1.2m mark.
That's just at the top of my head from when I last tested how long you can go without experiencing the infinite 3-6sec gap of SB
Since I do eventually want to swap to ITF and just started thinking at the minimum requirement
But then going second by second and it just seems to click even with a 16s cd
I'll go over it again.
It's playable with lower haste than 20k, at around 18k consistent haste you have very good uptime
And also playable at lower haste than that but it's just a pain in the ass to have stupid gaps like that and need to commit other cds just to cover those
brah u can play like a play by play calulation
got a new question, still figuring out stats (recently rerolled from fury)
so i have a 639 crit/mastery neck (its mastery heavy, like 3900 mast 2200 crit), and i have 626 crit/verst and haste/mastery necks from m+
which one would you wear? im confused tbh, because mastery seems to be the worst stat, but its highest item level
if i had a sikran neck id wear that for sure, but since i dont have it i literally have no idea what to wear
are u also taking into account your gcd into the play by play too?
I'm taking a static environment. I'm standing still, clicking the button once the CD is over. 100% rage at all times with 0 haste.
Depends on the rest of your gear, but it's between the 639 or the haste neck
so an unrealistic scenario
im kinda lacking haste, only on 30% unbuffed
so was thinking maybe haste neck, its just 1900 haste tho
A vacuum. From there I simply move up with haste to a more realistic scenario which is 25% haste. suddenly there's 4 extra seconds for user error.
sim says 639 neck but its just dps, i was wondering what will be better for defence
lmao
Yes xd
Why the fuck am I doing this then
Just equip the gear you're testing
fml
Alright. I'll do that then.
Then the mastery/crit one probably
hey guys, i kinda struggling with what to craft next. Could anyone help me with that 😄
I only have 1 embellish, and at 619 cuz I don't want to commit 90 crests to just 1 item 
this is my current, only crafted bracers but they are still on champ. shield, belt , ring and neck are myth. so im not sure if i should go for weapon or upgrading bracers
ok ty
so your saying shield craft before sword craft ? even tho my shield is myth track and can be 639 (if upgraded of course)
Well then just upgrade the shield to 639 duh
Instead of spending 90 crests on a 636
But judging your gear you are not capped out on myth crests
crit gem user
allright
And craft weapon
appreciate it
I need help guys, do I get the weapon? or go with the ring? knowing that I'll never ever raid.
if you never raid, the ring will probably be more significant for a very long time right?
if it has haste that is
will 3 extra ilvls on the weapon make really that big of a difference? or besides ilvl I'll get better stats from this weapon?
that is a very good point
totally forgot about that
wep is the most impactful piece for dps
as everything scales off wep damage so yer pretty much
Ofc the fkn week I finally give in and craft 636 shield, I get shield vault
And another refrac and chest
Whelp that +3 ilvl is still an upgrade I guess
i dont get this how many times ive told ppl not to craft wep or shield
And I saved some gilded on the upgrade..
if u are getting myth piece consistently
literally swapped vault tp prot got shield this week
well I don't really mind, getting 90 gilded is easy.. I just want to feel strongest till next vault 😄
Up next ima craft 636 bracers
this. immediate impact matters, you could always wait one, two or three more weeks to be a tiny bit more optimized then. but what impact will that actually have on the content you will play then vs on the content you play now?
sitting with a 619 shield in keys for three weeks, waiting for a myth shield in vault while you have the spark and crests does not sound like fun to me.
anyhow, I got the weapon and maxed it out anyways.
what enchant for our weapon bois? depths or radiant?
I simmed the Ceaseless Swarmglad trinket which put me up 2,6 % in damage, but then i let go of the haste from swarmlord trinket. It will put me down to 18 k haste without any buff or flask. Would you take the trinket or go with the shoulders?
did you sim it? shoulders with haste are nice, as they are the desired non t set piece
Yup, i gives 0,7 % damage increase and more haste, i was just wondering if the trinket was so good that i would be worth to sacrafice the 619 swarmlord
Should I change loot spec to Fury for the vault? Ara-kara sacbrood isnt on the tank loot table
Never mind it is on tanks table. The Mark of Khadros from Grim Batol isnt
free ring?
0.7 happy meal ring. similar to what we saw in df 10.0.7. the annulet
do you have a link to the tables?
These are the 2 tables for Grim Batol loot for protection and for all warrior specs
what do I search in AH to find this embellishment can't even seem to find it in the craft thingy, unless it's displayed as something else
Unless I'm mistaken the Mark of Khardros is S tier for us or at least A tier
darmkmoon sigil: ascension iirc
when crafting a shield, I can't seem to find it in the options
oh, but it says weapon and off-hand, weapon doesn't also count as off-hand?
so, for now shield will be my first crafted item, what embellishment should I use on it?
I don't mind recrafting later and changing embelishment when I craft myself a weapon
what enchant should go on our weapon??? depth or radiant power????
if you plan on crafting a weapon with ascension you can put on writhing armor banding on your shield, it juices up the ascension effect but ofc wont do anything until you have ascension. if you want something for now, you can go with either dawnthread lining or elemental focusing lens
okay thanks
Am I missing something about the difficulty level of walking down the stairs in city of threads, rather than getting knocked back into the eggs and spawning a million trash mobs?
I could get it if I didn't say anything, maybe they aren't used to pulling all of the mobs like that, but "Straight down the stairs, don't try to DPS the mobs first" and they still manage to not do it
Its a great offensive trinket yeah
the slimes are pretty slow right. usually tag them and let them funnel into the big guy + 2 casters. there is no stress going into coaglamations room and spawning him if the big guy isnt dead yet
what embellishment would u go for if u craft 1h
ascension
ty
Does silken chain drop from certain delve chests or just any?
I currently have a Hero track Spare meat hook. I've got a myth track ceaseless swarmgland in the vault, is that better than a hook?
i have seen the ending, and there is no ascending
is it possible to tank some hits during the third boss of NW using intervene? like when he's fixating on someone else
I've noticed too many of my 12s have bricked at that part
he is indeed the wall of that dungeon
I'm just trying to think of things I can do to trivialize these fights man
it's been soul crushing trying to time this fucking key
NW and COT has been my wall to get into 13s
him and last boss is "... aayyooo watch me fuck up this dudes key and deplete it on him haahahahahaha" duo
I had a shaman press lust while it was still on cd during that third boss
pretty much fucking the entire smooth run
because we didn't have the damage for the final boss without lust
it's so fucking unreal
you lose so much DPS uptime during those fights from all players, last boss is kind oif a nightmare if dps dies
yeah, it's why I've been thinking about going colossus even if I have to sweat my ass off every single pack
thane damage isn't cutting it for my pugs
it was going so well too...
Im so unlucky with trinkets, should i keep 606 (maxed) swarmlords authority or go for this awful thing
Larynx is good wdym
its fine dw
im not going to say its strongest dungeon trinket, thats probably sac
but its definetly loot to go for
i got ara kara one
619
but i thought the SV one and GB ones were way better than laranx
larynx
for m+
im not very good at the game, but i use sac and larynx personally
619, all my gear is 619, i cant do mythic raids lol, probably would fail 10s
Run more 8's and push the gear to 626. I'm tanking 10-12s with 622 ilvl and no real issues.
If you dont have hero track items to push to 626, run more 8's for hero track drops (or 7s for loot if you still need lower crests)
Well hes probably saying he cant do 10s because of his skill, not his gear
You can easily tank 10s with 605 gear
How good is +603leech truly? I have my exact same myth track boots in vault, except these ones have +603 leech...
Its nice to have but another actual upgrade is better
You'd take a socket?
None of the other gear is upgrades
Hm, tough choice
Or a crit/mastery back or crit/vers back
I would almost say socket
Which both suck for us, especially if we get Myth Rash neck
I'd take the socket if you dont have them in your neck/rings yet but i'm kinda noob on that stuff and dont really min/man but I dont think leech would win over the socket
You dont waste vault sockets on neck and rings
Anyone here ever try the Skyterror Corrosive Organ? how was it?
It was ranked decently high for fury, I didn't think it was great.
never tried on prot tho
Its alright on prot iirc
Would you ever take a cape with no haste on it?
Crit/mast or crit/vers
Both so awful
I sim single target and it is 1,1% higher than transmitter.
but on multi target lose 0,4%
ilvl is king
Crit/vers is fairly decent
But you could also use catalyst
Catalyst turns it into crit/mast
And I should be getting mythic Rash cape from vault eventually
skarmorak for sure right
because we've had it on farm for weeks
I think so the mastery is nice.
god i wish i had this vault on my main thats fury lol
my prot alt is getting good shit every week
what embelishement is this
it's already written there, Duskthread.
Does anyone run this one? is it worth picking myth in the vault?
likely not worth
its trash
lol i had almost the same question. kinda sucks that my only other options are a haste/mast or mast/crit ring. i might take the trinket and upgrade just for the main stat over my 619 trinkets
What was our haste breakpoint for taking ITF?
Circle of bone is a nice haste ring no?
i guess apart from the mastery. replacing my 619 ancient dredger (crit/haste) with leech
eh, from a purely defensive stance is OKAY, one if the better ones i figure, but i would never first pick it unless for some janky survival build
thank you
mastery still good, remember you still want 20-25% mastery
My versa is well you see low as hell. Would it be a big change to recraft most of my items with haste crit to haste versa? I can recraft up to 4 items
thanks mate i didnt realise that much
I mean I heard nome only play with 2% versa and doing OK?
why you worry about versa though
this is me now lol
It really does not matter.
Well i've noticed that on archon or murlok io now suddenly versa has been changed from top 3 to top 2 stats and i've thought it may be better so asking just in case
well let me call the person (again) then. Maybe his explanation will be better and detailed. Mr @strong forum
I wonder
fine to socket haste/mastery gems? (for fury)
mainly offspeccing tank this season
game keeps giving me crit/haste gear tho, feels bad man
Well literally above my question you mentioned we still want X% of mastery, that's why i asked XD
i have 2% vers and crit still sims higher so no
that would be pointless
as in stacking it or just 1 gem for the purpose of colour?
yeah that's come from nome too
stacking +147/+49 mastery gem
I know crit or vers is better but I like fury 
I think it should be OK.
Think about it we still want mark of khargos the one from grim batol for burst purpose, because it increase mastery which mean extra attack power too.
Plus the 1 min 30 secs cd is nice for the line up
Depends of what you have right now
Any haste cap you recommend? Or just stack it as hard as you can?
i myself just hover around whatever my sim tells me
but if you want to maximise your defense, keep stacking haste
Cause for me Queen ring 606ilvl is still best ring
I want to replace it but sim says otherwise
ye for pure ST that ring is pretty hot
30% is enough or should go for 40%?
Ive got my Mark of kharados myth track 623 today after 2 weeks of tokens
Yeah I want to be immortal tank for mythic raid
Dont want my friends mock me for dying 😄
oh well that doesnt come from stats
raid doesnt hurt enough for stats to matter
there you go all in for dmg
Thanks
where can i place algari gems into? neck also?
still need a full raid to solo amidrasil right
NO WAY in hell im talking about soloing it
even im not that dumb
to try something that stupid
i need to run that at some point on all difficulties for the DK shared appearance helmets
Hi guys, what is the best i can take between those two ?
https://raider.io/characters/eu/hyjal/Jeanbönd
Hi, I am just starting out with prot and noticed there is a divide between the guides and what is actually played according to murlok.io
Are guides on wowhead or icy-vejns still reasonable or should I look elsewhere?
all we can say is murlok.io can be misleading.
That I get, because high key levels require some different talents usually
So you would say the guides are still viable and I can use them for now?
Thanks!
only thing i got a question is, when do we choose vers > crit. for which keys? (as i assume its just for m+ that haste > vers > crit)
What does a warrior get defensively from crit? Is it parry like DK?
besides looking at stat prio lists, are there any resources/tools for what piece of gear I should select from vault? I got hero track tier gloves so it was an easy choice this week, but just curious for next vault.
thx
yes
whats the best things to craft like in terms of item slot
shield weapon ring wrist/belt/boots
so............ i tried steadfast as the skies for 2 baby 5 ish keys
both times.
over 85% over heal
cant say i reccomend it, maybe high key lvl when taking tons of dmg
guys I start TWW last week and im gearing my prot warr for M+. but I saw all high rio tank switched to prot pala now. u think warr is still will be relevant? I don't wanna waste my time :(
play what you enjoy until you meet a wall
Myth track Sacbrood or Myth track legs (I dont raid mythic on warr)
Bot are relevant, ppal is just the new fotm but what’s your end of season goal anyway? @woeful plover
its easyer to get another legs in the vault than another S tier trinket
That doesn’t answer my question ;D
yeah, maybe from past experience I worry that everyone just care about what top players are doing and ignore everything else. right now, my goal is 3k, but I would like to push for title. but my usual group is not active this season, so dunno what's possible
do we want to keep going haste if were at like 20k lol
Do we need rend to our rotation from the moment thunder clap applies rend on targets? Or do I use rend and after that i use thunder clap?
how that doesn't answer your question though? nome already said it. Not vers or stat matter. It's the ilvl and how you play.
can someone explain why is that showing to me?

Take rend off your bars, with the talent tc applies it
Hey guys I'm new to tanking, I've looked at the top 25 players trying to figure out what stat balance I should have but they vary, super hard. lIke they stack different stats, how do I figure out what stats I need since sims don't work for tanks from what I know
press buttons, stats don't matter, equip gear that robot tells you to equip for more damage, equip highest ilvl shield, profit
@edgy cairn Do yourself a favor and ignore these people. You need haste. You don't really care about mastery too much but it's okay.
XDDDDDD
If you're curious, stats for survival are too close for Prot War to really care about; the only thing that can influence them as a whole is damage profiles of a fight, but even then, the sheer weight of power distributed to your defensive kit entirely pales what any secondary stat can provide to you as a benefit. As a tank looking for defensive power, the only thing you should care and look for is at defensive trinkets
which kinda suck this season, unfortunately
Haste is the best stat offensively, and also enables you eventually to use more offensive talents by removing the need for HR to maintain your main form of mitigation, Shield Block. It tangentially provides defensive power through a faster rotation, meaning more rage to cycle, but the main core of Prot War stays unchanged whether you have 0 haste or are literally hitting GCD cap.
Crit and Vers you can pick either, but with current stat caps, you pick one and stack as much of it as you can. They both provide decent defensive value, with crit entirely nullifying a percentage of abilities over time and vers passively reducing damage from every hit, but aren't anything that will save you or influence your defensive use in any meaningful way; ending up at 35% instead of 30% means nothing in the long run if a healer can bump you from 1% to 100% in 1-2 GCDs
Mastery is the "worst" stat since it provides only attack power, which isn't as good offensively as crit or vers, and half of its effect is meaningless (the raw block chance) since we have 100% effective block time anyway, but crit blocking is absurdly strong and worth warranting at least a few tangential points of mastery that you'll usually get in bis gear from cantrip items/tier pieces, traditionally. Even though it's the "worst" stat, it is still very strong
So, overall, you can literally wear any gear that's your highest ilvl and perform at a high level; people are doing those high level keys not because of their min-maxed stats, because most high end M+ players don't actually spend much time min-maxing, but are doing them because they are:
- Managing their defensive CDs around potential wipe/death points well enough to survive
- Organizing control of mobs (Interrupts/Stops/Pull sizes) in a way that's conducive to having the most damage go out and have no one die
- Play their spec well enough to have baseline mitigation covered. As long as you don't die and keep aggro, that's fine enough in the large majority of cases, especially since keys haven't really hit a hard "we can't time the key" threshold yet, even after all this time
I would not recommend Kengfa's advice, as they did not provide any context as to why to ignore the people prior, nor why you "need haste" or why you "don't really care about mastery too much"
I normally feel rather tanky as a prot warr, but today in SoB 8 some trash packs were hitting like crazy. I cant recall taking this much damage in there before
It's fort week and they bleed
every week is fort week
Only if you're high up enough
At any rate, that's likely your main immediate key issue are the packs with singing steel? I think is the name of the bleed. Bleed goes straight past your armor and block, so it's normally countered by tank's high ability to self heal.
which prot war don't do so good since we normally just mit damage
So you want to be careful with the packs that have access to bleed abilities or similar and defensive through, kite, or utilize CCs/Stops/etc to prevent too high of applications
Yeah and there were curses increasing dmg talen, and bleeds and poison and all manner of witchcraft
nope i just run in and kill
I just dont recall it being that nasty 2 weeks ago, and my gear has improved since then.
Maybe Im just imagining things
wrecking throw should kill the entire shield for this week's affix right?
i dunno, i just tell my team to jump the ghost girl
i put points into because they said it one shots shield, and it doesnt.
just wait 'til next xpac, jakey
Thanks for the answer! Maybe I will put spell reflect or heroic throw at this button
we get a stat squish
;-;
You already got 800+ prot war with 3K+ rio so I guess it's a realistic goal even in full pug 🙂 especialy if you add in friendlist good & non toxic players to do more keys with relevant people
whenever you gonna be hit by spell/magic dmg :p examples are 1st DB boss, shadow tank buster from SV Skar area, etc
and also yeah, c heck pins :p
asking on class discords does constitute research
tldr is use spell block when you take magic damage over an extended period of time
surface level piss is barely research
check pins
its only surface level piss when you give surface level piss answers
start planning cds
why would i give him answers when i can point him to them and let him improve as a player
You can safely use it pretty much anytime magic damage is coming at you; almost everything that scares a tank has some kind of magic damage component to it this season and can be spell blocked. You're pretty much looking at bleeds and Ansurek feast for things that can hit you hard and can't be spell blocked
you are warriors stop using your (useless) words and start fighting in the arena pit
Sounds like an angry lib to me
As has been less than politely mentioned, there's a pin that leads to Sense's Reflectable/Blockable sheet, which tells you if an ability is spell blockable, reflectable, or not
@wicked pollen BOOH
BOOH FUCK THAT BITCH
cant be that bad
that brd raid was runaway success imo
the bad part is making 0 prog
and perma lagging
but yesterday my guild got to 46% so im happy
could be cool if they diud that to black temple for tbc or maybe archimonde raid
and 100% naxx 25 or ulduar for wrath
i feel like dragon soul is a good enough raid that it doesnt need major fixing
back fight probably annoying, but you get good at it and clear it
just the bangers
do algalon only
i 100% agree with you not all old raids
should i just take this trinket over a mythic tier piece ? as i don't have a good second trinket
but like some raids? maybe that would be cool
if they redo wrath naxx i know everything about that place, wont die to any bosses
actually one xpac three times and cata that's playable, since BC/WotLK servers got shot
naxx was so fucking good raid 3.0
omg we have been demoted on m+ wowhead tier list
even ICC was really good raid, mostly
pallys are too hard for the average pug to play.
i think they should strongly strongly consider re-adding a vault of archavon raid
onyxia
something you go in and you kill 1-3 raid bosses in an hour
No
Pick armor
nope, also if you have a myth shield, open as fury
so you dont see those bad defensive trinkets
Not gonna lie I think they should make mythic raid flex size and allow for it to be queued into. Ain't nobody got time for schedules
can someone walk me through the crafted ring cheese im hearing about?
This is why heroic exist 🙂
Even heroic you gave to waist time going into a group. Tbh I don't even want to raid I just want gear
And they know that nobody will raid if good gear can be gotten elsewhere so that's why they lock it before big time waste experience
@pastel sleet
Craft ring with wrong missive. Equip the ring both slots.
Log out. Log back in
Recraft ring to the correct missive. Equip both slots.
Log out. Log back in and should be good.
Craft a ring without an missive, recraft the ring with a missive from a different crafter and u can upgrade your other ring for free crests to 636
No need to log out
What embelishment should I use for crafted weapon? Wowhead/icyveins say Elemental Focusing Lens but I'm not sure if it's the best non-armor one
i wonder how many if any ppl who are JC are irl JC and they made own ring for proposal
literal 0.01% of ppl but, i think something like that would be cool if it did happen
i mean the one that it clearly seems like item you make for you and partner
Hey! Do people do high keys with the recommended Thane builds shown in protection-faq and on wowhead?
Or is there some changes that need to be made once you go above +12?
both are fine, some people are reporting they thing they need to go col to do more dmg
someone came in asking if he should go col for a 12, he felt he wasnt dealing enough dmg, and lots of players playing prot paladin due to its dmg output
Is there just a personal difference or are you for example more squishy as col vs thane?
you dont gain as much rage, so you have to play precisely as colosus
This is just an alt for me and I enjoy prot warr alot, so I dont care if I do worse dmg as a prot pala
You can easily do 15s as the recommended Thane build based on the last logs I've personally seen, and I wager you could keep going up to even like 18s no prob
AIght, then I just go with recommended build and switch out Ravager for BSV once I feel I need it
Your dmg will be more than adequate if using cds on cd
for high key, you need all the dmg u can get, hidden dmg included, ( i mean doing things correctly so dps has 100% uptime on dps stuff and doesnt have to spend many gcd's doing its DR abilities (dps loss))
Some people do opt to grab BSV instead of Ravager, but a lot of those people aren't dedicated Prot mains who are used to how Prot's defensive CDs cycle
But we play spear 100% as thane, we dont go Roar?
You never need BSV if you know the dungeon
Unless you do a pull that is batshit insane
truee
But if something goes wrong in a pull your dps will always die before you do
steadfast as the peaks = total scam
You'd eventually need it due to infinite scaling of keys, but by the time you reach there, it's quite likely the party hasn't been able to survive for multiple key levels
did 2 +5's and both of them 86 and 82% over healing
10 m healing in 1 , not sure in second
That being said, it's literally not the worst thing in the world to grab BSV. It's fine
Thank you guys btw for nice and quick answers! 🙂
you play roar if you dont have any crit on your gear or you simply arent good enough to get benefit from the crit dmg amp
If you block a hit then does that just mean you take 35% less damage?
no
its based on your shield ilvl
it can vary from 40% all the way to 85%
critblock is 2x block
if you have a myth ilvl shield block should be around 50% with 5 bfi stacks in m+
Is that block % or dr % once you get a block?
dr%
Block % is chance to block, which doesn't matter for prot war
I have the 636 crafted shield
since we can guarantee block chance
Also, iirc, spell block crit blocks can go past the 85% cap still
So if you guarantee block with 636 shield then dr = 50%? Not sure what bfi stacks are
you have 5 stacks at all times unless youre completely trolling and play entirely wrong
it increases SS dmg and Block value
Brace for Impact
if you don't press SS at least once per 16 seconds, you are throwing so impossibly hard I don't know how you function on this spec
Oh yea just pushing slam will give you stacks
If you get a magic dot and then you press spell block, can you block the dot damage?
Depends
100% depends on if Blizz says you can or not
The initial hit and dot are generally different spells, so you can even be unable to block the initial hit, but can block the dot (This happens with Kyveza in current raid)
Not consistent? 😦
nope
Blizz has even changed whether a dot is blockable or not before; Sark in Aberrus had his dot originally unable to be blocked, but they made it able to be blocked since it was dramatically affecting Prot War worse than other tanks
same goes for the dot on kyveza





