#protection
1 messages · Page 1196 of 1
thanks
Is Shield Block (gameplay feeling) equivalent to purifying brew?
But proactive instead of reactive

Shield block is equivalent of shuffle
Shuffle is automatically applied shield block is not, that’s it
If it helps you understand that you need SB as you need shuffle as brew
And ignore pain is stagger, kinda
There is no stagger, IP basically half absorbs what dmg taken is left after everything’s mitigated
God I hate WoO
WoOoOoOoO!
the problem i have with brew is that dying to stagger feels like being exodia'd yugioh, no counterplay really, just you die
I play with the other talent when I casually play brew
You mean being healer dependent
i would probably play brewmaster if i could stand how stagger works
You need a quick answer ?
which wep should i craft
Dying to stagger is the equivelant of cant heal because no enemies on disc priest
sword axe or
Best icon imo, WOO icon is trash
Or dying in bdk because kite mechanic + can’t heal himself
I sold my soul to a cloth wearer char
bdk different story, theres alot of dank memes about bdk
Im fine with not wearing plate on dps
but as a tank, i cant play anything beside prot warr
Warr just feels the best
Monk and war were the best feeling tank I experienced (i didn’t try vdh and don’t need to try)
Bfa monk*
I didn’t really played since
We need a cloth tank
Ive played almost all tanks in M+ at some point, but i just cant take the spikiness of some tanks
Mail tank, shaman tank when?
Maybe a Mail tank before
does it matter which type of weapon i craft
As a gnome supremacist i would hope tinker class would come one day
they are usually recommended because of that
Yes maces look cooler
Maces have a very tight low-high damage no?
Axe cooler than mace
Wrong
No u
hes cooler than a mace?
Axes are for savages
for chopping lumber
We brown named people zug zug
mace windu
why is 30% the point we switch to into the fray?
Give me a good looking war hammer and yes I would say mace > axe
it really is funny to think that some caveman came across a tree branch used it to hunt and was sucessfull, and because it had like wet leaves and berries, he believes it was enchanted with magic and that led to his success or failure
1000s of years ago
Do you still think it’s funny ? Aren’t you jealous of this man
and that haste we get is soooo good?
k
Faster TC also means faster Demo Shouts
I think ive always seen ITF tho
Legit got my first gray hair this week and I blame pugs
why not
I simply can't push 0.1% without being in a team with everyone on Discord and chill
Feels horrible to play
Gearing up : waiting each weak those 90 crests and mythic track loot
Even all the top builds are using ITF, free haste
Why would you not want free haste 
I meant like as my general goal in game
Just chill and farm gear
maybe they want shield block instead 
so what does heavy rep haver over ITF
shield block
More haste = more shield block
Cuz holy fuck bricked like 5 12s now
but more haste means mroe shield block
HR is higher and easier uptime than ITF
I always time 11s and I always brick 12s
I don’t’ push so it’s my goal already, i’ll push if I’m 636 ilvl and I think it’s fun
Idk man, because then everyone will be high ilvl and it will be pain again
But ITF does more than just give SB
yeah
Getting more rage overall is a better gain
because the pug did something?
Something always goes wrong. NW 12 Frost DK did 2 ninja pulls that lead to 2 wipes
but if you already have spell block ,then you kinda lose a point to get bolster
It’s a loop if you don’t get out quick you are stuck with every hardstuck players until next patch and cycle repeats
and suddenly the damage gained from ITF is not as impactful anymore
however, if you can comfortably survive with ITF it is better offensively
DB 12 Boomie rando died in first boss, which lead to the shadow pools being melee range, and me being too focused on moving the boss out before beam and forgetting to pop defensives
not even close
So that's partially my bad
Question: How do people deal with the insane slow u get from the mobs between Anub Arash and Ki Katal in Ara-Kara? I can HL out of erupting webs, but it is usually on cooldown the second time around then.... It has killed me numerous times now
intervene and leap
I did my part of pushing in bfa I will go back only if dungeon pool is absolute perfect
maybe even rescue
Also the boss got stuck mid air and started floating when I leaped out
So that was very confsuing too
I was flabbergasted lmao
that boss sucks to move lol
Forgot that I even need to pop defensives
Intervene is a good point...
Let's see... SoB 12 failed to time because idiot rogue died to 2nd boss cannon fire back to back
And ragequit
And if you pressed cds on trash packs before the boss you will die
Bro can just step out
OOHHH and he also didn't pop defensives for richochet
and died
I can just spell reflect that with stacked IP to survive ez
I got 11M hp unbuffed
Wall CD is like 45-sec 1 min anyway
I mean over 12s
Wally
I guess I can save demo shout
I know in 12 you can just SR
cuz defo can have DS and SR on all beam casts
2 things I don't understand Agmius.
- Why there is need to downgrade key if we fail? I mean wiping or failing is normal. Look at raid prog, wipe over and over but we don't have to back to the first boss or something.
- Challenger's Peril... who the hell think this is good.
Challenger peril lowkey good, forces good gameplay imo
- is annoying as dogshit
Challenger peril is fine, the only thing I would change is switch 7 and 10 affixes
With point 1., literally what's the point
If I got my key to 12, I will do it again
Just wasting my time
I think Challenger's Peril should be remade. I mean if 1 person die maybe 5 secs, then if the same person die within X minutes, then take 10 secs, so progressively punishing rather than insta 15 secs.
Also raiders get to chill between bosses etc.
M+ is like one single bossfight with a tight enrage timer and 1000 mechanics that lasts 30 mins
I would just give 5 free death (1 wipe) and 15 seconds every death
At least we are all agree the key downgrade if fail is just dogshit and unecessary.
Yeah literally why
Im on ovinax MM I dont chill
It's a game for fun
Was in this Polish guild in Cata that took a smoke break every pull lmao
I think he mean if we raid with guild you know 5 wipes we can just chill, review, take a break, make coffee etc2.
I am not even Polish they kept me as a pet
there would be too many cases of people being at a keylevel they do not deserve due to being carried through lfg. even more than there are now
You can just vet their timed runs
I think you can downgrade key in purpose for sure that option should always exist. But instantly downgrade key because fail is no no.
I guess people would reset their run at any inconvience
1 death? Kk reset
Gotta make it unresettable maybe
yeah that sounds like fun too i think
Gotta wait that 30 min LOL
Yeah casual guilds are such good to be in, but unfortunately mine is wipe -> rez - rdy check - pull
That'd actually solve it
hey i just started playing warrior tank and wanted to ask if there are tricks to stack up Foul behemoths chelicera
1 death shouldn't be reset maybe 1 wipe and 3 extra deaths perhaps think of reset.
For my guild Happy, we also wipe - mass rezz - ready check - pull but if things start to get a bit tilting then take a break 5 mins or something.
or there is time for assigned break after done some boss fight.
I think keys downgrading too much punishment for job mfs like m
idk that's just such an integral part of m+'s identity no?
I had a debate with some m+ stinkers on should they make keys not deplete if untimed
It's already punishing to waste my time
Sometimes when my 12 key bricks I just stop running keys for the week because I don't need another 11 that's just meme difficulty
Point 1. exists to waste your time/keep you playing tbh
part of identity yeah but... I mean if something bad, shouldn't it be reviewed again or changed? I am pretty sure it's not just 2-3 ppl feel that insta downgrading key on fail is bad.
I get why it exists, i dislike it aswell, but it would be stupid if it was gone
Everything in M+ basically says "Play good or get punished"
Besides doing keys below 12 gives me brainrot, I forget some mechanics kill ya
When u do it higger
I mean... tbf Thyrrus... Let's say the key never downgrade right? Agmius running a 12 then well lots of death and fail. He probably will try 12 again and will it be success? Dunno there are many factors, it's not like it's guaranteed that he succeed on 2nd time.
I forgot to kick 2nd boss of mists this week because I’m in vault filling mod
He will keep playing and trying but at least it feel less bad if the key not downgrade.
its not about succeeding or failing, its a case of keeping you busy, especially high pushers
Anyone else feeling rage starved at times?
High pushers have teams and pool of 5 keys atleast
Are ya colossus
Nah thane
If you key goes down, you effectively have do 1 extra run to do the same level again
And thats what they want
Happens if you spam Revenge / IP too much.
Well I guarantee you we will still be busy even if the key not downgrading, it's not like we will succeed on 2nd try.
Yeah well I will bare with that a few times a week at most
Ahhh since Mwahi is here, what is your take Mwahi?
I agree, but this is also a case of if you make a mistakes early, you just reset the dungeon
I don't think i am over pooring IP but there are some times
Then I'll stop running for the week
might be mob count
Take on what?
And that is degen behavior
Well they gave me good points of keys not depleting is a bad idea
May even sub out for the season if I feel it's too much of a pain
Its meant to be a challenge, if you just get off by resetting the key and trying again, where is the challenge
Take on The M+ key shouldn't be downgraded instantly if fail.
I can grind League rank instead which I can just requeue if my match "bricks"
Agreed.
Depelting should go.
If it was queued content, ill whole-hartedly agree
I wish it was queued content ngl
yeah and you get -LP for not winning ???
So the teams would get fked lol
Yeah but I can requeue the same thing
I would not mind it they put auto queue until 10s tbh
I hope they never do that
Why
That just devolves the entire issue even more
Why caring about something not affecting you
Integrity
It does affect me when they start adding random queues
It lowers the active searchers
i would never time a key if i got literal randoms in my key
i don't think this is a good idea
If there was random queues and LfG, you would random queues ?
The fact that it exists would lower the player pool of current LFG
So yes, it does affect me
Not directly, but indirectly
It would lower the player pool of bad players of current LfG
hey i just started playing warrior tank and wanted to ask if there are tricks to stack up Foul behemoths chelicera
Thats just an assumption
Theres enough people, mainly dps, who might be willing to get into bricked keys if its faster than waiting 10+m for LFG
Depending on how fast an M+ queue would be
The fact that you even think we need queued content for everything because you dislike going with rando's, guess what
Thats what guilds and communities exist for
Yes ? Is that a bad thing ? Playing the game is better than turning in round in Dornogal
Blizzard shouldnt be the one who gives you everything you need, you might want to do stuff yourself to ensure success
The entire idea of "a queue can fix this" is just lazy man thinking
Hello, had a read through and been looking at a lot of different m+, what is generally the best? I've seen some running double dusk and some running dusk and ascendance, not sure what is best as it's completely different than pala
I don’t think we need auto queues, I just said I wouldn’t mind since it doesn’t affect me, I basically already auto queue when I do 10s to fill my vault
As I understand, it doesnt really matter since the benefit is so small. However ascendance can be hard to maintain in m+
Is double dusk recommended? Just so I can send my crests into basically
Ascendance is mostly because they raid
okay, ty, this alt is purely m+
Id go double dusk or dawn if you dont raid
Perfect, thank you
I have a question for you guys, I’m in a guild and I tagged in another guild calendar for next week, at which point should I say I’m leaving ? I’m thinking when RL asking me why I didn’t already accepted the calendar.
Or should I just say nothing and leave, that’s more what I would do tbh
I'd just proactively let the leadership know
Just hittem with the “peace”
but really up to you
Enough time for them to find a tank to replace you, would be the ethical answer, or just monkeybranch in the way that best beenfits you individually, for the unethical answer.
Whatever helps you sleep at night.
Depends on your connection with your guild
But I raid with my current guild today and tomorrow, if proactivity means benched huh
We have lots of people who leave without saying anything or just a simple bye
Even more reason?
Oh if you're benched then just peace out lmao.
if they bench, just peace
If they gonna bench you for bouncing just leave
but if you're trying to sneak loot on this lockout when you already know you're peacing, that's shady
Yes but 20% ovinax
I mean, who cares, you're presumably going to a better guild?
You’re moving to a better raid team? If so, you’ll get him anyways
Why quibble about spilled Boss hp
I Will join an equal we might say but raiding 2 times and not 50 times a week
Then just peace the f out
100%
Who cares about a slave-driver guild
It sounds like you're just trying to avoid the confrontation. You can just drop guild tag before you even raid this week
take a few days and relax before joining a new raid team
The ignore function exists for a reason, ya know?
Basically I joined 2 weeks ago and I noticed they mass recruit all the time and raid 3-5 times a week and that’s how they CE the raid each time
oh fuck man
brother you've been there for two weeks and you're worried about disappearing?
who cares just bounce lol
Then you’re on a conveyor belt and they won’t be surprised
just drop tag, if they're that kind of guild this probably happens all the time
They are no that good
Why you worried bro
Honestly, the moment i see them mass inviting raiders, id already peace out
They dont exist to breed a good envoirement, they just exist to give a few upper people their CE
Raiding 3-5 times a week alone is enough for me to say nah
exactly, they make up for leadership deficit by raiding a lot
and so they churn players
Guilds that work like this basically exist to just give a few of their leadership their CE/Progress
It’s 3 times MM and the others are « optional » HM boost and really optional alt HM
while they cycle players non-stop
I imagine theres barely any community in a guild like that aswell
Any guild who is actively cycling players non-stop isnt a guild worthy raiding in
All i want to know is how the officers/GM of that guild are actually performing
I dont want to make assumptions, but...
They are « fine » tbh they are not carried
But we have too much gdoc documentation for a video game
Tracking every gear slot of every roster player is insanity to me
for highend keys would u go MT or col?
I don't think this is super uncommon as you climb the ladder
can't say one way or the other whether this guild should be focusing on that
I mean tracking if the slot is 1/6 or 2/6 etc
Thats insanity, but understandeable if you want CE
but uh, high end guilds definitely try to optimize gear and where drops go
If it’s hero track etc how many keys you did this week
sounds micro managey
but the last time I raided at an organized high end level was cata
The issue is they don’t, I’m still on rasha reclear but need 0 loot
I mean, I can also see it for a guild that churns
reward the players putting in effort outside of raidlogging
yep
People who dont put in weekly effort to gear shouldnt be rewarded with easy raiding progress
Also brings down morale
last night my guild master inspected the raid and found many dudes without enchants and lit them up in discord LOL
its grreat
lol
Not having 2 myth track m+ slots in vault = benched
A bit harsh, but understandable
don't let your guild leader look at my boots still using DF enchants because they're champ track and I can't be assed
But officers has a joker ofc on that rule
Then thats scummy
As i said, its a guild that prioritizes their own circle
They dont care about the small guy
I miss my bfa guild, we were blind progging in MM it was the best time I had in wow
Anyone have a weakaura to track their teammates spymasters
What is wrong ? I don’t think swarmlord is bugged and the two pictures have 0 context, does both have same trinket ilvl, what are their haste, did they used it on cd
same ilvl, 20% haste druid, 34% haste warr, both on cd,
the trinket for druid goes up to around 8mil in shield dont think ive ever seen that on warr
Maybe just having more dots means more scarabs
When I go home I’ll check if the trinket has a spec aura , I’m on the phone right now
cooould be this
I don't wanna bother with putting together a team etc.
Or being on voice
Shit was fine when I was 16
dont need either of those
I have more fun personally in 10s trying to giga pulls or trying out a colossus dps greed build to outdps a dps
I'd rather grind delve 0.10% or smth than M+
Why not do the same in 12s and do 3M dps
Pug
Fair
Tbh 3M dps would give ya 600k hps from leech and BV
Still I pull like 1M hps vs packs as Thane kek
Usually you can survive big pulls without a healer ye
Haven't run bloodsurge in ages. Anybody got a log/details on how it's performing for you in M+?
can look through my other logs too
Would be way more fun to grind if there were actual real rewards/incentives
you get a rare title
only other thing they can really do is a mount/transmog of some kind
A r a r e t i t l e
but youd see more and more ppl buying title
making it more cringe to get than it already can be
I hit 2.5k in 2s as a prot pala in BFA, was world 2nd highest ranked protadin, and that grind was much more fun
if you dont like pushing dont push
(We just hard countered rogue / mage)
why do you need to be incentivized
Yeah I stopped pushing after realizing shit is like 5x more time and patience consuming through pugs
M+ push doesn’t need rewards
And I ain't gonna put together a team and my premades online times are fked
You push it because you like to push to highest keys possible
Honestly the entire rewards system needs a revamp and/or way more creativity. We’ve limited ourselves to mounts, titles and maybe a mog here and there. There needs to be new things altogether that we work towards. Transmog visual effects were interesting but it’s only a start
I think it’s more dungeon designs philosophy they need to change
what else can they even add lol
I wish dps had less shit to do
Dungeon pool is fun = push is fun
Because bros just can't
Arcane Mage primary targetting a random non-elite for 5M dps as soon as I charge in is insane
BRO WHY THE NON-ELITE
And getting one-shot from a single melee
(Why is bro even melee range)
I guess their magic show explosions
are you just complaining about bad players
yes
cause they're everywhere at lower to mid-high levels of content
you're gonna have a better time at the higher end of things, generally
Don’t take someone who did not timed a 12 in a 12 tbh
I haven't timed a 12 myself so that'd be geh
why
Be geh then
Tbf usually the mfs I invite are like 627 and 2.7-8k anyway
That's just the cutoff I input
Eitherway I am going back to just focusing on gearing as my main content
My main thing is raid so at least I don’t mind m+ since I rarely push
It's almost less of a grind parsing my annual performance review at work
Esp in terms of stress
And atleast that gives me a phatt bonus lol
But with big Rio score you get all the girls no ? 
kekw
Had a perfect DB 12 up to 2nd boss the otherday. Just 1 death
Then retri randomly at 30% exploded the bomb in team leading to 3 dps instantly dying
And rage quit
Almost had my first 12 xD
Wow a 12 dawnbreaker not bricked on first boss because melee dps don’t bait out the puddle ? That’s amazing !
Legit all of it cast on the ranged mage and resto shaman
And the mage had spymaster
He melted that boss so hard

Ok another thought
Maybe I will only do my 8 keys a week and just do whatever comes next instead try and intentionally push
If it happens it happens
Just tag in mists ara and db 12 to fill your vault and slow push like that
kekw those dungs
My fave dung is SoB for some reason
I don’t like this dungeon pool but yeah SoB is fine I was too much « it will be like bfa SoB »
The nerfs to last boss saved it tbh
Removing dogs from dungeon too
Also somehow the DPSers are amazing at first boss??
When the mechanic makes them hit more
They suddenly become mechanic gods
Or third boss not being a patrol
oh god
PTSD
I've seen how Kirawarrior plays and his team communicates
Bros are mad good
Do you prefer : Shrine, Tol Dagor, Motherlode, Sephralis or kings rest ?
Tol Dagor is fun ngl
I hate Motherlode with a passion
First time tanking in raid today: should i go thane or collosus?
If they put a bfa dungeon next season it will be one of them
They never put a dungeon twice in the m+ « come back » dungeons
Nothing will be more painful than shadow moon burial ground
I'd like legion dungeons
wait that dung was the fastest and easiest no?
That dungeon was omega lul
except last boss on tyrannical
It was like so giga easy
but then everyone started targetting the same one
Yes but still painful
The worm boss randomly taking 5 min
5 min of 2 mechanics
being melee sucked ass tho
A dungeon never came back twice for now, so you can assume halls of valor will never come back before a very long time
Tazavesh streets
HoA
I tried a SV 11 today and it's so harder than the others keys at the same level. So much castings to interrupt, so much debuff on tank...I have to kite a lot. The bosses does a ton of damage as well...man, my NW 11 was a walking in the park comparing to that.
Is everyone having a similar experience in SV 11+?
SV feels like a breeze besides the mobs that cast the shadow claws, which you can reflect though
On the other side you just have to make sure to have cds available when youre high on stacks
are there any vids that show how to run the M+ as a prot? (where to use cooldowns etc)
Ive been upgrading my hero gear because I dont do mythic raid or anything. However I've just realized if I were to fully upgrade my hero track I would be just under the season cap. Does that cap raise each week?
yes
If not then I've kind of screwed myself with not having enough to upgrade myth track
Ok ty
Was worried
90 each week
sick
Basically if you only do m+ and no mm raid you upgrade everything but keep 75 for vault myth track
makes sense, ty
1/6 myth is the same as 4/6 hero btw (maybe 5/6?)
so
pushing to 6/6 hero isn't a waste of gilded because you'll save those gilded when you upgrade from 1/6 myth
Mythic track starts at 623 so 5/6 hero
Sure, the 6/6 upgrade would be the "waste"
But not a problem if it goes up
Wait no
Im wrong nvm
You do waste gilded crests but you have no other way to spend
yeah
You get 90 crest a week and a myth track (cost 75 crest to upgrade)
If you missed myth track week, you will never be able to spend those 90 crests on myth track since next week you will have new 90 crests
So just upgrade hero and keep for vault 75
I don’t count crafts because you can always do them
And I think we arrive at a time if you start fresh right now, just full craft 636 shits
hey, did anyone else have this bug, i have it very very few times, but obviously its very disturbing, that im using shield charge and it gets on CD but doesnt grants rage and shieldblock? cant figure out what causes it
My theory is that it got parried
@red dock i think that if you shield charge DURING a normal charge, it bugs out. But I'm not sure. I have to try it.
I'm currently at 2720, and I'm struggling to get any invites to 12's. Do any of you have advise?
I've timed all my 11's, +2'd a few
you don't get invited because you timed no 12
Someone once said to me: add people you meet. That's how
so do your own key i guess
LOL I feel your pain.
In an ideal world I can do my tank shit and the dps know what they're doing without me having to play the game for them and command them around like lemmings.
They working on m+ queue soon enough details will be announced
no advice at all sadly.
ye basically you get no invites because you have no 12
try tag in mist/ara/dawnbreaker
wait wait what are they cooking? 
So i have no invites to 12's because I haven't done a 12. But because i can't get an invite to a 12, i can't do 12's
you can do your own key
I’m new to tanking still. I’m having issues curving the molten hammer on the mechanics fight in SV. I pop a last stand for one, a shield wall for another, sometimes I can get away with a stacked ignore pain, but a few times I get 1 shot when I don’t have anything up
I tried, I'm bad at picking people i think. It always goes bad when its my key
and once you do your own key 12, you will understand why you don't take people who didn't do a 12 in a 12
Basically like real world, you can't get a job because you don't have required experience, but to get experience you need a job.
You mean 3rd boss? isn't that interuptable?
I don’t think it’s interruptable?
I think it’s called ignious hammer
Did you perhaps mix the words?
oh yeah that's what I thought, there is Molten Metal and Igneous Hammer then you mix it together become Molten Hammer 
cocaine is my gasoline
during avatar, is TC more important than SS? (disregarding thunder blast)?
Last boss in City of echoes, can you heroic leap out of the Grasping Blood pull in mecanic?
Anyone noticing prot warrior taking more damage since today or yesterday?
I got a feeling that i'm taking way more damage. is it just me?
it's like block value is reduced or something
there is spellreflect document in the pinned post.
^ What’s your ilvl and what keys are you doing
Had someone ping a specific place on dragon boss in Grim Batol. Told me to watch a video about it after the key. Can't find anything specific about how to do that boss or cheese anything. Does anyone here know?
This is where he pinged
608 and like 7-8 keys
Nope I’m still immune to all damage in 10s
just stand all the ay inside that place there and the boss is magically free as hell (kinda scary on tank especially if you choose to eat the frontal)
adds will spawn on the boss and therefore will be grouped for easy cleave and aoe cc
yes. leap after the last pull @ 1 sec left on cast. i leap at like 0.8 ish and make it just fine every time
just you i think. i didn't notice anything off today
Holy fuck
How do these guys die to first boss on a DB 11
They're all 2.6k+
I am using this as my M+ vent channel at ths point
That boss is kinda griefed with the orbs this week ngl
Lol healer died to Darkness COmes
Literally tank here behind that brazier with back against wall. Be sure to dodge frontal then reassume the position. Tornadoes will spawn in the walls and it makes the boss super easy.
SS is kinda always better than TC. for just raw damage per gcd TC is better with avatar up as thane on 4 or more targets. but SS generates more rage+has punish+has brace for impact or whatever
i live it just fine with IP+spell reflect although ideally i rotate cds well. spell block covers 3 hits if you time them between the special mechanic that mob has.
Ahh I always forget about spell reflect. Thanks!
it only works for damage reduction there btw, but still great
what u guys think is better overall ? and why ? .... just from reading the effects ... the non-raid-trinkets sounds better for me
I think ppl said that swarmlord is the best among defensive trinket on this season, still bad but... if you feel the need to have 1 defensive then it's swarmlord.
I got an idea for a little project
I wanna recreate this but for prot 👁️👁️
There are similar ones
0 experience with weakauras btw I have no idea how long this will take
This is the first time in all my years of playing. has the dungeon/key scene been this fuckin stupid
I cant get into a 10 key cause I don't have a timed 10 key but I cant get the timed 10 key because I don't have a timed 10 key. Then when I do my own 10 key some dumb mf just leaves a perfectly timeable key for no reason. What is wrong with people this expac
welcome to puggging
feel like you get that every expac
so u mean nomes WA?
Truuuuueeeee
Hasnt been this bad in years
But with some minor tweaks to suit me
Realistically, you need a timed 11 in the 10 you're looking for to get invited
Absolutley ridiculous
And that's about how it's been for all of DF and what I played of SL
Could be a fun experience to learn how to tweak weakauras
Thing is that you're competing for invites against people who have timed 11s and 12s, sometimes 13s
And very basic vetting that just looks at key clears an io will go, "This person has clearly achieved a much higher level, therefore they are a better player in every possible way"
Ive had 627s with 2600 io be the most dogshit players ever
Disregarding that having timed a key means you timed the key.
No relation to how well that specific player played, or if they got mad carried, or if they almost solo'd the key
^^^^
If you find issues with how most people vet people that join their keys (which you should), the only real choice is to always run your own key and vet however you prefer
If I'm really stingy for a given key level, I personally look at logs
Downside is that takes longer and people hate waiting
I do the same, think I get a good one, then they just leave
Happened in almost every 10 key ive done
Since "looking at logs" to most people translates to the same thing as "reading a book" meaning glancing at the picture on the cover
For what it's worth, I don't even look at logs for anything below, like, 11s, probably? Since I don't care enough
Hell, I haven't even hit a 10 yet this season because i cba
Haven't even hit an M+ this week yet
don't think i even have a key atm
does anyone have a wa for tracking violent outburst?
want to make it a bigass button to see it lol
how tf i maintain aggro from a ret pal?
Nome's WA has a bar that fills the closer you get to it
Watch their CDs and chain pull when they're down so you screw their overall
Nomers WA is goated
Keep pressing your buttons; if you mean establish aggro at the start, have them either bop themselves if they refuse to wait for things to gather and get set or have them wait for things to gather and get set
If DPS refuse to wait for aggro to be established (it really only takes like 2 GCDs at best if you're pressing buttons), that's on them
I have the same problem as MT fury, one TB Crit 5 seconds in to a pull turns me in to a tank for .2 seconds before I die
Between:
- Ravager
- Outburst TC primed from last pack
- Challenging Shout
- Shield Charge
- Avatar being up
- Spear
You've got lots of options that will snap threat to you for a good period of time
Heck, you can even taunt-leap-taunt with the taunt reset if you need
Chain-pulling can also help with aggro, as most DPS will stay glued to the target that's dying while you run ahead to gather the next packs, giving you free time to build threat
I mean, for example the 1st pack in SV, the whole corridor, how should i properly pull? i think one Thunder clap isnt enough
If it's the first pack, you have all of the above available except the outburst
If you lose aggro off that, you should equip gear that's at least at 500 ilvl
If you lose aggro before you've even gathered them, see above
When do you use impending victory?
when you need to
You can also pair it with Last Stand to get more healing out, as well
Challenging shout
It's a 100% reactionary button, so you actually don't need to prepare for something with IV. You can also use it as part of a defensive CD rotation, as well
what's considered a good "overall" dps in a generic M+ as prot? not entirely sure what my target/goal should be
@undone lake Ravager the first pack, charge, shieldblock IP, charge next, tclap, axe next, champion spear in between
Depends too heavily on dungeon/key level/pull sizes to give anything serious
The higher the key level, the larger the pulls, more number
ok, thanks for all the tips guys
totally get that, was looking for more "generic" range of dps
Some dungeons have periods of time with a lot of nothing adds that allow you to pad
anywhere from 200k to 1.2 mil
Iirc yoda had around 900k-1.3m in a 12 depending on the key
900k was thane, 1.2 was the other one w/e it's called
But he would be doing huge pulls
did my first dungeon as tank last night 10 mists
some things felt great and other felt like shit, my mitigation between pulls sucked
That's probably fine; you can do more in Mists, but the DPS were also definitely like, actually pressing buttons, and there's only so much damage to go around
whether you reflected anima slash is prob more important tbh
Mists is straight w except for that double guardian pack
i'm a dps transplant so my gear is pretty good
honestly, its hard to learn with my ilvl
cause i can just face tank my way to success at 10s
but feel guilty trying to learn above that kekw
Whenever I need a challenge I invite my guildies
Really, there's not too much to learn other than rotating your defensives. Routes are pretty static overall due to needing to kill most of the instances that exist, and you generally can't mega pull without some real coordination since almost every mob has something they can do
And with the scaling nature of M+, that means almost every mob hits a point where there's something they can do to one-shot/wipe the group
yea, didnt even feel like i needed my defensives while rolling SB + IP honestly
but only a 10
For single packs, realistically that's all you need even in higher keys until specific casts come out. They just don't actually hit that hard past SB until you start pulling real big
Even though melees are the highest damage taken throughout keys, it's not a major problem until bigger and more dangerous pulls
definitely a learning experience, whats considered "dangerous" as a dps is mostly ignorable as a tank and pulls that seem easy as dps as hella dangerous on tank
That's by design, usually
Damage is normally sorted into two varieties; dangerous to the party (so not tank) and dangerous to the tank (DPS/Heals fine)
If both are happening, that's usually a mistake and not recoverable due to the amount of effort required to heal a tank versus the group and the amount of GCDs available. Obviously not the case in lower keys, but the case higher up
on the bright side, SB + IP juggling is super smooth/easy
there shouldn't be any "juggling", they're both pretty much constantly being applied at the same time
There's no choice to be made
Any1 know a good addon or weakaura for announcing succesful spell reflects? Alot of the ones i've found are quite buggy
gamers how much crit should i be aiming for
As much as you can without sacrificing ilvl or haste
If you don't think ilvl trumps all, or that haste is a stronger stat than either, I can't help you
?
i never said that
its the decision between crit and versa
ofc i got as much haste as possible
You pick one and then stack it
ilvl > haste > crit > vers
yea i am only at 22% crit atm wich kinda sucks
You don't hit any DRs to make aiming for any specific amount worth anything
You get enough incidental mastery and vers from tier pieces/trinkets/etc to get enough of the other stats
If you stack pure Haste/Crit
Same thing with Haste/Vers, but you do a bit less damage
In all honesty, there's very minimal difference between stacking crit or vers. Some of the main reasons people stack vers are because of lingering sentiment from BFA when it was mega cracked, the fact that it serves a high value in living one-shots at the highest end of keys for DPS/Heals, and because it works on the damage types that are usually believed to be Prot War's weaknesses, those being "magic" damage and bleeds.
The former is nostalgia, the second is comparing apples to oranges as DPS and Heals don't have in-built mitigation tools the way tanks do that dramatically change how damage intake is handled, and the third ultimately doesn't matter due to the scaling amount between key levels and the damage intake to tanks; for any bleed/magic dot/etc that would pose a threat to your life, the only amount of vers that would help is an absolutely disgusting amount that's not achievable
Crit is in a similar boat; it provides defensive value, but not like magically more than vers; it's not even majorly behind haste, either.
So I should stack Mastery
Yes Mastery
it'll work fine as long as you have ilvl
You'd just do less damage an incidentally less defensive value on average
ill try to get some more crit then
unless you mega spellblock crit block some spells, since spellblock crit blocks don't have a max limit on what they can mitigate for whatever reason
Honestly, I wouldn't fuss over it unless you want to mega min-max
As long as you keep getting higher ilvl gear, you're fine
If you're at that point, you should be doing M raid to get the very rare drops.
since those are bis and part of what gives the incidental stats
like i dont have the necklace causewe cant
kill it
i did manage to get 624 tho wich is cool and i have 90 more marks just have to think about what to craft
I untalented Spell Block since the only way to know when to use it is a fucking Excel spreadsheet + memorization lol
We’re upto mythic brood, but I got dropped because the guild wants to try double DK without 3rd tank 😦
It was a dead talent for me a lot of the time
it also gives magic dr
huge vs some boss hits
Whattttttt
It works on 90% of stuff. Just use it
^
or on dawnbreaker first and seond boss
can take the big tank buster with spell reflect and block
Which is to say, it can literally let you immune spells. That's not a joke; if you crit block, there's no max limit to what it can reduce, so you could take Odyn's death super telegraphed spiral, spell block it, and crit it to just live back in Halls of Valor
and then use the other cds to take the other busters
Also of note is that almost every single major tank hit in the season has a magic aspect that is reduced by spell block; off the top of my head, only Ansurek Feast, Court Impaling Strike, and the two Exposes on Sikran are not affected
I just wish there was a single weak aura or rotational helper (that works) that can at least give me a heads up instead of me needing to study damage + study when magic damage is going to be the worst
just use it
if you have more hp
than when you dont use it
it good
thats how i do it
I still wouldn’t know when to use Spell Block and when to use Shield Block and I assume they shouldn’t overlap
Like, you have to study damage no matter what in order to play tanks well; you can't get good use out of defensives without knowing when damage is going to come in and how it's coming in
yea
Shield Wall has like a 50s CD, and Spell Block lasts 30s
well shield wall is low af cd
You can view it, even, as press Shield Wall, then once it's off, just throw Spell Block
i always use it first on big damage or pulls
Shield Wall will almost be off CD then
then use the others
I guess I just don’t like that. It’s such a bizarre design choice especially for newer tanks
I should be able to just… play the game, lol
can somebody explain to me why Authority of the Depths is better than Radiant Powers?
it just becomes more important once you want to go higher
Yeah you’re right
and then when you die open recap
and see what happened
i also dont like to use 1000000 addons and wa
i barely have any
and i still managed to somehow get to 2550 rio in my first ever m+ season (granted thats not turbo high but i am happy with it)
Like Hora mentioned, you 100% can. Like, on Sikran, you don't even need a defensive up to live a double Expose into Phase Lunge on normal IIRC; you can just raw take one of the combos
Metro, the blood DK streamer, had a WA that had showed incoming damage as a type. It was useful for learning a fight. I dont know if it's been updated for TWW yet
You then use that experience to learn and adapt for higher difficulty versions of the same content so you can adapt and actually live, since it assumes you know by now
Then I will ask you guys this:
Is there a macro for Spell Block that makes sense? One where I can just cast it + have it up, and not need to think about it?
Track its CD like your other defensive CDs
If you see something coming up, press it if Shield Wall's not up
It'll work on almost every single thing that does damage to you specifically (as long as you are blocking, so have Shield Block up)
Off the top of my head, the only thing it doesn't work on that hurts you is Extraction Strike in Echoes
how much haste should i have to switch from heavy repercussions to into the fray?
What tools do you like to use to track defensives? I assume just standard WA?
i am at only 20k and its like barely playable with into the fray
20k without food buff
Somewhere roughly around 40% unbuffed, without ITF. Depends on dungeon, since you can get away with lower on dungeons like Dawnbreaker, where there's a lot of mobs that just cast
There's nothing wrong with just sitting on HR, either, since it guarantees you'll always have Shield Block up in exchange for an optimal amount of roughly 6% damage
Just WAs, yeah
ty!
getting that 40% is super hard tho sadge
since i cant get the raid necklace
so sad
It requires almost complete bis gear this season, iirc
yea
like my gear is pretty good already
but its not doable for me unless its haste week
so next week its big fun again
yeah, the haste buff affix kinda messes with that, since that's a lot of free haste that's almost always up
i mena once i craft a better amulet i think i can barely go ITF again
cause i feel liek 37% is already playable
like im at 35% and in lower keys i take it and its sooooooo close to being permanently up
https://prnt.sc/T91U2-Up6mi9 this trinket is rly something else next rotation will be fun
Do we play sacbrood in m+ as well?
yes
cool
Hey guys got a question, at what ilvl can i tank like 5s etc
just started gearing a prot warr and current 595 want to know what level i can tank before its considered troll
I mean it depends on your skill and your group
But generally I went for like 2-4 from 580-600 and then gradually increased
You can probably do it earlier too, 2s arent a challenge at all, but its just less of a struggle
Fighting for your life on every pack is stressful
Guys, I'm shook. Someone on reddit informed me I shouldn't aim for 100% Shield Block uptime, and linked a log of one of the top warriors who only had 90% uptime. :x
Did he spend a significant time not tanking physical, what encounter?
It was an overall for an Ara Kara.
Right I'm just wondering because if he was glued to skein his parse might be different than any other lol
Can't imagine why then, maybe he's just lazy and his overgeared ilvl carried his parse?
Is Mountain thane or colossal better?
should i run this over trinkets like foul behemoth or larynx? 2nd trinket is swarm lords
I've noticed a few bosses tank busters chew through my IP and even if i rotate defensives, I end up unable to generate enough rage to maintain IP, how can i fix this?
When I played bdk, i parried most regular claps and even some tankbusters, but I cant seem to get it to work as warrior
My thought was that it might have been such a high key that he did some old fashioned kiting, but I honestly don't know. I do know it feels really off to have only 90% uptime though. o.O
Have an example?
specifically the mech boss in stonevault
it chews through my IP like a rapid animal
twinsteakers or boss 1?
oh right theres two mechs, the twins
the normal damage isn't high are you sure you aren't eating something you shouldn't
I'm like 94% sure its the buster
What key level is this?
regardless i end up at a point where i dont have any rage, less than 500k on ip and nothing to press to generate and maintain ip
This was a 9, i'm 610
Even with shield wall you get deleted?
im gunna run 4 whatever (probably threads db sv) until i cant use runeds any more
then ill do the 8-10 ranges for keys
no, this is after ive rotated defensives, so wall is on cd
I forget if that buster is all phys or not so it might be worth checking
it might just be a skill issue, my warrior dinged 80 tuesday
at 627 it's not particularly scary on 10 so I cant comment what 610 is like
that’s just the nature of how ip works, you shouldn’t really focus on IP uptime as a metric, just maximizing rage generation overall
I see IP as "my rage is at 75+ and I have nothing better to press" lol
yeah exactly — which means you press it a ton
my IP macro is mousewheel down baybeeee lol
but try not to drain yourself die and miss sb/revenge gcds
I just feel so damn squishy when i don't have any IP left, like the first pull of almost every dungeon feels like 200 APM for like 4 seconds
Do you have a categorically underleveled shield or something
the first pull is where you should have the most IP since all your CDs are going and your rage income is massive
we've come to the point where i could meme out and say im rocking an amirdrassil shield, but no, its 619. Again, it could literally just be a skill issue
yeah you might be missing something, would have to see logs to be sure
maybe getting backhit without realizing it
or not getting sb up before the first melees all hit
very possible on trash, sslightly less on boss tank busters
I hate the movement AI on ara kara mobs
They love backhitting you because you moved 0.001 feet and their AI says to go to Narnia and back
This isn't something I did in Wow (come from EQ) but if a boss is deleting me I record it and just watch footage
its usually something stupid
When i played bdk i had a parry counter that counted all my parries, i wonder if some degen made one that counts all blocking
Congrats you beat wow. Now go play idle games and rott your brain like meee
I mean, what's more important is blocked hits, anyway; how many did he block?
I unfortunately have caught the bug
I want all 12s
Any particular reason?
because it's there to achieve
I almost exclusively pug so I'm waiting for people to be less ass and more geared then I'll push rating
I doubt I go any further though
we'll see if I can even manage +12s
I push with a group, so I def have a different perspective
we've only alternated between a consistent aug and a pug rdps, usually lock
My tolerance for 80 IQ potato people with boosted RIO sneaking into my groups is lower in my old age LOL
completely understandable
was trying to help a friend get ksm and had a mage and hpal glued to staying melee range on +8 dawnbreaker
I've been avoiding this one
bricked the key cuz they refused to watch timers
kind of just hate that dungeon
you and me both, brother
the first boss makes me so fucking anxious
Why do you hate it? I kinda don't mind cot
ptsd from bad groups tbh
eh, dunno, it just feels bad. pugs can easily wipe any of the bosses
I've had so many shit groups that just let me die to blue swirl on 2nd boss, folks who R E F U S E to follow my mark with the circle on 1st
at least something like stonevault I usually only worry about Machine Speakers
etc
Lol not soaking rime is the #1 way I die too
Then there's still a dps who thinks its your fault
I've been told to CD through it
def not me melting through last stand, wall, and SR lmao
Try CDing through a m11 rime
speaking of, how do you guys route COT? you go right or left?
I don't think there's a practical difference
left has felt pretty good, but it doesn't lend itself to the early lust
whereas you can get a nice lust pull early on the right side
checks all my DPS chars that are remotely potentially geared, sees they're all melee
Nnnnnope, can't help with that, boss
I have ranged DPS at cap, a lock even,
but he's not at all geared
I need a ranged dps I can just turn my brain off for. But I kinda hate all the dps classes this expac lol
Should we embellish our weapon?
And does anybody suggest protection over blood? Trying to tank with real life friends but don't know which one to pick
Ascendance is pretty baller
@teal laurel that's what I was thinking, ty
so just got my hands on a Oppressive Orator's Larynx, wanted to macro the /use to my Thunder Clap but it'll spam "Item is not ready yet" when the thing is on CD. Any ideas on how to get around that in a macro? right now im just using:
#showtooltip
/cast Thunder Clap
/use 14
There's a tickbox in Options
hmmm any idea what its under?
i searched item and ready
oh thats just a sound cue
looking to hide that pesky message if possible
I dont think it's correct there's a tickbox exactly for what you're asking
I know because I had both my trinkets on shield slam (lol) and never got harassed
huh? so there is or isnt a way to turn that notification off
is
I just dont recall (I'm looking lol)
Found it
this will remove the visual text as well
my man
You need it when you're rocking this LOL
hmmm still doing it after a /reload, gonna relog and see
I think things like ElvUI work too
damn i do use elvui, maybe theres something i nthere causing it as well
ahh elvui actually is the thing that fixes it
Mystery solved lol
I was like I swearrrr I know how I fixed it (2 brain cells rattling around)
was doing my thunder clap while out of combat
went to target dummy and we gucci
perfect! i honestly hate having a keybind solely for a trinket
do we have a way to pull mobs through the walls in Mists?
How can people be above 2.7k
you used to be able to heroic leap over a ton of terrain
But get hit by fixate mob in Grim Batol 3rd boss
covered by belular new video, ui and training in keys sucks
which is what i've been saying all along
"how do you add an effect that makes it clear this debuff should be dispelled at X seconds"
When i use the CR item on someone ( since it's a cast ) am i vulnurable ? ( No Parry / Block / dodge )
Yep, no blocking during the cast
So preferably don't use it during periods of high tank damage
But if it's only moderate or something, you can pretty comfortably pop SW and get someone up
and then there's times where there's pretty much zero tank damage going on
hey guys
should I max out
623 mythic shoulders or 623 mythic trinket Foul Behemtho's
Accidents happen
Really upto you, shoulders will provide more survivability I would assume
(regarding m+ only)
why is prot warrior good? wondering what its strengths are compared to other tanks and perhaps its weaknesses too
Can somebody explain how I died? It looks like atonement isnt healing me?
it good cuz it no be take the damages
Big pp
i see on the vods of high warriors of most pulls i feel i cant tank the solution is to simply not tank it and run away after shield block + slt
im just wondering how a tank that has to do that can be meta
what
Prot war is just beefy, doesn’t get hurt by meleee and has solid magic mitigation now
Plus good consistent cc and cds lining up for every pack
i cant help but feel it just doesnt do an insane amount util wise compared to prot pal / bdk / vdh and others, and it also cant sit in big packs for longer than like 20 seconds
Why not?
Aslong as shield block is up and you have IP your health is fine
20 seconds is enough to get threat and kite
yea ik sepy, but if i do the same pull on like my vdh i can just sit the pack and never leave pumping dam
Odd
well
VDH takes way more damage overall
what level are you doing?
ofc this is only on the massive pulls, smaller target count pulls feel amazing on prot war
Prot war is by far the lowest dtps
+12s / +13s, but i watch kira + yoda and some others youtube vods when i get confused and thats where im wondering why prot war if they have to do this kiting so often
Because reflect go brr
Some if it comes down to how cheese a lot of bosses are as prot too
for sure i see that sok
Yeah like in wake on the first boss
shoulders provides a lot more stats and the behemoths isn't bis anyway
can just completely ignore the breath damage with intervene
Packs in high keys are all CC and burst. If you’re in a 13 and stuck with 10 mobs on you for a while you’re gonna die regardless of class.
I think I dont understand the exhaust vents mechanic. please help me not be bad
Gotta stand on the vent that’s not on fire
spanws in 3 corners
go to the one it doesnt spawn in
Right in the middle of it
maybe im just feeling the effects of it being not the best for pugging thats got me feelin like its not op
Ohhhhh ok
i think itd feel way better in a 5 stack
Prot is smooth as long as you survive the first 5secs
im used to playing the broken vdh where i could solo 99% of gathers
would u say MT or Col for Mythic raid?
I find if I ever die it’s when I first go into a pack, once I have stuff up I won’t die
MT
Well yeah anything that is in a pug is not gonna feel as good
Damage don’t matter if you’re dead
yea im not feelin squish or anything sok i am rly just wondering why its meta
MT is simming higher for me now anyway. I’m 4/8m
Honestly no idea
i have way more success on my vdh in pugs even tho i feel more squishy on vdh and im wayyyy better at vdh
might be a get good angle

