#protection
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just click your buttons 
Gotta have all ur CDs separate buttons too
Only one I can think off and you still need to click the spell separately
SS/IP snipe
i do use IP+SS marcoed
oh, just make sure you’ve already tossed whirlwind and slam
but also SS has its own bind
theres no way to save a keybind as prot effeciently
everything you could thing of will have clear downsides
not really avatar kinda but its shorter then anything else
but its not a super keybind heavy class you can drop rav
I know some people apparently bind hamstring to charge or some crap
Drop slam and Whirlwind?

whirlwind is a no
You can combine Battle Stance and Defensive Stance on 1 button
There's a macro in the pins
This I did, also macroed ss & ip but kept both binded
Is rent something that I should not use?
Yeah, that's just a min/maxing thing than saving a bind so
you can have just the ip/ss bind you dont need ip by itself
Rend is applied by Thunder Clap. You need it talented, but you never press the actual spell.
I have to place spell block and shield block and I am done
shield block is your mitgation IP is just a shield
Rend, slam and whirlwind were binded before I came to you guys
Oh, I will say I have Spell Block and Shield Wall on the same key; I just have Spell Block as a shift mod
Thank you
Btw, my ingame name is Saxdor...I suggest that you DO NOT apply if you see me tanking 😄
I don't use spell block
I ain't dying either
Whats the crafting priority if im at 619 for everything? I'll have my first 90 gilded crests soon and I'm guessing I should craft a shield to get it to 636 first. I have 619 crafted belt and bracers now
shield 
Shield for sure, then weapon
awesome thanks guys
i did weapon first purely cuz i had a 606 vet 1h cuz i couldnt get a 1h
first myth track vault blessed with shield AND weapon
Blessed be the vault
I feel like I'll end up crafting weapon
easy
I got fkn refrac trinket myth track xdxd
I member the bfa weekly chest in last patch no options and can be corrupted, I would have a ritual to open it
I loved that because I also had 2.5k pvp rating
Titan forged corrupted prayers
you shouldnt have opened as prot then
they would hate you but still beg to do weekly 10s though 
I looted the ST corruption tentacle r3 first week I was first dps as tank for a week basically
imagine next season if they brought some classic dungeons to the m+ pool
maraudon 😩😩😩
NO!!!
last time I was in Maraudon, I think I was farming leather nature resist gear for my rogue to wear in AQ40
i cant see them adding anything later then cata
cuz even wrath dungeons are pretty unplayable in keys
anything before legion cannot be good
you could tweak them to be playable but they wont be good
grim 
I don't think Throne was terrible
they probably could have adjusted the third boss scaling issues
but otherwise I thought it was ok
I enjoy current Grim, tho D:
next season will be no more siege 
And I don't think Temple was really that bad
as a prot warrior 3rd boss was 
temple was the worst one wdym
that whole last pack
was added for 0 reason
absolutely disgusting pack
yeah, that was a group killer
third boss just slaps the tank and does nothing else
I typed that while thinking about that pack the entire time
entire time
the water guy is the water guy lol
2nd boss is fine though
ppl griefed it a lot but thats not the bosses issue
I think the issue wasn't the design of the dungeon so much as the adjustments they chose to make
I think I probably hated the Cata air dungeon the most when it came back
well i think wise mari was an unsalvageable boss
last boss scaling + timer based add spawns sucked pretty hard
Yeah, I think Wise Mari's the only actual part of that dungeon that couldn't be adjusted to be good without just replacing the fight
There are a bunch of cata dungeons that would be fine I think
GB honestly worked out well imo
the third boss is just omega boring for anyone other than the tank and the healer trying to remove a colossal heal absorb every 20 seconds
That's also the choice they made for adjusting that fight; you could have added more things for DPS to do, since they opted to add the heal absorb, which wasn't a thing before iirc
Since they keep adjusting how most of the bosses work for old dungeons, as well
I also don't think it's necessarily bad to have harder tank/heal checks like that, similar to tree boy in Darkheart, but it is definitely not interesting
can someone share the opening picture once again?
From any bfa dungeons they could put in next season, all terrifies me
But no affixes may kinda change my view on them
is swarmlord worth using on use click, does not deal that much dmg
still equiped for passive, but worth clicking it?
always worth using trinket onuse my friend
I was in a DB10 yesterday and swore that Reflect was negating most of the Terrifying slam damage…did i just get lucky and blocked the physical part and had reflect reduce the magical by 25% ? I popped that instead of wall for each and took almost no damage
deals like 150k when used
It is
i'm trying to find thunder roar in talents/spellbook. Can anyone help me with that?
i'm assuming thunder clap turns into thunder roar under certain conditions?
Class talent bottom left
Thunderous roar
Thunderous Roar is a capstone talent, you generally take champ spear instead
Yes basically if you have Roar you don’t have spear
is there a source for all the m+ dungeons routes? looking for areas to improve
do you have mythic dungeon tools?
i do
Im kinda sad dungeons are already « solved »
ah ok step 1, idk the rest as of yet. lvling a tank for first time now lol
just got to 70
Raider.io and then just keep track of what is the meta route
Like siege of boralus’ meta route will not change I think
yea
idk why I cant find that
talent stategist
looked for tactician in talents
center lane nr 4 down
doesnt say anything about tactician but I wont question it
I am but a humble beginner
it says 30% reset chance
It’s legion name of basically same thing I think
so always revert back to shield slam if I get a reset?
Yes
kk ty
All the time it procs
shield slam and thunderclap all the time
what are you guys crafting as prot wars? just made an alt and was wondering what i should go for
its 20% proc chance on auto attacks
3 sparks to work with rn
I went shield right away
You want to press shield slam over everything else, unless you already have 2 thunderblast in stock
i'm assuming shield slam procs some defensive passive
it increases shield block time
Can do weapon too, Although it depends on what you have
It's your highest source of rage gen, so even before HR increases SB uptime, still highest prio
and deals more dmg when you have shield block
oh the 100% upkeep on shield block rota
Since rage is what the class functions on
Literally every part of the kit functions by refreshing SS as often as possible, which you can't do if it's off CD, so that you can gen more rage to spend,
Which speeds up the class and pushes both its offensive and defensive capabilities
oh ignore pain is off global
The only time it's not full prio is if you have 2 stacks of Thunder Blast in AOE, since you run the risk of losing a cast of Thunder Blast, which can give you 3 shield slams and extra AOE damage
is that like druid's iron fur, should I just bind that to my mouse wheel?
You want it somewhere comfy to press, where you can spam it when needed, but also hold off if you're on a downturn of rage
got it
you can also use it to refresh the timer on ignore pain
ig we have ip up 100% of the time?
He means the rage cap, by the way; it's still worth pressing IP even if the absorb on IP is capped if it will prevent you from wasting rage
Usually def cds and mitigation mini games are off gcd
yeah druid was kind of killing it for me just scrolling mouse wheel
but ip doesnt seem as bad
IP uptime entirely depends on damage profiles you're running into, so it's up when it's up and down when it's down
iirc we currently have a higher APM than bear if you were hoping for lower
so you're gonna be pressing more
yeah it was explained to me that higher apm at the highest level with more abilities to migate magic dmg
but it wasnt a brainless 3 buttons
You are lost in a forest : would you rather be with a bear or a brown name people
i mean
lol
we're a little brainless 3 buttons
^^
Base rotation is SS > TC > Revenge
My friends always jokes on me because I have 3 buttons rotations
brainless 4?
just off cd?
The only thought is if a pack is close to dying, don't press SB
should I just macro them together? lol
what about shield block
And you press SB mostly as it comes, but don't press if it a pack is about to die so you can press it for next pack
With HR, you've got 100% uptime in active combat as long as you're pressing buttons
hr?
I have what you need
Heavy Repercussions is a talent on the left side, choice node with ITF
It gives a slight extra duration for SB
thats awesome
It's one of 4 SB talents
extends by 1 more second
we hit ss that often to make 8->14 or more?
The other three are Enduring Defenses (gives all application of SB +2 seconds baseline, so cap of SB uptime is also now 24s), Champion's Bulwark (Shield Charge gives SB) and Bolster (You have SB for the duration of Last Stand)
I hate to ask but can you copy the words inside so I can copy and paste?
Almost every other gcd
SS has like a CPM of 20 for average play in constant combat
Also, SB's CD is reduced by Haste; also, if you didn't know, SB duration stacks up to 3x base duration
I would not let you ruin a key with a castsequence
wdym lol
So you can send both charges of SB and press Shield Charge, then bam, 24s of Shield Wall
oh whats the ideal haste %?
as much as you can get; it's our best offensive and defensive stat
And we don't hit any notable DRs on the stat this season
To give you an idea, you need 40%-ish from rating alone before you want to look at ITF over HR
We are kinda weird with verse right now, some of us are higher in crit over verse
Also, crit on average is a better stat than vers; they're roughly similar in defensive value (actually not that far from haste, even), but crit gives more damage
Parry
Prot War gets parry from crit rating
^
So you mitigate melees and the larger source of damage coming in
did it change from vers to crit? I believe wowhead has it vers>crit
Theirs alot of physical fights right now so parry has been more for us considering we also get free revenge procs from it
It doesn't really help you with bleeds or magic, but
vers also doesn't really help you with those. You'd need an absolutely disgusting amount of vers to make an impact on the types of bleeds and magic damage that endanger tanks
As in "literally not achievable amounts of vers"
so whats a ideal somewhat of expectations of % once geared up some?
Also, as an example, random raid fight I pulled from my logs, looks like Bloodbound H,
however much you get
40% haste, 30% crit, 20% vers, ideally 0% mastery
All secondary stats are good for prot war
That breakdown would be bad because it has no mastery; it's not as good as the other stats
asking because I'm going to have to do missives etc as im going into M+ when I hit 80
But generally, yes
I need to look into how to do that
it was more straight forward on my main, didnt have to sim
With the lack of DRs in season 1, you can blind stack straight into Haste/Crit and not hit any performance issues as long as you have tier and things that give very incidental vers/mastery
Like Vers threads
dr?
dmg reduction
Diminishing Returns
Right now I'm rocking
20 Crit
30 Haste (Running ITF)
9 verse
17 mast
whats the itf and hr again>?
So the more of a stat you get, the less value you get for the same rating
oof so druid but not as good for us
Heavy Repercussions and Into the Fray; they share a choice node
which do you start with?
this i don't understand; stat drs are universal for every class and spec
It's to prevent the god stat scenario from happening
with healers its heavy 1 stat meta
HR in M+, ITF for raid is the only way to handle it atm
more balanced with tanks ig
healers have DR too
You need to know what you do to use The Button
imma write it manually muhahaha
I perfer ITF with M+
Even healers ran into drs in later seasons; just how badly it hit them depended on spec
No Hr for beginners
kk
yeah I pushed 2.5k rating on my healer and now i'm switching to tank first time
im a m+ kind of guy
Why?
A beginner doesn’t know what Shield block is
Like, say their mastery is Resto Shaman's; the damage profile of the fight is just a constant, plowing burn, and if you get behind enough, people will die from an execute type mechanic like on Princess this tier. Even if mastery would provide more throughput due to drs on crit/haste/vers, you still wouldn't pick much up just because you won't be able to use that mastery
You'll run into SB uptime issue without enough haste. When you pick ITF, you lose tons of SB uptime improvements and have to make it up with raw CD reduction on SB
And a beginner struggle to maintain SB even with HR which is compréhensible if you really scratch start
whats some good keybind suggestions? im thinking I need sb, ss, and ip keybinded 100%
Hence my earlier comment about needing 40%-ish haste without any buffs before swapping; how much haste actually depends, again, on damage profiles/dungeons, since if there's only non-blockable casts coming out, SB is only a damage increase
you need 40% haste before swapping to ITF?
SS and IP need to be somewhere comfortable; TC, as well
or is 40% with the ITF buff?
Whatever is comfy for you. Play around with it.
Without ITF buff
Yeah I also need to learn when to use the magic defensives
for like the intial dawnbreaker beam
The ITF buff pushes you over what you would need to maintain SB uptime
what do we pop when we know its going to be big? spell reflect?
Spell block is extremely potent
But as mentioned, milleage will adjust based on dungeon and damage profiles, like you can probably get away with 35%-ish for Dawnbreaker
for the big boss ability?
For dawnbreaker I rotate shield wall and spell block
Worst case last stand and spell reflect
Your general defensive CDs are Shield Wall, Spell Block (please talent into this), Spell Reflect (if you don't talent into this, what are you doing even DPS talent this), Last Stand, Impending Victory, and sorta Def Stance
Spell Reflect has a magic DR portion to it, and is on a short CD, so in a lot of cases, you can always have it up for every magic buster you take
Like Dawnbreaker first boss, it should be up for every beam iirc
I think the main attraction to warrs is that they can basically migate alot of M+ boss's ability with ig spell block/spell reflect
ahh this is it
thats
nice
20sec cd
anybody using the double shield wall talent tree?
it's not currently recommended
^^
It gives less DR over the course of an encounter and dungeon, especially since with proper play and Imp Wall, the CD is like 45-50s
Correct
you guys use shield charge or is heroic leap basically always up
shield charge is a dps CD
Shield Charge you use on CD in melee
different case uses
It does not have min range like charge
nope, use on prio target
Charge gives rage
yes shield charge is super important
You want to start every pull with a charge, optimally
charge on opener and while gathering absolutely
so you guys try to use charge over herioc leap when possible?
Charge+Avatar gives you enough rage to SB before ever touching a mob
shield charge gives you shield block and has no min range
yes, leap is more for when you need to react to something like aoe or adds spawning in
Heroic Leap is to move, Charge is to engage
lmao you never leap in packs, you get melted xd
So like, you move away from boss? Leap. Move to boss/enemy? Charge
You can use leap while gathering several packs, though, it's very versatile and in some cases you'll be using several charges and leaps in short succession
this is my setup. ive spent a lot of time thinking about it so i think its decent
ty
revenge, shield slam, shield block, ignore pain, and thunderclap are the buttons you will be pressing the most
thanks all, really appreicate it
thats a tough one for me to learn, you have basically s as your favorite button and keybinded a bunch to it
s is Shift
oh
there arent enough buttons on your kb to not use shift as a modifier
yeah the far buttons are awkward to reach so i have them on situational buttons like heroic throw
and mounting
idk if its my ocd or what but you dont organize your spells by what they do?
like defensives in one area
no i am prioritizing ease of pressing these buttons while also pressing WASD
and depending on the situation
spell reflect you are usually standing still so its ok to be on Z
f for ignore pain, thats a close one ive never thought of
skill issue ig, I'm struggling to even hit 1
F is a goated hotkey
yeah f should be goated for sure
not sure why im struggling to go over a tiny bit
r feels great though
skill issue
its just practice
wheres ignore pain?
f10 how tf
its not a regular keyboard
yeah lmao i dont know how that works
it has 3 rows of 5
i switched to this like 2 weeks ago and its been wonderful
its a keyboard not a mouse
i use that for opening map, quest log, character, backpack etc
thats kind of sick ngl
i see you have charge and intervene on no mod hotkeys
i have been debating about that
wdym
like not macro'd?
he has charge, intervene and shield charge on the equivalent of 1, 3, and 4
i have mine on s-Q, s-R, s-T
it definitely gives me issues sometimes but i probably overvalue pressing thinks like spear and ravager
They’re 1.5m cd right?
i have more keys tho
Though again, before you take Atlas' keybind too much to heart, the fella is using a funny gaming device
I have 15 instant press and 15 shift-click
what are u using for movement?
i only did this because i had bad wrist pain using a regular keyboard
oh it has the thumb stick
I use 17 and 19 only
no thumb stick
the equivalent of q s e
strafe right, back, strafe left
mouse for forwards
i used to only have strafe left and right bound and it felt really good
on like rogue
double click stronk
i need back for tanking sometimes
yeah lol or walking forward and doing a ground target
There's almost no reason to ever backpedal on a DPS; tanks have an excuse because being hit in the back is oof
Quick question, is there a colossus build for M+ or is that just hard trolling 🤔
You have less damage reduction, and it might still be more damage if played optimally. You'd have to ask Nome
MT seems like how i played back in DF
but Colossus in raid felt kinda fun, seeing the big bonks
whats colossus?
Should i swap Spear for Roar just like in raids then?
It really does, was doing so much burst last night lol
Honestly just building something myself atm, since wowhead only has MT
Spear to roar and less thunderclap talents were the big change for me
Yea, im changing some stuff to Revenge talents
the rage regen is a bit rough without ravager it feels but still practicing
I did def feel less tanky but not enough to care at the level of content I’m doing
I def still take ravager over bsv
I just like more damage, and you can still time Demo for that extra DR if you need it
aw we cant keybind shift+leftmouse click
that would be disasterous
was doing to do dem shout lol
Curious on embellishments - suggested is thread; but dont see many (if any) top prots for M+ running them
you guys ever use herioc throw anymore?
I do
I do aye
Outside of Storm Bolt, yes
trying to decide if its worth a important keybind
It should be
or a more off into the distance one
I had to to my main mouse button
switched that to spell replect
You probably need to learn to use more buttons and/or modifiers then
Id say, use everything you can in your arsenal
trying to like
overuse the buttons that my fingers are on 24/7 lol
getting creative
I suck at getting off of wasd and coming back
I even shift+space
Is throw still off GCD entirely?
Hello, just a question about emebellisments, in terms of pushing m+ what should be the best one? i see people playing ascension, Dusk Thread linen (Versatility one) or Blessed weapon grip
In the same boat, about to ask crit on stream
Ok, thanks
Got my first gray hair at 26
are we using iv at all?
I'm blaming the pugs
lmao how did that +12 dawnbreaker go
im asumming great since no feedback
It's in my bag still haven't done it yet
lol
is impending victory our main healing source? so we ever use that over ip?
oh its 25sec so ig we use it off cd
so we have no self heal oof
You just spam ignore pain
IP is like 55% of my self healing
Followed by Leech = Indomitable
Followed by Impend
I heard warrior is bad in some dungeons. Is that true? Is it due to magic damage?
Idk I've never seen another tank do a dungeon
I got that shit memorized fr
it usually is about 10% for me
thats weird to me ip heals? or is that just mitigation coming up as healing on details?
yeah seems safer
Yes @winged grail, its mitigation
mitigation counts as healing in details
Almost don't if I am Thane, just to apply dot and filler
As Colossus I spam the shit out of revenge
oh boy im lost, I thought rota was thunderclap, ss into ip/defensives
not to magic damage, to dots usually. If 1 hit magic damage we have tools to handle it, problem if enemy start putting dots on you.
I cast revenge 75 times but was mostly on low mob hp/dont need block or IP
I cast execute 24 times in similiar fashion
you open with charge, demo, shield block or shield charge
Any items from the new raid that look promising for us?
You charge into shield bash if possible, gives you more leeway for shield block
shield bash?
I might be too excited to get my ragebar emptied, but i find myself in situations where i have nothing to press. 4 seconds until next SS, 3 for TC, no rage for revenge. I feel like im doing something wrong, but i cant put my finger on it
You aren't, Kobe - it happens. More haste makes it feel less ass.
wont you take an auto if you do charge into shield slam?
this is what I have currently, anyone see any must have keybinds im missing?
demo lets u get shield block up before u get into range
keep in mind I suck at getting fingers off of wasd
If you are rageless charge slam block is ideal - if shield charge is off CD
rather on CD
more haste? whats the breakpoint i need to aim for
always more haste, no breakpoints
also any talent changes i should make
drop thunderous for spear imho
spear has too much utility to give up for roar
never gonna forgive yoda for tricking people in to this build
and spear is great for a lot of things
I got this off a prot woyer friend idk who yoda is lmao
jesus brother you're missing two very important talents
also roar big dam
We arent just DPS with a shield though, and roar is getting AOE cap next patch - spear is objectively better
interesting, i used wowhead talents and didnt spec roar
maybe im trolling since roar is 45sec cd with second talent
but you're unable to get the second talent as thane
@solemn pumice missing
unfortunately
I got neither lmaoo
got'em
Copy mine
CkEAmidFBOBFf5oKuZ7r/WeW7YEDAAAAzMzMmxMmZbmlZmZWYGDTjxDYMDglBG2YmZMDzYYAAAAAAAzMAALbbAGGYDWWMaMDgZL2Y2A
not your fault, streamers are using weird builds and it's influencing the populace
oh sht wowhead goes thane
you can flex bounding stride to shout if you think you need
the tettles boomie m+ talents from wowhead are little griefing, its the streamer talents that are meta lmao
Dont follow top players setups man lol
well I'm just looking at top M+ players
how am i supposed to know what to pick, when the tettles one is turbo griefing and the prot warrior is somehow correct lol
Too many variables for a one size fits all tho
i'm ideally going to lvl70->80 rn learning my class
so Ijust want the right talent tree
so I can be M+ rdy
TBH you come in here and ask - you've done what you should do. were performing well before I assume, now you optimize and will crank
going to be dungeon spamming
I was doing fine i guess? aside from ending up with nothing to press
protip to not being confused: you are not a top player, and top players are not always correct.
Just remember, not everyone enjoys pushing when they're still in heroic gear, top m+ right now =/= top at the end of the season
mhm, colossus making me do the big bonk
out of the top 10 prot warrs on M+ leaderboard only yoda is colossus
wtf
so thane is the normal go to?
he probably logged in a raid spec, or did low (for him) keys and wanted to play colossus
colossus does more damage than MT at the loss of 50% uptime on 8% DR and less overall IP
just pick the one you enjoy more. player skill matters more
I think he just want to try things and that, thane is just more stable the higher your key
why would we as tanks care about doing more dmg?
because tank damage is important
interesting
we're just DPS who tank hits
Let me be honest here, if you kill stuff faster, its basically more damage reduction
you think tank dmg is going to make or break a high key?
as they'll hit you less
rather than staying alive
without a doubt
To rage at your dps, something like "You are supposed to just do damage but you let tank outdps you?" 
that's debatable
thats a wild take
but im new to tanking
seems like timing isnt a issue, wiping is
It's why we sim for DPS
In case of everything, if things die faster, you have to spend less time taking damage
you can make trade offs, but in general things dying faster = safer pulls
at the top end, it's a bit off an outlier/toss up
lol so many new prot warriors in here chasing meta that never tanked before
Warrior doesn’t die unless ur doing insane keys might as well do damage
sharing their neckbeard opinions because toxic gamers think theyre never wrong
I mean, MT also does damage
Colossus just does a bit more but you lose some consistent DR
lmao, no
better help guide them before they wind up tanking for you on an alt
No, it's fine.
MT is the basic build you SHOULD go for
The build you posted is bad though
wdym bad it's the default go to
Once you get comfortable with Prot, you could try Colossus
I think i'm just skimming through some of the comments and got the wrong impression
It does add another button to your rotation though
but MT is probably the surefire way for any new prot and consistent prot player
dealbreaker
kidding
dont want to get called a neckbearder
had to throw in the kidding quick
I noticed that
Paying for nitro just to get denied 
Anyways, if youre new at prot warrior, just follow the MT M+ build on Wowhead
I could say I suck at colossus for M+. I tried only on M0 helping guildmate, my IP got chunked hard for some reason and I can't quickly replenish it because not enough rage maybe I spent too much at revenge or something.. Well thankfully it's not serious level run just M0 but damn... felt like this won't be my choice for M+
MT is tankier, thus safer, colon does more damage, damage is important, in low keys though damage is far less important than simply staying alive. Timers are very loose and so your entire group can be underperforming and you will still time as long as you're not wiping several times per key.
@violet ginkgo I think the rules for revenge stay the same for Colossus
yeah it seems like this season is way less revolved around tank/healer doing dmg
I pushed to 11s on healer as main and never focused on doing dmg
Dont spend rage on it unless your rage is up high
I disagree, as TC doesnt cost rage
instead of revenge
You still need to keep using it for rage gen
Do we use a revenge proc over TC? yes
We dont use a non-free Revenge before TC
you don't even take the TC talent in the avatar capstone, Revenge is just that much better
but cost rage
which is why you have less IP usage overall and thus less tankiness as colon
oh in colo spec?
Thats just poor tank play
yeah thats sketch from a outsider looking in
You should never revenge over IP
which is why colossus is a bit hard to play since you have to be strict with your rage management, I don't like thinking too hard, thane is just swimming in rage.
The difference between 11 and 12 is huge
unless its free and youre nearly capped on rage
for sure
Yeah Thane you just spam IP, GG
I couldnt imagine spec'ing for dmg in a 12
11s one shot party
but ig war doing war things
skill issue
I just dont think at any point do you use Revenge over IP to spend rage in colossus
Proper defensive usage and kick rotations, at that level you need to expect everyone to be playing their part. You need damage to time keys at a certain level of HP scaling
unless youre rage capped
Is it tho
we got a lot of colossus players I see
The gameplay loop for Colossus is the exact same, you just have less rage generation
ig more fun being a pumper
Its just mathematically worse defensively its not about skill
So, when it comes to IP usage, its defo lower
I wonder if i should drop Anger Management for Battering Ram
nvm, i cant :(
No?
you crazy if you drop AM XD
Dropping anger management is dimb
thunderclap enough to hold initial mob aggro?
It might be the worst talent to drop
🤷♂️
ig no one having aggro issues lol
So much so that i think if you drop am do you really need shield wall
With long ass cd
Sure, but rage management still exists
Just to reiterate, TC to apply rend, then Revenge takes prio with colossus
I still doubt youre gonna be spending rage on Revenge over IP
when you have no IP up
poor healers XD
IP should have no impact on your gameplay outside of extremely high key tank busters
Poor healers indeed
You're naturally spamming IP because revenge is not enough to keep you from rage capping
what I am afraid though at least for now at +8, I experience if you pull quite a bit of mob, they can eat your IP quite fast. Thane is easy to replace that IP since swimming in rage, but for colossus which generally has lower rage generation... I am quite worried.
anyone use this weakaura? it wont move as group
You just have less overall usage because some of your rage is being dumped in to revenge
Then either we pull less, or we slap harder 🤷♂️
I still think defensively the same principles should apply
without leaving out a lot of the upsides
of having more damage in our kit
IP uptime does not matter whatsoever, you press it when you're above 60-70 rage
The fact that we get a 20% buff on IP makes it that even if we press it less, it in itself gives us slightly more up front
Will, I mean it's not the uptime, they eat the IP so you need to press IP to replenish it.
wdym no? the mob damage you, they eat the IP absorb
Hi! I've got a quick question about the thuderlord talent!
It reduces the challenging shout time by 4.5 seconds at most! But is that the maximum of the general recharge time for challenging shout (120 seconds - 4.5 seconds) or is it 4.5 seconds maximum for each use of thunder clap (120 seconds - (4.5 + 4.5 + 4.5 ...) )? thx 🙂
I do wonder though, do we take Barbaric Training?
absolutely not
nope
But the extra damage though 👀
extra 10rage on revenge usage, might be bad
per use, and it's demo shout
reduce demo shout not challenging.
Simming for 5 targets Patchwerk style, 2 minutes (M+) , and my new Sacbrood sims much lower than my Void Pacstone, is that normal ?
The thing is, you have to be prepared for the moment you need to cast several revenges back to back to proc a SS reset, that extra rage on it breaks your builder/spender cycle
I already felt that in the +2 tbh
just having that extra rage cost is kinda fucky
i was just wondering if we would go overboard on the revenge or just settle for comfort
nah, even for colossus it's too much rage for the damage gained
I take it as Colossus on 10 keys and below
I do so much dmg that BV keeps my IP up
And I don't need to rage dump on IP
Instead I rage dump with revenge
BV, what was that again?
And spam like 1M revenge crits
10% of ur dmg adds to your active IP
That would mean you need active IP
colon or thane? For colon show of force
10 stacks thing triggers it
Or every 10 secs 1 IP ain't bad
you can make a 1 button stance swap. its ok to stay in defensive stance only until you learn the class more
Seeing Red you mean?
Imo no point stance swapping for 3% crit
Any any key level
And I hated that in Dragonflight
it only matters if your damage is what is holding your group back which is very unlikely
one against many, tide of battle, practiced strikes, seismic reverb, show of force, basically everything that says revenge aside from barbaric training. Revenge has like 200+% modifiers on it
we got some wild war's in here
3% crit over that much dmg red?
Ive been playing wrong so far 
we gotta have a group meeting
depends on how much damage you're taking
lmao
We already don't really take damage in low keys, so free DPS is free DPS
I was under the impression Defensive still reduced our damage output
Is macroing avatar to demo shout a bad idea?
cause i never read the changes :^)
nope they removed the dps reduction for prot specifically, so now you only lose 3% crit by not being in battle stance
@vague badge No, i do that
Yes, they don't have the same cooldown
@jagged gust Fuck stance swapping then
ill still try and do it for maximization, but man
And you generally Avatar mid-charge, which means your Demo Shout wouldn't even hit the mobs if it cast
Stance swapping is for parsing at this point, unless you're really crunched for DPS in a high ass key
Nah tbf even high ass key probably being able to hit a couple more revenge cuz u sit in dstance is worth more
Or ur healer hitting more dmg spells
For dmg
7 mob pack doing 2M dps on me on NW12 lmao
I was spamming IP so hard
I had 1.1M hps on myself
Well it all depends right, if a boss only melees for a couple hundred thousand you're basically self healing at that point, just stance dance the big tank busters
We do be having good hps tbh
Oh yeah boss fights ez
And i guess that 3% crit can be slightly more Slam crits for double stacks for Colos
Defo could see swapping stance for spear pop off
battle stance is still nice, but there's zero downside to defensive anymore so it's more a vibe thing
Yea, i didnt know they removed the damage done reduction off of Defensive
Deep wounds ain’t that important as I see in the guide? It’s quite low and only if TC and SS are on cd, right?
thats actuall fuckin huge
Do you mean revenge?
I love eating shit 👀
it should ye
Demolish was my top dps this dungeon though, but im still in the gearing process
far from optimized
But i kinda prefer colossus somehow
Well tbf it hits like a mack truck
When a single ability as a prot war can crit for 20mil, you don't complain
you just press the button

Ill test it more going through dungeons, but yea, this should help me for now atleast ty
Mine is always revenge when I run colossus
By like a large margin
Revenge 25% colossus 18% shield slam 17% or smth usually
IP over Regenge
I also revenge ST in my build tho, crits like 1M
The proper ST Colossus opener is absolutely wild
Oh yeah
Spear with demolish sorta goes hard too tbf ST
I think it beats TR after a level of crit chance
Actually it 100% would
Holy lol 28% is revenge
Roar is better
Spear is better for ST for big demolish crits
Where find?
maybe im just blind
Bros jobs that so
CkEAmidFBOBFf5oKuZ7r/WeW7YEDAAAAzMzMmZGMbzsMzMzyCjBNGMzMAWGzMDYmZMDMDDAAAAAAYmBAYZbDwwgttZMLLLjmZGmhlZrxmxC
I trust a William Knifeman build
I might have been doing Zekvir on this, I'll have to double check actually
Rumbling Earth/Honed Reflexes, technically Bounding Stride are easy talent swap points if you wish
Wish we had more leech so I could go nuts
I'm sitting at 13% leech, not too too shabby
can I macro shockwave to thunderclap or bad?
What’s the order in which I should use the defensive cooldowns?
The CDs wouldn't align and you could only see one at a time, so if you had it on a modifier you'd still have to track it
we're making progress, am I missing any of the circled red to be keybinded as importance?
It really depends on the type of damage you're looking to mitigate, but Shield Wall should be your #1 with how low it's CD is
also do you guys keybind your major def cd's? cant think or a good way to keybind
hamstring I threw off my bars 2 xpacs ago, shockwave very useful, should find a way to keybind it. Slam/Rend/WW can be taken off your bars
goated answer ty
Folks is there a weakaura that will alert me if I drop Shield block during combat?
pls share if so
I need like a shotgun noise or something when it happens
I tried making one, it seems to be always on and was wonky
You could make a TTS WA that speaks whenever you have 2 charges of SB
anyone know how to make a seperate grid 2 for just you? and your ragebar etc
like this
or maybe thats a wa idk
what do you guys use to look at hp/rage? a wa?
oh interesting
could just be elvui
yeah I'm thinking it might just be elvui
it seems to be a hassle
does it update itself now or have to manually update it?
wowup will auto update
ik when I first tried it awhile ago I had to winrar it and manually place it in folder
can you run curse and wowup?
No reason why not
wowup is a curse alternative, but probably so long as not simultaneously
Otherwise you might run in to wonky autoupdate shenanigans
is this it?
yep
Yeah, you can always just set everything else to not auto-update
I wonder if I need to manually delete elvui first?
cant even remember where I put it
If it's not in the addons folder then it doesn't matter
it still shows up in my add ons in game wow
just have it disabled
I prob better go find it and delete it
any idea where to go from here?
Yes
ty
Those will be put back by the install
does prot warri have an ability that can pull extra in the maze?
extra in what sense
through the mist wall
Heroic Throw? Assuming there are still walls that aren't walls in there
for example right after first boss, pulling one of the hidden trash packs additionally
I think you need a pet for that unless there's new tech
Well, moonkin used to be able to do it with weird flap shit
The Pilfered Sweeper toy has been my absolute fucking bane this season
oh no wowup has all my add ons from curse
That thing has a hitbox and fucking aggro table for some reason
I hit ignore all
yeah it should read whats in the folder
many classes still have bugged abilities that act simiar to what got fixed for DKs, pulling through wall. LoS pulling 100 yard ranged mobs etc
Ah, that stuff, yeah I'm not up to date on that stuff so
Like the build or?
only top player ive seen with colossus is yodawr
of all the top war's on leaderboard
He didnt play it in a high key tho did he
i'm not entirely sure, this is like my first day of researching prot war
my new main/alt
He did from what ive heard
In a 14+?
But the build thats on there looks more like an ST one
Thatd be lowkey insane
check WCL by spec leaderboard, can select hero tree too
in his youtube guide he shows MT
oh nice
depends on the key.
Kira does colossus in city for instance
The build yoda has on that link is the raid build I'm pretty sure
has massacre and SD
Whats the point of colossus in CoT tho
U also need to actually look at the key to see what spec they were in
Last boss?
Not just what they logged out as
Ya
Seems reasonable
is there like a match history? he's currently rank 1 in M+
The real reason to become the #1 rated io member of your spec is to log out in a massively troll build to get guppies to fall for it
LOL
You have to see if there's any logs on the individual dungeon runs
Most of them will only be leaderboards, which I don't think show hero talents
Since most people, including very high end pushers, don't usually log M+
Man, some of their builds look crazy though
Don't know who or what you're talking about, but realistically, any amount of build doesn't actually matter that much as compared to living through the pain points of pulls/dungeons, like managing to control all casts and not having people die to one-shots on bosses
You could get away with some massive throwing even in world first keys if you managed that as long as the overall play is fine enough
The tanks damage is never gonna matter ye
Tank's damage does matter, but optimizing the minor points of it is not nearly as important as managing to pull another pack
if u didnt find yet. https://www.warcraftlogs.com/zone/rankings/39#class=Warrior&spec=Protection&heroTree=62
Because both tanks and DPS will do lots more damage and make key go faster
highest key done as colossus is 13, then many 11s
ty
so mt set in stone
nice
simple is better for new player
Sure but when they do time a super high key they usually have quite some time left meaning that it wouldnt have hurt if the tank did do less damage
Question, is there any difference between this:
Everforged longsword and charged slicer?
I can craft the charged one right now and I can't see any difference between them.
This epic one-handed sword has an item level of 577. It is crafted. In the One-Handed Swords category. Added in World of Warcraft: The War Within.
This epic one-handed axe has an item level of 577. It is crafted. In the One-Handed Axes category. Added in World of Warcraft: The War Within.
Yeah, the real biggest pain points atm is the party getting murdered by casts
But eventually, assuming that hurdle gets beat, the only way to realistically go faster is to pull bigger
Since even optimizing DPS output isn't nearly as good as adding more packs, even though they scale hella better than we do
One's a sword and one's an axe.
So realistically, sword would probably be cheaper is the only real difference
Since there should be more bladesmiths around than axesmiths
Money isn't taht big an issue tbh and I played myself so I am closer to getting the 5p I need to conc create the slicer 😂
should i craft my shield with haste/verst or haste/crit
All the non-embelish purple craft weps are the same as long as it's got the right primary stat; only difference is mog and prof skills needed to make
Idk if hate is a good stat, haste/crit is good tho :^)
Most likely haste/crit, but should just sim to see what does more damage; they're close enough defensively
If hate was a stat, I'd be top tier
You can't put an embelishment on a charged slicer?
hahaha haste
(Sorry I got NO idea how these new crafting profs work)
Generally crafted items with effects are already considered embellishments, no?
When making a crafting order, there's optional ingredients you can add on
idk if im overwhelmed or what but how do I move the position of a entire action bar in elvui?
Charged Slicer doesn't have an effect already, so you can add one on with an additional ingredient