#protection
1 messages · Page 1192 of 1
what ilvl are you?
for more damage and CDR
622
nice
more IPs, more everything
the rage and damage is inconsequential for the vast majority of players. bsv will literally save your keys.
Only use of BSV I see is pullling 5 packs with BL
With 2.5M dps on you
You do grind at low health for quite some time
the default rec should be bsv for new players tbh, with ravager for parsing or easy keys
After your main defensives wear off
Tbf I demo shout first with front line
than I pop wall and last stand
bro, if a Prot War is running BSV in a 7 or 8 or whatever, and its proccing
than demo shout again
we already in for a bad time
after that if the trash packs arent dead its dps problem
tanks in 7s and 8s this far in to the season are almost always bad
Idk about that never seen another tank play
the whole point is, if you're bad, would you rather mess up and gg, or mess up and continue?
God forbid those tanks use BSV to help them live and keep the key alive while they learn their spec
in either case, you get the signal that you messed up and can go figure out how to fix it
if you wanna stay stuck in 7s and 8s then crack on 👍
Y’all expect brand new prot warrior tanks to drop into m+ and play their rotation perfectly
in either case, if you're lacking in introspection and not going to learn, nothing will improve regardless
50k more hp to be 11M unbuffed
"Bro i can be shit and not play my class and not die" How bro felt when he wrote this
I swear it's always NA guys that cannot handle a difference of opinion it's mental
No
am I gettin shit talked
There’s no reason why BSV should be the recommendation
No ur the one talking shit
For new players
"Bro we should recommend talents for new players that actively makes you not play good because?"
What a dumb take
I think Agmius is saying don't take BSV no?
We should recommend talents that make it easier to learn your class
he said he would survive even without BSV, so it's not needed
Look elitist brain jerk
I just disagree that BSV makes it easier to learn
I aint using spell block ngl
I wont either
ITS JUST NOT HAPPENING
like for the keys the people playing without BSV for the reason it exists are playing, are not gonna be helped by having BSV
If you’re failing keys with BSV talented, taking ravager is not going to save your key. But BSV may save it once in a while
Between spell reflect wall and demo shout and last stand I dont need another cd
and interrupt and stun
yes, but then you're not improving
cause you survived
you didn't learn from the mistake
so you keep relying on the crutch
why would you not learn because you survived?
backwards ass take
every time I proc bsv I learn from it
That's the logic that makes no sense
do you understand how fail and success works?
Certainly are people that they may be true for
What do you learn from not dying because of BSV
do you understand that people can see that it procced
That you dont die because of BSV?
BEV is only going to be a crutch there’s no point
Yea idk if I see a cheat (or pseudo cheat) proc, I think oh damn, I died there, how do I do that differently next time
"I procced BSV when I shouldn't have... what did I do wrong..."
bruh what's even my take. but no long sentence pls
lets see some logs and we'll find out if you have improved
🤷♂️
you're risking nothing playing with it and for most people it's just "Well, didn't die, key was okay, onto next"
"I learn how to avoid proccing BSV making the talent absolutely useless"
I think what you mena to say is there is less incentive to improve in that case
🤡
like it's obv fine to take, but imo, for most people, it's bad to help improve
Arguing someone CAN'T learn from it is silly
exactly
a bunch of people dying in 9s and 10s adamently refusing to take bsv is 🤡
What’s the incentive to improve when you die and your key disbands because a dead tank is a full wipe?
Then people just get burnt out
like what?
Well, to prevent that from happening primarily
the incentive is to not die next time
ngl main problem in keys isnt tanks dying
so that you finish the key
its dps dying
its pretty hard for tanks to die in these keys
unless you are doing some double or triple pulls
well apparently not, cause they need BSV
which are totally not necessary at all
every key is designed now to be timeable with any comp at a 11 or lower by pulling one pack at a time
u can time 12s at any comp too
but I admit sometimes I still a bit bad at boss that require some delicate movement like the City of thread 1st boss.
I just do a big elipse and keep the market on me and stand the direction I am about to move
true. Personally I think Blizz only cares about 11 and under. 12 and up is for the sweats
who will do what they do
at 639 I am sure everyone will be pugging 14-15s
tank is easiest role imo, you just get punished harder if you fail since it's easy
Bunch of cracka ass takes in here ngl
this xpac it's less easy than df
All my takes are gold
oh for sure
I just dont think blizz cares about balance at anything above 11
Why you hating
As opposed to usual 10%
Ion is doing his best ok
Resort to slurs, makes you seem like a great person
Cracka take
im not hating; I just think Blizz has decided that high key pushers will do what high keys pushers do
Any specific reason on why we don't like to use Foul behemoth trinket?
I do not agree tho
In raid yeah ezpz, in M+ not so much since you are the one who set the pace, set the route & how it will be grouped and so on.
thats just my opinion. Besides, such a small % of the playerbase is even capable of doing keys of that level
let alone actually spending time doing them
hello, do you know how to get legionbreaker shield transmog ? i did mage tower as war protection, at the end it sent me back in a bed and that all
for the vast majority, 10s and 11s are the goal where you get max rewards
hazbukww?
you die in 10s all the time
yea my bad I will explain what I think further : imo tank is easiest because once you pay that initial tax of knowledge check (routes, weird pulls, boss positionning etc), tank is pretty easy because you have direct control over what kills you, you can resist most things that would kill a dps, and it's not a huge deal if you're not particularly dpsing. As a dps it's easy to get carried to 12+, but there is a moment in my experience where the defensive cooldown usage, crowd control, and overall dps needs to be excellent to time key, and you can't have even a single dps that is carried. Heal is hard no matter the level imo
to the beam lmao, so I made a mistake
yea yea no prob, we can disagree haha, but yea I think they care to an extent
yes mate, I am brand new to tanking, brand new to warrior and haven't played wow since SL s1
they prob care a little bit
goalpost move. should I link 10 more?
please do
he has decent key times
Papa’s not the one claiming to not die
I'm also not pretending I'm so good I don't need BSV
I'm sure I do screw up sometimes
apparently some of us do
Papa and I are arguing that people should be allowed to make mistakes and still time keys
but I've only tried a handful so far
you do not need it in 10s yourself
And BSV is a great tool to facilitate that
like looking at your thing, you have good uptime on block etc, you're doing fine
🤷♂️
yea I agree, but imo it's more like, the fact that you deplete a key if you wipe, the fact that there is a timer that forces you to do absurd things, the fact that you can't chose your key etc, overall balancing is not the big problem imo
for tanks and dps I agree
I think healer balance is a bit out of whack right now
I also despise healers on a personally level
rn there's just not much point to push imo, there's so much ilvl to gain still
is there a way to see shieldblock uptime on warcraftlogs without the "no fight gaps"?
I miss the days when they were the 5th guy in your party who hit a couple of buttons once and a while
not sure if you're referring to me, but I'm making the opposite of an ego statement. I'm not claiming to be so good I don't "need" a crutch or never make mistakes. I screw up all the time.
True I think there is a lot of burden for healer in raid and M+?
having a good healer is way too important now
give me back BFA and SL where the healer was basically a 5th dps who dispelled and pressed a CD sometimes
idk my 10s at this point are mostly boosting, so running BSV would be a grief I feel
I remember depleting 28/18 in s3/s4, like I was trying to time Nokhud 18 in s4, we fail at last boss, key depletes, then I try to form a pug group for the 17, we re deplete it again, and then I stop playing for the week because fuck I'm not pushing 16 AND 17 again
cause the lost dps etc
Ok but that’s not most people’s experience with a 10
i didn't say it was 🤷♂️
yes that is the conversation. I'm making the point that there's nothing wrong with an inexperienced tank running bsv in a lower key so that they don't brick every key they screw up
I also didn't say never run it, just that imo it's bad for learning
meanwhile the only key I needed was uldaman
I love Uldaman
that place was a banger
so I was stuck doing nokhud and fucking neltharus in hope of having a uldaman key
Nokhud can rot in hell
@plush tendon do you think having healer like in FF14 style might be better for the game? As in the healer there also DPS ing, occasionally keep ppl alive but maybe the wow community prefer a more pure healer?
Why
I agree in the efficacy of BSV, I just don't personally think it's condusive to learning
it's okay to disagree 🤷♂️
thats what I feel it used to be
yea I was more talking like, it's depressing to deplete and having to do shit key once you reach these level
proper American chat this tbh, like it's okay to have differing opinions
Then don’t demean people that disagree
because it's very hard to re time it again with randos,
at no point did I demean anyone?
I agree it is okay to disagree, that's why I'm trying to convince you. You get the same signal (either you die, or you proc badly, in either case it tells you you screwed up). The only difference is the cost in acquiring the signal.
miserable experience
it doesn't work with wow design imo, ff xiv fights are such a choregraphy that you're allowed to do that
too much rng and damage aura in wow
it used to be like that
I just really don't think the people who think to run it in a 10 are the type to take that signal seriously, but clearly that's not every single person
u mad man
on average
and for what you give up? if you're dying basically at all in your keys, you should run bsv. ravager is like 5% dps and 5% rage. it's tiny.
This u?
we had a group in S3... were got up to 27 with BDK, Fury, Ret, Aug, Disc
ooooh yeah you're the bdk main
then I swapped to VDH for obvious reasons
I remember haha
that's me, idk that's not me demeaning people lol
Most peoples experience in a 10 is being groefed by the rest of the team
So
I mean what good is BSV
yea same for me
played vdh at the end of xpac
wouldve been hype to have done it as a BDK though
if you press your buttons you don't need BSV lmao
Everyone else is trash so my talents can’t possibly help the key survive
it was hype during s2, bdk 2/4p in s2 was nuts
if you never make a mistake and everybody plays perfectly you don't need bsv. and if you end up needing it, you don't deserve the key anyways. gg go next.
Im just sick of playing a tank and watching my party wittle away cause the healer is being asked to do too much
you kite/microkite
They do a majority physical damage that's blockable...
You’re literally calling people who take BSV shit. Idk bro, pretty demeaning
and so many fights are like 'welp, I guess this is unhealable for this guy.... gg'
100% this
they put a stacking debuff on you so you take like +100% damage
If you get high stacks just shockwave and drop the stacks
🤷♂️ American's just really soft idk
yeah so shockwave and drop stacks
I wouldn't bat an eye lid at someone else saying something similar
it's not meant to be demeaning
or people DR your stuns
most of the player base is dogshit
I mean I face tank the shit on a brew so....
or you just say "Imma proc BSV here np"
Leap away
yea, I feel that. I'm playing with my wife this season, she plays disc priest, sometimes ppl will bitch at healer for example in CoT 3rd boss and I feel so bad for her
I have logs 🙂
yea turbo shit fight arcade edition
CoT third boss is a fine fight, but it's probably the hardest healer fight in the rotation imo
I actually really like the other fights in that dungeon
Stonevault last boss too
the last boss I think is pretty cool
at least, when I alt rsham in 10/11 it's the hardest I've played
yo, whos bright idea was it to tie a 20% DR for the tank with a healer dispell on EDNA?
imo it's horses for courses like at a certain point BSV is very helpful and if you're gonna push to those levels it doesn't hurt to learn to play with BSV (even if it never procs) cause the talents are different
but like
like fuck that shit
the average guy just bashing out his 10s for vault
is just slowing the key down by playing BSV imo
Basically I hate stonevault last boss because dps can't be patient and MUST shove those 2 gcds of burst then they die of corruption ramping up too hard
and then isn't learning what's optimal for their range
I havnt even run a stonevault this season XD
like most people never even complete 10s right ?
at the same time as the raid buster* so healer can't spare a gcd
The idea that some people just press their buttons is hard to grasp I suppose
ig tho saying that, if they don't complete a 10 maybe BSV is gonna let them maximise their fun cause they won't brick the key
Bro you did one mistake over a month ago fucking delete your warrior your fake warrior main
hahahahaha
Its fucking over buddy
😭
I am not good at the game unironically
Educate me on what is actually going on this boss, black pool everywhere and something, I thought we should catch black orbs or something?
I still confused about what I actually should do in this, usually after I see too much pool I move it but... I'd rather know what is going on in this shit fight.
so it is probably time to delete
highlight of my Tank career was Jakey telling me I'm good based on my logs like 3 weeks ago or whatever
go corner to corner per ball absorb. tank 1 in corner. he knockback + orbs spawn. gather them. puddles drop when you grab. move to next corner. repeat.
Lucid dream
Never happened

What do I main instead? or do I just quit wow?
damage pulse is every 2nd orb spawn. ideally on even orb spawns tank takes as many orbs as possible, because you're not so threatened by dark pulse as group is
the orb gather... DPS should help too right? or that is all on tank
dps definitely help
the orbs put a healing absorb on you
bro I was with my group the other day and we were like "we must do something bad to wipe on this shitter", I proceed to watch Kirawar or Yoda I don't remember who where doing this key in +15, I watch the boss, it's the same shitshow as us but they live, I'm like ok if these guys don't optimize it it's just designed to be a turbo shitfest
you have to cather the orbs so boss doesnt heal
and walk around the room
its unfun and lame
imo, every odd orb whole group splits them like 2 each. every even orb tank should take more and dps take maybe only 1 each.
group needs to press defensives (strong ones) for every pulse + healer CD + group defensives (rally, amz, etc.)
its a still a pain in the butt
lmao
I just dont like healer centric fights
except 3rd boss Hall of Infusion
now that was a good one
you knew your healer was a chad if he could do that fight
i like how when you play with people who are 2k you dont have to baby sit or talk them through fights
even better when you are in voice and hes calling externals and CDs for the team
lies
first City of Threads I did was a 11 and my friend was telling me what was going on
right now what's triggering me like nothing before is this fucking orbs affix, can't wait to get to 12 to not deal with this bullshit anymore
as I wrote in chat "im too stupid to know if this is scary or not. Lets send it'
though I like the last boss in City
I think thats a fun fight

or, at least, a better kite around the room fight then the 3rd boss
I love HOI, admittedly spamming a lot of 8s weekly there, but that's because at least I see it easy for tank, not that much complicated on route, just press W and get 100% at the end.
I loved HOI in S4
since I was playing VDH we would do that quad pull at the start
oh yeah in S4, I joined on very late S2 and early S3.
I love pulling big
and I love pulling big onto bosses
those are my favorite things to do in M+
Remember bear in S2. That was fun.
well while the fight is easy though... damn the DPS sometimes panic a lot at the frog boss, dunno how to kite adds on boss swallow aoe.
anything that stops me from pulling big or pulling onto bosses makes me madge
I had a group so we knew what the tactic was
go between two markers
plus we had slows and stops to make it easy
the only thing about Halls that was cancer were the dragons and the gauntlet
oh, and the spawn points
yeah I don't do that shit either
But I face tank it every time I do that dungeon....
not in these dungeons
I swear Ion hates fun

So does Equinox
well maybe not in super duper high keys but he definitely was in 12s
If brew can do it you definitely can as prot....
Thnx think I’ll do that too tbh
How is the alchemy trinket?
11 Stonevault we +2'd logs below :) i love this dungeon
Logs
https://www.warcraftlogs.com/reports/zXb8GygmQFxAajCd#fight=14
Socials
https://x.com/equinoxmonk
https://www.twitch.tv/equinox
Discord: https://discord.gg/ncNk5ssjmr
Visual proof of it happening
I am not him but, it's not impossible
I did that pull on vdh too and I’m just trying to imagine how prot warrior could pull it off without having threat issues or taking 3x as long to set up. I feel like that’s my biggest struggle going from vdh to pwarr.
its doable
just much harder
it was mostly cause we still had double sigils
but Prot War could for sure do it
What’s the strategy for pulls like that? Thunderclap every pack once while setting up or just throw an axe at each pack and then try and los or what? What if Los wasn’t an option
Prot War, by the end of DF, was the second best tank
I'm taking like 3x your raw (i.e. pre-mitigation) DTPS in a 12. not sure if you're kiting or what.
yea, I would only glaive packs as we were grouping
the mage would grab a pack for me
but no one was hitting anything till things got grouped
Who?
similar or same?
same
I think the big thing with getting big pulls like that together is that dps and healers should know not to send cds or too many spells and just wait for it to get grouped
maybe just a key level thing. or you're dodging more so debuff going up slower
Only difference in that hallway is if I grab all of 10 or not
ffs
do people grab that 10% vers buff in Stonevault?
why can't I say that word
Only one shockwave from group
it's an arcane mage and a demo lock
so CC not exactly strong suit
I just can’t imagine one ranged axe throw from warrior into every pack being enough to set up a pull like that when the packs are so spread. I feel forced to charge into the packs and use thunderclap and then leaping/charging away to pull more
lock did shadowfury tho
you dodged 75% of fractures
so you get 0 stacks for like more than half the pull
so that explains it
Skill issue I guess 
Sekrit Brewmaster
you're taking 2.5m raw dtps in 11, I'm taking 8.5m raw dtps in a 12 (and I kited to drop stacks at least once)
For example this season the big pull after the first boss in db with like 6 tacticians seems hard to set up too. On my vdh I just throw a sof on two of the packs and stay out of range and just lead them towards the third @plush tendon
maybe just brew diff cause brew actually dodges a lot. pwar not so much.
whats the pull?
I usually just head over to the chapel and do that area first
Ive never pulled that
I hate kiting lmao.

on warr ive been using one axe throw on each of the tacticians in the double pack and then charging into the pack on the very top and using thunderclap and then leaping towards the pack with the manifested shadow and let them all run to me, its a fairly common pull ive seen in high keys but not in every one
taking a lot of upfront dmg from the charge inot the pack on top tho and i saw someone even proc cheat doing it while watching a stream, just feels a lot smoother on vdh cause i can sof both the pakcs with no casters and then just leap towards the third and im not taking any dmg setting it up and its faster
tacticians slam the tank. I've only started doing side entrance first in my last key, but I probably wouldn't pull that
I pull courtyard trash instead
I would have to try the pack myself
What is the purpose of running defenders aegis over impenetrable wall? Is it just to have more shield wall uptime in specific pull durations? Overall it seems like shield wall uptime is better with impenetrable wall
you can kite them because they get a 90% slow
must be, even tattman in his 11 is kiting kekw
cant really tell you
sometimes you don't need wall for a while, and then need it 2x in the same pack or in close succession. if the incoming damage profile is like that, and if you can't live because of it, defender's aegis is better
havnt been pushing many keys XD just gearing alts and mythic prog
also there's efficiency reasons why 2 charge wall can be really nice
dont have the time or desire to do more then that right now
the idea is that if you ever need shield walk back to back
There's almost no real reason I could think of where you need that tho
impenetrable wall is more shield wall uptime and rage
with 1 charge only, theoretically, every second wall is available and not used is "wasted". you're incentivized to use it on cd to get max value (or at least there's a tradeoff). with 2 charge wall sitting on 1 charge doesn't cost you anything
to say there's no real reason is ignorant, when almost every top pwar runs it. better to try to understand the conditions
there is a legitimate tradeoff here
Why does every top Warr play it then?
Have you stepped into anything above 12 this season?
read up
Alternatively you're losing rage just to sit on one charge
which loses you out on other things
Asked Griff
ah I misread
because they chose to?
Xd
do you think they pick talents randomly? lol..
It doesn't mean it's correct
you just assume they're wrong because it doesn't apply to your 10s?
yes, defender's aegis is less theoretical shield wall uptime, but that's only true if you press on CD, and sometimes the incoming damage doesn't line up with pressing on CD
We've talked about this ad nauseum in this channel
To me it looks like the top runs have talent builds completely around kind of bursty survivability in order to do massive pulls, rather than to have consistent survivability in what I guess would be a normal pull size. Is that right, or am I missing something?
it is theoretically possible for aegis to give more effective uptime on the things you care about
i mean this spec is so fucking strong baseline who cares
pick whatever talents you want
double wall is situational, not always worse not always better 👍
I personally do not run defender's aegis, but I'm not going to just reflexively say it's bad because it's not in the guide
SW is like a 40 second CD anyways, it's pretty rare that you'd need back to back casts as soon as it ends
I guess you dont aim for Wall uptime, you aim to have it up when it matters
rare in what? your experience in 10s? just acknowlegde it's possible your experience is not comprehensive
We already established I don't just do 10s 🙂
Secondarily that doesn't make what I said wrong
when what you said is based on your experience it does
Well then in what case do you need SW aas soon as your SW fell off?
some people do
Like?
literally every top pwar
For?
I can easily imagine pulls where I'd want double wall, but they're really not pulls I'd want to do in pugs. the first pull in a 15 stonevault or necrotic wake for example. Or even in ara kara if you pull straight to the mini boss
for doing dangerous pulls in keys that do +50% damage from anything you've done
you can rotate your defensives and have shield wall back up by the time your last defensive falls off
Why are you so insitent on ad hominem
where the route is centered around less frequent giga pulls instead of consistent large pulls
this
i mean it’s definitely possible you can create routes that use double shield wall well
Of course it's possible
It's silly to argue its objectively incorrect when there are obvious situations it could be better in
but that's also rare
They seem like they'd be pulls that are absolutely necessary to be timing top level keys right now though
again, I personally do not run it, and wouldn't advise it as the default option, but to act like there's no reason and it's just strictly worse is plain ignorant
As somebody new to pushing into higher keys, are giga pulls required to meet the timers in 10+ or can you do smaller pulls and still be fine?
you can do 12s with normal sized pulls
you can press W in 10s and be fine
in most dungeons*
can do smaller stuff
you're actually better off doing simpler routes in 10s
just don’t go 1 pack by 1 pack
only make the route as hard as it needs to be to time the key
pull around your cooldowns, if you’re strong pull atleast 2 packs
Like a lot of the MDT pulls I see seem to be grabbing multiple packs. If I just do pack to pack to pack, is that generally ok?
doing harder routes with less experienced players will just increase the risk of failure for no real gain
I doubt much has changed regarding this
pack to pack you might struggle in some 10s, and it'll honestly make it harder when your DPS are sitting on cooldowns not knowing when to use them
if you literally pull 1 pack at a time your dps wil get a bit mad
Thats fair.
and it's inefficient
10s in general are just aids rn, way too many players that don't have any business being in them but are because myth track vault
you'll gain some situaitonal knowledge of what packs are convenient to pull together and safe
11s are ironically easier than 10s
just bring target capped classes
also just be comfortable with failing. you're going to screw up, probably a lot, especially early season
they dont care if you pull 5 mobs at a time
not like they are hitting anything more then that XD
Cries in WW
which is unironically a great strat; Squishvegan did that in Throne of the Tides
everyone was playing Spriest, Aug, Fire, VDH
and he rolls in with double rogue bear
I didn't say no reason btw, I said the reasons to do so are rare
other people said no reason
actually tbf that was you and you said "almost"
definitely dependent on comp, I know Equinox was doing that last expac
and it worked great because small target caps worked well with brew
yea
"almost" implies there is a reason
just play sin
I think Outlaw was the play in SL DF
top/almost top damage all situations
but Sin is so nice
hell no it wasn’t
sin been op since aug release
How difficult is sin anyways?
well if u played a priest it had more value bc pi is insane on it
no idea
hmm its probable outlaw was better no priest
they ran this comp/similar comp a lot in S3
toxin bomb used to deal tons of dmg
Unbelievable
Healer didn't come up to trash platform before NW 3rd boss
Because no dps picked up the 2nd boss spear
Despite me saying some1 pick the spear up
(I already had a spear)
So healer went to grab it and didn't come up
And I died
Despite pumping 1M hps
Because I didnt realize healer wasnt among us
I am so fkn tired of pugs
I need mfs on discord
I just want score
that too but thats a by product of (current tier of) crests which in itself ksm is a mount
way past ksm
i still think keystone achievemnts should have tiered mount rewards
ground> flying> special
maybe more just for 2 of them, 3 would be alot
remember when we had challenge mode rewards?
I should be able to get a different color trim of the seasonal class tmog from M+
Hey hey, looks like top players on M+ are focusing more into haste + versatility instead of haste+crit.
Did something change? or is it just better with vers?
yea, lets make those available again
same with Mage tower weps
do it like PVP
where you fill up a bar and get a token so you can buy one

At the very least there should be new "challenge mode" cosmetics per expansion centered around a certain rating in M+
nothings changed
stat prio is still haste>crit=>vers>mastery
people tend to overestimate the benefit of vers
reality is.... prob doesnt matter all that much in the end

(dumb) pugs see, vers reduces dmg u take
so there for
any tank who does not have butt loads of versa
is bad
i do not know, why but it is

have your portals
and be happy
i have only 1 portal , the one that really matters
boo haunted house
i can go to a god damn haunted house at any time i want now, life is complete
that would be a great place for halloween event
I mean look at the crafted weapons, boots, rings waist etc.
It's all focusing haste+vers
https://raider.io/characters/us/illidan/Yodawr?season=season-tww-1
https://raider.io/characters/eu/kazzak/Kirawarrior?season=season-tww-1
These are top myth + tanks for prot warrior this season
you can run haste vers or haste crit
im just trying to understand it
they're both similar defensively
Crit gives more average mitigation through parry but only applies to things you're already strong against, for the most part. Some people prefer vers for that reason. It works against your weaknesses. Overall it doesn't matter too much.
you're not stacking enough vers for it to be a huge amount of difference
The fact that the effect is small applies to both and is not a good argument
if u want to be versa guy you have to be big versa nerd
Marginal improvements are the same the whole time
Ignoring the small amount of DR past 30% or whatever it is
I think ppl also tend to forgot that the DR is half of the vers. So gaining 10% vers is actually only gain 5% DR which is not that much?
I did say they're both similar defensively, but there is a perception that vers offers more defensive benefit than it actually does
That's all
The benefit of crit is it's better offensively in a measurable manner
Do what you will with the information, at the end of the day you can go either and it won't make or break anything
Agree
just got upgraded sikran neck from lootbox nice LOL
now i dont have to bother rolling for that crap anymore
yo wtf is ret paladin
I dont know but I do not like it
I don't like it either >.>
still leveling my prot warrior, at 77 now. but a quick question for keybind purposes. does impending victory work in m+ where you dont get xp?
sweet thanks
gotta get the killing blow still though just to be clear (pretty sure this is how it still works, obviously anyone correct me if I am wrong)
im so jealous holy I got the council 2h in mine 
I bring my war to our heroic clear just so I can have vault options for neck
is there a haste cap for the prot warrior ? or a percentage you should reach for optimal performance?
Blizz said he’s some lack of damage to go with your lack of utility
niceee, ty!

good for u i got bracers

oof
lol sounds about right

never fails
so gg
was so surprised when I got it lol
i was hoping for a mandate
but ill take a very rare
I got nothing from vault and the weekly quest.
sounds about right
well I mean minor upgrade but I'd very love some neck or cloak
damn the only upgrade left for me in heroic is a mandate
I got omega bis ring in my vault 
nice i bought mine off some dude lol
juicer
oh I thought it was ansurek ring
yeah well
nah destroy it because I don't even respect it enough to dignify it with gold
Does sapphire and emerald gems count as unique colors towards blasphemite? or are they the same since both are green/blue
I just make a weak aura for the icon to glow and just smash the fuck out of it whenever it glows
5 different colors, sapphire is 1 and emerald is 1, they are separate
then theres amber, onyx, and ruby
thanks, so a total of five unique colors to boost the blasphemite bonus
yes, many do not use amber because it is 205 stamina gem, but I think 2% more speed is worth getting a tad bit of stamina myself (granted lose like 147 of another secondary but meh its not much)
Hey folks what are the impressions of prot warr coming next week, not much is changing I believe we should still stay in the meta?
does versa increase your IP
I think if you're enjoying prot warr now, you will enjoy prot warr on tuesday as well
all tanks are very viable
play what you like and get good at it
You rather become a master at one tank you enjoy then chase flavor
Is the Skarmorak Shard really better?
Speaking of teach me how to DH @plush tendon
im dog shit
wrong person to ask
VDH in DF was just... that busted
but we dont live in that world anymore

real
Make sense, just started prot warr this week and seems pretty fun
Skar lines up with every spear and ravager
big mastery=big attack power
Ah
with big CDs
Ty for the answer
can literally just macro it to spear
Prot War is awesome
Prot war is life
I've been playing mage this whole season feeling kinda meg after every dungeon, now I join groups and people praise and ask how can they make my day better 🤣🤣
I'm just not entirely comfortable with how to play basic rotation, like if I'm super high on fury how much do I dump at the cost of sitting on fracture etc.
my understanding is: for ST you only care about spending fury and not so much about souls
for AoE you only care about souls, not fury
Well that makes things easier
still, youd rather not sit on fractures; if you can press fracture in ST and not cap fury do so
but getting as many Fraility stacks on the target is the goal
you supposed not to avoid? the dps and healer need to stack on you so the debuff gone faster and like augusto said this is healer fight (again)
Is it possible to pull mad queen's out of a prot vault?
If I'm mostly full bis, should I start swapping fury to open?
you open the vault depending on what your targeting
if you want a shield and 1h open as prot
if you want 1h and trinkets open as fury
if you dont care about shield or 1h open as arms
I think most of the time this season I felt like we will open as fury a lot. Prot only grabbing shield and not so much good tank trinket.
I have a 639 wep and a crafted shield
so Im opening as Arms now
not like I want another 1h
does anyone have a good GB route for +11/12 pug?
pull big early
like grab the overseer pack with the first dragon
in the first pull
1st pack + dragon into 2nd pack with lust, overseer pat + 3rd pack chained into 4th pack with the 2 random adds at the start of the flying section
ye
personally
Although I just prefer to grab pat with everything at the dragons in one go
if i can grab the overseer with the 1st pull i usually do but if he pats too close i get the 3rd pack and wipe
so sometimes i do sometimes i dont
Had a pug bitch at me for it yesterday
apparently I single handedly bricked the key (not him and the druid healer flopping over randomly in normal pulls and also butt pulling dragons)

yeah they just need to be prepared to run, i position the pull so they can LOS the knock and they never do and just die to not interrupting
-80% HP from the knock and then an earth bolt to the face
make it make sense
He was mad because I did an unhinged pull because we were tight on time
grabbed last 4 pack before 3rd boss and pulled them into the double lava bois
😂
but it was either succeed there and have a chance to time or brick it for sure
fair if it works
ppl just need to enjoy themselves more imo
every season, every player ends with a record of like 30-50% bricked keys
people delude themselves into thinking "this season will be different, i'm gonna time everything"
I've just subscribed to the "if you're tight on time try something wild" mentality
You lose nothing
and theyre just insufferable if you dont time everything you run
And only have something to gain
truly
if you can even step foot into a +12 or you mythic raid you are already a better and more experienced player than 98% of the playerbase
so its more like an averages thing
i think prot warrior supports unhinged gameplay
I'm playing brew lol
did they fix the jump out in Arakara final boss? it now seems to double pull inot the boss
unless something changed in the last 48 hours then don't think so
but I've heard you need to be out of the pull before the boss snaps you in for anything like that to work
Do you wait the little jump before you heroic leap ?
maybe i was doing it too early
i was hitting it at 1s on cast
You have to wait the little jump it means she grabbed you
rgr - thanks for clarifying
it usually is a little past the 1s mark in my experience
but still worked fine last night when i ran it
Yesterday it worked yes, I didn’t do any keys today I don’t think it changed, at around 1 second just stop hitting and watch that little cute jump
Hey folks, is there any specific haste threshold is hould reach to play with into the fray?
i'm told 35-40% unbuffed
which is pretty unattainable in s1 without doing weird shit
below that you can use it at your own risk.
ye no one is stopping you from using it
and its prob fine in raid
since you arent tanking all the time
I mean its obviously fine even at high keys as shown by the leaderboards, its just suboptimal and so use at your own discretion knowing its not as good in current gear as hr
ITF feels so bad imo
Dumb question but is there a tanknotes style website for m+? What needs to be interrupted on trash, boss strats, etc
The ret pal pulling 3…
best is when you play wth DHs who actually benefit from interrupting
and they dont
The only time my group interrupts is when spell reflect is up
is it actually? if I’m playing with a dps duo should I tell them to kick more or is this how it should be?
i mean thats generally how pugs are
sorry i mean like dbm timer on unit plate
so when the mob will cast the ability again
dont mean like that right wth the cast timer for current spell
oh ya i dunno if or how you do what you mean
with plater
do u mean shield block?
shield wall
let's all reroll to brewmaster

Hold your interrupt except for the casts that can wipe the group- volleys, etc 👍🏼
This, tank should be prioing the real important stuff unless you have someone you trust/knows what’s up
You can interrupt 20 random bolts but if the important cast goes off your group is dedge
shows when the next heavy slash will be for cleavers in siege for example
so you know when to face it away
It’s a fun pug mini game to see if anyone will interrupt the important ability
My pugs never won this game yet
i dont know what it is srry
It’s real nice when you have a trustworthy dps cause you can turn inward and focus on ya know, tanking. But when mass bolt wipes you the dps usually don’t go “ah damn we should have got that”
I play pugs as if no one will ever interrupt so I hold mine for the wipe able cast
Fun trying to decide what to do when there’s 2 of those in a pack
Hard to ping the exact right mob in a pile of 6+ all standing in the same spot
You can will your way through a lot of groups interrupting less and instead only doing it for hard abilities at the end of the cast
i ONLY ever do the normal basic ping
Could macro a marker to key bind like a skull
the one that changes by context
and i only ever do skull x markers for mobs/players sq/cross for tank healer
green world marker if i have to say move here
can always find a profile to change frame colors for specific adds so its faster to find them in a group
This 😀😀
nope
i just have MBL mark bar lives
and it does exactly what you think it does
actual 1 click to mark skull
cant be beat
this x100
What's an ideal amount of Versatility for tanking 8's and up? I'm ok for most pulls but there are some spots where I just get smoked in some dungones. Current stats
even with a weak aura yelling not to interrupt they still manage to interrupt lol
Is there a spreadsheet with important Intervene uses? for e.g. NW first boss?
It's more likely you're mis-managing defensives or shield block. Throw us a log of your next key and we can take a look
Ok. Thank you.
i tend to use intervene reactively, for example if you know aoe dmg is incoming and one person is low compared to others i would intervene them
or if i see a bolt getting off on someone and i know we have no kicks i would intervene them
Where does "All melee and ranged attacks" turn into AoE... I've always just assumed it doesn't work... I mean it doesn't stop me from trying but, I'd use it purely based on experience.
yeah, thats what i am trying to do sofar ^^ just wondering if there are some mechanics i should be aware of 🙂
what is the intervene tech on first boss necrotic? does the vomit target take no damage?
yee
interesting. they still gotta position themselves away from everyone else though right
If you reflect and intervene no puddle
yes, we try to always stay close to the boss and the person targeted moves a few meters
necrotic probably the most important one as on high keys it basically one shots without a rolling cd
on siege you have the 2nd boss its pretty good there as well
on mist last boss you can intervene the target that gets fixated
If I wanna take Disrupting Shout, what do I drop ideally?
The one that isn't instigate on the opposite side
What is the second boss siege intervene? it's the pirate right? didnt know she had a targeted ability
Ricochet
she shoots a ricochet on someone that bounces off to multiple targets
puts a dot on them
for SV
generally speaking, you want to kick the refectable molten something on mechanists fight, rather than try to reflect it right
cuz the reflect seems to require a set up of example BDK has AMZ for party
to reduce the dmg, since ur not kicking it for reflect
i wouldnt do that personally it sounds sketch
i feel like it should be noted in the reflect guide that basically what i just said or short version
Pretty sure it's an AoE...
Yeah, you need to kick it. It's AoE, just double checked.
volley
Yeah, volley.
which is bolts at applicable targets
Doesn't seem to have any qualifiers so, I'd assume it basically can't be avoided outside of usual immunity means et cetera.
and watch the dps blame eachother and die
:)
Is it worth it though? +10 it's not a cast I'd want going off. 1.56mil disappears in the blink of an eye at the moment.
thats only on a 4 key, fort
If it’s anything like the despoiler or anima slash I reflect them bitches for 8-9 mil
Reflect makes the despoiler nothing it’s kinda gross
i dunno what u mean despoiler but also in SV in general is spell reflect heaven for trash
basically all trash pulls can be reflected
ya, the bigger rock men in SV toward skarmorak, u can only do 2 of every 3, but it hits for like 5 milion + on fort
@south zealot some sv action
i bet that rogue is happy with himself
he always does these overalls
I know I’m in prot but has anyone seen an outlaw rogue? I haven’t seen one all season
Actually shit I dunno if I’ve even seen sub
Not many outlaw 1 tricks
pretty pog
sin is just clearly the best
I just can’t get into muktidotting I imagine that’s unfun to play 🤷♂️
stealth spreads your dots to a few targets
assa is insane im always happy to invite them
Think sub is low right now
quick question, for the queen im guessing we cant take the heal absorb?
is mountain or colossal better?
wat? who said that?
we can take liquify or feast both very well
alot of people idk, last night we did queen and we have a bear so he took them all cuz the healer couldn't take the heal absob off of me
lol
ya
Just gotta pop shield wall demo shout before you take the hit
can last stand + impending victory
craft 636 weapon or shield?
i also sometimes last stand but yeah
but that is just fake news to say we cannot take feast. We also own against liquify, spell block alone is insane against it
generally want to get a good shield
cheers
sounds like a healer issue then
i mean i can send the logs but ya
weapon also very important too though, so may as well craft both if you can (that is to say if you are not planning to get myth track gear)
Take boss first, spell block and spell reflect liquify. You'll take 1 feast, shield wall (you can save demo shout but, it shouldn't be necessary). last stand then impending victory straight away, and healthstone. If you aren't alive by the time impending comes back up... Your healers need a talking to.
might want to last stand first before using IV though
since IV is a 20% heal of your max HP, so makes sense to use LS first
Good point, bigger benefit.
anyone know what the small purple circles on the floor do in the 2md boss of CoT? been wondering why people step on it from time to time... I thought it just did dmg to you..
ok well i didnt Victory straight away i dont think i did last stand a few times, we dont have a lock so yeah, but i always did shield block + wall + demo
can even pop a health potion if needed too I suppose
Pass us the log, I'll take a look
They shouldn't be standing in them. They do ticking damage and indicate where the frontal comes from.
they step in them cuz that shit is purple on purple
its my frist time tanking it btw
typical wow player: "oh wow cool stuff on the ground, i am going to go stand in that"
i was dpsing before but we needed a tnak so
They built your tombstone and laid you to rest before you even showed signs of illness.
37 seconds!
Bruh
LOL
oh ok....... xD damn
XD
thank you!
normally it lasts how long
You were dying over 37 seconds, it doesn't matter how long liquify lasts. They did 800k total healing to you in the span of 37 seconds.
which dungeons do are we supposed to play spell block in?
your healers suk
rip :c
Check the pins for the spell block spreadsheet
For the most part, yeah. Shield Block should be up from the start, it's a little late.
kk
lets say you pop at what before pull ? 2 sec?
1sec?
but yeah the healers were like DAMN we cant heal you can the bear take it
anyways
Charge + Taunt straight into Shield Charge. That's 4 seconds of Shield Block, you'll have rage to press shield block.
You took 3 mil from the feast and didn't die... I'm still investigating that.
I usually press spell block a couple of seconds before liquify comes out but, your priority is having shield block up, spell block doesn't work without it.
Based on this short 1:21 log... You weren't even close to the problem
The only person healing your feast, was you.
Yeah it’s kinda weird how little healing you got lol
It's actually mental.
Yes LOL
brother i dont even know what to say but im kinda not suprise lets say it like that
… almost Ike they wanted you to die.. I am not a conspiracy theorist.. but all I’m saying…
You had feast active on you for 46% of the fight.
youre maybe on to something fuck
I'd be like ' YO CAN A SISTA GET A LAY ON HANDS OR SOMETHIN JESUS EFFIN CHRIST'
'im DYIN HERE'
xd
I had to get into my healers about getting that feast off of me too.
hey uh
I saw 15k haste unbuffed was what we are after
but
should I get more vers then....
no
ok
get crit
You can't reach enough haste this season to go ITF in keys anyway
so haste > crit >= vers > mastery
who said you want 15k haste anyway
idk i looked up haste in this channel
and people said 15%
15k I typed 15% by accident
not sure who said that but we want as much haste as you can get
more haste
yes mb meant 15k



