#protection
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Of u do low keys torch is also goated
Just put the Cleave into the melees
When you check top logs augury pulls ahead of grieftorch when people arent dying
Iirc
What difficulty? how long where the fights? How lucky were the procs
Cause u have to be lucky for aug to do big damage
Last season i got a terrible smoldy log because aug didnt proc at anytime i got damage buffs
Did for other ppl tho
Literally any mythic top log kazzra through magmorax
So short fights then
Where augrary is good
Which is what i already said and nome said
oh wait so i asked about improved heroic throw but i meant to ask about titanic throw. is it good?
I personally love it but itβs gone in TWW
what would you replace in the standard mythic set to take titanic throw?
i took out intimidating shout cuz im questing and doing past expansion stuff so its easier to kill quest mob packs
Sidearm
for such content it doesn't really matter what you swap, you are powerful there anyway, so everything power related is fine to exchange for QoL you need in such content
heroic leap cd reduction
i know i meant for mythic dungeons
when im running like 8s or 6s I usually drop disrupting shout and spell block for 2x BB
sometimes ill even drop shockwave for the CDR on roar
but trinkets always stump me i usually run Augury and then idk what else
usually ill put OCE or icon or anvil. I tried stormkeepers last night and it was terrifying lol
maybe ill grab greiftorch in a few weeks, I'll probably get dreadplates next week
i bought OCE for arms this week as I didnt want to tank
I was told I should reconsider my pulls on a +14 fortified, because we were too slow. That's the detailed pulls I do, either starting with bridge->vexamus, or going for tree first.
I tend to find the cheese LOS spots near bridges easier to use when going Vezxamus first.
Any suggestion for improvement ?
I am often merging pulls 3 and 5 together.
do 1 big pull at the start
On the tree ?
yes
All plants + 6 flyers ?
vexamus packs either all at once or do it 2 packs into 1 pack or vice versa depends on your groups cds
3 skitterflies
you'd ideally skip 3
pulls 8 with 9 together
consider saving invis pots for double bridge pack
Yeah, i was wodnering, I don't see how we can position in a LOS spot if I merge 8 and 9
and get some extra trash elsewhere (foragers, some packs at the end but with as little casters as possible)
wdym position in los spot
kick the 2 casters
they get silenced
and drag everything close-ish to the bridge
Against the Arcane Ravagers, to stop them from moving everywhere
This is how u can do pulls around doragosa, 2 casters per pack. Last pack obviously solo not with boss
How do you even perform your pull number 4 ?
walk around ravager patrolling
keep in mind you probably dont want to do this pull in 14
I just linked to show u last 2 pulls
aaah ok
I see some people do a triple pull before Vexamus, I have to say it feels quite dangerous. 2 battle axes, 1 scepter, 4 books...
I havent done it as pwar higher than on 8-9 but on dh I just spam sigils so its not bad
I can imagine
I know im salty as fk
but theyve been in queue for a tank for 10-15 minutes and a prott war thats 200 IO higher than the leader applied during the worst tank week and gets declined
they finally invited me the second time (so after like 7-8 minutes so I declined
they still in there haha been in queue 25minutes now
gonna keep applying and declining
i cant for life of me understand why both BM and demonology in a key
seems like giga trap, seems like so many adds they will invariably pull the entire room/wing
No purple tank and they getting tired after waiting 25 mins 
yogi... they dont pull by their own unless if they are in combat
theres no problem having BM + Demo in group
do the bats spell for demonology ever get played or its dead
i kept trying to use the bat thing, but it seemed it sucks to me
shoots like a fire bat and it does fire bat dmg things
i dunno, i'm not a warlock guy much, only ever really toyed with it long ago to do transformation in wrath
π€·
i would love to be beter at warlock, but alot of buttons mostly problem
felgaurd is awesome
tanks, whirlwinds, storm bolts, what more can i ask for?
yeah well
a bunch of stacks of... the frontal?
how could you not know whats happening at this point?
I was panicking a bit I didnt have time to mouse over my debuff and check
i mean
It was either piercing shards or arcane fury
what other mob there applies stacks
bro
youre doing a 14 and you still dont know what mobs do?
then i guess it was frontal stacks
holy cow
guess we ran out of stuns
idk it was rough without lust
I even dwarfed and it didnt seem to remove the stacks
dwarf doesnt remove it
ya at that point i started panicking
there are like 3 others in the entire dungeon if you dont count first pull
and they are all like 1 per pack maybe 2, they dont stack up bc ppl can stun them
i find it hard to believe you dont know the most dangerous ability in the entire dungeon
I know it, just didnt know it stacked
but welp
because it always drops off or gets stunned
attempting a first time tanking AV on sanguini at 14 is.. a lot.
but what does it matter anyway, I cant dwarf it, and there are 4 of them in that pack
sanguine really wasnt an issue
its dangerous and you should know about it?
I knew about it
but, same, the fist time I tried AV that frontal stacking debuff was a bit surprising. As melee dps you dodge that or die lol
my question is what do i do about it
PRACTICE WHAT
knowing what mobs do π
THEN WHAT
then you turn off caps
8s dont hurt
or maybe instead of stopping the first ones ill let the stack build up to 4-5 then use my stops to let the debuff drop
shockwave, fear, stormbolt, shield charge
i tool off shield charge
no idea why
not like you need the extra surv in that dungeon
well you obviously did
cause you ate piercing shards to the face
youre so fkn annoying
every day
i used all my stuns to stop as many of the frontals as I could
but I ran out and obviously theres nothing else I can do
you cant dwarf it
Ah
tried that, started panicking when I saw it didnt work
Im not playing dwarfs man
I only play dwarf on mage
either way
first 4 u solo stop
i was like OH, this gonna hurt hurt
then u pop spell block
if u think any is gonna go through
people might help with ccs
either way u can just communicate before the pull "help me cc them when I say"
and you will get at least one cc
so you dont like my strat of eating a few then at like 4 stacks I solo stop the next 4 that way the stacks drop off?
the pull 100% didnt last longer than a minute and you should be fine for a minute
or your dps was insanely shit
even a minute is very long
sounds like dps was insanely shit
Communicate -> First 4 solo stop -> you'll get 1 or 2 helps (if lucky maybe more) on the next stops -> spell block last second if you think its gonna go through
wdym 500k is not insanely shit
first 3*
for a 14
hunter was fine
if hes running the training wheels
does he not have shield charge
Its cool to try things out but I wouldnt do that if its a push key for you
shield charge bridges the shield block gap
if you're playing itf
and itf makes you tankier and do more dam
so does bolster
but I agree I prefer the standard build
I agree
in uldaman how are you supposed to handle the chomps from the basiliks? just run arround?
stops
ya when you see them start casting you take a few steps back to they dont chomp you
dont run, they fervent, you run = your melee or closest dps dies
or run around the pillar when youre out of stops
So if any goes through you can start with spell reflect for the first dot, demo shout should be popped on cd anyways
shield wall when stacks start to get higher
obv d stance if needed
they fervent? I've never had that happen to a DPS
I just stutter step back and the cast stops
idk I've never had a DPS get chomped
I have been chomped
and I run around that pillar to escape it
plenty of times
running around is fine, but you will LoS your heals
running around is not the same as kiting
or fleeing to africa
as long as youre still in melee range
just play stops
install nameplate cds
its "casted", can be stopped
just gotta pay attention
i mean you have 3 stops
to the big 4
and have dps pay attention to chain lightnings
i always do
nim must play with the best fkn group on this planet just infinite stops every pull is easy
8 thaumaturges ez
yea idk
if they arent dying before 2nd chomp, your dps is terrible
4 basilisks no problem just stand there
Duru, a key is a group effort
they barely die before the third chomp
at a certain level, you NEED the group to help
you cannot solo past a certain point
get that through your head
it doesnt matter if its pugs or not, they need to help
ya but Im going to pull in a way that doesnt rely so heavily on unknowns
then dont do these pulls
because you need people there
split it up
split up the uldaman pull
Just pull balls to the wall and if group fails it wasnβt worth your time anyway
its a group effort, you cannot outgear it
they dont help = key deplete
you dont help = key deplete
you dont make those pulls = key deplete
im still skeptical about the chomp ferventing
theres no buts, maybes, or hows
bro that is an s2 dungeon
it fervented in s2
it fervents now
I don't run to the other side of the room
you dont have to trust me
i just step a tiny bit back and the cast stops then i go back in
myrt already said they got chomped
thats what you do with custodians
not with chomps
i have seen them a few times chomp other people, but most of the time it seems fine
maybe it only happens if they are in range
i see
if nobody is in melee range it wont
closest target = gets fucked
if youre out of range
rip
Last uldaman I did involved a priest gripping me backwards through the custodians, not only getting the melee on the otherside cleaved, but two free bleed stacks my way, that I was backstepping
Fun times
yeah thats just trolling
custodians are such an easy pull with stutter stepping
but people dont know
Yeaaah
I have noticed priest healers are either literal gods descent from the heavens above
Or singlehandedly on a mission to destroy my key
so they do shit like that
yeah i mean
dps die to cleaves there also
cause they dont know lol
one i've seen a lot
is melee just running infront of them trying to beat me down the stairs for some reason
and inevitably they get smacked
nim did u see the bluepost
It's like how Devokers are either amazing or complete dogshit, with nothing in between. On a related note I just love when Evokers use their knockback to put mobs into my rear arc.
The alliance version is the worse one, right?
yeah by far
well at least its consistent now
i mean idk, blizzard seems completely out of touch from keys
alliance still had like 2 minutes of rp more, no?
i would have expected 0 changes
uhh
i cant remember
i just remember that top platform was stupid and everyone just jumped off
i didnt push high as alliance anyway
I never did the Alliance version of that key and now im scared haha
what made it worse?
so instead of spawning in the sewer/dock thingies
you spawned up top
to a bunch of mobs in front
oh that doesnt sound fun
Imagine making every M+ player an herbalist just for Mists
and you had to clear a path to where you could jump off down to the boardwalk path
Fuck that
im pretty certain it just means you need 1 herbalist in your group
group of casters get sent 4 miles awya from eahc other
ranged make no attempt to interrupt any of their kicks so now they dont get cleaved.
Bonus points if something in the group also frontals and noone will move so u can try and stack something
vdh has ruined this game smh
instead of a nightfae
but like instead of having a nightfae bc covs are dead you bring a herbalist if you want it
You and I both know that unless someone hit the right race or is dudu inevitably you will find the 5 man who doesn't get the skip
yeah seeds are kind of a bigger deal
nightfae is a very common race
Yeah but how fucking hard is it to walk to Oribos and click "I'm a Night Fae now"
Good god
covenants arent relevant in the game
so they changed the covenant mechanic to be something that is relevant
And it's still just as annoying
how is this the change youre upset about
It's the easiest thing to bitch about, since they obviously won't buff prot pvp damage
And the wording actually doesn't say that Night Fae won't be able to click it
They did
this text is so advanced i cant tell if its bad bait or if youre actually just insane
I mean theres a lot of time between now and then, we saw a fair amount of iteration on other returning dungeons so
You right
true
On the one hand yes. On the other hand, they're still bringing in cata dungeons so I dunno how much I can trust them
thats just text rewording
the entire boss is fucking dogshit
MASSIVE change, BIG W
Fucking kek lmao
actually that might mean its not a cone
All the readers in chat
but either way the boss is just fundamentally shit
it reads like its a total knockback instead of a cone now
congratulations Blizzard has made the boss even worse
Damn, must fucking suck to be a M+ guy
I want to know why they picked these dungeons to return, like thematically I get Grim Batol but the rest...
I don't know what the issue is with mists, speaking as a Tauren π
They read people's "worst dungeon" list and picked from those
probably because SoB was kind of influenced by nzoth and old gods are void simps
after seeing their previewed affixes for next season
I don't think we're even playing the same game as the devs lmfao.
shoulda brought Shrine of the Storms back if that was the vibe they wanted smh
true
Nah, make people have to slog through Opening of the Dark Portal
it honestly feels like they are making s1 bad on purpose
Black Morass M+, where the timer is shorter than the travel time between spawn spots
ya those basilisks you cant do anything
Hell maybe go crazy and do Seat of the Triumvirate

if you stun them they just chomp agani right away
you stun them only if you need to not extend your bleed
otherwise yeah stunning doesnt do anything
I'm calling it now, S2 is going to have MOTHERLODE!! and Seat of the Triumvirate as two of the returners
I like motherlode
motherload isnt bad i guess
except for the stupid last part
that everyone death skipped
They datamined a bunch of goblin themed raid stuff so I'm fairly confident we'll see something like that
Yeah that part was cringe
i dont even remember the motherlode
like i remember doing it on heroic but idek if i did a single motherlode keystone
They should bring back the dungeon where you pull things through the walls and ceilings constantly and was never fixed
Tol Dagor?
dw, vdh and pally could pull through the walls and ceilings super easily in Waycrest too
and this, why not its the same as it was in bfa horde has shorter start but more difficulty due to sharks
ignite and pallies pulling through opera in kara π
@tribal wharf because of cross faction play
Cross-Faction
ally start is painfully long if i recal
sharks are basically a non-factor
they put alliance start in cause they want it to be harder, period
Didnt the sharks only do anything if you fell in the water?
most times, mostly like a quaking thing, but they are deadly if triggered
right
i had many keys end first 2nd pull cuz someone falls in and dies
lol...
New affix, mobs in water take 20% more nature damage but can now breathe on land because fuck you
not a ton but enough
Landsharks.
you guys clearly havent done tyranical .......................... squid boy.... whatever his name is from seige
vizgoth some stupid shit
tyrannical squidward
Don't worry they are making it more difficult π
its the big slapper tentacles mostly, but also adds adn swirls and sharks, ppl being slow at the cannon
You can't avoid tentacle slam anymore
we always had a person that was ready to go on the cannon not fuck around
get in very early fire and not miss
its a tough fight, you guys will see if you don't remember it
every boss is tough if you have people that dont do mechanics of fight
that boss, on tyranical especially is ROUGHt
what i seem to recall is it would spawn 3 tentacles that 1 grips a friend, and 2 that spam slam if there is no tank in melee or a heavy hitting melee if they are or a playerm, you could use stun to interupt the slam if you timed it
it was too much for many players
It was played before
It'll be played again
The good news is if you don't like it then it won't be there for the next seasons
Remember that affixes will be very different which greatly affects difficulty
they update the previewed affixes, remove them all
Add only "Boralus"
Each dungeon becomes siege of boralus
thats fine by me tbh, there is a bunch of stuff i can reflect in there and spell block
posion assasin crap
"oh shit its boralus week"
@merry sluice no the dungeons remain the same except every boss is replaced with last boss siege
no just last boss
new dungeon... siege of grimrail... you fight big squid... on train..
its tough to explain but if you loose like all your men to 3rd boss siege but kill it, probably not gunna ever make it on final
3rd boss is very good indicator of how final will go
it is a no indicator because the bosses are nothing alike
hadal is a typical encounter, last boss isnt
"Ward of Boralean Ire"
Every boss spawns 2 bosses from Boralus. At 50% the current boss takes 99% reduced damage until the other two bosses are slain
If I remember correctly I had a ton of runs where its a great run and last boss bricks the key at least on tyran
im saying that the bosses in that dungeon, 1 is the easiest, by far, 2 is sort of a joke still, 3rd is kinda hard, and 4th is just hell
3rd isnt hard
"We believe this will provide players with a fresh experience throughout these returning dungeons, and are inline with our vision for affixes going forth."
and it becomes apparent you wont finish or time when doing 3rd boss,
Rip brew
lol
im sure the negative one brew player will be devastated
meh lets not get too excited just yet
tier lists 
I will be banning all brews from my keys
i think people are missing your joke Svensk
we all know how this goes, pwar looks awesome for luanch then we get nerfed then back to D tier
it sadly looks like it 
@lusty grotto that's actually terrible because he's seeing the joke
yeah and it still going over his head
tier lists before beta m+ testing has even happened is impressive
must have a crystal ball
yeah i understand why they are doing it
well snap, got the plates from first m kazzara 
gz!
but no matter how many times you say βthis is preliminary m+ testing hasnt started this is just a guess based on what we have seen in heroic dungeonsβ etc etc

ppl that use tier lists wont hear that
and ppl that dont use tier lists already know that tier lists for wow are flawed
pls tell me the thumbnail has vdh marked below all the other tanks like in the screenshot, or says "vengeance dead" or something painfully clickbaity
No idea, a friend just shared the sreenshot
who is this anyway
tier list maker dont care tho, they just want the content
ah
its two guys i forget who is who
i know i understand
so no names?
gotta pay the bills
@waxen frigate
even if it was recognized streamers, tier lists are bad but it is what it is
the game is so balanced in recent times that every single class is within 1 tier of every other class
and tier lists dont work that way its supposed to be a curve with the highest and lowest tiers having few (one/two) in that category with the bulk of the list being towards the middle
and in wow pve thats just not accurate
only 4k?
Im already 5k top .001% in TWW, and I can tell you prot warrior is top tier, with vdh being bottom tier
I stopped giving a shit about tier lists years ago
Was fun content for a short while ngl
But when you realize how dogshit they are you get bored
dont worry brew, we know youre not dense π
LOL
i watch maxβs tier lists because even if i dont give a fuck how things are ranked i just like listening to people talk about wow lol
and theyre usually a couple hours to make time at work go by faster
Tru and real
thats why i listen to poddy c
ive listened to a few episodes
jb is funny as fuck man
does sanguine possess cctv footage of a blizz exec peeing on consenting sex workers that it uses as blackmail? how does it keep coming back?
what a tweet
should win an award

of course
whats the tldr on the affix twitter malding
tldr affix bad me mad
im not invested as of yet
ahhh, yes
i felt like this when i came back to wow in 8.0 and discovered affixes
I havent even tested new affixes yet so i dont have an opinion
sanguine, in its current form, is annoying but managable
HoI is spicy
sanguine def better than it used to be imo but yeah still ass
no, sanguine is dogshit
i still rate it as a C or D tier for "good affixes"
dodging the frontals in the first ring without killing your DPS while interrupting and stopping is rough
Sanguine is the opposite of fun
but its not F tier garbage like 800k explosvie orbs
never seen a more scary screenshot my entire life
what was it, 757K hp explosive?
good lord
or prideful
pride and the other 20% of the dungeon the bfa one, end of shadowlands if the SLs4 ones worked that way, those were fine, prideful was ass
surprise bonus boy thats gunna delete your group and if you just so manage to kill it you get a buff for 1 minute
reaping good yes, the s2 bfa one ya
that one was really fun, best one
i had a group that was compenent and reliable in those days but ya
nah, the worst affix ever is the emisarries
or the legion healer one but i ddnt play then
what, bfa s1?
you mean stun it and burst it down?
i dont recall ghunnies, thats closest thing i can think of
legion healer one... grievous (which lasted for 3 expansions, not just legion)
ghuunies was bfa s1
also it probably helped that we had a paladin (hoj) a dk(grip) and me tauren warrior with storm bolt and shockwave and stomp
on comms
so i gues i can see why i saw that one so easily defeated
Id say Beguiling was the worst one but I may project my hatred for Benthic Gear onto the entire tier
I played havoc season one so yeah it may had been
Sanguine is the bane of my existence when Iβm tanking
sanguine is the bane of everyone's existence
@south zealot u watching dorki and jb?
LOL
JB is raging at NW TPs
xyronic also with them
workge
dorki just said what we keep saying about VDH
"its a combinations of factors, also VDH feels stinky without tier"
i mean, its like, isnt there a meme about beta illidian elf form vs gigachad illidan demon form
or like some phonk YT video of him doin some evil stuff being bad ass
its kinda like, the demon thing is cool, and its just like, its the entire thing they are
Hello for m+ do i go for offensive or defensive trinkets or 1 of each?
offensive if low key
dreadplates is defensive but does giga damage
so its a good one to have that serves 2 purposes
okay and at what key level should i go for defensiv?
got 4 bullions and need to decide wich trinkets to buy
do farm BH for treemouth though
okay so maybe buy the plate trinket and farm bh?
dreadplates, all totem, anvil are solid buys
all of them do great damage
sure, but so does your helm enchant
and gholak
and shadowflame patches
LFR amirdrassil and youll get it fast
yeah thats actully smart
the enchant
cool thanks!
queues might be slow but just keep at it
β€οΈ
You should kill gnarlroot NOW
no u
is dreadplate vs rageheart just preference? seem like similar defensive and damage in one trinket or do they have different strengths defensively?
believe it or not
VDH wowhead guide has a breakdown
but nome too lazy to copy them
dreadplate is just a billion times better for damage
and defensively its not as good
which doesnt mean its strong in its own right
tl;dr
Offensively: Dreadplates > Rageheart
Defensively: Treemouth > Rageheart
rageheart is just literally "mid"
ill check out their breakdown too then, thank you! looking for more damage than defensives as im a casual this season so i have my answer i think
Thinking ahead for next bullion, Augury simming really well for me; competitive with anvil, but anvil wins out by under 1% on most sims ive ran, if I donβt chain pull consistently is augury the better option then even though itβs RNG? I wasnβt sure if that was making sims misleading in aoe, I know in short ST fights it pumps.
augury is sim bait
its heavy rng
all totem is a better option as a passive trinket
also make sure youre simming correctly:
ST = 3 mins / 5 mins 1 target Patchwerk
M+/AOE = 1.5 / 1 mins 5 target Patchwerk
but yes, to answer your question, like i mentioned its simbait, it can either result in close to sim numbers or completely under it
buy it at your own risk
somehow my war is siming boon high, is it bait?, i love to use it on my outlaw rogue tho? 1.5min 5target pw
i see
and you will get back clapped
not even preactively doing anthg about it?
which means you wont be able to block/parry
oh
me and my pals just be doing 10's so im kinda bored not having a dps trink
its not bait in the sense it does less damage than it looks (unless you die during it which is pretty likely lol)
shrug i mean you can use it in vault keys
grieftorch anvil and signet brand are the really strong dps trinkets
you can run anything in vault keys
i thought the same ye
love grieftorch so maybe will go that
use preemptively cause if your dps is just deleting mobs it'll go off after they die
too bad, it owns
it owns this much
ill have to considered for sure then
scratch boon, ruby and augury from that list and you got a solid list of trinkets for AOE
those 3 = sim bait
dreadplate is seconds highest on sims ye
maybe next week will get it
we do not use hectic add cleave or dungeon slice
ye i just did that
our APL does NOT fully support it
so wait
i never know how to sim is it:
5min 5 targets pw
or 1.5 min 5 targets pw
im really confused to what comes on sims
and i only m+
shorter = m+
Trying to decide my buy this week, I have an awakened anvil and a heroic treemouth & dread plates
fair enough
3/5 = Raid
Any thoughts? Rings wep/shield sorted
do you have rings?
we're at the point where you can pretty much buy anything
get a grieftorch, an all totem
etc
Yeah rings are done
Why did i think it wasn't π€
cause whetstone existed
probably π
it was a top trinket for sure, but Whestone shit on everything
I do like having an on use
(my healers are not the best and my off tank likes to die...)
Maybe get all totem and swap dread plates instead of anvil...
mm for raiding, thats kind of a bad option
Keep tree?
anvil/signet for raiding are the top
or grieftorch
ESPECIALLY if your other tank likes to die π
free resets
Lol
there are no off tanks anymore lol so i corrected that
pugs are an absolute anomaly that defy logic
they are particularly bad this week
Also why is rageheart bad buy? Like I understand that it probably is, just wondering the reason
id imagine its only gonna get worse as we go through the season
e.e
Try one BH on an alt: Rando shaman loses his mind on me fro 'pulling a rot singer when we dont have a dispel' he just went full zug zug aoeing everything while i was grouping and chain lightnings the rotsinger patrol
Go to the next BH after he leaves, hunter dies twice on first boss on fort week
third one, ret paladin pulls all the casters in the middle in one go, trying to kite 500 miles away from the biters
It wasn't even sanguine or incorp related
awful awful time to work on alts
π«‘
yikers
ive had a few interesting ones on my ret pally
but i could carry, i gotta do VDH keys now and im not looking forward to it
lol
Trying to pug keys on anything that isnβt my pally just feels like pain now
But I donβt wanna ONLY play my pally just bc pugs canβt play the game lmfao
probably getting torch this week and signet next week on it
pretty much set defensively
i suppose i could run a hard mode doti, but i doubt there will be any groups at this point
I only managed to find a single hard mode DOTI group all season, and it was like one of the first weeks x.x
also i just realized im missing a meta gem
wait
i had the wrong helm
LOL
i had a myth fully upgraded one in the bags
its fort week 
That's even worse
how?
i guess i had hutner die twice, once throutgh rallying cry on first boss BH so nothing shocks me anymore
i also had to reset vex lol
cause they died
jesus
i should upload these logs
these are 8 and 9s
for vault
i also dont understand why people faceless ire when theres absolutely ZERO damage coming to me instead of getting their friends
its so weird
might as well cast it on themselves idk
does way more
A fun one I saw in an 8 nelth the other day
Was the priest healer out dpsing the destrolock in aoe consistently
They only tied in ST bc people stood in dumb enough in bosses for the healer to have to heal
lol
https://www.warcraftlogs.com/reports/W38KCzaLAHDGc9nh these are my pally's keys from yesterday
had to put that title
i guess ill up pt2 after im done
lol
Do we have a haste cap?
not that you can get to this season
since we get bullion rings
and if youre asking about remix, caps dont matter
this still happen a lot though D:
5th fortified halls bricked bc people wanna permakite frogs in narnia and never bring them in, nor stack
yh markers helped four
doesnt so much when the healer of all people runs away D:
I've gotten into the habit of, the instant frogs are all close, treating hops as top prio interrupts to stun/fear/etc
oh
i'm thinking wrong frogs, but
Still technically the same idea
in AV?
Particularly in vault key land
yeah i try to stop those frogs as much as possible too just bc i ahve ranged in all my pugs that love to max range other side sof the room xD
Yeah, I was thinking of AV frogs, but Halls poison frogs are the same boat to me
and its pure chaos if they jump
frogs are just scary, man, they get close to them and they're range, so they gotta be in range, not melee
What do you mean the big frog eats the small frogs? he'll eat me, too
when i was pushing on my paladin,. from like day one pugs got the memo
but at this point int he season people will jump into keys without a care fro the mechs it seems.
Still just feels...earlier
I felt like in prior seasons the "i dont give a fuck about mechanics or strats" atitude only showed up in like the last few weeks so its really tilting ;-;
Also omg I did not realize how much I miss being able to carry clueless pugs on paladin
on a Semi-related topic, part of me wants to try titanic throw to help grouping with impatient pugs
But I feel like if it turns out to feel nice, then I'ma really hate it next season when its gone lol
Does titanic help as much for zugzug happiness as I think it might?
Depends how zug we talkin'
For how zug the DPS I've seen,
absolutely not, they're going anyway
I'm finding Titanic Throw a fantastic tool.
Moderate amount of pre-prep? Yeah, it'll actually help with a few paps here and there
The most notable thing is that, technically, it can reduce your pulling options, since you get a CD on heroic throw, so you can't spam multiple packs with heroic throw to gather quickly
but if you're concerned about aggro on pull at all, that's not really something you care about
That's 6 seconds in comparison to just being able to chuck one every GCD, and you still have access to your taunt off GCD, which makes grouping a lot easier, but like I mentioned,
if you're losing aggro while gathering in the first place, gathering efficiently like that is not your concern
its not so much a gathering issue im running into, as more a
"shaman/hunter wants to full send it on a pack I just barely even looked at, let alone had a single sword fly into..." problem that im finding
which i feel is partially bc im at that lvl of keys on this alt rn...
yeah no titanic throw ain't gonna do shit if they full send
Using Enha as an example; Flame Shock into Lava Lash to spread flame shocks to prep for burst with Prim Wave? Good and dandy.
Enha full blasting that primodrial wave cleaved LB on the word go? that's a dead mail child
sometimes the word go isnt even uttered lmfao
I guess Ill just have to wait until i feel comfy in higher keys on the spec and watch dps learn their patience naturally
Well when DPS are trigger happy, my line is "any DPS dying in the first 5s of a pull, is a DPS issue" but pugs don't like it usually.
Ik that's typically a dps issue usually, but I often feel bad when it happens anyways x.x
Nothing will top the dk gripping mobs away from me, and in the opposite direction from where we're running in Neltharus, planting in his DND, then abom limbing while im pulling to chains though
not that that has happened again, only seen that one once...
but its living in my mind rent free, bc everytime he did it he died, then the healer blamed himself lol
If a DK grips something, followed by them dying, I never feel bad for them in the slightest
I can only pray that healer learns the same lesson
I've seen it happen more than a few times; I've also seen them grip and taunt a mob, die, then blame me for aggro
that actually happened in my very first M+ key back in Legion with two DKs in the same key, even
definitely more from mainly spamming pugs, but I feel a little naked without ranged options like judgement+avenger's shield for those super impatient DPS. Even despite pally's lack of mobility
both dks were taunting? idek how to process that
If you can, LOS around a corner and ping; people have actually been pretty receptive to that
That's not always possible in places like Nokhud, where you're, uh
In the middle of a giant, empty ass field,
But if you can do it, it helps a lot
closest I had was actually this season in an RLP
Group wanted to skip second rock bc bolstering and walking out of a circle is way too hard of a combination IG
catch it on a bad pat, wait a few moments
its getting ready to walk away, druid taunts it, walks it rigth onto the party, then melds
was then shocked when the entire party is in combat with it
So the one downside is it acts like chain lightning, so you can unintentionally pull extra groups/bosses depending on how it arcs
It really is a fun tool, but takes care to use
Guys im new to prot was playing arms before i feel like there is stuff missing to deal dmgβ¦like a filler attack to generate rage
no not really, you basically just press SS and TC nowadays every gcd
you got like 70 cpm
very occationally revenge when u have nothing to press
so youre not really missing
if u feel the rotation is missing somthing very likely u are playing incorrectly
pwarr runs like a feedback loop so you need to spend rage to gain rage, and spending rage gives you cooldown reduction on important abilities that in turn generate more rage/dmg
so you kinda just have to learn how the whole thing works
Don't foget to use Avatar and Demo and Ravager on CD for Rage generation too
and shield charge
and Charge
Ok
Once you get enough haste the only thing youβll feel is missing is more fingers to press the buttons fast enough
how much dps do u do on avg
As a new tank Iβm a bit slower but also personally a bit more methodical, itβs actually kind of cool to see the other players get on boardβ¦ when they rush ahead but then wait for you to aggro π
guys how do you deal with tank buster in m+ with some 3min defensive cooldown
I did a +2 was doing 300k
You just press your buttons until they're 1 min CDs
For exemple like what would you be your defensive rotation for peck
The tank buster of second boss aca
There's not much of a rotation
Since peck is so incredibly frequent
You wanna send pretty much everything on cd
As often as you can
Just don't wanna overlap too many at once
You also want a plan for the deafening screech overlap of high stacks (4/5) + peck (if that does come to play)
Meaning you want to send shieldwall very early on to get it back quickly
There's not much planning going on for that boss besides "make sure to have IP stacked up for the hit of peck"
And be in defensive stance
Having evokers makes the boss a joke because they can remove that bleed every 1 min
Speaking of can you use sl phial to remove bleeds or was that limited to lvls?
_kyrian phials
Can't use them outside of SL zones
You can't use template characters
So you're not part of a covenant
And I seriously doubt they will be enabled
Cuz that'd be turbo dumb
are there any bleeds in MoTS or NW anyway?
Do you guys stance dance ? Or itβs not that much worth the effort
I stance dance alot
For some specific mechanics, yes
It's one of the few skill expressions left
I sit primarily in b-stance and for when stuff seems/is dangerous I swap to d-stance until no longer necessary
any point where you're not going to be in melee for several second for whatever reason (Sarkareth bombs, Echo kickback, Smolderon Bomb) or where there's a high damage event (Chargath chains) it's worth using
I D-Stance a lot more in raids than dungeons TBH
there's a fox in the maze that jumps on rnd people and applies a nasty bleed but I dont remember if it went on the tank
also it should always be stopped anyways in a coordinated group
I don't remember it, and I ran that dungeon a lot for guildies wanting the trinket
the mobs at the beginning also jump at people and apply a bleed but only if youre at range so that's irrelevant for us
That fox will clap anyone who touches it
yeah it starts oneshotting with the initial very quickly lmao
You're thinking of the one in the second boss fight
Ye
Mists fox doesn't go after tank
Freeze fox goes after the closest target when it spawned
And starts to fixate
iirc
Either way NW has some naaasty bleeds
that's just asking for trouble
these guys
as i said, i dont remember if they go on tank or not
not sure
Just been looking at some of the BIS gear. I'm still trying to wrap my head around everything (i'm newish if you havent guessed).
Both Icy veins and Wow head suggest Seal of Diurna's chosen as a ring. Do prot warriors do fire dmg that im not aware of?
weapon, head enchant, embellishment
enough to make it worth
Head enchant, trinkets, embellishment, weapon
Trinkets, Gholak
i've got gholak, is shadowflame and fire dmg the same then? cheers for your answers
Yes
Shadowflame is Fire AND Shadow
^
perfect, thank you
The double type damages are going to become much more relevant in TWW, with Warriors doing a lot more Stormstrike (Nature & Physical) damage as Mountain Thane
is there somewhere i can go to see the breakdown of all damage types?
mh i dont know of any updated source that includes the newish stuff like shadowflame or radiant
it rarely matters nowadays tbh
Radiant = Fire & Holy
Stormstrike = Nature & Physical
Frostfire = Frost & Fire (duh)
Shadowflame = Shadow and Fire
Spellstrike = Arcane & Physical
Astral = Nature & Arcane
Spellfire = Arcane & Fire
Spellfrost = Arcane & Frost
Divine = Arcane & Holy
Holy Strike = Holy & Physical
Volcanic = Nature & Fire
Froststorm = Frost & Nature
Holystorm = Nature & Holy
Plague = Nature & Shadow
Twilight = Shadow & Holy
Chaos = Everything (Demon Hunters are such total bullshit)
Cosmic = Arcane & Holy & Nature & Shadow
I might have missed one or two
Some of them are really really rarely used these days

appreciate the effort into doing that, thank you
You have to feel bad for Ele Shaman. Their whole thing is elemental damage and they don't get any of that shit
I think flame shock is volcanic dam iirc
Primordial Wave/Elemental blast is also elemental damage
sometime in dragonflight thats for sure
whatever that means
wait lol
theres a damage type literally called elemental?
XD
didnt even realize that
yeah
Shows how little I've played my Shaman this expansion... they really need some love
expecting love for shamans
An entire expansion about primal elementalists, and Shaman got jack shit interaction

