#protection
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so you basically don't touch any other rage spender in that fight unless you get revenge procs
Sb is also more damage
sb?
shield block
Shield block
so i guess you mean revenge?
y
this is prot 101
you use IP on 60+ rage
its off-gcd
revenge is ONLY used if SS and TC are on cd
only
no other reason to use it
the default "rage spender" is IP
gotcha
because its available in between GCDs
ive heard (i think) that a good strat is to save a spell reflect for when the run-out mechanic is about to go off to take less damage from its explosion and reflect the frigid shard that comes right after, but otherwise i think you just use it on cd
yeah its a good time to SR
but SR is available every 15s
so it SHOULD be used every time its up
just hold when the vacuum starts
Alright, so frigid shards shouldn't be that big of a deal and SR only when the overlap happens?
yep
☝️
Demo shout spell block shield wall
Can sit in d stance if needed
That boss can absolutely hurt
If you dont prepare for it
Is there like an optimal heavy CD rotation for it? Based on what comes back the quickest?
yeah, so sending one after the other
sure
I'm just thinking what would be the order
since afaik shield wall comes back quicker with spending rage?
you can wall first i guess
Sr on pull
it really doesnt matter
First is always reflect
i use sr on pull, go into shield wall on the 3rd cast
Then either just dont overlap
depending on ur dps i typically use spell block after 1st phase
remember treemouth
I guess looking at the cooldowns it could go something like SR (then on cd afterwards) -> demo -> Shield Wall -> last stand -> spell block -> demo back up again?
and/or rageheart i guess if you have that
yeah, that too
factor it in on cd rotation
u can use demo like 3 times in that rotation
I've treemouth
anyway im 
whenever it's up that is
Just to have the highest uptime on having a defensive up other than ip/sb
Is it bannable to make a sequence macro in my g hub app and make it toggle to repeat on/off?
Anyone have any experience using g hub or corsair ICUE macros in wow?
If there is not one physical button press per GCD action it crosses into the territory of potentially being identified as a bot. I would look up some gnome sequencer macros if you're looking to automate things but not get flagged. It requires a button press for each action but will mostly automate a rotation(not always well).
Yea, I kinda had a feeling due to the automation part of it. What do you mean by gnome sequencer macros? If I just cast my abilities line after line they are supposed to work like a sequence macro, no?
It's a mod that facilitates custom macros that would cast buttons in an order. I've seen it but not really dug into it. They're great for those who might not have the physical abilities to use a keyboard or mouse normally.
And I don't know about how to write a sequence macro, I'm a simple guy who just zugzugs.
Ah ok, I looked it up too I understand now thank you. I found one, but is this safe to use? Or does this also put me on the line of risking automation?
I don't think they break any rules whatsoever. Everything is very open it looks like and nothing is really automated as you're constantly expected to hit the button physically for every ability.
Which is usually the sticking point between botting and playing.
Alrighty, sounds good. Thank you for your help!
Good luck and very welcome
its a thin line i cant remeber what it is, but they cant explicitly ban sequence macros because of disabilities etc
but im pretty sure u need to at least input somthing, i used to play with someone what had 2 buttons 1 for ST and 1 for aoe and they never got banned
but as ultra mentioned they dont always work too well for instance they really dont work for prot warrior as theres never a defeninitve answer one what to press next
the rule is as long as its 1 button press for 1 action its perfectly ok, cast sequence is fine but full automation is not
a macro also cannot do the 'thinking' for you - they broke the ability for macro scripts to use if>then
Using hardware to automate something is 100% bannable, dont do it
Hey to maximize dps, do we have to use revenge or shield slam proc with 4+ targets ?
thank you so much for your help
pretty sure they are asking when to prio revenge over shield slam
and im also certain that answer is never
maybe i don't understand but speaking only when TC not up and i have a proc of shield slam, don't know if i have to use this proc or revenge
revenge is your lowest prioity button
never ? shield slam proc is only ST no ? why use it instead of revenge ?
i dont think u understande the undlying of the spec SS is your generator revenge is a spender they haeve different situations on when u press them
Okay i could see what you mean, but generator for what ? if i have already ignore pain and shield block on me with TC on CD, what is the most important spender instead of revenge ? i think i'm missing something 😄
generate rage, spend rage on ip > reduces avatar via am AND heals you
yes even at max ip, you spend on ip
also spending on IP is a 90% chance to proc tier set
^
revenge is like 15%
and ip off the gcd
thanks for helping guys ! what is am ? i could see what you mean now, thx a lot !
like on 5 targets revenge does like 120k ish and costs 20 rage
a SS does most fo the time 40-50k (non crit and non outburst) + 70k fetid proc and gives u 20 rage regardless of targt count
anger management
ok so revenge it's just a filler when no proc of SS , TC on CD, Shield block and ignore pain already applied . Last filler so
cool thx !
guys, have you ever experience where "Spell reflect" not reflecting/deflecting on boss?
Yes.
It's a known bug that it sometimes fails to reflect/deflect.
Not really sure what's causing it. Haven't found a way to replicate it properly.
Ahhh no wonder so it is a known bug because Earlier I "fail" deflecting Last boss AV dragon strike, I am pretty sure when the moment he cast I already got spell reflect up but the reflect buff not consumed and then I got damaged as normal.
Then the easiest reflect ever in last boss HOI, after knockback cast SR, I never miss that but suddenly this time I miss once out of 3 casts, the other 2 success.
Thanks for the info Mwahi so it's not just me doing bad I thought there is connection issue or something.
It’s super counter Intuitive usually spenders are supposed to do more damage but in this case SS and TC will do way more damage than revenge as will dumping into IP even if it’s full
spenders doing more damage hasnt been the standard
there was a time when it was the other way around for some specs
that has always been a changing thing
AA tree boss tyrannical. Is there a key level where it’s hard to to kill the tree add before the next round of small adds ?
In other words, if that happens, is it because of bad dps not focusing it enough ?
18 tyra is still high enough to kill if you dont fuck up, but it was giga tight there for me
I only started in SL where its been the standard
Ret Pally, fury warr, arms warr, ele shaman, demo and destro lock,
SL prot warr probably too
and it was our top DPS?
I thought I remembered revenge being way better in SL
especially with the seismic reverb leggo
yes it was our highest damage
MoP made MS generate rage
before that it cost rage
after that it cost rage
bloodthirst is currently a rage generator
it cost rage before cataclysm
probably before wrath i would say
of course BT is not really fury's hard hitter anymore
but that wasnt always the case
there is no standard, its Blizzard
in fact MoP was when SS changed from a rage spender to a generator
thrash and mangle are usually bear's highest dmg on keys
they are generators
raze is kind of tied a little bit with mangle, and that's a spender
not all classes work the same way
BDK/VDH have high damage spenders
Bear/Prot War have high damage generators
prot pally is kind of a hybrid
cause both sotr and avenger's shield are their highest key damage, and judgement which is a generator
sotr being a spender
so yeah 0 standard cause Blizzard 

and thats more than fine tbh, keeps the class identity crew at bay
I did like in SL when Revenge was a heavy hitter
little sad that its kind of like slapping a mob with a pool noodle
BFA Prot War was just a menace
yeah sometimes it just doesnt work
you can use it 2 seconds early and theres still a small chance it doesnt work
looks like Dracthyr Warriors coming at some point in War Within
dracthyr is a really good race
idk what they are going to do with the racials
2 aoe stops lol
they seem way too overloaded
panda racial is a st incap on a 2 minute cc
@lusty grotto my uh arc isnt going great
and dracthyr has 2 aoe stops on 1.5
at least dracthyr cant be VDH LMAO
wym
UH is so weird to play, my brain cant get around it
tbh I dont like how the guides are written either, no offense to the writers
unholy arc you mean?
idk i havent played unholy
ripnimchip is ilvl capped 😄
and now to farm cosmetics
took u long enough
yes sorry

Depending on how the handle the racials I might swap to dracthyr prot
I also just love the image of being an infinite dracthyr warr
hoorah
Need the big dracthyr model and then colossus time
bulky dracthyr would slap
they're trying to de-twink our dracthyrs
then they suddenly "Oh DH Dracthyr seems like a good idea." Then the requirement for high M+ become VDH Dracthyr, not just VDH 

as long as you are able to stay in human form, I might switch as well, however I hate the dragon form
They've mentioned that you can pretty much always stay in visage as other classes; you'll still need to be main dragon for Evoker, though
because, uh,
hard to cut someone with claws you ain't having
I just various transmog toys when playing my evoker just so I don't have to see those stupid wings lol
how do we join the timewalking raid ?
Theres no indication they are losing double sigils, but they also are not receiving much attention from blizzard right now in War Within development
so just play what you like; if you intend to push for title or going for HoF, youll be incentivized to adjust to the meta whatever it may be... but if you are at that level, you were going to anyways
It's more that I just want to get into pugs easier
and if I can carry the group a bit, all the better
I'll keep the warr I'll probably just level a meta DPS. Been warrior since I started playing
I do actually enjoy prot a lot
my complaint is more towards arms / fury
tank meta ebs and flows; it wasnt that long ago (early S1 DF) where prot war was in the same position as VDH
I started playing prot this season as a meme just to get into keys thinking i'd die but its super solid
and its way too early to tell what will be good in War Within; theres also the benefit that the first season of a new expansion no one knows whats good
I just see things like doubling the first 3 pulls in HOI where if I try that on warr the group is going to die for sure
so everything is viable
then theyl call me a crazy tank and group falls apart
Why is it that every time Protection Warrior is good (late BfA TClap build, late SL Banner build, etc) we get the fuck nerfed out of us, while whenever VDH is good they get treated like they deserve it?
well, Prot War was meta S2 of BFA and S4 (S3 they were neck and neck with brew, but that was such a shit show of a season anyways)
but its super obvious that blizzard doesnt really care about S4
Well S4 BfA was a normal season, not an extended break
I cant imagine that we walk into War Within and VDH is still fundamentally just a tier above everything else
also, there things in this dungeon pool that Prot Wars are insane at
Leymor and Umbrascale are now 'hard' tank fights for a VDH
I dont think I've ever even thought about those two on my Prot War
but, if I was a betting man, Im thinking BDK becomes the new hotness in War Within S1
purely cause its getting the most attention
I also think that all the caster dominance in these past seasons also has hurt Prot War stonks
Caster dominance has been largely possible because of the insane amount of control and interrupts that VDH brings, which makes ignoring interrupts a viable DPS strategy
I mean it was the same in S2, especially with the rise of the god comp
but S3 was.... interesting when it came to interrupts
the nerfs to sigils CD and Cycle of Binding have brought them much more in line with other tanks especially when taking into account the changes (so far) for war within
barely
they still have 2x silence, 2x stops and god knows what else
they babysit the entire team who just sits back and pumps damage
until they get one shot by a boss
healers do usually like not having to touch me when im tanking
for dmg execute or IP fishing for set procs?
both
dont oversend IP
dont oversend execute
gotta find a balance between both depending on current situation
dont just blindly send either
or ignore either
dont know what u think we can do about it, we've been saying it since it came back in SLs
surely its gonna get changed in 11.0 right 


Every patch note I scroll to the bottom of prot changes and get disappointed. It's a toxic relationship with patch notes and my class
how many ilvls is leech on a head worth for higher end M+ content
I deliberately level a Shaman every expansion. It makes every other class feel loved by the Devs.
dungeon finder for LBRS/UBRS is silly
queued in for LBRS but ended up doing UBRS first and then LBRS cus no one knew the way
i agree but also execute doing relevant damage was nice in sl
definitely never lose ilvl on helmet that makes ur enchant worse
shouldnt drop ilvls for leech in general but especially not on helmet
Just jam straight out to unsub
Thats because we actually had enough rage gen to get many 40 rage executes
miss this so much ;_;
Do you guys go Left or Right in Nelth this week?
Brewmaster monks: First time?

It also refunded rage back in SL, iirc
It doesnt anymore? 
Not for Prot

It's a talent called Improved Execute in Arms tree, iirc, that enables it
it also had ashen juggernaut
And rage refund on execute
conduit
Which we no longer have
A 40 rage execute spent 40 rage, but we only used 32
Which is huuuuge for AM
I doubt we got gutted because 3-5 people played prot properly
I think our base rage gen is technically than in SL, but banner and conduits made it scale real the good
Maybe we did
*better than in
I just want twilight devastation back permanently
This is the reason why banner was never considered as talent tho 
banner would have been nuts
I never found banner that interesting, but it was neat having the rotation accelerated by as much as it allowed
God I want banner back so hard. Actually skillful gameplay? Yes please
send help
That's 60 more applies than I would've made this season
Especially this current week
is bolstering like stupid hared to tank? I didn't think it would be that bad since it's not fort week, but man am I having trouble tanking. (14's)
hard*
it hasnt been giving me any trouble
are you pulling small packs? What level have you been doing?
every now and then there might be one mob left over with 8 stacks and i'll pop a defensive for it or kite
13-14s as well, pulling as big as I can
Depends on how your DPS handle building bolstering stacks and what you do around that, but it's a playable set of affixes
not really considering bolstering unless its something that will kill a DPS. Any pulls in particular giving you trouble?
more fun than next week
Next week was so free… this week too… pull big just kite at 6-7 stack, like said higher, depends on dps and how the can handle this affix… big guy should always be first prio tho
Maybe i just don't like to kite very much. But one of the pulls I'm having trouble with is the first pull in Ulda where I normally pull to first boss. I'm having to cut it like two small packs short and still scared for my life
i mean
duh
you just hoping to body 4 casters 6 basilisks and 2 mobs that give everyone else 20% more damage and then the small adds bolstre them too?
pulling up to the 3 basilisks is still a big pull lol
That's why I'm asking for help. I figured I might be getting overzealous. I main arms and i have no problem tanking 12's but as soon as I get to 14 with bolstering. ya
ya those bleeds from the basilisks hurt, and the pull isnt necessary for a 14
plus depending how many of the small leapers you pull, those will always die first and bolster everything
(pretty sure they bolster)
try this
or if youre DPS isnt deleting the pack, you can even split that
but you need defensives for when those basilisks bolster, and you might need to kite them to avoid the bleed. Uld is tough on tanks
Okay I will try this. Thank you very much!
Always left first
yeah theres no reason to go right
unless you wanna grief your lusts
right side tyrannical used to only be a thing in tyrannical s2
because chains were fucking broken
it can be hard
left
hello
is fueled by violence better for aoe and brutal vitality better for boss fight?
theres no consesus on which is better just pick what you want
i personally use brutal vitality
For boss fights brutal vit gets more milage
And on aoe it doesnt matter, both scale linear with pull size
that being said
i imagine brutal is much kinder if you're griefing rotationally and stuff
some pulls i just forget to revenge
i'm just thinking out loud though, i literally have no numbers or idea
Hi, stupid question potentially.. everything i've seen says we use Revenge over Whirlwind in pretty much every occasion, however Whirlwind seems to do more damage? Is there a reason we prio Revenge and/or am i missing something
revenge causes bleed and u get free revenge procs from tiem to time
thats it to my knowledge
and some talents give bonus dmg to revenge
Oh, does Whirlwind not cause the bleed to proc?
i think not
That mighta been what i've been missing
revenge is less rage and has seismis for more damage
and procs deep wounds
and gives you ss procs
and whirlwind doesnt proc our tier set
that too
why? idk it just doesnt
i'm only playing prot warrior in remix at the moment, so no worries about tier or anything
I was just confused as to why 99% of everything said "whirlwind is trash, remove from hotbars" while revenge was top tier lmfao
but if Whirlwind doesnt proc the bleed that makes enough sense for me
revenge isnt top tier
its dead last in our prio
WW just isnt used at all
in remix of all places revenge should barely be used, deep wounds doesnt do shit when shit dies asap
and in the content where something might last just a fraction of a minute, its probably in heroic raids and mythic soo
and you dont need to apply deep wounds via revenge there since devastator covers it
our same prio applies
SS > TC > Revenge/exec
Gotcha
Mild follow up while my brain's on prot warrior, i saw a few things recommending "Into the fray" for up to 10% haste over "heavy Repercussions" (shield block extension + shield slam extra rage), is there any active explanation for it other than more haste = more buttons?
more haste is more rage from using more shield slams and more damage from shield slams and more shield wall from more shield slams etc etc
faster gcd means more rage gen since potentially more SS resets
haste just makes everything better and flow quicker
haste is the prime stat in non-remix
Wait, haste affects GCD?
fml
thats why your gcd is faster when you lust
in remix though...
you have so many fucking stats that it really doesnt matter
dont hard focus one
get over 50% haste or more
but dont hard focus it
all of the other stats buff you offensively (and defensively but in remix that doesnt matter)
theres no point in min maxing there
into the fray is absolutely broken in remix though with the amount of haste you can accumulate
since more haste makes ITF stronger
Honestly, for some reason my brain was just going "oh yeah bloodlust, that lowers your GCD by 40%"
Turns out, my brain wasnt working
Tyvm
lust is also % based which means it has no diminishing returns
(just like into the fray
)
Okay, and i'm assuming because Thunderclap is prio just behind Shield Slam i probably don't need Rend on the bars either, as Rend is applied through TC?
Like no reason to ever manually apply it
Yeah the inital "should i use whirlwind" i saw, but didn't understand why, was kinda the issue
its garbage
Nothing I read into told me why whirlwind was bad, just it was
and even moreso in TWW lol
Which was odd bc in game it says it does more damage, so the noggin was confused
i've not even looked at TWW yet lmao
we just dont have a gcd for it, and no talent helps it out enough
its just there because they needed some baselines for the class
in DF
It's there due to being a pre level 10, specless skill for Warrior; it's their aoe they get
yeah that too
Pretty much the instant you get Revenge, Whirlwind loses value because either at the same time or shortly after, you get the ability to reset Shield Slam with it, which is more damage than either button in most cases
Level scaling while levelling might screw with that, but
that's scaling, which works in magical ways
Scaling is one hell of a drug
Oh, final question I promise. Why don't we take Enduring Alacrity? 10% Stam and Armour seems insanely good. Is it just a case of lacking talent points?
Wowhead has lied to me, I C
Wowhead isn't updated yet
It should still have Battering Ram selected if that's the case
actually
I see it selected on wowhead
so it is updated
Yeah, the one I stole from there has Battering Ram
Maybe it's updated from a couple days ago
you grabbed the leveling build then
Since it was updated last month if the note at the top of the page is correct
And the only build without EA is the leveling build
today is the day i take the training wheels off and become a man
i am removing the 30 rage cap talent
oh, sidenote, uh, how do my fellow prot warriors handle stray trash in dungeons? like the slimes on first boss of azure vault, or the ambushers in uldaman during the trogg boss. is it dps duty to bring it to the tank?
would u run anvil in nokhud high keys as prot war? @lusty grotto , rageheart = bad buy
last boss slaps
i really watned x2 defensive trinekts
prolly managable still
if i rotate defensives
conductuive strike does alot of damage
reflect it
or spell block it if reflect is down
anvil is kind of rough in nok anyway
I used to have SO much trouble with this. Now I try to keep abilities for it. Drop ravager in the middle as they spawn so they run i to it
the fly overs reset stacks, its great for the bosses though
IS THAT the spell he casts in second phase?
or
yes in 2nd phase
Yes. You’ll reflect for like 7 mil
1st phase is a bleed
you have to mitigate it, or get fucked by the 2nd hit
can u block it?
no
You just mitigate it
Reflecting this will change your life
yy i reflect this one
i was happy to finally beat nokhud 14
then it was my mistake
at the end
Also I think the first phase the hard part is that the bleed increases damage taken for the next tank buster
So I pop def last minute so it’s up for the next hits
Use leap to your advantage to you can leap and as you land you AOE a lot of them. Shield charge does AOe as well and obviously roar
I’m actually not sure about ulduman first boss. It should be a ranged job to kick the one caster
But it’s a miracle if they actually do it
aye, right now i've been using my leap and charges, but it feels hella awkward on some positions, especially those slimes
or when i mess up on mobs with frontals and there's a stray dicking around
The DPS SHOULD come in to bring them to you
But I’ve run keys where they run away from me and it’s like well fk you then
But holding a few AOE abilities really helps
Ravager one, AOE taunt next batch
The ones that spawn after the tank knock back should be easy because no one is behind you
doesn't ravager chase whatever you target? i actually don't recall
No it just sits in one spot
that don't sound right but i'm not ingame rn
Nim probably has some backstory on it. Maybe it used to but now it just stays on the ground
So new to warrior tanking and got my warrior up to 506, picked up rageheart and ended up getting all-totem master, decoration of flame, rumbling ruby and festering splinter. I know next week I should be picking up augury, but out of the ones I have right now, should I be running double defensive (treemouth/rageheart) or should I run rageheart with one of the dps ones?
Treemouth >> rageheart
You can run 2 if you’re pushing difficult content, but generally warriors only run one if any. Why do you want to buy augury?
Do you have gholaks?
yes
I run treemouth and all totem or treemouth + cheat death
Usually some combo of treemouth and something
Why not rageheart, thought that was the goto for tanks?
Nim gets summoned whenever Rageheart gets mentioned
Rageheart is fine, but you get a big shield that absorbs everything that touches it. Treemouth is the same shield but absorbs half of what touches it. So it lasts twice as long
oh gotcha
its not
And if you have ignore pain up, it cuts that half in half so you only take a quarter of the damage
better defensive and offensive picks
r1 players just bought it day 1 cause it was strong in s3
they didnt ask their theorycrafters
It’s not bad though
its certainly strong for some tanks though
Like it’s good damage and shield
like BDKs
ya was going off archon and was seeing it as most used in keys, granted i know thats showing 18s
It’s probably way worse in 18s than treemouth gets eaten right up
I actually prefer rageheart when gathering packs
it does, but they usually are covered for their pulls
But treemouths is stronger when you have IP up
tree is effectively nuts with ip
I’ve had treemouths on while gathering packs and had screen flash red because I’m spending rage on aggro and not IP
and dumb question, is there a haste number I should be aiming for?
yes
not really
lol
stats arent goal posts
and your haste will be considerably lower with double bullion rings
just get as much haste a possible on other slots
sitting at this atm
% doesnt matter
goal posts
you wont get anywhere near what we cap at either way
thats incredibly low btw
whats the rating?
guessing around 23% from rating
Aim for more for sure
Haste neck and haste ring goes a long way
whats your haste rating @lusty field
3852
thats what i thought
you will replace that ring with bullion rings
so make sure you have haste on everything
yes sub 5400 rating you use heavy repercusions
haste rating
Upda haste neck is really really nice
Got it myth out of vault
Need all the haste in the world 
Good evening
yooo
Or whenever someone asks if they have enough haste

what the fuck is an r1 player
rank 1
oh
"is there a number I should have for haste?"
Nim: NO
"this is how much haste I have"
Nim: Thats not the right number
we dont give out numbers cause an X number isnt what you should go for
and we cannot reach anywhere near the cap this season
as opposed to last one
saying 7100 will only make those people try to get 7100 by all means possible, which is not correct gearing
people dont understand that
just had a DH tank run the advanced Uld route
yet when I try to drag the spiders onto the boss i lose a DPS on the way there
dude still died on first pull to the basilisks tho
Is someone bashing my rageheart bae
how dare u
im doing hekili unholy in remix rn
and i have no fucking idea what the fuck im doing lmao
Also 7100 is actually not even the correct number
i cant make sense of it
Wait hekili? Like the rotation addon? XD
yeah i use it to learn new classes
usually i pick up really fast
i turn it off after
I've never tried it
but unholy i have no fucking clue what im doing
I thought it would be interesting to use it for outlaw (since I already know how to play it) and see how bad it was.
But never got around to it
like the idea is to give you some clue as to what is the prio
the shit it displays is giga scuffed with remix haste levels though
so it was a bad idea to begin with, you cant learn specs with remix ilvl caps
Good shit
ive been gcd capped a good while ago lmao
Do we use defensive stance in keys?
I'd rather not constantly stance dance in keys
I'm not sure if we even used defensive stances because we are so tanky
Ya I am only doing 12s
then you dont need it, but only you would know
what a freak group leader
why do dragon fly when tank can summon
Me dps special, I must get summoned!
Atleast hes honest
I mean... same for literally every Dragon Isles dungeon, really?
i mean theres a difference in going to RLP and going to neltharus
most ppl just fly around valdrakken anyway
press 2 abilities on your dragon riding and youre there
I ve tested flying to every df dungeon from valdrakken and you re there in under 1 min to all of them except maybe bh and av and with those 2 there is a tp shortcut between 2 towers
People are just lazy
Tp?
Yes if you opened the tp network
You fly from valdrakken to the north east of plains in 10 15s then teleport near camp antonidas in azure span then you re 20s away from both bh and av
And you have dungeon portals as well if you did 10 s
In conclusion people are too lazy
Dont they get bad ping in NA?
I'm clearly a nerd about the dragon riding, because I know exactly which landmarks visible on the horizon from Valdrakken to aim for to be on a direct route to each dungeon.
Also I tend to hang out on top of the main tower while searching for a party.
😭
😂
At higher tyrannical keys, what's the best way to deal with poison stacks on the tree boss in AA ? Assuming I don't have any poison dispel in the party ofc.
probably just good cc
since its their attacks that apply the posion
iirc
i remember in s1 some people argued for using Bitter Immunity talent but i can't see that being a viable option
Well you can use it once during the fight, you still have 1 or two more add phases to deal with
because uh... they might be not on valdrakken?
The single best method is to have a Shaman throw their earth elemental into the fight when the adds wake up; the Ele tanks all the little flowers, takes all the stacks and then explodes, leaving you unaffected.
However that relies on having a Shaman, and them knowing that particular tech to help the tank.
... and having a shaman also ensures you have a posion removal...
Just wait for summon
again, you are assuming a DPS knows their class well enough to know to bring PCT. Most DPS are smooth-brained monkeys whose knowledge of actual dungeon mechanics is approximately zero
not anymore pretty sure
they buffed pct at some point
yeah found it, since 10.0.7 it removes all stacks

Idr which season it was when i played my shammy and got triggered by how useless it was
Before that i guess
Hey guys, I have a question regarding Chargath in Neltharus. My understanding is that when DPS get chained. It's the DPS's job to walk the chain towards the boss so the boss can trip over it. I also will walk the boss over to the nearest dps chain to trip it over quicker.
Am I doing that mechanic right? Sometimes I see DPS not move and just stay there and move the chain towards the boss. Does the chain eventually prevent the victim to stop moving?
I had two DPS tell me I'm bad and now I'm unsure if I was doing the boss correctly.
DPS has to move and tank have to move it too, but mostly dps yeah
@violet ginkgo Thanks. So I was doing it right then. :/
do not expect any dps to move their chains if you’re pugging
They will stay immobile like in season 1 and insult you when you wipe.
That's very true. I was in a pug.
Well, I'll go try this run again =.=
Maybe if you remind them kindly at the beginning that the fight has changed and they now have to move themselves…
The dps has to set up the chain for you and you run through them, if they set it up nicely then it's easy but if they running like headless chicken then... dangerous
Yeah... if memory serves most of my PUGs the chains are not set up for me. :/
And I'm taking heavy fire damage, and popping CDs to stay alive.
Like all the Chargath guides I'm watching right now are saying that a DPS needs to be ready to set up a chain to break instantly
That has never happened to me lol. So I'm usually quickly trying to figure out how to break them in th emost efficient way which ends up well not being so efficient...
I was too, but it turned out alright...
same
run around the pillar during chomp
the pillar is my ultimate safety blanket. i never feared basilisks again once i learnt how to hide behind pillar
they dont chase you and bite you after?
they do chase u around the pillar. but as long as u are behind the pillar u know u are safe from chomp. the pillar is safer than stutterstep, because when stutterstepping it is not always the case u outrange the chomp because they are chasing u
The idea is that the DPS should stretch their chain orthogonal to the tank to get max length and easiest breaks, and the tank moves however much is needed. But your average DPS player moves the tiniest amount necessary to get out of the fire and then stands there being a turret and expects you to run the boss miles around the room and walk through the fire to break chains, because DPS players don't want to do mechanics.
IDK if the average DPS player even knows what orthogonal means
Or if you do somehow get a pug DPS that’ll break chains
They instead roll stacks at the last second
just ask them beforehand to break one chain immediatly
then wait for boss leap (bc he will leap over chains)
and jump out of range so he runs over the next one (or 2) depensing on week
on fort ask them to cross chains in the middle and break both at once
just wanna survive and feel chill, what trink can I buy from vendor with that? Fyrakk or enduring plates? Dont have festering trinket
Friend posted this in another server. Enjoy.
bruh
I'm kinda impressed they got enough rage for that many whirlwinds
Stop posting my breakdown
I haven't even binded whirlwind on my bars, was using devestator as rage dump. A new keybind then
this is the second protwarrior in the entirity of df
that i've seen even have whirlwind bound
I hav bound i just dont use
you're on thin ice buddy
Whirlwind is perma bound to 4 on all three warr specs
so I dont need to worry about whirlwind? Its a niche at certain point?
revenge is better in every situation and provides shield slam resets and applies deep wounds
never use ww on prot
just kinda there bc warrior needed some kinda baseline abilities, pretty outclassed once you get revenge
no reason to have it after that
I mean the overall seems low
aah ok, from the details it seems like it was important >D
No the details is a meme
Ignore that lol
I jsut failsafe using it on dev and mostly on ignore jsut to be safe and careless
but I cant find any gcd to use on dev mostly so its ignore
Dev?
devestation something
Revenge?
ah revenge its called now?
Even if you did have Devastate, I'm pretty sure that doesn't cost rage?
I have devastator, replacec devastate. I ment revenge I guess
its been since BFA I tanked on warr
Read through the pins lot of good info
You should only be using shield slam, thunderclap and revenge in that order
I got it in the bones I think, just read it wrong. I always use it as you said
Execute replacing revenge in st when avail
no no use whirlwind its funny
but fyrakk tainted heart is sweet? Disregarding the details?
I have cata, and haven't been lucky with tree or any m+ yet. Dont do raids
Yeah.
I also had a Mage tell me he would not across the arena to bring the adds to me for Leymor Azure Vault. Then I told him okay I will bring the boss to you grab the mobs then.
Ya just jump on him
I don't understand why people can't bring adds to you. They prefer that you go chase them while tanking a boss.
If you want a big ass shield and don't want to farm, rageheart is fine
I've definitely had some quesitonable situations on leymor
But my favourite is when they run ahead in HoI and eat a stealthed mob stun and die
My favourite is when ranged doesn't kick the caster add on bromach
Bromach is always hectic and messy with me even when I tell them to interrupt. But I know not to trust them because they all tunnel vision on DPS.
I had an evoker try to rescue me ahead bc GO FAST mentality
ANd he rescued me into the stealthed mobs on HoI, and he got oneshot
funniest thing I've seen
Looool
dont bind ww that details was super grief
Lol.
Dps pullijg them isn't terrible though if I taunt fast enough
I took it away already, didn't have a good keybind for it anyway
we need a gif of this, if you dont have one we need to recreate it
For the zealots
usually i dont mind if someone wants to help me get the invis guys, assuming they dont instant zugzug full aoe on it xD
If thers a hunte rin the group, I tell em to use flare
It ranks high on my list of "stuff DPS do that pisses me off", right after Monks that ring of peace stuff into my rear arc
I'm fine if they do it on my paladin (although paladin is brain off for these guys...) or warrior
Hate when they do it on my DH bc of the SoF bug and the fact i can literally just see stealthed mobs and click on them
This is a literal "you had one job" moment
@median tulip wish me luck I'm goign to try a +9 Nelth. 3 Nelt runs have endeed in failure.
IDK if its the fact its fated or what
But the quality, and the nonsense i've seen in pugs in like, mid-high keys is just insane this season.
It feels like the kinda stuff I'd expect to see at the end of a 'real' season
I had one in Neltharus rescue me while I was clicking on the stew that makes the whole party go fast
Well I ran my own key finally and now I've got a 15 Nelth...
Before you start, tell your party to bait the charge and stretch the chains
neltharus is still like my pug kryptonite
the pug affix makes that key like 4 keylevels higher i swear
I feel like Fortify is easier than Tyrannical.
theyll die in the first 4s of forgemaster
Good point.
Low key Neltharus is easy, because the timer is fairly forgiving. High key Neltharus is pain, because the mechanics are NOT forgiving.
a personal favourite is everytime i try to skip hunters someone will invariably pull hunters
if i dont skip hunters, I will get flamed
No winning it in a pug lol
DPS that pull shit I didn't want piss me off so much
also the thing i learned about neltharus is people still dont know magmatusk mechanics
"bait the charge to the walls, I'm not dealing with the whole floor being lava"
whole floor is lava
pretty much
it is very vindicating to hear im not the only one suffering the same things in this dungeon lol x.x
Put the charge to the open doorway wherever you stand so theres just a line of fire that is actually like 4 lava pools in one spot and you just get one shot
Pug DPS are by-and-large smooth brained morons with no real understanding of the game beyond details "damage done" pane
I actually managed to teach a fire mage in my guild not to knock stuff into my rear arc. I'm much happier with him nowadays.
whenever charge gets baited to a CLOSE wall I lose 1-2 DPS
Whenever charge is cast i lose 1 dps because someone always says ‘i was not in that wtf’
Spoiler Alert: they were in that
At least he was open to learn. I was in a group where a mage didn't know his role was helping out to dispel the afflicted. My issue wasn't that but the other DPS who just got toxic. Instead of telling him/her what to do they just said "Lol google it". I'm here thinking christ we'r ein a mythic just tell him.
Its not that hard to share what you know get htem to do what you want (hopefully) and have better run.
GAH.
While Anvil/Signetbrand is strong when the fight is more than 4 minutes, will it be a good idea to replace one of those with Augury for shorter fight or do we have something better for shorter?
On HOI last boss, is there a way to somehow not play the cast that the boss does after Squal buffet? I've seen some logs with prot wars that entirely negate it. Was wondering how.
reflect it
reflect it
The squal buffet or the deluge?
reflects 2 million dmg
So take squal buffet and reflect deluge
I'm just on 13s but it's getting ouchie to facetank the deluge
yes take the buffet
gotcha, so just take buffet and reflect deluge. Thanks!
with defensives
that's HOI +14
Just in Uld the cursedd key
healer dies to standing in arrow on dawrf boss and calls me a terrorist with frontals doing 360 no scopes
Im like you didnt die to frontal, ude logs off
I just cant get uld off 12
Can I go uproar for low key, wyrm farming? Or is bleed essential for a lot of other things?
drop shockwave for uproar if you want
feel I need more control than damage, its pug life,
you can also drop spell block and Disrupting Shout for 2x Bloodborne
rarely see spell block in action, is tough as nail a big upgrade passive?
spellblock is just everywhere can't really replace it with tough as nail.
as fun as it is looks like, I just wish that tough as nail is not choice with spellblock D:
i love disprupt shout, its one of my fav buttons. Can I loose something else?
not really
You haven't been making very good use of spell block if it hasn't been of use. Either doing content below your skill and gear level or not using it properly
I'm just gearing my alt up, its 6-8 keys @ 500 ilvl for aspect and hero gear
and damage I dont need, but more control cause I have no idea what kinda group I'm in
how u gunna get to punish?
its a double node
even if u dont use spell block u still spec it cause u dont have the talents points
unless u drop bloodsurge i guess
while I pull, tough as nail gets me some treath?
its so fast sometimes, cause big pumpers
not really at all
yeah bloodsurge/disurpting
wherever that point is
only for doing max damage though, if youre doing any real keystones you want spellblock
besides aa and bh (dependign on route) where you can pretty safely drop spellblock
If I remember correctly, tough as nails requires you to block, too
so while gathering, you're not really blocking that much since you're either not getting punched at all or non-zero chance of getting side clipped just due to micro mob movement
Ouroboreal Necklet bugged or does it just not proc that consistently? seems I only got like 3 or 4 procs throughout a full Uldaman, got Gholak, shadowflame patch, Seal ring, and helm enchant that can proc fire
hmm, ok, thanks
another perfect bromach pug group
pally stuns the ranged caster so it stays out, ranged dont interrupt it
pally only brez dies rip key
Yeah that sounds pretty typical
sad though that ouroboreal neck release at dragonflight, I mean while we can deal fire damage to gain nature shield, we can't really deal nature damage to gain fire shield.
However next expansion with mountain thane we can deal nature damage.
but at that time we will be way not using that necklace since TWW necklace will get higher ilvl
it would still be bad
unless literally everything decided to start pumping fire damage in literally everything. Then it'd be less bad instead of bad
maaaan I hopped in a rando +10 uldaman the other day to do some vault stuff on my dh alt.
The ret paladin bops me while im grouping the first pull
healer just gets annihilated before i can evne mentally react and cancel bop
time to put /cancelaura macros on every ability 
@jagged pier ya jakey how are ya ya jakey , can you share your armory ya jakey
gg jakey
Hahahah omg
why am i being called out?
because we want to know your gear stat, that BSL because you double it for playing dps?
i mean casual this season
and im coming in as dps on bosses if the raid needs me
which is more than i would like
I just got back from an underway, anything big change and I did just read the pins but I’m not really understanding the talent changes on wowhead
Like the m+ build and immortal m+ build differences
play the regular m+ build
They recently changed BSV to properly work and also retroactively work on damage that drops you below the threshold, DK Necropolis style, so the training wheels unkillable build is that you sacrifice a non-zero amount of damage for the inability to die at all as long as you can press Shield Block and Last Stand
yeah BSV is hilarious in PvP unless they actively have a squad trying to pop everything to get it done
like if they were smart, they'd see it pop and then just completely ignore you or just wait.
assuming they weren't completely ignoring you in the first place
nvm i learned a new hatred
you've heard of dks complaining about having mobs moved out fo their dnd
have you heard of dks gripping mobs you're grouping /away/ from you, evne when you have ravager shredding mobs on the way?
put out ravager on a pack im running by while grouping for chains in nelth, and he just fucking yoinks it xD
Most patient dps player
I coulld've at least understood a random abom or something.
would still prefer they wait for me to group but at least i can see the brian-off zug zug thought process
straight up gripping them the oppsoite direction im running is a new one xD
ill be grouping first pull in ruby
and see my ww sent cds on the first guy
like wtf lol
why would you ever do that
you havent ran with dumbo rets?
prepare to have them pop wings + reck
on the first mob they see
losing their entire dps cause shit isnt grouped up and/or pulling threat
My first ever M+ dungeon back in Legion involved 2 DK pugs who would both grip and taunt mobs, then complain I'm too shit to hold aggro
The real problem pull for me, even in the mid teens this season, has been Uldaman. By the time I get to basilisks on any tank outside my paladin and even then sometimes I still struggle with pugs I’m watching the dps a mile behind me doing their rotation in the other room lmfao
I kinda didn't enter an M+ dungeon again until, like, Shadowlands.
though to be fair, I skipped most of Legion, played on week 1 of BFA, then played like 1 week of SL and came back late S3 SL
dude this warlock was using rain of fire on the ruby fire elemental pulls
where theres 3 enemies
with 3 different health bars
to be fair, there are times where using RoF with specific talents is actually what you do with 3 mobs
so unbelievably grief on so many levels
RoF is optimal on 3 targets if havoc is not up
^^^
happens in every long pull
at the lower levle
at least
i.e. vault keys or lesser
I think it technically requires Inferno for it to worthwhile, but, uh
there's no reason not to run inferno if running into aoe, so
on that pack its literally never optimal
3 different hp packs, especially on bolster
youre griefing for pressing rof there
if youre running vault or lesser keys always say
Havoc still won’t evenly cleave mobs
but theres 3 different hos
havoc middle one
target big one
passive cleave kills third at the same time
Oh yeah no definitely on them for rippin aggro
Less of a threat issue, but my favorite is also when they run up the stairs in algethar and enter combat with bugs while I’m grouping still
yeah well lower/vault keys run more streamline routes for that level
so they dont expect "big pulls"
lol when i was spamming 2 rlps i would pull the entire first room
bad putgs
dont deserve to be at that level then
wdym
it barely happens to me in 16s idk
the bugs always come when you pull the right side lasher
unless you like super delay, no?
Autocorrect got drunk
Man u can just see the difference 18-19 vs 13-15 just how much people fucking wait
In 15’s they start blasting insta
Or uh wait 3 sec and blast
And then they yell agro
In higher keys we always fucking wait so long till tank GROUPS EVERYTHING
higher key players understand you lose a lot of dps by NOT waiting
And then start setupping
dps and time
Maybe some priest fade shit but even as mage I wait so long till I even pop mirror
It just feels so clean and organized
whats bugged about Battle-Scarreed Veteran?
its not bugged anymore
oh nice, worth taking?
ill give it a try in a few keys tonight
felt dogshit to play in the 16 i did to test it
just by the virute of having it
i felt unsave when it wasnt ready
(i never needed it)
i know that feeling well
like i dont play cheat deaths
is there a tracker to tell when its down?
but by just having the talent
i felt weird not having it ready
so i just dont talent it
to begin with
its not a huge DPS loss ot play
but just awkward
i was thinking of moving enduring alacrity for it
ah i see what you meant by pins now lol
ill try it out in uld thats the only key im having issues with
its only really first pull, then the fissure slam mob
and the pull after 3rd boss thats scary
aside from that there is nothing going on
last question i had was why do people take defender's aegis in some high keys and not others ive only been running impenetrable wall this whole season but im down to switch if its better
its not better
they are sitting on 2 SW charges for 80% of the key
then panic use 2 SW within 10 seconds
and again sit on SW for 10minutes
that sounds like what i would do with it lol
kk
where you absolutely need 2 shield walls within 20seconds
or 4 shieldwalls in 2minutes
heres my question: if revenge is so good then why doesnt it let me spin like a beyblade like whirlwind does
the guide writers are clueless
i'm actually kind of happy with these animations over classic, human warrior spinning like a ballerina for each devastate was kinda weird
oi
i'm just saying those level 11 whirlwind boosters might be onto something
have we tried tanking with two 2h swords
But the immortal build on wowhead doesn’t have BSV
the immortal build isn't even on there, actually, at a glance, only in the top
There's only ST, M+, and Levelling
And the one to copy at the top doesn’t have it on the import string
Yeah, it's supposed to be this one, just looked at that one:
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUVUgRVARpFRRBBNVUVERRVFVZFUECVE
@strong forum You might want to poke around with your builds on the talent page, then, as a heads up
Immortal build you've got listed there has Bolster, Shield Charge with both capstones, no EA, no BSV
No spell block either
Ok, that’s great that BSV got changed.
Also, is the plates trinket super good this season now?
kinda?
It's usable now, but it feels bad to play with and doesn't do too much. It'll do even less next xpac due to Second Wind being MoP style, and if you go Colossus, you've got another safety net to slow you down
Dreadplates? They changed it so it always does its damage at the end of the duration, so it's strong now
Since you don't need to effectively, like, intentionally take damage and spit in the face of the defensive value to get offensive value
Now you get both, and they're both valuable in AOE
this is the training wheels build
I just saw it high rated up in the trinket list on wowhead
dreadplates? its absolutely bonkers
And are we not picking up battering ram anymore?
not since they completely destroyed it
also it was usable in s2 as well just not in a low damage setting
I saw that but rip





