#protection
1 messages · Page 790 of 1
But nom is arguing with the apl he wrote
Arms was an A tier spec in BFA s4 in fairness
if you scroll up a bit Nom was saying things are looking good
it was good, but it wasnt firemage or BM hunter
and you just brought 2-3 BM hunters
meta =/= solid
arms only required 80% haste to barely compete with other specs :^)
cuz BM was turbo broken
Wait.. will holy paladins be able to use the legendary anyone know
They may forgo int
doenst mean they cant use it
5 legendary inc
There’s been a few patches where arms or Fury have been A tier dps picks in m+
but with lego
How will the ret paladins tie their shoes now
pre aug war dps was A tier but still not meta
This last season prior to the addition of Aug, warrior was legit S tier
SP was meta
2 dk, 2 pal, 1 war meta inc
it was so S-tier that neither nerf nor andy played it
Has rets st issue been addressed? Dont think leggo will make up for how lackluster it is especially in m+ where they can go from 400k aoe to 60k st
bitch to blizzard till hey get loafers baseline
vdh was pretty meta
Idk anything about new patch
they played spriest+mage/boomkin+enha/rogue
Ret doesnt have an ST issue if they get some haste
all you need to know is legendary
do you mean crusading strikes? cause that go fixed early in s2
gonna get this legendary axe and then gonna get shadowmourne in Wrath.... itll take some time, but then Ill have two legendarys!
what do you wanna know?
ret has TERRIBLE st in m+
it has extremely low skill floor and probably the lowest st in the game
ret only does 1 or the other
very durable though
no myrt
something seems off here
rets just dont go ST spec for keys so thats it
ye but that's the issue
you have either one or the other
so the outcome is either literally no aoe or giga trash st
Thats the issue was talking about. Doubt leggo will make up for that so unless the kit was made so they fan compromise more towards middle dont see them beint meta even with a leggo
thats called being hyperfocused
i was gonna start my spreadsheet stuff so i know what to farm for in terms of dungeons... work out what dungeons others need so i know who to group with in my guild etc... just my normal stuff 😄
uuuh
that kind of list we wont do
you gotta check wowhead/icyveins for that
they are still forced to write bis lists
ill just compile whatever sims best for t31
A bis list 
Bis lists are a thing of the pass
Big pass
For dps there is a theoretical bis list
Now we just sim and go with whatever is upgrade
But that includes getting every 450 drop
And every M+ item in 447
Soooo not realistic
Warrior bis list
More > not more
Still can’t believe they made a legendary that only 1 tank and 1 healer can use. Feelsbadman
Dunno
come spam with us
its a targetted farming list from dungeons for me, i dont do a "bis" list as tertiary/ sockets/ ilvl etc exists. but its still okay to target farm specific items that you like 🙂
a healer will lose like 20% throughput
Crazier things have happened
not for healers
I saw druids lose agi
I had a 2m avg queue take an hour
healers are entirely different
It depends on the effect
its not
It’s not
absolutely isnt
hpal wont use the legendary wep
You’re dumb
Which is wrong
Time will tell
not used an int weapon
We know that
Proc would have to be so insanely broken to be considered that the weapon would be nerfed into the ground before first reset
the weapon has to do the absolutely craziest most broken thing in the history of videos games to do
I am wrong except when I am right
And when was that?
to lose a gigantic part of his throughtput and defensive capabilties
Oh but nom I healed an entire afternoon on my druid while using my guardian gear, because oops
thats called trolling ikari 😄
I’m not trolling, crazier things have happened in life where weapon swap occurs
But ok I will admit it’s mostly unlikely
And i tanked with a int weapon once on pally, the weapon int failed to make me a smart man
Ok historically it’s true it doesn’t happen for int people
Inting
a Orange Wep ❤️
it would basically mean
you remove every single dps from the game
that cant use that legendary
I have made my prediction. I leave it in gods hands now
I predict our battle against global warming ends tomorrow and we win while the earth cools down 20C
Thats not a prediction
Its lunacy
I predicted shield charge was gonna be widely used when everyone was hating on it
And dumb
i think he'll lose his job
Wat
Back in beta
Everyone hated it in its first iteration
☝️
Nah even shield charge itself everyone hated
nobody hated shield charge apb
I’m too lazy to go back and find the messages
we loved it
cuz it was off-gcd
in its first iteration
what we didnt like
was battering ram
cuz it was underpowered in early beta
No when the trees came out before even playing people disliked shield charge
I thought it would own
cuz you had to spend 2 talent points in focused vigor
Remember when seismic was creating looped revenges
And I was right
'cos it was shit in the first iteration
WHICH WAS ONLY ARMOR AND STAM BACK THEN
we couldnt pick shield charge
because focused vigor was swapped with enduring alacrity
and cost 2 talent points
to talent down to shield charge
I have a strong pro shield charge track record and I stand by it
Does anything change with any Enchants in 10.2?
dunno yet havent checked
sure but you liked it when it was objectively a bad choice to pick with said old talent tree
thats an entirely different situation
thats like saying BDK was good in SL s3/s4 because of haste scaling
xdd
I stand by my position
It was. Who cares about 100% DRW uptime /s
Bdk haste was out of control also if I recall correctly
That is true
Their haste situation
Haste wasnt a reason why they were strong; it become bloods best stat to fuel the 4 set. But theres nothing about haste stacking blood dk that makes it op
a OP tier set is what made it OP
it was OP regardless of haste levels
I am a known anti haste individual so if it was up to me I would remove the stat altogether
you're a known haver of bad opinions, though
I mean it is true majority of people disagree with me most of the time
I cannot deny that

the issue is
that people have brought up the argument in the past
that "ah yeah BDK good in last patch cuz of stats"
when they completely ignored what made BDKs actually good
which is tuning/tierset/OP items
I agree it was mainly their tier set to be honest
thats like saying
yeah pwar in SL only got good in s3/s4
cuz of stats
cuz it was so "bad" in s1
I mean you just said tuning and tier though I agree with you
Shadowlands Season 1 SUCKED DOCKEY BALLS
everybody can agree on that
Shadowlands better than df though. History will look back in this way
ye CN was great
Nathria in S4 was amazing fun
S4 owned hard
yup
feel like shit just want her back 
But Nathria was the best raid of SL by a country mile. Voice Acting, Boss Design, Raid Layout, the works
CN felt like a great setup for the expansion and coming raids
The voice acting was superb
Denathrius needs to come back
Denathrius should have been the Big Bad Guy of the whole expansion
Only interesting villain since Arthas
but then they decided to throw in SoD with some terrible fights and random shit
denathrius needs to come back but hes still very mysterious and a dickhead
and then the WTF that sepu was
the raid tier that was 2 raids smushed together
with absolute horrid lore
SoD was just terrible.
"Let's have a raid where half of every progression raid is taken up walking."
"Good idea, how about the final boss fight"
"Oh let's have a big section of that involves walking too"
and KT
or fatescribe
or nerzhul, who also was a big fucking deal lore wise
just a random ass hat boss
Yeah nerzhul was the original lich king
Lol
And they made him just launch people off platform boss
and Gul Dans mentor
and the "epic and planned out return of arthas" in sepu
was just his light being squished
👏
real epic conclusion
So glad i skipped everything except 9.0

They did arthas more dirty than any character in wow history
and then it was just a bug being squished
Well Arthas wasnt Sylvanas Tyrande or Jaina
Ofc he doesnt matter
Its strong independent wamen or nothing
Wish they just kept arthas out of it
literally anything but what they did
Yea
like they wasted so many characters in SL
Shadowlands is only Xpac I’ve never played
you didnt miss anything lorewise
Shadowlands has the only curves i dont have since curves exist
Was just super burnt out by that stage and all my friends quit so stopped playing.
but gameplay wise it was prot warriors peak in 9.2+
Wasn’t even a break, was never coming back, but here we are haha
😦
Best I’ve seen us was probably legion with original IP
The whole anduin is arthas plot thing was weird too
Obviously didn’t play shadowlands
@strong forum what was different? If there’s like a quick way to say it without wasting heaps of your time
90% of damage though
Just now I guess
basically
rotational prio is the same but we had to manage alot more
our tierset was outburst, but avatar ALSO procced outburst
ontop of that
you had to charge weave to generate rage and get shieldblock up from a legendary
intervene and charge granted you 4sec of SB, gave you 20 rage and gave you a free revenge proc
then you had a covenant ability called necrolord banner which gave you ~14% mastery 20% str (through another system) and 4 rage per second for 15 seconds
we had a legendary that would increase the duration of necrobanner by 1(?) sec per 20 rage that we spend
if you played prot warrior, the charge legendary and outburst REALLY WELL you could keep banner up infinitely
thats why it was so fun
you had to manage 4 things at once, but if you could pull that off you did massive dmg and were extremely tanky
Banner was amazing if you were good at it
Actual rewarding gameplay for being good? In my WoW?
it was too hard for most
thats why they got rid of it
but im glad to have experienced it
I’d say 10x harder than any other spec in the game
probably
dunno
firemage is always a bit tricky
the gap between an alright and a god firemage
were magnitudes
RIght now rewarding good play just means higher number in details
I like df talent trees and all but it not as fun as sl warrior was. For me stances also part of that I won’t lie
I don’t mean to bring up stance situation though
thats about 250 pulls more than i'd be willing to do
ngl
do you guys atleast see progress?
kind of
the main issue is lack of focus
so we can have some good pulls
and then wipe in p1 or p2
is it the good ol case of
wwas like that for us in the sylvanas prog
"just get everybody into p3 with 2 CRs left and the boss is dead"?
our sludgefist was like that too
"we just need the perfect run"
always someone died
most bosses were like that
get into last phase
with everyone alive
and boss dies
Sludgefist was such a good fight
yup
Thats the exact reason why i no longer raid in a guidl
When ppl dont focus i just leave
cba i dont have the patience anymore
i mostly just cba playing on a schedule
and i also dont wanna play with people who put in less effort than me
nothing worse than raiding whilst carrying 10-15 players
same
I don't mind mid-season HC runs with Alts and Carries
HC is entirely different
thats just lmao have a good time and bants
cuz shit dies anyway
but mythic prog raiding
i want people to actually play the game
flex for mythic tbh... would be so good.. 10man raiding so much easier to deal with then 20
Yeah, the most difficult thing about Mythic Raiding is getting EXACTLY 20 ppl
It’s a toxic system that promotes having bench players or having to call off raid for 1 person
yeah defs
For the "peak difficulty" having variables in how stuff needs to be tuned
I would be fine with them delaying flex until RFWF was finished. Or even the HoF
How many mechanics go out
Etc
Will be abused "yeah okay here we play 12 instead of 13 cuz we get 1 orb less"
Type bullshit
Impossible to balance
yeah agreed, but outside of the RWF for more "casual" guilds it would be a great system
It works for hc and lower cuz it's not meant to be peak difficulty
But that's what hc is for then
Right like
Where do you make the distinction
It's a whole can of worms
Fake mythic and Real mythic
Well sorta, they could just make all mechanics static and independent of player count
Then you just bring as many as you can anyway
They would adjust numbers based on party size
And not always true because a crowded room is sometimes harder
yeah for me, i dont find heroic difficult, but then go into mythic and ur either forced to carry people who shouldnt be there OR people dont show up and you dont have a bench or something end up having to pug and then ur carrying someone/ teaching etc
I mean it’s kinda already that way in mythic raiding
You don’t bring the guy making the same mistake for 100 pulls you bench him and bring in the next
Accessibility
flex for mythic would never work, its just a nice thought tho
For smaller groups of friends
Its the hardest type of content
If you cant conform to what it entails
Then it ain't for you
Don't get me wrong, I dont like 20man raiding either
But flex ain't it
its good as an idea but lacks execution to be practical
I do agree with that, you conform to the challenge
I mean it is quite regressive to force 20 person groups
Sounds fun
Should not really be a thing
Why do I have to have bench players
Bring back 10 mans
hey cutie 😄 😄
I wouldn’t mind something added to prot, but I’m not upset either.
Cuz you want more players than you need, cuz life still exists
rate my new PB
yep had to, tanking for a team next tier 😮 @bleak breach
Well that means there have to be raiders that don’t get lockouts every time they show up to raid
They realistically can never reduce mythic party size because people already bitch about not having a raid spot
Correct
That is literally not fair in the sense of a game you pay for
Our guild had 25-28 raiders
Let me know if you ever need help with anything. Happy to help. I don’t do a lot of keys these days, but have decent numbers in raid.
Be better and you get a core spot
You know this isn’t necessarily the case in every guild with bench players
The guild I’m with has 3-4 new spots every raid night practically
We rotated trials out
Mythic is a skill based experience, if you bring underperforming players you won’t kill anything.
Yeah im just spooked for the amount of keys i need to do cause got prot(hati) and the aug(floki) @bleak breach but was checking thru the builds and stuff, seems like going back to an old main will be fun 😄
If you’re not in the main team of a good guild go elsewhere, but expect less.
But always as backup
It’s a rough cycle, but how it works.
In case somebody can't make it
And regularily
1-3 people couldn't make it
Each raid
That's just how it goes
just make it flex 15-20 after HoF is closed 
And if you fell below 90% attendance you got yeeted
Not 15 😄
Simple as that
Surely there is a findable workaround to this poor design though
Prot is relatively easy to learn, there’s not a great deal of difficulty. ST and aoe are basically the same and there’s a few WA that simplify everything.
Ideally you only have 20 raiders
And everybody Shows up all the time
But this isn't a perfect world
People don't show up, have other things to do, get sick
Etc etc
Yeah raided prot for prog prior, done a fair bit of mythic on it too... shouldnt be too bad, been a long time since ive been able to tank for a team fulltime tho 😮
It’s a hard cycle, like Nom said. But you need more then 20 available because you nearly never have perfect attendance.
Right and knowing that, why do they keep designing it to have a few players all the way to an entire raid team fucked by that
Cuz it's the highest difficulty
It has a set ruleset
If you can't abide by that ruleset
It’s not even about the difficulty of the game at that point though
But it is
It’s a logistical difficulty
its tough to design mythic bosses around a floating raid size
cus something on 10 man might be piss easy and something on 30 man might be easy
depending on mechanics
I recruited a raid team from 8 players to 27 in like 6 weeks, got a bunch of them their first ever mythic kills, then got called toxic/ power hungry cause ud have to bench certain players etc and no1 likes being benched, cant see the bigger picture in those more "introductory" type of teams
The roster boss and difficulty of mythic are fairly equal, but not everyone can get CE or everyone would. It’s extremely difficult.
I would wager this is what we pay blizzard to do
As a person who’s ran a guild and been a raid lead in many teams I am with you @lusty tiger I wish it was flexible. But there’s the old saying, can only root with the dick you’ve got.
Again, mythic raid is the pinnacle content of wow it comes with its own ruleset that you have to conform to
Blizzard makes the rules
Blizz gives us 20, so we’re constantly stuff with this awkward scenario
the ppl that do mythic raid is also like the 2% of playerbase
Probably smaller lol
I 100% get that but it doesn’t have to be this way if they would just find a solution lol
The two biggest hurdles to CE imo are
A knowledgeable/thorough raid lead
A consistent roster
It's up to them if they want to find a solution
If your guild has those you will get cutting edge
They don't want everybody to just stroll into mythic raid like it's nothing
It's supposed to be a feat
The logistical hurdle
if you were to reduce the size, youd need to reduce the loot level too like old school 10 man vs 25 man etc... the difficulties are very different and dont deserve thhe same rewards
Is part of that
it supposed to be hard and not done by everyone
Just because it's not a mechanical ingame problem
Doesn't mean it's created with intent
Ykno
same reason you got mythic lockouts and stuff
Kinda, not that simple. CE is ridiculously hard. Every player has to be performing in the top 5-10% of all players and even then it’s hard.
its one of those "it would be nice" things, but its not practical or feasible, nor should it be done
honestly just make lfr for mythic
It's an arbitrary barrier created for a reason

Just imagine
A computational reason
Que for mythic
It’s not like smaller raid sizes don’t cause their own issues
Especially in a game with almost 40? Specs
It can, but 10m is and always has been the easiest form of raiding
25 was free
I’d much rather 10-12 then 25-30 for prog
So would I cuz it's easier to find 10-12 capable players
Idk like I’ve never had an issue with 20 man
^
But then Blizzard has to up the difficulty as counter measure
Other than sometimes roster boss
That’s the issue though
But I’ve never been sat
Roster boss and getting 20 players at the top levels
cant wait to do normal and heroic with the 30man tho @bleak breach KEKW xD hopefully we can blitz aotc and just get into mythic asap tbh LOL
I mean I don’t see it being an issue
There’s a big difference between trying to get 1-5 mythic and CE
Im looking forward to meme in hc with my friends
I’ve very rarely not raider because of lack of players
can i come
Like I can count on one hand
Hopefully haha, we’re all fairly geared.
i can last stand
if it was 5 people in a time based instanced dungeon yes
very well
if theres more then 5 game over man cant do that
And yes I’ve achieved CE
i can heal on my hpal... ill need the lego first tho KEKW
Call me when you have it
is it for wotlk or retail
Retail
i counter offer you with i'll play enhance and heal every 2 minutes
I Dont play outdated wow
i just play dated wow
All playing wrath has done for me is reinforce that retail is the better game
Ive played wotlk classic just to get mount from promo 
Same
Same same
but yea i cant heal sorry cant healer carry
you let me know if i a dps spot opens up tho i come we ball
only thing i dont like in current iteration of retail is the professions, the whole thing of if u missed a week of weekly collectibles/ quests ur perma behind
You don't like clearing a raid in your first night in 50minutes whilst doing a 1-3 button rotation and then log off until next week?
Youre not tho. If youre a week behind a spark just drops on the first thing you do
Ha if only
Shocking init
Just a little taste of wow
back in the day u could at least blame your pc
but now
just give up if you cant dodge a swirl
im not talking about crafting a piece of gear... im talking about the actual knowledge for the professions
💯
Oh that
My loadscreen into wrath naxx Was literally 10-15 min 
monka
Ye crafting knowledge at the beginning of DF was mega ass
I had to bring up the fact that when I ask for Salv on the start of the pull that I literally mean RIGHT OFF THE BAT to our holy paladin
Holy shit nom!
3 times
And still didn’t get it

Do we know, what embelishment we wanna play in 10.2? Or cant we tell that for now ?
as a kid id have legit 1 frame every 30 seconds in stormwind/orgrimmar.
i would get on a zeppelin to undercity and travel back and forth 3 times because of the loading screen
Like holy shit bro I’m a warlock getting tricks, I need salv
The one dude i always play wow with still uses a HDD. When he logs out a char in valdrakken im waiting 5 mins for him
oh ok so just wait more ?
And by soon I mean weekend before e3
UFFB got nerfed?
Why sporecloak? Something changed?
I would guess sporecloak+wrists :3
Sporecloak gets mega buffed
lol I thought they were nerfing it
didnt they just nerf it
idk why
Sporecloak is gross on tanks
Will be 2.5% worth of vers
k I can see it why
The Vers
ye that's kinda pog
yeah thats worth
For borderline free
a whopping 1.25% more damage
Don’t disagree but it’s still gross
Is wayy too much
I love vers
Yeah I hate it too
flat mit/ flat dmg increase kinda big
i still got fangs on my wep lol
cus i didnt wanna spend money on shadowflame
and just recrafted my 418
we'd use the wep from vrykul or w/e right? its like a buffed version of forgestorm ?
on ptr where does prot fall in terms of st
The axe?
Ye
And this one isn't rng
so basically sporecloak is worst thing for BDK cuz they are constantly 50% hp anyways ping pong hp par
Kappa
Yes
Hawwww yeah
are any raid trinkets worth
Yes
I love a random monster pull because Forgestorm goes bananas though
Signet brand and augury
The tank one will be really nice when in constant aoe
Which one signet? I only know them from visuals
Fyrakk rage fire heart got nerfed
Didn’t read the ptr names lol
🤖
It's turbo OP
All i can think about is gorlock the destroyer when i hear the name
Oh yep found it
Oh god i want Gurthalak back
1.25% defensive effect?
Knew what it was, just not by name haha
I honestly thought we'd be chasing spiked counterweight for raid
@strong forum any idea what embellishments we will be running next tier yet? Or not really sorted?
Good thing this wasnt asked 2 minutes ago

@strong forum, parrygodx any idea what embellishments we will be running next tier yet? Or not really sorted?
Sorry haha
Beat me to it
So many comments I normally don’t read back
Wrists no max dps
Why sporecloak all of a sudden
if its wrists ima be depresso thats where my flavour pocket is atm
Cause vers
Vers
Why isnt it on ring like every other sane person
We don’t drop below 30% hp often unless we die, so will keep good uptime
Oh cuz tier set does better with verse or wat
Everything does better with vers
cause i didnt find good wrists and had good rings
I would expect that Sporecloak change to get nerfed
No it’s because the cloak gives a large amount of Vers
Oh did they change sporecloak
Yep
Oh cool
What’s the deal with this helmet I keep hearing about. Is that an embellishment
Heals and gives vers above x% then gives the shield below 30
Yeah, new embellishment. Can’t remember exactly what it was though
An entire 20 man wearing new spore cloak probably has big value honestly
new embelish gives crit I think
At least for prog
Sporecloak probably required for prog now
Specially since they nerfing all the dps ones that are good
I would like to know how much parrycritical strike this gives:
Not only that but the oh shit heal when you dip low
Should be really good for us
Has been nerfed into the floor
Boo :(
Has an icd of 30sec
If you dip below 70 for a second, you lose the crit for 30sec
And at max stacks it's only 2% worth of crit
Oo that’s turbo bad
Ooof
So it's just worse than sporecloak
I mean it'll probably be ok for M+ but a lot of Raid bosses tankbusters will make that worthless
Yeah it’s dog
It's just bad
garbanzo beans
What about this?
Dog
and is this triggered by Ignore Pain?
Didn't check that either
Not everything around those patches is figured out
The things I specified I only know cuz other TCs researched em
And I did a looksie
Now you just gotta make sure not to drop below 70%!
That time it is
does prot war has threat issues in ST or is it me? regarding the co tank
Its you
How can you have threat issues in ST when taunt gives you 403429340ß9342% threat boost
wdym? should i just spam taunt the whole time?
No, you need to press your buttons
^
What he means is that after a taunt swap, you should end up so far ahead that the other tank can't rip it off you
Loke, even if you're 400 ilvl and they're 440, you can still manage to keep aggro against another tank
that cant be man wtf
i am pressing my buttons but my druid co tank is ripping threat sometimes
Post a log and we'll tell you what buttons need to be oressed more
the only weirdness i experienced with threat this tier is if my cotank beaconed and crit a short while after i taunted
But you're likely eating SS resets
outside of that you just gotta do more dam
And if you're close in ilvl, sitting on GCDs
we are the exact same ilevel
@waxen frigate
i dont have a log rn where he ripped aggro, i guess its me lol
It can be any log; your overall play is likely the problem
a log will help you more than you think
maybe someone logged?
search for your character
also no to spamming taunt, you'll make it immune to due to taunt dr
ye i know, thats why i was confused
Heads up, I'm on mobile and work shitternet, so I'll be a bit
im checking
But I'll get on it once it loads
i use many outbursts on TC because i dont know what to do when i have one ready but SS is on cd
do i just wait?
usually its around 50%
right
that's on god no kizzy
are you losing threat at specific parts of a particular boss or is it an intermittent and kinda random thing
huh?
yea its 447
its not like its all the time, its really hard to say when it happens, maybe its just because i have to disconnect and cant really do anything except throw and druid has more ranged stuff
Overall, casts are pretty okay; I think the lack of SS outbursts might put in risk of beacon crit zone
Which would explain why you randomly seem to lose aggro
i see. so outbursts only on SS
Even in AOE, it's still more damage, so it's usually worth fishing for
(up to a certain point, but you don't see that in raid often)
and TC can be off cd and i dont press it until outburst is finished?
It's fine to send a few Outbursts on TC, but if you can fish like 1-2 GCDs for it and you're not risking overwriting, it's definitely worth
Since Outburst SS does truck loads more dam and gives almost 40 rage in comparison to TC's 10
yea ok
So every TC outburst costs you an outburst SS and two revenges worth of rage
yea i know, its somewhere in that raid night, but i dont have time to look through every log, if it happens again i will post it again
sounds good
Not to mention SS outbursts lead to more outbursts and avatars in the long run
Outburst=more outburst
^^^
I was hyperfocused on the immediate taunt swap aggro issue, but this is also just good to keep in mind
Is there ever a point where we choose revenge or Tc over SS in aoe?
7 targets
(Taking about the debate over gCDs)
Copy that
And obviously if you have the tier set proc on
Shield slam would be prio
Just was curious if theres circumstances without it
If you have tierset you absolute mega spam the shit out of SS
General rule is also
Pretty much every
single
pull
Has a prio target that has vastly more hp than others in the group
Or that has to Die first
So you send SS into that always
And don't prio aoe padding
Yeah sounds smart
I dont understand this one
What does it mean
Like in practice theres not really a circumstance but mathematically 7 targets
Like BH, the warscourges, the big trees, they're in pretty much every single pull
NL, the Hulks and breakers
padding is prioritizing Total Number On Meters over like... what actually makes the key go well
Not pelters?
Neltharus the bird/warden/lavamancer
Do not target the pelters
If you target the pelters, they jump away
Your damage is pretty high, so you shouldn’t be losing threat to anyone. I imagine it’s just them using beacon taking it. There’s nothing that will rip threat off you if you pull 80k.
They don't jump if you don't target them
yeah but you mostly skip them in high keys
Ye but melees target them anyways so might aswell bomb them
but yes, targetting them is what makes them jump
Yeah theres just the players near ularogg you grab if you have no priest
In FH you got the enforcers
Nelth you have the thamas
Uldaman is alot of aoe adding tbf
Except the big thunderclappers
Forgot the name tho
Big sxc bois
Which dungeon am I missing
Vortex
I do it only on tyran
UR you got the matrons, bloodswarmers
I have a 25 vp I'm not bothering with this week
In fairness I haven’t don’t keys in like 4 months lol
The maggot
That's just a managed kick
Yeah I'm just saying everything in UR can be dangerous
What’s the trick to the ticks guys? Just kiting? They get me every single time
I normally just shield charge, shockwave and leap away
Okie dokie, most of the time someone accidentally pull that 2nd lol
You get ticks on 2nd boss often
That's just a very low key issue
And on boss
They don't matter much if you get 1 or 2
The bleed is 3or 4 seconds long
You can stoneform, and caut, if you are in a real bad run, stun then leap for the bleed to wear off
Funnel dmg
Wdym again. I skip ticks completely
I rather do 3 plants instead of ticks
Woweee
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This is what im doing
MDT*
When you do big pulls like that are you running def stance?
just perfect
I don't do keys high enough to use def stance on
Same
Harpooners are prio 1
I only use Bstance in Neltharus when i pull to chains
Always
Since i cant do dmg anyways
tru
They're seperate pulls
Fair enough
not true i do them together and let my ranged die they deserve it for playing ranged specs
I never leave defensive stance unless it's a boss fight that I'm certain cant kill me or unless theres only a small amount of adds
But I'm in the minority
And everyone hates my opinion
i mean its like wearing a cup to school
I'm 32 my brains not quick enough to react, I dont wanna get combod on an opening pull just bc I'm a boomer
ok its like wearing a helmet to drive down the street
high key
if you're getting blown up at the start of a pull dstance isnt helping you
Im turning 31 next week dont scare me
What level keys do you do?
I rarely go above 20, a lot of my friends aren’t really keen on anything past that and I normally lead overall damage.
25, and 26s
Ahh yep, would definitely need it for that.
@bleak breach gonna have to get my aug in those 😉
sense is almost a decade older than you
and so am i
Absolutely
and we dont do this shit
Yeah but does he play with an arcane mage who makes me bring 10 mobs into magmatusk?
I mean if he’s timing 25s and 26s he’s doing something right
If you guys were abused and had to do magmatusk with 4 thamaturges you would get it
Whatever works, you’re doing 25/26s that’s not low level stuff. You’re clearly doing a great job to get that far.
I mean I never claim the way I do things is optimal, nor that I'm good
I fully concede others do things better, I just play way more defensively
true my mates quit soon as i got evoker lego, got 1 portal done lol
close
My stats are different to a lot of the other guys here, but it works. Don’t stress, do it your way. You’re clearly doing great.
but magmatusk trash does nothing
would concede if you were somehow pulling wardens to it
but that trash is really easy
its not you they have to worry about dying its dps
I just dont feel safe with 10 mobs on pull even if it's just a lot of autos
because of chain thaumaturges without stops
And my arcane mage is constantly making me do shit like that
Wanna see a really painful route we tried for VP?
the only pull you have to worry about in nelth
is first pull into chains
if you do all right corridor and 40% of the room like most people do
with miniboss
and i wouldnt say it's scary
it can be while youre doing chains though
since you cant block or parry
Yeah that first mega chain pull is scary
thats the part i shit my pants about
I've learned the timing on the hunters and they cast 6 seconds after aggro
I just found out last week that it was a bleed tearing me up
Yeah you pull it alone and have them goulash run to the chains
That's the vp pull we tried last week
thats not a problem fo rus
Spoiler it was pain
oh i see what you mean
We invisd
yeah i dont really have that problem though
Did everything norm
Then I jumped off, pulled, wernstoned
And that shit on first boss is a nightmare
xD
i like the dragon squall pull a lot though
its just a shame you need to time it perfectly to avoid assassins
Finally got a chance to sit down
Deleted your message, coward

