#protection
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šÆ
if you lust P1 half the raid will just type lol and die while doing it
Better 1 glitter p1 with entire raid alive
And Lust, than lose 10 people to inability
Just to keep Lust for p3
Brute force works
Though if you lust P1 in a pug, there's like a 20% chance of being kicked mid pull
If yiu wiped 4 times
so simply tell one of the pugs to do it
And you bring it up properly beforehand
Surely people can grow 3 braincells to understand
That way they'll get kicked instead
If i wipe 4 times on sark i just leave
Im usualy out after first wipe if its before P3
Then you didn't lose anything
It's that simple
I dont have the energy to reprogress sark
If they can't understand that getting to p3 is the hard part in pugs
You didn't lose out on a sark kill
Yeah, agree
I'd mostly just find another group because it's generally easier to find another group if it's that kind
I just don't bother cuz lmao its only beacon
Im there for a friend usually. I dont do sark for myself
Anything else irrelevant
I do it while playing other games
I still dont have a single cloak and i dont bother
It's like a break from farming muh gacha games or something
Cloak is only semi useful for raid anyway
Like, you don't lose much by just not doing the only boss that can prove difficult
Save yourself some trouble
Listen, Magmorax the true pug killer
Heroic sark is so easy itās hilarious
If you do it on actual like 10-11 man heroic it feels like LFR as long as people have some gear
Que
Ive killed him day 2 with a pug
When we all had 425 ilvl
If ppl now wipe with 445 i just quit
If you donāt spin him enough youāre not allowed loot
Magnorax has been the boss most of my pugs have died on
No idea
I know
He needs to spin at least 42 times throughout the fight
I have no idea how it keeps happening when I'm healing on my Enha
My group today wanted to do so many wild things
They wanted to play assault with splitting group
They wanted to ping pong magmorax back and forth with knocks
Iāve only done assault like that
Its weird. Ive played split for the first 2 weeks. Then its been zerg for 3 months now its split again somehow
And the rest of the raid just burns the boss
Lust on pull and then just let the tank vibe at the bottom
And push boss
If you have actual players ye
also someone remind me to check those magmorax logs
I still don't know how everyone died
They weren't dying around mechs time, tho
LFR is tough as fuck
No it isnāt haha
LFR Garalon hardest boss in WoW
Queue in tank, ready check and pull timer, and all the people pavlov respond and grow a second brain cell
Nah
LFR spine hardest boss
Lfr nzoth
LFR raz
Was harder than mythic
I dont even remember nzoth
I was healing heroic nzoth
My brain erased BFA and SL
LFR N zoth was pretty bad, but players overall weren't as bad
It was "don't get MC'd" check
LFR nzoth needed 1 person to explain it
Still hard as fuck, tho
Hah
Did you need cloak to queue LFR?
DrƦgen will fix LFR
How to fix LFR: If you die on LFR you die for real
sorry arcuss im petty.
escalation
What's the escalation though? It's a less stressful experience than the soul shattering existence of playing LFR
As it stands now, you'll show up before Anubis and before he can even put your heart on the scale, he'll just go "damn bro what happened up there you okay?"
Something light in the back pocket
check #268491842637660160
Well
Cheat Death requires you to die to have much effect, so
It's not a particularly good triniet barring exceptional planning where you intend to proc it somewhere, especially with as much survival proper play gives you
yeah part of whyt im starting to enjoy bdk too is
you get low ph
and its not
oh, i guess ill die now
no execute sucks though + no easy engate fall dmgs
only major gripe
The best def trinks to go into next season ll be cheat death n talisman of cragshaper/trink from bh imo
š¤·
best trinket is obviously gonna be DN
i agree
They're just really easy to handle
CHALLENGE find a raid or any trinket with acronym DN
Castle DN?
I need to do my other 4 missing keys then Iāll be up there š
But like, there are 0 BTM keys listed. Canāt find any to do sadly
Yeah, it's rough out there
I see Plka listened to my ping
I died on lfr amalgamation because I was only person to soak in p2, stupid me, wanted to do mechanic 
Smh, that's what you get nerd
Gotta get up earlier than that to beat my quick wit amirite
Happens all the time
I see some prot warrs use 2 charges wall talent over wall cdr... don't you get shield wall down to like 50s or something with cdr talent and AM? What are the advantages/disadvantages? 
The advantage is that you get two shield walls directly back to back
the downside is you get a lot less shield wall
And alot less rage
In almost every situation I can think of, it's a worse talent. Someone who's done more content likely knows if there is a situation like that
It is just a worse talent we dont know why ppl run it
I have to make up situations where you'd want to use the two charges of SW
ez, a 16 second fight where you need the DR the entire fight
I can think of like 2 scenarios were a 2nd wall would be nice, but if that ever happen I imagine that's just a healer external and/or low dps problem.
Anyone want to share their UX for prot?
I was gonna say a fight where there's mega ultra continuous death for like 16 seconds, but there's a gap of like 4 mins or whatever it is for both charges to come back
Not like s1 mdi were 2nd wall would be nice since every pull is as big as the last.
Isn't it 3:30 minute CD for wall so would take 7 minutes for both charges to come back
AM kicks in to reduce it even if you aren't taking Imp Wall
Yeah, not sure on wall charges. I've seen my wall cd be as low as like 50-some seconds just spending rage all the time with the cdr talent. So you can practically wall every pull if you wanted to, just not have a long wall during a pull.
unless you're also not taking AM, in which case you have problems
Yer its not 3mins its like 2:30 or somthing i actually have no idea
But that talent is basically u have 1 extra charge of sheild wall cause once u use it
Its gone and u have normal sw
So its just bad
Yeah, seems kinda bad
For M+, you need DR more often than that, so it's bad, and raid fights don't last long enough and you'd use DR more often than that, so it's bad there
Since the best value that it gives over Imp Wall is if you need infrequent bounts of bongo amounts of DR with two back to back SWs
Was just curious since I see some warrs use it and I can't possibly think of a scenario where it'd be demonstrably better.
The thought process is "Woah, I'm dying, I need more shield wall, that'll solve it!"
based on the people I've asked why
that's mathematically incorrect, but that hasn't stopped wow players before
well, it might be correct for some of the people playing considering how little some people press their buttons, so a free extra SW at all is, in fact, one more SW they'd cast
One of the possible scenarios I can think of, is literally setting up a neltharus chains pull in a very high fort key. But I haven't really gotten to that point and even if I have I'd have to probably see how the pull goes first. I'm sure it'd be more of a safety pick than anything.
It reminds me of the double SR lego in Legion. Everyone's like oh I have an extra SR!!! Except you only have that extra SR the first time, then it's just one SR lol

I think the only circumstance we ever used that was Ymiron in Maw of Souls lol
I didnt KeKW
just pet taunt 4Head
The real good SR spice in Legion was reflecting spells the entire duration
I think having 2 on demand shield walls can be helpful at times. Neltharus chain pulls for example. Setting them up on war can be a bit painful. Bolstered pulls in BH. I ran double in a 26 BH i just did for safety cause the only time I need wall is either during a big gather or at end of same pull so Iād rather bank 2 charges and have when I need vs generally having more throughout key. But maybe Iām just had and fort/bolster just scary
Double wall has almost never been useful

Yeah I can certainly see why itās worse in most cases. Just a few situations Iād prefer to have it. Nelth lair for example. First pull and hulks rather just send 2 and such
Yeah it comes down to how you plan on using it for sure. Otherwise, more rage, and like a 50s cd on shield wall just seems infinitely better.
But generally was skill isssue
Because it is
Iām sure there are some very very specific use cases where the other option might be better but itās extremely rare
Most of the time as prot you donāt need anything. itās like 90% of the time I take no dmg and the 10% of the time I do I can plan for
Unless itās Ruby life pools
Then you pray šš»
Itās like picking a specific tire because itās better on launch but worse for the rest of the race
It isnāt just the first use though, you can bank 2 for any particular point. Thereās gotta be a strict reason to use it but I donāt think itās a dead talent
<<< not a warrior main though. Might just be bad
Looking over one of my vods, my lowest shield wall cd was 42s. So, just slam that on cd unless you need it. My style of tanking 
I def treat it too much like SI on bear where you donāt press it unless you need it kinda thing. I can probably get better at using it more frequently during gather or whatever
I mean yeah you donāt need to press it a lot of the time
But why not when itās so low CD
I simply pull until I go "ha ha i might be in danger" so that I always do need it when i slam it on cd š
Just make sure you know where you do need it
Considering how tanky war is rn and that theyāre getting a nice tier next season, I do think thereās some real potential for warrior to shine
But I havenāt played them much on PTR so unsure how they fair in each new dungeon. Mostly played brew and dk atm
I mean itās pretty damn dead lol
I tend to send it proactively. I have experiences where my healer would just yell at me if I die and had SW available for a decent amount of time 
Now I just try to live on my own. 
Every pull I'll just rotationally fit in a shield wall just to mitigate damage even if I'm healthy. I'll have it up the next pull anyway
I don't do enough content to look good enough, so it's extremely rare I ever get a healer who even knows I've pressed a defensive or am even sending rage at all
I do find that to be super weird as warrior. Itās like, Iām tanking a giga pull and my health is super chill, but if healer dies I canāt sustain it forever.
Your health is fine until it isnāt as a warrior
I pushed keys as hpal... I've healed all kinds of tanks... some were definitely fotm rerollers 
Idk Iām sorta shopping around for a new experience next tier
I like my war. I like my monk. But also, have you logged into PTR since vdh rework?
Cause that shit need to be nerfed
Itās not the tier so much as 2 new talents
Me just warrior brain
One yeah you walk around with passive 55% parry now basically
So thatās a bit too much lol š
I canāt play other classes for long periods of time
And 2 is the new double charge on sigil
SL s4 bdk vibes
It means for example
You can solo aoe silence and control an entire pack for 30 seconds straight and also have it back up within the next pull
They now have the most stops out of any tank by like 300% if it doesnāt change
So regardless of dmg or tankiness, just that alone should probably be looked at
I played every tank but bear so far. I prefer warr or pala. Pala for just utility and warr is like a comfort pick. But still kinda sucks that it's harder to gather mobs as warr.
BDK with abom, pala with DT.. makes pulls easier 
Agreed. But then I played monk recently and realized war aināt so bad š
I mean, you could always play that heroic throw talent 
At least I can heroic throw. Monk feels super weird to gather things at range.
but you know you love that spammy slammy
Yeah, I tend to play higher apm specs lol
But pally and bear both make gathering a totally different experience cause they can range hit stuff
Mashing ignore pain or sotr on pala
Iām a battle scared veteran gamer cause, it procs 50% of the time I gather stuff cause Iām still kinda bad at managing it perfectly and not getting hit in back as I go collect stuff
America
I honestly forgot about prot cheat death talent...
Idk why people hate on it. Itās not that much of a dmg loss to take and itās a super OP cheat to have on a 3 min cd
Itās the most OP cheat in the game basically
I have never once died from it
Like if it procs I donāt die during that 8 sec window at least
I mean it doesnt work
It literally doesnāt work properly
What do you mean it doesnāt work?
I never picked it in s1, but I honestly just forgot it existed
How so
Since I'm generally talented for damage anyway
It procs from pre-mitigation damage.
You can proc it at like 90% Hp lol
Cause itās saved my life many times
Good because it doesnt
Probably didnāt
Like was said, it procs off pre-mit damage unless it's been fixed
It really didnt i can almost guarentee it
So you can move from like 95% to 90% and it kicks in
Iām probably just an idiot prot war but like, itās super huge when it procs
Itās never procced at high health before for me I donāt think
so super huge in letting you get back that 10% you're missing
Not to mention you can go from 30% to 0% and get nothing out of it.
I mean yea itās good when it procs but it procs at basically any health percentage
Because it's not dynamic
Trust ive seen the logs where ppl are like its saved me but it had proced earlier on so it actually did nothing and was just the healer 99% of the time
And on top of that, it's not an actual cheat death because you don't cheat death with it
you just die if you got killed
ez clap
Idk, that feels wrong. Iāll have to take a look at it in keys
Check your logs lol
Log it, and you'll see for yourself.
It seems to function well for me when I play it
Hows prot looking compared to other tanks?
Feelycraft
Iāll check
In ptr
Feelycrafty
Decent, tier is gonna be stronk in m+
Yeah, I probably should have reworded, but anything that procs at <x% health to me is a cheat death as far as nomenclature goes lol. So it's just easier for me to refer to it as that.
More so the flat 16% aoe damage reduction
Yeah thing is, it's not even dynamic like e.g. Will of the Necropolis is
But yeah the extra aoe will be nice
I always find it important to make the distinction because it's a lot easier to enforce you dying than to enforce you getting low, so a cheat death can serve purposes in cheesing things
If it worked properly and functioned like WotN then I could at least see it being the safety net for newbies that it was intended to be.
It would just be a good talent at that point especially for fights that we historically struggle with
I've done my fair share of tanking in higher m+ over the seasons. I rarely play cheat death trinkets/talents. Always prepare to not die, always go for more damage 
I mean getting to 30% HP isnāt stupidly hard depending on the fight
Lol
Forgotten excitements
First time doing a fortified + b olstering week. What should I do differently from last week? Trash is eating me alive ... not sure if it's just a bad healer but I'm running out of defensive cds

deios + an add saying hi in doti will likely be among those in M+ next season, too
Should I throw away my routes from last weeek and pull one pack at a time?
No
Kiting is fine if needed
Just let them run the debuff off if they got a million stacks
But ideally you dont pull so that you bolster one add a billion times
I mean fortifed will do that too u if u havent done fort befire
Use defensives more, don't overlap them. If you have monkey dps who can't kill shit evenly, run away
And dps should try and cleave equally
Hereās my last key I ran today. 26 BH. I played safe, limited river pulls cause bolster sucks. Aside from kinda misplaying cause Iām watching my new 4 month old puppy, can you find if BSV bugged there?
Some mobs will absolutely push your shit in if they get bolstered
Some pulls youd do other weeks you dont do on bolstering
Idk how to tell
Would I still pull 3 packs first pull of FH16, for example?
Iād love to drop it in favor of more dmg if itās actually as bugged as you say it is
Yeah 16 is fine
19?
Yeah should be fine
They have pretty equal health pools
19 also fine to do first pull cause people have cds
And bl
Maybe later in dungeon, you can make some smaller
If you bolster the dudes that do the disruptive shout you can wipe tho
If he got a billion stacks
Can you take a look at that log to check for me when you get a moment
Ok, thank you š
Iām not sure how to track BSV or whatnot
Okay so
Two things
First, I'm pretty sure this log shows it's been fixed
And second, this is funny shit
Those casts hurt on bolster fort 26 :p
Yeah a few of them kicked in at between 30 and 35
Third at 33.69%
he also saw the 289 hp live
The river pulls are only scary cause of the shapers casting on me. Thatās the worst part of BH for my warrior and Iāll die if I donāt expect or plan for 3-4 simultaneous casts
It also only procced 5 times, all at low health
Before it would basically proc on cooldown
So Iām like pretty sure it worked properly for me in that key
And when it does proc, healer can instantly top me to full + I do think the DR applies cause I never ever drop lower once it procs
Never dropped below 70% before the first proc
Your first proc was around 20 seconds
Oh I had prophetic scale trinket too which I didnāt end up proccimg at all so I definitely greeded a few times and played lazy
Yeah I was gathering big pull at start
Is it not worth to run spell block for that pull specifically? Seems itll get a lot of value.
Getting hit in back
Yeah but it shouldnāt proc at 76% lol
Errr 73%
Well might be a little later
Idk mobile is ass
If you spell reflect one of the casts it doesnāt hurt that bad. Itās only when 2-4 sync up and also you donāt have demo shout or reflect up or lower ignore pain
Mobile sucks
I ran spell block for BH so I can tank withering bolts or w/e. Although ultinately I think you skip those packs. Mind soothe open cages. Pull slimes and extra stuff after first boss
I checked all 5, 34 and some change is the highest HP it procced at
I know Iām not a prot main, I donāt know all the ins and outs of this class, I know bear very very well but
wait a second
I really do think itās working as intended for me rn
so I wonder if they fucked up when they nerfed it a while back
Is that Barbaric Training?
I was just going to check BSV's tooltip since I thought it was 35% and i saw it

Bwahhaha I honestly forgot to even check my class tree before key started.
I also had to doublecheck if you took TL since you had a lot more demos than SCs
I just started poking around
Thatās the revenge talent right?
What do you take instead of that?
Seismic Reverb
Ahh yeah. That makes sense
Well if BSV is fixed thatās nice
And with how you're oversending on IP, you're hurting both your survival and damage
At least it's not a completely wasted talent. But not being dynamic still limits its usability
Ye
Lazy gaming today. I was just playing safe in that key
It's not playing safe to send on IP too much
Mostly defensive stance chilling. Def didnāt optimize stuff
you literally become weaker
I'd like for @strong forum to look at it too though in case we're just overlooking something. RE: BSV potentially not being bugged anymore
They timed it though, no?
Umm you can check any of my other key logs. I donāt always play it but if my war is doing 25+ I probably took it
Iām not the best at prot war so I tend to play safer and not greed dmg as much
Isn't BH timer like 36 mins
We timed that BH with 2 min left easily
Yeah so
But few river deaths and no brez cost like 3 minutes honestly
Yeah, I think logs tell you if it's not timed iirc? Isn't it red?
Yeah. I'm just trying to think, because I'd probably play spell block and/or disrupting shout for the 6s spell lockout. But I honestly would avoid those packs if I ran with a priest. Withering stacks is what brings you down and becomes harder for a healer to top you.
idc, I cba arguing talents anymore honestly lol. And it's obviously not preventing you from timing a 26
i just can't not look at casts anymore when i see a log
it's just hard to not do it
Could be; I'm colorblind so it's not really something I'd notice.
I do sufficient dmg on war. But mostly Iām hurting for trinkets. No beacon or anvil
i haven't done M+ this season so I'd have to try and find an untimed log
pffsatatasf
you're getting smacked without a shield a lot, tho
My bear does giga dmg and Iām super comfy with him so I can min max during a higher key. Warrior on fort bolster Iām just gonna be a bit of a turtle
74% blocked hits
Since I know I have BSV right? I often gather in BH intending to proc it
So in river for example, as I walk past stuff I just turn my back and continue on. Cause I know Iāll be fine. If I wasnāt playing it Iād have to work a lot harder for sure
And sometimes mid pull I charge to collect lashers or I just have stuff hitting me from wrong side cause Iām lazy but ultimately I donāt think I stress my healer out that much. Today was certainly not my best day though
Itās a bear habit to let myself get hit in the back. A habbit I must break if I swap to a diff tank
Little bit of the not get hit in the back juice, a little bit of not letting SB drop off on at least this performance alone
It's looking to be part of the main reason you managed to proc BSV, since you spiked real fast during times SB fell off
Yeah for sure. I noticed I was dropping it here and there
Just lazy gaming today. Wasnāt trying that hard
If you look at some of the other logs itās probably better š
19 left w/ still 4 weeks to go is pretty good though eh?

Fuck is this
You don't play free 30% aoe dmg on revenge but instead make it more expensive and you don't play shockwave
I didn't want to point that out when I looked at it
It was really hard to stay on topic
The log was brought up as a possible example of BSV being fixed
I already forgot if we mentioned the context
One time it procced at 40% tho
i only remember you being pinged
I think I only saw it proc at actual 30% or less like once in there
And outside of that none of the hits in BH are actually high enough to proc it pre-mit
So I wouldn't go about confirming that it's fixed
But it looks "more in line"
At best they got closer was my knee jerk with all the 35%s and what-not
Even if they fix it you'll take Battering Ram from my cold, dead hands unless our gameplay gets kneecapped
it would be easier to check in raid, as some tank busters have pretty high basic damage
lowest HP he ever reached was 44% and it procced there; early september
this guy procced it at 35%; 2nd october
here he procced at 55%
he took the 600K flame slash, which didnt get mitigated by BSV, then it procced
so its still very arbitrary and doesnt have rhyme or reason
funnily enough he then immediately popped SW together with BSV
so he had 99.5% DR on himself
its still not as bad as what ive seen happen to sense when he procced BSV
- BSV was ready
- drops to 20% hp, but doesnt proc BSV
- kills the last enemy of the pack, healing back up to 50% HP
- combat ends
- BSV procs outside of combat
im starting to think
BSV proccing is accumulated dmg taken over X period of time coupled with some form of HP threshold that isnt 30%
@slim zinc thoughts?
It's possible that it functions in a similar way to Will of the necropolis
DM me some logs and I'll look after work
This sounds like something to sink my teeth in while in 10.2 waiting room
i just came back here. skimmed through the discussion, so basically the reason why BSV is so bad is, that it doesnt procc when it is supposed to procc, like in the tooltip.
in theory BSV should proc when you go below the 35% HP threshshold, so theoretically once you reach through any hit 34% or lower, it should proc, provided you survive the hit, right?
But realistically it calculates dmg taken in a weird way and procs at weird intervals where it shouldnt?
you also generally have to sacrifice SUPER strong talents to get BSV
but yes, it procs at weird times, with little rhyme or reason to it
and also just because you dipped below 30% it doesnt mean you actually needed BSV to proc there, if it even did proc
also the CD of BSV doesnt display a debuff
so if you dont have a weakaura, you dont even know about it doing anything or being ready/not ready
and ofc
now i get a tank to heal that plays BSV
xdd
in a 17
Afaik DKs WotN works as intended why not make BSV work like WotN?
give it a debuff and the whole shbaz
I mean they could just renove the talent
So i dont have to ever hear about it again because cheat deaths in general are just bad
I mean, i understand why, but in certain scenarios I like so also play with them, albeit very nieche and also when not playing in an organised group, etc. etc. - personal preference. Not on warrior though. But on DK I like WotN and Purgatory.
BANNER
Ah yes banner without cap stones that would still be useless
I think Nome posted once good graphic with Banner in place of Ravager, so it can also have followup talents with some juices from covenant lege
That would be cool
on this pwar BSV procced once in FH 17
despite him never dropping below 90% hp
š«

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more proof i am becoming more boomer
getting random ads for chainsaws on twitter now lmao
DK works better with talents like those because the class is heavily designed in a manner that facilitates your health (and your healers' heart rate) swinging back and forth by large margins. The spec is also heavily designed around poat-damage mitigation via Death Strike (and even with everything taken into account, cheat deaths historically have not been good in general, which includes Purgatory, because of trade offs with other talents and trinkets - the solution is just "play better").
Cheat deaths and talents that work at specific thresholds generally, as a rule, don't work foe a spec like us because we aren't reactive at all, we're entirely proactive. We don't have any tools to help ourselves out a cheat death, we don't have anything we can do once BSV procs (even if it did work correctly), and that leaves us as sitting ducks entirely at the mercy of our healers and our own ineptitude for getting ourselves into that situation in the first place. I.E. Play better.
Man, this reminds me of the Legion cheat deaths trinket discussion fiasco, y'all remember that
I mean
Impending Victory 
jokes aside, 100% understand what you mean and I completely agree.
Yeah, I'm just adding on because it's 8:30, I'm doing my morning routine and it's been 36 years since I've actually done anything in here that's not a shitpost
Still, I think IF and only IF Warrior should have a build in opt in node like a cheat death, it should work as one, even if it's extremely nieche
I don't think we should have one at all
If we did, it would have to be egregiously powerful compared to other talents, at which point it shouldn't be a talent at all
As I wrote, I like to have the option as I want to "be the nice guy and play it safe" in unorganised groups, but outside of that in my m+ grp or any of that I dont run one.
Fair
For HP-focusses classes like VDH and BDK it makes sense, as you wrote, but still I personally think it's a nice node to have IF it worked correctly. Hence why I asked if the weird interaction is a given. I really think that is not as intended tbh, the way BSV currently works, which makes an already not meta choice of a talent even more worse.
How much does that actually do
Iāve never been hit by it
Yea
They all 6 seconds arent they?
I donāt know lmao
Tanking sucks just play a support
fuck that lmao
Until they release my polearm + shield dragon
if i couldnt play tank, or melee, i'd have quit wow AGES ago
its, my destiny to be, detankermans š
military/other game tanks included military tank has explosive rounds, immune to small guns, run guys over if have to, faster than walking
Hpal and mw are melee support and you said melee
oh right
for other players, of course
to support me, and the rest of the group you see, not for me to play one
I feel like any good player should play every role at least to a basic level, gives you appreciation for what their limits are
Idk man
Max is one of the best wow āplayersā in the world
And he doesnāt play the game
https://www.youtube.com/watch?v=KKREj8yDvjw if you want to talk about "gaming feats"
Far de Emparuhh!!
Seriously, this is a sad joke. Blame the level designers for this. If it weren't for the dumb fence things you can hide behind this guy would of been a really cool fight. And he should of brought.... ROCKET GUYS!!
It's not really the end though. There's still Hard mode to look forward to/dread in the future. Yes folks, this g...
i beat this on easy last night
HOLY FUCK was that shit ever hard
on hard, your ammo pools, hp are limited is the main differences i dont know if u take more dmg
cuz it starts you + - 20 max hp for easy/hard
You say that as if heās never played the game lol
I dont need to play healer to know that healing is hard and I dont need to play dps to know that dpsing is easy š¤·āāļø
im half way tempted to try that game on normal or hard mode now
hards gunna be a fuckin nightmare
my absolute best case pure hopium for blizzcon is they announce star craft ghosts and its like cyberpunk+starfield+(space game) + the ps1 game (above) with the blood and gore and rockets and such
Yeah thats never gonna happen
i mean, why not? lmao
jeez if i want to think about moral quandries, i can go play literally any other game than sc2
New patch notes saying consumes 100% thunderous roar, do they mean consuming bleeds now 100% from 40% damage.
thats what sc2 turned into , simple battle, talkt to commander, they have some message they want to push in the dialogue,
Itās called not having enough resources to make the game
Itās called mass layoffs
vespene or minerals though?
but ya, thats what i want from blizzcon otherwise im fence sitting
thats why 10000000000000000000000000000000000000000000000000000000000000000000000000 FPS games have been made
cuz, niche
yeah, but its blizzard, they don't have to fuck it up
they arent
some guy working at mcdonalds and later wendies
learning to code his second game ever
cuz the first one didnt play well
You clearly know more than the dudes printing money over there
go tell 'em what's up
look im not wrong okay
Man blizzard barely has enough workers to keep the current games running

i still dont feel like im wrong about what i said at all
i feel as though when games are more edgier, and riskier, brutal and little help and less back is given, makes game better overall
have to struggle to get through
its just, "oh fuck, i actually have to do this now, dammit, this is really hard :(" isn't always a bad thing
what
Surely blizzard can spawn 100 something swes out of thin air
well if i play mario or spyro
If Blizz made an FPS it would be nothing like what you describe
It'd be an ubishit type experience
again its blizzard and they can actively choose not to shoot themselves in the foot by making a ubishit fps shooter
They don't need to make anything new, they just need to keep everything together until the microsoft deal finalizes
like spiderman holding the train, but instead of spidey its bobby
and its mobile game, with micro transactions

doesn't have to have a battlepass or daily login
charge 80$ for the base game adjusting for inflation
can buy some skins or gun skins or space ships skins, i dunno
couild be 2-4 player online co-op
the OW sp we never got
I really need to finish octopath traveler 1 and 2
my friend: why do you spend 2 hours trying to find a crafter you are wasting your time
me: why do you spend 2 hours farming xmog and running events you are wasting your time
i just, i prayge i made my arguments crystal clear š
people have different perceptions
So with the latest tier change has the perception of the tier become even better or was that just expected to happen
i don't have an ill will against blizzard but, thats the type of stuff im interested in and i think there are many gamers like that
blizz has fumbled every single one of their franchises š
(altho WoW does seem to be getting better again this expansion)
TBH
Greatest game of all time
even if SCghosts was a janky ubishit game
Thereās a difference
id still play the fuck out of it
king is the greatest company
Real talk mobile gaming is obviously the near future market for gaming
Hell itās already the present market
People in the west just turn a blind eye to it
I think mobile games are going to end up driving profits
While pc/console games start to turn into sports games and passion projects
If anything mobile is prime for sports games
its like yugioh duel links i can play my account on both my phone and my computer
Mobile sports games are already here and very popular
But hanging out on the couch with a controller playing Madden is an experience that wonāt go away
and computer is the overall better experience
Because itās a very popular one
Better yes but itās not as accessible
but both works, thats what i would want for sc ghosts is what im saying i can play it on both platforms and my progress transfers
Mobile games you can easily play at work, on the train, on the toilet
And accessibility increases player base which increases paying customers
easily link your mobile game to your apple pay
Iād personally like to see more games that have linked mobile and pc/console options
add a couple of $1-$5 micro transacations
As in like 2 games that are related but semi separate
and now you making canadough
Like if Warcraft rumble and WoW had some sort of constant tie in
Not gear or anything but like
Like mission fables
If you could earn cosmetics
Tables
Yeah except actual gameplay
I love mission tables
Specificially Eve online attempted this at one point
Where they had dust 140 or something like that
As a console fps that directly interacted with the pc mmo
only story i need is
terrorist dickheads are being dickheads, or tryant wreaking havoc-stop them
I wish we have more horde vs alliance story in WoW, BfA supposed to be about it, turned out to another shit about old gods 
I mean, where do you take the Horde vs Alliance storyline at this point?
Only way to spark that conflict again is to make one of the factions the aggressor and its a literal repeat of BFA
No, initially it would consume the whole bleed but only deal 40% of the remaining damage, it still does that for deep wounds and rend, but not thunderous roar anymore
It does consume the bleed effect but it deals 100% of the damages
That sounds quite good as TR is now reduced time with the tier set?
Yep, the issue apparently was that you would have to choose between consume your bleed or wait for Thunderous Roar as blood is 65% of TR's damage
But now we can press shield slam without thinking
Yeah itās really good now
The damage is still st but the reduction is aoe
Rather you donāt have to multi dot your ss for defensive power
there wouldnt be any waiting even without this fix
imagine waiting 6-7s to use next shield slam just to get little more from TR
It wouldāve felt really bad
This fix is good
Worst case scenario would be having to find the least prio target to ss
Does the consumption double tap into versa/crit btw?
crit is currently bugged on this proc, but vers indeed gets more value as it increase base dmg of dot that is taken to calculate tier proc
but im not sure if there double vers occurs
where it would first increase base dot, and then proc itself
Does it double tap tho, aka: dot gets buffed, then when consumed it gets versa valued again
fair
Yeah benefices to tap SS overcame waiting but there was still the possibility to wait at least the end of the buff (5 s) before to reuse ss
You would never want to wait that long with using SS to just get little more from TR on one target
You may (or should) be right but there may have been some situation when the choice would be questionnable I guess
the situation to make such choice would require tons and tons of TR dmg that would be lost
and that would be impossible as it would mean that TR is too op cooldown
Like if you are in single target, the buff has 1 sec remaining, wait one gcd for ss could be ok
but why waiting? for 6-7k dmg saved on TR?
faster you use SS, faster you get it back via resets
or via CD if unlucky af 
ruining rotation and its flow thus generating less rage just to save such small dmg isnt good idea
No it doesnt
Crit works fine now with it
Vers doesnt double dip
oh they fix crit? good to know, thanks 
ah right, I was only reading Blizz bluepost about fix to TR consume
Is there any current "Damage" talent build for Prot War?
I have Defensive and Damage builds, but unsure whether im using the correct damage stuff
a purely offense-oriented talent build would sacrifice way more survivability than anyone can like actually recommend. the default builds are generally built to do as much damage as possible while still actively tanking real content
Im using this for dmg at
BkEAoonA2h02U1PVo4204nicFIEBAAAASSikkg0SKJJpVQEIUEElkEggkE0QSCQ4AhAAAAAAAARAAKtGAIA
Pwar have a cap of haste or vers?
this looks ethical
it is the same
@lusty grotto
Vers caps at 100%
This is my defensive
BkEAoonA2h02U1PVo4204nicFIIBAAAASSikkgUSKJSKNEBSBhElkEgIIJ0QSCQQIAAAAAAAQEAgSrFAIA
But thanks for the feedback
why would u run show of force and siesmis reverb on ST ?
Do we have any sims on 10.2 tier after changes yesterday? how much % dmg?

defends aegis doesnt give more SW's
Because revenge isn't 360
i really recommend u just look at the builds in the pins
youll do more damage
and be more defensive
with 1 build
Cool, okay thankyuo
#protection message this one cause its this season
and for raid i wouls swap one point of overwhelming rage for insipring presence
but thats a preference thing
and doesnt effect dps at all
Or just position better I guess
Using the Raid MT and Raid ST builds now from pins - Thankyou!
when i was watching asmongold stream just now, 1 mention of doom, entire chat starts puts it in chat š
Why you bringing that trash in here
"doom is niche and a bad old game from 1993 that only about 5 milion ppl total ever enjoyed world wide Kappa"
I like doom too, but I don't ask my hookers to dress as the Doom Slayer and scream rip and tear while giving me my rimming
I do
yeah i do
wtf is wrong with you guys
you don't ask your hookers to dress up as doom slayer? pfffffttt
Costume is too expensive
Ask them to provide it
"babe can you wear doom costume for me bring your own" them:
how i imagine this going
Lmao
I didnt wanna remember the number cause stat caps are cringe
Any raid trinkets like beacon next tier? Finally got one and im hooked
Probably not, going to be hell of a withdrawal
I dont have one 
Dargrul's trinket doesn't exist
I had to get mine from a fellow skyholder
After I killed them by pointing the cone into the party
Can't remember who that was... maybe @modern brook
Sometimes sacrifices must be made
I would cheerfully sacrifice any one of you for it š

prolly not ive only played with Nimchip and GILFord
i'm gonna have nightmare now for sure
It massively shits in anvil and beacon alike
IN! 
I ain't correcting that.
how heavy are the new dungeons on affecting prots biggest weaknesses
rezan bleed yikes i forgot about that
im not even talking about rezan
rezan will be fine
cuz we are alot stronger than in BFA
ALOT stronger
im talking about the hulks and the rogues applying hard hitting poison and bleed
one key thing about rezan, is, we dont have anti fear button in our normal build
doesnt matter you just play like everyone else
pillar hug
you could only avoid every 2nd fear against rezan anyway in BFA
Which one is that
meh, i always just normally let the first one happen and beserk it
its called signet something something
its the stacking firebuff thingy
how about the megadungeon
at 15 stacks it goes 
requires insanity nerfs for everyone
That's not the one that's based off your crits right?
cant talk about anything cuz the dungeon is just 3x harder than anything
no
Cuz that's already slapping really hard sometimes
BDK can go to troll boss, and take the green goop undead minion, mc it all dungeon
the firestarter one is anvil 2.0
makes that dungeon way easier
you lose stacks when out of combat
but if you can keep the 15 stack going
the trinket goes sicko mode
And that one is apparently also bugged, not doing it's single target proc the way it should
So it's even better than it already is
what embellishments we using?
I just got done healing an m+ group with a prot war that had more whirlwind casts than ss.
woudnt be surprised
Last I checked, prot war doesn't even put ww on their bars?
I couldn't figure out why they seemed so fragile - or why I did the same dps as them as healer - until I saw what they were actually doing
whirlwind meta
must be a fotm bear swipe spammer
do we still hardly ever go in dstance is or it good now it doesn't reduce our dmg as much?
aka a shitter
Over 20% of their dmg was forgestorm and rend lol
What a legend
Revenge was... 2% of their dmg with 17 casts to ww's 196
i stand by this one
See, tanks like this are what make me keep my prot war at least somewhat geared lol
I healed a few 17s
Disc is a ton of fun, btw
Does blood surge lose some value from the tier set next patch?
And not a single of the tanks I played with I would say actually played well
Couldn't stand heading any time I tried years ago. This is much more fun
I've had a fair few smooth tanks, but boy oh boy is DK a mixed bag
You consume the bleed on 1 target and reapply it 1 second later
You never know if they're the kind of dk that you basically wont have to think about, or the kind that doesn't realize they can heal themselves
ok which streamer talked
I had a UE bdk in FH today, he died instantly on first pack without pressing a single deathstrike
cause theres like
is there any go to trinkets next tier? or something we should shoot to get. seems like that 1hander from last boss will be the weapon to use
20k new people talking in here
dorki
These are the kind of players that made me stop playing for like a month after pugging my way to ksm on paladin 1st season
lmao
true and real
At least on paladin I can double as a healer. War I cannot, and on disc I can't force tanks to actually press tank buttons
oh changes?
But they're looking...
ok, if you have to pick between blood surge and battering ram, which is more value?
Immortal
dont look at VDH because 
They can get 97% parry
batter up
š
batering ram every time
ok ty
A vdh will have 85% parry 60%+ of the time
this decisions been driving me fucking nuts
So like
oh so ppl gunna equate the immortallity to VDH not parry
Yup
Im calling it
They'll say vdh feels immortal cuz of rework
And not attribute it to infinite parry

ngl
But to vdh itself
but i like that
its entertaining
But parry is the culprit
maybe i should lvl one i used to like doing the odd key ad vdh
And not whatever they will come up with
12 keys 1 hc raid and 1 mega dungeon and I'm ready for mythic raid
It's that easy
Dummy easy
imma just waiting for u to loose interest in like 2 weeks like with evoker 
maybe one day ill do keys with nome again š¦
Ye I said it 3 days ago already

All of this just to drop it insta again
xdd
But im infinitely better on rsham than prevoker
Still bad
But better
i wish i could do that
everytime i say "ok im just gonna do this", i just keep going if i like the gameplay
like my bear
i like the game play but i just dont like pugging
and i dont want to farm crests on alts
like i giga cba
bear got to 70 last week, already tired of it
but augie
fuck im kinda hooked
just press 4 keys and watch netflix? im in
still lvl 60 and still in the crap gear it did the mage tower in before it got nerfed 
that was a fun few days in dreamgrove
white bear forms are the best
It was alot of popcorn
polar werebears
i have all but the rbg one
nimchippy is also a polar werebear
because rbgs
Thinking about renaming my warrior to Bleedsupport and winning BTM
but the bear gameplay is just like a dumb version of prot
some of the most fun ive had on discord that was
the salt was unreal
so its fucking boring to me
deswind is winning
Don't let your memes be dreams
and he needs the game time
just rename to Deswindimcomingforu
Iāll donate the game time idgaf I just want to gaslight more people into thinking bleed support is real
Just like the one piece
man that was so good
Imma just see how brew feels upwards of 25s with no Aug
On bolstering
Bc warrior is definitely tankier
Goodnight sweet prince
monka
But idk if Iāll need it





