#protection
1 messages · Page 583 of 1
You got it
So, I did a Nelths Lair the other day and one of the dps was complaining about where I tanked the adds for Rokmora. He said the boss positioning was fine but the add positioning was bad. Is there some kind of special trick to get the adds in a certain spot that I don't know about or was he just complaining to complain?
The DPS should try their best to aggro the adds off of you
but also I think you can avoid his frontal smash
so
kinda impossible to tell without seeing how you do the fight, but 99% of tanks do rokmora terribly
so probably you are doing something wrong but their solution is also wrong
Like if I'm fury in there, I taunt the adds out
because if they're in his cone, you die
well, the DPS dies
and then the tank is left to solo the boss
if you have a mdps with a brain, they should be dancing in and out of melee range of you
slowly
I mean no
if anyone gets hit by shards its their fault period
Taking ground tick on tyr is always better than taking shards
and the optimal melee dps position on that boss is in front
like 90% of the time
but tanks also rarely use the fact that you can move deep into his hitbox and have the boss not move
I’ve always tried to taunt/heroic throw the adds myself works just fine if dps position themselves well and I don’t face boss at group
threating adds is good, dropping add pools closer to the wall (which is where the tank is in the first place) is far better than dropping them in the mid (which is probably where most melee are)
- if you threat the adds as a tank you can greed pools by dropping them onto where another pool already was
rokmora tanking exposes that 99% of tanks don't realize what their real job is with regards to positioning
to make boss positioning better for DPS
so you can kill the boss faster
You shouldn't be watching your own feet on rokmora you should be watching where the melee dps have room to dps, it's extremely easy to dodge your ground shit
(also true on the vast majority of bossfights like zskarn for instance, rokmora is just extra this)
how to get more barter boulder pre rep 20
I think before 20 you can only get them out of the zaqali area from the ground lootable items, weekly lockout
and the 2 weekly quests in valdrakken and maybe digs
don't think so no, but if you just do the researchers weekly you'll be renown capped in like 2-3 weeks
from now
think my warrior is at like 17 or 18 and i've barely done anything in zaralek except for week 1 before m+/raids were out
i got this for reps
I tank him up against the wall and move towards the exit as the adds die and drop puddles.
guys a quick question, why on most guides prot warrior talent : Bloodborne" is not taken? It seems like it adds great value to overall damage?
So this is what I do:
- First skill he throws at you is sunder. So I pre-cast SR about 1-2s after he jumps to mid. Have to feel it out.
- Then he starts doing his other abilities. If you pre-cast correctly, you will have SR up just before another sunder
- There's one sunder in P1 you can't SR due to CD. Just have high IP or use SW.
- After intermission he will sunder right away - pre-cast accordingly.
- Will eat one in between again but SR next once it's off CD. Depending on DPS he'll be deadge soon anyway.
Tl;dr you can't SR every sunder but you can SR on CD if timed correctly.
oh alr thanks man
it feels like every 2nd Sunder is gone because of Spell Queue
he casts the Hand cage thing instead
but idk if its like that every time
It's not gone - it's just somewhere else 😉
Basically, it was something like if he has two things coming off CD he doesn't sunder, otherwise he does. Wasn't exact sciences but kinda like that.
Haven't done the fight for a few days but I know that my rotation above works for me to reflect on CD.
yea i feel the 2nd Sunder is RLY close to being Reflectable, so ill try the pre-SR you said, thx bro
Just do the fight a couple of times and you'll get the feeling for it. Just pre-cast every phase as I mentioned above, the rest should come naturally as you go.
Newbie question - why for M+ the Heroic Throw talents (Improved or Titanic) are considered bad? Isn't it useful to keep aggro on some mob in the distance, if you can't get it into the main puck?
I swapped pain and gain for titanic throw
using the pinned M+ build
pretty much open with titanic throw every pull before i charge in
i fee like heroic throw is reserved for range only secenario, non emergency taunt prodecures
not as good as taunt, and has travel time, and isn't garunteed to get/hold aggro, but it can do the job in a pinch
Got it, thanks. I was tanking before on a DK, and the lack of Death Grip makes me wish we still had that old glyph for silencing mobs via heroic throw =-)
grip = / = charge
yeah, it's just with charge you move the pack, forcing the melees to relocate
if there are two caster mobs, you need to charge one, interrupt it and jump to another, and if there are three of them, you can't group them all together
you'll get it down in no time at all if you can play a dk
It's not that they are bad, it's just not max dps. If you need to move some points around for quality of life, do that.
In the WoWhead guide they are marked as "actively bad" rather than QOL
Iirc pain and gain and sidearm are two talents that are relatively painless to drop for something that you like
got it, thanks =-)
Wowhead guide writer isnt in here iirc
Personally I love titanic throw and bounding stride this season
i even tried out the pummel talent on the same node, but i wasn't good enough to keep it running enough and then using the debuff to eqaulize
That talent is actively bad iirc lol
Which guide would you recommend instead?
That one and icy veins are both OK to get started, but once you are past the basics the pins here tend to be the most refined and up to date advice.
Then if you have more specific questions just ask
I need the basics, that's why I ask for a guide =-)
Yeah, so both of them should be fine, just take everything you read with a grain of salt.
Yeah, how do I move the pack when gathering ranged mobs? Is my assumption (charge to caster, pummel, jump to another, if there is a third one, throw your weapon and pray) correct?
quality of life talents do often get ignored in guides. Just something to be aware of.
If you want to move a ranged caster interrupts are the answer, yes. Your party can help with that assuming you've put threat on things.
Heroic throw/titanic throw generates a lot of threat so if you're not near a mob weaving that in helps.
Got it, thank you =-)
interrupt one move to the other or los
With bosses like bromach in uldaman this season, titanic throw can be very useful
Yeah, if there's a good corner, hump it until everything comes to you heh
Thank you) Another question - should I track Ignore Pain to prevent myself from overcapping, or is it not useful?
you can track it but you wont overcap it realistically
use enemy spell cds weakaura
i have a think going on here
do you believe if the LFG looked like this by default that you can see peoples class in the group, that it would lead to more problems, or less
because if i see DH DH rogue priest, i'd know to skip cuz theres no BR and no lust
thats the negative angle to what im saying
you can, but why?
you can reflect her shock
punish is really good, definitely would not drop it
More important to use IP to not overcap rage than it is to know specifically how much IP you have going. Maintain shield block first, IP is not something you should try to keep up all the time.
Overcapping Ignore Pain doesn't matter in the slightest.
Quick question for anyone with 4set, does our violent outburst proc with the AOE shield Slam or does it count as a seperate ability?
small, most likely dumb question, is there ever a reason to use Whrilwind as prot?
i'm pretty sure reven is better unless you need to hit behind your self for some reason.
i think that's exactly the downside of it, if you're ever in a situation where you need to hit behind you, you're not blocking that mob
You can pretty much take WW and slam off your bars. Use shield slam, thunder clap, and revenge rotationally.
4pc doesn't give an AoE Shield Slam, it's a separate damage event
okay, i did manage to get the cloak
so.... i gotta figure out rest of dungeosns i want to run for gear, done with VP now
u prob need to get ur own 20
yea was my plan
gotta time all those untimed ones, people dont want to inv people that dont time keys
and it will make u look bad
then i did my +19 NEltharus with guild (on 18) and now its 17 :<
i have them timed on 18
untimed 19
unfortunately nooby DPS hosting groups dont see it this way, but u literally can't fk up VP as a tank
ya but you said you wanna get into 20s
no one inv people to 20 if they didnt time 19 generally
its always DPS dying on bosses
i could go the slow route and get everything on 19+
i guess i could just try to +++ my 17 BH
yah get everything timed on 19, then you will get inv to 20s
or just find one key u really like, learn it inside and out and make sure u are able to do it really well
i dont think i ever lost a run due to my mistakes
its just human nature, people see gray and they dont inv
it always dps chain dying or healer not keeping up
well sadly pugs are full of nubs also, which is why prot pal is S
whatever utility u can use as a prot warr is crucial
like perfect rally uses
yea we have only Intervene
mabe run intervene (I never have but i can see uses)
i've even thought of using the ward from Neltharion
to save ppl
i been struggling with the same thing just timed my first 20 on prot warr today
but it helps i have a 2700 main prot paldin peopl see
still got denied a ton
thres def a "hes a warrior so no" aspect
even if i have higher score on my main (warr) it shows my S1 score on Paladin 🤔
I will say I have felt this way myself, but try not to be discouraged, in the end we are still getting invites
you get invites?
ya I do
my guildmate Paladin got invite to +20 Underrot with everything timed on 18 😄
like wtf
A lot of it is the timing of keys, if you clean up all your keys and show them all timed you will see invites come a lot easier
damn
tbh the easiest dungeons for most are the hardest for me
UR and FH especially
my lowest timed is UR
fk it ill just push my own then
and I even played BFA
just hate this waiting for healer
usually takes 20 minutes to get a healer for a key
idk i dont even get invited to 19s 😄
mother fucker. I just missed timing a halls 20 by 7 second
and realized why
i had defensive stance on all dungeon
get a WA for that lol
i have shaking Def icon showing when im in DStance
gotta change those keybind
TBF we wouldnt have killed multiple bosses tho
if i hadnt had that on
and even last pack b4 3rd
thats a bch for us innit
what? you dont survive bosses in Halls?
didnt feel very dangerous on my +19 an hour ago
only 3rd boss ye, but thats before i knew i can reflect it 😄
ye i did same in mine
i just used it on CD
the frost Shock
i dont think its cast
ig i did reflect it though
looking at log
734k
ok so its after frost cyclone
prob should be more than 734
if i did it right
im just trying to keep an eye out for it for next time im in Halls
i had Festering Splinter on for 19 Halls
i would just plan to use after cyclone
no its instant
oh snap
just until today i thought it wasnt a tank target 😄
i thought it was on random haha
wait it might be random
i rly dont know lol
the Adventure Guide is not very helpful
u guys see any chance we will get another buff
since we are still bottom of the barrrel
even our DPS isnt stellar
i figured that buff would put us in 1st for that but na
i heard everyone except you was getting a buff
haha
I don't think I am bottom of the barrel
fair
I am badass
well maybe DK
if youre bottom youre doing something wrong
i feel pretty badass but i also feel majore limitations
well ive looked at all the top logs
Nah, these 'limitations' are all in your head
idg the concept of going from top 2 damage dealing tank- >damage nerf to bottom ->compestory buff to the same number putting us... at the bottom again.
even prot pal i think
the numbers dont add up
i just looked at some top tank logs for 20s and saw like bear at 100k, VDH at 95, prot pal at 89 and us at 85
brew also at like 93
i think
which seems a little BS but ig maybe u have to factor in shout 5%
smh
couldnt possibly be dungeon, routing, comp, player skill, toon gear, etc etc etc
people have had 5 whole days to gear their prot wars they havent played
well looking at the top logs from each spec but thats fair
buffs prob hasnt played out yet
i def feel like we are sleeper better than ppl think
still looking at the top prot warrior IOs who have been maining
That's on 19, but I didn't get them all so 734k sounds reasonable
they haven't done anything extraordinary since buffs
just had a reflectible tank buster to one mob in every pack ez
wdym
we're fine
if there's no bdk around ur not at the bottom
honestly those numbers at the very top are what they are, don't really affect the majority of players
its sort of a fallacy, I would recommend not to fall into the trap
instead focus on the positives and what we bring. We are valuable to any group. We are very powerful and great
revenge isnt 360
Guys which is the best defensive trinket for prot?
pins
i see, thanks @graceful kite , but on subcreation no one is running talisman in example, so i try to better understand
he said the s word
cuz why use defensive trinkets until cutting edge pushing
its bad
or at all...
tells u nothing
it tells you whats popular
tbf i only have anvil for offenzsive
champion
bbut i think talisman is great pushing
you dont need def trinkets for 20s
also helps ur healer a lot which tbh is the most important thing rn
noone offens
I had literally zero problems doing 20s since week 1 in 418? gear
well except for chompy boys in uldaman those suck
we take minimal damage with shield block and cycling cds
last stand gives you dps now so you press it all the time, demo shout gives you dps so you press it all the time
shield wall is like 1 min cd
the way im looking at this week is if i'm not at full health its a problem because my healer will heal me
and the DPS will die
so i basically am just at full health all the time
i make sure of it
if ur pugging 20s with 2500 people
ull understand that lol
ur def right we shuldnt need a defensive trink tho
but i'm just trying to give the healer the least chance to fail as possible
that seems to be the real check
warrior has good sustain now tho
with indomitable and vrush
not dk soloing the dungeon sustain but its more that enough
yea we are def in a better sustsain place than the lst time i played prot warr
but i think we take more dam
Warrior was in a better state only in bfa I think where you just didnt take ANY damage
We're not bottom, we're fine and we're insane in dungeons with good reflects

we're arguably stronger currently
I agree
the only thing thats different is that other tanks are just also good
33% here
we're not the only tank that can do 100k dps
in bfa every other tank didnt even get close to our dps
thats the biggest difference
im at 37, but i dropped to 29 haste to get there
thats fine
yea cuz
buffed im at like 43 haste still
in my m+ gear im at like 41 crit
my gear sucks tho
is iridiscent fragment good i wonder
terrible
no
negative
we lose the trinket in literally 6 seconds
lol makes sense
and lose 50% of its effectiveness in like 3
does doing Legion order hall questline give us anything cool
mog
yo are u guys still using Razageth trink? Sims highest on bloodmallet
lmao
i just saw
So right now I have my stances on two separate keybinds using two separate action slots on my hotbar. Is there a way to combine these into one button that just toggles between battle stance and defensive stance?
number 2 thats not raz trinket
yes. macro in pins.
Ty
boon just too annoying to use plus dont like using old stuff anyway
ah i never had it. beacon is pretty annoying too
1.5s cast vs being locked in place for 8 seconds... hmmmmmm
@jagged pier just want you to know you cute af
Hi, ily.
Are you having a good day
Same. And I have a long day ahead. Covering for my co-worker's PTO

Hope it goes well. 🙂
I'm going to pretend I'm sleeping the whole time
don't worry, ghash, i'll cover for you
thanks man
skycapn crags pistol shots just flattening dps on a 20? Is this a healer problem?
cant say ive ever wipedo n that boss before in all my years
they have to play defensively
stage 1 is just a shitshow, its why you hold lust for that phase instead of the big triple at the start on tyrannical
Then you certainly hadn't played that boss on a high enough key level.
u mean lust pull of skycaptain?
i think we di
you lust kragg
did*
not the trash
yeah thats the call on tyrannical
dps dropping to pistol shot
oh idk, they should be spread out around him, shot isn't that frequent
the evoker heal was really low IO
real danger is phase 1 shots
yea thats what was rekking us
You're not exactly giving us the full picture here so all we can do is speculate
i guess we were double warrior tho so we could have rallied
you can intervene if youre fast enough
full picture is just dps randomly dying in p1
so i looked into it and it's pistol shot
target of target intervene macro
yup thanks
they shouldn't get 1 shot
pistol shot!? go to rogue disc
if they are getting 1 shot, its on them and their gear

positioning is important so that only one person gets hit at a time
*word of glory
oh what
jokin
He's been this way ever since he's been in here
healer does need to heal the one that gets hit pretty fast, and dispel iirc
like usually melees are on the bosses flank
and 2 ranged right behind him or vice versa
but again
there's 2 different shots
p2 shots aren't that bad
azerite powder shots are the p2 shots
pistol shots are the p1 shots
what i'm getting is that intervene is basically our choice, but seems like there are some dungeons where its necessary especially without a lot of coordination or skill?
i have never used it since it was baseline
theres no dungeon where its necessary
i just stun the fixates
theres only dungoens where it helps
it just helps
eudora powder shots can also be intervened
but yes the fixates in FH can be controllled with cc
yea i think intervene is overkill for fixates genreally
it just helps when there's DR and/or raging
people finding out the real hard part of Kragg I see
UR fixates from bloodswarmers...
Bloodswarmers and scrappers both hit like a mack truck
brackenhide fixates, and marked from first boss

since im not running with a full group i always pick intervene for those 3
i need so many crests
I did a 19 freehold and got myself comboed
was at like 70% HP from previous pull and didn't get holy power beforehand so I literally took an unmitigated melee and pistol shot
and insta died
need i think 12 of the ones im working with
lol
as ret?
those are just fucking funny
I'm usually quite good about not doing that but idk, brain fart lol
i might bully u for that one haha
I pull freehold like an absolute degen
Even Nome would be proud
titanic throw pulled FH like a degen last night
anyway i prob play warr the same way u ply pal
it wasnt me, it was titanic throw

the only thing i dont like to combo is fucking harpooners and crushers
but titanic throw does its thing
After bridge I do the pack on the right, both rat packs, and the trash in 2nd boss room all at once
yeah thats a good one, except i get worried when im running ill lose agro
u use that talent?
its probably better to do down there anyway because people cant sea spout on that fucking corner
Yeah that's one of the reasons I started doing it
Bigger pull + more room to dodge traps/sea spout
its good for snap agro sure
but i really shouldn't run it in FH
how big is the radius
Only thing you probably should actively avoid is honed reflexes. Other than that, go nuts
It's quite large because it acts more like a chain ability
also flex point is sidearm i assume
its fucking stupid and will pull some random shit that you didnt want if you dont use it correctly
so it's kind of like avenger shield in mechanic
Like if you did Temple last patch, you could titanic throw the far right mob in the last trash packa and it would hit all of them
pack*
yea sounds to me like u should wait until mobs are in range
andj ust use to cement aggro
not pull with it
at least it doesn't hit CCed mobs anymore
lmao
that's nice
titanic throw does what titanic throw wants
sounds risky i like it
anyone do the trash pull onto harlan to kill with bombs
i assume u kill the connected pack before boss then pulli nthe side pack when bombs come
yeah
but i havent seen it done
safer if you kill the caster first though
and if youre on the ball with reflects for oiled blade
is it like i said tho, kill connected pack first, then pull in side pack for the bombs?
connected pack
hmm
ive done the pack right in front of harlan
idk what youre talking about
i never pull the far right pack
i sometimes do the far right pack with harlan pack
Yes.
i dont trust people with an oarsman on harlan lmao
Definitely make sure you bomb this week, nothing could go wrong. 🙂
lol
i mean the bombs leave fire so sanguine would just be on fire anyway i assume
i think a move could be kill connected pack, then imprison the oarsman on far right pack and pull in for bombs with boss
connected pack before boss
what is the "connected" pack
the pack in front of harlan. in BFA we didnt have to do it, now its connected to him
you can solo pull any of these packs
thats because you did harlan on the scaffolding
yea
we used to do. that haha
good times
but i found out the hard way hes tied to them now
first time i ran it this season
You don't have to do that pack but yeah, you generally do it this season
It will pull with the boss but you can cheese it like you did with the minibosses in front of the last boss of NO
well i pulled harlan to sacaffold and the pack ran to boss
so im pretty sure it's tied to him
By having someone with a combat drop pull it, then you pull boss, then they vanish/feign/whatever
But yeah the idea is that you have to do that pack now, which is kinda unfortunate
It is an easier pack now than it was in BFA though tbf
i still dont understand how that works XD
Well it's not worth it now
You just kick it
It was worth it in BFA because it would basically kill the mobs for you
But it only does 8% of their max HP over 8 seconds now
yeah it does signicantly less damage to the mobs now, and damage buff hurts us more too i think
Yeah like letting it go off in the last pack w/ the enforcer there is sketch af
50% buffed shattering bellow monka
oh ok
yea i remember u werent supposed to kick now peopole do so i was still figuring it out thanks
Well you still do it you just soothe it off the enforcer.
we still dont kick it, unless its going off with below
If you're kicking 200k dps idk what to tell ya.
I don't go out of my way to kick it in the first pull on the island because none of that does shit anyway but I kick it on the last pull because enforcer
This is how to pull that pack off to the side though.
https://clips.twitch.tv/SarcasticObeseGorillaFutureMan-QPxj6KyKVY7SXzQ_
lmao
I felt like a professional tank this week; I pulled like 2 packs of trash on to raoul and he didn't take a single tick of sanguine
why have i only heard this audio but not seen clip XD
thanks
parse?
this is why i don't play sanguine
hmm... do I do normal and heroic full clear on my paladin tonight. 🤔
current goal is just hit ilvl 430
has anyone noticed how much we own in duels atm
i am undefeated in like 10 duels
hardest was demo lock, one surv hunter took a while, but cnat say any were super rough
i dont even really pvp
pretty sure neither do the random ass people your'e dueling
theyre challenging me lol
I don't even think a lot of the like...pvp effects are active in duels
Like I can legit 1-shot a DPS with beacon in a duel
i tried that it seemd giga nerfd
Maybe it has to be the first hit or something
true
Mine was in Brackenhide
This is what Hyper Beam looked like in Pokemon Red and Blue.
i feel like that trinket is just T/HM- whatever the fuck number hyper beam is
it seems like they may have hotfixed it so ur cast gets cancelled if ur getting meleed a lot
cuz i am getting interrupted casting it in keys sudenly
its like s.a.v.i.o.u.r.
that thing has a long ass cast too, so, its pretty bad for me to use as a tank :S
Should I put haste/crit or haste/vers on my shadow flame armor patch crafted belt/shield?
haste crit all the way
Thanks. Should I be prioritizing crit over vers across the board then?
yes
Thanks!
vers sucks haste and crit rule
What Aberrus bosses do yall play Spell Block for?
you can play it on sark
Vers doesn't suck
if you can choose crit or haste you choose em over vers
So it works on the tank buster dots?
yep
cool
I didnt play it but im only doing hc
possible to drop bloodsurge for 1 point in bloodborne in m+?
bloodborne sucks
Vers and crit are approximately equal for survival. Vers and crit are both better than haste for DPS.
Hey guys short question. Is the Cloak from Endboss worth to prot warri?
Which sucks cuz I got it yesterday
its not bad
its just not great like it is for dps
sim it
for me its a 600 dps increase so not great but fine
Also someone here said that in M+ it only procs like 2-5 times because it relies on your team taking damage
oh thats true its not good for m+ iirc
decided to make a few of those bots just in case, got 21 in total now, used 2, both times didn't work as planned
Yes, that's correct
Okay so in Raid Boss fights its procs one time probably? or often in dmg incoming phase?
sorry for the stupid question
i try to gather some information
It's only ~5ppm and you need 10 stacks to proc it, so at minimum it's ~2 minutes apart
So if you have a 3 1/2-4 min boss kill, you're probably only getting 1 or 2 procs I'd imagine
so i got a question
in raid st
for biger dps
more shield slam or more reveng to get vilot out burst?
So its the same thing for DDs but there gain from stats a higher
SS>TC>Revenge
what was tc?
Well they have a higher chance to proc it when the ICD isn't active because there's always a tank taking damage
Thunder Clap
TC is more damage than Revenge. And it gives rage.
allright than it was not that gain.
to give it a prot warri
Nope
in BH last boss, do u guys know what can trigger 1 of those packs to get aggro doing boss fight? When it happened the first time I was like, ok maybe someone tagged them by mistake but it's happening quite frequently that i'm being forced to change my route and basically clear the whole room
basically people getting to close to them
or a stray ability hitting them
people just need to be cognicent that they are there
jeez now i'm pissed, cause that ripped a 20 key 😦
yeah I mean you can also just clear them before boss if it keeps happening
even where you tank the boss can have repurcussions to if people pull them also
like if you bring a bit too close to that edge
i cleared 2 packs and was like this should be safe right... then 1 came running from over the "mountain" lol
next thing you know dps pull em
The one on the right is guaranteed the one I'd make sure to pull. It's the most likely to get pulled
Approximately equal for survival, sim it for DPS
👍
yeah that is in my route, and recently being doing mid as well
oh well, so from here on now I guess clear the whole room for saefty will be standard
ngl I'm not sure how you even pull any of the other trash unless you left a patrol alive that happens to go near there. I always kill the middle one and the warscourge patrol and then the pack on the right
the spikes from the ground final boss of lair, those destroy the walls?
Generally speaking when pugging keys if something "keeps happening" being stubborn isn't the solution, making a change to make sure it doesn't "keep happening" is usually the best solution.
1, I pull always. The weird part is that 2 sometimes happens to join in during boss. But yeah as @crude notch said, since it happened a couple of time I'll just start clearing em for saefty
Yeah I have no idea how anyone is pulling 2 during the boss
I never pull that and I've never had it pulled. Very strange.
yes, and the add always spawns on the right side of the boss. So ur grp can bait the spike to the right hand side of the boss and ad insta spawns on them
Yes, landslide destroys the walls
The add does not have an aggro table
and i know it also breaks a wall
He fixates people
People should drop spikes close to the boss so that at most the charskin only has to walk a few steps
to get stunned
well, when he spawns in, his aggro bar for his HP is red, and if i do a taunt or heroic throw, it turns green for i have aggro (plater)
Yeah it doesn't matter though
and i understand the fixate
He's going to fixate someone
You literally do not have to touch him other than to help kill him if you're close enough
i just don't understand why he has ANY aggro thingy if hes a non agro dude
cant be taunt
idk but it's not worth concerning yourself about
Is there a place where all these@pull guides are
u can ignore plater on the add, the important thing is that you always point landslide away from spikes and charge back insta to avoid the boss or add from moving as much as possible as the aoe slaps. If u can cleave the add that's great but don't stress about it
generally i watch streams of naowh & andy then adapt it to make it more "pug friendly", personally don't use any of the posted routes but there are weekly routes on wowhead
@sick sentinel watch this: https://clips.twitch.tv/PuzzledFlirtyLaptopTinyFace-MphLcaNcoGg-UDMd
No one bully my UI
i have proof of what im saying about the aggro thing, but i don't really want to push it any further
I believe you that he has threat colors.
I'm not arguing that
The clip is to show you how to tank the boss
how to tank the boss is point him away from the group and the walls and take him out of the ring, then hide
im still bad at it
any way to pick up SB without dropping Bloodsurge or Battering ram?
only way I can see is dropping ravager
You move too much for that boss too tbf. That's a good boss to practice not moving more than you absolutely have to.
Every step the boss or add takes does groupwide damage
i think that was on an attempt we wiped on
Just drop bloodsurge; you'll be alright. I wouldn't drop Battering Ram or Ravager.
we wiped twice on that boss, got it on third try when i pull head from ass terms of spikes
do I need it for neltharus tho..hmm
btw for NA this is a great time to buy tokens. They're up to 273k
Neltharus it's a safety pick for the wardens
You don't need it but you might want it
I was thinking for blacksmith boss mostly
Blacksmith boss does damage?
for his aoe and the 20% dr
what 20% DR
with SB do you still get the 20% magic DR? or no
That's spell reflection, not spell block
oh thanks
I'm already tired and I'm only 3 1/2 hours into a probably 15 hour+ shift
I feel that in my soul
I just left the medical field a year and a half ago. Was working 14-16 hours a shift all together between start and finish+ commute travel time
revenge isnt 360
have to run 2 keys to get 1 W crest
I am literally losting time on 16 keys because people don't know Mechanic's.
How this is possible on that range of keys?
You guys struggling the same on that range?
Any tips?
be more picky with selecting people
Maybe that is the problem... I have to.
For example on underrot, people Running from the maggot's from second boss instead of kill them walking through.
On a 16? Incredible
16s aren't particularly high this season due to the lack of dungeon scaling. Even in 20s I run into people who just don't know how to do a mechanic.
Cragmaw and Rokmora are the two biggest offenders
theres a reason why people want 3k io for 20s
not because low io cant do the dungeon
its just that its less likely to mess up mechs
yeah, sad as that is
I understand but how you climb in Rio if you can't finish a dungeon?
They get carried
Or they do good enough damage and have enough mechanically competent teammates that the key still gets finished.
True... So frustrating
Like the number of people who don't bait or squish ticks on Cragmaw is baffling to me
But it's still happening almost every run
That being said, tanks are just as bad. Did a UR on one of my alts this week and the tank was aiming the shockwave from the inside toward the outside on 3rd boss. Was getting like 3 mushrooms per shockwave 🙃
That boss is funny
I pug all my keys, and definetly dont know all the ins and outs of all but what I found very effective is to go 1 key level at a time and only take ppl that are the same as you. So before doing a 17 first do a 16 and invite only ppl that have done a 15
Its a slow grind but you also start noticing those mechanics that you may ignored on lower key levels. Once you go beyond 18s many trivial things start 1 shoting, like have 5-6 tick debuffs
paladin is just simply superior for under rot
Why do you say that?
for cragmaw ansd shrooms
I'm not sure how you have an advantage on Cragmaw as a paladin?
consecration for the first one, bubble neigh for the second
Consecration for what?
consecation is like a cheat code for those ticks
How?
dps kites them in, it ticks, then u get agro
You guys are getting ticks?
How is that any different than thunder clap or revenge?
those are yogi level takes
In pugs, yes, you get ticks sometimes.
Funny enough, consecration does hit things that are out of its range either.
doesn't*
what i mean is, consecration hits like i dunno 6 or so times?
you think 1 of those hits is gonna make enough aggro?
The goal should be to not get ticks anyway
if you were to say something like auto targetting judgement/avengers shield i would believe you
if people didn't attack the tick too badly, should yellow aggro tick
If you get ticks, that means you fucked up
That boss is easy of people stack for the boss running to the walls and it's easier to destroys the little blood stuff.
The only hard time is when boss gets crazy and start running and even there people just need to focus and destroy them
thats true too, just i mean, like also theres ravager
longer CD but same idea
theres no way ill throw ravager in the middle of nowhere
yeah and one of your 100 revenges wouldnt catch it
or shield slam shockwave
or TC
@urban portal bro what is that username 🤦♂️
you have not noticed it?
its half a joke
you know me and some other dude went over some logs
and apparently a lot of top logs enjoy hekili
at least for arms
No I mean your actual username, not your nickname
how can you tell from logs?
different priority?
using slam on arms essentially
I have both
correct
ive been running NL back to back for the past 3 days
currently having UR flashbacks
my trinkets are cursed
would anyone be able to assist me real quick? I'm using unstable frostfire belt, shadowed impact buckler, and a primal molten longsword with no embelleshments (best i can get because forgestorm hates me). I'm reading that I should ditch the buckler for the defender with a shadowflame patch, and either use that with the belt, or use the defender and crafted boots both with shadowflame patches and ditch the belt.
2 of the new embellishment or 1 and FFB, but its probably in the pins
but for sure ditch the buckler you think?
im doing crafted belt with the embellishment on it and planning to not use the pants for the season 2 set
that way, i can have haste in all gear slots except trinket
so you crafted the new shield you mean?
yeah
i think people here reccomend against crafting that one, but its not the end of the world
@final mistwhen blue again

Mwahi is bis
good, you were starting to smell
maybe if you'd get your nose out his ass

too far up your moms atm
that's not the comeback you think it is chief
cry about it
THANK
after talisman which drops for prot as well
yogi wants all the things that he doesn't need
I bet he's still farming lingering sporepods too
you just activated my trap card
Yogi: "My trinkets are so cursed"
Also Yogi: Loot specialization set to Protection
well yeah, shield transmogs
seems fair
He seeks out trinkets that he knows are bad
e.g. lingering sporepods
And then he puts together shit like "haste sets"
I've gone through all of LFR and normal Aberrus and didn't get any loot, so still not even 2p yet. On the flip side, I got Forgestorm on my 2nd run, so I dunno if that evens things out.
catalyst opens up this week, so can at least get 1 tier piece
every set is my haste set really lol
those "sets" aren't complete by far
Is catalyst o ly gonna be good for getting tier
I only started playing near end of vault
Can you use it for like raid trinkets or anything
It's just for tier
Shit
I have 5 set
Do you think you could turn 441 gear into 447 tier with it
When the “myth” track drops
it doesn't change ilvls, it simply makes non-tier into tier
Can also reroll some off pieces for different secondaries
Pretty sure if you do it on one char your alts get it that week too
Hmm
That’s how it worked in s1
Not sure if it was shared though, or if they just got their own currency
Oh even better
oh well, back to lair, in prot spec
I was surprised it even seemed to be charges for low level toons too. I was leveling up lots of characters together and they immediately had multiple charges when I went to upgrade for tier stuff.
what are next week affixes
We don't know
Yeah i think that was the only one
Your first mistake was expecting consistency from Blizzard
a rookie mistake
It wasn't announced
😄
Should be something bursting though
hmm
That or we're gonna get 2 bursting weeks in a 4 week window lol.
We've had all the +7 affixes though
Like our chances of either Storming/Bursting or Incorporeal/Bursting.
inb4 incorporeals burst.
This is my updated guesses
😮
I just want 10.1.5 already
what comes with that
@Elayeek @Lepandk sorry i'll do a better job at displaying sarcasm in the future.
The goat
LMAO
can someone show me a tooltip of a 437 or 441 talisman
450 is too high for comparison for me
Wait do you follow me on Twitter you creeper
Nope. I juse saw you under lepan's tweet and laughed.
Lol
💯
If all keys aren’t perfectly equally difficult at +28 blizzard has failed at balance
so, i did some pointless testing, and it turns out you can use dreadplates and shard of rokmora at the same time and those effects stack
was seeing melee's hit for as low as 3,000's after blocks on the raid dummy
why wouldnt they work
dorki and elle just found out about magmaclaw's xD
there is no 20second delay when activating them
and so the full durations of both take place and stack
so you get 30 seconds of 1 buff and 18 seconds of the other
so if I want bloodborne. Do I give up enduring dfenses or impenetrable wall
both of those sound like mandatory to me, but, im not sure, it used to be, bleeds didnt do enough dmg so it was a trap talent
maybe things changed
Neither because why would you take Bloodborne
the only fake imaginary scenario i could come up with, is that, hes doing it because we have more gear, so the bleeds hit for more so he increased dmg from the talent is worth it.
It's not
The problem with Bloodborne still exists. It's 2 points which is very expensive, and you give up too much to take it.
i know thatswhy i specifically prefaced it with fake imaginary scenario
2 talentsfor thatand hard to get to is huge sad
it’s still fucked up they named a talent Bloodborne and had the audacity to make it bad
Didn't notice it was 2 points. Took one point in it and bleeds totaled 23% of my dmg. That was only 85k total in a 20FH so don't know how much my intel is worth.
Can say the 1-2 seconds every now and then of missing block uptime felt bad.
I think point for point it might be worth giving up Champion's Bulwark for it for dps but 68 casts of it is a lot of block time. Feels bad because bloodborne is some dps that we just can't take.
well
dps is simmable
and has objective answers
and just objectively bloodborne isn't winning out
every talent has an opportunity cost, thunder lord is a good example of sounding great on paper but being a dps loss to take
dragonflight talent tree design is not really feelscraftable correctly
Where can i get a good head/shoulders outside of the raid? my shoulders and head are both terrible while all my other gear is 20+ilvl higher


