#protection
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Pin actually says Nelth and Uldaman, so its not unusual at all to take it there
Well and it will last the full duration of sark debuff now too
i still feel it would have been better to be like 45 sec and last 10 sec or something, but w/e
its niche and will be good when its needed
That was the main reason for the buff i reckon
Right I assume so too
Damn, we got to 5% after we started calling out heal CDs for every blast wave ๐
but then we just fall over when we run out of heal CDs
we were even 2-4-9 for HC Zskarn
somebody please get this man a medal
why do i think i play prot warrior (As of this week)
TBH tho i just wanted to, and had a hunch 4 set would make them epic. When that didnt pan out some reason I still started grinding my ilvl
then this news broke
and im rejoicing
๐
Buffs are definitely warranted, we lost 7%ish with the battering ram crit bug fix
Itโs about now Iโm desperately missing banner warrior
was battering ram bugged in entire S1?
Right pretty much
Do I take frostfire belt or just put shadowflame armor patch on. (mythic plus player)
2x shadow or 1x + ffb
I already crafted shield with shadowflame patch
Both option are great
Does the fact that the stats on FFB suck ass matter?
In the simmed bis gear belt with correct stats plus a 2nd shadow sims about 200 dps higher
sim it
For some people ffb sims higher it depends on your current gear really
@velvet knot I prefer belt
crit mastery
Isn't vers better?
crit is not bad, mastery is not bad either
Nah old news
I was told to stack vers haste
you dont need vers to survive
Negative that was bfa knowledge
by who?
You donโt do that anymore
It is, but realistically when you're geared to shit vers doesn't matter as much
to be fair last time i played prot was bfa after prot was in toilet in shadowlands
Haste/crit for dmg, mastery/vers for survival
prot wasnt in the toilet in shadowlands
it was one of the best tanks in S3/S4 SL tho
unless you are meta slave ๐
not lmao dk tier but
Reprisal Legendary
i played start of shadowlands when it was
๐ฟ
Ilvl>>>haste>Crit=Vers>mastery
all tanks were in the toilet at the start of SL; that's why tanking felt so bad in general
its kind of a challenge on hc with a guild that struggles with positioning, but the here's a few things you can do to make this easier:
make sure everyone is using defensives, healthstones, and health potions whenever they get the debuff-- its a huge damage
call out 1s before traps
and have everyone look for a second
One of my friends, pretty high rated tank. Just was copying their build.
and then when golems come out tac d comes out right after, so just hard swap golem
Skarn is something else man
they are always near mid anyways
we had 2 ranged ๐
im on warlock
so was basically getting the debuff perma
you can tell your friend that they're wrong, and that if you're stacking any stat on prot war, it's haste,
debuff goes on melee too
but str is by far the best, and any secondary isn't bad
also-- 3 tank it
if you guys are struggling with hc zskarn you are not above 3 tanking it
having more secondary in general is more worth it than any specific
yea we did 2 tank it
like 2-4-9 felt a bit overkill on healing
no reason not to 3 tank it if you're struggling
How come we dont take frostfire leggings over belt then?
yes 4 is way too much for that group size lol
if you do those things-- use defensives, call out traps, hard force golems-- the fight is MUCH easier
ever
idk if 3-4-8 would make us able to 3 heal it again ๐ค
Like the prot pallys do
just don't 4 heal anything ever in that group size
unless all 4 healers
really cannot dps
like 0 dps level
the 4th healer isn't making the fight easier, its making the boss have more health
?
zskarn is a dps check just roundabout
doesnt the boss have same hp if you are 2-4-9 or 2-3-10?
oh yea ofc ๐
like 5-10% lower
You would do 3/3/8 I guess
tank balance in SL was the best its ever been
so actually 3-3-9 would be our best bet i guess
all started out equally shit
I mean again you should never 4 heal in that group size, you should always be 3 healing at max and several fights in heroic you can 2 heal for
then it was pretty evn
people are taking too much damage from traps and not using health pots and healthstones when they get the debuff, and you guys are probably slow on golems. the fight has a lot of damage but a LOT of it is avoidable or at least predictable
(or 0 if you count assault even)
I tried tanking in s1 and then never tanked again for the rest of the xpac.
then they Fd up and make DK special
yea idk think we swapped to 4heal because people were bleeding out on Blast Waves
to just not enough healing
iirc the haste on those is ass, because it's only for 10 seconds, and haste isn't technically our best offensive stat; that's crit. We grab belt for the damage. And technically, two shadowflame patches is usually better
we were losing 1-2 people on every blast wave
but the 2x shadowflame patch isn't that much better than frostfire belt
and this is the problem-- the issue appears as not enough healing, but its not. the issue is people aren't paying attention to where they will get knocked
Itโs probably avoidable ember damage
kk I'll grab patch then and fill a low ilvl slot.
@craggy pilot
between 3 healers, you can easily coordinate to have a big healer cd for every blast wave as well
it's not that frequent
nor is it that much damage
wasnt really people getting knocked into stuff, more like the AOE dmg + the dot was just ticking people to death
probably all your healers are used to how easy the previous fights were and havent coordinated at all
but yea that was before we did heal CD rotation
and are just blowing all their cds at the start to snipe each other
so healers were just pumping their CDs whenever
hc zskarn is legit just a positioning fight. if people dont greed and pay attention to what is going on its pretty easy
even when i did heal rotation, one of our healers are like "can i use it on top of this guy in the start? it makes 0 sense my CD is on CD for 2 minutes"
the blast wave nor the dot does that much, you're greatly overestimating it
the blast wave was by far our highest dmg taken
also you can assign 2 dps to do traps-- it makes it so that nobody can go "idk someone else will get it"
Yes, but it's coverable by a single cd
it's blast wave + other damage that causes issues
no one will ever die from just blast wave damage and if they are your healers aren't pressing buttons
what?
dps will insta die from traps bro
He's saying golems
Traps are not bombs
to diffuse them
Blast wave + standing in someoneโs ember
You really need to like... chill
That kills
im good, he's just askin qs
i can guarantee you that
if you do 3rd tank, does the 3rd tank do the diffusing or?
they primarily do bombs
like just a "support tank" running around being a bomb guy and diffusing ๐
No they do bombs and afk collect loot
3rd tank needs to hit the boss fairly occasionally to use their AM on the bombs
xD
AM?
ah def cd
active mitigation
ignore pain, demon spikes, sor
to reset stacks i guess
the reason is because this fight is legit all about positioning. when things get sideways they get sideways fast because then ppl are out of position, get knocked into traps, get knocked into eachother ember
yea
if you 3 tank it and have 1 soak bombs, boss doesnt needto move, tanks cant die
our big problem was the boss moving a lot because tanks have to go for bombs
fight stays simple
Yeah donโt make a dk your 3rd tank
i told our lead this
but we didnt swap for 1ยฝ hour ๐
we 1shot Experiments + Assault + Rashok
then 1ยฝ hour on Zskarn
its ok, if you have raid leader for 6/9h he is trying i am sure
RL is a very hard job sometimes, especially when you are learning
I'd like to try you
i am sure he also feels a lot of pressure
Veng, pally or brm are really good 3rd tanks for that
They donโt need to be on the boss to mitigate bombs
I mean it's very 2 tankable, most people have for heroic, it's just that raid tanking requires a bit of a different skillset from key tanking at times
ye we have a green parsing ret paladin i rly wanted to put on 3rd tank
because we already put him on "backup grenade duty"
with BOP + Bubble
and for that fight the offtank needs to be fast about bombs to not fuck up boss positioning when you come back
so just putting him in full prot, and going diffuse + bombs would be way easier

it is 100% 2 tankable, most guilds 2 tank it, but again if a guild is struggling on zskarn hc right now they are not pushing ce or anything so what point is there in forcing fight to be harder

3 tank makes it 10000% easier
Agreed
just defending the RL moreso, but it is what it is
dropping the ego and just 3 tanking to make it easy keeps your raiders happy, and you get to go hit the loon pinata before another fun boss
ya for sure
it's kind of an understandable decision on both fronts
we are not RL per se tho, we are a RL council usually
but idk
1ยฝ hour on the same boss is bit weird when we could have 3 tanked it
but instead we did 4heal ๐
Iโve also 2 tanked it but we had immunities from dps/healer
yeah this is something you will need to address for sure if you guys want to make decent progress in heroic probably too. you need 1 guy
some ppl can offer advice, but 1 person has to be the one making decisions
indecision is super annoying
do they all have to be paladins? ๐
liike 4 ppl cant run a raid, it doesnt work
was our first time on Zskarn tho, so is normal with some prog like this
we will get him next week for sure
and then Mag insta dies
yes for sure
Bro!! 30 tank nyalotha runs with TD/wardens
then same stuff on Echo ๐
Man that shit was so much fun
echo is also all about tanks and positioning lol
yeah zskarn/echo/sarkareth takes a little bit of tank learning
so you have good practice here
would say p tank dependent
Rashok + Zskarn + Echo are big tank fights
the last 3 fights are big time tank checks
we had one of our tanks out today, so it was replacement tank
doesnt make it any better
thats another spot 3 tanking can help
makes pugging a tank cheese
any tank can move zskarn out of fire-- its harder to coordinate bombs and an immunity rotation
3 tanking Echo or what do you mean?
yes
the debuff from echo does not drop off until about 2-3s before you want to taunt again
so you have to kinda run away
but if you do it bad and get him in shit positiion or he hits you too fast and your tank drops
stuff can get ugly
Really? I just stand there and eat the auto
Hasnโt killed me yet unless I miss play and get hit in the back
ye its 500% extra dmg on autos right? ๐
you can get chunked pretty serious-- seen plenty of ppl get 1 shot
esp if you dont have a defensive up
its not as much cheese as zskarn 3 tank
Yeah almost guaranteed itโs from getting hit in the back
but its another spot that you can use a 3rd tank if you're strugglign
if you have halfway decent dps, i mean even dps pulling around 75k which is pretty shit for aberrus at this stage, you arent running into dps issues until probably p3 sark on hc
so you can 3 tank those 2 really without worry
also can save a p3 wipe when adds go a little crazy
to have a spare
we 2 tanked zskarn and echo, but i considered going 3, and have seen many do it (although mostly earlier)
below
plus about 40k from each tank
5-10 from healers or so
these are probably normal numbers for a guild on zskarn right now?
ya more than sufficient for a zskarn kill
Might be a bit slow and you'll probably get a really spooky tactical but that's fine
our tanks are doing 30k and 40k
hey guys - a bit of a silly question but does Droptimizer work for Protection loot?
The 5th tactical overlaps really poorly iirc
40k tank is ok-- if other one can get his up a bit it would be good. its nice to have tanks doing good dps because it puts pressure on your low dps
wdym poorly? i feel like all our tacticals are bad overlaps ๐
For dps gains yes
you'd like your tanks around 50
436 ilvl doing 30k
426 ilvl doing 40k ๐
@dusky canopy thanks fam!

they're actually not-- you have enough time to not get bombs right away. when golems go out just hard force across mid to far golem and the tac d always lines up fine
get bombs after tac d
people panic, but you have more than enough time
peopel are just getting surprised by a mechanic that happens at a set time every time
feels like we always had bombs + golems underneath the fire
yes-- you can wait
you have enough time, and esp if you are 3 tanking
or can do those sets with a pala or hunter
ranged kicks are also good
i wonder if theree is ever a point where enduring defence becomes not good
Mfw i just played melee dps on zskarn so i get to not pay attention to what the idiot ranged do
until now when i have to raid on my shaman ig

ranged on hc zskarn especially, literally can turret
Wtf you wouldn't know it based on how our dps bitch
thats cause they are panicking
stg you could give them an actual patchwerk fight and they'd say the floor is too cobbley or something
they can sit in the mid on about 3 squares and just step a little bit
Yeah my last pug had 5 melee including tanks in a 22 man
they just dont realize it
based
on my shaman I ran around and disarmed traps it owned
even ate a bomb with astral
the way the bomb disarming works ๐คฎ
it should be a circle that i cast on top of a trap
having to target it is so weird
yeah its a pain-- i assign my 2 best "mechanic" dps to it. its unfortunate for them, but it works best to have people who have done it
mobile dps like bm hunters
but oh well, we did Heal CD callouts and went from best pull 37% straight to 7% ๐
you'll def kill next try
ya p much guaranteed kill then just need a little time
and i think that 7% would be gone if we had just 1 more dps
but then we would have 2 less Heal CDs
๐ค
for echo i'd just say to try to have the shapes for the room for P1/P2 pulled up
pulled up? you mean an img on 2nd monitor or what?
yeah
uh i think there is a ready check pull video with the diagrams
lemme check if i've screenshotted it anywhere... but actually planning the p1 -> p2 movement was really helpful
Just wait until you experience your tank going behind a wall on p2 and the freaking wall DOESNT break -echo
anyone have a youtube video of a Zskarn HC kill after the wall juke thing was fixed?

like all the mechanics from norm mostly the same except for the P2 corruption and stuff, but it's much more important to minimize wall breaks
the p1 movement kinda depends on the DPS i guess, at least it does in the normal clear we do
uhh, found a Bomb list in the Liquid WA package ๐
ah wowhead actually has a good couple pictures https://www.wowhead.com/guide/raids/aberrus-the-shadowed-crucible/echo-of-neltharion-strategy
would ignore everything but the pictures
in HC is it the plan to hit the intersections?
but anyway like I said having a good plan for p2 movement is a good idea
yeah you really need to minimize the wall breaks because of raid damage
and do each add as fast as possible
this image is kinda weird, i cant tell which way is which ๐
right side of the image is where the boss is standing at the very start of the fight
in both images
ah isnt the adds wrong then in P2?
i feel like theres always an add where the boss spawned ๐ค
at least in NM
is there anything wrong with this route?
no both images are right
I guess it doesn't have a p3 image, but like, just tell your raid to immediately get to the wall when p3 starts
Not inherently but you're unlikely to skip those other two drogbar at the start, and you'll probably get some of the skitters too
@sick sentinel ^
i've never really had issues in pugs skipping those 2 tbh
i pull 9 in 2 pulls and split the basilisk into 2
I am like 99% sure the basilisks in NL only chomp once, so it's pretty safe to pull them all at once
be aware the basilisks are like the uldaman ones and will fuck you up if you aren't careful of the bite
Just have a defensive up for the initial stack
and you should be fine for the rest of the pull
just turned down 500k for tyraels charger
Oh, yeah you can't pull just one mob there
Nor do you really need to pull the trash in that area at all
Hey team, question on echo of nelth, seems there's an overlap on the tank debuff where you end up tanking again with a few seconds left taking increased physical damage. Any pointers on mitigating this and also I assume the adds melee damage is going to hit a lot harder too?
good choice i got 2 mil
Pull 1 and 2 together
yah, I tried to get more but no takers so I just said f it and used it. is what it is
And 3 + the 2 big guys
@sick sentinel this is my route. If you don't want to add the other 2 basilisks at the start or you can't skip the patrolling breaker, you can pull him instead of the 2 basilisks
This is 1 over count, because it kinda depends how many crawlers you get around the hulk pull
Pull 10 sucks, rather pull something else, like 5 + the side mobs
How is that any different? 4 mobs vs 3 and all you're adding is a shaper
plus that's only 9 count, where pull 10 is 13
Bcs you need to pull it anyway and it dies before the big guy does
god damn i cant wait to get 4set on my raid char :< doing top dps with 425 ilvl and 2set ๐
gonna be way over top when i get 4set lol
The whole point is trying to avoid small pulls that are skipable
Where do you get the rest of the count? You're missing 3 if you do that
I pull the 2 big guys at the start
this one
plwaknpast
Yes, none of that is necessary to pull
kekw
The breaker by the note can be kinda sketch since he patrols
ahh
But the rest is easily skippable
so if you hug right when he is on the left
Yeah
or what?
Or left when he's on the right, either way
17 seems unnecessary. You can combine 12 and 13
12 and 13 i combine if i know people can stun
if not then i need to care for the metamorp things
I would pull 2nd boss room a bit differently too. 2 breakers and 2 pelters in one pull is a lot to ask of pugs lol
Yeah but you just pull the scorpion with the breaker/demolisher
but then im at 99.5% ๐
You won't be if you pull a few crawlers in the beginning
but can be fixed by early Basilisk
which is very easy to do
how many Crawlers can you take before the Hulks get pulled ๐ค
4-5 are pretty safe
More than that and you're in dangerous territory
These 6 are pretty safe
The bottom 5 you almost always get accidentally anyway
Also in the beginning, isn't pull 2 like...super obnoxious to gather?
It seems like it would be
little bit
only if people rip
Why not just pull the worms with the scorpion?
once the ride is over, there is a pelter or something?
And then do basilisk + 3 drogbar + crawlers
idk never happened to me
its like, a trigger thing even, like a coded thing with a call out
hes like oh the adventurers are here or some crap
17 is harder to heal than the scorpion and much more lethal on high fort
Just fyi
also wtf me when i have no prompt but 2015 creation date
๐ก
I have nitro too
feeling GIGA scammed
Yeah I agree
When the pelters decide that that 1 particular DPS is dying today and there's literally nothing you can do about it

"your time has come" ๐คฃ
gm cuties
is that sark trinket good for prot warrior or just kinda troll? its like a 2.5k dps upgrade but i dont give ill ever get given it
I mean, tanks are a really good place to put it because raw damage is raw damage
yeah dps specs typically do better with stat buff trinkets
Outside of a couple dps specs that synergize with beacon really well randomly (I think it's like, outlaw, a couple others)
tanks are sort of the ideal target for it somewhat

kanga, if you use HDR, win+shift+s for screen clip will blow the image out
wait do keys change if you downgrade it in a dungeon?
no
i joined an Uldaman, and they said they just botched a +19 Neltharus and got a +18 Uldaman ๐ค
well
yes if you brick a key and finish it
it turns into a lower one
of a random roll
if you fail the timer yeah. if people bail you get the auto downgrade
or if you leave while its running
ye if you leave it stays the same like usual
these guys confusing the shit out of me ๐
Yeah, you have to actually complete it, for it to reroll
if the key isn't completed at all it's just -1 level
yeye i just missunderstood ๐คฃ they said it like they didnt complete the dung
but aparently they did
Feel like the only thing stopping me from ranking 1 every fight is that trinket some ilvls and PI
X
i need to check with my priest friend to see if anyone is taking pi. and if nobody is, i'll take it
bahahaha
is there any idea in going Bromach before Lost Dwarves in Uldaman? ๐ค
People like to do it for lust timings yeah.
so you can lust on Dwarves or what?
bromach is harder still, so it's arguably better to lust him first than dwarves
i think that's more of a tyr thing though afaik high ulda keys atm are lusting the first pull
yea ok so for Tyr only i guess ye
Yeah I mean on tyr you can do everything up to bromach in 2 pulls
and pull the last pack into him
so it saves a pretty good amount of time
is there a Haste cap for prot? im at 5.1k unbuffed no consumables?
diminishing returns starts to get kinda serious at 40% unbuffed (pre-ITF)
don't remember the rating number
without into the fray im at 33%
how are you meant to skip these
so keep stacking it?
so, cuz, since in my mind since someone usually ass pulls, (i think?) i mark these
and on the mdt you guys showed you said skip to the pack of 3 just past th is
how do you use it? blast a totem + boss?
yeah haste is prob still your best overall stat
probably doesn't sim for the most damage at that point but the other gains are strong
The first two can be skipped just by hugging the right side, likewise the other one in that group that you have selected; just might need to wait for him to pat. Pull 5 is also skippable; it's a patrol so you just wait for it to pat away
Stay on the right wall, wait for patrols as needed
fuck yeah bro
It just happened to come up during the fight and legit 80-0'd the totem
ez 11-12m damage from beacon in this BH20 I did.
fuck yeah, I just got beacon this week and have only done a handful of keys with it
just get a 4th dps
It's been like that the whole week, farming wyrm on a 13 a hpriest never dispelled shades
bro I was trying to get afflicted in the last run
and like
between the MW and ele sham they got them all
shamans fucking cheat anyway
shaman totem can get both on every other
Ah
and then I assume he got the second one on the ones he wasn't doing both
they were almost instantly dispelled every time
like I was mid gcd, went to cleanse and wasted a gcd like 5 times until I gave up
good problem to have tbh LOL
nothing to spell block in lair?
I donโt take it in lair personally be sure to use spell reflect well on bosses though
I can't help you, I'm a pink boi this season, only do 16s-17s for weekly on war
is a 12, i get 215 score if do 12 tyr / fort
Avoid avalanche and just AOE pelters and you'll be fine
In Nelth you basically just have the hulks to spell block and you only fight two of them. Idk if it's worth
tgp will be fun
If we don't get any dungeon tuning or bugfixes between now and TGP we'll just certainly get some BECAUSE of TGP
id dit iit
I watched Preach's video about UI in BfA and used an eye tracker to see where my focus was and I have a sneaking suspicion Yogi's would be hard left.
what do you do about the tongue devour boss 3???
You run away and use the puddles to slow yourself
Gotta keep running though, the puddle slow isn't enough unless you're runninga way
And then when it's like .5 seconds left you taunt and go back to melee
Also
For your viewing pleasure
https://www.warcraftlogs.com/reports/a:4gcWFqJBKwnxCVH8#fight=last Check out this log that my friend sent me. Her pug tank was incredible.
Please allow me to direct your attention to the complete and utter lack of Avatar and Thunderous Roar casts.
Bad incredible
I don't really like the egg strat only because they're so far away
Never had it fail me
Makes me have to use more brain power to time when to come back 
Pick better eggs
Jordan no bully ๐ข
I didn't know there were other options than the ones in the back
2.5 seconds left on cast
Sir he didn't even press Avatar and you're expecting him to press Intimidating Shout?
Stones as your no.1 damage source is such a bad sign lmao
s
wtf discord
OMG SLAM
A single slam
That's adorable
LMAO
this part is pretty cool too
Guys do you know a discord where people discuss about raid tactics?
Why would people not use wands o_O
i thought they got phased out cuz its hard to get an OH
Wait til you hear about int swords and daggers
like, not really phased out, but good players would just target some staff and then GG
Here is always an option, but also
https://discord.gg/ncW4hpep
and i thought it was, wands received tons of nerfs and some of the best case uses they had was for preists to get back mana
Tyvm
or,... lack of support is a better phrasing
If you're asking if people still AA with wands no. But you still use them
Dude that song
B A N G E R
Halsey and Yoongi hot af too
like, i think it should be like, whenever you are wanding AA, it restores slightly more mana than normal (all classes)
like if you run completely out of mana
That shit was so sexy
Or just be better at managing mana 4head
speaking of mana
AE spam arcane mage is fun
what the fuck is MW??
I had a MW and we chain pulled all the trash leading to treemouth
we didn't leave combat once
he never went below 90% mana
he must not have been hitting the correct buttons
Quite the contrary
he was probably hitting buttons but not right ones
Im gonna ask here since the server looks way more alive, so; my guild tanks are both blood DKs, and the raid wipes too often on Blazing Blast. Iโve been told thatโs because of BloodDKs not mitigating dmg. What do you know about it?
oh i thouht he let you die on treemouth and he was above 90% mana lol
If your healer is oom you hit the wrong buttons, usually.
It's similar to being rage starved.
It's like they're all the MW fanatics and they're actually good as opposed to the other fotm chasers.
Sir mana might as well not exist for all but arcane mage
Nothing against fotm people just true class enjoyers know what's up
DPS-wise ofc
If you're properly sipping your tea you never go oom on mw
my opinon for healers at least is if we are standing infront of an important boss
doing nothing, DRINK mana plz to 100%
for love of all that is holy
Why are you standing in front of the boss doing nothing if they're NOT drinking
They don't need 100 my guy
They'll drink if they need to drink
cuz the trash killed hunter adn heler is still healing everyone, has to rez hunter
You don't need full mana for every boss
I give them a few seconds to see if they sit but otherwise I'm pulling
my opinion is that if its a serious key above a 15 or so just take the time to sit down and gain mana , just incase the boss really does acheive his win condtion and starts killing ppl
rshams and hpriests are the only healers I've noticed that bitch that they need to drink
whiney bitches
Yo same
I wasn't even aware rsham had a mana bar
rsham/prevoker/disc seem like their mana bar never moves
Bad rshams guzzle their mana hard
priests get punished bad mana wise if you have to big heal with them
And I'm not sure what it is that's causing it anymore
i played a priest for like a couple years but it never ever took it serious
Yeah some specs it's easy to identify. Like if rdruid is guzzling it's usually because they're overusing regrowth
I healed 3rd boss HoI with 10% mana at the start and ended with 30%
mistweaver is extremely capable of connecting a hose to an irrelevant player and dumping all their mana into them for no reason
so, i saw the mechanic for the tongue now
I'd like to connect m-- never mind
can i avatar it, an can i leaper with it on me
nd i think leaper is the best option once stukc?
thank you for not calling me irrelevant ๐
stuck?
it sticks you like an arrow
Yeah it used to be from spamming healing surge but like there's ones I see that don't press healing surge at all that are still oom.
You have plenty of time to move to a puddle without leaping
It has a longish cast time
hmm, okay, i don't think that worked when i tried it
That's literally how the mechanic works
does he make 2 types of green goops?
one is lime green solid and other is a bile puddle?
The ones you want are gonna be in ranged
the grubs went off the first attempt of that room of course lol
The ones you don't want beep at you if you have gtfo or give you a nasty dot
Stun them?
it's slightly annoying that you gotta check and remember which puddles are new
Your keys are pure chaos yogi and I'm here for it
i did stun one of them i think after wipe with stomp
I just go to whichever puddle and if it suddenly stops slowing me I leap and readjust for another one
I am going to be here forever today
๐
Finally got 4pc! Time to wreck those keys
easily my fave healer to bring
also get that mystic touch
Yogi, you should stream
wait should we be wearing onyx amulet stil?
yeah, MW mana is kinda nuts with 4pc + rashoks
mine had to drink pretty frequently while we were gearing and then just entirely stopped
chain heal spam basically
it's kinda weird, so like
80% of the time it takes 0 mana because of timed procs
the other 20% of the time it deletes your mana
but that is also just bad planning; rsham has ways to aoe heal equally if not more when the CH procs aren't there
yes i was watching a video on it minutes ago
basically all tanks take it rogues do, and a few healers
at current tuning, with stones maxed out, it's better than any ring in single target, but outclassed by stat rings above 440ish
whatguy i was watchjng sajd is u only equip stat ring for ultra keys for survival
as a wise man once said (literally 3 messages before this one) sim.
https://youtu.be/-Ndmu3qVAOE yogi +12 lair, its got annoying streamer guyin background but i totally tuned all of that out
i like how the thumb nail is a huge red acreen low hp warning
spoiler i told them the grubs are a kick, which is technically wrong because its a stun, but it sfops the spell and i got it confused as being kickable.
spellbblock is useless on sarkareth right ?
How often should you actually be tanking in battle stance? Wowhead says be in battlestance unless im dying
if you die, you were supposed to be in defensive stance
and tank damage is not insubstantial
if you die, you were supposed to press your buttons right
uh
kanga
not insubstantial is
If you die in the game, you die in real life
a double negative
double negative dn
@sick sentinel unrelated to gameplay but this dude sucks ass at freestyling
no, it's a streamer he has playing in the background
whoa whoa whoa, i didn't say it was substantial
i said it was not insubstantial
people use double negatives all the time
This is how I picture yogi doing his rotation on prot war
"that steak was not bad" =/= "that steak was good"
not insubstantial quite literally means substantial
Saying not insubstantial means substantial. 100%
also idk why the fuck this 8 second video won't finish uploading
i think we should just fight irl tbh
it's the only fair way to decide english semantics
I unchallenge u to an unduel to the non undeath
Sir this is not semantics. This is literally saying the opposite of what you mean lol
Saying not insubstantial when you mean insubstantial is like saying something is not involuntary when you mean involuntary
Oh it finally uploaded
That took forever
But yeah that's Yogi when he's doing his rotation
yogi why you got to listen to the most annoying streamers on planet earth and then include the audio in the videos
i guess it just wouldn't be a yogi video otherwise
https://youtu.be/-Ndmu3qVAOE?t=180 this minimum range heroic leap for no other purpose than to get backhit is absolutely killing me inside

my butt clenches whenever yogi turns his back to adds
Did you enjoy the part in the beginning where he turned his back and took that hulk melee? 

I was like, yep, this is yogi, full throttle
@sick sentinel that voiceover sucks tho, my 2 cents, use this next time https://www.youtube.com/watch?v=iR-K2rUP86M
SOUNDCLOUD: https://soundcloud.com/youngscrolls/dagothwave
BANDCAMP: https://youngscrolls.bandcamp.com/track/dagothwave
POORLY DRAWN ELDER SCROLLS ART: https://instagram.com/youngscrolls
BACKGROUND GRID BY AE DESIGN: https://www.youtube.com/channel/UCuROj3h223E-ZLdPzrmSm-w
I was playing a game on my phone and just heard GTFO going on like crazy and I look up and he's just going in and out of the very dangerous poison puddles that the worm summons spawn 
That thunderclap literally right before charge 
Why is he doing that min range heroic leap so often
That's to send a statement
Yah I noticed the short heroic leap usage is pronounced and common lmao
It does damage guys
That woman ate a couple bites off a tuna sandwich and some cheez-its though
Ok, he is able to mark the ground with that moon sized pointer, props to him
wait does he have a deaths overall meter permanently on his screen?
Yes
D:

Isn't that the anime they made into a movie about the guy who writes names in a book and they die
Or something like that

bro how does Yogi know the insta-stun add trick on last boss but doesn't know how to do spiked tongue
lol @ the guy with the 2nd add just running off into Narnia
HE SAID WHAT DO
ROFLLLL
Fun fact though, there is actually a shortcut out of Nelth's Lair if anyone didn't know lol
But you'd have to fly back around and jump down the hole again
I remember it from Ebyssian's questline
That guy turning into a dragon took me by surprise, blizz has some good quests from time to time
No one surpasses for me the one garrosh throws the guy from the bridge
lol oh yeah I remember that. Because the dude was like bombing people right?
Or well, we were bombing people, technically
@strong forum just did the triple giant+turtleboi on pally
shit is so bad compared to warrior lol
yeah it's literally a pepewarr pull
Nelth trink is shit for fury/arms but id imagine itd be pretty good for prot right?
In freehold?
Can you explain this pull?
I am usually too chicken to experiment with what I can pull big on, so I'm interested
triple ranged
Three ground shatter/boulder throws to dodge, plus shells
nah nome was saying pull them with trothak because he also has a void zone
either way i don't think it's efficient at all
Yeah I definitely don't think it's efficient.
Even with three ranged, you still have a ton of shit to dodge at the same time
triple giant with turtle was a standard pull in bfa
idk what you guys are talking about
I never saw that pull done in BFA but alright
When it was all hunters and fire mages it sure was
I'm not even telling the guy to do it he just asked what I was talking about
lmao
weirdos
You're the one that said "efficient". That's what I was disagreeing with.
Wow someone already hit level 100 on hardcore in D4 ๐
They play the gane since a week or so, due more paid money ๐
I will have a look this afternoon, but I dont think I will play it very intensively. D3 has destroyed Diablo so much for me. But Ill see
d4 owns
Yeah you got in on thursday if you pre-ordered the big dick version
ok gents, so prot war is my alt and ive been playing it a bit. the basilisks in uldaman how do you deal with their chomps? i had 2 or 3 stacks doing 105k ticks non stop
at one point looking at it chomp was doing 160k ticks. it really hurts
I have the big dick version and I haven't played yet 
lol
ideally you don't get chomped
IT'S MWAHI
I might be dripping but i'm like 60% sure you can out range them.
HI MWAHI ILY
Hello Ghash, ily.
can you just walk outta range like the jagged bites?
you use stops you kite, etc.
It's a bit harder to avoid than the jagged bite in my experience
ye
SHOULD be able to.
Or leap.
Mwahi we should get Sense to add backstepping/outranging to his sheet as much as Blizz is making us do it 
ok, yea i know there is a bunch of stuff you can. i just didnt know about that one. ill have to test it. im like 424 did an 18 and was like S W E A T I N G when i saw them. rest of the dungeon fairly comfy but damn those basilisks have hands
what crafted embellishments are bis for m_?
the ones in pins
what was the bugfix in 10.1 that is referenced in the pin?
Battering ram used to increase all crit damage
Now itโs only shield charge itself
Theyโre rough. Those first few pulls in that dungeon you are basically just kiting and hoping DPS use their slows/incaps. You can outrange it but itโs trickier than normal, feels like they have a longer reach than most other abilites you can outrange.
It's the same range, but it's half a second faster than the typical ability that you can backstep/outrange
morning ๐ Just wanted to thank everyone for the tips you guys post here. Since joining here rly loving my pwar. Have a gr8 day ๐
still one more day till the buffs 
Unless you're NA then you have 8 hours POGGERS
at least im not NA* 
wow what an original joke i'm sure na has never heard that one before you're so original
Are we getting buffs?
I was actually looking at 10.1.5 patch notes earlier and saw basically everything but Warrior getting buffs D:
where me that much behind? never play with other tanks so idk xD
yea, kind of:
We had a bug fix recently that brought us down about 7% overall.
The offensive portion of the buffs is mostly compensation for that
Ah balls. I forgot NA gets access to the patch early. How am I supposed to farm parses? ๐
what bug fix? if u know
The 20% crit damage effect on Battering Ram talent was affecting all of our damage, not just Shield Charge's damage.
They corrected it to just Shield Charge's damage
oh lol
?
Legally, BDK is only allowed to be meta or dog shit.
They're still paying for the sins of SL S3/S4
They can have a busted tier set again with a reworked tree in Season 3.
Is thunderlord looking like a good pick after the buff?
Nope
Are you sure?
what if, on ST, you dump the execute talent and take thunderlord instead?
for more surv.
Offence is best defence
Iโm planning to drop show of force for it I think
If anything will test it out and see where my dps is at
Probably.
TL is absolutely terrible on st tho
literally does nothing on ST so thats dumb
yeah if you were trying to make a case for it at all you definitely wouldn't start with "on ST"
I heard on Naowh's stream someone saying that we should aim for 1k - 1.5k mastery as it's a very efficient defensive gain. In gene,ral I always thought to avoid mastery in favour of vers & crit. Is this an actual thing the 1.5k mastery? Specifically for M+ content. Right now I'm running something like 400 mastery just because of tier peice
You don't avoid mastery. You just don't seek it out.
While the specific number is probably made up and arbitrary, it is a good idea to at least have some mastery since the lower a stat is, the better it becomes.
In season 1 I simed my dps with show of force but without thunderlord, and then without show of force but with thunderlord and I got a little bit more damage with thunderlord (I think I can find the screen in this discord actually) so I think it'll be worth it with the buff
In what kind of sim
This makes a lot more sense. The 1-1.5k felt like a number that I would need to go out of my way to get
With the addon simulationcraft, I didn't change anything except this talent
Yes but was it a single target sim? An AoE sim? what?
^ this
I don't know I took regular parameter and didn't watch more
I guess in raid it won't be worth it but in M+ it should be
I can't now but maybe someone can try to swap show of force for thunderlord and compare the two sim on raidbot to see if it's still relevant
so you don't know what your sim said but you are conclusive about what your sim said
๐ค
I don't know what is the regular parameter but it should not be an irrealistic scenario or it would not be the default parameter
ironically it was Ghash who asked you the same questions in march too
and what you simmed in march is not what you'll sim in June
just saying
even if you had the same exact gear
wait you're the macro 5 things together guy
yeah f this
If nobody do this until tonight I'll sim on raidbot with the two scenario (patchwerk and dungeon slice) for the two talent build and I 'll see
You cant make statement "it was good in sims so its worth trying" if you dont even know what type of sim you did
lol
This is why I said "in season 1", if I sim now I will compare the two talent build with my current gears

What should I choose then
As stated many time sin here u do patchwerk 1 - 1:30 mins fight time 5,7,10 targets
Remove bloodlust
And other buffs that u might not have
There is your aoe sim
Okay thks I'll try it tonight then
what the actual fuck
Blizzard, the small indie company, needs to fix their fucking game man
look at this shit
I was tanking the fuck out of a 20 Neltharus and this shit happens
the second one was just the shaman dying I realize now
but holy shit the first one just blows my mind
I had to kill the mammoth by myself from like 4%, clutched up some time by doing some big pulls in the room before the boss, then this shit happens
Seems like you clipped it too late. Did anyone immune the chains when he started casting them?
I've only seen that happen when someone tries to cheese it via an immunity.
i mean i know not getting spear means no damage increase
but really a free time just to dps the boss there
is kinda big
ngl
like the damage aint gunna kill yah or the dps
and it does fun out eventually
hpal
the clip doesn't even start at the right time
because it should've started when he cast the chains
he was already casting the fiery focus by the time the clip starts so we can't tell what happens with chains
yeah
makes me think the pally might've tried prebubbling as chains was cast, ergo buggin' it out
also u were in d stance the whole time
also theres a much better main stat pot than this one
also stop running aegis
its less rage and less SWs over a dungeon
oh ele shammy so no link
meh but tbh that dot is easily survivable if ppl are ready for it
raidbots got the buffs implemented?
๐คท
according to the weekly and nightly pushes from last night, no.
Anyone else in here charge a mob in brackenhide and get stuck inside a cage? No pathing for charge or leap to get out of it. My group got me out using a 2 person mount but was super annoying
sounds similar to the time i got stuck in a tent in Nok Off, charge loves to clip things sometimes ๐
has there been any theorycrafting with the buff to thunderlord coming out? I really miss being able to spam it
i mean it doesnt change much
still pretty bad
and will be bad until they remove the cap
like in legion
nothing is stopping u from running it
u just drop sof for it
which is also marginal
hmm, yeah. Now that you mention it the uptime will still be pretty abysmal
I just got really excited, it's one of those aspects of war I really miss
yeah but lets assume 4.5-5s cd on clap, you're ekeing out an extra demo every 30? casts, 10 if you're mob capped. I don't want to do the math on percentages but I'm suddenly not very optimistic
maybe 3 seconds average with avatar with more important abilities taking up the gcd
so every 30-50 seconds an extra cast?
Quick question, how is the vers/crit ratio according to you guys?
however much sims say it is
Fair enough
This will generally weigh you more towards crit, as a side note, since crit is our best offensive stat on average
Is it still like Season 1 where Vers was stronger in Raid and Crit stronger in M+ since you could Parry more?
your stats dont matter in raid
vers wasnt even better in raid because nothing will kill u
this boy would like to argue about that 
stats would matter even less in raid since most of the scary damage that has ever existed is telegraphed and can be externalled/personal/so many other things'd
18% uptime if cast on CD, then lets call it a roughly 35% average uptime increase so roughly 25% uptime... 1 skill point for a 7% uptime of demo shout? in the best case scenario... ugh
plus u could parry the bleeds on the dragons on brood
i mean sure theres some outliers but tbh it works like searing blows really from S1 where more haste would do more than more vers because u get more ips etc etc
of course more haste would be better
i love how people that have discussed the tl changes clearly haven't spoken with the people that usually parrot those people
I went for full crit anyways, works way better with Arms as a second spec
but if we compare (from purely defensive view) crit vs vers in raid, vers is more useful, its not big game changer, but still gives more than crit, especially with how much blizz likes magic dots nowadays
why you dying in raid anyways pleb
sounds like a game of telephone
i would like to state for the record that i am a professional dagothwave enjoyer
but that song has alot of extra bass, so its not an all the time song
I am at 40% crit and now vers is a little ahead in st and waaaay ahead in aoe
well yes because u dont want 0 of any stat
mastery


