#protection
1 messages · Page 507 of 1
Damn, ive been playing the game all wrong! XD But, i do pug my 20-22 Keys 95% of the time. But, gotta start working with bstance more, thank you for the help! 🙂
Yeah but if you don't pull big don't you pull too slow? I was bitched out in HoV for that.
Then just press your buttons, kill the problem people before you run out of your 4, situationally 5, interrupts
Well in HoV, the only limits to your pulls are dragons, thundercallers, and runecarvers
even more interrupts if you're a tauren
Because the rest of the mobs are purely melee and all of their abilities can be avoided easily.
"Avoided easily"
DPS Brainrot players: Allow us to introduce ourselves
And of those mobs, the only one dangerous to you personally is the dragon
You can avoid mortal hew? I really am bad at what I do
Same with Breach Armor, same with Power Attack
It doesn't even take a decent distance like some other abilities in the soon-to-be-gone dungeon pool
The only reason to not just tap S on them is if your DPS suffer critical brain rot and just dip because you moved the mobs
but you didn't want to be a part of that group, anyway, so it's a win-win
sometimes I just wanna dps really, really hard ok
If you really want to sit in dstance, at least go bstance during your CDs
Will at least help you get a bit more used to stance dancing
i am currently camping dstance in timewalking because my ilvl is so scuffed
L
nah I cant survive without it lmao
its crazy how much damage you take in there
i dinged 66 and my survivability died
dstance makes me immortal
I uh, I don't think defensive stance is what is making the difference my friend.
???????????????????????????????????????
You are playing the class wrong. 100%.
no
im not
i went from 65 to 66
and started taking giga damage in timewalking
🥴
blizzs scaling is messed up
something be bugged
ill have to look at the timewalking discord
So uh how often do y’all run defensive stance in M+ or are y’all dancing between? I really just keep it on in instanced content.
I feel as if I could go without it with solid mit use and reliable heals
Pretty much never
Only ever turn it on for specific tank busters
Or if the healer goes literally afk
But 10% def won’t make a difference
Whats the best way for prot warrior to deal with magic damage? I know it struggles but say Im going into a heavy spell casing dungeon, what do I want to focus on to stay alive?
it doesnt struggle what
focus on pressing your buttons
like spell reflect, one of the most busted defensive buttons in the game
I took a break for a few weeks, is the onyx ring bis or meh?
About to belong in the garbage when S2 comes out
thank god
its still strong on ST
You want to use your CDs appropriately is the short answer. Try not to overlap CDs unless it's absolutely necessary. You can use Spell Reflect and Defensive Stance very liberally since they have short CDs. Shield Wall will have around a 1 minute CD with proper play so you can also use that pretty regularly. And then if needed you can hold demo shout for tankbusters, but generally we want to send that on CD unless we know something is coming up very soon that we need it for.
Remember that you also have Impending Victory which is very good for recovery after hard-hitting mechanics that don't kill you. It's a 30% heal on a 25 second CD so it's very significant.
Which slot would go first for the shadowflame embelish?
Head/chest/legs is probably the most optimal one in term of pure stat number but if you are unlucky with set pieces it might be difficult to get 4p quickly.
Which one would be best for someone playing prot/arms/fury? Probably legs due to being crit/mastery.
Otherwise safer pick would be Feets.
what will you drop for bolster?
Tough As Nails node would be the first priority. If you need Spell Block, you would drop Bloodsurge instead.
what plater profiles are you guys using? tried the one from quazii but i prefer one that colors the cast bars wether I have kick ready or not to spot in an instant if i have to kick or use other cc to interrupt
There is a lot less call for spell block in Season 2 though. Most of the S2 dungeons either don't need much magic mitigation at all, or we can reflect the dangerous thing.
I just created my own, it’s not that difficult to adjust some settings
Hi, i rerolled to prot warrior a week ago, should i Craft the longsword and upgrade It with crests? Or just wait and get something on raid/m+
No its on par with/ better than hc raid gear until next patch
Like 10.1.2 or whatever the mini patch gunna be
Damn, it's better than most Aberrus stuff?
From hc yer
what ilvl is aberrus stuff, then?
Higher
But it doesmt matter its huge amount of damage
Like we are still likely to use fire ring
I remember it not being an upgrade if you were already geared and good when it was first coming out; did they get buffed?
The stones and all. I didn't play at all during this mid patch, so
I mean u should read the pin
That's what I was basing it off of
Its a dps increase for the top tanks just less
I mean there was alot of mis information about it and all the changes at the start
But the current ring will be bis at least in ST for the forseeable furture and probably bis in m+ for most players
That's what happens when everyone says everything on their mind without proper playtesting
Well i mena blizz kept changing gems and stuff as well
I was mostly ever only trying to see what Nome was posting about it since I was pretty much already done with the season by that point. Apparently I didn't keep up enough
Ring's a solid 3k DPS increase on multitarget and 2k on ST. Hard to see anything topping that
And blizz said they would nerf before the new tier but now have said they want it to be better that hc gear from new raid till they nerf it in the mini patch
🤷
Ye. Imo it's fine. Like a mini freebie legendary for everyone with close to no impact on gameplay
Not great not bad, it just exists
but i don't wanna get that ring
that sounds like more effort than mash face into M+
Could probably do it faster tbh, I was chilling while doing the vault
yeah ring is easy
If u dont want it u dont have to get it. But saying its garbage is just wrong. Only issue is rings are now dead slots along with whats ever your shadowflame cradft is on and tier so we have like 2 free pieces next tier

And bis dont like locking ppl into gear
Hi Jakey
That's gonna be pain
You cute son of a bitch

I wanna go hooooome
having all 3 plate classes is fun though
but who has the better mog is the real question
@strong forum has the best tmog.
Its in the tmog channel
i dunno cm pandaria set is pretty sex
I like the warrior but I'm partial to big shields.
this is actually really big for all tanks survivability then, maybe brew and bear will live in high keys easier
Halls of Infusion, Neltharus, Uldaman, Vortex Pinnacle + the whole raid.
All got a ton of magic damage.
👀
if you just close your eyes and believe hard enough, it's all physical damage that's blockable
It's not all tank damage though
Halls and Neltharus have a decent bit, with most of it being on trash in Halls
And like I said, a lot of it is reflectable too
Biggest reflect I found was last boss in NL, anything else that looks very good?
hey guys what stat profile do you think suits better or prot off spec? - fury or arms ?
arms
i see, cools
hello, just want to ask if we can stun the mystic mob that cast the heal if i pull it together with the big kratos dude in hov?
by "Big Kratos" you mean dude that makes other mobs immune to cc?
think he's silenceable though
well, if Big Kratos makes other mobs immune to cc, so answer is quite obvious, isnt it? 😉
usually its better to dont pull them
Big Kratos dude
ya after u said it, i thought it's only immune to interrupt, but thanks!
I personally prefer route where we dont pull any of them at all
Tauren gang, nice to see
Big Kratos dude gang
according to tooltip from wowhead its only interrupts/stuns immunity, so other CC should work
ohh ok will try to fear if i pull them tgt next time, dont like fighting in the corridors when with the pat walking around lol
the one that patrol inside can be mind soothed or something else (dont remember what else works on him, did HoVs with priest in team)
he can also just be avoided, but be careful when he comes close to center if you are currently going through that part of the room
He can be mind soothed and distracted, that's about it

when i the remaining time for Shield Block is like 20 seconds and i press SB again, do i get the full 8 secs on the duration or is there a max uptime cap? i mean outside of bolster.
3x shield block duration, so 18 seconds without Enduring, 24 with
it has 24 sec cap
so you dont refresh SB until i am at 14 secs left?
When you play HR you don't rly care
Also it would be at 16 if you were trying to not waste uptime
But otherwise, youd wanna avoid pressing it at >16sec duration left
just asking with the new tier set. do u still wanna pick HR in m+ or with tier set you play ItF no matter what?
ty all.
Once you have 2pc you can fullsend itf+bolster
Technically you can already play itf+bolster but it's not as effective as just playing HR and having the extra point
Do you guys play with spell block or tough as nails in general?
Nails is ~3% more dmg in m+
Spellblock in dungeons where its proper useful
tjs, rlp and AV are the 3 big ones where Spellblock is must pick
In raid super boss specific
Not anymore! (in like 24 hours)
still got another week of s1 dungeons :p
We're flightstone farmers in this house
s2 starts 9th/10th
No time for keys
until then its still s1
Gotta get my 2k flightstones
sleep well :> @warm plinth
Thanks!
Oh so we get a week of 10.1
No we have a week of flightstone and rep grinding
:nodders:
Not really much point in trying to do a key a few lvls higher than normal as keys are dropping by 10 lvls anyway
Time* a 21 so that you can start with an 11 and dive right into heroic crest farming
I mean and 11 really aint gunna be hard 20s will be done week 1 for sure
When new m+ comes
Who said anything about hard?
Regardless even if we all started with +2
It’s just a time investment to get back there… I took the release week off from work but now I got… social obligations

For alot of ppl even doing a 21 is gunna be harder than getting too that 11 a week later
I just want to do keyz
Like having all 20s compete in time is still a very very small %age
I think you're way over thinking this Jakey, as per usual
I didn't say everyone should be able to do a +21.
I mean you stated it as if its easy to do 🤷
You gonna get on this statement too then?#protection message
I mean the emote kinda makes it obvious
Alright well let me know when you're gone for the day and leave the stick at your desk so that others don't have to deal with you.
Okay thats never
Oh look whose being perdantic now. And over thinking this which is what u accuse me of all the time
havent blizz informed it drops by 9?
10 drop was fake info from shitty interview roundup by wowhead
POV, skyhold goes into yogi's logs
https://clips.twitch.tv/ThankfulBeautifulPotDerp-kOWh2_ALRhMygDoX
they said it drops by 10, cause they calculated in doing this not in time
but its 9 due to new season, eventually one more due to not in time
We also don't usually swap all dungeons, either.
but will be weird to start s2 with only one affix instead of 2 
well, we did twice in a row already 😛
Alright Jakey Jr.
I dunno they did stuff like this before because the top players where so high they didnt want them being in like 25s week one so they make the change based on that which. Isnt the correct choice in my book
We technically only swapped all dungeons from expansion to expansion.
It's a good decision to drop by so much, will give players time to adjust to new dungeons
SL S3->SL S4 was still within one expansion 
except it wasn't ALL dungeons
you gonna be a smartass cover your basis 😛
((This was a joke btw)
I mean is also why they are doing that new dungeons these next dugeons are far more difficult that the ones from season 1 last i heard u couldnt get past the first boss of brackhollow.
And havent noticed any changes to it

ah shiet, i forgot we had Tazavesh in both s3 and s4 😄
Aight bois, get the Red Bull and Doritos out… we got some keys to deplete in a week

Nah it ain't gonna be that hard, have to think that people spent infinitely more time in beta than in 10.1 PTR
And they did change some problem points in some dungeons, though not enough, similar to how S1 started
also note that, these dungs gonna be tuned badly and I guess first two weeks of S2 will be just expanded PTR made on live servers
Like brackenhollow 1st boss was changed to no longer auto attack during the cc
It's no different than any other season as far as rough tuning at the start.
Yep
still 3 affixes, kinda free
Surely
I still hope Blizz will finally get rid of this stupid forti/tyra shit 
Just get better
I still think this is bad tho
THAT WAS A JOKE
Damn, rough
a joke, thats funny, cause its true XD
Ye but what can we do. That's been their philosophy recent few seasons, easier to release overturned stuff and nerf it appropriately
Just look at swpulcher or this last raid
They should remove tyr and fort from keys or entirely. They killed the low key ppl in bfa when they added them to the keys and took the incentive for higher geared ppl to do lower keys
really loved tree boss at the start of S1
Fort and tyran and generally bad imo anyway
several nerfs later they made it the easiest boss
Idk, I like them, provides a different challenge week to week, however I do see how it negatively affects the general populace who can't press a defensive on vexamus circles
Well, if they cant tune content properly due to releasing patch too early due to other franchise release in june, I prefer that its overtuned and gets easier, than undertuned and gets harder
I prefer they dont try and time there releases around other stuff and just release stuff when its ready
It's not even that
I dont mind different challenges, but boosting hp/dmg is just dull, those affixes could affect bosses/mobs mechanics timings, add some more mechanics, affects % count from mobs so you have to clear more during forti or something else
they could be given a year
Though my opinion comes from a high-ish key player
We all do, but we all know its not going to happen never, Financial Director tells when release must happen, not devs who made content 😐
To me it's interesting to plan different routes and cd usage/timing due to the flat hp/damage increase
Like vexamus and bird actually become a challenge on high tyra, on fort it's just do dam win game, which, to me, is boring
Idk how I'd feel if both the bosses and trash would be a big challenge at the same time. Maybe it'd be better, maybe not, but it for sure would remove a bit of flavour from routing and cd usage
fort/tyr is very basic, thats why theyre baseline affixes; pretty much working exactly as intended tbh
Without affixes the skill expression would be diminished imo
if anything fort is way too basic compared to tyrannical, which is giga butt clench at high keys
But also high tyr is kinda what makes keys just hard comp/hp check you
Nah, honestly high fort has become a massive challenge given how many mechanics mobs have in keys these days
Especially for tanks, you're hanging on for dear life 70% of the dungeon on high forti
Coz you still gotta pull big but now every melee swing and every cast matters that much more
High tyran is only a challenge the first time you do the tough boss after which you figure out what buttons to press when to live
In BHH you can just spell reflect or BR off the daze, and I think intervene should work on "Marked for Butchery". Edit: on first boss.
do you think we will be taking anti fear talents on left hand side now for that dungeon
its a 2 talent investment for entire team, 1 for self
depends if you think its worth it to drop the points from elsewhere vs just making sure the fear is kicked
so, maybe in a group where you have mostly casters
cuz they have long cd on kick and have to stop cast in lots of case to do it ( i think)
i dunno how often it is that shamans take tremor totem, or that preists take fear ward (if that even exists)
Do we have any examplary talent builds running with Fueled by Violence (since the buff) and Bolster talent?
Do we wanna go with 2 points in bloodborne to increase the healing and what should we drop for it? perhaps booming voice
You would not tailor options around fbv
i mean in st raid environment btw, forgot to clarify
Even less relevent
i mean bloodborne was run even on some rasz mythic logs, and when couple with fbv im thinking it will feel good
especially since we drop the old tier set
You will literally not feel any difference between fbv and bv
it's irrelevant
You will not take any talent because you are taking fbv instead of bv
You'll take FBV, or BV because there are talents gated by them 😄
If you run double bb it's for the damage
Whether that's better than other options is a sim q
and probably within the margin of error
probably smth like this, altough droppin battering ram aint cool
battering+booming will give you much more than bloodborne
I'd run sims but im not good at it unfortunately 😄
especially on ST and I assume its for ST due to 5th row choice
what can i say lol
am i blind or is shadowflame Embellishment not being mentionned in wowhead guide for prot war?
It's a DPS loss innit?
I finally joned a guild Bois
Sadly it's not as a tank, but it's too lonely being the god of nothing on stormreaver
oh i thought that we wanted it, also then ill change the question, why is icy-veins guide saying we must get it?:P
Playing in battle stance wasn't as spooky as I thought. I think I'd just gotten it in my head it was as necessary to be in defensive stance as, say, bear form.
whats defensive stance?
i had my hopes up for bloodborne but yeah, its shit 😄
yeah if it was 1 perhaps could have sneaked it in instead of instigate
but then instigate works with battering ram
i just wanted some change 😦
Is that the healing from bleeds thing?
we want shadowflame patch with frostfire belt as embelishments and shadowflame wreathe as wep enchant
on the keys i tried on the ptr, unless it's a really big pull, didnt feel much of a difference
Oh it's the 20% bleed damage
"feelycraft" the greatest newbie trap
Like the super buffed shockwave feelycrafts great, but math wise it's not
"look big bar on details"
is the most common bait thing when people pog out over smth
when they dont actually check how much they lose elsewhere in order to get the big bar
Opportunity cost is a hard concept, especially since they don't actually teach macroeconomics in highschool in the US anymore
its a huge issue with the new talent build system
lots of "good talents" arent actually good
BDK is the biggest example
a terrible talent build is the meta
It was kind of the defining mechanism of the MoP style talents though
cuz "look bar big"
Like we had talents that in a vacuum were fine for years, but in contrast to what else was on the row
But yeah guardian druid is a glaring example of blizzard not considering opportunity cost on the whole
Yes - the tools exist in the tree to make druids a substantially stronger tank - but they either cost 4-6 points through minimal impact choices and thus removing synergistic tools from choice, or don't have synergy, and are strong on their own but weaken the kit overall
If, like warriors, they could get 75% of their stronger tools in each build druids would be crushing it
yah pwar tree is almost foolproof
you have to actively try to make a build that renders you proper bad
when as bear you cant even make a proper good build
yeah, idk, the current talent system is fun for people who really like digging into theorycrafting the talents
but it's HORRIBLE for eyeballing good talents
took fotm players 3 months to figure out what had brewed up in beta
the pain was real
no real way to determine if any given path is better without simming
Bit of a blurse
I think it's mostly about community perception for whether it's good or not at this point tbh
MoP talents were pretty well received originally and then idk devs got lazy about balancing them so community started hating them, and having that talent system for several expansions is kinda "boring" or whatever
I mean, it's not rocket science
i think by the end of DF people will come around to hating this talent system because just copying what people tc'd as best is pretty boring, on top of the balancing issues/inconsistency between classes
Waaaay better
you will never be able to make a system that doesnt turn into cookie cutter
is just not possible in a pve game
Real pain, having hr and am on the same tier while needing to use SW to cover gaps in block uptime
has anyone put together any resources with prospective builds for next season, including BIS enchants/embellishments with sim data etc etc?
This new system gives a lot more room for making a spec good
Like legitimately bears have a flat 30% magic Dr they could use in their tree, just it's gated by high point costs and needing to spend 5 points on a single CD
They just need to clean that up
Well my guild got aotc last night. I'm proud of us
Just under the wire. My goal for s2, is to aotc well before the final hours
Congrats
HR+ED should give you no gaps in block uptiem
honest question, dont u feel like u want to do mythic raiding for the challenge?
I was commenting on the old talents
This is what happened to my guild. We started with hopes of AOTC. Once we got it, we had dipped our toes into mythic with Eranog/Council. Then we were like "why shouldn't we try and keep going?" Got to 4/8M before we stopped. Hoping to get near or actually get CE this season.
i mean, it goes far beyond that for quite a few dps specs
Passive? No CD
something like Arms either having to pick pure ST vs pure aoe while 80% of the other DPS specs in the game don't have to go so 100% all in is fucked
And that's not a simple fix
CE is a long path between 4/8 and actual end bosses but i hope u get it 😄
the warrior class tree, specifically, is huge fucked because of blizzard's insistence on dps warrior not being able to take shockwave easily
That's a choice, even for prot
Which is kinda fine as an idea but also in that case don't put shockwave in the class tree 💀
Tell me you haven't looked at fury/arms without telling me
I don't have the time or skill to be a real mythic raider
Like I can wrap my head around a DPS needing to make a compromise for that
I also don't want to be forced into a spec, and other things that ce players do
Mythic raiding takes the same time as heroic raiding
was bout to say that
I deff don't have the skill. I don't get 90 plus parses on the reg. I can do it, but I can't repeat the performance
It's getting 19 other people to get over that mental hurdle and focus up for the time you have
u dont need 90 parses for ce lmao
So we have one more week of this season correct? One more S1 Vault?
Esp this teir
Most DPS checks are passed by just don't fucking die
aka coinflip?
Lol
pressing wasd is hard aight
if i would need to interupt a cast to avoid a mechanic, i guess i die
But I'm proud of us. I do want to try mythic raiding. Besides the first bosses or pinata bosses
yes, tell me you have never actually played fury/arms or looked at their talents before saying this
The equivalent of arms/fury "making a compromise" for shockwave is removing shield wall for prot
if the guild is new . u will grind into them eventually
having done CE from this exact pov i can tell you the following is true: 70% of m prog is finding a group that actually wants to prog, 10% is actual strategy/team comp and 20% is personal play
I play all 3 specs
Especially if "CE" for you is just CE and not like world X
then you're simply misinformed or play them at a really poor level to make such a comparison lol
shockwave as a dps is such a dps loss lmao
I'm not even sure what you're coming on about?
it's not even like aoe stun is massive utility considering there are classes with BASELINE aoe stun for free, like monk
or for insanely little cost like enh
this tier dont count enha;s sundering as cc
Saying that shockwave is just a compromise for arms/fury is a half baked and terrible take
Literally it's a compromise, I'm speaking about core class function being stymed
that has 0 idea how much of a dps loss it is for them to do so
most of raid fights are more interesting on mythic, especially ones that were primarily designed for mythic, then cuted down to hc, like Guardian in Sepulcher, on HC it was turboshit, but on mythic it was quite cool as for 1st boss
But having or not having shockwave doesn't impact the DPS specs ability to dps
it does have an impact though
major dps loss
But it doesn't
i can remember hellfire citadle in warlords 1st boss. on mythic it was fine, in nhc and hc probably the worst encounter i can recall
it reminds me of that fight
i mean the points moot cause int shout is easily takeable w/o imapcting your dps
he instantly losses a margin of his dps
Ye
so the whole "cc costs dps in the class tree" argument kinda falls flat
This isn't what I was speaking about at all
well, compared to HFC, guardian in sepulcher was much better on nm/hc then its counterpart in HFC despite still being bad XD
Literally choice vs dysfunctional
aight then
Arms and fury function at their core, his tangent didn't even come near the point I was stating
we have a different opinion on what core means then
because as a dps. choosing talents is all bout maximising dps while being able to get some sorts of cc when needed
is2% crit really core to what makes fury/arms fury/arms?
thats a weird opinion to hold
like yeah you should talent to maximize dps
but like
If cc is needed for certain pulls your doing
its there
the claim that the DF talents are easily fixable with few tweaks here and there is completely debunkable just by how bad the DPS Warrior talent "compromises" are compared to other DPS
Among other specs
There's so many specs like that atm in the game
where a few of them just have to give up the dumbest shit to be even on par with other specs, or make the worst tradeoffs
we just want talent trees with actual choices in them
play pvp
I mean, even having talents with reasonable parity within classes is not achievable with the current system
thats objectively wrong
Not sure you know what objectively means lol
off the top of my head outlaw and enhance both have 2 similar dps builds
fury used to have 2
u legit quoted enha
when enha has one of the best talent trees in the game
with variance in builds
lmao
dont check the well designed tree
check the bad ones
bad faith
Oh yeah, the last half of the raid i'm sure is much high difficulty versus the first half. That's why we stopped with 4/8. But we have the numbers to go into mythic before cross server is enabled now so we're hoping to make a better run at Aberrus.
just dont let prog frustration ruin the guild
as long as the guild knows its limits, u will be alright
|| baited ||
That's objectively wrong
Is there a BIS list for prot yet? ive seen the wowhead one and it contradicts what the "Raiders Seasons 2 Guide" document : https://docs.google.com/spreadsheets/u/4/d/e/2PACX-1vRNDe-L1r5EHYAytCfXTlAVZSSG1U3ETQsA8yExjZMYZJqNZXaSkm6qcGLxAYt2hAzdvS-2nFyWjpHM/pubhtml#
Best I can get, surely its only trinkets that can vary depending on content
if you dont full clear mythic raid, you cant get bis
youre at the mercy of vault
and go from there
im a CE raider so lets imagine that
i mean its not but sure
but it is
Don't we have to keep 25% haste in order to keep shield block up 100%?

who told you that 
thats not been a thing since bfa
p sure w/ season 1 talents u can keep 100% sb with literally 0% haste tbh
yes
I'm not a huge fan of that guide, a lot of that information is literally copy pasted from other guides and doesn't seem to be curated at all
must've read it somewhere and my smooth brain took a hold of it and didn't let it go, my b
to be more specific, bis is literally, all the 450 ilvl pieces from raid, then crafted 447 neck, helmet+ shadowflame
yeah reason I asked cause im not certain the only bis item from crafted would be shield of hearth?
Don’t trust the main theory crafter for pwar
He doesn’t know anything

for weapon its forgestorm for throughput ideally 447, havent simmed 441 vs 447 raid weppy
trinket its defensively ward/splinter, offensively its beacon and nelths call
rings just pick whatever has high haste for m+
raid bis is eranog and annulet
so for raid bis we keep crafted belt to proc eranog?
absolutely
Still Eranog and annulet? That sucks
even without eranog ring belt is bis
i was kinda thinking maybe vers bracers would be better after buff
nah
maybe for m+ over shadowflame wreathe
but thats just a small optimisation
but for certain its not shield of hearth
that shield is garbanzo
yeah this guides gear is trash
kek
hes going full "i need to stack vers at all costs"
well, if i had no hopes of knowing how good my tank as a dps, or a healer, i would probably be more impressed if they had alot of versa
than any of the remaining 3, mastery maybe depends on spec
but playing at least 1 tank spec, i now realize versa and mastery or healing doesn't matter as much as it seems
cuz like i got into a 0 at start of 10.0 and guy on voice was like wow hes doing alot of healing, just simply cuz im hitting IP's
the whole "stack vers" meme is just living propaganda from bfa
is that whern it started, i could have sworn it has been this way since pen and paper dungeons and dragons
"you are the heavy armor guy, so you have to take taunt and shields and whatever bro"
It's corrupted the tanking community
like if its been meta 50 years, is it really wrong think?
heh corrupted
stack vers, use defensive trinkets.
use ring with aborb. be rock.
do all that and still have a blood dk laugh at raid mechanics
to me it's like "the gasoline car engine is no longer valid"
Best build in d&d bloodsoaked battle charger, heavy armor with spikes, spiked shield, could move up to charge range with no AoO and hit with spikes/weapon, all targets in rage are considered grappled for purposes of spike damage
🤘
i see tons of 4chan threads about, caster dm's being sneaky bitches and getting the melee killed, until the re-roll to casters
reminds me of the series by longwriter : does blizzard really hate paladins
if anybody does that in raid im seriously concerned about them
What defensive stacking or being a bdk?
defensive stacking
lol fr
People out here doing mythic rasz without indomitable, you don’t need to d stack in raid
yes, this is correct, "if it works and it's stupid, it's not stupid" only applies to a certain magnitude
when it comes to "just stack defensive" "just don't get hit" "just heall more"
the tier pieces are so heavy mastery 😭
I'm glad Nome has the yogi stamp of approval
from trinket 😉
with t30 profile we'll have 5.5k crit, 3.5k haste 2.5k mastery and 1.1k vers
No whetstone anymore sir
beacon has mastery
Shouldn't you be sleeping
🥓 
juicy
Gonna miss whetstone 😔
I see
Wow
and has the bfa split
2 min cd?
ye
Sexy
It's also not physical which makes it even better
Is Nelth call any good?
bis for dmg
I wonder how grapnel is
What’s so good about it? Seemed pretty average to me. Any reason we don’t use it over the stat stick with haste on it? (Or even crit)
grapnel is 800dps worse than nelth call
Wowee
30-50% uptime on 2.4k str is kinda large
Diet banner
It's like the protein bar of banners.
Like, you can tell they tried to make it taste good, and it's... okay
but, nothing like the original.
Never saw close to 50% but admittedly my testing was pretty limited lmao
2/3 of our major rotational buttons are AOE, so I'm not worried.
Man I wish it was doing that for me wtf. I feel like mine was closer to 30% in a couple keys I did. I’ll have to give it another try on live then.
How much str is it really?
What's the effective STR
issa nice 20% str boost
2.4*.4ish
bit more than that 20%
Yeah, wouldn't it just but the STR value multiplied by the uptime?
e.g. 50% uptime on 2K STR is effectively 1K STR?
yes
That's a lot of strength.
yeah so on sim its 30% uptime on 2.4k raw str (not yet multiplied by our talents) on a total of 9k str before procs
b-stance until you dont feel comfortable anymore
Ok
if you wanna min-max you switch to d-stance for tank busters then switch back to b-stance
being in d-stance is a substantial dps loss, so sitting in it unnecessarily is just trolling
^so a 21.6% str (increase before it gets multiplied by our talents), so a ~7% effective str increase with the chance to high-roll
so yeah the answer is just, its 33% overbudgeted compared to a literal stat stick
Is there a macro for switching between B-stance and D-stance?
yes. in the pins

so how we feeling about the tier set bonuses i havent been paying much attention

is good
how quickly can we get last stand back in ideal situation
1min
interesting
tierset is roughly 50% cdr on LS
damn thats actually legit
is less if you dont play battering ram
is unnerving focus going to be played you think
damn points really hard to come by in spec tree
im never giving up battering ram personally
yeah we have to sacrifice a big talent point to get spellblock in m+
General Purpose M+ Build:
To get Spellblock there is no easy choice to make but you drop Bloodsurge, its the least impactful talent to drop for it.
If you want to use Thunderlord, you switch off of Show of Force. Its by far the best point to drop for it.
Raid Build
To get Spellblock drop probably Unnerving Focus or Impenetrable Wall.
You can also opt to talent out of Enduring Defenses if the fight allows it. You still get very high block uptime without it, just not 100%.
updated 19th August
sweet
damn getting spell block and unnerving focus seems really difficult to even try to get lmao
all our talents too good todrop
fuk
I feel like if you really need it to live you drop punish or battering ram
It’s going to have to be very specifically useful in order for me to drop any of the mentioned talents
Just means people are more likely to swap builds between dungeons instead of just Yolo running spell block everywhere.
I really only take it on dungeons with big dam magic
Luckily, a lot of the dungeons this season are way higher physical than magic
^ this
I suppose if i had to pick it would be punish.. wouldnt be happy at all though
Spellblock was sooo good on TJS third boss along with SR
i feel personally attacked lol
damn our spec tree just too good fuuuuuuuuu
Yeah, like 4/8 dungeons have a decent amount of magic but it's either non-tank damage or it's reflectable in a lot of cases. Time will tell how important spell block ends up being for those.
You’d most likely drop battering ram
While I see the Prot Pally hype I still think a War tank with a good ret will be OP
I love battering ram so much though 😦
Punish is too good
^
its true punish is too good..
Depends on the damage difference between punish and battering Ram for me
You probably notice the loss of battering ram less than punish or bloodsurge (assuming a decent pull size dungeon) though tbf.
I just really really like battering ram though
100% battering ram vs spellblock
I assume with tier punish is more damage
We all do
Punish synergy with tier yeah
yeah losing punish is bad idea, I guess I would drop ram
Well punish is a lot of DR that can't be ignored as well.
Plus ^
You generally can have 3-4 stacks going pretty easily
I guess now that we will run into the fray I will not notice losing battering ram i agree
But yeah just be more mindful of where spell block is and isn't particularly useful
I don't think we're gonna be too worried about taking spellblock most of this season though
And adjust accordingly
I can't really think of any bosses where it's a big help
Halls is definitely one dungeon I can see us making good use of spell block. Not on bosses so much but there's some spicy trash
did they nerf brutal vitality or wat
Yeah, Halls is all I can think of too
No but we no longer have tier to synergize with it, and they buffed FbV drastically
Like 40% iirc
yeah seems a lot better
Battering Ram also gives more SS reset though. If you dont have big pulls in a dungeon BS probably a better things to lose, yeh?
Yeah smaller pull dungeons would make me lean toward dropping bloodsurge
iirc people even talked about instigate instead of BS for smaller pull dungeons at start of 10.0
I haven't seen the new layout of VP but it was a small pull dungeon back in the day outside of like 3 pulls
So might be one where we drop bloodsurge
good point
What’s small vs not small? I would say average pull size is like 4 or 5
It just depends on where you start to notice the rage loss. On a dungeon like court for example, BS is like 10% of your rage. On a dungeon like AA, it'll be considerably higher. It's probably going to end up as a comfort choice for most. Does it feel worse to give up the rage or battering ram for x dungeon
I don't know what the cutoff will be as far as pull size. Just thinking out loud for the most part.
Only like really small pulls is like double cloud prince or playing the dragons by themselves. And then the bosses obviously
Or just don't take spell block ever

curious to see what the big tank busters like peck etc will be this season.
okay new findings people
if you talent out of BR
youre literally stupid
its an 11% dps loss in ST
ya br so good
11%
and thats on st?
Yeah that’s a lot to lose so then it’d have to be blood surge?
so like is bloodsurge the pick
Hi I just picked up my warrior again and decided to level it to max lvl. Im looking for a good video guide on protection any suggestions?
Honestly like I said you pretty much forget spellblock unless you literally cannot live without it
I mean spellblock is really really good when you get higher
Yeah now that you proved it to be a whole ass 11% loss to drop BR
yah I never want to give up br its just too much fun at the end of the day lol
Ofc you’d choose one of those two lol
i never talented out of it once
How much haste you think we need to drop enduring and still keep block up for grabbing spell block? On PTR with tier with bolster it felt almost like live without bolster using ITF in terms of block uptime. Seemed like it was close.
What’s going on in this conversation? Why would we be even thinking about giving up battering ram?
cuz it was a point of contention to get spellblock in 10.1
To get spell block
but uh...
there are talks going on in my guild about if warrior is gonna be meta for cutting edge push or not. as a prot warr lover im a bit anxious about this. can you guys clarify if im obscured about smth?
Look at the pin
hell no, im not even gonna recommend that
its not gonna be meta, brew bdk and pally are from a PURE prog perspective better
but pwar will be as good as its been this tier
its just that alot of people were wrong to play pwar as prog tank
There’s no melidrussy in 10.1 and most of the magic damage is party wide rot damage rather than big chunks to tank (didn’t play underrot tho like I said before)
Tbh we might be able to get away with ED for Splock
Just have to manage block again no?
then youd end up without 100% sb uptime
Bdk is so ez to play at low ilvl
then it seems i will be benched
It was pretty close on dummies for me honestly dropping ED. Either more haste from gear or maybe downtime between packs. Would probably be fine with heavy rep instead of ITF but I don’t know the value lost vs dropping other options.
yeah but like managing downtime isnt the worst thing in the world. just means i cant dump everything and be fine forever
Cutting edge or bleeding edge, cause CE play whatever. I was watching a race to world last stream last night that had a 200k wipe on rasz without a warlock
i guess itd depend on how much downtime there is tho
This is what I’m getting at too
It’s not like we haven’t had to manage block in the past
Funniest think it they would have killed it with a warlock, but like who cares, even without it they almost killed it
Might be the play if you must have splock
Probably not till they’re nerfed
wait are we running the ring still
Most classes are iirc
It’s offensively the best option for most people yes
bleh
Honestly this really shows how weak secondaries are
20 ilevel of secondaries isn’t worth a small proc
Small proc that’s 7k dps
at least for ST
How much is it in %
its more like 1.2k dps
but fair
pretty sizeable from a ring
though we will probably use big rings for M+.... hopfully
…?
damn i gotta go back to forbidden reach
It’s 2k dps on havoc
I mean ring is usually a large portion of your damage
For us anyway
i just looked at one of my terros logs
Oh yeah we on the primordial stones
Egg ring is flat 2k on simc
ah, easy to see where the confusion was
But still stands though, 20 ilevel of secondaries <2k dps
Dude we went over this yesterday lol, “the ring” is annulet
Is very surprising
i was also thinking eggnog fwiw
There is only one “the ring”. Eranog is eranog/eggnog
Sure
Yea, my original point was 'the rings'
for me, im putting Eggnog Ring and Annulet in the same boat
what is the max ilvl for that ring is it 424
It’s expected that ring is better for tanks though
I want to vendor them so bad
Since %increase is less for tanks
annulet is 424, eggnog is 421 i believe
Eranog has secondaries tho so idk why we’re talking about secondaries then if we’re talking the Eranog ring
Yes ^
The amulet has no secondaries tho
yea, but Eggnog is like a PVP ring
actually, it has more vers then a pvp ring I think
yeah it synergizes with it self :^)
bleh
I want big haste; me just want to slap buttons
with Annulet and Eggnog ring, I just dont like it... only AA with the free 5% haste feels good
but I will do whatever the sim commands; doesn't mean I have to be happy about it
To bad we couldn’t slap missives on every piece of gear
Well when you finally ditch the ring you will feel a lot stronger, like taking off weighted clothes
You will also be able to take ItF once you have tier. That will help.
8% haste in keys gonna be fun
🤨
Just really glad they buffed our tier set. Seems really strong now
LAY IT ON THICK
im on pins
Give it to me straight Nome
Sick
Looking forward to it
That kinda makes it even more likely we'd want to drop bloodsurge for bolster (when needing spell block) then yes? Since that's just even more damage we'd be losing
How long has it been bugged
im writing this now in the hopes that the masses wont lose their shit if blizzard decides to compensate for it
launch
That's some copium kek
Maybe you should get wowhead to write an article about it
a) alot of people didnt even play it in m+
b) they wont properly understand whats going on
If they do fix it how much will it go down from that 11% for example is that calculable
Could ask itamae to bring it up or something
hah, damn, that's a lot of extra damage
dw im in contact with all wowhead tank writers
Oh okay
but but but dun take away mah batterin' ram 😮
ok cool
but not 11% good
I mean we got shit on for being op and we weren't even actually op, can't wait to see the massive backlash for this bug
Going fury until this blows over
You care too much about what people think and say. lol
So wait, if this was since launch, did we just not realize it til now?
wow, and it's gone a whole season this way
i didnt
@ionic fern can you translate this pin from Nom to English
was just made aware like an hour ago
ROFL
Okay just curious if the recommendation to take it was based on the bug or without the bug.
nothing will change talent wise
the first talent builds that i made were before the bug was implemented into sims
Battering Ram = affecting more than it's supposed to.
Bigger pewpew than supposed to.
its still a >2k gain on ST
Gotcha
So it made Whetstone even better for Prot than other tanks. 
Thanks. I can always count on you
psht brew

I care when blizzard decides to overcompensate due to community qq

Not often I'm up again before mwahi goes bedge
I also don't really check Discord during the evening unless i'm pinged. 👀
its 2 pm smh
I'm in central man
fix yall clocks
Don't hate
it wont be 11%
more like 6-7%
the brunt of the dmg gain is SS and auto attack frequency in ST
in aoe, diff story
in aoe it was previously on sims only a 1.5k gain before the bug was implemented over thunderlord
so in reality it was much much larger
nah only physical damage
Will prot be good in s2
only physical crit damage
Yes.
crit damage = how much dmg the crit does
crit chance = how often the crit appears
us education not ur fault
"it's ok Mrs Dalten, a lot of kids graduate highschool without being able to read"
yeah I mean hasnt everything been tuned with the bug existing anyway
for integrities sake you cant not report it
true
ofc the most peaceful option would be to push it under the rug
and nobody ever finding out about it
but thats like finding a wallet with 2k euro in it and you keep it to yourself
just not cool
ask if they can make BSV better while theyre at it
i was debating to not write it until i know that its gonna get fixed
pls blizzard be reasonable
but no way they dont fix it
i mean lunchboxing for DH is reported
this is not entirely on the same level as lunchboxing
but you cant just leave it
Yeah… what if the reward for turning it in is 3k euro.
3k Euro and death threats
Obviously the reward for reporting this should be leaving it in game.
They end up buffing to 25% to stop the hate mail
whats lunch boxing
lunch boxing is how demon hunters get sickomode uptime on their fiery brand
^
sounds like advanced cheating
it also is how some people enjoy a midday meal
basically, you can practically infintely bounce FBs back and forth if you keep sending 4pc and FB procs into the highest currently available existing Brand
every 30 souls you generate/spend you can apply fiery brand to your target with your spend spb/sc
this causes FB + associated talents to go sickomode
Sounds annoying to play with. I considered vdh. But the dif play style is ick to me
lol
seems kinda cool lol
It is hella cool
so wait are they playing fiery brand build now
with this you can have FB up, on infinite target count
yea
where it transfers around
yuh
yes
dang i always liked fiery brand build vdh
i imagine its slow to spread tho
and because its a dot, its uncapped aoe
30 sounds like a lot
It spreads pretty fast
do they run spirit bomb still
clearly sounds like a bug, no? surely they'll nerf that aspect of it
i believe it just stops existing
ofc its a bug
its reported how it works
i doubt they can not upgrade 4 slots
now its up to the devs
st 70% brand uptime, 2t 95%+ uptime


