#protection
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stand in circle, rotate CDs, keep up Shield of Righteous
definitely what broke it for season 2 :^)
the only hard part of pala is actually being aware enough to use your utilities
i hate when i have Sentinel up, and i click a defensive for a mechanic because i forgot i had Sentinel on π€£
If you guys think warrior is harder to play than pally that's pure cope
I think the whole βplay it optimalβ is what theyβre referring too
Because you have more to micro manage on pally vs war
IP was more a dps gain than anything else
And the introduction of bom
and blocking projetiles
Prot Warr is just keep block up, use SW and SR, ??? profit
like we got so many things going into that season lol
and it was just "wow now that ip is off the gcd war feels so good :DDDD"
BoM β€οΈ
Tbf ip off the GCD did FEEL good
my point just being people are generally pretty bad at identifying why they're doing things they're doing
Bom is just a copout, but it helps getting 60% mastery for free
Or well, 30% effectively
Because on the GCD it was cursed
50% uptime on Avatar yada yada
Yeah
I did the same. Mythic zek adds? CLAP CLAP CLAP
Giga demo extendo was great too
rip it in s2
We went from 100% demo to 60%demo uptime
the only rotation that I've played more satisfying than π’π΅π was BC -> S H I E L D S L A M in i tihnk antorus was the teir
Still fine
Watching our pal eat shit on mythic zekvoz meanwhile I'm rolling that tankbuster up like "what buster?" Or the blood boss
Was I believe 3 TCs 3 revenges 6 SS
The 4p/2p shenanigans where ss had no CD, forever
Also crit blocking death scyth
i kinda wish we got the artifact ability as a alent tbh (mental gymnatsics: critblocking death scyth -> artifact ability i think crit block -.i miss that button)
it was ass yeah, but like it seems weird that we dont really have a shield CD
200million raw - oh, that one broke my absorb
boys, what do i play for S2? doing M+ and Raid hopefully
not tanking in raid, but likely tanking in M+ π€
Arms Warr
Prot Warr
Enha Sham
Resto Sham
Prot Pala
Destro Warlock

Although when you took actual damage from scythe you knew the next one would probably kill you
isnt the Arms tier set literal dogshit?
Prot warrior or uabitch

Because you've hit your mitigation ceiling

thats like the default π
play the fun ones and don't play the not fun ones
Life lessons
Whatβs the button we typically use between TC during avatar?
what i did S1 was Enha Sham + Prot Warr
cus i didnt like Arms in Raid
prio to getting IP
then it became way different
SS or Revenge
Gotcha
you wont have SS ready always
Ikari are you keeping dreamgrove in control? I heard someone say that Bear falls off in +10 in there yesterday.
But when it is ready, SS, always
UF doesnt change the priority, it just makes TC out damage revenge + is used more often.
during Avatar its like this:
TC -> (SS > Revenge) > TC > repeat

Is it a bad idea to macro Ip to revenge and use that when need spend rage?
yes
Literally did a 14 as a 362guardian fresh off a leveling it
Didn't even press si
Your IP should be on a seperate bind, preferably one thats comfortable to press while you're doing your rotation
I have it on a mouse butotn
cause it exists pretty much soley to keep rage from being overcapped
Very bad
Use the macro I explained in pins
That one will prove more useful
I often use that bind when I wanna send outburst
Or when IP is on CD and I'm too lazy to move my finger
IP is on CD? π€
oh so you mean IP on CD, but SS not π
Yup
thats ultra lazy haha
Yup
Efficient
But efficient
but if IP on CD and SS not, it would trigger SS the first time you click it no?
Yep
unless SS comes off CD like a split second after you pressed the first IP
Yep
Ohhh so use that instead of regular SS button
π¦
Hahahaha
π
Gottcha
Very important difference
#showtooltip
/Cast slam
/cast whirlwind
/cast shield slam
/cast ignore pain
my go to macro
That
./s
Is illegal
π
the macro in pins helps but you also gotta have IP on a bind that's comfortable to mash with your core rotation buttons
TC is G
IP is A for me, while core rotation is 345R
or
3 Revenge
G : IP
A?
If I change it now Iβll throw myself off
do you move on Q?
yeah i'm an ESDF sicko
ESDF chads
wot
Wtf is ESDF people play like that?!
yea was only a suggestion bro, its obviously gonna take a bit of getting used to
i did change my keys a bit early in the season, and helped me a lot with most of my classes
movement keys that opens up more keybinds to the left of your hand
i changed to it back in like TBC and never looked back
Press F to Ignore Pain
F is execute. Everyone knows that.
i played way too much PvP, and F was always my slow keybind
My charge is R for me
nuh uh Q is execute!
Has been for 16 years!
I think execute is F for me lmao
Esdf players are weird
revenGe
AWD move gang
im a qwe mover :^)
Execute is D
You're weird too

Interrupt is S+E on all toons except brew
Everyone that isn't me is weird and I'm weird too
AD are just strafe bruv
my keys hella weird i bet
We're all weird af
As soon as I see a bunch of shift and control keybinds, my mind represses the memory
Brew has boF on shift+e so my interrupt on brew is SHift+T
C5 on execute is wild
We play an 18 year old MMO and still complain about it every day
I soak it all in
Interrupts on shift keys gross
Complaining is my lifeblood
memory? π
Love my binds then
what on earth is the 1/2 key
You're a savage
Wtf
i am leftie though, so Shift + Ctrl is probably more natural for me than for rightie
i guess rightie is Shift + Alt?
I'm a lefty too sir
Ignore the port on the bar it just won't work out of my spellbook and I didn't get the WA again.
You don't type differently by your dominant hand though
i mostly use shift alt but its cause i choke higher up on the keyboard so i can press it with like the bottom of my hand without having to move anything
huh?
Ctrl + anything is just unhealthy for your hands to press regularly
Why would you type differently based on your dominant hand?
i have mouse in left hand
The whole pressing a key with part of your hand thing is weird af too
Nielsen
Why
Ctrl + something is Thumb on Ctrl for me
Don't be that lefty
xD
Smfh
I am a lefty but I use the mouse right handed like a normal person
shit
im being attacked
I'm sorry I still love you Nielsen
i should stream, and have hand cam, just to confuse the fuck out of people π€£
I've been using Ctrl+ keys for hotkeys for 24 years not sure that it's impacted my health
I feel like people who use the mouse left handed have to be like super young or just never used a computer much before they started wow or something
@warm plinth should rename to "Stop Using Control" now π€£
Anecdotal evidence doesn't mean my statement is false
I use shift for a few keybinds but I haven't used alt or ctrl ever other than when I only had a 2 button mouse. And then it was shift and alt on the 2 extra mouse buttons so I still wasn't pressing the keys
i cant even figure out how people use their left hand on the keyboard with Ctrl / Shift / Alt modifiers
People do weird shit to use ctrl and alt mods
Like even Shift+1 feels hella awkward
Like hitting alt with their thumb
And I'm not talking about if you have a 3 minute cooldown and you use it on Ctrl whatever, I'm talking about if you were to put like SB on Ctrl+1.
Or ctrl with the side of their hand
Revenge is Ctrl 2
It's not healthy that doesn't mean you specifically will have a problem but it's just not
Like there's heaps of studies done on it
That's because it is. I use shift-R/F/C/V/T which are all very easy to hit
Revenge being ctrl 2 is the wildest shit I've ever heard
Just like the guy that lost weight eating McDonald's every day for a year, that doesn't mean it's healthy.
What's shield slam, alt ctrl 3?
alt f4
He has to press alt-f10 but with his back to the screen for shield slam
Basing loot council on parse is fuckin cringe
what difficulty of the raid is it?
Ilvl parsing kekw
ilvl parsing when on mythic is probably a very skewed metric to go by π
i severely doubt that the loot council prog gains are worth the drama for like, 99% of guilds lmao
cus you can be 95 parse, and less on ilvl parse
I had a guild in antorus doing this shit, I was using like LFR tier because "you're top 3, other people need it more"
No other people need to press fucking buttons
No he's saying he shouldn't get fucked out of loot because other people do less damage than him
like why do you even have people who dont press buttons in your Mythic raid?
do they pay to be there?
That's very backwards
The worse players can utilise gear less than good players
Therefor it's a bigger gain for the better player to get gear
Unless ofc the gain is very large for the worse Player in ilvl
lets make a raidbots sim that can take in a parse, and sim based on how much dps a person who parses green would do with an item π
so you can droptimize based on parses π€£
That'd be next level
Yes I agree with that. I just don't think parses are the whole story when determining that. I don't wanna give gear to a person who presses buttons well if he's dead all the time during prog just because he managed to not die during the kill
But also very very hard
but my point being, why do you even invite people who parse 10s in a fucking Mythic run
Some guy posted one of his boss kills in here the other day and he had 6 dps gray parsing on the boss they'd just killed after 90 pulls or something
Because someone inevitably always parses 10 it's how percentiles work
The average raid team consists of 5 very good players 5 average, then 5-10 people getting carried
If you're expecting a raid full of 90+ parses this late in the tier, they need to keep the crayons away from you
not very likely in a reclear run though is it π€
Tbf there is a massive difference between expecting 90+ and expecting not gray
if im expecting not 10 ilvl parse this late in the tier, i should stop eating crayons i guess 
thx for the advice
also i unbound all my Ctrl keybindings, and went over to mouseclicking instead
No you guys are just using extremes
they are on the main raid team or what?
The roster boss is the real boss
haha this is just getting fun π
yea i reckon even harder in Mythic, since you NEED 20 people all time every time
for HC the main issue is the DPS / heal ratio
Hell in an average ce guild you're lucky if you have more than 1-2 backups
everything else is just "oh we only showed up 12 people today? guess we go like this"
We always made the case to have a roster of 25-27 people
Cuz consistency is lmao
Yeah
we have 15 people sign for our S2 raid team so far
And we still had to pug people on the last boss
and likely gonna lose 2 of them in the first 4 weeks
ouch
But yes if you're reclearing for the Xth time and you have someone who's parsing 10 all the time, that's monka, unless as expressed it's a roster thing
Yup
at the end of the day 40k dps is better than 0 dps π€£
If you're pugging a couple bodies it's a crap shoot
It's a sad truth
but ye, from the people who seen the few logs i posted in here, we have the same in most of our prog runs in HC π€£
people not comprehending how their class works
and how to enchant items etc
people will always complain about loot
its crazy
Just leave it up to the robot then no one gets butthurt if it's that much of an issue
just use DKP π
They can only blame the robot at that point
But also, mythic isn't as hard to require sick dps players 1month++ into the tier
hand out increased DKP if you parse high hahaha
Start bidding on loot, richest person wins
duel for the loot
DKP is flawed, gdkp is flawed
Loot council makes the most sense
Or if you're cool
Have a rap battle
Just regular need/greed roll
needing on the behalf of others in a guild grp π€
ultra sus
if someone did that in our grp, just to funnel gear to a friend
they wouldnt be invited next raid
Your roster just sounds scuffed AF.
if you need something, and you figure out you dont need it (fx if you sim it and its shit) then it goes to 2nd highest roller
not just to a random friend
like wtf π
Our rules were so raw, if you won the item it's your choice whatever to do with it. If anybody complained they got memed
Could enchant it infront of other people's eyes
I also like this approach as long as it's known.
Yes
if we did like this, we would get people needing for Mog π€£
It's first thing we announce
Word for word
but usually those people are so nice they will pass on loot for others π€£
even though its their only chance of an upgrade
Not unusual
Lots of people only raidlog
Even in mythic
in mythic it makes more sense, since youre getting endgame loot
but when youre struggling to clear HC, i dont see why you dont wanna get a little bit higher gear from M+
like HC loot is 405
When you don't have any gear
And youre only raidlogging
You still need m+ loot
That's just fact
yea this is road to disaster π€£
we had to make specific rules about people having to be in the Loot spec they are playing
otherwise they can need on off-spec items, and win them over a main-spec guy
like a ret pala needing on a heal trinket in front of a healer
because he swapped to holy loot spec π
also a lot of people dont care about parse
if the boss is dead, its dead right?
the boss died, so they did something right
the shitty dps only matters in the wipes
like the "oh we are a few seconds off an enrage" or some shit
but they dont know that thats their fault
π
they just think its a grp thing
i think "roll need if you actually need, don't trade that's gonna cause drama" is reasonable for most guilds
sometimes i think some of our raiders might not even have Details installed
we did this a lot
it doesnt really help
people who dont wanna invest in the game, might get a tiny bit better for 1 week or so
but then just fall right back, when their class changes the smallest bit
because they dont seek information on new and updated builds
people will play their class the same way they played in SL, even though its completely different in DF
because they just dont know better
we had Ret Pala who would keep playing Execution Sentence build for entire S1
even though it wasnt the best build
and he wasnt running Crusader or whatever the fk its called
literally losing himself 15% dps
i'm fine with people in non-top end guilds playing the thing they find fun even if it's not optimal
it just gets weird if they insist it's also strong lol
yeah, that sucks
same tbh, but then doing less than tank dmg π€
and when we get stuck on mechanics on different bosses because of DPS checks
and parses being completely skewed because they use a shitty talent build
idk if parse could be based on talent build π€ but that would be ultra weird
similar to ilvl parse maybe
"talent parse" π€£
"with this shitty talent build, you were top 100 of ret palas, but there was only 1 person, which is you" π€£
You get ilvl for memes, but General comparison between entire spec is somewhat accuratex
nah but like, fx comparison of Momentum and non Momentum build in DH
or fx in Arms Warrior, you could compare about picking SKS or not SKS (i know SKS is not picked now, but just an example)
like if SKS was the play, but you didnt like the playstyle of SKS
but it would be very specific ye
"top Arms warrior with Spear of Bastion" π€£
i doubt the build was even close to the full story here lol
or if the log compared ur DPS to a simc π "you did 80% of the sim DPS"
i can talk a lot about that guy π
There do be some reclears where you be wondering if it's better to run one short lol
Let's just say there's some people that can't handle the drunk debuff
Which is wild to me because I used to never raid sober
I used to play HoTS drunk in college. When I was bored and alone, I would play penalty HoTS with myself. Every death was either finish drink or take a shot depending on what I was drinking. ππ didnβt take long to become a shit show
what lvl m+?
anyone know wth this thing is in the middle of my screen and how to remove it?
yea
those white lines
just need a grp for Mythic Raid π
Looks like one of the proc animations. Not one I've seen before though.
What is the correct priority of consuming Sudden Death procs? Wowhead prot warrior rotation doesnβt cover it, and I didnβt see it in the pins. Thanks!
Above all except SS
Don't want dead SS resets
Great, ty!
Yep
do we have ideas of what the best embellishments for s2 are gonna be
like has that been simmed yet
What do you guys recommend to inspect when you find you're dying to bosses like Erranog. I wonder - am I actually not mitigating properly or am I just not getting healed and what's an easy way to find out ?
Yeah I figured that would be the only way
We can speculate, but there's really no telling without giving it a gander.
Yeah. When I raid with my guild I seem to have no problem. When I pug mythic vault however I die much more often and so the I wonder if perhaps I'm potentially even being carried by the healers in my own guild
Maybe. Lemme see your death logs
I haven't been logging any of my pugs unfortunately. It is something I'm going to look into however
Unsure if this gives you any info
Absolutely getting carried. Your blocked hits need a lot of work. You're at 70%, which is pretty low. You should be pushing upper 80s or 90s, our block uptime isn't an issue right now so that's probably a place to start.
Also just pressing stuff. Your stones shouldn't be eclipsing your shield slam damage.
And you pressed SR once despite taking a ton of stacks at the open and a mostly normal amount for the rest of the fight.
SR is literally free magic DR.
I see, I see
This is very helpful
Anything else of note?
I tend to not bother with shield block uptime while I'm offtanking however
Or is that a mistake?
i mean with 70% blocked hits you seem to not be bothering with shield block uptime while you're actively tanking either
just overall need to be better button press
Sb makes ss 30% bigger
Maintain it
In terms of direct observations, on the Eranog log I can see, you cast Shield Wall... once. If you're dying, you also should absolutely not be looking at Bloodborne over Imp Wall, as well, since that's a huge amount of survival from the uptime on Shield Wall, and it is still damage because you get more rage per Shield Slam, as well
You also wasted more rage than your co-tank prot war and generated less than they did
They generated almost 300 more rage than you in that exact same fight, yet wasted about half of what you did
They also got 6 Demos out to your 4, so they're getting more survival, more rage, and more damage off that
They also never changed stances, but I'm guessing that's due to them being in Defensive Stance 100% of the time due to how low their damage is in comparison to how much overall better their button pressing was
Heck, they were even prioritizing the wrong buttons and got more casts out per minute than you
So, really, the like basic problem is this. You really just need to press more buttons and to use things on CD better
Got KSM for the first time every the past week and still feeling like I have a lot of basics to improve upon, one of which is threat management. When I rolling with pumpy DPS folks I do lose aggro at times exclusively on trash. I try to strafe about a smack thunder clap and revenge but often Iβm saving my shock wave for interruptible stuff. At times I literally have to select the specific mob and use taunt or apply single target hits to peel them off and that seems weird. Any tips would be appreciated.
DPS might be prio blasting that single mob, then if that's the case
Other than that, Aggro shouldn't be an issue as long as you properly initiate on a pack or aren't massively undergeared
Hehe
Just understand snap aggro with big AOE and proper rotation
Especially if your CDs are up, you can Ravager pre-pull, Charge, TC for a buffer, Demo -> Roar -> Shield Charge and you'll never lose aggro
If dps pulls threat on a pack aoe taunt, make sure positioning is correct so revenge hits everything
400 ilvl with some 415+ folks, I do think my kiting and mob stacking needs some work because I do at times run off with melee trash and leave a ranged mob to forget about me and notice my healer
You can probably be like 20 ilvls below before it should remotely be a problem if you're running your CDs right
and as long as the DPS don't omega blast one specific no-name dumbo mob
Yeah this all makes sense
Also, it is worth knowing prio targets, since most DPS will aim most of their damage and cleave off of the prio targets, so they're sorta more at threat of aggro loss, but not really due to the aggro multipliers we have
Ok for priority targets as a tank, Iβve been thinking about this a bit. Say for the manawyrms leading up Veximus, those are who Iβm targeting actively and doing the most direct damage to at all times, otherwise the rest of the mobs are taking my cleave/AOE damage, unless one of them wonβt get off a teammate. Is focusing on the most dangerous mob in that instance the best approach as a tank?
Prio targets are always "What makes party die/pull take longer"
Right
Anything that is a concern to you is generally not a prio target
So the axes in AA are generally not a major prio, since they just make our life suck, as compared to the books/staves that make the DPS and Heals no longer there
Otherwise Iβm not paying the others much mind aside from mouseover interrupts perhaps and grouping
Thanks!
Pally nerfs. Is it time to come back to war land ??
Begone, fickle pretender.
Paladin
Nerfs
Pick one
It was never time to leave, you sully the eaves of our war halls with your insouciance and buyable loyalty.
Tbh it was kinda nice to have an alt I was excited about
Went from only seeing war tanks to only seeing pally tanks
This should be on a poster
I would argue it is but that's just my preference. I maintain the shield block at all times so I don't have to restart building it from scratch while actively tanking.
You should be using it for damage.
It increases SS by 30%
Absolute clownshoes move not to.
It does? Well I guess that's another reason to. Like I said I just feel maintaining your defensives is helpful since you don't really want to have to be restarting them every time you taunt.
Thanks for the advice all
Has nothing to do with that. It's not a ramp, it's a duration.
You should be using block so that you don't have 2 charges, that way you're maintaining block and ideal cooldowns of the two charges.
I know how it works. But if you let IP and shield block drop off that's two things you need to redo when you taunt.
Only dip into the second charge when you're about to fall off before that.
Yeah that's not how any of that works.
Obviously you want to have block up when actively tanking, but there's an ideal way of going about it and a dumb way of doing it.
With ED we should be able to maintain block pretty much almost indefinitely, especially with Shield Champ
Like this isn't a discussion about "restarting" your active mit
That's completely
take
73k over all in AA is that ok? or end of season thats low
you would want sb up b4 taunt
I feel maybe I've worded this badly. All I'm saying is I think it's a detriment to not maintain them even while not actively tanking. You don't want to taunt swap and have no ignore pain or shield block when you could have been maintaining it.
used for rage dump for outburst procs
should have 100 percent SB up time pretty easy. well 90% plus
100% with HR barring downtime in a fight
yea
So basically we were arguing the same thing the entire time? Good to know.
Taking the wrong way to the right answer is luck
i mean, if you're running HR, yes, never let it drop, no reason to
if you're running ITF, slightly more nuance
"restart building SB" isn't really a thing though, it's at the same effectiveness frame 1 as any other time
Yeah, this is the fundamental issue. The reason we're so hyped over keeping up block outside of active tanking isn't because "oh what happens if we taunt and it's not up?"
It's because it's a fuckload of free damage
And misunderstanding that can lead to incorrect play from a fundamental misunderstanding
Like I said I think it was wording it badly. Better to go into active tanking with it already on you than have to use SB, use IP, etc when somebody is already beating on you.
Yeah, but again, that's... not the point?
We aren't keeping it up for convenience.
We keep it up FOR DAMAGE.
I'll say it a third time.
It's for DAMAGE.
eh, just a weird way to think about it. you want as much uptime as you can get when running ITF, and none of the downtime should be during active tanking. that's all
and you press IP almost as much during offtanking as you do during active tanking, so no need to overthink that part either
I mean you're gonna press it A LOT more if you're getting your shit smashed in
doing those huge pulls I noticed you gotta keep on cleaving otherwise you lose the IP from tier and suddenly you're getting absolutely trucked even with block up
Reasonably, if you know it's about to drop you throw something like Wall up
Although I guess that's not actually pressing IP kekw
IP use is just gated by rage income though, and being hit is a relatively small part of rage gen, is all i'm saying
- revenge free procs
During big pulls it's common for IP to drop. What's important is to keep your 4set rolling and just keep your rotation without dead gcds. You're a lot tankier without a big IP bar than people think
Yeah, but I've noticed there's a definite sweetspot where you can basically float 4p IP pretty indefinitely with a big enough pack.
But you have to keep cleaving.
Starting from a certain key level, especially forti, that's not really possible, no. Good example is first pull AA. There's just no way to keep an active IP up. Now, the 4p + IP talent will still keep your health bar from hitting 0 but you'll never have a real IP bar avtive
20s, sure. Just go battle stance and do your rotation, should never drop
Where do you say it starts to falter?
I haven't seen it be a serious occurrence yet, but the highest I run is 23 on a good day, usually 21, 22
hard to say, i don't track IP super keenly since it rarely affects your decision making
Idk, like 24-25s probably? Depends on the pull, the key, affixes, etc.
AA, HoV and TJS are probably the keys where you start feeling threatened earliest since the pulls get bigger and the mobs fucking slap
Especially TJS, start feeling like a BDK at certain points
For mythic + should I have whirlwind bound? I intially didnt assuming Id just spam clap + reveng, but now Im noticing its hard to get aggro if clap is on cooldown or I have no rage for revng
Are you guys weaving shield charge when you run out of shield block charges to keep 100% uptime?
Never gonna WW matey
Your block uptime should inform how you use shield block, regardless of where you're getting it from
the formula doesn't change
If no block > use block
If block 2 charge > block
If block 1 charge > wait til 2 charges
You're basically coasting on that spare block charge so you can use to fill with it
We still want to be sending ShCH on CD
It's too good not to for damage
Idk if that's what you meant, but there's no need to "weave", if you do 2x shieldblock + shield charge it'll add up all the duration at once. So if you have 8sec shield block up and do a shield charge, it'll add another 8sec and set your shield block duration to 16sec. So yeah, use shield charge on CD
Okay understood
i should def take spell block on tjs right?
you can spell block the dark claw in tjs, in addition to many other spells so Its quite usefull. here is a spreadsheet in what spells from trash/boss in s1 as well as s2 dungeons you can spell block https://docs.google.com/spreadsheets/d/e/2PACX-1vS26lkSc_eaulHX7-UY8Uu-7DAHvkScxh3npd0kQn3uvvWsgsQm9ducLUi4R2mb7ieNluVilyq5sQe5/pubhtml#
ty i appreciate it!
that being said I am a lazy scrub and cleared everything in 20 without spell block, somehow I just dont like the CD and forget to use it half the time
More of note, it can help cover for some of 3rd boss, since when timed properly, it'll block two of the initial hits, allowing it to double its benefits
think its quite mandatory in higher keys though
Which makes you getting murdered a lot less of a likelihood
I always rotate spell reflect for reduced spell dmg, wall, victory rush + hp pot and spell reflect again with last stand as emergency on second boss, never had more than 4 jade hits as we save lust for jade phase
I thought I'll see some info in pinned but I didn't, any thoughts on the new embelishments?
yeah it was easy on a 21. just finished it
I'm pretty sure we will be replacing lariat at start, but what to replace it with π
The only one that ever hosed me at 20 was SBG's skeletons on fortified. That was the point where I learned spell block existed at all lol
the bolstered last trash pull wiped me tho
Hi, might not be the best place to ask this but anyone knows if next week we can still run m+ dungeons?
Afaik only m0 until season release
And s2 week after with m+ opening and raid all diff
So is there just a lull between S1 and S2 or are we expected to grind a key for the start of S2?
From the 2nd/3rd until 9th/10th you will still be able to run S1 M+
The only time there isn't any M+ is the start of expansions
do a 25 so u can have a 15 first week in s2
Hah I'm not that brave. 21 is as high as I've gone.
why stop there?
do a +30 so you can do a +20 first week
I'll do a lot 20s first week regardless, just gettin there faster π
hopefully not overtiming them with hours
I'm good with starting a little lower while I reacclimate to the new dungeon loadout
is there a prebis items list for S2 for prot?
whatever your highest ilvl items are
am I getting benched by playing Warrior in the raid? 
Ask your raid lead/guild master
If it's not a competitive guild, who cares
A lot of non-competitive guilds care
why would you get benched?
Well they're fucking dumb
I may have thought it, but I didn't say it π
And you should quit that kind of guild
- am bad
- need class to boost me rather than own skill
- gotta stay comp
You need to stop just posting my thoughts; this is an invasion of privacy
I mean if you're that worried about it, reroll to peepee
Or, yknow, ask your raid lead/guild master
Do you have a warrior buff in your raid?
Is Pally even the best raid tank?
p sure it's not.
Numbers wise I'm pretty certain it is
what numbers
So they don't pump?
Wdym
And that's 10.0.7
Check the max
What's their numbers in 10.1
2md best behind BRM
Idk, I said pre-nerf
Afaik only sentinel was nerfed, not regular wings
I just love warriors man.. like I dont want to switch 
sentinel hp was nerfed bro
That's what I'm saying
they lost wings/sentinel uptime otherwise
They got a 3.7% dps nerf
You're basing next tier's numbers with a different tier set on current tier numbers.
And only using max as your qualification
I was just wondering where you got your bold statement of "it slaps so it's best raid tank"
It's not the best damage tank
If you're dying in raid on any tank it's not like a hard problem to parse out.
It just does good dam under all circumstances
And can't die means it requires less attention from your team
Which is always good
But dying in raid is omegalul in the first place.
It's easy to play
Like who's dying in raid
Not everyone is a god like you man
Can't the same thing be applied to warriors though? Our rotation already makes us not die
I'm not saying I'm a god
So whats harder prot pally or warrior
I think warriors easy but the pallys cry warriors harder
Imagine saying who dies in raid only 2 tiers after Jailer
Warrior more actions per minute but inherently easier
This is my exact opionion
Here I"ll link random WCL facts for you too.
"Max" dps (since that's what you use) on the only boss that matters.
https://www.warcraftlogs.com/zone/statistics/31#class=Tanks&dataset=100&aggregate=amount&boss=2607
Yep. But then pally has sac, bubble, bop, spellwarding, off healing and Ret/Devo aura
Correct.
If you're dying in raid 99.9% of the time it's a very simple adjustment to be made and usually happens because of a mistake made not your class.
Did you prog Jailer when it was current?
BrM would disagree that it was a player mistake not a poor choice of class
Star boi as well
Denathrius
Sylvanas
No
Denathrius and Sylvanas definitely do not come even close to sniffing Jailer's scent as far as tanking
Ok
Also:
This started as you saying PPal was the best raid tank and then you shifted goalposts, so have a good day.
Imagine worrying about dying as a tank in the raid. IIRC there's a single trash pull in Mists of Tirna Scithe, those two monkeys before 1st boss, that do more auto-attack DPS than Mythic Jailer, on I believe it was a 26 Fortified. And you only have 1 healer, not 4 (?)

To be fair, splitting the damage across 2 instances smooths a lot of your dtps
Especially white hits
pretty sure brm is the best raid tank followed by whatever cuz it really doesnt fucking matter
BDK was cracked because it ignored 99% of the raid mechanics
95% of the people donβt press enough buttons to make tank choice matter and the ones that do donβt discuss it here
Yep
Just play what you're good at and enjoy and if you are a multi class enjoyer whatever you think your team could need
"if you're playing at the level where it matters, your raid leader would have already told you what tank you're playing".
^
with the stacking magic dmg over time in most of the bosses in the new raid, high doubt π
Monks have a better kit for that than we do TBH.
Not by a ton
Although bdk is probably the real champ for raids still, that tier set is stupidly strong for not being dead
I have crafted lariat, frost fire, weapon, shield, primal bracer, chest and boots for season 1,and have 1 spark remaining
any suggestion on what I should craft before next week?
my only 415 piece left is a tier shoulder..
Idk if warrior sees a large shift in what embellishments we use
But I know if we don't need the fire damage to trigger ring the belt drops in value
But there nothing in pins about the new embellishments yet!
You wouldn't want to run another tier slot as crafted for sure
If you're living in Legion sure
cba until the raids out and its not just memes on ptr
Whats the general feeling about the prot tier set? It looks ok but i'm finding it hard to get a feel for how good it will be
Hmmm, do we know by any chance what embelishments we'll be running next patch?
Idk if the Sims have been sorted yet
So I had someone give me a hot take last night "a warrior could tank that in greys" so I'ma grab some grey armor and shield and see how far I get, is there any grey trinket?
apparantly yes, though im not sure if its some weird datamining from wowhead, i included some white ones thugh
Grey items just have armor and no stats, so trinkets are just blank, so just have no trinkete
Hmm, makes sense
Oh I know I'll equip the non upgraded heirloom int trinkets, just for ilvl
you pretty much need a shield
the only thing that will give you trouble is the lack of stamina
yeah, reminder CoS +20 has been timed by Naowh runnign with 0 plate gear on, only trinket, jewlery weapons and cloak. he had like 200k hp lol
reminder cos has next to zero tank damage
naowh did the same in bfa on fh +25
aslong as your shield is max ilvl you wont flop to melee dmg
He also did it on brm but ppl forget that part too
I mean all that really reinforces for me is that nowah gets carried by his team 
Weird How easy keys are when the grp know what to do 
Almost all content in this game is easy if the group knows what to do. It turns out that it is pretty rare to put such a group together
π€·ββοΈ
@old sinew that is so true
When you join a group that just plays in sync 
Wasn't bfa brewmaster like only ~10% less effective if you like never used the brews or something
I remember some horse shit in uldir
"the fetid log"
holy shit i forgot about the fetid log
Because stagger didn't scale in effectiveness even if you were at cap, so you could just literally not use defensive abilities on brm and still not die
Yeah that's what it was
Meanwhile fetid started to one shot bdk through wotn, because they had a substantial armor nerf.
Talking about armor, anyone seen how large the armor normalisation is this time around?
Wotn?
In the best way
kinda new to prot - realistically what is the cd of shield wall?
~60
Around a min
Depends on a lot
But about a min is very doable just by hammering the rotation correctly
oh wow, i've been REALLY underestimating the cd then
totally been sitting on it for rainy day sheeeeesh
Most people do, yah
Are you using defender's aegis?
If you are, swap to impenetrable wall like, yesterday
Defenders aegass more like 
Yah. Basically evert global is another 3s off the cd
Good, but yeah general rules for prot warrior - prioritizing DPS leads to near optimal defensive gameplay, and just send it.
feels like im just slamming my keyboard and getting value, p fun
Unless you have a serious reason to sit on a CD, just use it
Yup, that's how prot be in DF
its kinda different than prot pally, which im used to
Press buttons and W to win
I mean not having a 35 yard range ae auto silence on a 45s CD must be jarring
After avatar (off GCD) ravager (because of tick delay) then DS, then everything else
got it
But in general you're not holding anything CD wise
Has anyone here been playing ptr a bit? I noticed freehold just autos are actually slamming through block+ds or block+wall when doing the pulls after 2nd boss. They mustβve buffed that trash an insane amount or something because you could quad pull that in bfa and your health wouldnβt move 
We may want to check if "throw rock" is back
Oh not that bug where it just ignored everything again.
Heroic Throw, to pull em, get slapped to the ground in turn
I don't think there's been a tuning pass on m+ since the 25% damage/hp change
Stuff like the vortex pinnacle re-work is near one shot territory as well even without fort/tyr
So I'd say those are going to be reduced p soon
AoE CC doesn't affect them
Okay, thanks, I know, do you know that it doesn't hit them from testing or not?
That one specific example? Nope
Okay, thank you
Supposedly it does as long as you're targeting it.
it only fears the one you're targeting
Oh, yeah, intimidating shout works for sure, I neglected to test with disrupting shout talented. It's got slightly funky behavior on live so I was wondering if worked but I guess I'll have to wait til the affix is live to test it
Hi! Someone can tell me wich primordial stones are the best for warr tank?
Check the piiiiiiins (guitar solo)
Oh, ty xD
Been playing pally but suddenly really feeling like I wanna go back war for start of s2
Utility and kicks on pally so nice tho
im playing paladin as well, this guy is an absolute gigachad
Is the new cartable shield looking decent?
Holy Freeze? Do you not have a Desert Merc?
holy freeze bis
Not if you have a merc doing it for you lol
by calling his mom
what a grand and intoxicating innocence
chaos god Yogi
What are the opinions on crafting what gear for fresh characters going into 10.1 who won't have access to season 1 raid gear?
I was looking at the shield of the hearth and the allied wrists?
Is prot warrior viable?
no we're trash and can't clear +2s
Thanks
i'll get to the equp in a sec
Is prot S tier? Or A tier?
So, usually, we don't want an Embel on shield or weapon, since those are the only items that provide a specific stat that scales with their ilvl, weapon damage in weapon's case, block value in shield's case
were THE tier
Embellished items usually can't be as high as dropped items, but that won't be super relevant starting out next patch.
the other specs dont exist

I'm not looking to push top tier content, just trying to free up another tank in guild for easier access to keys for guildies
I would still say wait a bit for embels to settle next patch before worrying about it, as tuning can still exist
But for S1 we crafted wep and shield to highest ilvl without embels on them, then the other embels were all roughly the same for Prot War
I've heard that one of the new embellishments is looking good for us, and Frostfire Belt got buffed, so if that's accurate, those are two decent picks to plan for. Frostfire's able to be grabbed now if so
would it be worth to craft the embellished shield for now, just to get viable as fast as possible for fast gear to tank keys for farming?
It'll be my third alt and my only tank
I'd say just craft the stats shield still
Ok
Embels haven't been much benefit so far
Not sure if that's still the case or will still be the case, but that's what they've been so far
do frost fire belt
(Roughly 1% of your damage, in case you're curious, so relatively minor)
lariat will be good but not at the start of s2
Frost fire really still worth it if you don't have earanog ring?
Without fire ring, it's roughly the same as other embels currently
Last I heard from PTR, it's also in line for buffs
It also doesn't take a tier slot, and isn't on a part that's big stat budget so when it does matter that embels don't reach the highest ilvl possible
Frostfire's probably your safest bet overall atm for embellishment purposes
Ok. Solid, thanks for the feedback.
should I make primal shoulders and allied bracers, or another fury weapon if i have 2 extra sparks? (already have lariat, frost fire, weap, shield,ring, primal bracer chest feet)
do you have an item with flavour pocket?
hmm nt yet
are you trying to like flex or just focus one spec?
I flex sometimes, but mostly play prot
you could equip whatever sim tells you is bis and then do droptimizer if you are trying to minmax
otherwise bracers are nice for multi spec
ahhh was js wondering if I shud craft anything for 10.1
like another embellishment to replace lariat for eg since it's getting nerfed
tbd
Prot warrior is not viable won't even let you zone into mythic raid.
WORLD LAST BABY
π
Better late than never. Congrats.
there was an excellent thread of some guy's guild having a final raid day for normal raz as their only kill
it was amazing
you don't know what struggling on a raid boss is until you see a casual guild's 50th attempt on normal raz
What's the strategy of orbs on vexamus? How do I avoid the bad overlap of mana bombs and fissure
I recommend never letting any balls in. The fissure at 2min will sometimes be bad whether or not you let a ball in, but without letting one you usually get 2sec or so to health pot before the fissure and you won't get any other really bad overlaps until 4min ish into the fight, when he should be dead or low
Really? I thought I watched high keys and they always let one in
casual is an overstatement
they were adorable tbh
Hey if they're proud of their achievement you'd have to be a real asshole to put a damper on it.
Let an orb in after the first and third fissure and it should avoid the nasty overlap every single time.
Ohhhhh AFTER the first and third
yes
Thank you
I make sure to let the team know that I'm doing that on MY SIDE and not to grab it.
Good thing I can make use of this info for the rest of the week rofl. Kinda learned it too late π
all good bro
I feel like AA is a one boss dungeon, that one boss being Vex.
Although the last couple AAs I've done people derp on last boss SOMEHOW.
I'm dreading Underrot next season. I feel that last boss is going to be cut from a similar key killing cloth.
why's that? last boss seems easy as long as you stay stacked and run thru
well, not easy, but
not the worst
I just feel like it's one that's going to be like tree boss was early in the season. Something mechanically confusing that's going to brick key after key because some people do the cleansing circle wrong.
the legs/stack strat is the easiest/"normal" strat
and it basically does the circle by itself
you just have the whole group stack on tank the entire fight, on vile expulsion you just run through the boss about 10-15yds
and you kite him around in circles
The cleansing circle basically isn't a mechanic, the more worrying thing is the orbs that will randomly spawn on top of you if you're tanking the boss out too far
Seems like the strat works fine indefinitely since once you run out of room in the main area, the circle just goes a little ahead and clears out the space before restacking on you
i just tried to check a few underrot videos to see if there's one I could show that does this strat and all the shitty clickbait youtubers have made dogshit guides for it, zero correct strats lmao
no cragmaw wall tanking either smh
lMAO
Well it's reassuring to know it won't be too bad. I'm just remembering that it wasn't a great place back in BfA.
Oh there's no tyrannical anymore duh this won't be so bad
Tyrannical and fort are definitely still a thing unless there's a change I completely missed
Yeah I reread that and questioned myself because I remembered the +10 affix was going too.
Surely it wasn't both.
So...for m+ so far in 10.1 are we viable or...?
Considering we are not changing at all, there's no reason we wouldn't be.
Understood :))
In all fairness pwarr is changing, tier set is vastly different now. We're gonna be a tad weaker on trash pulls due to losing passive Dr and IP gen but a whole lot stronger on bosses, especially damage wise
Are there any dungeon trinket sims for 10.1 ? assuming 424 ilvl for example.
I kinda like the prot set bonus. Having another defensive cd we can reduce the cooldown on is pretty handy
bloodmallet and droptimizer on raidbots will update on patch or season start
26 tyrannical crawth makes me want to die π¦
sometimes makes you actually die too
yes pretty consistently
rotate dwarf/wall/demo/last stand and at some point i just run out and the boss chunks me for 400k and its over
Need now
theyre all implemented, run yourself some mimiron sims
True. Will do
I'm thinking of taking rashageth trinket. Assuming it could be good week 1 raid progress.
Consider your ravager and avatar as defensives too. Crawth is purely a marathon. The damage intake is super consistent, so anything that makes you get more IPs out will make you live
Chunks you for 400k with what?
The only tankbuster on Crawth is avoidable π€ unless they changed it
???
night shift is killing our boy ghash
Might I ask what boss

Trying to think what rhymes with Crawth
I was thinking of cragmaw lol
Huhh
That feeling when you get 3 parries in a row on Kokia
Feels good man
@warm plinth hi, ilu.
what the fuck
What?
do current tier set bonus stop working as soon as 10.1 hit?
they have not been turned off no. generally thats a post-xpack legacy gear thing
ya
like, if u go to bfa zones, im pretty sure bfa shit works
that wasn't turned off, so like no TD cuz thats RFG
theyll be labled 'legacy inactive' and such
some things are, some are not. corruptions are off, ashjrakamas and heart of azeroth works, etc
tier sets are categorically legacy'd
priest sees an afflicted mob....
lmao
any idea what bis embelishments will be in 10.1
Hello I have a question, I saw if I replaced every haste / vers items for vers / crit items I would get approximately the same dps (a little bit more actually) as currently
Would it be viable to have 0% haste on war prot ? Or would the rotation be drastically changed ?
I know itβs a little bit weird (and the reason behing that is as weird) but I still need the answer
It's viable but absolutely not recommended, haste is our best stat
would be giga dumb to keep vers over haste
Your rage generation and thus defensive and offensive CDs will suffer from having 0 haste
On paper crit/vers is more dmg in ST that's correct, but the more targets you add the better haste gets, and it's just our best defensive stat too
The reason behing my question is that I would like one day to do mono war prot dungeon (I have stormwind guard transmo and stormwind guard are warrior, prot since they carry shield), and because of the new affliction affix which is not cancelable by warrior, it would mean we would have 0 haste if we tried
Mthatβs why I wondered if it was not replaceable
because,
Others can stop afflicted
Oh you mean literally soloing dungeons
Yeah but I talked about rp run with only prot war
Well afflicted is only active 2 out of 10 weeks
Surely you can just opt not to solo dungeons that week
yah, in a world of 20 second buffs, versa wont do shit for most classes
Yeah I could, but it would be better if it was cleanable anyway x)
So haste is mandatory, itβs unfortunate
compared to haste
It's not mandatory, nothing in wow is, but it sure as hell makes for a smoother experience especially solo
its not mandatory
Your entire survivability relies on rage generation, which gets increased by haste
It would be 5 prot war not really solo but yeah
you'd just be literal stupid not to run it
Ah.
Yeah then you still want haste
Cuz it's more dps in aoe
80%of the dungeon is about aoe
My current haste is 23%, would it make a huge difference for me for example ?
Ok ok thank you for your answer
In the scenario I talked itβs not since we wiuld not be able to remove the affix but otherwise yes
30% is a good place to try to get to, then you can decide if you want to stack haste, or put into crit/versa/mastery while keeping around/ above 30%
Well we'll reach 30% alot easier next patch cuz you'll start playing ITF once you get 2pc tierset
im usually most happy around 35%
But as always, ilvl is king
I donβt know how you do 30%, I am at 410 ilvl with almost only haste poly and I am only at 23% x)
Equip what highest item you can get, after that you prio haste
just gotta keep farming till you find the pieces you want
cant catch fish if you aren't fishing
How are you guys feeling going into season 2. U excited or wat
I should try a run without haste to see if the rage loss is really harmful or if itβs manageable, on simucraft I got the same dps but in reality it would certainly be different
I like the new dungeons and tier set seems cool
Im glad that I could somehow bridge this month with fucking around in poe
But yeah, just waiting mode
you don't play alts?

