#protection
1 messages · Page 496 of 1
Should be this, he's the Boss tank https://de.warcraftlogs.com/reports/Vr37wtCFqZ2h1TkQ/#fight=last&type=casts&source=2
So this isnt bugged and as I already told him, he should press buttons
Only blocked half the tankbusters, 65% of the melees
Good that revenge is the top cast
This low cpm usually means he's clicking
He should be running Heavy Repercussions, no Bolster, Instigate
That shows dominance
He's using Barbaric Training as boss tank so that's wonderful /s
He's using Defender's Aegis too, ffs
and only cast shield wall once
He's running spell block but never pressed it, but that's okay because he probably wouldn't have blocked any of the tankbusters anyway because he doesn't press shield block
He doesn’t use his def cds at all correctly
He wasted 0 rage, but I mean, you gotta generate rage to be able to waste it so that's not really surprising
Tell him to read a guide.
He’s missing all of the basics
Absolutely useless in his current state
Most likely i'll tell henshould just go for a DD role
Also I'd like to post a little disclaimer here: I would be a lot less harsh if he were in here seeking help for himself. I fucking hate when co-tanks/other raiders have to come in here and ask for them because they have no desire to improve themselves.
Nah even if he’s asking himself
But if he were in here, I'd legit just tell him, go read the guide
Because he is fundamentally playing the spec wrong
Tbh if you're actually interested in the game and reading logs you shouldn't be in a guild progressing hc diurna rn
Late starters
eh, people play all levels of content for various reasons.
Can one or 2 pull that in pugs for months
Everyone has to start somewhere
I don't judge anyone for playing a certain level of content and wanting to improve at it 🤷
no need to shit on people if they want to learn.
it's the people that just don't care and won't try to not be a burden on their group that upset me.
We Just wanna have fun tbh but he died way to many time while just "tanking"
same
I mean, tank is the only mechanic on that boss
I'm just saying if he cares about the game that prot warrior is just a symptom of playing at this level
if you just want to waste everyone's time being clueless, do solo content. if you wanna be in the group, have some courtesy to everyone else.
whether that's normal, heroic, or mythic raiding, or any M+, or whatever.
Yeah I remember back when I was clearing heroic Nathria, we had like 3 or 4 people who would gray/yellow parse every kill and it made a lot of fights a fuckin slog
Because somehow they were bad at mechanics too despite not even pressing buttons properly
Like if you're not gonna deal damage, at least do the mechanics
Well it's a statistical thing, most players who care about minmaxing aren't in those guilds, the lower you play the more you'll play with people that don't read shit, click and are mechanical bricks
We're not talking about min/maxing though. We're talking fundamentally knowing how to play your character.
So if you care about the game you shouldn't try fixing them 1 by 1 you should just find a guild that better fits your expectations
Idk it’s impossible to grey parse if you press your buttons
like idc if you do a bunch of damage or whatever but as a tank, dying to stuff you have no business dying to is a burden to your group
Anyway thanks for looking at the Log
And if the guild's goal is to kill H Rasz, and scowli's goal is to kill H Rasz, then their goals align; it's the tank's that apparently don't.
Sure thing
how much dmg is Shield Slam "cleaving" with the new 4p? Like is it a 1 to 1 conversion say if Shield Slam does 100 ist it now 100 to all in the cone? or do I not understand the set?
The damage the 4-set does is not related to the damage Shield Slam does
They are two entirely different things. Shield Slam just procs it.
ohhh I see
The damage it does is approximately the equivalent of 3x a thunder clap
per Shield Slam
is that with the Buffs?
yes
Wasn’t it 200 dps or so in st before buffs ?
yes
Isn’t it still kinda bad then?
🤷 i just woke up
Ran it as a dungeon slice, would you guys go for more dps (cleaver) or the versa/haste (maul or crusher) weapons?
well u dont use dungeon slice for 1
and weps dont matter they are all the same thats just margin of error difference
and u go crit haste
cleaver has crit haste yeah, the other two has haste vers
Ok, thank you! I didn't know not to run as dungeon slice.
wowhead was telling me a diff stat prio
the general consensus is haste/crit or haste/vers, whichever you prefer
The wowhead prot guide has many issues with it unfortunately
But for stat priority crit and vers are p much personal preference
So really no wrong choice for them stats then, appreciate it.
If the wowhead prot guide is lackluster, how about the pin in this channel?
#protection message
last updated Dec. 27th o.o
guides are a starting point not the be all and end all of everything
both IV and wowhead guides give u the correct information to get started
Holy moly, you can hover over the edited text to see when it has been updated. TIL another thing 😄
😉
Yeah, I'm fresh to prot war in DF. Appreciate all the help yall
That's what we're here for
Most fun tanking by far 😛 - just haven't tried monk or druid tanking yet
I'm here for you. 

I have started again with wow and start play prot warrior and some brewmaster. Brewmaster is fun but there is a lot of buttons you need to care about then with warrior.
how often do i need to be in defensive stance? is it bad to just play in battle stance for higher dps? in just reg 20's
Wrong way around; you default to Battle, and use Defensive like a defensive CD
So for all those telegraphed tankbusters that make hurty, like Hyrja shield and what not, just slip into Defense Stance, deal with it, then back to bonk
There are like 3 Bosses in m+ where I use Defstance
The Bird in Academy, the Monk boss in TotJS, and Hyrja in HoV
2nd boss in Ruby as well, on really high keys
1st boss ruby on high tyrannical keys you don’t d-stance at all?
What a chad
I wish I was brave enough
But then again, I don’t do high keys at all 
That boss is quite scripted
The only time you're in danger is when you eat 2 mechanics at the same time (and if the boss lives too long)
I can't say I've ever had quite as many problems with the first boss as with the second
Is this only a thing for ppl with high enough gear or should I be in battle even in lower gear levels when trying to push keys?
It's for everyone. The vast majority of your survival comes from proper play, not gear.
I always felt, you don't need to play well until you reach 23/24s. Before that, you can mostly be fine by just knowing the dungeon well. At least that's how i felt when i jumped into keys on fresh alts.
knowing what's going to kill you is 50% of the challenge
What would yall rock?
Personally, the puzzle box 2s cast time is big oof
Blazebinder's hoof looks like some hella nice haste with damn good temp str and some aoe dmg to come along
what is the bottom middle one?
that's the haste one i think from the boa tokens
I would use Hoof + Granyth
This epic trinket of item level 372 goes in the "Trinket" slot. In the Trinkets category. Added in World of Warcraft: Dragonflight. Always up to date.
It feels so weird to me, that we get the SS cleave from tier after LS ended.
Whats the upside of those design? It just sounds odd.
I'm going to tank for the first time in a while (probably back a few extensions) and I'm thinking of playing prot warrior for 10.1
How do you guys feel about Prot Warrior now? I know it was really strong but got a lot of nerfs, and has now been "replaced" by Prot Pally.
I don't plan on pushing insane keys so I know I should be able to play what I prefer, but I still like to know how's the spec doing. Ty!
If you don't plan on pushing, you can play what playstyle you prefer. AFAIK there is no guardian dumpsterfire spec as in the start of s1.
So if you have nostalgia with pwarr, or just like it, go for it.
You have a lot less utility than ppal, so it means you get to ignore your teammates and just do damage. Bonus.
Ofcourse, you can chase the meta option, but balance changes were frequent in season 1, so there is no gurantee, prot pally will stay dominant.
We already have a Ret pally so not sure about ppal
Prot warrior will still be as strong as 10.7, our only nerf was pretty minor outside of a possibly not-great set bonus
Thta is of no concern. My m+ group early season 1 had 1pwrr 2xfury. Just play what is fun for you, needs to be emphasized really strongly, unless it is a dumpsterfire spec, imo
Yo guys our s2 set got buffed last night didnt he ?
My healer friend isn't the best so ppal does have some good tools...
Yeah it did, I'm not a numbers guy though so I'm not sure how big of a gap closer it was
it got buffed recently, or? I am just still baffled by the AoE thingy happening AFTER last stand
Can't wait to step into other dungeons. I really do not know, how i pulled through SL, with the same dungeons for 1.5 years.
oh yea cant wait to go into bugged dungeons again
and pay on a monthly basis for that experience
Went from around 600-700 DPS to 1.5-1.6k DPS for the SS extra effect on ST.
LS went down from ~1.5m to 1.2m
Any inputs on tanking mythic raza, how hard is it and are there alot to be attentive of?
thats pog
He is a blook dk
Lol
How come I am chilling if he is BDK?
Well tier set for 10.1 god buffed pretty well
He can tank razs during winds so she doesnt move, he can generally live a lot easier than you,
Does that mean mommy raza hurts Pwars?
i mean raz is easy to tank regarless very ez not to move during the wings espeically now
Okay cool
Just make sure to have block up when you taunt as you likely still have the debuff
Got it cool lads thanks
Only tough part about raz for me is threat during first intermission. I found out the adds threat table isn’t live the second they’re out you need to wait a second. Otherwise raz is a simple fight for us.
Cool brothers and sisters thanks
I guess brutal vitality is still broken, so in s2 without old 4p will it be better to go back to FbV after its latest small buff (29% increased healing vs 25% increased mobs dmg I would say its still a buff)?
because you barely do anything in that fight
with a bdk cotank
Perfecto
So the tier set changes, I understand the 2 piece (kinda simple but I do love being rewarded for shooting out abilities)
But the 4set im confused as to what it does? I know before it did like an AOE shield Slam, did that change?
it never and isnt an aoe shield slam
SS triggers a shockwave for 20 seconds after LS
Sorry that's what I meant, in my head it's like an aoe effect on Shield Slam.
Is the damage from it relevant?
it got 300% buff, imagine how shit it has to be before receiving such buff in one tuning 
Thx Blizz for an uncontrollable DR-builder… 🤬🤬
well
lets be fa ir
is "triggers a shockwave"
even a fucking like cast of the ability thats in our spell book
cuz "triggers a shockwave" if untested.... could mean ..... ANYTHING
so it might even be 180 ability
360
shockwave is a shockwave
what the hell am I reading
Yes I make, because of the context of the warrior set in combination with the exact same wording of warriors shockwave, the assumption its the same effect. It‘s another proof of bad communication by Blizz. I hope I‘m wrong and it‘s only a damaging wave, but on the other hand we know shortthinking blizz is
let me put it in a more different way for you to understand
From messing with it, it's just damage bro
you know for fact that it casts a shockwave like out of our spell book with same effect, cd and dmg?
They wouldn't make you actually cast a SHOCKWAVE every SS cast.
ive not been on ptr, so i don't know this stuff
i never said it was the same spell or the same effect
i said it triggers a shockwave
hmm so where tdoes the DR fit in?

not stun DR
It appears Bukama genuinely thought it was a stun every SS cast
Dininishing return on stun @sick sentinel
i really wish ppl would read what tier sets do
I agree
yeah, that would be extremely cancer for CC DR's
MFs are just bored wanting new content I think
I really wish ppl would use exact wording 🤪 playing the ball back to you 😘
shockwave is differnt to a shockwave

one refers to a spell in a book and is a direct link to the ability
that effect would be BAD ASS on spitefull weeks
the other is a term used for a wave of force
literal bis goated in that vacuum
shockwave is an mechanic, Shockwave is our aoe stun skill
there are alot of different shocwaves in game 😄
Hmm. Was not clear to me (not a native speaker)
i play at a 6-7 intelligence in the game of IRL if we were playing fallout, not much for mentats but they do work.
playing at 2-3 intellegence sounds fun, but its really not i find. usually was speech barter pistols
Guys, been having a hard time surviving the bleeding from mythic diurna adds. Any tips?
well the healers have to heal u
or get an evoker to remove it
or externals
or use your defesnives correctly
Remind the healers you're a viable target for green nnumbers
Shockwave on SS looking kinda fun. New 4pc is less Miti than old 4pc but more damage is always welcome.
It's a lot better now
Are they taking tank busters back out of m+ for s2?
Wish it wasn’t tied to “when LS ends”, maybe another spell, oh well. Good enough.
its also not shockwave on SS
Shockwave is a wave of force. Not the ability Shockwave. Obviously /s
Hahaha
"shieldwave"
I hope not, not completely anyway
The Buster's were an engaging thing
I prefer raids to be the content for that kind of stuff
I liked bosses being chill after all the work each trash pull requires
Well the expectations I think was that the boss damage was a major engagement for healing but it's turned into a tank problem
So they might be removing the buster in favor of more group healing with the additional 25%
That’s what I’m hoping
Bosses like hyrja ruined the fun of tank busters for me
Also
A lot of those fights with tank busters remove the tank from the pool of eligible boss mechanics
yh, brew chill hard on hyrja
Brew has so many CD
Warriors are poggers on hyrja
Like you have 3 cd you can stack for each Kamehameha
Spell Reflection + Defensive Stance + ?
still, 4, for EACH?
I know I'm not the best prot warrior out there, but I fail to find them 😄
SW splock ls rally demo
Sr dstance demo sw?
you won't have all of those for each
you have all of those for the fight, and many multiple times, but not all of those for each
kk, semantics that I was missing then, I thought you meant "the same x for each" 😉
my bad
So 2 are dstance and Sr, then stack sw with DS or ls etc.. then splock with the other
Big burst of magic
We can reduce that to a tickle
It's dots that fuck us
Semantics is why I exist! Just look at the wording on that IP adjustment!!!
IP absorbs 25% additional damage != IP absorb is increased by 25%.
my suspicion for that change is the fact that we're losing current tierset
and to make up for that defensive loss, you get buffed IP
did they just like double the strength of the upcoming pwar tierset?
The way the 4ps is currently designed, are we popping last stand out of combat to try and get the buff once packs have been gathered up?
that would be dumb as its part of your shield block uptime now
Ok so what would be the not dumb way to play the 4pc in 10.1?
IP buff is to compensate 25% increased stamina and dmg on mobs
I’m just happy that last stand is gonna be usable more often
The stamina increase itself would increase the IP cap by 25%
Last stand leaving anger management was sad af
ah right, forgor this is happening
cap yes, but its buff to how much you get per usage of skill
Is fairly inconsequential
is Lariat still gonna be good for prot next tier
It's still probably capped in the same casts
In fact it's non-consequential by design
yes it is
that was the point of change
change to stamina and mobs dmg is to push more pressure on healers, other changes to tanks are made to compensete that
and to make them not feel it that much
Like I mean the adjustment, they could've left it be
Ans nerf rogue 😦
Nah as per jawor argument
which is quite dumb in my opinion as this change affects tanks differently, they could just nerf all healing/absorbs done by healers by X% and have similar effect, that would truly not affect any other specs
I'm fine with the change tbh, if tanks are knocked from literal to demi gods that's probably also pretty healthy
Hear me out.
You can LS->/cancelaura LS to keep the SB buff from Bolster AND instantly get the buff for the AOE cleave damage.


isnt 2p buff to SS dmg doubled during LS? or its only cdr doubled?
the adds? yeah, let an evoker dispell a two stack. best time would be if you jump away to get aggro from a pack.
lol please?
- laughs in dwarf *
How many seconds of extra LS cdr would you lose by doing the cancelaura, probably not much, right? I guess it'd add up over a key, potentially.
it would be a fair bit i think
like 3-4 shield slams, so it would be 6-8s per LS cast
thats not insubstantial
well, it was shit, and now its not
it went from 3/10 to 6/10
lol anyone know if logging out and logging in over and over again still works for the hidden legion artifact appearance at nelth's? xD
once a day chance per character
i wouldnt cancel LS because of the double dmg during LS :D
if youre NA, yes
ok thanks
given more LS uses, would unnerving focus potentially give more overall rage in low target/single target fights than instigator?
likely
or just go BS+UF 
i mean i was dropping instegate in raid already 500 rage over raz
just didnt seem worth
what else do you drop
you cant drop anything

with bolster ED might not be necessary
Are they removing the CD of sheild slam?
no
thats just datamining
dont pay too much attention to it
the dmg part of it still exists
but the aura got applied at the wrong place
I just saw the duration at the bottom and it matched the CD on sheild slam. Also it was talking about the proc chance of resetting it. So was just trying to figure it out
just some data string shit, not actual changes
duration ≠ cooldown
Gotcha
most of the time you can kinda ignore these kind of posts
if its not some kind of AP formula changing, and if its just some weird stuff, its mostly nothing that impacts the game
Ah... thanks for the clarification
i feel abit cheated, as if my hard earned power has been taken away.
?
Goofy AH blizz
Keeping away from the oneshot territory is great, kudos to blizzard for staying ahead of that
I'm not really sure it's a good solution because the problem seems to be not well understood
But it's better than just bumping npc damage or nerfing healing directly
they just think healers heal too much
and this is the best way to nerf them indirectly
its easier to just bump everything by 25% except healer spells
wouldnt it be easier to just nerf healers by 20-25%?
that fucks with pvp
then make this change in PvE only
And getting nerfed feels bad
PVP 
They did the same thing for S1
i dont think theres a single spell in the game that gets stronger when its in pvp
thatd be weird
to apply a +33% aura in pvp to your healing spells
usually spells are nerfed in pvp, but none are buffed
does the 4pc in 10.1 mean we use LS for damage or how does that change rotation if at all?
you'll use LS on CD
im guessing we always take bolster then too? or does that point get taken up by spell reflect most of the time?
people would complain about walking on a treadmill
imagine having the same HPS in 10.1 as 10.0
people play this game for numbers
especially healers
Which is funny considering how parsing HPS is just based on how shit other people are, so their numbers are the least consistent numbers in the game
no healer with a brain cares about their healing parse
Parsing was fun until I disliked the builds needed to get there. Now I am that bottom 20 DPS, but I am enjoying myself more. Rotation won over parses
is a [Gift of Radiance] 421 a better upgrade over [Granyth's Enduring Scale]415 [Windscar Whetstone]415 (whetstone also has avoidance if that matters)
whetstone
Holy shit, the 4-piece SLAPS in aoe
Defensive trinkets are rarely worthwhile
so replace the scale for gift is what ur saying in a roundabout way?
Parsing in general usually requires some form of cheese or strat to be on top
It’s not like you just play the regular build without much extra thought and parse rank 1
Also I would assume healer parse does matter if one is trying to climb guilds because you need to be able to show you’re capable
Any guild worth their salt isn't gonna look at a healer parse number and be like "oh I'm gonna recruit this person".
Of course not
But they’ll be like oh this guy 3 healer terros he’s worth looking into
You don’t parse high without running less healers?
So yes the first point of interest is the parse percentile
Open log, check healer DPS, all that mattered
are you arguing semantics then?
I’m simply stating that healer parse matters as well, the statement “anybody with a brain doesn’t care about healer parse” is just false.
Except, it's not.
It’s like when people argue that tank parse doesn’t matter. Yes it absolutely does. A guild will prefer a tank who lives first, followed by a tank who lives and also does more damage
Basically. "You can trust your sim" is another good interpretation.
Tank is a different role from healer, y'know.
Same logic applies
No
Percentile matters guaranteed
Healer parses are almost unanimously heal sniping or overgearing. You don't learn anything valuable from a healer that overgears a fight.
Healer DPS is pretty similar, you're not getting a ton of it beyond obvious downtime in a fight or when it's farm content.
Imagine some guy applies to a world top 100 guild with 50 percentile average
Of course they are not I recognize that
And infer much more
They're not gonna even give his parse a second thought they're immediately going to look at logs and do reference checking
But to say that they are not making a quick glance decision based off of parse history is just not true
A top 100 guild CERTAINLY is not
This is blatant pedantry.
Most top 100 guilds you get into via knowing someone who knows someone.
I actually believe they would. If they see all grey, why look in even further?
Guaranteed a first glance decision is made weather or not a person is worth looking into based off of parse history
In pretty much any CE guild
For life half of Siege in BFA I was in a T200. When I applied they asked me for my fucking UI before even looking at my logs.
And then they asked for very specific logs and asked me about moments in those logs
And you were all greys?
A healing parse number is so insignificant that any guild that IS making decisions based on those numbers probably isn't worth taking remotely serious.
Parse numbers, barring actual dogshit perf average, are rarely the deciding factor.
Again I recognize we’re talking about the value of a healer parse. Yes you do not simply recruit someone because of high parse history, but saying healer parse is irrelevant is wrong.
It is irrelevant
It really is, high parses are legit just farm runs
It tells you nothing about prog perf
That's what the want
It'll have no final bearing on whether or not a guild that properly trials will keep you on.
Well, brew, they acknowledge d that is a factor now. So we done 👍
It's not a factor
In reality what matters is optimal usage of cds managing mana etc I’m not disagreeing
When you're looking for people to prog to CE you want to see how they operate during PROG, not farm.
You telling me, if you apply with all greys, they will keep looking into you?
I still hard dis agree that the parse is irrelevant
This is actual brainlet mode
If your best argument is someone with all greys applying to a guild they themselves know they shouldn't be applying to, you're being dense.
Again, this is blatant pedantry. The stance has mutated from parses being a large influencing factor in a candidate to whether or not they have any impact at all.
So, you would say it matters then
No.
Aight
Parse itself isn’t a large influencer on weather or not you get a spot, but it does give a first glance impression of is this person worth my time, witch is why it matters.
Stop trying to make fetch happening.
He right tho, just in 9/10 cases where logs are checked, not the 1 you are strong arming
Talking about healer parses in a tank channel? I never!
Unless they copped that 99 because they got in during a low parse count
Sure, but seeing all greys tell you they are dog
Seeing all greys is agnostic, and has nothing to do with healer parsing. The discussion is about healer parses specifically, and conditions in which examining them at face value constitutes it as a valuable filter.
In fact if I remember correctly this was discussed amongst max and scripe in one of there long ass raid discussion videos
Which, surprise, it doesn't. The difference between a blue/purple parsing DPS and a blue/parsing Healer is night and day
If healer greys healing and DPS, you ain't giving them time if day (other than in extreme cases)
I mean I know we’re right they can deny it all they want it’s not like anything changes from this discussion
Fair
That is to say nothing of a given raid encounter adversely affecting candidacy because of assignments that could affect an overall parse.
healer grey agnostic? you don't think there's an immediate impression made from that? not saying anything about its validity, but you're saying that wouldnt give you an impression at all?
The discussion is about healer parses specifically. Grey parsing on any role is an obvious warning, and isn't specific to healers.
more often than not grey parsing means you died anyway
You do not parse high on a healer without optimal play
You do not parse high on a tank without optimal play
You do not parse high on a dps without optimal play
Some guy solo heals a mythic boss
Witch gives him rank 1 parse
But we don’t care about that
Look at M Soulrender
What now
If you were one of the DPS that were told to cleave your parse is gonna be way higher than people who were left to ST.
I’m well aware that’s the exact example I was about to spit out
Same with tanks on M Brood
You still would not grey tho
No, but you're not doing anything that's eyepopping.
In fact, if anything, M Brood tanks are probably more closely examined when they're tanking Brood than adds.
What's a good M+ build if I am going to be pugging a healer?
What does pugging the healer matter vs knowing them?
Do I need to change anything from the pinned build?
Same as always, no changes
It being socially acceptable to yell at them

Don't yell at them
I don't
Yeah, it stays pretty basal. If you're really sweating you could probably drop something for Bitter, but you really shouldn't need that even with PUG healers.
It's only been an issue once so far
Someone not healing isn't really going to be a you thing to solve.
I mean if the healer is garbage, none of your talents are going to fix that.
Definitely run the nom M+ build
There is basically a point where you're supposed to worry about your job and perform the best that you can, reacting to unforeseen hazards as they arise, but ultimately you're going to have to trust your party to actually do their job too.
It will suit you well
Trying to worry about your job and everyone else's is probably gonna get you killed more than anything.
If you die from a lack of healing and the key is bricked, leave and try again.
Just didn't know if something like x2 SW was handy in those situations or nah
Nah
Has nothing to do with the healer and everything to do with the key.
Having SpB and double wall is important on Tyr Jade
That’s healer prob IF you are managing your defense properly
Like if you die to jade kick with wall and dstance active
Has nothing to do with your healer being PUG or not, although I'm sure at like eyewateringly high keys it might.
That healer prob
It do be like that
Andy doing rank 1 Prot keys doesn’t even run aegis in jade tyr
Are the directions of the waves random?
Yes
I gotta look into why they were just not showing up for me
Could be a visual setting maybe? But I don’t know
I tried looking around on the forums but didn't see anything. On a vid of a run you can see it pop up during the kick cast. For me the waves spawned as she did it and flew out instantly
It pretty much spawns 2ish seconds after you see the circle appear
Maybe I'll just run further out so I have more time to react.
Thankfully both my buddies have BR

Ty to everyone answering my noob questions.
It absolutely is handy, but you can get by without it
So generally it's better to try to play without it
Happend to me 2 days ago. Died on a +18 with dstance + shield wall and on a second try with dstance + sw + spell reflect to help wver further. Felt useless. Wanted to quit tanking but pugging as dps is hard
Yeah it sounds like in that case scenario healer failed at healing
If you’re eating the circle or the line that could also have caused your death tbf
I find I have to make sure I'm standing on the same side of the boss as the healer
I was like for almost 5 seconds with that hp block spamming ig pain and the holy pally couldnt top me 😦
I usually tank boss in the middle where she spawns with my back to the stairs
Was outbfor circle and dodged lines
Yeah
That’s pug life haha
Ill try not tilt in that cenarios
Hey how is the testing of the new buffed set? 1min cd on last stand probably? and how much dps?
Yesterday I played fury but i want the tank queue time back
It was said earlier, up from .5% to 3%ish so it’s less garbage now
Was a little more than a minute based on fucking around on a training dummy yesterday
ye im getting 65-75sec on training dummy with bolster
Maybe can get it a little lower with more haste from better gear
I liked fury but taking 1h to be invited hits me
I haven’t had much trouble getting into 21s-22s as fury but mileage must vary depending on key level
Im trying to jump into 20s
There's a big barrier to entry for 20s, generally
Lot of applicants, usually you just get filtered out as a dps if you haven't already timed it
why would you use one handers as fury
OH
1 hour
sorry.
lol
Tanks too
I think healers usually get some leniency
Because they're so rare
yuge
no, someone described yesterday iirc that its based on position of closest target, so you can bait by being closest person to boss
its random
There was a rather big discussion thread on Reddit the other day: https://old.reddit.com/r/wow/comments/114ii1v/liu_flamehearts_serpent_wave_can_the_tank_force/
A lot of people were presenting their own opinions, and theories regarding Liu Flamehearts spawning of flame-lines, yet most of it were strict heresay, of how poeple assumed the encount...
I thought it was random too and was like
at people saying you could bait it
Didn't it used to be facing-reliant?
What dgs u like using spell block?
U have a WA or something to help knowing what is blockable?
Generally if it's magic damage it'll work with spellblock afaik, sense has a doc in the pins
Okay, thanks
Piercing Shards (Crystal Furies in AV) is nature damage, would spell block work on these ?
Yes
on initial hit, not on dot
Because the 3-pack at the entrance, even with heroism, has been dreadful to me every time I tried it
you can also dont pull it 🙂
That group today wanted to skip frogs "because of explosives" so I had to take it
OFC they failed to stun the Arcane buff
Well
You're removing the most efficient pulls in the dungeon, to pull more dangerous pulls earlier
So dumb
That was the 2nd group - the 1st one kicked me when I said I wanted to do the frogs on explosive.
Pugs are fucking idiots
Sadly that's all I have
I love pulling shit that can go cc immune and has a targeted cone that'll fuck us up and Giga HP instead of leapybois that do zero damage
2 weeks
And you'll never have to see the spicy orange again
They're not since it hard leans groups to exclude warriors
Afflicted anyway
We have a lot of tool for incorporeal
incorp is not great for us
shockwave / fear dont hit them (fear only works if you actually target the incorp mob)
Wat
Why the fuck
it is single target only
That's a ball of shit
they last for 20secs so we're kinda balls for them
" they're susceptible to all cc (except warriors because fuck you warriors)"
They're not susceptible to all cc
Are they undead?
Blizzard isn’t racist
That random?
incorp will prob be a shit pug week for sure until people start to get used to it
pretty sure people already tested like MC, control undead,etc and it didn't work
correct
good lol
Idk if it’s changed since last I watched some streams but having 4 of them spawned at once seems excessive
Like you expect pugs to cc 4 mobs PLUS the pull they’re doing at the same time
Kinda wild
yeah i think that's the main complain left with that and afflicted. they scale too much with pull size
yea wouldnt be surprised for it to be 2 max
even then, warr/dk basically fully rely on group for incorp
You don't really need a long cc
Their cast Is 8 seconds
So you just need a 5 second CC
Ish
Less with a warlock
We can do one every 90s
You just use a bunch of break on damage CC's anyways
Storm bolt
ya i think storm bolt is the only actual warrior option for them anyways
Imagine being a Bear:)
Bear can hibernate? Or does that cause shapeshift
i think it takes you out of bear lol
Kek
Ooof
Time to swap Incap for Mighty Bash baby!
actually maybe not...idk now. i remember i used to hibernate the mistcaller add when i played bear. it might only be entangle that breaks bear
Well they can be kicked
Don’t worry don’t worry it’ll be polished perfectly by the 9th


Ah yes nothing like a cool crisp 1.5 second cast time cc
Tbh for weeks with Incorp, you just always makes sure to have a non-guardian druid or warlock and it's a non-affix you just make them do it
Or mage
i will let that cast go off the whole key before you can make me take repentance
Easiest blacklist for the 4 other players lifes
Guaranteed pug life going to be real ass that week if you’re not one of the preferred specs for that
It seems like there's a bunch that are good tbh
It really isn't that hard to deal with
Yeah I’m not too concerned about it the community we’ll work out what makes it the easiest and naturally we’ll just all do that lol
does SR have any uses on Broodkeeper? like can it help mitigate Stoneclaw in P1?
I don’t think so because you’ll get smoked by the bleed after initial hit
Oh my mistake I quickly glanced at your question
Physical portion is blockable, magical portion is blockable with spell block and is NOT reflectable
According to the pin google doc ^
whats the reason for running spell block during raza mythic btw ?
ayyy thanks 😄
We got any prelim sims for 2p/4p
I mean can't reflect but SR still provides it's mitigation
It negates p3 beam with shield wall your health shouldn't really move.
I also use it in p1 and p2 on jaws. 3 jaws per phase, shield wall 1 and 3, block 2. I also use it in p2 intermission when my add ports
not that we'd want to, but does SC work on them?
SC should since it only stuns the primary target
it does
also hi Sense o/
i figured, but wanted to be sure, ty
Finally killed diurna, wish we had more time to start rasza 
my d2 paladin looks derpy AF
its that style of helmet, just makes anyone look like an inept hechman
That's why every skelly boi in DS1 wears one
picked up prot warr last week, should i be swapping between stances much? if not which stance is best?
Battle Stance until you need Defensive Stance (which will be for tankbusters or certain boss fights)
okay cheers
Grats man, we just started prog on her 🙂
if ur eu just book off the next 2 weeks and go hard kekw
Fingers crossed for Siege of Boralus in S3 amirite, lads?
stonecore i beg
maw of souls pls 😄
yuck
make CoS/SBG look difficult/time consuming!
watch 'em add a whole ass boss and area to make it longer
that'd be pog
Isn't like half that dungeon spamming abilities to clear trash on drakes?
yeah it's ass
I second this. I don't even care if it does bad things to me
Love that dungeon
maw of souls was similar length to sbg 🤷
buyt we already did it 500000 times so no pls
no way
Nah Maw was definitely shorter
you can look at times
Bonemaw is half Maw of Souls length itself.
iirc they are very close.
maw was giga short
prob shortest dungeon in wow
only dungeon i recall having a reputation for being short like that was mechanar
and maw is shorter im psure
Maw had a 24 minute timer. SBG has a 33 minute timer.
Maw was literally run up a hill, run across the bottom of a boat, walk across the top of the boat, done
Hmm
tldr on 4pc buff? i know sense said it sucked dps wise before, do it just suck a bit less now?
Yes
Jakey mentioned earlier that it was like 200 ST DPS, 600 AOE before the buff, so it's like 3-4x that? I forgot what the buff amount was, but
It's no longer garbonzo at least
Im working through Heroic Rahz on my warrior. I have done it all multiple times on my DK. But I can't figure out how to block her entire beam in the last phase. I have beat her twice in normal but I definitely took damage during that beam. Wowhead said ignore pain is useful but that won't block all of it. It was laid out very clearly for the DK. Vampiric Blood > AMS
Or is this a vanilla/wrath discord can't find any other ones.
Your job isn't to stop damage, it's too smooth it out
Just press SR, Def stance, and IP
It's not even that hard-hitting in p3
Any damage I receive explodes and kills the raid doesnt it?
No?
From my "failures" when I was learning on my DK it definately wiped the raid
I find usually it's a matter of ignore pain, defensive stance and pop a defensive like shield wall/ demo shout/Spell reflect. The spooky thing is that it damages your party. And the less you mitogate the more damage it does to them. So if you have the easy mitigation of defensive stance, ignore pain and at least 1 big reduction cooldown youll be fine
Their damage intake is reliant on yours, but it's not gonna kill them if you take damage
You're overthinking it, tbh.
D stance and SR alone are pretty hefty magic DRs
I am new to warrior which is DR and SR?
spell reflect
DR is damage reduction in this context
DR = damage reduction
Right I tried spell block and spell reflect the first time, but it was normal mode and we had some of my beefy clan mates carrying us haha
The 2nd go through, my clan is helping a friend's clan
and they are all gray parsing and it makes me sad that I am out dpsing them my first week as warrior
Speak for yourself, some of us don't have one foot in the grave
I feel like I have both feet in the grave haha
Sounds like something a boomer would say!
Relax, gramps!
Nah I am a millenial but I worked in the trades most my life
so I don't have joints left
That's what dispensaries are for
Gotta Pee clean :(((((
Oof
Even though its legal now rolls eyes
Yeah.
Just make sure you're in Def Stance with SR, IP, and one other defensive and you're good
If they can't live you gotta sort your healers out
thaks!
if you're pressing any kind of defensive button and your raid is still taking enormous damage from it, make sure that no random dps has snuck behind you to also eat the beam
that's honestly the cause of most p3 heroic wipes, people losing sense of positioning
Ok guys, in honor of 10.1, here’s the age old question:
Fireblood, forged in flames and dungeon delver vs Stoneform and might of the mountain.
dwarfs extra crit dmg is more dps over course of a dungeon
also dwarf appearances far outstrip dark iron.
I’m joking by the way. Just expecting a lot of this question
crit damage is absolutely miniscule damage
still sims higher then fireblood 🙂
yeah
and thats assuming you fireblood off CD which you dont
Dark Iron perma 1% reduction > all
😂
ah yes the damage type we practically ignore
1% physical HPS is more than 0.1% dps
I’m here for the frost reduction more than anything else though.
fr
but yeah dwarf will probably net you more damage over the course of the dungeon
and not stressed out over optimal fire blood usage
I’d always choose dwarf for the heritage armor alone.
Both are cool in their own way; I went normal dwarf for the Viking look with the heritage armor and I like that stone form is decoupled with the 2% crit damage
But dark iron is cool cause of the extra move speed and the mole machine: issue I had with them is compared to normal dwarf heritage armor, the dark iron one feels outdated and kind of like you are wearing Minecraft armor
NO armor beats Dark Iron dwarf herritage armor tho. PURE IRON
Orc would like a word
Have anyone tried using this JC trinket? It seems like a good stats bonus
its fine if you have all sockets, but if you had no luck with drop and need crafter trinket I guess inscription/alchemy is better, you can sim your situation
The nice mastery proc
Nah new human and orc take it easily
Nah, Pandaren.
Which is disappointing because LF Draenei still has one of the best heritage sets. Shame they're goats.
LF draeni stuff looks like standard paladin gear
Here's this cata paladin crap we never used
pic very related, my the holy huntard
is Ignore Pain absorbs 25% additional damage buff they did is just to ignore pain itself? not the talent which they have nerfed several times through season one yes? Just trying to clarify since I know Fueled by violence is starting to see like the go too looking towards 10.1
i wish that the eyes glowed yellow instead of blue
L printing factory
but its still an amazing mog if u ask me
im not excited about getting gnome transmog but i'll do it
It is an offset for the HP/damage increase mentioned on the blue post. Not a buff.
its the IP amount you receive by using skill itself to cover for 25% increased mobs dmg
naw, LF Dranei armor is fire
again.... too bad they are goats
I wish the Orc Heritage set was more like the Magar set
not a fan of the spike nipple XD
thoughts on this trinket for prot?
roughly 3k armor? idk. Sounds good to me, but I'm not the expert.
Sounds like a gamble and that the armour isn't worth the extra damage you'd take
I'm not at my computer right now so I can't get a hood idea of how much damage reduction that is but there's a tank notes page that might let you get a decent idea
That said, armor is purely physical, which isn't usually going to be causing us any problems anyways
5% increased bleed, magic, etc damage kinda annoying
If it were on use and not a random proc I'd say it was great
out of the "punish" trinkets that one does seem like the most punishing by kind of a silly margin
Eh, the random dot for 60k damage is also pretty bad
Oh I read that as a dot for 60k over 12 seconds, so just 5k a tick
Yeah, it is, that's a pretty solid chunk of damage for a dps to be taking at random intervals
That said, it's basically nothing to a bdk
Or to a rogue :P
5k ticks dont seem that bad
thats like 1% of current health at current gear
ima just wait for sims though 🙂 if something does enough damage.... then ima use it
even if it turns my toon into a frog that can only jump backwards for 15 seconds
Well like, in order for a 5% damage taken debuff to be worse, you have to be taking over 100k damage per second
Or I guess take a hit that's less than 5% away from killing you
the 5% thing doesnt seem terrible
hell, we opt out of 15% dr for 10% more damage already
So like bad for a tank but not necessarily bad for the other specs who could be using it
Yeah, I think my only issue with it is that it's random, not just a switch I can flip on or off when I need to
yeah exactly
How fast does the snare one stack? Is there ever gonna be a situation where you need to just stop casting in order to drop stacks?
I guess you could call for freedom
But that does seem cumbersome
monks just tigers lust if they're out of roll charges and cant transcendence transfer
You wouldn't take that trinket for the armor, you'd take it for the damage, so whatever the sim gods say.
The point that they were making was that the armor could potentially nullify the penalty
But it doesn't apply to magic and bleeds which is realistically what we'd have problems with anyways
Healer will heal over this and we are good 
There's very rare occasions where you taking 5% more damage in that window is going to be enough to kill you.
So, back to simming it.
Depends on the level of content
very rare occasions
Sure
It's going to come down to what the sims say period
In what sense?
Sims are divorced of context, like if I can pull 5% bigger because I'm not worried about a 5% damage taken increase, is the extra damage worth it?
Like maybe, maybe not
you sacrifice some defense for a good chunk of offense for the rings, simply because of how much damage the rings do
and that's devoid of context
Noticed on PTR that while health has increased 25% and enemy damage increased by 25% and most of our healing - shield block values are unchanged (that is a nerf to blocking).
Essentially this.
5% is a big who cares
Random defensive benefits are very different from random defensive penalties
If you're dying to something because of the 5% damage taken increase you were more than likely dying anyways
💯
to me, all depends on if the damage is good
if the trinket procs a lot and gives lots of DPS.... ima use it

hah
wtf that's sick
Just have a faceless one going ham in tandem with you
20% uptime
and we wouldnt take it for the armor
take it for the dam and swag factor
well yer but 20% uptime is not that great tbh
That's what I figured - the armor was just bonus, but nonetheless 20% uptime isn't great
I mean.. 20% uptime is 650 crit and 600 mainstat so it could be worth? Idk what we're competing with though
I think this stat trinket with attuning to dragonflights will be more interesting
gunna go do the rest of those hertiages this week
It's like 400 str, which would put it on par with like ~400 ilvl hunger of the pack
got 4 to do, already on the quest for gnome one
That much str would completely negate the 5% for anything physical anyway
It'll probably sim nice for damage just because it'll be at the ass end of the raid with higher quality loot
that's what I'm saying.. the 5% dmg taken increase would just get naturally negated.. and the damage would be worth it, but again its too early to know
Maybe, uptime is tough and crit isn't valuable as str as the face stat, it should line up on our other CDs so might be a solid for burst
Man that dragon tongue out spell is so cool
Between a haste/mast chest and a crit/vers one, same ilvl(haste being the high budgeted), would you take the haste/mast one?
generally yes, for parsing in raid however the crit/vers one will probably come out ahead
Only mythic plus
How do you guys handle jade temple +20, almost the whole place deals brutal dmg and I feel like im just constantly fighting to stay alive
my main complaints with wow now are basically, cosemetic
2 that bug t4he fuck out of me forever with no addons at all and is default
A: you are on a mount and your weapon has some glowing enchant, or your shoulders do or the dragons tail that your riding has some glowing effect
Thats easy. I dont handle 
Men
and so the way it works to piss me off is that , you move forwards, and then the animation of a frost or fire or posion or earth cloud comes directly at thhe camera over and over and over on repeat
any reccomendations of an addon or WA that will track dungeons ive completed?
like im doing a world tour of 20s on arms and id like to track what ive done in time
i could update R.io often but ye otherwise
so if its some bright color, its like a epilepsy trigger or something, cuz like, the snow cloud starts off as about 3 pixels, taks up t 30% or + of your screen by time it travels back at camera (happening like i dunno, 3-5/times a second)
the other, is the execute bug where it glows like mega giga huge glow and then i cant see the rest of my buttons or the screen around it when it happens
i feel like rio addon tracks your progress real time without needing to get updated but i have literally 0 proof o this other than some vague memory of wathcing my number go up post dungeons
if im wrong on that feeling Notepad.exe does exist
i think they even made it a thing in real life but you need the pen DLC to use it
Are you just looking for something that tracks keys done this week? Like just key and level?
yeah thats kinda what i was thinking
has anyone done the numbers on how long last stand cooldown should be with the new tier set?
roughly
65-75sec with bolster
Has an option to track all season vs just the week too if you want.
It's attached to your dungeon frame so it'll show when you press I
No problem sir
What's our block uptime like without HR or Enduring defense in the new patch?
Can you get it to 100% with just bolster and shield charge?
Why wouldn't you take enduring defenses?
No reason to have over 100% block uptime if you don't need it
Except ease of play, I guess, if that's a concern
Right but you're not going to give up both HR AND Enduring Defenses at the same time. That would be silly.
In raid you potentially could, but not in keys
This is what I'm asking, with the tier, do you have enough uptime to drop both?
I think probably not at current haste but maybe when we get better gear?
can definitely drop HR with bolster, didnt try without enduring
Yeah you can 100% go without HR with the tier set, that's no doubt, since you can run it now and get a very small amount of downtime on SB
It would be pretty sick if we could give up Enduring though because it would mean we could use Unnerving Focus
Though I suppose that also depends on how often we need Spell Block in season 2
No but I'll take an even shorter CD on Avatar 👍

Yeah, I figured it'd be nice if we could get the extra flex point since we can't really drop the ITF/HR node and we now have to take bolster realistically
Feels a little like we lost a point
Yeah you wouldn't want to drop the ItF node anyway, just swap to ItF if you can get away with it since it's a significant damage hike over HR
Mhm, that's why I was looking at enduring defense


