#protection
1 messages · Page 476 of 1
Same idea, it's not fun or challenging, it's annoying and it's not something anyone is really excited to interact with. Compare that Encrypted, one is interesting to interact with, the other is boring at best
any time you can choose, you'll always have the same 2 chosen, unless the benefit different classes differently so comp would dictate affix choice
yeah. "wowhead, which affixes should i choose this week"
True
its also not very obvious so its easy to not notice and just get stunned
Yeah you right that doesn’t solve the spice problem
Idk man there’s gotta be something they can do, just throw out explosives ffs
just find ways to make dungeons different that doesnt make them annoying
encrypted wasn't that "interesting" to interact with after people had routes figured out
you just got the buff that felt good, hurray
the pillars was teh best seasonal imo
What’s wrong w that
It is still 10 times more interesting than a root that does nothing... no?
S4 bfa?
yea
So did wo though sorta
That did spice it up because single target damage become a whole lot more important
Encrypted and awakened are still my favorites
what about an affix that's like 10% fast forward, everything is 10% hasted, including movement, abilities, key timer, etc
it's not a root, it's a snare. it will make you think a little - what direction should I go that's gonna be safe? should i burn a movement ability here or will I need one for later? can I make sure I keep perfect uptime while moving?
The only issue with the pillars is that some noob learning +2-9 keys gets to a +10 and has no idea what to do now (esp a tank)
like, 90% of the game's challenges are "how do I move while doing damage and not dying" and this is just a twist on that
Alright well I should stop talking and actually go do my coursework, good chat though lads
agreed, and making it non seasonal drops that level a LOT
GGs
I have to tell myself this constantly but I’m not strong enough XD
Being permanently done with homework is a good feeling
The Overwhelming anxiety of PT school applications is a pretty effective boost of “motivation”
it is, except now the consequences of not doing my work is a lot higher lol
I keep saying root but I understand it's a snare. Anyway the idea is the same. It's a small annoyance you have to deal with. It's not something you are excited about when it's happening in a key. I was excited to get Uhr, Vy or Wo in keys, cause something cool was going to happen, a big skip super fast, big damage or wahtever. That snare is not somehting exciting
Worth
i just figured it out
they implemented the 3 worst affixes ever
so that we can stop complaining about the currently shit ones that they left in
because by comparison they're great
nothing quite like incorporeal spawning right before a pack dies and you're in combat for 19 more seconds
Warlock can charm, fear, and banish incorporeal while putting tongues on the 4th. Meanwhile Warrior can throw their mighty hammer to temporarily stun 1. Definitely fine


i play the anti undead build on pally
Shockwave, Intimidating Shout
Immune to AE

Really? That's fucking stupid
These affixes turned from okay not too bad, to of course blizzard is that stupid
i said it from the minute they were datamined
its not hard to see how bad they'd be, and yet they're even worse than i thought
Does Charge count as a CC for these purposes?
its a root
we would have to just interrupt them
or i guess waste a shield charge on somehting that effectively takes no dmg
Or storm bolt
yall i dont wanna interupt but im dumb and new to prot i have some questions
ur good, whats up
ok thank u<3 so i have a focus on m+. I have a few questions for you pros... 1. is there a point to using rend??? with the blood and thunder talent is it useless to have on that bar??? it seems like it but i wanna make sure im not missing anything lolz. 2. is the goal to have shield block up at all times? the cooldown says 13s and it lasts 8s but with all my haste (?) it seems to be around a 8s cooldown. so maybe i could have 100% uptime? is that optimal or no 3. is there a haste cap? 4. prophetic, freezing, and blood stone?
1 yes you apply it with tclap
2 yes, some talents help it stay up too
3 no cap, get as much as you can, go for crit after haste
4 that's ST, swap freezing with storm one for aoe
you can use freezing on tyran weeks though if you want
Krotos doing God's work out here
i should clarify, no effective cap to haste, there's a DR breakpoint but its not worth worrying about
okay so swap out freezing for storm for AOE sounds good
and rend is useless w Blood&Thunder
yes
blazebinder's hoof, idol of trampling hooves, hunger of the pack is alright
if i have eranog ring, is it worth making unstable or should i swap to using the fire gem in my other ring
got it got it you all rock thank you sm ❤️
Definitely the belt
the belt is good by itself also
Yep. Not even using ring, still got my belt on
oh cool ill craft one
Imagine being a tank that doesn't need the embellishments to proc
Who is that? like...vdh? lol
can u see healing/absorb with raidbot?
No, raidbots has nothing to do with healing or absorbs
It's a damage simulation tool
is 4% verse dangerously low for 405 ilvl prot warrior?
It does not matter at all.
i do not like how many points it takes to climb in percentage
Which is just one of the reasons why trying to stack vers is dumb
Vers is good. Going out of your way to stack vers is not.
every meta thing, list, raider stuff, every one is stacking verse when the same amount of points is huge on other stats
even master gives more AP per point, i think, im too new but it seems that way
this discord convinced me to leave the verse cult and join the haste/crit cult
ive been loving it
"stack" is a wrong word
im looking at nerf's prot warrior
a lot of his vers is ilevel
It do be like that some time
424 hands, 424 waist
only thing he CHOSE to get vers on is his lariat and crafted weapon
which is not big deal in the grand scheme of things
weapon secondaries are miniscule
its like 1.5%?
i thought vers was good for us
no stat is bad
It's not bad, it's not mandatory
It's not amazing or gonna make you a great tank
We just try to steer people away from the "STACK VERS AT ALL COSTS" mentality that is quite common
It's there
For Prot every stat does something
Like none of the stats are bad
It's not like Outlaw Rogue where Haste is the plague
It does what it does, but its nothing that you chase
Like even Mastery gives a DPS increase
i got crit at like 28 ish, haste at 26 ish, master at 19 and verse at 4 and i wasnt sure if i was doing that rite
afaik they try to do that for every Tank spec for the most part
you are 405
So that the play is never to have less ilvl on a Tank for DPS
i mean i always been chasing ilvl first, but for gemming and enchanting/ missives
I mean if you want the answer to that; the REAL answer is just to sim it if you care about it that much
You can do Haste/Vers or Haste/Crit and it won't matter
NGL crit may even better at lower ilevel
because the hits you parry is more impactful
Maybe but idk
It could go either way
Because that only works on Physical direct hits right so
yeah but i can imagine scenarios where physical hits are a larger portion of damage you take the lower ilevel you are
It depends
Like in Raid Vers will give more mit usually cause of dots and stuff that you can't Parry but
Again
Who cares
You still take the majority of your damage in any dungeon from melees
if you're at the point where you're living and dying because of Parries there is another issue
Yeah this isn't fetid devourer
I mean, the double monkey trash pull in Mists on fort was scary as fuck if you didn’t parry
Season 3
I didn't play SL idk what you're talking about lol
Literally higher auto-attack DPS than Mythic Jailer on I think a 26 or 27 I forget
But pulls like that the answer is usually CD or kite though
And mythic jailer would two-shot tanks for context. And the monkeys were fast enough to chase you down. Scary pull
Kite, I know not the meaning of this word
Block
You barely lost 20% hp from Autos
The only reprieve was monkey would stop auto attacks at 50% and periodically summon roots
He got that annoying spot on my nose once.
O well he 2 shot BDK iirc
Well that's because Blood DK isn't Prot Warrior
Or without tierset up
You mean the tank that is built to be centered around recovery
Blood DK's should generally be the highest damage intake tank due to the design
Pwar was legit a top tank for jailer, but people slept on block 🙂
Whether it's always like that is up in the air but
Ok the point wasn’t mythic Jailer the point was monkey auto dps was big and you only had 1 healer
I mean was it block able?
What hurt on those is the shit on the floor and that their hitboxes made it hard to charge weave
Very annoying
Ahh yes, charge weaving for block, I do not miss that legendary
Very fast monke run you down when you leap away to charge
Ye if they didn't die quickly it was a bit spicy defensively
"warriors are broken, here's a Lego that kinda fixes it"
The example is at a 27 or so in keys too which is kinda at the point where you're not really meant to facetank a lot of things lol
Like if you're at a 27 and something hurts don't be surprised
Kiting meta is a meme that only comes into play early xpac
Dumb key scaling in s3 due to cracked tier and fotm destro and FOTM sv
You mean the specs they "forgot" to cap ae damage for
I mean for most things; but like if there is a mob that is disproportionately scary the answer might just be to kite
Legit worst balanced seasons in history
Do what you gotta do to finish the key right
Actually mad that hunter warlock priest and bdk got away with it for 2 whole seasons
🐸🔨
I've been pissed about ae capping and their refusal to go all or nothing on it
But I guess it's also surprising that pwar isn't being stomped into the ground
Usually warrior gets mega stomped into the floor during beta cycles
All specs
Or just not worked on at all
And then gets trickle buffs throughout an expac
Bfa beta - yeah xpac goes live next week, what do you mean warriors are missing two talents, well they'll just have to deal with y
I mean next season set bonus is arguably a net gain for Prot right
Like especially after the buff they did to it
Eeeeh
Uh
Depends on how impactful 4pc is
idk how I feel about LS being offensively useful but
But 2pc is almost net 0
You buff 30% of your dmg by 15%
That's roughly 4-5% dmg increase
i can feel my soul leave my body whenever i see some large count monster standing in sanguini
especially when its the thing after 2nd boss jade
In m+ it's a dmg loss
Like I can literally see them dick punching us and making the 4p just split SS damage into a cone making it a net loss
that summons a fuck load more adds
In raid its a small dmg gain
I hate our set design. Bear is boring but at least good, ours means we have one les defensive cd because we need to use it on cd for dps. I do not like our tier
But all in all very unimpactful
I don't like LS being offensively tied but
It was offensively used all of SL
I don't like LS
Cuz it increased rage gen by 30-50%
Good thing I dodged that
That's cringe
I mean you'll get the repeat now ye
it might return to that
Just not unnerving focus
set bonus we are getting
Nah
Sure. We had that conduit for it iirc. Why is it okay for them to repeat their mistake?
Nah unnerving focus is not worth
No reason
It's not
Yeah I think you'd play Bolster next season
Like we're swimming in rage
I rather wish they made it a real button
This
They buffed the cooldown reduction on the set to 1s base and 2s during LS afaik
Yes
K
Just tie this shit to avatar again fuck, lol
So that's what...15% uptime?
15sec buff with ~1.5min CD
Bolster is dumb too why do we need more block? Can we ditch some block to make up for getting the bolster block? Or we just have too much block time?
Meanwhile half of bolster is wasted
Yeah
Yeah smth like 15% uptime
I wish they'd switch bolster and unnerving focus
:yeppers:
Bolster block is pointless it will feel so bad to take
If they just made it like %dr or something instead of Shield Block it'd be infinitely more useful
I mean it carried us through two expansions
imo
If you mean add rage gain to bolster and split shield block as it’s own thing, yes
bolster would be good if you had ITF say
Bolster is the get out of jail free card when you run ITF
I appreciate you bolster, without you're constant uptime prot would have been dead for all of bfa
No
you don't think so with the new set bonuss
Because we're using it offensively
Yeah pretty much
So, it's not going to be a function of covering gaps
It's just another send it button
*ehp
Lotta people don't know what to do with "ehp"
Only times I can think of it being uniquely powerful is like TJS
Heh
And even then
Another more than zero return
IF I WANTED TO DO A SPREAD SHEET I'D DO MY TAXES
I have my fetid devourer spreadsheet still
LS when combined with like Impenetrable Wall and stuff like that is just like
idk I rarely feel like I use it and it does something for me
i just want to go on the roller coaster and or watch the people puke on it
At this point
Like, LS will still make you tankier, just not as obv as flat dmg reduction
So I knew when I'd have block gaps and I'd have to scream like a piggy for externals
What is fetid devourer?
i dont want to maintain the machine and know how it works exactly
It's the thing where you sit in a corner for 3 minutes and then collect your loot
That's fetid
A boss that was notorious for one shitting blood dk
Best boss ever
BFA?
Yeah
Ye
Didn’t play it 🪦
Early on in progression he slapped
It's just weird cause LS on it's own sometimes isn't enough where you could just Wall or Demo Shout or something
Pwar on him was the best
Yup
That's beyond hard to evaluate
But if you got caught without block up
It doesn't feel as impactful
But it factually increases your self healing, IP cap and HP pool
Yeah
It's a heal in itself
i'd be extremely interested to know what would happen if they gave AI game solving tools world of warfcraft for "5 players(robots)" and the nit applied gpt 4/5 to it
I just call LS the copium button
And it heals, ye
You kinda just cope through damage
I mean that's pwar
see what the most advanced AI would come up with for routes to do keystones
watch robots do a +47 TJS in 18 minute
But yes, LS isn't a particularly modern button
just as like, a humbling thing
It's Design is very antiquated
WoW TAS speedruns 
That would be super interesting ngl
I mean it's basically unchanged since it's Vanilla version iirc
Pmuch
Yup
I didn't press it much in Classic either so
let the robot try any characters and specs it wants
The only change was made in bfa to change the increase in HP to a real heal
I say the same phrase but like
That would benefit from vers
You can't make me press it Nome!
Bet?
idk LS was so weirdge that people actively didn't spec it kek
That and I only got like 4 uses of it in AQ if I pressed it on CD
Which was cringe
10m CD looking ass
30m shield wall says hi
Wall was 30m
Shared with Reck and Retal
And you wanted to use it on Reck anyway
lmao
And it shared the CD with reck and retal
such a weird design philosophy
This was when EverQuest was the only other game out there
wasn't shield block like 10 min CD or some shit
i would be happy if we could choose beteween either intindimating shout OR menacer, but its just, linked to something shitty below or above it
Shield Block was 75% increased Block for 2 attacks

Didn't get to press it 99% of the time anyway so who cares
Classic wow was wild design-wise
wasnt very thought out
Unfinished game
i played paladin in 2004 wow, i don't want to hear about it
Classic WoW speedrunning was some of the most fun I've ever had in WoW period but like
EverQuest disciplines all shared a CD, shortest was 11min and reduced damage by 50% for 3 minutes
buff bot
Man that game is cringe
1 hour or 30 minutte cd was NORMAL or short
yeah ive heard stories
Charge only in Battle Stance 
oh, 5 minutes that means i can cast it all the time
Out of combat
Intercept tho
and log off until next week
that was fun for pvp tho
And bosses were tuned to take 15+, minutes to kill and carried a real risk of just one rounding tanks
Through 50%bdr
stance swapping for multiple charges
give fury blood lust
healers (plural) exclusively spam healed the tank
cuz every melee would chunk you for 80% hp
Yeah you assigned like 4 at a time to a Tank
And def capping is shit back then because threat (which I think Threat is fun but I'm biased)
Cast cancel if tank parried
So you just have Healers cope through it
In eq? The AoW complete heal chain was 6 clerics with 4 spot healers in between
Spam heal and cancel heal over and over big brain
I mean I played with it being my primary mechanic for over a year so like I said I'm biased
its a lose-lose situation
My favorite thing in classic was the insanely long CD on trinkets that were complete garbage anyway
good dps were punished for being good (press 1 repeatedly)
Like the trinket from the OG sunken temple was a 10 min CD that put a long ass poison on something
And it was complete shit
Until our lord and savior Earthstrike 🙏
and Kiss of the Spider
Hey that threat reduced trinket from aq was solid gold until they nerfed it in tbc
I mean good tanks had basically 0 threat issues on bosses but yeah it's annoying from a DPS perspective and I get that
Essence of eranikus
i want to blast my current spark on a 405 something trinket
well, good dps still get punished to this day
but atleast the tank has a tad more agency over threat
IDK it's been a while iirc it gets used in the aq opening quest chain
Yeah honestly target caps are probably the biggest issue with threat in modern wow
You can't just keep increasing threat because then you end up with Legion kite meta in high keys, which is fucking lame
mage does 234024329432403-2834-28943289-2334-2894329-349-2-2439 critcal fire ball hit (thats all 1 big number) gets aggro
DOESN'T KNOW HOW HIS INIVISIBILITY WORKS
dies
There are a LOT of mages that don't know mirror image greatly reduces your threat generation
in early xpacs dps atleast had mechanics to reduce threat besides mage invis, rogue vanish and hunter feign
My first ssc run I died 3-4x a boss but they'd keep soulstoning me because I'd was doing 20% more DPS as fury than the bm hunters
(though tbf it's not in the tooltip so)
It used to pause it
In Wrath
They were shit btw
They were flat threat
Not %
kek
That was prior to the haste nerfs, had dragon strike blackout haste metagem
i played warlock a bit in tbc or wrath and it had like a 90% threat removal button
And it was only 10.5 haste rating per %
FFXIV Andies will never convince me threat existing is good for the game
So I had like 70% permanent haste with windfury
idr either, i didnt touch classic cuz i cant deal with shit gameplay anymore
Did you not see how high keys were done in Legion 🤔
Threat doesn't really exist in XIV anymore.
that boat shit in exiles reach should be reach able at any level, and so it stays way it is lvl 1-20, then changes for your spells you could learn up to lvls 21-40, 41 to 60 60 to 70 and one at 70 above some invisible ilvl requirement
it should be pretty simple
The real reason to play Alliance tho not because of Salv; good raids don't need Salv but it's because of BoP
The god
if you are pressing buttons, hold threat
Like if you're gonna remove threat, you have to have like...if you hit a mob every x seconds, you keep threat
if you arent dealing dmg frequently enough, threat would reset ( outside of raid bosses ofc )
if you forgeet how your class works, you can travel back to something like this for a refreshers
Pinky, I mean having to worry about threat constantly on a boss
You can't just be like you're a tank, you have threat
But let's be honest, we wouldn' tlike that either
like its so simple, just make threat like shuffle
Threat will be a thing in the behind the scenes of the game until they fundamentally change tanking
Because that gives tghem a reason to absolutely dumpster tank damage
like how at the start of call of duty they make you do the gallery
just a thing you keep up by pressing buttons
and once you stop pressing buttons for too long, threat gone
Anyone know why all my weak auras would suddenly be gone?
Classic threat was very much like EverQuest, tied to non damaging crap
loaded/unloaded, checked directory too...all gone
its april 1st soon
oh deer have i been got
Never played EQ but I played EQOA, and raid tanking was like 70% spamming your 6 different taunts
idk try to downgrade a version
still hoping under rot was april fools joke
Wildstar tanking 🤢🤢🤢
VP is what scares me more
Looking forward to ur
or update WA, could also just be out of date/buggy
Underrot slaps
Dragons in VP
Sparks
yeah i updated and theyre all gonezo beans
The lightning cage trash
i guess i am fucked?
They did VP but didnt TJS it
pinnacle is gross
The sparks in VP will wipe your group on Fort lmao
They didn't TJS, tjs until literally it went live
there are LOTS of pug deleters on fort trash
Also the first boss of VP is omega cringe
the bosses are meh whatever git gud
grand visier is going to be a pug destroyer on tyranical
Like TJS on testing was laughable easy
I've never figured out the mechanics on that guy
You have to look at the shit
Like do you just eat the damage
in > out > in > repeat
His nadoes
o
thats literal all that boss is, but its hard
Yeah that is just cringe
Ok that's what I thought
I'm more scared of VP than Brackenhide
i know for fact he will wreck your pugs
That place is gonna blow ass
i pugged it LFD heroics in cata
Brackenhide hardest boss is just going to be a routlord having a temper tantrum that you don't agree with his path
I'm sure it wipes people on TW
but that doesn't count becuase leveling players are fucking pepegas
dragon boss is move till you have a green foot icon and try not to stand in the tornadoes
you can't count how leveling players react compared to how M+ players react
he ill be fun on tyranical storming (not)
I legit had to solo VP in time walking on my pal and vdh because the DPS spent the whole time running back
It's so bad
Like I had a conversation a few nights before they announced it for S2
And I said if they did a Cata dungeon the only one I don't want is VP
Hey guys, kick the greater hea....ok get the next... I'M OUT OF STOPS, SOMEONE KICK
I wanted VP because it is pretty and thematic and different but I wanted it with the expectation it was going to get several redesigns to problematic/annoying mechanics like mobs doing charge stuns, those stupid hiding mobs, cyclone spam, etc
Yeah it's gonna have to get changed a lot or nobody will like it
That place is a shithole
in fact I said I wanted VP as far back as like july of last year
i got tech for u
they are all blue men
so, just tell everyone kill the blue men first
EZ
there are... so many bad cata dungeons
if u tell ur group a blue man thing is gunna cast greater heal over and over
Had to solo those too
someone will clue in fast
Literally watch the healer just die from two. Quakes 10s apart
Didn't heal himself once
Just jump
okay so they did make changes to some fights. you can kick the first boss of VP now instead of it always targeting the tank and being unable to be interrupted. So they made changes... but they intentionally left in some dumb mechanics?
why?
Cause Blizz
they don't like you specifically
My guy That's a whole new dungeon
Vp is ass
I'll go as far to say every sub mop dungeon should be ignored for m+
They're all garbage for it one way or another
Half the mop dungeons are a skip too tbh
I want those fortified enraging raging bolstered alligators again
Does the ring have a viable defensive build?
Ur best defense is a good offense
I'm just theorizing if theres an unkillable demon king kind of build with the shields or something
As a rule of thumb, purely defensive random procs are useless
If you want the slot to help defensively get a ring with stats
Kill mobs faster
Io bsv spellblock
still 776k HP on a 25
well i already can see the only real strat for explosives is to either LoS them or heal through them
but, mind you, it's also PURE RNG, so you could be in that situation back to back to back or never
allow explosives to be targeted via macro and let aoe abilities hit them and we can talk
i'm not saying i'm against "just give up and remove explosive" but that's basically what letting them be cleaved onto means
I used my own sim as reference with m+ talents
also cut spawn rate of the other 2 by 50%
i agree, but thats a better solution since they seem unwilling to tune them properly
and its so bad that aoe abilities cant hit them even if you target them
they've already done a 30% nerf
that's abundantly clear that ppl will still ignore them at 30% reduction
I hate to say it
I might become a class traitor
Leveling this paladin is kinda unreasonably fun
you mean because paladin is only going to be even better?
Although I’d probably just be a ret boi
30% is a big number, how long do you say to let testing go before nerfing again
especially since players are basically going in there with a chip on their shoulder trying to ignore them
Not everybody is as damaged as jakey sense and me
i mean you're right, theres a lot of time to nerf, it's just a bad look that this is how they start it
and tbf they've been good in DF so far (mostly) which is why this shit feels so incredibly disheartening
i really think people are wildly freaking out over these affixes lmao
yeah, they're not super close
This is what? Day 2 of testing?
but if they announced quaking today, i bet the reaction would be as violent
Or something
day 1
it's pretty clear that no, they don't have a deep and robust playtesting team that gets them to good ballpark numbers on stuff like this before launch
almost no studios do
doom leads to hate etc
Embrace the light
I mean I'd rather deal with the new affixes than Grievous
Or Quaking
Any day of the week
I have a question, kinda new to prot warr and i picked seismic reverberation, but when i hit 3 mobs or more i cant see any extra animation, nor extra dmg. is it a bug? or am i missing something
I basically leveled this pally just to get human heritage armor
Too bad it’s actually fun

you're high
he'll be naked
The root one is pretty ratshit but
Pay close attention, you'll wind up the swing twice
I personally fucking hate the design of Grievous
okey
okey good
Soundtrack: HEALTH - FUTURE (Max Payne 3 OST)
m gunna start drinking after seeing that
how u gunna kill it when its got 682k hp
🚪
i forgot how bad explosive was until tuesday
Honestly hate explosive wish they removed it and sanguine too tbh. These new ones don’t seem to fun either..
Tbh remove tyrannical and fortified. Get rid of any affix that just has negatives. Add a rotation of previous seasonal affixes + maybe one more kiss/curse
They said they slowed down the spawn rate but idk. Looking at videos of people testing it they look like they chain constantly
yeah, come up with entirely new ones maybe
Tyrannical and fort really just need to go at the end of the day
Kiss/curse is the only way to make affixes feel good and fun to play
Fr fr
It would be interesting to see more wacky affixes
Tbh they had a whole bunch of them from torghast they could pull from
Affixes that encouraged chain pulling could be cool
Or each death gave a stacking buff
inb4 healer screaming
There is a massive amount of opportunity to do cool affixes. But that requires creativity. Blizz M+ team can't think of anything other than "interrupt this or die"
But only lasted so long to encourage continual pulls
like bolstering but positive
Ye
The biggest problem with bolstering is there is no “upshot”
Its just you literally do the dungeon slower
Being limited and having to go slower doesn’t feel “fun”
"When exiting combat, your movement speed is reduced by 50%. This effect ends when you start combat.
When entering combat, you gain 15% haste and movement speed for 5s. This effect refreshes when you kill an enemy"
Is it balanced? Don't know, don't care. Would be 10x more fun than any affix we currently have and you'd have to plan your routes around it
I don’t think affixes that make you pull smaller are a bad thing necessarily but imo they are if it’s just “pull smaller and do things slower or else”
I think the problem is EVERY affix is "pull smaller or else". But you're up against a timer so you really don't want to
“Deal x amount more damage or gain x advantage as long as you’re in combat with less than 10 enemies”
Or 8
Or something
Seriously! Give me a reason to not just look up Tactyks MDT route the first week of the season and never think about it again
Dynamic routes every week would make shit feel so much more engaging
You guys ever have that idiot that does his knockback at random times, thinking he's helping?
I had a Shaman doing that earlier.
in av on shard packs
like bruh
never uses his interrupt until the absolute worst time, and then the knockback makes it impossible to angle shards away 😡
guys, im a new prot warrior, i played bear all the expansion, but i notice the aggro is a major issue with me, especially big packs like algetar, i lose aggro easily and if i try to pick up mobs it seems i cant get the aggro either,
any tips on how to get aggro easily ?
also in battle stance
TC on cooldown. SS is your number 1 priority. Can't say I've ever had issues with threat generation on a prot Warrior. We do ridiculous dmg
Hello, some days ago I asked why thunderlord was not so often played and people said that the dps bring by it was not really high because it’s desynchronized with offensive cd
But by curiosity I calculated the increased in average dps it could provide
My current thunder clap’s cd is 4.8s, if I use it on cd without avatar, and I hit 1 enemie every time (worst scenario), every 4.8s my demolarizing shout’s cd decreases by 5.8s
So the average increase in the worst scenario is 5.8/4.8 ≈ 1.21 so an increase in dps of 21% (as demolarizing shoot multiplies all your damages), if I hit 3 targets every time the increase is now 7.8/4.8 ≈ 1.625 so 62,5%% increase of dps
And with avatar the cooldown is now 2.4s, so by hitting one ennemie the dps is increased by 3.4/2.4 ≈ 1.42 so 42% increase of dps and by hitting three ennemies 5.4/2.4 ≈ 2.25 so 125% increase
My question is : is it really not worth it to take thunderlord instead of battlering either show of force or battering ram ? Even though we don’t always time all cd ? (actually I don’t anyway because sometimes it’s not always good to use both shield charge, ravager and thunderous roar at the same time imo)
What situations are you struggling in, specifically
tough as nails will help you keep threat
Precisely. I don't even need help on shards either. It was a 20 and I was on my pally.
Although jokes aside
Your math seems very off
what does SS mean? and like at algetar at the bird platform, when the birds come down, when im trying to get aggro i get like a few birds on me but the rest goes to dps/healers and i cant get them to me unless i aoe taunt
“Loss” is definitely an exaggerated ststement
Shield slam
But it’s not a big of a gain as some would think
throw at them before they land
A simc would answer your question perfectly
so u recommend tough as nails instead of spell block then yeah?
And if you really don’t trust that go do it in game several times and see the difference
if you can't hold aoe threat, ye
My computer doesn’t allow me to have add on, I am already too much lagging 😦
Simc is literally zero resource usage
Really ? I could try then
You type /simc on chat copy the string and paste it in raidbots.com
All the simulation is done by the website
thanks guys let me try that
I type /simc in chat in game ? What does it do ?
What do I have to download (sorry I am not familiar with it)
Download that
Then type /simc in game
Ctrl+c
Okay I will do it tomorrow, thanks !
Go here
Ctrl+v here
Make changes to talents however you like and then press “find top gear”
Wait 1-5 minutes and enjoy your answer
I am getting a bug fixed in the talent thing 
Nerd
WHY WOULD YOU SAY THAT FRIEND
😏
1st pull Freehold it did a total of like 34k deeps iirc. Insane value
4.6k
What was your overall on st
If it’s like 60k on st it’s a 6% dps
That’s not too bad
I don't have Details, friend told me its that
I checked combat log, it is 4.6-4.8k
what do you mean 60k
it hits for 4.6k dude 😄
Like 60k dps overall
and you have 10sec, so at most 3 SSlams, or around 15k per last stand
On st
which w/ bolster is about 1.5m cd
He's talking about the 4pc in particular not the 2pc as well.
Yes, exclusively the shockwave
it is absolutely terrible
I assume you mean 34k damage
Not dps
34k damage, yes, to a pack of like 9mobs or so
might have missed one or two I guess, since it's a frontal cone
and you're getting tossed around on that pull
by the way, with the 2pc, I think we're officially about to hit the 10th thing in the game that currently modifies SS somehow
I like the idea of this tbh but judging from the current seasons dungeons, it'd be a nightmare just to pull big especially with pugs. And I do think that's where they are tuning affixes to, not high key pushers.
"cognitive overload" was their chosen words IIRC
This affix wouldn't necessarily mean you needed to pull big. It just highly encourages you to chain pull before your current group dies
they should implement it alongside with bolstering and sanguine, it'd be awesome
Would be a more interesting interaction than anything we currently have, for sure
they just flatout refuse to do kiss/curse
They don't like kiss/curse
yep
Thundering was probably the last one they'll do
was listening to a stream in the background earlier today, someone asked whether we ever had a negative affix that didn't feel bad
and Reaping came up
sanguine gross
that was kind of decent an affix
shit should shrink as it does damage
Prideful was also cool, yeah, agree
@daring marlinbegone heretic
Reaping is like the most overrated affix ever
had to go check what Awakened was... yeah, thats the one I was talking about
it was awesome imo
I mean, look at right now? Shrouding is almost nonexistent this season
Not a lot of dungeon REQUIRES shrouding
BFA it was pretty integral, hence what I said.
It is, if you run with bad rogues
we're more carried by SPs coming into the meta w/ their broken mind soothe
You can hold w on most dungs
I mean of course they don't require it, but it makes the dungeon so much easier
The main shroud off the top of my head is first mob rlp
Plus the option of skipping 'em and taking them with the last boss? That's awesome.
And the first pack going right on temple
Best seasonal affix. EZ
Have you tried doing the pandas before 2nd boss TJS on forti/raging?
it's defo not just those two, AA is another very strong shroud dungeon
Sl had 1 shroud every dung almost
Shroud first mob on CoS is great
You don't have to shroud the first mob in CoS 🤔
Or any other form of cc yeah
I do what I want
we just let our dudu sneak through it while we wait outside of the dungeon
it ports us @ first pull upon entering
Yeah some folks do that as well, though I cba really
and is like 15sec faster than boats too
Not like CoS has a tight timer
we don't have another way of sneaking behind him unfortunately
well, I guess mage can invis pull it but its just not worth
Just pull him up to the first beacon
Honestly, doesn't really matter how you pull first mob. Not gonna change the dungeon. My biggest problem with CoS is just DPS asspulling every mob before first boss
Because people don't know how to do their rotation without hitting A D A D A D in between casts
As a melee/tank I feel like it's slightly forgiveable, because of how many frontals are easily dodged by sidestepping/backstepping
As long as you're aware of the surroundings
myself, its just an after effect of pvp
I feel that
My jump > 180 > Heroic Throw > 180 > charge into next pack is PRACTICED
I have a sneaking suspicion the people that reminisce about Reaping played it mid/late.
That shit was cancer in certain dungeons early on.
i barely played it, but everyone I know says they liked it
I remember laughing because it was possible for a Canon in Tol'Dagor to come back as a ghost 
High key players skipped reaping a lot, and most dungeons had routes that skipped the last one by finishing trash after the last boss.
yup
Easy to like an affix that's easy to skip
🤷 just what people say
Yeah people def do that
People love to remnisce how good an affix is
Even if it was horrible
Skittering. Teeming.
Remember when they thought it was a good idea to put a void emissary in the dervish pack in Temple on the same week as teeming?
i'm glad we're all coming to the only real conclusion: world of warcraft is bad and has always been bad
fun tho
Is the new ring any good for us from an M+ perspective? If so, which stones am I aiming for?
All in pins my friend
tyty. I'll have a read 🙂
Short answer, yes
EZ AFFIX BRUV
Everyone hated Necrotic. Tanks hated playing around it, and everyone else hated it because the tanks just vanished that week.
And I know that it's not that bad, especially in its later nerfed forms, but it's the truth that it was the affix that caused the most problems with forming groups. There was always a noticable dip in the number of runs on Necrotic weeks
its like the dip of finding healers with bursting weeks, especially combined with grievous
and healers are already a pain to find lately
Last week, trying to find a healer felt like a nightmare
is there a macro i can use to cast ravager at current target?
entangling is fun, incorporeal is fun. Explosive change seems super fucking dumb and Afflicted also feels really lame for most of the party
that's my take after several hours on the ptr today
I like Vortex Pinnacle but fucking YIKES get rid of those executor trash mobs. Blizzard in 2023 putting trash mobs in the game that can chain stun you 🐸 🔨
stun -> stun -> stunned by entangle. 😡
what nonsense
Losing control of your character is pinnacle content
Lul
har har har
Tbh necro was like
Oky
It was cancer
S1 and S2
But S3 it became a joke bc of our tier set and the raw survivability of necro pwarr
But also that’s when I played dwarf
So like
Could just be heavily influenced by that
any tips for mythic broodkeeper (in general + i am tanking dathea and doing eggs)
I bet you could. Ask your local priests if PI is right for you.
Whichever tank is currently tanking dathea most likely not getting back in melee range fast enough
They need to let the cyclone pull them into melee range as it ends
Yeah she’ll melee right as a cyclone ends if the tank isn’t in range as cyclone ends
So she’ll hit a rando dps or heals
Yes. Your tank should taunt a second before cyclone ends to ensure she targets them
i havent raided but i figure she doesnt move
^
all bosses who dont move either start casting when tank moves out or melee other people
No. She's not dropping aggro. After cyclone she melees the nearest target unless she is taunted. She then reverts back to the proper target according to her threat table. It's dumb. It's almost definitely a bug. Almost every tank knows about it
I don’t think you actually have to taunt
If you are not the closest target she will hit the closest target. Otherwise you need to taunt
me neither, but there are some taunt shenanigans in wow but who knows
I’m looking at our logs and I’m just super close in melee and not seeing melees on anyone else
Ye
Closest target
As a tank, you should be bored to tears during that fight with basically nothing to do. Congrats you now have one thing to worry about
i find raid tanking is mostly boring, ive always found dungeons more engaging so im thankful for M+
also idk what it is with my groups but when i try to time my +20s i either overtime by 1sec to 1min or i undertime by 5minutes+
24min jade temple, thanks 100k overall dps ret pally i guess
what a guy, 100k overall dps ret pally
every ret i had in my groups so far are insane dps
since the change
2 others were at 65k so yeah
yeah i just did a run on my rogue where i finally barely beat a ret, feels good, then see he's 10 ilvls lower lmao
lmao
Remind me, what tier should we prioritize and then which should we fill with crafted? All is 415 for tier except for chest which is 418. thanks
should I get storm or freezing first for M+?
Storm is better for M+ or just multi target in gen
i think it's only chest and gloves without haste? so helm, shoulders and legs and then 4th will be whatever tier piece is simming highest
Yes, only chest and gloves have no haste. Ideally you'd use the gloves since the chest is a higher budget piece. But again, you can sim (and obviously higher ilevel still wins due to str)
my friends are hyping some new Dungeons and Dragons movie, and an OP paladin depicted in it. Now I understand why Pallys are fotm in wow.
lol
I hope S2 tier parts will all have haste 
Not likely
yea i know 
Dathea works like most static bosses, in that she will melee people other than the tank if the tank isn't in melee range. What makes her appear to work differently is Cyclone, which everyone runs away from. As soon as everyone is out of melee range - even while she is channelling cyclone - she has the "nobody in melee" reaction. As soon as someone re-enters melee, she flips back to "there is a melee target" mode, and (in essence) queues a melee attack on that target up, which happens the instant cyclone ends. To not get meleed, DPS must either not be the first target back into her melee range, or else the tank must taunt to force her AI to reconsider her target priority.
just a question as to why prot warrior take Twilight, Des, and storm over the defensive ones
because we don't need defensive stones
What crafted items should I spend my sparks on as a fresh lvl 70 prot warr? Only planning to do M+
Shield>Weapon>Lariat>Whatever
You mean the embellished shield?
no
Oh ok, thx
Ideally not the embellished one, because you can't customize the stats on it
You can put armor spikes on the other one if you want; it's a solid 2nd embellishment
Anyone got anny speculation if this will be the new go-to shield? https://www.wowhead.com/ptr/item=205168/shadowed-impact-buckler#created-by-spell
This epic shield of item level 350 goes in the "Off Hand" slot. It is crafted. In the Shields category. Added in World of Warcraft: Dragonflight.
Completely depends on how much damage it ends up coming out to I'd imagine
if I read correctly "2.5 procs per minute" that it hits 2.5 times per minute and not getting 2.5 stacks per minute, it will be 1.9k dps+crit, if 2.5ppm means it will be getting that amount of stacks (which needs 5 to make boom), then its less than 400dps,
but for now wowhead tooltip doesnt show its embelish and in crafting reagents it has option to add embelish, but I assume its just ptr error/lack of data
thx alot fpr insight Jawor
For M+ what are the best stones in the onyx for us?
Ok thanks! sorry!
No offense taken, but at Pins there is a bit more context for it
Got a couple of queries, first which family of stones does the Prophetic belong to, and second, is there a reason for taking the Freezing stone over the Flame Licked one if our other ring should be Seal of Diurna
Prophetic is shadow. We don't use flame licked because it's worse, and because frostfire belt already procs the ring as consistently as we need it to be procced.
Ok i did not know, was curious as to why it was worse, like if it proc'ed less, was affected by dmg reductions and what not.
I believe it overwrites itself a lot, which means it doesn't do as much damage as it says it should
itll be stacks
itll take ~2 minutes for it to go off
then it would make sense that its not counted as embelishment as it will be really minor addition
at least for now, all three items that recipes for drop in raid shows as not embelish and they have add embelish option in crafting reagent tab, moreover cloak and 2h mace from this group shows that they have stats to choose, so perhaps it will not be embelish item but it also just can be PTR tooltip issue
but if that shield would give just 400dps at most, that would make sense it wont be embelish in s2, they are already stronger then that and will be even stronger on increased ilvls
except for frostfire, belt is cool 😄
thats just a high roll
here is mine from top 20 parse
breh i got so dicked by rng on that boss
eragon ring only did 300 dps 😭
thats mine from 5 bosses combined we did yesterday with my guild, usually its somewhere around 700-800 for FF
i play bad so my % is higher 


