#protection
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Never played DPS warrior in my life, but got Puzzle Box 421 in my vault, feels like the right time to give a go. What spec is easier/more fun to get into of the two slammers?
runs around in any direction, might cower, might stand in place, might run into wall, might tag, 1 more group, might tag 17 more groups, WHO KNOWS
Fury is easier, but more fun is going to be pretty subjective between the two.
arms ST can be a bit more involved when your trying to max ToM, but its still fairly simple
You'll probably have an easier time of getting into Arms because its gear/stat priority is Crit and Haste, same as Prot, while Fury likes Mastery too much
arms aoe feels great in dungeons and you can channel puzzle box while you bladestorm (w/ avatar cast)
i swear to god groups are going to want us to run group antifear beserker shout i think its called, for brackenhide
๐ค i have 415 whetstone + big toe already
Where's the dwarf priest when you need one
whatever happened to fear ward
i'm running it the first couple weeks
Lol blazebinder hoof is one of my trinkets
I macrod it into avatar and just send it
Need a socket?
i mean, fear ward for tanks and healers at least is still a TOTALLY relevant mechanic
i have a spot for socket on my helmet left ๐
but then im socketed out lol
do priests still get fear ward
Sim it, probs
imma go look
i did, its like a 0.5% increase for blazebinder
and socket is also 0.5%
blazebinder just weird to use ๐ค
so guess imma go socket
I'd take socket, yeah
https://worldofwarcraft.blizzard.com/en-us/character/us/illidan/raixis
Anyone able to give me suggestions on what my highest priority to craft an upgrade would be?
i dont know if i will go into group anti fear
but i might take the me only anti fear above it
for less points
Zerker rage being a talent is stupid imo
I think it should be one of the core war abilities. Being fear immune has been a warrior hallmark since this game started. And now it's not
Thats some nice tokens you got 
Any tanks familiar with Diurna Add Tanking? I find around Break 5, when I had Double Dragon, I'm getting WORKED by the bleeds, and other mechanics going out.
I'm horde, so no personal bleed clear, though I do have an evoker on me, who's clear I've been calling for. Other than using Shield Wall, are there any other general survivability tips for this add overlap?
Plz help
So evoker uses bleed Cleanse on me when I'm moving to next group
It's a good one for IO
1 dragon already dead
Did you find yourself stance dancing, or were you typically in DPS Stance?
I typically end up also burning a healthstone here to try and survive.
Alright prot warrior discord what do I think about the new tier set bonuses
On double dragon. We have rally at the start for raid dmg.
I use sw at start, ls when thr 3rd bleed is applied and stay in dstance till 1 dies
About as "meh" as the current ones
yea, decent, nothing game breaking
Nm yeah 2p is nice
I misread it at first, ss 15% is good
I thought it was only during last stand
doubles during LS, right?
But it turns LS into a weak DPS cd
I usually spend all my rage on IP during that add pack and use shield wall when I have two bleeds on me. I ask for the evoker bleed clear when I'm on my way to the next pack out of range of the healers
Right but it doesn't motivate us to take bolster
agreed, still not worth the point
tyvm
I only stance dance in p2 when she's casting mortal stoneslam I'll pop SW, d stance, spell reflect.
The third one you'll have to use spell block because you won't have a shield wall up.
Are you using the 2 charge SW talent? Or the rage reduction CD one? I see both being taken on this fight
I'm very interested in seeing those chunky shield slam crits. When the stars align I've seen some hit 200. I like the idea of this tier bonus than the revenge one
2 charge
Damn, okay
If you're having trouble with double dragons you can use both sw at that point they will be up by p2
The rest of the add packs don't need a cd unless someone misses a shock kick while tremors is casting
Which difficulty?
There is a fun overlap around 8:30 where you have the tank soak on you and wildfires are going out, I seem to always die at that point since I only have 1 or 2 others in the soak with me and you're low hp already because of the mortal strike
Are you running immovable object as well?
Anyone know if you somehow can find deflected abilities from spell reflect i warcraftlogs? Like 'Static Jolt' on Diurna.
Should be in your damage done look for spell reflect
Then it should break it down further from there
It only deflects, not reflects though - so it does no dmg
I have been running Unstoppable Force
I too am parse hungry.
If I'm getting trucked Io is usually the first point I swap to
That little SW it gives you goes a long way
Link the log. That'll tell more.
I'll see if I can make some of the adjustments suggested above. If I'm still struggling, I'll try IO.
But I can see 10.1 dropping and literally every war pal monk and dk in the world become dwarves
You're already eating dirt in parses by using double sw
So take the plunge and finish the fight
is the fire ball can only be aimed at dps players 2nd boss ruby
Think it can go for anyone but tank
Hey guys how do some of you get over 40% haste? Ty
Equip more gear with haste
I have 30 and have and haste on everything apart from feet though and thatโs not gonna give me 10+ %??
yup, just equip giga cheese haste gear main stat in all slots
cuz, what i mean main stat, is u can get item A with 200 haste 100 crit, item B 100 haste 200 crit
so, 50, 75, 45 here there everywhere adds up
Haste weapon rune. Blazebinders hoof. Haste food xd
haste trinket for potions
and all of those items would have to be gemmed and enchanted for haste
415 or more
with ITF 40% is easy
im 410 equipped and im at 31-34% with my normal gear
it will increase by 1-2% with 2400 io
Itf? Iโm 395 roughly what haste does the hoof trinket give please?
yea i have 410 with 30% base
Hoof is haste trinket instead of strength
itf is into the fray a talent
i might make that haste potion trinket some point, not now
A lot of haste
im focused on getting lariat greater infusions
i need 29 more 16's+ to finish my spark gear
then i'll do a full absorb build on the 10.0.7 ring for fun
i mostly want to finish my 2 embellishments and food to 418
i finished 1 at 418 by doing spikes on shield
the good thing is that i'll be able to continue upgrading my spark gear to 447
Haste increases 1-2% with 2400 raider io score?
next patch
so i need 18 16 key
WUT?
ah because of the upgrade?
how are the 10.7 ringsl ooking like?
cuz i'll be able to bump all slots 411 to 415
i have not seen the full upgraded stones so tbh i don't know
so that should give me about 1-2%
What rings?
depends on what you want
there is a special ring with primordial sockets next minipatch
with no stats
Donโt understand what this means sorry mate?
it was my misunderstanding ignore it
i can do a big absorb build on that ring
but it's a fringe build
for fun
people like nome will go triple damage stones if they use that ring
which is probably the play
ring seems a bit pepega to me
Garbage.
that ring could be ilvl for me tho
ion said that fully upgraded that ring is an upgrade for everyone
it remains to be seen
cuz, i got a 402 crafted and then i got a 382 haste TJS ring
I dont put much weight in anything that goof says
i want to push that jade ring to 411
then we'll have to see how that ring looks fully upgraded i'll still play it for fun
i can do some whack stuff on it
but i'm a casual
i wonder what invovles getting it " " "fuilly upgraded" " " as he puts it
I donโt understand the S2 bonus, they want us to be pressing last stand a bunch?
shaman can't purge enrage right
the affix
No it needs a soothe
No, it can't be removed to my knowledge
evoker has mass soothe
Whatโs best for m+ hp or itf please? Ty
if i am not mistaken
Generally speaking, HR.
Ok Ty mate
aparently shiv can soothe lol
I feel like it always has been able to but I always forget that it can
Anyway back to s2 set bonus
Itโs based around a 3 min cooldown? Am I missing something? Seems significantly weaker than s1
2 min with bolster
bolster will prob be used more next season
if the bonus stays like that
napkin maths with bolster + 2 set would have last stand closer to 90s in CD
Also will be a bit based on the DMG from T4. Yet, with imp bolster, we can play a bit around with more rage and more auto SB uptime. Will prob be fun 
heya guys, our tank for myhtic jumped,... I need to help out for now,... I still run a 415 wep + shields, you recon it's worth it to upgrade both to 418? (i have 2 sparks) alternatively I could craft engi bracers and the frostfire belt
Always shield. Then belt, if you got the ring or will get it aoon
Hey guys is there a link to our new tier sets for season 2 please? Thanks
so shield and weapon
can't do the shield and the belt, as I need a brace replacement then
Shield and whatever grants you the most ilvl and mainstat.
thank you
I'm 420 arms ^^
I'm not sure what you mean by brace replacement here? Molten defender (without you putting spikes on it) doesn't take an embesh slot if that's what you're concerned about
I run allied wristguards, so crafting the frostfire belt would require the bracer replacement
the shield is a no-brainer
rn I run lariat and bracers,...
DPS main
I have 2 sparks left
I have neither a replacement non-embellished necklace or bracers
Oh right if you have lariat then yeah
If you have the bracers and lariat unless you're running the rings, you won't need the belt anyway
Any warriors do blue side on Mythic Raz on prog?
Those 2 are fine
Just interesting in surviving shattering shrouds consistently.
Don't forget tanks are supposed to be 100% self sufficient
not on that absorb
u have to assign healer cds for them
or #
kill the mob before it casts
I think he's referencing me getting booted for dying while receiving almost no heals.
Yeah the absorb there is brutal
yer so there all need ot be healed or its a wipe
or u kill the mob before the cast
there is no inbetween
Yeah so on 1/3 when the absorb goes out and you have that phat healing absorb on you obviously you iv pop big defensives
i dunno how they do it im right side
It just seems like a vulnerable moment for war in that moment.
I guess you can last stand one
as well.
How does heal absorb (TJS, Kurog, Diurna, Rasza or any other such mechanic) affects ignore pain? I know its not absorb per se, but ingame mechanic it is treated as absorb, so if I use IP that should give me for example 50k, but I had 100k heal absorb on me - what happens to IP and absorb?
Any initial thoughts on the prot 10.1 tier set?
bonk
could be good depends if the shockwave damage actually does damage
changing talents to make tier set better is sad tho
Any math wizards math out st increase yet? With last stand talent and shield slam procs
I just meant with the 2 set, but gotcha
i mean for 2 set as u should have close to 100% uptime anyway just add 15% of your SS damage
When is Icon worth in a m+ grp over eg Whetstone + Decoration of flame?
When you have all 3 buffs
Even just 1 buff it's gonna surpass deco
10.1 seems to be another great patch in the making
New raid's theme is badass
class specific trinkets are cool
Finally got my ksh after a 18 av with a 6:30 2nd boss fight and I dc-ed during last trash pull which resulted in a wipe
Thank god for the time buff this reset that made it in time
no tranq shot sooth or shiv from a rogue I think thats all off the top of my heads
how are we handling the P1 push backs for M raz? charge then leap?
Yup
are the later pushbacks still requiring 2x charge and leap? just trying to get an understanding before we start prog
ok nice what about the 3rd? the spread sheet im referencing was prior to nerfs
Can anyone look at the Crawth wipe on my log from a survivability point of view? I don't really know, what more I can do. I already sacraficed damage by using TR and Ravager for rage gen -> IP spam. I tried comparing with other logs from better players, but a lot plays with evoker, which obviously changes a lot. Thanks in advance ๐
https://www.warcraftlogs.com/reports/68XVH73rdPKjtwvB#fight=last&pull=9
I feel like i almost used on cd. I might have messed up rage usage to reduce it properly tho
With proper play i assume
well ofc
I feel like 22 revenges ins a bit low for 4.5 mins of combat
yeah you went way too ham on ignore pain
Should be noted Crawth doesn't really hurt outside the bleed
By the time screech starts being concerning to us, the party is dead
but also 4.5min crawth is just insanely long
bro i'm so tired of having trash trinkets T_T My vaults keeps trolling
can anyone explain to me why sidearm is such a viable talent? I feel like tossing it out most of the time for an extra end tier talent in the tree
hold up let me check, I might be mixing my talents up
It's a decent amount of damage for the required points to get to the last section of the tree
once you get to the last tier, points are pretty set in stone
your only other options next to sidearm are QoL talents, none with throughput or surv gains
so idk what youre playing
but it aint what we recommend
damn every time Nome is typing, i keep thinking its 2 people cus of the comma ๐คฃ
i dont imagine i gotta tell you that eating a tornado is not good for your health ๐
I'm probably thinking I messed it up my bad geez
Like in a lot of wasted absorb? I thought you were supposed to dumb rage into IP for CD reduction
yes but youre wasting SS resets
by not casting revenge
youre overusing ignore pain at the cost of revenge casts
lowering your rage income
this is my CPM breakdown on crawth
gotcha
ty
I see. I just feel like i am strugling to survive the whole time
Especially note the difference in SS CPM
ah, so I swapped out sidearm for intimidating shout is what it was
Pretty much 2 more SS per minute, which is a good bit more rage
youre underusing your buttons aswell Isaja
you only cast 5 demo shouts in 5 minutes
i cast 5 in 3minutes
i had 6 avatars in 3 minutes, you only had 7 in 5 minutes
its all a feedback issue

As I have been struggling on this boss i tried to save for the demo shout for the bleed
everything adds up over time
Which might be the reason my overall usage is lower
u always have the bleed tho pretty much
the boss casts peck every ~20 seconds
its hard to not have demo shout up for it
just full send stuff
dont hold buttons
Whoa what? Is it just a matter of spending more rage to use those CD's more?
For Avatar and SW, yes
yes
its all small things that add up
much easier if you just show, since you can get Sidearm + Intim shout at the same time usually
Yeah I usually do that. But for this boss in particular I hold them for their defensive value, which apparently makes you more squishy ๐
yes
dont hold shit
i generated 2400 rage in 3minutes, you only generated 2.9k in 5
Yeah, the hardest hitting part of peck is the bleed, which lasts after the cast that's every ~20 seconds
okay, 4.5min
So on top of the lack of rage, which means less indom healing and other things, you're also taking damage from the bleed
because you send so much rage into IP, youre actually squishier
Maybe a hard question to answer in short, but how do I know when to IP and when to revenge, as I am clearly using revenge too little and IP too much
IP when at 60-80+ rage
You use IP to make sure you don't overcap
treat revenge as your SS reset tool
Generally that 60-80 range
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUVUkQRERpFRRBENVUVEVURFVYRUUDRAA
I had someone recommend this to me for QoL and learning but I just feel like I'm missing out on so much by not using booming voice and battering ram
There should never be an empty global
i don't even have to look at it
I will have to work on that i suppose
this build ๐
thats what I thought lol
to just say go to pins
oof
just play this
As soon as I heard not even Booming Voice
I tend to mess up my rotation, when I struggle to survive
you can swap titanic throw to bounding stride or pain and gain
but dont play whatever you got linked
whats this build for?
m+ or raid?
m+
Your rotation will never change, no matter how much damage you're taking in or struggling or what have you
^
So if you end up panicking, it's worth it to swing by a training dummy to make sure you have the muscle memory down so you can play mechanics well and rotate pure defensives (LS, SW, etc) well
since you won't be thinking about what buttons to press when things go down
That might be my problem then. To me it makes sense to use your defensive (IP) when you take a lot of damage
the thing that kills you on crawth
is lack of SS resets
if you dont get an SS reset during the bleed
youre just gonna die
and revenge grants you more SS resets
IP doesnt
Nodderz
these are the things i would change in your previous build
ok awesome, thanks man. I was definitely feeling like something was wrong after using it for 1 day
the Spell Block + Defenders Aegis combo might be good for some specific dungeons (like TJS Tyran)
Yeah. That is properly also the reason I feel a bit low on rage at times, because I don't wait with IP until high rage
hi im gonna try to run this +14 HOV on my 376 ilvl pwarr, is spell block worth it?
it it even in the question to use defender's Aegis vs Impenetrable wall during +20s?
defenders aegis is only good if you suck
or play mdi
outside of that, it has absolutely no application
haha ok
double wall if youre having a hard time rotating defensives for bosses
like 3rd boss TJS
or Bird on AA
but if you play it properly shouldnt be needed
yeah 3rd boss TJS 2nd phase is the only thing I was thinking ab
only on lower keys
the higher you go, the longer the boss lives, impenetrable wall is just better
impenetrable wall increases SS rage gen by 20% btw
thats the big part about it
everyone forgets that rage gen
how does spell block work with hyrja's abilities?
that's even boosted by outburst, too
nobody ever respects the rage gen
you block it 
idk what else to tell you
If you're asking what it blocks, Sense has a sheet in pins
tells you whether every ability is reflectable/spell block-able, etc
u are giving me so many mandl vibes rn
LMFAO
just for future reference, which of the talents are ones you can even consider swapping? like for HoV I find intervene to be really helpful in pugs for Fenrir but I always struggle with what is "droppable"
Bounding Stride

so i personally tell my pugs they're on their own, because they'll demand to be on their own even if i intervene
so i'll be damned if i give up my fun for no reason
well that's true and all but it doesn't help me time the key lol
just thinking about the "pug proofing"
but I agree
If they're gonna throw that key on Fenrir fixate, they're gonna throw it
Since you still have to butt hump the DPS in question or they get mauled
Thanks for the feedback/advice. I will work on my IP/revenge usage, and hopefully I will succesfully live Crawth the next time i get there ๐
ok gotcha
don't worry, i never live crawth because the DPS can't avoid dying so the healer tells me i'm on my own ๐
That is true
and then you just ran out of steam
But I was struggling a lot. This might help fix the underlying issue
cuz 3 dps died
thanks for all the advice guys, nicest part is just the reassurance on what I was previously using was correct
Yeah some more dps wouldn't hurt either
BEFORE MY CURRENT BUILD
just to be clear
prior to making that I was running majority of what was pinned
yea dont listen to random warriors
ive barely seen a single warrior use a not shit talent build
whenever i saw one
only thing that can ruin a nice day: random warrior
its fascinating
how bad most tanks builds are
regardless of class
and regardless of score
its wild
yeah that's what was really shocking me bc everywhere I looked whether it be subcreation, wowhead, icyveins, and here were ALL using booming voice and battering ram
so I was like, this has gotta be wrong
either way tho, you guys are goated
i don't understand
there's so many resources with at the very least decent builds
and then people just get the worst shit possible
"Shield Charge? I'm a tank, I TANK, bro, I need BSV"
How bad is using Thunderlord and not Battering Ram?
I was messing with a fresh warrior in low keys and got lectured why I was an idiot for not running bt
At first glance to any nub, bsv looks insane.
Pretty bad, since TL is near useless in ST and doesn't add up to nearly as much damage
It provides zero value because the situations where tl would be needed don't logically exist
TL is a dps loss as you desync demo shout from your CDs
its a small surv gain cuz more demo uptime but terrible on bosses
and battering ram is insane on bosses
K thx
Until we see how strong the "shockwave" effect is, hard to say.
It's a fine tier set regardless.
2pc is good
4pc is major fucking ?????
until we have numbers
but judging from other 4pc bonuses
its gonna be irrelevant
I am not a fan of the tier set. The fact that we have to wait the 15 seconds for last stand to end before gaining the benefits of the 4 piece puts the use of last stand in a very annoying place. Especially if you're trying to line it up with other offensive cooldowns.
most 4pc bonuses across all tiersets suck ass and do nothing
fucking 4pc for prot pally is 500 dps
prevoker 4pc is not even worth equipping
youre better off running 2x 2pc
Honestly, I do prefer they front-load tier set power into the 2p
i want 4pc shockwave to hit for 100k++++
but at least have 4p half decent
wait
if it doesnt hit that hard
its gonna be awful
I want it to be able to outburst
just have code it so it just hits every enemy in the cone with SS
just a full rage bar every SS cast
I mean, buffing the SS buff from 15% to 30% is pretty chunky, especially when you outburst, and especially when you outburst crit
I want it to have the graphic of us swinging a giant f**king shield overhead and just flattening mobs like a scene from loonytoons
wait so I thought the 4pc that you essentially get the "shield slam unleashing a wave of force in front of you and reduces damage" buff immediately after last stand ends and then you can use that proc for up to 10s after last stand wears off
Yeah
ok
ahhh ok ok
for it to do good dmg, it needs to fucking truck
Adds a skill line because if it just does ss damage in a cone, like up that outburst
cuz its 3-4 shield slams every 1.5 to 2.5minutes
It could be based on SS damage, it could be like 500 damage
it has to TRUCK to be good dps
we know nothing about how it does damage atm
yeah my guess is DPS = Trash, and they're banking on the effectiveness of the reduced damage
we know that it will inflict damage
its not even implemented in the spell data on PTR
so we know nothing
it doesnt even exist yet

I mean it'll make our already most pressed button even more pressy
Like nothing changes, slap SS because we always slap SS
I like it for that
are there any "knowns" we have from this new tier set in terms of Talents? Like which talents are gonna be for sure new "must haves" or have they barely affected them yet
Hasn't been any changes
talking more so on the 2pc since 4pc is an idk
Probably Bolster to get more uptime on 30% SS damage
Oh yeah no way you donโt take bolster
Uh
Unless itโs just purely that ass
yeah I mean in terms of synergizing with the new tier set, any different complementary talents for them are worth it
ok gotcha
I mean that's debatable
yeah exactly, that's why I came here haha
60 second cd on last stand
Just curious to see what the leading theorycrafts are
I donโt see how you donโt take bolster with new tier set
If the cone trucks sure,
Right unless itโs just that bad weโre itโs not worth
It'd be like 1.5 CD LS, so you get the doubled buff every 1.5 mins with Bolster
almost definitely the pick in raid
A bit less
I don't recall exactly how much TaN does, but it probably don't do that much
in comparison to "ha ha funny slam button"
Idk check nom logs
definitely will be 1 min
tbh
actually yeah
1.5
1.5 assumes 60 shield slams in 90 seconds which is already on the high end
Right
There's also the time where the CDR is doubled while LS is up
Iirc spitballs are like 20-30s CDR on Bolstered LS
kind of think the 2 pc cdr should be 1 second and 2 sec during LS
1/2 could be possibly too op
Makes AM affect LS, that would be pretty dope
1:15-1:20 LS isnโt that op
at 1/2 seconds it could possibly be 1 minut
as it stands apparently the CDR total will be like 12 - 16 seconds or some crap lmao
and in that 1 minute you have shield block up for 15 seconds
so you dont even need stuff like HR
yea gotta get those numbers up
Theyโre most definitely assuming we will take bolster
Thatโs why the cdr is so low
Is there any way to see the source of generated IP on logs? Like if it from actually pressing the button, tier set or Brutal Vitality?
no not really
nah
Ohh thats too bad
I want them to make it so our tier lines up with avatar tbh
there could be a way to do it if you are really good at WCL SQL
but its not that easy
Only if combat logging actually registers the actual source of generated IP i assume
If that is not the case there probably isnt a way
you can just assume any IP not hard casted is from BV
Itโd be nice if it came on at the start of LS that way we could make sure to have a outburst in the bank
Nice post Mooman ๐
resto has to get nerfed 100%
just make our most powerful heal cd even more powerful XD
i need to figure out how the hell to get to part where i can farm isolon from legion
drops 2 transmogs i want
Good post
Dorki's group pulls imps + 2x mistress + inquisitor and has np
my group pulls imps = dies
Some groups seem to panic on imp pulls
Pulling imps without assigned stops is fun
And some dps suck shit at avoiding the dot cast
If there's a warlock in a pug, I'll save my Shockwave until after I see his stun. Usually locks in the pugs I've had open with it
Yessir
And failing that. I'll send out a fear followed by tc
The tc goal is to interrupt the fear and turn it into an aoe interrupt
I tell people to let me reflect the first cast
The imps aren't fear immune
and they come in anyway
I gave up on that in lfg pugs for the same reason
I'll still send Sr, but it's obviously not nearly as effective
Pugging my way to 3k atm, two more keys (2991 now) and I'm out. Sometimes the group is great and sometimes it's an absolute shit show. Russian roulette every key lol
Failed to time a key because we needed a bit of count so I took 1 dps and healer to kill imps while the other guys did puzzle
and we died on imps cause dps ignored me when I said to let me SR them
so went back and did it again and it was fine the second time
and the dudes still hadn't finished the puzzle
i got my last pity point because they retroactively credited us for azzure vault runs.. i was 2999 and went to 3000
lol
Last week we missed NO23 Tyra with +2sec. One of the dps "didn't pay attention" on the last two trash before the last boss and die to a very obvious frontal... Sadge
Last week was a giga push week for me. Went from 2 timed over 15, to 16+ and just over 2200 io.
After that, group invites come faster now
I'm hoping I can do similar this week and weekend
I would push but I don't like playing with all randoms and my friend hates higher keys cause they're stressful for him (even tho he's good enough)
so I'm hard stuck at like 2475 rn
While I have all 22 and a few 23 I can't get invited into any 23 while it's literally the only that would give me IO ๐ฆ
I pug pretty much everything. Occasionally I'll bring a couple people. But mostly it's just me
Push your own key up I guess?
Oh my God. Speaking of pushing.
I guess but it's discouraging when you get your 23 all the way back to a 20 and have to bring itback up again lol
So, my key was a 14. Got a group of all 401 plus 2k io players
They blew it tf up and missed timer. OK, whatever. 13 is even easier. Tried again. High io, good ilvl. Depleted
Yeah I can see that, that's why I don't really want to do anything higher than a 20 without a full premade
I said fuck it. I'll wait for reset and push that key
literally how, I did a +16 with 400 ilvl players (with me as arms, 415 offspec) and it was so easy it was boring
tbf I was doing fat damage
can u use spell reflect tanking broodkeeper anywhere?
I don't know but after I was a bit miffed
It lowers the damage of Mortal Stoneclaws, that's the best place imo
So now I have a 16 I want to push to 19 over the weekend
thanks
Have you guys in av had the last boss cast her dragon shit we reflect when Sr isn't back yet, or you end up spamming it to get it in juuust before the cast?
You gotta cast SR before she starts casting dragon strike
Baseline, you can't cover every Dragon Strike with SR
and you can get 2 in a row, but prob not 3
you'd have to cast it before hand, but you run the risk of it being interrupted
I don't think you can get every single one yeah
She can stop the cast, chuck shards, and restart the cast depending on how her HP's going
Thanks
Is there such a thing as too much Versatility? Maybe putting in some Mastery is a better option?
Only is as much as in comparison to other stats, and that's solved by sims
I have ultra low vers. It's hardly on any of my gear atm
it's ok vers sucks
There's no baseline or target point for any stats you need, other than what's optimal for damage/softcaps/etc and all
just chuck yourself to the whims of our robit overlords
I've even stopped using vers flasks and use eye of the storm in m+, and the phial that gives a random secondary Stat boost in raids
I just stack as much haste and crit as possible and don't care about the rest
i slap whatever gear i have that's at the highest ilvl ๐
You should use tepid vers in raid
tepid vers is even pretty good in dungeons too if you're too lazy to have two different flasks in your inv
but eye in the storm is really good
I get far better results with eye in m+ than vers
watch out on SBG first pull if you dont kick the shaman will get 2 shot to the ability that reduces hp by 50%
am i gimping myself by making my lariat haste/mastery since I wanna play fury and prot?
Whatโs your tanking strategy on the adds during the intermission stage of the last boss in Nok? We were doing +17 and I had some hard time to grab all 4 together. We ended up assign kick for each add and allow me 3 sec to grab hates. I am a prot war.
No, it won't make much of a difference at all
haste/choice really
If mastery is good for fury then that's probably the best choice outside of crafting two lariats
ya fury is haste/mastery
Meh if they get interrupted, people can just bring them to the boss
If they're not interrupted, you die and it's not your fault
I wouldn't run around trying to grab threat on them all, lmao
^
If they are specd into grippy arms it's an auto invite
Spell Reflect is such a good and fun ability I wish all tanks had it
feels bad not having it
THis is really comp dependent, if you have range kicks/displacement/CC available... In a perfect world a Dk grip everything close worst case scenario kick (they might auto aggro on the healer if you haven't touched them, the healer should stay near you to make sure you can get them)
NO final boss is way overtuned on tyranical imho
I play warrior for spell reflect, Dk for grip, Pally for kickmachine. I haven't found similar niche/fun things with other tanks yet tho
the 3rd boss is WAY harder
is getting 1 shot by hyrja frontal with spell reflect up normal?
gale arrow into hits
3rd boss is really easy lol
Yes if that's the only layer you use and the key level is high enough
I'd say in difficulty on tyr it's 4>2>3>1
no way
at all
thats right
2 is nerfed to shit haha
id go 3-4-2-1
as a healer myself lol
Healer carry hard these fights tho
For nok, besides being a dk. You have to set a cc and kick rotation
gale arrow does like 90% of everyones health
Or the healer is dead
then immediately casts bow shots
If it hit you for 90% either you don't have a defensive or the key level is really high
still sounds like people aren't using defensives to me
just healed a 22 and it was close to that
Smart people, do we still BL on 2nd shield on rasza? And what is it that it gives, more time between shields?
My guild wants maths to swap bl timings
BL in phase 1 skips like zero mechanics
BL on shield gives way more damage because of the stormsurge buff
it's just better
With the nerf you don't need BL on shield anymore, we are blasting through it easilly even with a few dead dps
Does it give more time between shields to pump boss hp as well?
since you're only getting 1 lust anyway so may as well use it when everyone has a big damage buff
Gotta use some sort of defensive there. Pop to def stance too
we lust last phase
used to lust shields but now we make that damage check easily without
How's the optimal sim to see if I got too much Vers?
Stat Weights?
I have 14% versa 2.8k :LUL:
do we run double wall talent in halls?
no
top gear
I only run double wall in TJS
is demo shout and sspell reflect enough then for hyrja? i cant wall them all
It's a bit of a crutch for 3rd boss and final pack
i dont see a need for it in any dungeon tbh.. you get it up fast enough to use it twice on 3rd boss already
Good idea
demo should reflect and d stance should be good for one at a 23 and under level.. otherwise higher id probably run spell block to cover the gaps
3rd boss and the last adds on fort week. That could help
If you take too much damage your primary job is still to stay alive, stay in Def stance for this boss if you need (ideally you swap in Def stance just before the tank buster). Aim for 40% damage reduction for each tank buster - Reflect+Demo or Shield Wall or Spell block. Make sure to stack double Ignore pain too. If you messed up something, Last stand can help survive the hit. Make sure to be full life when that happens (IVictory)
yea im dying on 23s' to it
i dont get the 3rd boss argument though. You can wall 1st and 4th jade strike safely without double wall
no shot
spell block up it almost does no damage
was your actual block up
as well
not sure
might be the issue if it fell off
You can wall first, spell block 2nd wall 3rd, healer cd forth, and reflect + d stance every one
in higher keys
if you died through spell block your shield block prob dropped off
shaman dying in said SBG
What are everyone's thoughts on the new set bonuses?
3 casts and poof
damn he didnt get dispelled at all haha
Just prot wars? I like em
Use Spell Block
Yeah just prot warr. I'm honestly kind of excited for Bolster to be a big time focus
out of all the tank bonuses i really like BDK bonuses the most
are we supposed to use the inner rings as melee to soak boss so we can also attack boss
or, i don't really understand the cloud mechanic, go sit a rune, its dumb
sometimes during it take a bunch of dmg, other times nothin
first boss?
Shadowmoon Bone. Seems to be trash
for AA, do we take haste or vers?
yeah first boss
If you take damage you might be in a dagger AOE on the ground (you can't see them when it goes dark)
i know you can sit on the outside runes but not sure about inside ones, apparently its some 80% DR
I do haste for Fortified and Vers for Tyranical (to help with the bird bleed)
it could be she is supposed to have some tripple melee magic crap
I like haste. Some dudes take crit
Yes you MUST stant on the white inner ring (or outside runes)
And iirc the aa vers buff is raiting not percent so it's affected by dr
im supposed to go to an inner one so i can continue attacking it right, i feel like ive got punished when trying inner ones before
I though it was the opposite and was not affected?
Its possible I'm wrong and mistaken. I cannot test it atm
Just take a rune on the ring and wait it out
You can't reach the boss while you are on the white inner ring. Keep an eye on you debuff, you should have something telling you 80% less damage taken from whatever
i dont know what inner one you mean, i only think there is one ring and thats one you cant attack the boss
You can stand on the white runes on the edges as well, I believe this is the outer ring (so I assument the white most inner ring is the ring everyone stand on)
is there a reason why tanks arent using grieftorch in high keys? i think everyone is running icon+alltotem right now
you cant block while channeling it right?
yea
but realistically youre never pressing it in danger anyway
there is an outer ring or runes, and an inner ring of moon icons
Yogi stand on the white circle thing, and wait out the shadow wave then carry on
Ezpz
idk
tank icon seems kinda lame for the group in M+
the good ones are the healer and dps icon
You do it for your group, they get more stats overall, and you do too. More stat the more better which is goodest
if I were to hypothetically drop a trinket for torch
would I drop icon or alltotem?
for tyran keys*
I guess All totem as you have less value in single target and bosses is where you loose time in Tyra?
idk how I'd check the numbers, but surely icon for my group would be less group damage gain, compared to me sending a torch
Wouldn't icon work best with at least 2 in the group? Or am I thinking of a different trinket
Also, /me touches grass
๐

If your dps and healer have it Icon is better because the total stat is higher than the damage output from Torch. Also it might be hard to cast Troch on CD and have 100 possible cast. While you will get 100% value of Icon
ya everyone but my spriest has icon
Then Icon is most likely better
then don't grief the others by using grief hehe
the alternative is dropping all-totem which everyone is running
practically every tank, but the dmg is very average
in the past running a trinket for 'defensive' value especially which relies on random procs has generally never been good
All totem doubles as dmg and defensive, ususlly adds up to ~5% of my dmg
yea but thinking of the trinket's defensive component sounds kinda cap
idk anyone that sees the all-totem proc and goes ' ok im safe now and will use less defensives '
are the offspec icon procs independent
like if you add the tank proc do you keep getting the same # of healer procs?
and just also get tank procs in addition?
I blieve it's the same proc but you get more stats of you have the other present
yea
(But each proc is per player/item, you can't proc 3 times and you mate none)
You guys think the drake of the north wind will drop in vortex pinnacle m+
They will probably leave it on the loot table yeah, no reason why they would remove it
Yah I agree
does impenetrable wall provides a shorter wall cd compared to defenders aegis (double wall talent)?
Charges don't reduce cds
nah but its got a 30sec reduced cd
Freehold drops mount too. Actually multiple mounts dropping in season 2 dungeons. Doesnโt underrot also have a mount
Yes, you reduce by more than 30sec with Imp Wall
is that shorter compared to pressing SS on as much as possible with the other talent
icic
is it significantly different or basically the same cd with both talents? (and the benefit of impenetrable wall just the extra rage)
More overall uptime with Imp Wall but more uptime in a shorter window with Aegis
yea i guess that makes sense
The question is, do I need SW more than once every 60s? If yes, you might consider Aegis (TJS 3rd boss for example) but otherwise it doesn't seems necessay
With imp wall you have SW ready every 60 seconds
Every 2nd combo on rlp 2nd boss for example
Yeah 2 charges is specifically to beat certain tank busters that are more than 60s apart
Which is like tjs?
Exclusively tjs
You mean less than 60s appart I blieve*
my worry is first boss honestly on RLP, idk what Id do to survive the first boss without double wall talent
First boss?
ill see if I can find a log
yea, the constant tank busters> chillstorm can kill me if nothing is up
double wall makes first boss worse in RLP
and theres downtime during the 2 phases
you can get almost 4 walls up in a higher key
^
In rlp?
Make sure to use SR just as chill storm happens
Between reflect, spell block, IV and demo you don't need double wall as long as you're not using CDs during the suck when you're taking no bolts to the face
What kills isn't chillstorm, its the overlap of tank buster + chillstorm popping
i dont see one case in the current dungeons where double wall is better
Just make sure to have Spell block/wall for each group damage so it doesn't overlap with a cast and one shot you. You should be good otherwise
You can SW - spell block - SW - Spellblock - SW - spell block
With imp wall
Not exactly after one another
i didnt know I could
TJS 3rd boss in high tyranical is the only one
It's to remove the tank buster
So don't have that burst of 2 spells hitting at the same time
without gimping yourself the rest of the dungeon
Reflect right before the chillstorm push back happens and you'll get the DR + free reflect on first bolt
look at your poor SW usage on that boss
you didnt use SW for 1.5min straight
on a 26
now tell me you need double wall there ๐
is that temple 3rd boss?
no its RLP first boss
2.5min between spell block usages
like
surely you can play that better @coarse flower
yep double wall is an extremely fake "failsafe" thats actually gimping you
yea youre not wrong I can definitely line up my cds better
on pull I spell block on second tank buster
then I try to use nothing until the first 75% push phase
so theres a huge gap there
honestly i watched a random lepan video and he was like "you want to put spell block on CD on pull"
i never questioned it
just use SW + spellblock before 75%
then by the time that phase ends
youll have SW back up again
SW is only 8 seconds and you have a CDR talent, you want to get value out of that
and until its scary again, you have spell block again
after that until its scary again you have SW again
atleast in theory
that boss is insanely scripted
rarely ever will you be hit by more than 3 shards
and since you have SR, you only need to life 2
add phase sucks for the healer but its a fat breather for you as the tank haha
lets all your stuff come off Cd
then back to sw SB reflect IV a few sw
here you got clapped because of the overlap
you got hit by chillstorm and frigid shard
thats why you dropped low
if you time your SR there, youre bing chilling
and after that she didnt cast anything for a whole 8 seconds
so is the idea to have spell reflect ready for every single chillstorm>shard overlap
yes
chillstorm dot does nothing
explosion alone does nothing
combine the tank buster + explosion, thats scary
for us its the healer getting chillstorm too when i need to press something more
and if you have a big CD rolling, obv its not scary
ok so i kinda understand why lepan sends his spell block very early which I tried to copy without thinking much
Route in the Video: https://wago.io/hl86UJ9uP
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i can technically spell block first 4 tank busters and also the first chillstorm; and it puts it on cd straight away
okay that reasoning makes sense
but hes not SRing the overlap on chillstorm either
and again, the dot of chillstorm does nothing
yea thats something I'll do now
lepan is actually running imp wall in this key
yes cuz double wall is troll
hes not even using SR often enough
he literally sat on it for a good 30 seconds
I spam Sr on rlp first boss. She can be mean
his spellblock there on the 2nd chillstorm
did absolutely 0
cuz he reflected frigid shard, which is the scary part
he couldve held onto it even slightly longer
and the fact that its up for that chillstorm there is due to phasing times, like yeah the first spellblock use is good
see the next chillstorm
he had 0 cds up
only reflected the shard
and was bing chilling
didnt even lose hp
he said he was playing greedy but all he did was SR at the right time
yea thats insane, didnt think it was that strong when timed properly
i guess he had demo shout running but its still very strong
all that you need to do on chillstorm
is obv be healthy when it pops, but just use SR to not get hit by the wombo of melee+friigid shard+chillstorm explosion
obv you wanna commit CDs if you have them ready, but its not like you can RNG flop there if you time your SR
and on the very last chillstorm, he used SR too late, so he wasted several uses actually in this fight
he couldve had it for it up aswell
it looks like theres periods in the fight where she'll cast 4 frigid shards back to back
yes
im just checking if I can line up my wall for those everytime (timings will obviously change depending on how quick my group can push the boss % to whelp phases but I want to plan something anyway instead of randomly sending cds)
cause the 8sec wall would fit perfectly
also whats your thoughts on heavy rep vs into the fray+bolster build?
Has anyone seen predictions for 10.1? The new setbonus seems ok, but so does it for more classes..
you sacrifice too many talents just to get 100% block uptime with itf+bolster
You guys use tepid versa flask on tyra weeks or eye in the storm?
always eye
if you wanna mega minmax, swap to tepid for boss, then back to eye for trash
but in general, default to eye in keys
ok
speaking of that minmax, does anyone have a weakaura for this? ive seen some EU tank have a weakaura that pops up before bosses in M+ to swap phials but i can't find on wago
yea let me know if you end up finding it, tyty for looking over my log
if its not in simc, its not on raidbots
all you really need to know is, that if you have 2 stacks, its pretty much equal to tepid vers
on 3+ it obv shoots massively ahead
good question
@mighty valley finally its dead โค๏ธ
razzy down?!
yep
looks like 30sec
but man the nerfs today did a lot
somewhat messy raid, but we still got it down ๐
Eye is awesome on m+
id assume so
doesnt say refresh
as you can see
only lost the buffs once the pull ended
actually i think it might have to do with the mob being alive or not
so it doesnt have a direct duration of buff but how long the enemy lives
and reapplies instantly with the next mob
Does Spell Reflect take priority over spell block if overlaped?
yes
Hey guys, when simming should i use what it says or should i take stats into consideration as prot?
simming is just fine
in Nokhud you can outrange the 'Arcing Strike' during the cast to take 0 damage, is there any other tankbusters from trash or bosses that I can outplay the mechanic the same way?
Pretty much every frontal/tank hit except void slash and dark claw
I'll list some though
am i crazy i thought you could outrange void slash
piercing shards
You can, but not by backstepping

