#protection
1 messages · Page 451 of 1
I like it. LS is a good ability at is but I honestly don't use it enough
my logic is
So it'll make me press it more and get more damage because of it? pog.
drop ED for unnerving focus (at least in AoE, maybe ST depending on tuning between that and massacre), keep HR, drop TaN for bolster?, pick up barbaric training maybe
I feel like you'd gain more doing it my way. TaN is actually a good bit of damage in keys
cuz that feeds into more avatars which means more juiced TC
BT would still be a hard sell. You're still only getting the increased rage for a 15 second window, so you'd still be subject to droughts outside of it
so the new meta is gonna be trying to maintain last stand in dungeons?
I don't know that I'd put it like that, but you'll definitely use it more than you do now
not necessarily
New tier looks very M+ friendly
because one thing that @warm plinth and I haven't been talking about is how you cast SS less for dps in BIG aoe because of bloodsurge
I can already see us speccing bolster and uF
I dont really like defensives cds becoming offensive tbh but thats just me
I mean our one common use-case for LS in dungeons right now is to help heal the absorb on 3rd boss of TJS
Last stand was already pretty meh. This gives it a bunch of value.
That's really it
If the 4p does big dam then I'll be big happy
Pretty good take
True, but, that being said, SS is still a huge part of our damage in keys, despite that
I wonder what LS uptime we will be able to get
Most logs I've looked at so far show 20 CPM is the most optimistic cap for casts of SS, if that's the case then at most we're going to get 20 seconds off a 2 min LS CD or 30 seconds off a 3 min CD. I'm really not sure how much the CDR is really going to be worth it
about how depending on the dungeon it might be a lil less CDR
Isnt the cdr doubled during ls ?
this was kinda my thoughts as well, it just doesnt really seem to synergize very well at all with the dungeon playstyle
single target maybe but who really cares about that
ok, so for the first 15 seconds of the CD you get double cdr, which means over two min CD you get 22.5 seconds off vs. 20 seconds without it.
Yikes
if they made the cdr on thunderclap or revenge it would be much better
?
what
instead of shield slam
for reasons unknown to me, i had SW x 2 talent selected in one of my builds, for a 16 greater infusion run, we made timer of course
question do you still block and parery while in boon trinket ??
i saw i have sw (1) and im WTf open talents, sure nough, well, shit, cant change now lol
On one side it will become omega easy to hold threat at the start of the pack, not that we were having issues, maybe our ret friends will have an easier time 
I could maybe see TC for keys (more so for the BIG AoE dungeons) but that would gimp it hard in ST
and revenge at the current CDR rate would make it actual garbage
I mean the CDR doesn't have to be worth it. It'll be worth it because it's tier and it's a free effect. But the increase to SS damage during LS is definitely worth using bolster because that's a flat minute off the CD
This isn't new. We used it for DPS for basically all of the latter parts of SL.
And I'm pretty sure earlier parts too since UF was pretty decent.
i guess on the upside prot war is going to have some really nice single target damage
Already does.
yeah idk its not what i would have asked for but we will see how it turns out
It's gonna increase our rage gen tbh
I find this tier set more interesting than prot pally's, now I'm stuck on which one I'll main first in 10.1 again lol
The damage buff from LS finish also isn't going to line up with either shout or avatar so that's another thing to consider
That's kind of irrelevant
We aren't holding coolies.
LS becoming more meta to spec for + UF = more rage = more avatar
It's still free damage that you didn't have before 🤔
You don't have to line it up with anything for it to be a damage increase
And in the events that it does line up, that's even better
i wonder if we will get to use into the fray now
I do not think we'll run Unnerving Focus though
We'll see
ItF probably since with Bolster and increased stats in 10.1, we'll have a pretty easy time getting SB uptime
We don't use ItF in keys
you can
You shouldn't
nobody is stopping you
Yeah, do you not?
Most people don't.
Even top prot warriors have finally seen the light and swapped to HR
I don’t itf more risky and not worth it
That's because at the highest keys shit doesn't die fast enough
Based on my feelycraft opinion, pala is going to be better due to how some dungeons look and how other dungeons have too much poison and dispels
Block uptime is rarely going to be a wall you're getting put up against
But what's your excuse for top warriors using ItF until very recently then?
See my last statement.
Nothing changed. They just realized i twas better.
One bad situation with split second of no shield block can be bad time
How are you using the same statement for both talents though, that makes no sense
Yeah I've literally seen logs of top warriors dying due to 3 second gaps in SB uptime. Which is why it was dumb that they weren't running HR
That was originally a big part of what angled me towards gettign my pally geared up, to be honest
That was my interpretation as well
Why would you need more block uptime.
Tell me what value block uptime is
Stuff not dying fast enough before you run out of block using ITF
If so, you need HR
If not, you can go ITF
this isn't revolutionary
So again I say, why were top warriors (who WERE running into gaps in SB uptime already before recently) running ItF and are now running HR?
Either that or you kite, but that's ass
I just think it’s too risky for the like 6-7% dps increase
Because stuff isn't dying fast enough lol
like
bro
what part of this are you missing
Did you miss the part where they were already running into gaps or are you just ignoring that to serve your purpose
ok so it dies really fast, now you go into next pack with no shield block
good job
If it dies fast why are you burning almost half a minute of block
if you are pulling efficiently
People playing riskier than is feasible at the highest key level doesn't suddenly change that they needed more block uptime for stability
It means their agility to change to that accomidate that is low or they're hitting points where uptime gaps are too critical to justify it
So again, why did you question the fact that someone was NOT using ItF?
The vast majority of players don't need HR
ITF is more fun but it's not better than bricking a key due to a weird slap while you kite or jump, plus it requires help from your dps and slows
This is yet another behavior of aping top play mindlessly
i'd better never be seeing any of you fuckers saying this on the official forums
And most of the top pwars are fotm
You realize that you're basically saying "In irrelevant content, you can play whatever you want" which is not something we're just going to tell people to do in a class discord
We're going to tell them what they should play with the expectation that they want to improve.
You said that, not me.
I'm saying running more damage in a key where you don't need to lose damage on HR is ideal.
Damage times keys if you aren't dying.
Sure but that's only in irrelevant content
even in a 20 fortified key the average group is probably seeing 30-40 second pack times
i guess if it works for you and your group pulling timing lines up ITF is better but it just seems a bit harder for most people to pull off
Imagine thinking anything below the top .5% irrelevant.
I'm timing 20s and 21s with ITF just fine idk what your issue is if you're flopping on them
but itf is barely a damage increase in aoe and is a loss in M+ bosses due to not ensuring 5 stacks at all times, so it's not even a damage increase most of the time
But I doubt you are
So you're suggesting that only the top .5% sees packs longer than 30 seconds?
I never said you can't time a 20/21 key with ItF. People were timing 25s with ItF
That doesn't make it the right call
many players would benefit from running HR to free up some of their brain in keys where the whole group is likely playing suboptimally
Because the risk is high
Your spec should reflect the content you're doing. If you're dying from block uptime gaps with ideal play you need HR. If you aren't, you should probably play ITF for damage. This is literally how speccing works.
It's why we change talents for cleave fights vs. ST fights in VOTI
And why you might spec slightly more defensive in prog fights over farm fights.
Like ???
i think in reality there are many, many players who believe they are playing optimally but would actually have greater success with the safety buffer of HR
I mean, probably. Most people I see just throw both charges instantly.
it's also pretty fluid since the distance to next pull ranges from zero to significant
I don't disagree with your statement, but the thing is, most players swap to a class if it's meta, as such they are bound to make mistakes, HR just reduces that, sure you can play ITF if you know the ins and out of your class + the dungeon, but that also makes you rely on your party to help you kite or with ccs
so how much time you actually have to recover charges with ITF varies
For a long time we have wanted 100% sb uptime and now that we can get it with literally no gaps it’s great and I wouldn’t give it up on push keys
So at the end of the day, it's just better to provide a blanket statement on HR being better, which I believe it is
Yeah like, I'm not gonna go into a fucking paragraph of nuances on talent choice when someone comes in and asks "ItF or HR?" or something similar.
It makes more sense to just tell them to run HR because A.) it's easier for someone new to the spec, and B.) they'll need it as they improve anyway
You don't need to. It's a pretty simply explanation. If you're playing optimally or close to it and dying to getting slapped from the tiny windows with block, you need HR. Otherwise, you can safely play ITF. If you want to play 'safe', then just hardlock HR for keys.
ITF is more fun ngl
That's a simple explanation for you because you have played the spec for a while. It's not as simple to understand for someone brand new to the spec.
A lot of the people in here don't even press Shield Block; that's how much fundamental knowledge they're missing

iGnOrE pAiN uPtImE
BuT MuH HEAliNg
I considered changing my name to "Stop Looking at the HPS Meter" 😂
I just stare at the dps meter
"Idk why I'm dying, I'm spamming IP"
Logs show 50% blocked hits
🙃
I know we hit a point where DPS do a lot more damage than us, but the difference between doing 53K DPS in ST and 25K is like - why would you not do damage.
Yeah, the worst is the healers who won't even throw down a consecration or cast a sunfire on each pack
Like why would you not
Cuz they don't usually need to
They don't fail keys based on them doing 20k dps overall
Yeah they don't need to necessarily but there's no reason not to do a near zero effort thing that can help your group, even if it's just a little
Then they sometimes get too zealous. I had 21 RLP go under because people died to just unavoidable damage on Melidrussa, but I'm sure glad our Prevoker was doing... [checks notes] 16.3K DPS.
While I'm outhealing them with just my passives and IP.
The alternative is that you're just standing there with your thumb up your ass haha
Depends. Rdruid always "feels" like you could be doing more healing
I am relatively new to healing but I heal like 16ish keys on resto druid and I would lose my shit if I just stood there when I didn't have to heal
Prevoker not so much
Any good reason why Blizzard basically stripped Holy priest down and gave Prev all their utility?
There were "too many knocks" I think is what they said 😂
resto druid feels terrible to dps on
Blizz was like hey you already lack mobility and a kick; let's go ahead and take that knockback out too
nothing like an evoker where you can press 2 buttons and do fat damage
idk I like resto druid dps because you can be as passive or as active as you want
Prev got two knocks on a 45s each, aoe stun nuke, aoe anti-enrage, 1 minute complete dispel, lust, and a lifegrip
Like damn
Rdruid is very busy which can be a good or bad thing
Passive af just sunfiring and maybe throwing out some moonfires, or aggressive af going cat and throwing out rakes and thrash
1.5 min on the racials, there's a split node to reduce one of them to 45 seconds.
Plus a lot of resto druid's damage is completely passive anyway just by healing
is cat form even the way to go anymore? Noticed a lot of top druids swapped out of that spec
I'm pretty sure most at least take rake/thrash/improved swipe to get to thick hide
Ill have to check up on that again
Let's not pretend that it's not an obvious pick
It's like saying warrior has no stuns because we gotta spec for bolt and wave
I forgot they also pickpockted Disc too and snipe Pain Supp with rewind.
I'm running a kind of unusual build on mine I think right now, at least in the class tree
But I'm not doing super high keys so
They don't take it/recommend it in any m+ build.
Why? It's great for sang and it's 2 extra pseudo-kicks.
Too much other good shit in the tree.
Whats unusual? Nourish build?
And rewind isn't pain sup lol your thinking of time dilation
Ah yeah, that
this is what I'm running rn in class tree
Prevoker is busted tho, like wotlk DK levels obscene
Amazed they got away with it this entire tier.
Nah I think they mostly take HotW in class tree; I don't
im checking logs, top druids aren't running cat form
"Top" druids can't spend the global going into cat form iirc.
So are they just going from rejuv down into imp barkskin and the frenzied regen healing thing?
they still get thick hide which i believe i take too
I just did this build so I could have typhoon and incap roar
a stack of lycaras
its good
any theory crafting on the new rings yet?
I thought they were still doing catweaving so I kept all that shit
I mean i have to fight hard to do 20-25k on details meters in 22s lol
which i feel like i could be doing way better
just struggle
But I don't spend as much time in cat as I'd like
ruby life pools is tough man
yep np
every time i enter RLP, i get my ass beat
something about dungeons in shape of a ring
So... About the 10.1 Tier Bonuses
Anyone else get the feeling these are basically "oh yeah... We noticed people aren't running this as much since we took away AMs CDR of LS at the end of BfA, have... some different CDR"
I feel its just pushing us into a more rage spending spam build then we currently have
Did anyone else gain mythic rating for AV retroactively today, and then lose it later?
Yes
For me it increased my rating in game, but not on raiderio 😦
Oh, weird
I was like yesss I reached 2.6k rio. And then i was 2593 again 🤣
lul
raider io website takes long time to update
every 2-6 hours or so
unless u paying and logged in and u got the app logged into that
thten its instant updates
Yeah but it showed more points. Never happend b4.
Hmm well see what happens tomorrow eh, either way the new timer is a blessing
The website updates quite often, and you can force it to update at any time anyway
if u have the app and ur logged into a free account, u can get the time down to like 15 minutes
by forcing a send on your IO
This happened to my friend earlier. Logged in to check vaults and got the 2.5k achievement then lost the rating later lol
I think it's just buggy atm with the retroactive update
didnt know or didnt care thta there was /is a raider io phone app
Using Taunt Macro for mouseover is acting weird.
I can use it just fine on 1-9
But when I try to put it on Shift 1-9
It wont work.
421 ruby whelp shell or 421 gold steel gloves? I’m running with tier gloves at 421 already
I got that option as well. I just got tier piece 418
That Ruby hits hard after 6 days of fouced target
it's meh
I get hits between 110-150
I don’t see it outperforming my whetstone/totem combo so may just take the gloves and see if I can nab 421 legs next clown vault
prob strike twice but sim it
id say ring for sure, were talking +3 ilevel upgrade on weapon vs 13 on ring with a nice proc and the sword proc is like 0.6-1.0% more damage
He doesn't gain any haste from the ring and mastery is meh
116 more rating and 130 stam tho
Gotta agree with that ^^
There is likely a default binding that is conflicting with it. Shift-number I believe by default pages your action bars.
Gotta go in to the Blizz keybinds and remove them
@potent anvil @shut summit Hello wonderful friends. I hope you are both doing well and enjoying the game ❤️

I took strike twice
Ok we still frens then!
X your fingers I’ll get mine in 1 hour when I open my vault….
Ive x'd

Hope you're doing good. 🙂
I'm doing alright. I applied for a day shift position 👀
So idk how much I will see you if I get it 😦
395 All Totem vs 421 Horn of Valor (Its for my dk but i am banned from Acherus dk discord) 😄
Wowhead says its BIS from m+. AllTotem is better but you gotta do raids obviously.
I can easily farm 408 AllTotem and idk how that compares to 421 Horn of Valor.
Lol and for warrior both weapon and a shield at the same time
despairge
ty 
I saw that item in the top left and was like how do you have an IQD in your vault
Wtf is this tier set bonus s2
opened arms to have highest chance of rare vault loot
Is that how that works? why tho?
i got 3 vaults and all 3 vaults got those boots on first slot?!
It eliminates shields from the options. That's all. But you can also end up getting a 2h weapon so there's that.
Hey guys, question - just tried pushing a 16 ruby life and was taking massive damage at the start of first boss, through all my cds. Healer was bad, so that didn't help, but I was getting chunked for half my health with shield block and snield wall up, and had to blow more just to stay alive. Is there some kind of trick to tyrannical weeks to help cut some of that out? I should note I don't have a lot of vers gear since I main fury.
Gotcha. Sounds like it balances though. Aren't there more 2h than shields anyway?
The damage from first boss in rlp mainly comes from the little frostbolt spell she does. Shield block doesn't do anything for that unless you have spell block up. Just make sure you use reflect and spell block correctly and you should be fine if your gear and healer is up to par
Gotcha. I'm currently 405 but swap in pvp rings for more verse. Only got about 16%, is that enough? Or should keep my regular stuff, which would drop me to 8%
I'm clearing 19s and trying to push 20s and I have about 12-15% verse

So keep my regular shit, got it. Thanks for the help!
Yeah but you're going from 1h/shields to just 2h
ahhhh. Fair enough
Any info abt the new ring coming? I was planing to use spark for ring , but new ring might be better
I've heard it's not going to be that great tbh
Don't know specifics but after they nerfed all the effects by like 1/3, it's just not looking like it's going to be particularly great
The ring has no secondaries so the effect basically has to make up for the lack of secondaries and then some
Is there a consensus on chest enchant? Icy veins and wowhead dont agree on it
Should still be 425 so BiS either way you look at it.
Well.. most likely if those effets will be so shit getting +400 Random stat is better than it isnt bis 😄
400? A 421 ring gives over 1200 secondaries.
The effect by itself would have to do 2.7k DPS on single target to even match my rogue's 418 ring.
Even more than that on aoe
like 7.7k
how do you guys decide wether to gem vers haste or haste vers? I pretty high on haste atm:
Should I consider 415 Blazebinder's Hoof and 415 Ruby Whelp Shell over my 402 Decoration of Flame and 408 All-Totem of the Master ?
Man thank you, that was the issue. It works now
Your stats don't really matter tbh on any boss, only crit really matters on 2nd boss since you can parry the bleeds. As for first boss, you can spell reflect the bolts so try to use it on CD. And make sure to have something up for every big circle aoe, since it chunks your health more than a bolt. Otherwise, make sure to have shield block up (she still melees) and get as many ignore pains up after/before your spell reflects as possible
sure thing man
Capping rage if you're about to spell reflect is good as well on that boss since you don't want to be rage starved after you immune a bolt
Doesn't matter but I gem haste/crit.
Your haste doesn't mean you shouldn't use haste gems
The first DR doesn't matter
And how good is vers? Well you want it for spell damage but spell reflect and spell block exist so
Awesome advice. I actually just ran it again on a 15 doing that and it worked out well. Think I need more ip usage though. Really bad about blowing revenge out of habit on fortified
Yeah you revenge a lot less on tough bosses like that. Better to sit on empty gcds but have rage ready to IP
I'll remember that. thank you
You don't need to sit on empty globals to have rage to IP though 🤔 It's not like IP just goes away because it's not being consumed
Empty globals as in SS and TC are on cd
And for 1st boss of RLP, there definitely are moments where you don't have IP rolling
Likewise with crawth
I'd rather not revenge gamble a SS reset
Does it stack now? I thought it just replaced the one already up
It has literally always stacked

It stacks as high as 30% of your max HP
Oh shit
But it doesn't matter anyway because you don't care if you overcap IP anyway
I've been playing so wrong
But my point to what Dendee was saying is that just because you're spell reflecting doesn't mean you need to sit on rage. Cast a revenge for 20 rage; it's not going to kill you
More stats is better than the stam, so waking stats is better
Depends what key level and what you have after SR 😁
Basically, depends
Generally speaking, yeah, you're not gonna sit on rage. There are moments however where that is the right choice
As an example, you just spell reflected, are capped on IP and you've got either spikes or big aoe circle coming right after
Thanks man
I'd definitely sit on rage there as any of those mechanics + getting bolted would mean I'm dead if I don't have IP rolling or don't get good SS resets
And I'd rather not gamble on the SS resets
In a weekly 20 it probably won't matter anyways, but going for higher keys need to think ahead of the incoming damage
Your definition of sitting on rage may be different for others.....I.e. Sat on 60+. You should never sit on cap. Or have too
Yeah, you kind of have to sometimes
It's just objectively a better choice depending on the situation
I'd rather not die 👍
It's the same choice DPS sometimes make to hold CDs for a more important target that needs to die even if it results in less overall DPS
I literally never sit on rage. You don't need to. All that changes is what you spend it on. In the scenario mentioned, you would just spend it on IP instead of Revenge if that's what you needed for that situation. But if I'm capped on IP and have spell reflect up, why would I not press revenge since I know I'm already set for the next unreflected frost shard
You kinda don't tho
Those pesky inbetween cheeky frost shards eh
Has been the downfall of many brave warriors
yeah I hate when the boss gets clever and sneaks those in
Literally never sit on rage. At 60+ I'll spam ip but I've never felt like when I die, rage cap+ip would saved me. You have an array of defensives to work with
The only class I feel sitting on resources would ne necessary would be BDK since 99% of their survivability is directly attached to it, however most of the time, also unnecessary
is that me or it looks like s2 set sucks?
@faint mica Nope, it's lookin' like some hot garbage.
are the effects out or yall just mean skins?
I don't want to think 30 seconds out on how I can inch in 5% DR for 5 seconds. LOL
do u think it's good choice ?
It's a dps set
Not a surv set
But you'll play ITF + bolster probably everywhere
So you have that, and then depending on numbers 4pc can be real nice dmg
Last Stand will be used offensively most definitely.
it's better take it or add a gem ?
i mean if u use LS on CD now cause its free very much the same thing
Yes
Ok
@strong forum have you said anything about Unnerving Focus yet? I want to know if I guessed correctly 🤔
ITF?
we cant afford Unnerving Focus
literally dont have enough points to pick it
Into the fray
Love the new bonus tbh. Doing more dmg while having a lot life for more time overall seems lit
Hi guys, can I ask for a little help choosing from vault...
I'm having trouble choosing between 2 items.
First I run SET-shoulders ilvl 415 and trinkets Whispering Incarnate Icon ilvl 408 and Decoration of Flame ilvl 415.
I'm eq. ilvl 412
My choices from vault are SET-Shoulders ilvl 421 and Windscar Whetstone 418.
So what do you think? and why? 😄
the protec war has some soft cap of haste?
~7000 haste is when you stop going for more haste
pick shoulders, and farm whetstone to replace decoration
daaamn
good advice! and ty alot! 😄
?
The real question is "wave of force" can either be poopoo damage or nutso damage and we have no idea
Guess we have to wait to test it
hey 418 haste vers or 421 cirit mastery? sheild
421 probably, but you might be able to catalyze it?
Not sure if you can catalyze shields
but if you can you could convert it to raid stats
hmm
421
cant catalyse weapons
cursed
We are starting diurna M prog today. I'll be on the boss, and I've found some logs were pwarrs tanked the boss, but most seem to tank adds. I wanted to watch a video of someone tanking it, but a quick search just showed pwarrs tanking adds. Anyone has a link of such a pov?
yes
what your other tank?
pala
isnt pala way better on boss
I could also play dk, since he is quite well geared
sure, but pally brew bdk and vdh are better
I don't think VDH is better on boss?
they have fiery brand for every mechanic
Mortal Stoneclaws comes out ~every 20 something seconds or so
ye and they can rotate brands and fel dev
IP works through the heal absorb so it isn't really that bad for pwar
both are ~40sec cd
But yeah, BDK and ppal are both much better at it
Brew is pretty good at it as well although I felt sketchier towards the end of p1 on the Brew than I did on my pwar to be honest
when I was helping a friend's guild prog it on my Brew
but Brew much better at most of the fight
I guess, worst case, I play in def stance.
I honestly played pretty suboptimally on our kill pull 3-4 weeks ago, but here's my VOD https://www.twitch.tv/videos/1746487558
If you're considering tanking it as pwar for boss
tyvm
I mainly recommend a hotswap to d-stance for a little bit on the 8th and 9th egg sets
Those triple egg sets were the roughest part on my pwar
Also run Heavy Repercussions
It's hard to get good mileage out of ITF boss tanking her
and you have enough to worry about, HR will make shield block uptime mindless.
I still ranked 9th for boss dam with all of my mistakes/no grieftorch or icon/ and HR so it really doesn't neuter your dam that much
on diurna you play HR
Ok, thanks a lot guys
Another side note is no need for Seismic Reverb
Can just go double into improved rage cap
Doesn't really matter since you're ST but reduces the mental overhead even further
Ok but quick question, what's the highest tyran RLP or AA you've done/attempted? Not to undermine your argument but the survivability requirements per key level drastically change
Like 22? It doesn't tho. Utilising your defensives is always key. Also I'm sure others have also said the same who do higher keys
SR into IP spam into SW the first swirly into SR into IP spam into spellblock etc
RLP first 2 bosses = spam IP.
And utilize CD's properly.
I never sat on rage there as there's pretty much constant damage output which reduces your IP regardless.
Yeah, I've sat on rage about 3 times out of all the times I've done RLP, but if I hadn't I probably would've been on the floor
You shouldn't have too tho. 100%
I've not done that on higher than a 23 on tyrannical but i'd probably just swap to dstance if i'd do higher.
You can tank all 22s in battle stance, whereas try doing AA entire tree room on 25 Vs 26 fort
🤷
Positive even top pwarrs don't sit on rage.
I'm also a filthy Decoration user.
No, I mean on pretty much any other boss besides 1st RLP and Crawth you'd never sit on rage
Like, surely your just wasting rage thats being built through your natural rotation.
By not spending
Ofc you're wasting rage, but you're guaranteeing a full IP bar after yours gets popped instantly by a tank buster
Like bolt or crawth bleed
Unless you've made a massive jump from 1 level to the next I'm sure you can handle it without wasting rage
It sounds counter productive wasting built rage
Fucking hell
Just to keep a full bar
You're not keeping a full IP bar
I also wondered, why the debuff is never reset, couldnt you swap add/boss groups to do that?
You're literally at 0 IP from.the tank buster
Calm down Sally 😅
Your wasting rage by keeping a full rage bar. That's what I ment...
I understand what you mean
So, i think the real question here is, how long are you sitting on full rage.
I feel this isn't going anywhere and your adamant that wasting rage is the requirement so gl 😁
At most 2 globals
On Crawth you have a bleed on you almost constantly.
So you'd just spam IP.
And SR the yell.
Unless ur clever with dark iron and an evoker 
On crawth there's 1 moment you might want to sit on rage after fire phase
Might want to
Because you're overcapping rage and IP
Otherwise never
Like, you bring your defensives off cd by using it lol
And that's also only if you're dry going out of the fire phase
As you just sent your CDs for dam
Regarding this whole IP discussion: Are you all including revenges to keep the tier set buff up or is that not worth the rage in situations like the ones youre talking about?
Regarding RLP 1st boss and Crawth, I don't try to keep up tier set. Not worth generally
You shouldn't need to be sitting on full rage for 2 globals tho.
Feed that into IP into a TC/SS.
🤔
Just don't Revenge.
Are you asking why the tanks don't ever swap?
in p1?
Never paid any attention to it.
Ye
The adds spawn constantly.
You can, and it's honestly not the worst idea ~egg set 8 or 9 when the add group swings by
Swapping tanks like that would risk adds getting in range of the boss.
You would rather 3 tank it in that case.
But its usually easier to just have 1 tank continually tank it
Thanks. Ive been trying to keep it up but maybe my healers will be more happy with an IP focus in dangerous situations 😋
The argument for is that you'd reset the boss bonus damage which would make it like 0 threatening to the tank for the last few egg sets
so it is a workaround
You're still overcapping rage with IP into SS and TC
But its generally not needed and again, adds spawning constantly
usually add group will get enough time to do a drive by 3-4 GCDs on the boss
so that'd be when you swap
Ip costs more rage than TC/SS generates.
Hey guys, do bracers exist in this game?
only crafted ones
2 globals so assuming SS into TC. 1 global yeah
How. Its off gcd
And that's already:
1)Less rage overcapped
2)More value from Indom/AM.
and outburst!
^
No I get that. I did say 2 globals /at most/ so that's also assuming TC or SS might not be available
Basically before I get back to work, my point is - I don't mind overcapping up to 40 rage on specific fights rarely if it means guaranteeing my safety
415 whetstone vs 408 all-totem of the master? 2nd trinket is 421 icon
prolly whetstone I guess
nvm, for some reason I always thought icon was a on use trinket
i mean, whetstone can be gotten much easier and just upgraded to 415. That said i have no idea which is best
whetstoen for sure prolly, want to have atleast one on use tirnket
totem and icon are the better trinkets
prolly not with whetstone being 415 tho in comparison
especially with several icons in your group
but yeah, thats why i asked
421 icon is a no brainer thats why I didnt put it into question :p
Only*
but still totem and icon will be better especially for your tankiness
also iirc whetstone damage is split so its better in ST than m+
well even without other icon users icon is a big trinket
It's not better than whetstone
My totem is only he heroic 408 version tho, youd still use that one instead?
I just wish it wasn't impossible to get a mythic one if you don't have a guild

ain't no one pugging kurog
Hm have my doubts..wonder what other people think tho.
u have to keep in mind u lose about 5 % mainstat
by equipping whetstone
i dont think its worth in any scenario over an icon
Nomeratur, would you have whetstone + alltotem or icon + alltotem (even if you are the only one)
which one you replace if someone has icon, all totem?
no he literally said totem is bis btw
i know guys its rough to lose some pad
but thats life
Flame+Whetstone gamer. 
You never replace all-totem
Equip trinkets are always a little bit nicer imo. Less to think about lmao
Whet my stone 
Idk, i like pressing a trinket and seeing it actually do something.
Yeah but youre a good player. Im shit and already think prot war has too many buttons. Ill gladly not add two more if i can 
It's fine.
I'm also bad.
I just pretend to know things.

Rumbling ruby + blazebinders hoof macroed to shout 
when I get good vault, its always too good XD
how much defensive value does all totem give
is this bis with belt?
yes, frostfire belt is only reasonable option to proc it
no its terrible take something else100% /s
wha
i added a /s
our tier set actually kinda interesting
wonder how the last stand CD / uptime will look realistically
People talking about all totem when I haven't got one in either HC or mythic all season 
i got it from the first hc weekly quest chest 
ive literally never seen it eve ndrop
only ever killed eranog once in the entire raid
ive been doing 30 man kurog's for like a month
just get it
I only get eranogg ring 2 weeks ago fromvl vault, killing it every week 
And I got 4set on catalyst weekz raiding every week 
This character is cursed
assuming that you lock in Bolster and UnF, you're probably looking at 60-75s CD on Last Stand
proc dependent
whats UnF
Unnerving Focus
I mean, you'd be a fool not to take that if you've got an enhanced Last Stand CDR
Imagine making your defensive a rotational ability with a tier set 
Actually, I might be being optimistic there. 75-90s, more likely
still bloody good
Haste will have a huge effect on that
Rather more importantly, with Last Stand + Bolster + UnF + Tier30 I reckon your Rage income will be high enough to have Permanent Avatar, or near as damnit
Are you considering the fact that the effects are doubled during Last Stand? So, while last stand is up Shield Slam reduces its CD by 1s instead of .5s
Yeah, But it's still only 1s reduction. Let's assume that you get enough resets (and have enough Haste) to get 5 Shield Slams inside the 18s Last Stand window - that's still only 5s CDR
If you want to get to 30s CDR total, you need 10 Shield Slams inside the Last Stand window, and then 10 more every 18s thereafter, on average. That's asking for you to be Shield Slamming on the majority of GCDs, which is highly unlikely
Let's assume that you Shield Slam on 1/3rd of GCDs; unhasted that means you'd get 4s reduction within the LS window, and another 8s in the next 72s while LS is on CD; at that point (90s after you pressed LS) you have reduced the cooldown by 12s, so there's 18s remaining.
Now that's unhasted; if you have 25% haste the numbers go up to 5s + 10s, to leave 15s remaining at that 90s mark. 50% Haste would mean 12s remaining.
Note that all of that is based on an assumption of a Shield Slam every 3rd global.
You are definitely going to be running ITF with this build.
But yeah on rough maths even my less optimistic projection is still too optimistic.
15-20s additional CDR, depending on your Haste, is my final offer.
Do we still shield slam in AoE? or is it only if running hr
You Shield Slam whenever you can; it's your biggest Rage Generator
alrighty ty boss man
Hi guys ! What do you think about the new tier set for 10.1 ? It’s boring to play ? We will just have more last stand, we will play around last stand with talent wich increase rage génération and shield block no ?
- Seems boring.
2)Seems lackluster.
Picking up Bolster..probable.
Picking up Bolster & Unnerving..probably not. We don't have enough points to go around.
They need to up the CDR of LS for it to be solid.
Yes true we dont have enought point … i Hope they change it a little bit
And tier set for MM+ is shit no ?
LS on AM again plz
Last Stand being on Anger Management again would be glorious
Tier set for s2 looks terrible
Oh yes LS on AM could be very strong with this tier set
what talent would you guys give up to be able to pick bolster? tough as nails/spell block? Impenetrable Wall? ravager?
Tough as Nails / Instigate
implying I specced Instigate in the first place

Bolster instead of deveststor

And now that we don’t have the buff from revenge
We can put slam and ww back on the bars
2 extra buttons!
When crafting a weapon guys does in matter if mace,sword or axe? Ty
It doesn’t
Ty mate 👍
I kinda wish we would go back to a slower playstyle and have devestate as a filler
The spam just get spammier :(
I remember the good ole days of tab target + sunder
Bring back war raid debuffs
well in that case get rid of devastate cus having to spam devastate whenever you dont got anything else to do is still 60cpm
Same
If I could have one thing back from back then it would be TClap reducing enemy attack speed
or maybe Shield Slam having a dispel effect, IDK
Devistate was cool when it was introduced, but it's no longer needed. It really only eats a global now sadly
Bringing back the shield slam dispell would be a total bro move tho
But knowing blizz they would black list all raid and some m+ magic buffs, making the dispell useless outside of pvp and maybe world stuff
Devastate as a filler again would be aweful
we dont have the need for a filler
Think of the times where you press revenge to fish for shield slam resets that’s basically when you’d press it
we're gcd capped unless you play bad
Yup
Devastator should just be baseline forever
So new 4pc, 1 minute ish last stand with bolster added shield slam damage
Can’t really see what I’d want to change out for bolster
Always itf because of bolster is pog
Oh I see probably swap enduring defenses for bolster
can u change my name
You can do that yourself, just edit your server profile. It'll only affect this server, too
You think last stand would be down to a minute CD ?
Maybe you would still run HR with bolster if you’re dropping Enduring defense to get bolster
We’ll bolster makes it 2 minutes
pog
Saw maths earlier that claimed you can drop it to around 90ish seconds CD
Still decent, though I'm not a fan of turning a defensive into an offensive due to a tier set
I agree
Think of TJS 3rd boss for example
You kinda have to plan LS for that fight
Well with new tier set you now gimp damage to do that
I guess you’d just plan to LS on the first debuff in that case but still
Well that will be out of rotation but the logic still applies.
Well, we get a new set of dungeons to go with it
Yeah, it's still not great. Will overheal quite a bit with LS then, too
Ls does feel kind of shitty though right now
As a 3 min
So I understand doing something to make it interesting
I mean we sent it on cd for the rage gen in SL because of the conduit
So we’re kinda used to that I guess
Idk if ls was the right skill for them to choose on tier
15 seconds seems really short of a window to get the DPS buff from it, but that also gets extended right ?
Bitter immunity would have been interesting
To look at
It’s also 5 seconds after
I think it should've been something we use on cd
Think the 10 sec shockwaves on SS afterwards is more interesting
Imagine if they did it on avatar yum yum yum
You are not going to get the cooldown of Last Stand down to anywhere near 1min
Ss Shockwaves looks so cool
How much cdr do we actually end up getting from the set bonus? Not that much, right?
you can freely change your name
I hope it doesn't suck
didn't now that until a few mins ago thanks
for a few weeks now everybody has the power to change names
Yeah we further discussed that
Based on my logs, I do like 20 CPM of shield slam
20 is a pretty solid average yeah
So 10s off the CD per minute plus a little extra from the 5 or so you get during the last stand
I did some rough math a bit upthread; if you assume 1 in 3 GCDs is a Shield Slam, then you're looking at 15-20s off a Bolster/Last Stand Cooldown timer
I hope they change it tbh
you get roughly like 25-30seconds CDR out of it
just make it tied to SC
assuming bolster
and that's with very high Haste (including ITF)
1s and not doubled during LS, maybe
its not strong enough to make it broken, and not weak enough to be ignored
1 minute last stand would be neet
Dump the ls
I like bolster tbh, it's a little more engaging to play with than HR
Is it just me, or does Shield Charge sometimes give "invalid target" when it should be valid, and when you retarget the same mob it just works.
If it were down to me I'd change the 4pc to "every 10 rage spent reduces the cooldown of Last Stand by 0.5s" or somesuch
Yuck
Because LS in AM was the best we ever were
No I'm not using a macro.
then idk
Standing there spamming SC on a mob, nothing happening, mob is on target, click on nametag, works.
I feel like you’d still run HR with bolster because other than dropping enduring defenses idk what else you’d consider losing to gain bolster
U drop tough
Unless SC block duration is enough
itf+bolster+ed+sc is enough
Well you still take spell block
I would default to ITF, because the set bonus is going to be really really benefitted by very very high Haste
issue is just you need to spend 1 more talentpoint just for block uptime
Well do u? @dusky canopy Cause i aint dropping battering ram
How do gain bolster then?
There's a lot of dungeons next patch where I don't think there's any value in spell block
I don’t see a optimal talent to drop
I have no talents I want to drop
Like almost nothing to spell block in freehold except azerite powder shot
Well, gotta drop something
the best talents to drop are tough as nails and instigate (in raid), assuming you dont need block uptime then youll drop enduring defense for raid
Can you get 100% uptime without enduring defense?
no clue
we cant test on ptr
cuz the set doesnt work
but just with current number: NOT EVEN CLOSE
Gotta remember that Enduring Defences has good synergy with Bolster because Bolster includes and tripples the ED bonus
ED is the key factor why you can even get remotely close to full SB coverage
that talent alone
is gigantic for block uptime
I'm curious if the block talent for ls will be useful for next tier set
Prob not. But I'm curious how that's going to work out
You for sure play bolster with the tier
absolutely; you have a reduced CD on LS, so all the talents that link into that are going to be more-or-less lock-ins
with current gaming
i run out of block after 1min15seconds
without ED but with ITF and Bolster
If no major changes come along Bolster / ITF will absolutely be baseline, the question is just what to drop for Bolster
So we'd need 45s worth of CDR on bolster from the tier to fill that gap? Or maybe there's a little more to it than that
Which we probably won't get unless they adjust the .5
10% SS damage thoooo
and keep punish if spellblock not needed
Battering ram** is probably what it will end up being
You lose to much damage everywhere else
i know
dropping punish is hard trolling
Yeah punish is really good
you only drop that for padding and parsing on aoe
yea, I dont wanna drop punish
just, like, something has to go 😦
Something like this? https://www.wowhead.com/talent-calc/warrior/protection/DAPAERVVUkRUARphQRBBNVUVUVBUFVYVUQCUQ
The Dr is oh so sexy
my battering ram!
You drop battering ram so that you still get the tough/SB choice node
and no battering ram
Wonder if the AoE shield slap will apply punish to enemies hit or not
Probably not
Don't take thunder lord. The name is the only cool part about it sadly
Doubtful
if the shockwaves apply punish debuff.... thatll be siq
I again i would rather not play bolster than drop battering
I think you have to drop one of Battering Ram or Ravager
Battering ram is disgusting good
Could technically drop Focused Vigor, no idea if it is worth it though
thats so much fucking damage youre losing
id rather play HR without bolster
than drop ravager or battering ram
I ran without it for a bit. Realized the mistake and won't do that again
no
focused vigor is 7% dmg
its our strongest offensive talent
I don't think Bolster is optional with that tier set bonus
Ok
i still see no battering ram, so cursed
If you need the choice node for spell block that’s the only way I can see you getting it
I'd drop TaN for Battering Ram
Looks like it was swapped for the ls block talent. Big loss there. Don't underestimate how good battering ram is for us
Correct
UnF tho...
Spell Block ain't needed anywhere, then
not even on my bars starting 10.1
I'd drop spell block unless an encounter requires it
Which is more Rage gen, UnF or Ravager?
ravager
You will never not run ravager
Raveger is a fun rage battery
br is nmore
So yeah then you’d only drop BR for SpB if needed
Battering Ram is legit amazing
and it makes one of the most satisfying noises
Whats battering ram do, i have no idea about any talent names
More dam
Shield Charge buff, makes you swings faster, too
turns Shield Charge into a Battering Ram
I like the charge animation dwarves do. It's so satisfying
I regularly get 100k shield charge crits
with ED ITF Bolster i can maintain 100% block uptime on 5 targets rn
but yeah
issue arises when you want to play spellblock
time for someone to call Ion and tell him we need a extra talent point
It’s going to come down to what’s the least damage loss to gain SpB
If you ever think you need Spell Block, instead just shout "HEALER ISSUE" and don't play it
As it stands, I don't think this Set Bonus will shape up to be anything special.

Definitely a downgrade from the Season1 set
I'm pumped for the 4pc, and how it's gonna work
SS go slam
though this upcoming tier sets does kind of highlight how locked in our talent points are
idk why changing fbv to brv
counts as "switch it up a little"
it has 0 impact on you
It doesn’t really
or how it plays
They're basically the same thing, too
Ye for sure
I would like to know how much damage the 4pc AoE effect does
I still want it to just turn SS into a cone AOE because it'd be funny
We already aoe hard af
its 10seconds every 1.5 to 2.5minutes
realistically
we'll get maybe 3 maybe 4 shieldslams in that window
it HAS to slap
to be worth anything
imagine just holding an outburst just on the edge for a bunch of adds to spawn
and then they just disappear
Lol
SS having some aoe is going to be sweet
if it doesnt do nuke dmg, its a joke
"sorry guys shield slam wave frit"
Holy shit you have a good point
Out burst aoe SS

And to think Pink Prot getting hyped
I still think it'll probably be it's own effect scaling separately, based on how Blizz likes to do things from what I remember, but I really want it to just AOE SS
This is true; IMO we need a bit of a rework into the layout of the talents. Just for starters I would swap the positions of Bolster and Bloodbourne, drop the links from BrV/FbV & CS to SW and put links from Bloodsurge to Bloodbourne and Instigate to Thunderlord, to give a lot more flex in the tree
Buff thunder lord to be as cool as its name
Uncap it
There's a few talents that are underwhelming
Bloodbourne should be 1pt for the current effect of 2
I always thought Instigate and Bloodsurge should be a choice node tbh
One thing I hate is that all of our Execute talents are spread all over the fucking shop
but there really should be a bit of reimagining of the prot tree just so that we arent so pigeon hold into a certain build where the only real choice is Instigate/Bloodsurge and Tough as Nails/Spell block
literally as far apart as it's possible to put them
the execute talents are literally worthless
Really having choice is good when the choices have similar value the problem is the choices do not
agreed; most of our abilities are fine (a few outliers aside), but the tree is really lacking, especially when you compare it to some of the other classesd
So we always just go with the most damage and or the required defensives
Some of the layout is completely worthless
The arrows from FbV/BrV and CS that go to SW being the most obvious example. Totally worthless links, because who doesn't take Rend?
should i do spell block for RLP 16-20
doesnt hurt. First boss hurts a bit
doesnt hurt to take it
well that'd be awesome af
ofc
free talent point hell yeah
BrV/FbV is the 1 weakass talent we have to take
well i guess also challenging shout
Oh word that becomes more of an option
That would definitely open up our tool kit with options
what am i supposed to do on second boss, just, only SW on bleed
sw every 2nd bleed
thats all you can do
@sick sentinel are you dwarf? or have evoker healer? SW bleed then ya
i died to lots of stuff in that key i tried last night and it disbanded, but most of it came from i didnt clear the thundering
like blizzard says, complicates things adds another step
use your IV and healthpot on the off hits. im not sure you get it for each one
SW bleed, Demo shout, pump some IP, IV... And some health pots
Whatever reduces damage and makes you survive, just not all at once
last boss is brutal too
i dunno wtf it is, but tyranical RLP final boss is everyone just thanos snap
Always thought the last one to be okay, but my group turned into cinders
its really the infernocore dot. people need to defensive
bring back Deafening Crash
Or as your name suggests, parry the bleed 
you should be aware of thundering as the tank, but honestly not great for the tank to spin and kite mobs around to clear it. dps should have been helping
hi, I'm new to tanking...in the FAQ it lists a WA for spell reflect, but on wago it says it is no longer supported. Is there a new one that people are using or should I still just use that one?
Original WA: https://wago.io/IkerOKywU Tells you when to reflect in Dragonflight dungeons and raids. Triggers only when
Spin the big centaurs with the mean cleave at the dragon boss in NO into the group - "Hey, your thundering is gone though!"
Fun times will be had
can't be stunned for 5s if your dead!
I like surviving the stun when dps is eye humping the meter and nothing else
If people don't clear once, I'll let it go. If they don't clear a second time, then I don't care who I cleave.
I'm kinda the same. Shit happens and I'll easily forgive a couple oopsies
But back2back2back, sorry guys I'm out
I'll still try to avoid cleaving, but me dying to stun is way worse than that poor melee being cleaved down
unbreakable fear is the worst effect

