#protection
1 messages Β· Page 263 of 1
what is 13/13 i lvl
can spell block be useful in every dungeon you guys think
i dont take fear in shadowmooner, i just assumed the undead were immune
not really no
415
ye those are just there tho, and the minispiders pull is not even big considering the small ones melt in 2 globals
but tough as nails is minor so
The C in Blizzard is for consistency
it's still CD usage wasted if you don't do it for the DPS
i mean i'm doing lower keys, max 17/18 so idk, never had to use fear
its 2023 and u can do fire damage to ragnaros
i should have known the clam stacking casuals would win
maybe they are indeed immune
minmaxing like this is gonna get you that 3chest. Otherwise SBG is a guaranteed +2 no matter what level
yeye ofc you do
i was hoping for some 5head strat to pull bigger
there's also the patience tech where you wait for the patrolling necromancer to get closer to the one near second boss so that you only have 2 ghosts instead of 4 ghosts. It saves an additional 45-50 sec
Not all undead are fearable but there are exceptions to the rule.
had to swap my grieftorch for seed in 21 AA with no poison dispel
was just gettin 1 shot by the stacks
well, we had dragon dispel
what we usually do is skip the first pack (just because it's 3 mobs and it's in africa, hard to chain), patrol + pack + little spiders
also ifyou have a paladin in your group, they can execute certain undead mobs in SBG to make key go even faster
but no healer one
then rest is w
yep
and didnt kill enough adds during 1st boss
did it once and lost a 2chest by 2 sec
uhm no, but we pull the 4 big spiders before the worm bridge
ah i only do 2
decided to kill last boss and jump off to release close to 3rd and run back
die lol
ur not gonna like this..
but if you take the portal in m+ it puts you at the start
after last boss dies
π
the main dps rotation all abilites have 1.5 min cooldown
so i tried to create a macro to combine all these abilites
first of all.. is it worth waiting 30sec to combine the orc racial for attack power increase to cimbine with all other dps abilites?
and how can i use thunderous roar in this macro since it shares global cooldown with Ravager
you can't (ouside of castsequence macros which i don't recommend)
but you could just do all together
#showtooltip
/cast Blood Fury
/cast Battle Stance
/cast Avatar
#showtooltip Death and Decay
/cast [mod:ctrl, @cursor] Ravagery; [@player] Ravager
/use 13
I have this right now
Death and Decay? π€
but since ravager uses global cooldown i was thinking about another command to cast thunderous rouar after
sus
wtf is that cursed macro
#showtooltip
/cast Blood Fury
/cast Battle Stance
/cast Avatar
#showtooltip Ravager
/cast [mod:ctrl, @cursor] Ravagery; [@player] Ravager
/use 13
that xD
Battle Stance in there
I assume that's two macros?
so if you are in battle stance it just make it so you arent in a stance anymore
thats one
what is ravagery xd

That's a typo i believe
Ravagery, vs. Ravager is the point he was making
Battle Stance is scuffed but it's already been called out
the macro isn't too outlandish, i'm not a fan of macroing cds together but it doesn't hurt too bad
/cast Blood Fury
/cast !Battle Stance
/cast Avatar
/cast [mod:ctrl,@cursor] Ravager; [@player] Ravager
/use 13```
these changes should make it a bit better
I'm just really confused why there are two #showtooltip
No difference between the crafted axe and crafted sword, right? Seems odd that wowhead only lists the sword
change it to this:
#showtooltip
/cast Blood Fury
/cast !Battle Stance
/cast Avatar
/use 13
/cast [mod:ctrl, @cursor] [@player] Ravager
even tho i suggest you bing avatar on his own and spam it
since it has really high uptime if you use AM (which you should)
does avatars cooldown gets reset by anything?
doesn't matter as long as it is a strength one hander 
/castsequence [mod:ctrl, @cursor][@player]reset=90 Thunderous Roar, Ravager
Weapon type does not matter at all
anger management
a talent we have and always use
avatar cd in practise is around 45s
Not reset but it gets reduced
so you line it up with devo & charge
same difference 
(& ram)
also, speaking of stances, do you guys stance dance at all in m+? i'm trying to fit it into muscle memory by staying battle and switching to def on tankbusters
using it as a defensive cd yeah 
yeah
Hello π am new here.. where can i find a decent build for Prot for M+ progression pls π thank you
there should be a couple good ones in pins
everything you need is on pins
tysm π
Maybe start with the guide tbh
^
there are a lot of small choices that are personal preference tbh
Any Blacksmiths on Malygos realm group with allied wrist guard of companionship pattern?
Can you block while using Storm-eater's boon?
I know that used to be an issue with similar trinkets
Not sure about boon, but heart of the swarm letβs you block
Would be awesome if you could test it on a dummy
afaik boon just roots you; it doesn't affect anything else
Cool, glad they didn't make the same mistake twice
Quick question, I always get Avatar and Demoralizing Shout out of cd a few seconds (10 or so) before SB. For how long max should I hold them to line them with SB?
I see a lot of specs taking rend over instigate... this seems odd to me, am i wrong?
mainly for m+
You shouldn't need to hold them for SB.
You are wrong, yes
You should be using Blood and Thunder in the class tree in combination with Rend.
no one takes instigate in m+
instigate is better in raid
bloodsurge only gets better after 3-4 targets or so
and yeah rend is mandatory
its the frrest damage
ahh, got it. thunderclap applies rend
Yes, you never hardcast rend
The dwarf racial is really op for M+?
OP, no. Strong and worth considering in your race choice, yes.
thunderlord vs battering ram?
battering
i recommend looking through what the top players are running instead of trying to figure out each individual talent
Personal preference really. Thunderlord is more defensive and makes the rotation not as smooth. Battering Ram is more damage and smooths out the rotation
What is considered high keys 15+? Or 20+?
20+ at this point
ye
I recommend not doing that
I do this, but I like to understand why
It's never a good idea to just go do what top players are doing without knowing why they're doing it.
asking the comparison between each individual talent will take way too long
Top players do weird shit
i think just taking a recommended build from either here or in someones stream is a good starting point
this is open forum, people can respond whenever they want
especially when talents do different things
most the time the answer to those questions are just "it's more dps"
I am going off of popular specs, but I see subtle tweaks, and want to discuss said tweaks with other players in the spec
also thunderlord isn't a competition with battering ram
thunderlord is in 2nd row
ram is 3rd row
Well, it is in the sense that you use one or the other generally.
You drop thunderlord to take battering ram
ah i see the meta takes an extra talent in the 2nd row
so it is a competition
we already have more than enough to reach the 3rd row
i do agree that battering ram is better tho
purely on the basis that its much better in ST
and not worse in aoe
Thunderlord gives you abt 2x the demo shouts (in aoe) which is very good defensively.
ye its also an offensive vs defensive choice
already tyrannical again next week 
Demo shout does increase your damage though but yeah in general more defensive.
there are my stats but wow head says haste and versatility are priority stats
does this effect my tanking a lot
?
nope
secondaries aren't pivotal to playing the class or tanking
low haste doesn't feel that good though
versa doesn't matter
(as much as people think it does at least)
Battering ram is much more offensive
is decoration of flame more of an offensive trinket with a defensive side or vice versa
aka should it be treated as a dps trinket or more like aegis
idk how good value the shield is
Im using it as dmg and thinking the shield as bonus. Overall the dmg is really good
@blazing condor and so it begins
fire it off cd for dmg
Is there a resource that tells what time you need to beat to 2 chest a dungeon?
just download angry keystones or another addon similar
^
BFA clap gud
i respect the shield block, TC and shockwave top right
good evening I would like to know if anyone had a big tanki/survival oriented build for raid in mm
I'm gonna cry when I out level this
Any of the build in pins
There is no big difference defensively between those and the ultra mega max turtle
How's All-Totem of the Master for Prot? Looks like B-Tier according to WowHead for Prot, but it's S-Tier for VDH?
yo the stone mobs on the circle in azure vault need to be purged or soothed?
Sweet ty
its among our top trinkets
purged
thx
thx π
ah ok just wanted to know too
The guys with the shield and a frontal or the guys with the cast that leaves a dot?
unless IM the confused one
no, i replaced with it with Nome's
ill try next time on the pack with 2 thatll be fun
yeah that WA was kind of a mess in SL too
so when i resubbed in s4 i was looking for replacements
well tbf the others are pretty decent
If you have the choice between two equivalent items and one is haste verse, that's "best", but pretty much any ilvl gain especially in weapon/shield will be a bigger upgrade.
What's the WA do?
I assume Nom's is on wago?
its just a general prot WA
just a general WA that was the best hands down by far no contest
Absolutely goated with the sauce
you might need a separate shield block bar-type tracker or else you need to get used to looking at the icon
everything else works well
I mean the icon was kinda what Khakhans did
does warrior have something against suffocating webs to prefent the stun?
the stun?
don't stand in the webs
gg
is the turtle shell that good? I see people running it at like 385 over other stuff.
have you considered they might not be lucky
and gotten the "other stuff"?
some of us aren't blessed with perfect RNG drops
I honestly couldn't tell you if it's good or not
Β―_(γ)_/Β―
just run trinkets that do big dam
last phase he does a tank ability that stuns you
@lusty grotto Hi cutie, how are you doing
im doing great, how are you cute-master
I am about to try to sleep some more before work because I woke up way too early 
So on Nokhud, if you're top aggro on raging tempest and step out he'll cast wind burst instead of meleeing DPS?
sweet, just +2'd Shadowmoon into a 16, have only run like 1 nokhud this season on warr
that should help get over the hump, pugs tend to screw that boss up
2nd boss area is hard with trash everything else is easy as war.
On pull use Reflect instant, He gonna Cast a Wind burst No Matter what.
he won't cancel cast right, so I pop out far enough to get him to cast and I can charge back in before cast is off?
Yea
ye
good deal
Try not to eat a burst without SR, actually hurts
Thats why i said this
Is Primal Molten Defender absolutely superior to Shield of Hearth?
yeah, wind burst without reflect seems like the worst case scenario for warrs
big magic damage
Is Primal Molten Defender absolutely superior to Shield of Hearth?
Yes Shield of Hearth is crit mastery, but it has the versatility proc...
Any thoughts?
I think you're giving up secondary stat budget for a mediocre proc
and there are better embellishments
again don't stand in webs
it's fine to stand in it for a second or two
but leave and don't keep your stacks going after the zucc
on mythic, last phase, he does a tank ability that stuns the tank, i might have named the ability wrong
it's not in the journal
Oh my God
and then you get stunned
Someone besides Griff answer this man
then you just need the adds if there are any to be blown up on the webs
I believe the answer to your original question is that I don't think that anti stuns or anything keep you from getting the debuff and people need to bring a spider over to you
anyone with webs at that point should stack behind the tank
adds will naturally get knocked into the people who get webbed
So is this actually as good as everyone says π€
also the sims must hate me to say a mastery neck is better
im no warri tank. asking for a friend. so 100% uptime on shieldblock even possible ? does details track the whole dungeon uptime i guess because hes at 50%
its absurd.
Details atthe end with the overall numbers should be tracking only combat and not any of the running between mobs. You can tell if the time it says is way lower than the key time
Yes, and you need logs
Should I pump it with valor?
my vault afaik is either I take a 418 strike twice
a tier from m+, grieftorch, or yeah
grieftorch heroic?
ye
I'm talking tomorrow
oo
I can get this whetstone to 411
i didnt realise vault could give you anything other than a bunch of shit rings and cloaks
Lol wait, how do you know what your vault will be tomorrow
does whetstone straight up do uncapped 318?
Hopium
it was vault prio stuff
grieftorch, 418 strike back, and tier
er strike twice
since it means I basically get 3 embellishments
Whetstone is 5 target cap
what is strike twice?
Notgud 1h
oh lmfao
I just need a second trinket now
+rumbling ruby is my collection
Hoof, big toe, and whetstone seem like the least awkward on-use, this tier.
Had dragon games and at best it was annoying, at worst it bugged and didn't let me kick them
Any help on these guys?
Which would you take for M+
I like the shields from my current ones.
yes kind of but that's the wrong metric to be paying attention to
% of blocked hits
not uptime
ayy alright thank you guys β€οΈ
the Earth add from Kurog, the swirleys he makes, you can stack those right?
damage overlaps on players will probably cause deaths
i mean the pools on the floor from the first set of pools
you can stand on them with the 2nd pools?
thought it only does dmg when it swirls?
then idk i just sit there and get punched in the face
and move boss when rl yells at me to
zzz fight honestly
best race for PW? π
all of them
ne/kul/dark iron/tauren
they do generally no big difference
Either a comically large or comically small race
just play whatever you think is fun / looks good
idk extra bleed cleanse is insane on 2nd boss rlp
iim tauren atm but it soooooo big π
use toys to play as small race
always imo
burgy blackheart hat has been on me entire season basically
i can see there is a high use of blood elf?
Yeah but most groups typically have a purge anyways
go with the race most aesthetically pleasing to you
I am Vulpera, love my little guy. Doesn't hurt to have great racials too
tauren all the way - show dominance by showing the size diff
Should I prioritize tier or ilvl from vault? currently no tier pieces
its tough because we get catalyst in like 2 weeks
but you also dont have any tier yet
i would do all the raids and see if u can get some tier
OK, thanks! Appreciate it.
personally i would prob snag the gloves... jsut gets me closer to 2 pc and then 4 pc
but I do acknowledge the ilvl situation is not ideal
hows loot rules now in pugs? leader chooses if its ML or not
or is it just need/greed
just need/greed
dope
You can also upgrade that tier
ohh good point
398 or w/e gloves from normal will always be that, those gloves will be 418(?)
I forget the actual numbers
415 is max Upgrade
So yeah, good until mythic dathea gloves drop, fair investment imo
ware u get that
That's a good point. I had focused a bit more on getting the 2 piece, but that way it's got more longevity. Thanks!
oh wow thats cool i want that
Exactly
Transmog to another set 5head
literal dog shit coming out of your head
DKs get thunders and shit
we get "earth"
fucking lol
what are those? floating brown rocks or what?
earth ele particle i assume
how do i turn it off rofl
prob xmog?
depends on dungeons
30k is average
depends on dungeon and key level
AA is inflated
i'm just running 8-9s
you guys run spell block in AV? cant remember
doing around 28-30k
most show off numbers are from AA
are you like 390 ish
yeah, AA has a ton of big numbers pulls
383ilvl
yea in the end not dying is more important
but i want to pull my own weight too
good to know i'm doing fine then
i would wager that if you are doing 30k and not dying at 383, pretty good
i ran a halls 10 today 388 and we 2 chested it with no major mistakes or wipes
did 28.2k as 388
Btw, what is everyone crafting with next Spark? Since we prolly all have 2 embellished slots by now, just go for lowest non-set piece and craft?
Yogi. Do you use outbursts on claps or slams?
try to on slams, but don't pay alot of attention to it really
I feel on +5 targets claps is the answer, while on less slams do more
I have an instance that I did 150k slam
And honestly I dont know how it is possible
Maybe thundering and the stars aligned as well
probably avatar + PI + some 300% dps buff + thundering
hi, i can recraft my first on 418, what first? lariat weapon or shield ?
π€’
tried to get it for my monk but alas
ooo nice my kill dropped 2 but lost both
avoidance with socket though
thats sick
well yeah ill take what i can get
I mean its still doable as far as I know and people will do it to min max i suppose
Saw a person last tier with all upgraded avoidance set that had like 40% dr or something stupid
yeah thats just crazy lol
They just bought a ton of Valor boxes iirc though, no farming
ah
You alright there?
what is BIS crafted gear for prot?

hey everyone, i'm a casual player and I force myself to play prot because I find easier a party for mm+ and I find it difficult to play prot, my first spe ever is arm (love it so much) but i know that it will be complicated to find party as dps. So what do you think? my love for arm or keep going prot and i will probably like it?
anyone got the dragonflight spell reflect list?
do u guys run into the fray for all of the dungeons too? even in higher keys
yo guys what pots are u using rn?
im using the versa ones but dunno if tehre is some better one
for instant potions i use rank 3 health potions 128k per, for 30 minute ones i use tepid versa and eye of the storm seems to be working good as well
as for a battle potion for a buff for 20 second or something buff str whatever, i dunno, was never a fan
wtf
396 ilvl 17 halls, had an 403 evoker healer, is it just ilvl or is evoker rougher to play with? had to sit in dstance almost whole key and wall on cd almost, did as much healing overall as he did
Good evokers pump. Sounds like your group was spread out to fuck or he just swapped from dev
shouldnt macro stuff together like that imo
oooh i thought it was brez
how about for whenever they do the profession update, one of the things is more melee oriented crafted potions
Gotta add ravager and roar in there before shield slam so it casts them first
in that case should macro as many toys as well as you can until run out of macro character space
You just press it a bunch of times in a row
there is not many good potions to use for a buff
Just failed a CoS 18 because the healer died to piercing gale 3 times π
What a stupid trinket
In M+, I'm having issues when a mob spawns a bunch of little mobs, or if a pull gets added by mistake. If challenging shout is down, what's the easiest way to get threat on everything?
My current solution is to tab target and revenge/thunder clap if no other aoe spells are up (thunderous roar, shield slam, ravager) . In terms of priority, which spells are best for holding aoe threat?
TC+Revenge ftw
dont forget heroic leap resets taunt as well if ever needed
About to do Heroic Rasz woo
good luck
damn, that's a good tip
doesn't hurt
Only differences are the clouds in p1 do ramping damage, int 2 has 2 adds, and p3 has the mag bomb right?
Hi all quick one 376 Decoration of Flame or 395 Ruby Whelp Shell
AoE flyover from boss kills
well yeah that's so easy I didn't mention it lol
it's problematic for quite a few ppl ^^
oh I'm talking differences as a tank that I care about
Pre-spread and then don't screw it up ye
hi boys, i seach for the sheets ReflectGuide, i found the SL one on channel above but the DF one is not here, someone can link it?
There's no weird magnet bomb + blast combo in p3 is there?
Yo guys how do you live the last pack in TJS on a 20 fortified?
Tried using spellblock, barely works for the 20s it's up, triple dark claw still chunks 70% of my hp even blocked. Tried kiting, everyone gets rekt by the small adds that spawns cus I can't be in range to get aggro

... titanic throw registers as 1 hit or as 5 hits?
@pallid quiver Thanks
Stun to desync dark claws.
Reflect first batch then stun
Strike Twice one-hand sword basic attack proc chance? and proc everything?(like shield slam et.?)
Someone is saying the rasz balls in heroic in p3 have 3 lives?
or p2 idk if this guy is counting int1/2 as phases
I'm confused, what would be better?
Quick Ysemerald (88 H) or Energized Ysemerald (70 H, 33 V)
I know haste is better but the energized gives 103 total stats instead of 88 total stats
Whats the difference between /cast and /use in a macro?
isnt /use for items
don't try to combine
death is 100%
more stats > better stats
I thought soo too but then i saw the macro above and it uses /use for everything
so everyone should be rocking the Energized then?
the pack after that
Nom, what is the correct way to weigh the overwhelming rage talent, for example vs sidearm.
Was a discussion the other day and I could only remember you mentioning it's not a horrible choice and a valid QOL.
Is that just because sidearm is so trash or whats the deal? Does OR have any value outside of "bad play"?
check sidearm in overall, it's pretty tiny
But does it have any value outside covering for bad play?
on big aoe pulls when you pop all your CDs, I think capping rage without OR is almost inevitable a little
So it provides a tiny bonus for AM etc and with sidearm being rather trash, it closes the gap to where it really doesn't matter in the bigger picture?
I'm not trying to say its not a crutch but I would just want to know the techincal answer to it, i suppose.
yeah it's a pretty small gap in any case and i think realistically most players would get a little more from the point in OR
i perma run sidearm
it does around 1.5-2% of dmg
we also finally combined all-totem on logs
so it looks shiny now
I can't really pinpoint why I struggle with overcapping but its like, the rotation is a dynamic flow for 80% of the time and then it feels like I look away for half a second and boom, drowning in rage
pretty colors
is also alot easier to read on logs now because of it obv
and its still fairly mid i take it
?
like, not a must have like grieftorch
this is pretty normal for a lot of players, in a chaotic pull if you're not on top of everything you might miss an outburst shield slam etc
ive never said that all totem is mid
i always said its one of the best trinkets in the game
idk what your opinion of it was tbh
thats a good change
like it did 3.5% in raw dmg, not even counting the buffs you get
meanwhile boon, one of the strongest raw dmg trinkets, only did 5.3%
do you just craft a piece to cover whatever your worst item is after you have 2 embellish? or am i missing something obvious. about to just craft ring
pmuch
Yeh, that's often where it happens, where its not like panic but I'm so in the zone trying to survive and stay on top of the pull that i just keep pressing buttons but forget the rage needs to spend too. Which is weird because i should want to press IP to survive more.
I've also been playing my paladin for the last 2 days and its made me feel like I'm really bad at warrior lol... For warrior, i cant explain it but either i take zero dmg or its "ohh shit ohh shit, im dying panicmode" but on pala the damage is much more predicatble and i can just handle it myself most of the time. I dunno, made me feel like I need to practice warrior more but I dunno what i'm doing wrong.
staying on top of rage spend is a big part of keeping your health stable through indom + IP plus gives you your CDs all the time
we've obviously gotten a lot stronger but warrior is still a more proactive tank than the ones with more tools to recover from unexpected fuckups
i swear especially after s3, people playing brew and bdks in SL dungeons could get pretty far without knowing anything about the pulls
For sure, on paladin it feels like I have something for every situation. Ohh you got rooted? np, ill just freedom. Ohh, you have a bad debuff? just bubble. Ohh you need to dispel yourself? i got you. The healer died and you need to spam wogs to cover yourself and the group? np just cd and have fun.
when i'm healing, it's a lot less stressful to heal a competent warrior than paladin though lmao
Never really tried to heal but I can imagine, it does feel like I take a lot more damage overall but its not spiky damage, its more predictable up and down.
i'm looking at what talent to swap out when i want to run Disrupting Shout in m+, but i kind of grimace at the options. does anyone here run disrupting shout occasionally? what do you swap out for it?
I like when I charge in and I see a little axe fly off into the distance. π
Ive only run it for heroic dathea so far
honestly tough to say what to drop for it for m+ imo...
spec tree just has so many good talents dont want to lose any of them
i haven't felt the need for it yet... maybe when brackenhide makes it into the rotation...
i guess i'd drop battering ram if i felt like i really needed it?
i've had some poor luck in the transition phase of NO final boss. i'm not sure if i'm causing my group problems or if it's their own error but we can't group up the 4 spell casters sometimes
and i guess disrupting shout would help
assign kicks, group them, rotate stops
disrupting shout helps alot in pugs that dont press kick
make friends with a death knight
i will say that seems like one of the best situations for disrupting shout that comes to mind
yeah and i think it really causes problems if people try to stun the casters at the beginning before they are grouped up
The last NO I did we CCed 2 of them and it was a joke
anyone have the ruby whelp shell trinket ? i still have the primal one and the rumbling ruby(normal) idk if its worth to change my primal to the ruby shell :/
I had shell for a while and it was super underwhelming
is panda food buff racial any good in the big picture of things
can get 76 str basically all the time
true
i like being panda though π
maybe if you plan to deathskip
you can get that double health buff thing and then get that doubled too if you're panda
erf ty
I sort of like the panda synergy with the new perma food buff thing
if someone has tried that
On an unrelated note, when do we suspect S1 will end?
prob march or april i bet
I was thinking April sounds pretty good to wrap stuff up.
I just have some friends I'm helping with KSM, wanted to see how much time people may think I have. π
Ya 3-4 months is the normal
What would be the easiest/best comp for ruby +16?
One with lots of kicks and cc
Hunter's has it rough in there
You're probably dropping Show of Force tbh
kicks and dragon roulette / rng landing is what fucks your runs
Just drop bounding stride
Disrupting Shout is in spec tree
is the landing rng though? thought it was predetermined spots?
i mean, some people already drop battering ram forthunderlords, so why not drop battering ram for disrupting
it will feel RNG in a pug brain
I usually open with the dragon to the left and try to just skip/double back and not deal with the fire one
I drop thunderlord for battering personally
just put a note on the MDT route with the landing locations in an order if they are in an order and a note that says "the dragon lands every XY seconds"
i seen way too many runs where he just comes in and deletes our party
always avoid flamegullet yes
dont qoute me on this but it lands after you pull the pack next to it, either from the straight right or after the fountain place going the circle. but thats just my assumption from watching
fight the infernos on the egg platofrms
hes probably on a timer if hes not on a combat or linedef trigger
the only threat of dragon is people AFK and asleep not looking at screen, rest around the ring is just simple kicks for the cinder bolts
What ilvl do 17/18s stop hurting 395 and feel pain
the guy doing the cinder bolts can be hit with stuns is something to keep in mind
so thats storm bolt, shield charge, and shockwave
that can all stop that cast
Iβm at 392 ilvl and trying to down normal Raszageth and I am feeling super squishy even with well timed taunts from the other tank. Is this normal? Iβve opted for more defensive talents and still go down from time to time.
are other prots experiencing threat issues in m+? When i run with my better team members (fury/WW) every so often they pull threat off me at start of pull. Watching the clips back i have full dots on the mobs and at least 1 revenge. Is this an issue others feel or is just me?
i usually startpulls in def stance
if they are dropping CD's + dmg cd's the intsant you pull mobs, fuck em.
am i the only one who doesn't get the warning when your gear is starting to break anymore
I have this issue since launch and its driving me insane because it happens even with full burst and i'm just so confused about it.
Best description i've heard is that its going over 5 targets and rend misses one but even that feels sus with roar, ravager etc
maybe you can taunt/big taunt, or attack harder, but like, they are just deathwish if theyt attack instantly when you do
And frankly for the threat, i know i'm good enough but i also dont wanna full out blame some bug related to it...but somthing is def off with threat in m+
after the first ss + thunderclap goes out, ppl are allowed to attack is what i say
Yeah, if I don't drop Ravager w/ Avatar up and Thunder Clapping all my rends, I'll lose threat on targets. My issue is in keys like Vault, where you have the large elemental that rains down area of denial swirlies, but you have two earth mobs that you must keep pointed away from the party (who never get purged, so good luck tanks), so I usually lose threat on him.
whats the pull shield charge > thurerclap > vengence > slam > vengence ?
is that optimal?
w/o rav/avatar/thunderous roar
You should mix in a DS there.
send TC+revenge harder i guess if you have no shout or ravager or even shield charge
shield charge opener seems like a waste
DS?
Demo Shout @sick sentinel
no demo shout or avatar buff
Charge first, then use Shield Charge once Avatar is up and Demo is out.
im fully talenting out of inting shout now
is it completely troll to run titantic throw? im starting to get flamed a lil for the threat
fuck it, completly off the bars, never touching that spell ever again
its fine to run
many ppl do
Don't use it as an opener for reaching your target. Someone here found that if you use it on the Z-axis, there's a chance it bugs out and you gain none of its benefits.
i do it in groups without an md
i hate intimidating shout absolute worst button
whys that
might as well say, "press this button to wipe the party"
thanks everyone very insightful
using fear to stop casts and not enough damage goes out to break it kinda sucks
but thats rare
yeah, its great until you NEED to interupt spell and its only button ready you have
This is why I love premade groups where everyone is in comms.
then he goes to running to antarticar
nope, i hate it, too much risk i will never touch it again unless its menace, but thats 2 talents
Another problem with threat is people don't wait when you must open with repositioning enemies (e.g. the circle platforms in Vault when it a pat is on its way.)
Opens with Heroic Throw and immediately runs away
all 3 DPS burst in
So, I have to run back. π
I've opted to usually run along the inner edge of the platform and grab the pat, then turn around and get the other mobs.
some times ravager on a narrow hallway connecting to door way at the door while they funnel outside with TC leeds on them is good
you charge, tc, leap to los, ravager if needed, charge when the pile up
I think the key to on-pull threat is to use your mobility to chain pull such that your dps are not on the next pack as quickly as you
While I don't think a single TC should give you a billion threat, I definitely thing there should be a threat buff in like the first 8-10s of combat.
But I also do as much dps as most of the people I run with so
TC is like, they can do a normal special attack once or twice
they cant combo out on it
It's just tough to link packs together (like the first pull in Halls when entering the High Gate), people like to start in on the first pack you pulled while you're pulling the second.
so blow cds on last pack TJS and then run away the whole time after?
what do you do about the small adds that spawn? just hope TT is enough?
Nah, stick in melee while you have CDs like Spell Block, then leap away when you have nothing left.
That's more the DPS needing to learn how to play though tbh
I think that's what you meant.
yeah that's what I was talking about blow cds
sometimes, getting a group of monsters to collapse is as simple as waiting for them to use all of their CD's and then they all simply walk to you to attempt to melee you, then its more within dps cleave ranges
What is the most efficient way to gain aggro on the heroic diurna adds?
Can anyone tldr 4set interaction? Like does it change how often we press ip anyway?
Spell block and double shield wall, u can live forever on that pack
Challenging Shout unironically
should be up every time, bonus points talent for the AOE interrupt
When on cooldown
I thought so. I pull them, stun one of the Minions, pop CDs to soak the Dark Claws, Avatar+Ravager+TC+a couple Revenges+Dragon Roar, then I leap out of there.
exmaple is here
It's never on CD the tanks rotate
only 1.5 min CD
if you wait for the selected group to simply casts its spells, they run out of shit to cast, and start running at to melee you
We dont rotate he is aboe to tank solo on boss and me on adds
How do i efficiently get agfro of adds
You have to run into melee for that Purifier though.
Change your strat imo
No we easily killed it. I just want to know how to efficently get aggro that is all
Sorry to bother but is the Strike Twice any good?
Otherwise just save your damage CDs for every other platform
It's decent, but nothing to write home about.
Also the adds the melt through shit. Especially the frost dragon
yeah was running single SW. so SW then SB then SW, maybe SW again then run like a bitch?
@honest vale oh too bad, ty
just dk what to do about the small adds that spawn. bring a hunter everytime?
The Minions and the Fear are the scariest part in the pack. Once the Minions are dead, you're good.
Yeah u can also weave shockwave and reflect before chaining the big DRs if you know what youre doing
Is the heroic throw talent not good enough? Hits 5
Double SW is also good vs 3rd boss 2nd phase
Tried the shockwave SR trick but they didn't sync for some reason. Is there a particular way to do it consistently?
Did you Shockwave both of them?
CD and sometimes they spawn too far apart it seemed
I opt for using Storm Bolt on one of them.
plater showed SW on all 4
Can anyone tldr 4set interaction? Like does it change how often we press ip anyway? Posting again just cause im not finding anything answering clearly
In wowhead, icyveins doesnt have any tips either
Some ppl tell me its a shit tierset others say its godly
And im contemplating rerolling to my alt pwar from bear
Cause my cotank seems to be breezing through the raid while i have to perma rotate cds on raza like hell
Pwar is actually one of the worst tanks for raza
And ip is the most busted tank spell i swear
So uh
You can probably save your first Ravager until they spawn, then drop it.
you'll press ip anyways to dump rage for anger management cdr
you track the buff and makes sure you have it on all the time
basically weaving in revenges to keep the buff up, which only really makes things awkward around <20% boss hp
true, but I my groups gets 3 sets of those adds
will just have to run them too me I guess
There's no reason the group can't be on you in that pack. Dark Claw isn't a frontal. The only frontal is the breath, but that's easily avoided.
And by the time you've started running, the first set of those shalings has already spawned.
is cos rough this week or what
No.
SBG and COS are easiest keys by far.
I don't know that CoS is ever really rough outside of the last boss
maybe as a timwalk heroic
and that's only on tyrannical
i just blundered my way through cos when it was TW heroic
Make sure one ranged player baits the images from Blade Surge so that lines are in one line across the room.
Should be mentioned that everyone else has to be in melee range to be able to do that. It's based on range, not whether you're a ranged spec or not.
It gets really rough if the images are scattered and lines are scattered and tornadoes are everywhere. It will be worse next week if images aren't handled correctly because we get Storming, so that's additional nadoes.
^ He dashes the furthest player.
Cos will be rough during storming tyr
It's not the furthest player; it's just a random person not in melee
Our hpal stepped out like a single yard past melee and he charged her instead of the warlock 20 yards away
@sick sentinel something to keep in mind since you haven't run it much, is to always kill minibosses where the enforcer is patrolling
whatever that means, but sure
And the lines come from where melandrus and the copies are facing so you can bait positioning early on if clones aren't stacked
You don't want enforcer to spawn mid miniboss and fuck you up
i will probably just list my self as "+12 cos, looking for carry, description, i never played legion, first time m+ cos"
And you also want to reduce downtime crossing over
If Enforcer is on blue circle, when you kill her, she will pull one of the mini bosses to this spot. Kill her there.
You can't really do CoS with a fixed route
Second half is a bit random depending on Enforcer spawns.
Like the first half can be, but once you are past the first boss, you're at the whim of enforcer/miniboss spawn item locations
I think you need at least 94% before you enter the last area of the dungeon (to hunt for the last mini boss).
I tend to go right and pull bridge pack, I favor going right first since it feels more consistent there's usually an enforcer or two items or three there sometimes
I never pull the pat on the bridge.
Plus if someone does the respawn point is already there
Too many kicks and stops.
2 kicks and one stop
Pulling the bridge sucks
Yeah, too many!
Yeah that's easily the worst pack for that area besides the patrol by the boss. Do not recommend.
I didnβt mean to ping
It's fine lol
Besides, it's complete RNG. A bunch of our runs have had pretty much every buff on the left side except the Bazaar Goods
There's no consistency to them
so the trio of named mobs close to 2nd or 3rd boss don't pull together?
I don't recommed cos π
I don't think I've had a bad Enforcer spawn except in the lower left corner, which is P15 in Yogi's screenshot.
No, you have to either kill enforcers or use some of the items to lure them and kill them separately (they buff each other and the boss)
The amount of times i have solo'd last boss
That's the only Enforcer that's fucked me up. xD
this is for COS, im currently only talking about COS rest of tonight
loving the "is cos rough this week" -> "i don't know anything about the dungeon or what you're saying"
It's honestly less complicated than it looks
Anyone else notice that mdt count doesnt line up with actual count for AA?
The items largely don't matter to your success
Elemental in AA has a weird count
Tried a route but it didnt not check out %wise
They've pushed updates for Academy the last couple days.
i mean, other people DO know it, and they probably expecting that i know it
Maybe its that then
i don't lol
Temple is still fucked though.
Yes it fucked my 20 :<
π§’
that and NO were changed i think yesterday or the day before
When I say "they", I mean the MDT devs.
Does heroic diurna adds really melt your hp? Anyone else experience this?
I had to run CoS five times before it clicked for me
Only the proto hurts
I doubt the count was updated on a Sunday
So 1 wall at the start, thatβs it
Care to elaborate?
Watch a Plka vod to get the idea, you won't be able to do his exact route if he does docks, but you don't need docks.
You suck on other tanks
Literally
If thatβs elaborated enough
Hm well either way it was under count
I only play bear currently together with pwar, i don't see how this has anything to do with the ip statement
Can you post your route?
Thanks for elaborating though
Np
On my phone atm so cant but it was just skipping first platform back after 2nd boss (tree first)
You guys ever sell your tanking services for gold? And if so how much you sell for. (Iβm talking heroics and M0)
And making up for it by pulling all small wyrms by 3rd boss and an extra pat near last boss
I sell boosts, if that counts?
People shouldn't be purchasing M0s.
But not trade chat selling my body
They are for loot mostly
Itβs pretty cheap so seems worth it I think
Nothing basically changed with ip from shadowlands to now after nerfs
Ip itβs just a more convoluted heal
If you kill bird, then run back to start and cross that bridge to Vex, then you'll have to kill all the trash outside last boss.
Itβs a heal that the enemy needs to do double the damage it heals to fully gain value
I dude gave me 100k for 4 M0 runs wondering if thatβs the norm
Now you can say shield block is op
Which it is
But ip is definitely one of the worse defensive out there
Absolutely not
Yeah i noticed it became shitty but mdt still said 100%
Thatβs price for 8 m0 atm
I appreciate ir, havent looked at it from this angle. Havent player pwarr previously either, just seemed like a spammable 50% dr active mitigation is very strong
Its only kind of a 50% dr
I opt to go right after killing Crawth. None of that stuff is super crazy and you only need 1 player to kick Mystic Blasts.
It's barely that. It just smooths your damage intake
Any damage that goes past the IP value you still take in full. It's a 50% absorb
Shield Barrier come back
Nome should explain how IP works in the pins
Not to mention prot war doesnβt take chunks of physical damage
Well, the tooltip is actually fairly correct for its basic functionality
It doesn't tell you about the cap, though
It says you take absorb 50% of the damage you take, iirc
If our rage cap is sufficiently large we wouldnβt ever press ip vs only blockables
Any blockable hit that can actually threaten prot warrior through block will instantly global anyone that isnβt brew
Before the comma, really
Instant really
If we just had 50% DR up all the time, you'd almost never hit SB.
And no one would play any other tank, ever.
But it empowers SS
A permanent Survival Instincts? Hell yes.
between blazehoof and decoration of flame which is better to run?
Why not both?
The number listed on the IP tooltip is for one cast of IP. It does not mention the cap, which is 30% of your maximum health in absorb.
I mean, why not both? You're right!
Please explain how Ignore Pain is one of the worst defensives in the game.
I would say wall is better
its a heal that requires you to take double the damage to fully gain the healing amount
so is sb
Imagine if we still had Legion's version of IP, ignoring 90% of incoming damage up to the cap. It also cost less rage baseline back then too.
im not saying its bad within the context of our kit
No nnoggie fixed the count in mdt
NO requires 520 but mdt has said 580 the whole time
especially before all the IP changes in 9.2
Have you never used Ignore Pain? In any relevant content, it has no trouble being consumed, and it's basically spammable. I'm not sure how a 50% DR that's spammable is "one of the worst defensives out there"
Is the 4 piece a lot? In terms of defensive? The ignore pain that comes with it can suffice?
What changed in 9.2 other than the fact it was buffed to ignore a bit more per cast?
The reason we prioritize Shield Block over IP is that
- It reduces damage more with a decent shield
- It doesn't break/have a cap
the HPS gain of most "healing" defensives are higher
except for maybe wog because wog is very expensive
Even with 4pc, you'll still dump into IP on occasion.
How does the cost of a spell have any impact on its HPS
the more expensive it is the less you can cast it
therefore the hps of it over a pull is lower
if WOG costed 5 HP it would definitely have less HPS than if it were 1
Maybe it should be 1hp and scale in cost depending on your current health.
Have you never looked at a log or a healing meter and seen how much of our healing is Ignore Pain? Like not that HPS is even remotely a valid metric or one that people should give a shit about (they shouldn't), but it's absurd to say that a spammable 50% DR is one of the worst defensives out there.
You even said yourself that we rarely get chunked, which means we make very good use of Ignore Pain the majority of the time.
did a normal sennarth a few hours ago and it was 56% of my total healing, it probably would have been more but i was a greedy SoB and basically didnt use it under 20%
Random Prot warrior in a 15 HOV.
Ignore pain loves getting chunked more than smoothed damage
Again Iβm not saying itβs bad in the context of a kit
I'm not talking about in the context of our kit
Also running Indomitable so healing is gonna be a bit higher.
It's not a bad defensive even outside of the context of our kit
its really really good at what it does
Dk would love any form of pre mitigation
Or even Brewmaster, IP fits so well into all the tank kits.
But if it takes runic power then itβs going to be less hps than just face tank the hit
And death striking back
Well, we are technically stronger because of shield charge, we were kinda weak at the start of any pack
just got a strike twice to drop right after i made 418 weapon
If it's not 418, you're fine
While it wasn't a 418 weapon for me, same thing happened for me. I crafted a weapon, then looted Strike Twice.
thats why i stay arms spec
I finally looted something other than the fucking beads. xD
may aswell get 2handers to dps occasionally
how do I handle high lasher stacks on AA tree boss?
Stand in the circle when branch dies.
You can always kite 
Weave AoE stops in and blow them up.
Are you unable to block/parry while using Manic Grieftorch?
If it follows the rule of the spear in NW I would assume no, got globaled there once
no, ok tree dies. lasher's are still alive - they stack a dot on you.
Although, if you're going to kite, be sure that you're kiting well before the next set of lashers, else you're going to fuck the spawns.
Do you pug?
Why are lashers still alive when tree dies?
Are people popping CDs on first set of lashers? 
No block/dodge/parry during casts/channels typically, so yes, you are unable to block/parry while using it.
But you can generally fit it in anyway either with a shockwave or using a defensive or something
or just during a low damage period on a boss
which shield do you guys think looks cooler eranog or broodkeeper
Use potion of shocking enclosures 2 adds, lust 4th
I recommend trying on a dummy
In shadowlands channeled trinkets let you block
Hi guys, wowhead Bis list in MM+ doesnt include vault set, is that so useless?
So idk
Yes, every even set of lashers will arrive before a Burst Forth cast. Every odd set of lashers will stay rooted in the ground, provided they die before the next Burst Forth cast.
Grieftorch doesn't
never killed a boss in vault and still have a p2
Only specific trinkets have ever let you block during the cast/channel
Are they doing another Catalyst this season, or did they opt to just reward tier out of Vault for M+ players?
It comes out on the 24th
Yes
We could get tier out of vault last expansion too
Vault
Oh, dope. Did I miss the memo?
Yes
Sounds like it :p
hey chat
It's called the Inspiration Catalyst this time around
When was the announcement for the 24th?
uh, idk, a while back
does Strike Twice also chance proc devastator?
They said "6 weeks after the raid opens"
Oh, okay.
Ye, you can't :/
No, Strike Twice's effect is just a damage proc, not an actual additional hit.
Although, it should probably be an additional hit based on the name.



