#protection
1 messages · Page 218 of 1
Then don't run it :^)
just watch mob and sidestep
yogi timing +2 shows it pretty well ❤️
BUT I LIKE THE STUN lmao. it was fucking monstrous when I did my cobalt farm.
It's not like Shockwave makes/breaks the spec
True, ive seen 0 tier drops yet xD.
Oh, i've seen plenty.
But tanks are last in loot priority.

algethar 9
Oof
we meet again tree boss
I think tanks should be last until they need the gear to do their jobs, then they should be first
but i'm weird.
There's a 2 hour leveling guide oin reddit. It still works pretty well. Or you can buy a shitload of fish and do it that way.
but thats crazy expensive.
Naw, tanks are first cause I want lootz
Or better yet, just have 3 plate wearers in your raid

😉
Cause everyone decided to roll Monk, Rogue, and Dragon
Yeah, lame classes.
anygood?
whatever you want
pins
and Pins
yoooo i can block during flamethrower ❤️ @plush tendon
That makes it good
Yeah, somebody in here found that out. How much damage is that?
its meh, because, if you cant force it to go off early by hitting max stacks, you are forced fo wait the full 20 seconds buff
80-90k on 1 target for me currently
Yes.
but its uncapped
Thats purty good.
so massive dmg on more targets
its better than other trinkets, but its not that greatest either
but it shares CD with combat potions etc
I need to go eng. I did BS, i'm not sure why cause I didn't need anything from it.
little disappointed lol
people in Arms saying i can bladestorm + flamethrower together 😄
now thats epic
the only combat potion i use is a health potion
i hope the fire goes forward always though
I hope it doesnt
I want to make a fire tornado
ill try to do it onthe 5 target dummies now
this week feels super free up to a point for me
im not sure if this was talked about before, but is there a case for battering ram instead of thunderlord in m+?
if i wanted to, i could push endlessly towards 15's 20 prog
yes
I think I'll try that out
im not a huge fan of desyncing demo shout
and battering ram seems huge on bosses/lower target count dungeons
desyncing from what?
17 ruby life pools would like to talk to you about being "free"
the double quacking on last boss

Every healer I've done that key with has gotten so frustrated and tilted
but then we head back to Shadowmoon and they feel better 🙂
The elemental one shotting people, while I just stay alive and they run back XD
Ofc shockwave is perfect for pugs but I was trying to find a more damage oriented build. I assume Ben runs guildintern too eh? Thats why I took shout at least instead of Shockwave cause I Pug but eh
haste / master better than haste/versa ?

- no
- ilvl >all
I dunno what Ben runs specifically, I just noticed no shockwave since thats one of the abilities I find the most fun. I feel like a dungeon boss lol.
We got our 17 from a smbg 2 chest at 15
Ilvl > all unless it's against the cobalt assembly rings which are a special case and are the exception that proves the rule.
I tried a +11 rlp with all melee and it is impossible w quaking. The second boss that is- there is never a safe spot to stand because quaking, thundering, and molten boulders
Shadowmoon is bae
except that one untimed 15
damn you inted that untimed 15
We literally just complete dead keys hoping for a SMB to 3 chest
maybe if you had Flamethrower
we fucked up 1st boss
We got nothing but temple, azure, halls keys
seeing if we had to kill the add
Not true tbh you just need to move far and bait the frontal properly
i get literally only Halls and RLP
Ofc pugs don’t know what to do
Ok so just let the ad cast the aoe
I think I caped at 1580 score for the week. Need to travel today, my academy is only a 12 everything else 15s. Don't know if I'll get back in time to do a higher academy
When 4 people are on the ad- the Boulder comes to it
How do u handle boulders
the hardest part of RLP is the dragons
positioning4 head :^)
i wouldnt expect a pug to be able to do it
Tbf 2 melee were pugs that run
the boulder is always directed at someone so we sorta like loose stack between the boss and the lava
and then do what daniel said
How do you know who’s getting the Boulder
Running the classic restoration druid off spec healer since our healers don't seem to play the game, dk, dps warrior playing arms, warlock. >.> meta team
You don’t know
its random, we just loose stack
Everyone needs to bait
It’s like lord of dread
You don’t know who is getting targeted
But everyone baits
Right
oh thats simple
But also quaking
ty @edgy grail
Our dk is doing something wrong too as I kept being too close to him for comfort on dps
Making stacking for bait not ez
yeah just dont get quaked
hang on i can draw the football play
so you can rotate around room easy
@plush tendon 430k on 5 targets with Flamethrower
Its an easy call and helps a lot
"loosely" stack as he put it.
yea, thats big damage
Flamethrower BiS for treeboss now
And yea quaking each other is not a big deal
As long as its not everyone
But if 2 people quake
But why are the boulders 1shot fortified
You wont die
i need to get the Rank 3 though, this one has 6 sec cast time :<
that means 430k is 70k dps on 5 target 🤔
Well- moving out of thundering stun
greens the healer, black is dps, red is tank, blue is boss (i had the wrong brush sorry)
I want to check to see what high quality bracers does
im pretty sure its cast time
but I was told cast time
Yea this is what I was thinking
hmm they all say 6 sec 🤔
With melee
so what does quality do?
sometimes the meatball gets gimmicked from quaking
You can run far and give yourself room
wouldnt you wanna rotate the other way, in case you skipped Flameshitdragonface
Since dps loss should be minimal
you go left at top to skip flamegullet right
Hah yeah
😄
or w/e the fire dragon is
These are some bob ross drawings
Ye we keep trying to skip him lol
Neck or helmet my prot people
the thing people die to is them getting pulled unexpectedly cause their pat is so fucking stupid
yeah this fucked my 13 rlp
happened twice
ontop of our evoker not knowing he could soothe (or being talented into it)
honestly RLP is a pretty easy dungeon once the general public catches up to understanding how to deal with them and what needs to be stunned on that trash
the last boss is insane though
dunno how to not get fire all over the place
but maybe its just cus i always focus the guy over the dragon
heard the play is to focus the dragon, even in P1
I agree
Always hit dragon
No matter what. Then when they come together lust and burn
the dragon is the enrage timer tbh
focusing the dude just makes hitting the dragon easier
Ive only done 1 RLP
we've been... avoiding that dungeon
Been in a rotation of Shadowmoon->Court->Halls->Academy. Rinse and repeat
IDK even Temple isnt that bad if you're in a coordinated group
but Temple and RLP def feel like the two outliers in difficulty
with vault takinga n honorable mention soley because the last boss is toxic
NO can be tough in the storm area

and Vault... well Vault at least the last boss doesnt get a scaling damage increase everytime the debuff falls off
anymore
Really?
Ive only done a 8 Azure though(again, avoiding that dungeon)
But I felt like you just bring her over to one wall, post up and GG
MAybe; we've only done like 2
isnt 2nd boss damage like entirely avoidable?
during intermission she pulses unavoidable aoe damage iirc
pulsing aoe when the adds come up
we've been pulling last pack of the room into her
do those arcane bubbles actually follow you or have i been getting unlucky
on last boss yeah
ok thx
How do you deal with those following balls, I’ve been having a hard ass time
leap
"walk out of them 4head"
avatar clears the slow, that can help
you can have a dps bait a couple a way from you
Leap and avatar “should” be enough
yeah by the time they become an issue the fights nearing the end
Is there enough time to pop avatar at the start of the fight and it be back up for that?
probably, especially if you use leap for the first time you need to avoid them
use shards to charge out of the way of the ball as another method
in theory intervene could be taken as a tech for that fight
Maybe for like super high keys it might be the only way
Quick question is Punsih Aoe? Tooltip says "reduces enemies damage against you" but only applies to 1 target
its not aoe.
ok ty
Can you apply it to multiple targets?
what dungs would you guys consider to play spell block in ?
yes
there isnt a relevent gain to do so
just focus on the prio target with it
probably temple? ihavent considered spell block yet
Thanks 🙂
how is DH tank fairing these days
Seems fine
good damage, feels a bit squishy, but great util
Still a bit too early to cast judgement on any class/spec; gotta see if there are any further changes to dungeons/specs
now arms can do great AOE!.... every 10 minutes
if take battering ram, would we take instigate over bloodsurge?
Instigate>bs is a st switch I believe
every tank i see in the race is a warrior top kek
Bs will be more rage in multi target still to my underatanding
Blood dks have seen play I believe
Im looking for an updated spell reflect wa for this expansion, is anyone using a good one? most of the ones in Wago are for SL abilities
Liquid used BDK i believe
Hard to justify a VDH or Brew considering monk and havoc are kind of ballin
Bear is bear
Maul owns
and BDGG is using a Prot Paladin I think
sloot is on war atm
naow is on warr
i dont watch liquid
i think method is war too

wasnt liquid using monk on brood
me for once i sort of understand how blizzard dont listen to players, mayority are dumber than a rock
With all the amount of min maxing and all the experience both team have, its kinda boring for me to watch
Oh; thought they had a paladin
i think this is the first rwf that im not actively watching
Yea, Id rather play then watch
I watched bfa and SL religiously
right now
I throw it on my 2nd screen whenever they're progging. It's boring until last boss usually.
this raid has been insanely boring in all bosses
even the last boss seem kinda zzz
Really? havent follow it but I heard otherwise
Seppy C was fucking amazing because of all the memes and the hard bosses
not playing i feel i let @ionic fern down 
i agree i start waching watch a couple of pulls and then i stop
How’s other tanks looking against warrior in m+?
im sorry
i try to play then i get 10k dps evokers and i dont want anymore
im sorry to let you down 
All embelishments are 1-2%dmg compared to each other or 1-2% when compared same item without embelishment ?
All the other tanks are fine (except brew), pwars are just running with better dps this season
Do you guys think we're going to get the typical blizzard pendulum balance and nerfed into the ground?
maybe
in echo and liquid they swapped to bdk for brood
Unlikely
Maybe yes, Maybe no
1 bdk 1 pwar
How’s pwar compared to bdk?
They have said several times that they want to close the gap between specs but not change the position
it can be a lot of things for me, being eu and being unmotivated, the bad exp in m+ idk
the Crafting order for the shield, with primal infusion needs to be Guild or Personal, anyone knows if the ' personal' needs to be on the same server?
It's good, you just have different approaches on some pulls
same cluster
BDK also has a bit more util then Prot War
there are so many times where just having slappys is such a godsend
or a grip
But like you see dorki saying "other tanks are not as good" while his dps are doing like 150k overall, meanwhile your regular pug is hardly doing 50k
You can play a "bad tank" and if you have good dps, you can do high keys
Blood aint bad though
this is tru
but u cant compare dorki groups with your avg groups fker was doing almost 20 the same day or the day after of m+
yea, theres a brewmaster sitting at top 3 for IO
I don't have weapon enchants, my gear has cheap enchants, I use cheap consumables, and I don't even bother to check dps if they even have one or no
but Brew is ded sooooo
They have WF 20 TOJS
Dead spec tho
This is a good point, but regular people should remember that we are not like them. My priest got depressed until I reminded her that some people have way too much free time and money to spare, and its just week 1
Hell, I even have to remind it myself
thats the bad part , every m+ gorup expect you to play like that
I remind myself I am better 
they dont care if u trying
The biggest problem really is that people don’t analyze their gameplay
You improve very fast
I just dont pug and do keys with guildies 🙂
the amount of pp that don interrupt
If we fuck up, its usually funny
By just taking a bit of time and checking what you could have done better
I just cannot survive the last pack in TJS on a 16
and if it aint going well, we just say 'this just aint our time right now'
Spell block and Shield wall
Pop all CDs
And then run
Welcome to the support group, take a number
Do the sha that got the spellreflectable spell not cast if youre at range from them when its off cd ?
I got insta popped on a 8 during that last pack, but I’m also probably under geared
yeah, so if i go into melee, spellreflect dark claws...then run out and kite when they can cast it again...they will just try to chase me ?
First 12 seconds into the pull = 
Then deadge
Wonderful, thanks
I heard the winds on RLP are clockwise (counter) depending on where you are looking
the winds are really not a big deal
But everyone is just trying to avoid other people's pool and their size...that dungeon man, I m not scared of any dungeon but that dungeon
just burn dragon
^
I tell pugs to save cds and lust for dragon
Ran a few dungeons learning prot. 48% uptime shield block. Def need to improve that. Getting 22k overall dps. Is that decent for damage or should I be getting way more?
but explaining pools and them dropping them right
Depends on ilvl, dungeon, but I'm assuming that's low since SB uptime is low
SB uptime will usually go to 100% simply by playing well
100%
Its for sure low
which means your DPS is likely low, as well
Fbv play sinxe bv is bugged right?
Pull sizes affect overall, as wel
If your IPs are actually getting blown up, BrV is probably better since the bug doesn't matter at that point
that talent isnt a huge impact either way, but yeah if the bv bugs you that much go for it
overall isnt exactly the best metric for measuring quality of play. Focus on maintaining Block uptime and not wasting rage while still sending things on CD. damage (and surv) should come from that.
Logs/vids are happily reviewed
Generally should IP have similar uptime?
Your overall can drop due to things not even related to your play, as well.
It'll generally end up above 90% in most content. Only at the very high end will it start dipping. It's not a measurement you track, though
I will just focus defensive play until I get it down
^
@plush tendon ok so update on the flamethrower + Avatar(Blademaster)
It procs Bladestorm, and the Flamethrower spews fire which also spins 😄 but it does only do dmg in front
#showtooltip
/cast Avatar
/use Difficult Wrist Protectors
Alright, heard
If your SB uptime is low, you're likely missing SS resets
Are you using ITF, also? You should be defaulting to Heavy Repercussions over it if so
It's more forgiving and generally better on ST
So repercussions is back on the menu?
It's always been to go-to
At a quick glance, if you check healing taken on your last key and its over 40%, then your healers are probably struggling to keep you up
You only go ITF if you're trying to pump meters in AOE
Huh, guess I missed that memo lol
I went into ITF because I have 17% haste. I suppose it doesnt matter that much
Llarold was recommending ITF in his guides a bit ago; last I checked that changed, so that may be why
40% of who's healing?
Just swapped from fury so I need to change gems and whatnot anyways
40% of your healing taken
You need like 40% haste before ITF in order to keep SB uptime decently high without covering it with Bolster
if you go ITF you wont get enough SB uptime without also picking Bolster
Heard, thanks
nice, im chillen then
how does one check healing taken in details?
What should prot be using for the Primal Ritual Shell?
Fire, don't look back
Earth's viable, but if you're asking which to use, that's not your use case
healing > "done to friendly"
hover over your name
or click the healer, and see who he targeted
Makes sense, I was going to use fire because I already have a shield trinket from a 402 Heroic Decoration of flame from vualt
geez
im not sure this compares who healed the tank for how much tho
who else should heal than the tank tho lol
oh ye i guess your right
the tank
it just shows how much the healer healed the tank instead of other people
yes
are you playing BSV ? I feel like it saves me from time to time in 16-18 but people told me it's bugged so idk
i dont- but i also play IO
it's been fixed
5 real?
what is IO ?
Immoveable Object
Independent Offense
Input/Output
i feel more control than a cheat death but maybe ill try BSV + UF for some pushing
BSV isn't a cheat death....
kinda feels like one tho
It's a "EHP enhancer"
sure
Yup
So like, Purgatory - literally stops you from dying
you can "Die" on Purgatory
and it'll stop it
so yea shield wall and avatar more often makes pack-pack feel a bit smoother
BSV just reduces the damage you take by an insane amount if you drop below 30%
and doubles your healing intake
yea im never really playing at 30% hp
after running alot of keys, BSV is more of a 8 second immunity every 3 minutes, rather than a Cheat is how it has felt
that you cannot fully control ):
i'll still start playing it when i get to keys that we really wanna time
yea im still considering- like the double pulls that are sketch but save big time
getting more of those in
How big is the dps difference between fang adornments and armor spikes in m+?
Actually, I'm curious. Did you know about the BSV mechanics about how it works based on pre-mitigation damage while running those keys?
That’s what a cheat death is too 👀
No a cheat death is just that - a cheat death
No
Yes.
A cheat death enchances your EHP
But BSV isnt a cheat
BSV does not
Mega shield wall
i'm pretty sure he knew how it worked while timing 20s
Does it bracket damage now?
hi, into the fray or heavy repercussion?

whats better for M+? (enchant wise) Leech or Avoidance?
leech
damn i bought the wrong enchants then 🤣
Its not make or break tho, so all good lol
Leech until you get into some high keys (because you can't heal dead)
Avoidance is better to cheese mechs
RLP is comically hard
How useful is avoidance in these dungeons
I cant think of much off the top of my head
This is fixed now btw. Nome said something about it yesterday. Not sure how long it's been fixed though.
I just want to say, as a previous blood DK since cata and switching to warrior this expansion on a whim, it's really unfair how much fun the spec feels vs blood right now... Or really ever
Isnt curent bdk like peak of fun ? Or at least thats what i heard from people playing it last 2 expow
idk, I thought blood was pretty fun season 3
Bdk is very different now than in s3/s4
You have to actually press more than heart strike
agree tho, warr is a lot more fun with this talent system
Strong, but so unfun
I'm enjoying BDK which is unusual because normally I can't stand the HP seesaw
But they feel "tankier"
than they have in the past
They path in a crescent
just need to avoid them
I ran a +8 halls on Prot and never once worried about surviving. My bdk struggled doing a +2 nokoud
make sure to pull those two packs away from that area
and the boss
closer towards the enterance
hello fellow tanks that raids with bigwigs, would you mind checking my questions at #ui-addons-manager please?
dumb question since i have not yet tested
spell block, does it work even if i dont have regular block up?
should always have regular block up anyways, but curious
like is it its own thing entirely?
It "works" but you'd like, need to RNG chance to block I believe
Yeah the ability makes you able to block spells but it doesn't in itself guarantee blocking
is there a newbies chat to ask questions about prot?
yes block is better than ignore pain
yes we like damage and its not common to just sit in defensive stance
ilvl always
haste is quite good
try your best and just enjoy yourself!
hey guys any source for dragonflight blockable abilities?
is shield one of the first things to upgrade with valor?
Sense's post in the pins
depends on your gear, but it's not a bad thing, imo save valor atm, wait for vault
also crafting shield would save you there
I mean, you'll always gain the most out of upgrading shields
okee
better shield for harder shield slams
iirc weapon would do more for SS than shield ironically
since it's not based on block value anymore
Ye i know 😄
it was probably objectively worse but it was fun to build a block value set
It just felt perfect for the Tank fantasy
would be nice if they could bake in something to make our shield impact SS values though
like having block value at least be a small bonus to SS
Better shield better slamming our faces into things with said shield
any suggestion for which items to spend spark of igenuity on first?
Shield, lariat
generally shield, weapon, JC neck
ty
Shield future proofs your most valuable slot
is lariant a neck?
Belt could be good with raid rings
yes
Lariat is the jc neck that's just incredibly good
that's probably a good idea since my neck is 340
And you need some dude who dosent sell it for gold cap and can craft it
Belt is good damage. Will be my third slot and I'll be removing armor spikes from my shield then.
i thought the same 😄 Little bit sad to remove this. I like the feel of it
belt probably only worth if you have the rings though i'd guess
hey guys, is it worth to add haste/mastery socket to lariat for prot when I dual spec to fury? or just go with haste/versa
I miss shield spikes as an attachment you used to just do.
bias towards whichever you're more likely to do the harder content on imo
also, if crit is any good for fury (genuinely have no clue) crit is good for us
yeah was thinking the same, thanks mate
Helm is a tier slot and still requires stuff to do damage to you.
bracers sounds really nice to
at the end of the day, with tanking, being semi suboptimal isnt going to matter unless you're looking to min max, so yea, just go with whichever you'll gain the most from in the content you plan to do
Crit/haste + Vers
for fury?
Bracers would be good if I wasn't going to engineering bracers with invis
Ya tanking is pretty feelscrafty and is more about proper pulls/cd management
if so then go with haste/crit gem Sekulus
will do, thanks a lot everyone
np!
If your a single minded fury dude haste has more value
Which works out well with prot stats
Yes I know single minded isn't as good.
it feels great to craft your own shield
But I'm a prot player I don't get 2h weapons
I dont know fury at all but thought haste/mastery was their preferred stats?
I think its crit mastery now
Pretty sure it's haste/mastery
So not awful for prot stats against physical threats? 😅
Wowhead says mastery/crit evidently, guess the talent trees enables them to get higher enrage uptime without stacking haste
the opposite
you have too much enrage uptime with smf that you dont need haste
yeah SMF is conkers for attack speed/haste
Yeah, im very out of date lol
Tbf who wants to be up to date in fury
just like on prot
How does SMF hold up against TG dmg wise?
not very good
Ilvl til cap then worry about stats ya
normal TG=mythic SMF
it's uh...a thing
Unfortunate
ilvl > haste > crit=vers > mastery
You only worry about the stat progression at yeah, equal ilvl pieces
You basically play it if your a prot main who won't get 2h weapons lol
I went out of my way to get 2h weapons for fury
because SMF just feelsbad
like, the pathing to maximize SMF
doesn't give that fun feel
what talent builds do you lot run for razsageth? I see shockwave in some recommendations, seems wasted imo, only useful on the intermissions, no?
I feel like I'd rather have lower roar CD
yeah shockwave is the first point you can drop in raid if you dont need it
and then whether to run Show of Force or sudden death
I feel like the intermissions are pretty straightforward, and I don't need so much heavy investment into AoE, but then I'm not sure if the math works out, whether the execute procs are stronger
I swear earlier recommendations ran the execute talent
Hmmm, random question why does BSV triggers here exactly?
cause without it you would've went below 30%
Oh, didn't know it worked that way, it's way nicer than I thought, good to know
okay now I'm just confused, intimidating shout in the razsageth talent tree?
there's an invisible non-castbar cast that happens from the necromancer in that pack that applies Frailty or something like that 15 seconds into its pull, which lets the melee truck you super duper hard
what is happening in teh wowhead guide
probably to clear multiple orbs for people
so they dont have to
It brackets the damage (thanks for confirming that)
that seems like such heavy investment for such a simple mechanic
I'm still pugging through normal, so it seems even more pointless there
I'm also a highmountain tauren that can charge if it needs further help somehow
the talent tree had storm bolt traited too
This is how WoTN has worked forever, which is why it was so OP for BDK, because it'll take the chunk under 30% and reduce it, but hten it gets reduced again by IP (I assume) and leaves you actually over 30%
crazy
especially pugging raids, you providing more control/mechanics handling is gonna matter a lot more than providing a bit more damage
normal people don't wipe on normal/heroic due to damage checks
that's fair, but based on my experience pugging so far, that particular mechanic, the orbs, does not need that significant of an investment from me to handle, esp. if there's a priest in the raid
eh, it's a point, you're not giving up a whole lot to cover an extra add in case like... people DC or whatever
but yeah, not make or break either way
no lust or drums no dbm, ragnaros + healer and me died to first 2 bosses and we wiped to first boss once
I mean, I'm glad it works towards keeping us alive, always thought WoTN was OP for that same reason yeah
terrible scuffed key rom hell
most of the timers this season are very generous
but the scaling past 10 is pretty serious
I still cant time rlp above 10 while having rest on 12-13
Already did 2 weekly no leavers at 16, Azure and Jade, pulls were ok~ish, but the party couldn't handle boss damage most of the time
Also 3rd Boss in Jade is gonna be a problem
this is probably silly for razsageth
yeah, you can grind through a lot, but actually timing needs big healer pumping + great kick/cc coordination
barbaric and thunderlords are the first things i'd drop
That's ok my academy 9 they left after wiping to the tree bosses AE after ignoring my instrucitons
I have this feeling that since everyone has virtually everything with new talents you're expected to have multiple AoE stuns/Kicks/Disorients....
"GG Tank" - Healer who didn't stack in the green swirl.
what even, he must be trolling
Is it just me or is HoV a pretty free key besides the wolves?
anyone know if human racial clears storming?
Who the F**K plays a human
yeah im thinking whether I want barbaric, I feel like I IP a lot for the ticking damage
i dont have a human to test with
Right

barbaric feels awful to me still, especially in mostly ST situations
I generally like it
I feel like a lot of times I have an overabundance of rage
so it's faster dump of it when I need to dump it
Barbaric is 25% more damage for 50% more resource cost, because you're pressing revenge LESS, you're resetting SS LESS which means it has a very substantial OPPORTUNITY cost
For those of you that has tested, hoof, ruby shell, or rumbling ruby?
this guy does
so its more like 25% more damage for 100% increase cost
some crazy hobo by legend
it's good in the all CDs popped rage overflowing phase, but then outside of that there's a risk of dead globals
god never make me look at asmongold, please
what would you take in place of barbaric, maybe pain and gain?
barbaric is sometimes good sometimes bad
it increases DPET
decreases DPR
sometimes one mattes more than another
I am not familiar with the acronyms, the question at hand is - do I run it on razsageth
if you are overcapped on rage then yes run it
I was going to say
if you think you arent overcapping then no
and yes its very hard to make an argument for it on ST
I frankly am not sure, I feel like I use a lot of IP
I'll try without, and run pain and gain instead, I don't think I can reasoanbly squeeze any efficient damage from teh tree
maybe cruel strikes, cus I'm also running sudden death?
they dont interact
is this bis
yes
neat
its a regular weapon with a minor upside
wat
i tihnk i heard the proc for that is low
sudden death does NOT interact with attack speed based buffs
more attacks is not more procs
its proc gives me about 1% DPS
the single point in overflowing rage feels nice when your CDs are running
either 60 90 or 120 seconds cd
Cruel Strikes?
is 10% execute crit dmg
IDK if its actually BIS but so far nothing out there is simming higher than it at the same level
yeah im thinking wild strikes
nome said that its good but not better than a higher ilvl weapon
sick
yea im gonna upgrade it
rn im using 405
that weapon + parry trinket + dunno trinket gunna be omegalul in dungeon
what parry trinket
Economically its probably the best bet. I would feel very secure putting sophic 3 on it
raid one
and just keep upgrading it
The elemental stance totem?
there is a trinket from raid if you dodge or parry you counter attack on a 30s cd
i understand what you mean, but basically as it stands, any form of "overcapping" gets sent to IP instead. meaning that during times of high rage, you dont have the globals to convert that rage into damage, which is why overwhelming rage/barb training is a DPS up if you have a lot of rage gen
How good/bad would be crafting the versa alchemy trinket with next Spark?
It's possible that it's close but I think you'd have to guarantee 4-5 targets all the time for BT to overtake the increased SS resets
I liked that trinket back in BfA
especially if you're running UF
p sure very very bad
Do you guys like Blazebinder's hoof or rumbling ruby better? I haven't had the chance to test both yet
Pretty sure ruby shell is actual ass, no idea why they were rated so high
Like it was okay pre-raid, but I disagree with it being anywhere near an "A" tier
In which dungeons do you guys take spell block?
none right now
Jade Temple is decent value
Yeah i am also finding it hard to run it, all casters target random party members. Maybe CoS for imps
imps should die without casting once
temple i run it for sure
and the trash before last boss
trash
yeah its huge in temple.
I've taken to pulling them back around corners
Even with spell block I clench and pray on that last pack
Do you guys know if you can spell block dark claw? Last pack in jade does 200k through shield wall on+13
How much haste is to much haste? At what point do you start going for more versa
never
Ideally you stun mobs to sync up dark claw and reflect
ah so you can reflect, i see
Ideally and hope they die before the next cast

because eating 4 of those at once is good bye
allright, thanks!
Prot has a wonderful superpower of just giving zero fucks about "stat stacking" unless you're talking equal ilvl pieces.
But haste is going to be the best until cap, which is unobtainable
Also, if we are talking pure single target with no regard to damage taken. Should you shield block for shield slam dmg?
No block shield slams make me sadge

yes always
allright, thanks
To clarify - item level is what you'll stack
Guys, how live searing wounds on 2nd boss RLP?
rotate defensives
sw 1st external 2nd sw 3rd
etc
spell block does not work on that, which is kinda poopy
Want to trade SPell Block for a CD that lets our armor mitigation work vs spells for 10 seconds
Which gems have you used for this one guys, and also , is it worth to go with the 3 stars gems?
Haste/Vers, and yes
Call it "Ablative Plating"
u aint likely to change it the whole tier
That’d be sick
Yea i know, i was only wondering if the difference of stats are worth the price difference haha
Do you have the name of this gem please?
ysemerald
are the adds supposed to spawn on the ground in Dathea normal? 🤔

2 big adds in normal
ye and they spawn on the ground?
Are they going to make or break your run, no.
But they're not really that drastic
But they're greater than zero
as expected
It will make the difference between your parse being 99 or 100 is about it, probs
what talents are you guys using?
outskilled
Legit df is the expansion of "this is nice and bigger than nothing" just stacked on top of eachother
you dont need battle scarred veteran, i only take it bc im doing higher keys
i would personally take thunderlord or battering ram on lower keys
MMM battering ram
is that fixed?
Yea
yes
i've tried it and seems useless in high keys you die anyway
Can we get "yes battle scarred veteran is fixed" in the pins
its saved me twice in 3 keys so i think its decent value
If you died through bsv than something else is horribly wrong
why not using thunderlord?
i got one shotted with it lol
You stood in something
TL wont result in hugely amount of more demo shouts, on average youll get 2 per pack anyway
could be
Like it won't save you from getting hit for 1000000
Especially if you have nothing else going
Hey guys how do u execute aoe rotation while avatar is active with the Unstoppable Force talent taken? Do u use shield slam and Thunder Clap whenever possible or would u insert revenge whenever possible instead of shield slam for more damage?
the stuff that will actually obliterate you is avoidable/kickable/stunnable, bsv will sometimes save you from everything else
but yeah, only at high keys where your survivability is actually a limiting factor
Takes alot of targets for revenge to beat the value of ss
depends on rage influx from bloodsurge
if you have alot of targets you can skip out on SS casts and send more revenges
spell block any good?
but generally speaking you revenge when SS and TC are on CD
"spell block is super strong and super useless"
Have some hero made a Spell Reflect sheet yet ?
Spell Block situational, but strong when you can use it
Ss hits so hard and if you're running stuff like hr than it's also a mitigation gain
if you're not getting value out of it, garbonzo
90% of situations where spellblock is strong, you have SW for
i see
the only time spell block is good, is when you need to rotate several CDs for mechanics
so what if my rage capping I have stacked ignore pain or even don't need that damage reduction all that much would I be still using shieldslam?
aka RLP and Totjs
The other 10% it turns out that it's not block able anyway
we might reach a level where we'll take any defensive cd we can get but by default you're losing like ~5% overall damage to take it
send more ignore pain
why? wouldn't 3 targets be already enough?
ok thanks
your goal is to generate and spend as much rage as possible
thats the key to playing pwar well
thanks
worth using for prot?
The more you do both of those, the less damage you take and the more damage you do
very meh for us
2 secs cast
yeah that is the problem
and 3 min cooldown
any suggestions the best trinket for prot to go for?
I'm a noob and haven't tried many trinkets but from my experience this stuff is a life saver:
it was prob on cd
whats bsv
its not, is pure placebo effect. in reality its ignore pain thats saving you
how i know? same happened to me
but it's like 200k shield for me at 379 ilvl of the trinket with my 360 stock hp
@vagrant relic I love that trinket too.
it's pretty wicked isn't it?
Yep!!
check the shield that gives you at the end of a run
for me it was like 1.79%
compared to the 90+% of IP
how do i do that in details?
check healing done.
i thinkg healing done still counts
Anyone use the splinter trinket?
Has been handy considering it is all I’ve got
thats from parries i think?
pretty wicked when to think about that
it showes pain and the trinket smh
shows*
what is the general strat for the adds on normal Dathea? 🤔
from my experience 1 tank takes care of the boss another just runs around with some dps killing the adds
oh
dathea is the storm one?
so kill 2 adds stacked on top of each other?
yes
me and the other tank were like that
i brim em to the ledge
the add we were killing was on the free tank close to the edge
while the other was on the tank who was taunting the boss atm
so the pugs weren't killing them both the same time
woudn't popping them the same time knock u outa the platform?
no idea tbh
i mean if you fall down as warrior u failed as warrior
I mean it's true
and stacks doesnt affect the blow
but not every tank is a warrior
some tanks are wrong smh
but it is still what it is
i mean as monk, dk you have inmunities
pal dh
dh, warrior has displacement
dru
i cant wrap my head around outburst
i have a tracker for it and everything but i just am having trouble thinking that far ahead
how do i fix this skill issue
pal has freedom that i think it makes it inmune to displacement
druid? idk fck bears
anyway there is no need to make life harder
btw from my experience we tank swaped at 3 stacks
in dathea normal i usually tank 10-14 stacks
not rly worrying about the tank swap
and the first 2 stacks u won't even need any movement abilities to get to the boss
we are getting fucked by knockback from the adds dying
is it the knockback or its the dot and everyone runnig into people?
try not to kill them the same time
so i'd give 1 add to the boss tanking tank for a bit
so the pugs won't kill them the same time
other than that u'r pretty safe
if your pugs are braindead just kick the ones that fall off
In my pug I just brought the adds to the boss and marked one with skull
you have to be pretty stupid to fall if the add is in the correct place
just let one war solo tank the boss in the middle during add phase
They died spread enough to not fuck us
at higher keys, does running a full melee team make it a lot worse?
its just you have to spam charge
this week? yeah a bit hard cuz quaking
charge, the second charge, the red charge, leap
warriors are immune to that stuff
The absolute worst is jade temple water boss with 5 melee this week
tbh with melee i feel that boss easier
just move around

