#protection
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check mechanical mind - inventions. its the first bonus you get just for selecting it
How’s the flamethrower dmg anyway? @toxic pewter
Its actually pretty good get like 5ish% overall but i am still testing it
dungeons are too fast so can only use it like once some times
what is the CD on it
10 minutes
damn
and so is invis and cables tnow too?
is engi even worth it ha
I think it is but its all feelycraft
i really am a big fan of this flamethrower lmao
so you just going to not use tier helm and stick with goggles
are you going to do bracers too?
ya
what other
2 tinkers and 4 other tier slots
cables or invis
yah
better to just use invis pot
exactly
i think brez much more worthi t
the flame thrower is gimmicky ya but it can actually put out a ton of dps
like 10 mobs its over am illion damage in 6 seconds
Tree area of academy, flamethrower was 200k dps (;
Idk if you can block during it though
you can
I tested it
on the tank dummy
blocked while channeling
also i pop shield wall before pressing it
just in case
also goggles gives straight 600+ haste lol
1.1 x 0 still 0 right
Is there logs of BV working like the pin suggest on beta?
looks like its expected to only increase IP to the current IP cap - or was it previously increasing the IP amount past that cap?
whats good professions ? blacksmith and juwel? (shield and neck) 🤔
The bug is that it won't work even if you take a hit and go below the IP cap. The IP has to completely fall off before it starts to do anything again.
The old belt invis still works fine 
anything you want. some people here have been black smithing their own stuff. but unfortunately you can't specialize into everything
Nono, I think you can still put it on high ilvl belts, will check soon when I get home
Brutal vit stops increasing IP once you reach cap, if your IP then gets lowered to say 80k absorb instead of 100k, you can't get it back up to 100k with brutal vit until you lose the IP buff and apply a new one
It's supposed to always leech if IP isn't capped
Tierset works always with its 5% absorb leech
Are non alchemists able to get an alchemist stone?
generally they require alchemy to equip
yeah
Doesn't seem to have that restriction on wowhead though, fwiw
I’m not seeing alchemy being a requirement on the crafting order one
And I’m online rn
From what I remember from what I can craft with alchemy, it doesn't require alchemy to equip this time around
I want to but I’m tryna do some crafting things 😭
Unlike the Engie goggles for head, which states you need engineering
Alternatively can probably test on beta
that being said I can't actually craft it due to lack of rep/spark and I'm not on beta to test, so my words are worth little
Yeah, I’m not wanting to waste my spark
If I’m gonna use my spark, it’s gonna be for the shield
alchemy stone does not require alchemy this xpac
source: i am an alchemist invested into phial mastery and the sustaining alchemy stone
anyone got a macro for charge and shield charge? basically i want it to use shield charge if it's off CD and normal charge if not
no, use shield charge not for charge, mobs stand not perfect for the damage
Yeah, Shield Charge serves the purpose of a DPS button rather than a charge due to how it shakes down
Attempting to utilize the charge as a charge will usually just cost you damage in most scenarios
ive went into armor smithing and my friend into weapons, pretty neat if you can go for your big shield and he recrafts you an new weapon every new patch
It can find niche use on, say, a raid boss where you're already forced out of range and you've used your other charges of, uh, charge, but those are rare
much true!
In addition, if you want it to entirely smart cast between the two, that's actually not macro-able since it's too close to botting for Blizz's standards
lol, ok
Any macros that have existed are either unreliable or can actively be detrimental. It's unfortunate, but unless you really want to macro them together for whatever reason, it's best to either just have a modifier for them or to have them on separate binds
on tempest boss nokhud u can use it shield charge to gather orbs and get back into melee (+ if you go range you can cheat this boss via spell block cuz ones the tank is outta melee range the boss starts casting a reflectable/deflectable spell (looks like windshear from sham)
How much more dmg is stance dancing?
play in battle and not dancing
🤔
Thankies
It's a bit closer to like 11% due to the crit, iirc
I thought they would come down hard on Warr, instead they went with the signature incompetence of flat nerfs all around lol
Surely Brewmaster does not need a "10% DR nerf" like Warrior or Druid for example
They just hate brew lmao
DH also feels kinda squishy (or i'm jsut really bad at it) and it gets hit more than War.
Theyre nerfing blood dmg too for some reason
because Blood damage was high
bad play VDH is just as if not stronger than prot
and brew if played correctly so the 10% nerfs is fine
its just its far harder to play so ppl think its squisher than it is
Well if warrior can hurr durr into a pack and never die, vs brew has to play tekken and starcraft at the same time then I think nerfing warrior DR more would be fair
The nerfs aren't a problem, it's Blizzard's backward ass thinking in that post where basically every single word was a wrong take that is the problem.
Not arguing with that
Too strong, probably.
the problem with tanks being very strong u end up going back into MoP
where tanks cant die
as much as I do and other tanks like being self reliant its not good for the game
I still have tank PTSD from Season 1 SL, and any move towards a world where tanks don't decide whether they live or die is a wrong one. In that post Blizzard philosophy seems to be in that direction. I don't like relying on healers, never have. If I die it should be my mistake, not the healer not pumping enough.
I would like to not flop over as soon as the healer dies. But right now it feels like the healer is just a wasted dps spot.
Why? Because the game is supposed to be fun?
its fun for us sure
but what about healers
and tbh i think the change to us
hardly effects anything
like whos actually in Dstance
and 5% is kinda whatever
well if they dont get to heal might not be that fun for them
the amount that complain about having to dps
because all they want to do is heal
is alot
I don’t worry about healers being busy right now. just not healing the tank
Ofc that happens in trivial content
even in m+ late
Surely dpsing is even more important the higher you go?
countless forum posts complaining that for m+ they are required to dps or expected to dps
yes but that still doesnt mean ppl like or enjoy it
on the counter part some healers love it
How is PWar projected to do in m+ now?
I think it's nice for tanks to be decently self-reliant and only need minor maintenance, but for more general party damage to go out. It makes tank busting hits feel impactful while I do healing things and make it something I need to be prepared for or things go super awry. It's a hard balance to achieve, though
dead
reduced to atoms
There is also ppl in the forum that think casting Sunfire every 15 seconds is a dps rotation.
i mean its still like that now
That bad?
Yeah, but they can't really do anything about it. It's very hard to design cuttin edge content where a healer just heals. Damage will always be important.
It's just classic andys who have the 2004 mindset that healers are just supposed to press Heal and cancel if no healing is needed.
Sucks if you don't like to press damage spells but that's just how the game has been for a while now.
Sure its fun to heal when its hectic and something actually happens
yes terrible its aweful we take 5% more damage now instead of 10 like every other tank must be bad
Absolutely, if I can't be self reliant in normal moment to moment combat as a tank I just wont tank, it's that simple. Blizzard philosophy seems counter to that, and that's my main annoyance.
Yeah, it's why I'm mostly fine with how things are shaking down at the moment on my end. It feels like it's that at the moment.
Whenever I play healer, those are the times that I'm having the most fun
Sarcasm?
We are still in def stance jn higher keys tho
But this is also dependant on healer tuning and design
So ye its a 10% nerf
tank majority damage profiles and bandaging DPS boo-boos is not a fun time frame for me personally anytime I've healed. But I do know that some people have issues with that
And I'm not a healer main, so I don't think my feelings necessarily should count on that aspect
we were slef reliant last expansion and the expansion be for that etc, etc, and we are still tanker now than then 🤔
yes
but we couldn't tank +2s in Seasons 3 and 4 of SL, didn't you hear all the people on the streets?
yer i heard that
we were so terrible, couldn't even get out the gate smh
amazingly nome in S4 tanked the first boss of streets at like 27 with 4 wogs over the whole fight
I'm not saying we aren't, I'm saying that Blizzard seems to not want that.
Are we more meta than before now ? 😄
Those wogs were pulling overtime to carry his trash class smh
prot pally workin' for his life over there
i mean we got it the least if you're not in defensive stance
things busted atm
I feel like some tanks were feeling squishy before these nerfs like u mention pala / monk ? 😄
nome had a picture with the specific breakdowns somewhere
nope playing them wrong
pally is OP busted
monk much harder to play
but played correctly still fine
Shouldn’t classes that base on healing be damage taken be less affected be that nerf? Still a nerf, but they also heal more now. While pwar self heal is exclusively based on rage and dps
Even played correctly they aren't as tanky/safe as War. Get out man 😄
no tank is
Monk would be the first to drop in extreme content, but does everything fine until then is everything I was hearing. Like, everyone kept saying they're mega squish, but I never actually saw that myself
^^^
we are a pure mitigation tank
all other tanks are designed to tank damage and heal some/ all of it back
We don't take the damage in the first place; Monk can smooth out the damage intake and make some of it disappear by eating stagger
☝️
is that why they gave prot 10% leech and BV FbV essentially baseline
i mean they probably ran out of ideas for talents
but we arent gunna say no to leech
We also have Indomitable, too, if we're listing all of our healing and that's usually more notable than FbV stuff
well yer
if they buffed indom to 2%
we would be broken
but they dont so thats good
yo that'd be hilarious tho
Yeah but you can't say warrior isn't designed to heal themselves when 3 talent choices were added to specifically give warrior more healing, and the tier set also gives IP leech.
IP doesn't heal, though, is an important thing to note I feel
So we good I guess? 😄
It's a half-absorb
it will not save you if you get down to death town
all tanks are in the same spot as they were yesterday
Yep
but it shows in healing meter C:
IP blasting the HPS Details feels super weird. Might as well add armor dr to hps
I saw some prot warr and decided to roll it as my main after 10 years not playing
you have no idea how much i have to explain to actual healers that said ignore pain value in there is not my actual HP bar going up and that it going back up is from Indom
the times i have pugging with sheer randos
I understand that absorbs in details makes sense so classes like disc don’t feel bad, but that shouldn’t be true for tanks
I was thinking the same sorta thing but wasn't sure if I wanted to post it
It's just more data. Would be worse if IP didn't show up on it.
I think it'd technically belong under only damage prevented
which is a tag that exists and it shows up under there, iirc
so i don't know why it's also in HPS
but that's just me being mentally anal about things
Because healers want absorbs to show up as healing
I always forgot to use defensive stance anyway so the nerf isn't too bad
You want to use it on higher keys / some pulls
If I remember lol
But if you want to see real healer mental breakdown, play the guardian healing build with wildfire, dream of cenarius and NV. Now there's some healing for ya
So main prot warr alt prot pala and im safe as tank?
Always main prot warr
Yes
Pls and thank u
Is no other way
Too bad i dont have allied races
Cant be troll pala
I hate belves but belves meta cuz arcane torrent 🤡
Trolling on pala is pretty easy, that shield jumps do the trolling for you sometimes
Pwar deadge
"Zoom"dalari
Save yourself
Haha
End is near
I already rerolled to a real tank, Warlock. Cya later suckers
Out of curiosity, what proffs do you guys suggest? I dont have much time to play
Having kids and all that
So i want to be efficent later on
Only if you want the goggles, not really necessary. You get a tinker (bres, invis) on bracer slot too which can again be crafting ordered
if you're the kind of person that has to schedule around children, honestly just pick professions that seem cool
I really havent played for 10 years and yes
I was thinking alchemy
For pots and shit
Alchemy has some stuff that reduces negative effects from "poisoned" consumables, but idk how worth that is as a Tank.
I'm engi/enchanting with DE spec just so I can DE all the crap I get early on for passive money. When that value goes away I'll prob go Alchemy for phial duration to be lazy again. Hate the 30min duration
I was tanking yesterday some random dung and my 5yo came and asked what i was doing, i said passively i am tanking dungeon, expecting he will understand and he saod, but daddy there is no tanks
Thank you, i will keep this in mind
Mind you it feels like a lot of work to get the most out of professions, especially crafting ones. RNG recipe learning, having to first craft stuff for knowledge points etc. Can be very expensive.
Yeah but most likely gathering isnt gonna be good now or?
It is very good if you can be bothered with it
If you just want to make money gathering is fine
Ah ok
all the professions use up the elemental materials you can gather, so mining+herb makes a lot of easy money
the crafting profs are also fine, it's just a slower progression unless you want to become a sicko
Then go herb/mining and make sure to pick up every elemental node. (windswept, molten, titan, frigid, decayed etc)
i'm inscription/herbalism. it's just something that's fun to pick away at and helps people in the guild
Nice
But don't consume any of the universal knowledge point things like Draconic knowledge eggs or whatever they're called. Save those for crafting profs.
Gathering is much easier to get knowledge because of the variety of different nodes (first gather point) and rng knowledge drops.
i think 99%+ of people playing world of warcraft would overall have a better time with the game if they worried less about optimization
Because you never really need optimization unless you're playing at the 1% level 😄
yeah exactly
the 0.2% power gain you could've had from profession optimization is not what's stopping you from clearing heroic raid or whatever
it will, however, cause pugs to turn you down if they can see it
good thing your average pug is very blind
Well
Hopefully i will be able to do these mythic + dungeons once i get to it
I did choose prot warr forcthis reason too
It's not about fotm, it's time management for me
If that makes sense..
if you learn the dungeons and play well, you can very easily do m+ up to the maximum reward level if you have the right group for it
The secret to 99% of the issues with pugs is to make your own groups.
but you don't get nearly the amount of funny pug stories if you vet people
i love the 'i dont get invited to groups' argument
cause u can just make your own
KEKW
its does ppl say it all the time
Yeah, but it is especially fun when a tank says they can't get into groups. Like when has that happened ever in the history of league of legends
Buying boosts is for weaklings and very lazy people
I wanna level warrior so i understand mechanics

i mean perception problems are real problems, you just solve them in a way that isn't brute force
lvling takes like no time at all now
I meant level boost not group boosts!
yo i was gettin' turned down in Shadowlands S3 at, like, fuck, what ilvl was I? for +2s. Literally one person whispered me back and said prot war couldn't do it.
it was super funny
u can probs lvl from 1 - 70 in a day
How do you guys suggest leveling 1-60?
60-70 can be done in like 2 hours solo
pick a timeline u like and quest
Just quest? No dung?
leveling 1-60? however you feel like it. classic dungeons are decent since the queues are zero for tanks and you get quests
Find what you think is fun. Personally I'd just spam dungeons but that's because I'm degenerate and spend 80% of my life in dungeons.
Dungeon grinding is definitely slower; some times can be useful to queue for dungeon quests, but other than that, it's generally slower than questing. But whatever you enjoy will make time go faster
If you really wanna turbo speed run it, I think it's still abusing bonus objectives in WoD with exp buffs or some nonsense
i dunno i don't speedrun levelling
Dungeons are only fast if you have a good group
Hi everyone,
In this video I run an adaptation of my earlier route, where due to DMF I can skip some more quests and finish the 60-70 run in 1h49min!
I messed up a few small things, and also again didn't turn in my pet battle quests...
Parts of that guide got nerfed by a slight bit, but it's still by and large valid
dungeons aren't the fastest but they do keep you focused
it's the most hold W way to level
I enjoy dungeons quote a bit
also if old dungeon scaling is still whack like it was in pre-patch you get to watch some hilarious shit go down
I had a guy lvl 59 ( i was lvl 18 or so) say im doing better than most ppl endgame haha
some dungeon mobs just one shot people for no reason
oh yeah randomly you'll get like, a maraudon boss that takes 5 minutes to kill for some reason
Oh my haha
Leveling is never about what is the fastest, but about what doesn't melt your brain and keeps you going. I'd rather spend 2x the time spamming dungeons than questing for example.
Alright i need to go, kids are all up
I'm specifically thinking of the large draconid enemies in Blackrock Caverns
from cata
Thanks for the chat guys
I always end up questing in Pandaland anytime I've levelled. I can't help it. It's a problem. I love that aesthetic and the spirit behind the characters in that expac too much.
i mean it was posted 5 days ago so after the crafting nerf no?
I did mention that after he posted it, but the general route has gone mostly untouched
It was posted like a day before
It was mostly used to help cut some dead/slower levelling time at the end. I think it added on like half an hour on to the general route, but I don't keep up with speed levelling that hard like I mentioned before.
Hi sorry to ask this but do we have any info whats the best item to craft with my spark ?
oh who an entire lvl in the fasted lvling expansion they have ever made
makes lvling 10hours now instead of 2
ok ok
yeah... df leveling is fast compared to what we're used to, end of
scub
General recommendations have been anywhere from:
Neck that can't be made, either of the shields, Helm, uhhhhh
There's a waist one that people have been looking at, right?
(scub's an obscure reference now, isn't it?)
oh shoot it's skub, not scub
damn i'm too old
def stance is now even less attractive then it was before 😂
eh?
its the same nerf
as any other tank
its same amount of appealing as it was before
i mean it was 10 less dmg for 20 less dmg taken
now its 10 less dmg for 15 less dmg taken
i literally linked a video of where it was less than 2 so that statement is false regardless if the average person can follow it or not
it was less than 2
well that would contradict your statement
u said it never was 2
when it was
🤷
So how yoy guys thinking on the nerf? Thought it was pretty okay imho
We were playing in battle stance for the most part anyway.
So unless we’re in high keys we probably won’t feel it
That’s still beta data
It’s kind of hard to believe we’ve scraped by this hard with no real nerfs
I was honestly expecting them to halve revenge damage
What? We got a lot of nerfs. Our dmg is bad compared to other tanks
Bear is pumping
Brew still pumping in cleave
bear ain't matching DPS, but I am simming for 33k right now with unoptimized stats and stuff
prot owns
yes
patchwerk
Close, bear isn't that hard to optimize
There's some weird prio-proc stuff that skew one pull to the next
But yeah all tanks are pretty close overall I'd say; pwar catches up on AoE
Bear single target is carried by how hard Maul hits
Best defensive trinkets right now are scales
Pwar can do over 100k burst dps in aoe
I like it the way it is… can do burst aoe big dam but shitty single target dps.
Makes the dps feel better on bosses
upgraded my engi goggles, new sim for bear re: our earlier thing lol @soft merlin
that setup is 379 equipped with a 376 weapon I should replace any day
st 5 mins?
ye
trinkets are Irideus 372 and a 369 primal ritual shell
also just realized I'm currently Gonk instead of Bwonsamdi
thats prob an extra 250 or so DPS
Gonk is just movespeed lol
can you link the actual sim pls
top right corner of youre logged in
massive
oh lol its still including old pots?
also 22 ironfurs but 63 mauls in a 5 minite fight? dont think thats gonna happen unless youre literally playing dps
but i agree guardian druid has high potential especially if you optimize for tank-downtime
What's the current expected weapon augment?
I haven't looked at that side of consumables yet
Damn bear already simming 5k more than me
I fixed the potion and oil I think https://www.raidbots.com/simbot/report/fBZHKktUYEwHsC1NaXMsBX
i mean look at that breakdown its kinda off
it was a 10% DR?
ok but so can dps players
True, it's a buff in lower end content
Now you stay awake because your healthbar moves 1%
You die
Doesn't look that off to me
Like sure you don't have 100% IF uptime
so if def stance is now worse than before thats more incentive to stay in battle stance right?
Sim definitely aggressive with the Mauls
but I might also be aggressive with the Mauls
Survival Instincts is a DPS cooldown
And yes half a m0 was an over exaggeration brother
asking for a friend whos a vivid battle stanc enjoyer
Realistically it depends on the content you're doing
I personally haven't changed stance from battle
if you're blasting 15s or w/e you'll pretty much perma be in battle stance unless you are micro optimizing
bleeding edge title keys, you're probably hotswapping d-stance a lot, and starting pull gathering in it
(this wasnt a real question but thanks)
And yes it's a 0 but it's the content that we have. If you don't have active mitigation up as prot the DR doesn't matter
Bear can pull half the dungeon, and do better in M0s because your DPS don't die quite as fast with ATW 😆
heres an actual real question: standard apl sims in battle stance right?
but inevitably your DPS die and then you die because they really like to stick a bunch of stuns and shit on these mobs
Am i
But yea it is what's your arguing point
Explain how a 5 percent DR changes anything
In a 15
Play better
Relative to other tanks, it doesn't really change anything in a 15
5 percent DR won't so shit
Doesn't significantly impact higher keys, but you'll still feel damage on the margins
Ofc
Why I sim with a 14% dmg loss aka d-stance
We had 15% just a few months ago cucksalott
why is tepid versastility the standard flask?
When others only had 10%
It's not tho
Tbh, I feel like they could have touched the Str- Armor conversion a bit as well
We should get more
Unless somebody fucked that up
65% instead of 70% or w/e
And are so strong atm
They did
Check your custom options
Cuz that's mega wrong
Did they?
We had 100% vanguard
I meant in this last change
So we went from 100 percent to 0 next week?
ive found out that bstance's 3% crit does not affect parry via more crit - is this intended?
We had 100% vanguard 15% baseline DR 20% d-stance
Then it got nerfed to 70% vanguard, 5% baseline
Now it got nerfed to 0% baseline 15% d-stance
Haha
Crit rating grants parry, crit% doesn't
God that would have been good
my bad, yeah thanks 😄
No those are the facts cucksalott
I think he means it would have been good to launch with the original Vanguard
I only included the nerfs
Still. I believe the nerf isnt that bad. Considering every other tank has been given the same nerf
It's not bad
It does nothing for anyone
All it does is that you cap out 1 key earlier
That literally it
Yea
It has no effect whatsoever besides that
10% more damage that dont get staggered tho 
We do more dps ATM then most dps
You mean 10% that actually do get staggered
We don't
i do more dps than dps players if I pull half the dungeon around a corner and burst it down while theyre buisy getting in LoS
I actually juke my DPS by making it look like I'm going one way, then Heroic Leap the other
in order to increase my #'s
I'm going of what we are doing now
Because it looks good being at the top
lets look at the 20 target 30 second sim
It's literally skewed towards burst classes
jeez the BRM tank nerf is like the last thing they needed 
random dungeon its really not that hard but its also garbage data
post out of context Screenshot of overall dungeon damage 🙂
🙂
🤣
windwalker confirmed worse than moonkins
as dps left mid way through

thing is i bet those dps thought they were doing pretty well
so we are beating moonkins since theyre not respectable as people?

How are the nerfs? I mean we are not using defensive stance right now so its like only 5% damage reduction?
nerfs are fine
hit monks hardest cuz they have no def to begin with
so percentage wise very high
just the monk dev showing his competence as usual
I’m not sure how they figured out the tuning
Yeah, they probably could have left the passive in for Brew
Bdk def was already kinda bad, same with brew
yep
While pwars was good
feels like some senior dev took a decision with no knowledge
as a Brew main since MoP, I abandoned Brew this patch
The flat 10% nerf seems very bad
We have been nerfed the sky is falling
Doesn't matter, all it means is you cap out 1 key level earlier.
its just an ignorant decision

fine for prot, vdh, pally though
Our rotation doesn't change with show of force right? Not even at high target count?
@strong forum 
Yes it's an ignorant nerf to tanks
They indirectly buffed b stance
It’s fine for any of the tanks
Honestly feeling inspired to finish leveling my Brew
It’s literally not that bad
It doesn't matter, just a very unintelligent nerf
But it's the best nerf pwar could've hoped for
That I agree with
only because it makes me feel like it'll make Brew stand out even more and they might give it back the 10% DR passive or magic stagger
if it survives to reach high stagger..
brew is fine to??
These nerfs will be glossed over in a week of m+/raid gearing, nobody will notice they got nerfed to begin with. 
ye
Yes
^
pwarr ded
But like every nerf, peoples are crying
People are crying because of the logic, not because of the nerf themselves.
What does, cap one key earlier mean?
Like listen for a second instead of being a brainlet
It means you’ll probably cap out at a +29 instead of a 30
hey i have a stupid question, do people actually use rend ? everything applies it
"there are some negative effects that can come from tanks being too strong" Like that's the most Asmongold shit I"ve ever heard.
The only negative effect from tanks being too strong is that dps have their egos hurt
Cuz history has proven that even when tanks are omega strong, nobody plays them
Like, the complaints about "too strong tanks" have no effect other than other peoples insecurities
BRM on life support rn
As said before i rolled prot warr after 10 years not playing and have kids
Been told prot is fine by zoomers
So i believe you
This means nothing to me
In theory I think tanking is actually more fun when survival actually matters, just like healing is more fun when ppl say „good job healing“ and not „where healer damage?“.
On the downside, tanking needs to have either super complex defensive rotations to make that work, or we go back to s1 SL and run like a mistweaver in pvp
Tanking is the only role where the risk vs. reward ratio is actually good. High risk vs. low reward is more engaging as opposed to DPS where it is low risk vs. high reward
Healers don't like healing tanks. The time healers enjoy healing is when it's some group wide shit that they can flex their epeen on.
I agree S1 was not fun.
But I don’t want to pug keys and hope everybody else does their job so we time it, but actually have an important job myself.
Outside being a Dd with Aggro
Healers like parchwerk healing tanks or controlled raid healing
Healing random shit in m+ is not fun
Sure thing
Now I see why dumb things like that shit in the blue post gets written
Because some of the playerbase actually agrees.
Holy lack of brains
A good tank should do 70-80% of a good dps
^ this
And thats what we CURRENTLY HAVE
And yet, people think that tanks do more than dps
Forgetting the "good" part of the equation
What's the best race for prot rn? Horde
gnome - dont @ me
Vulp/belf for m+
Tauren/troll for raid
People love to take the one pull that the DPS don't have their CDs and the tank tops the meters out of context to complain about this shit, to make a comment brimming with hyperbole 😁
Yeup
I'm orc 😦
I also think that's what makes BRM and ppally so attractive - they slap
Races are all about that transmog endgame
The differences are insanely tiny
Most of the allied races lose cos they have so few customisation options
They won't dictate your success
The better the transmog - depending on the race - the better the SPS - style per second
I really like u can be upright as an orc now
I failed some dos key because my vulpera startet swimming in the ardenweald area while setting up the pull. Not touching small races again
Doesn't help that tanks are front loaded damage and M0 has packs lasting 3 seconds
Nome, what's your current pwar's race?
A DPS should always be able to outdps a tank, but it's fine if you actually need to be good to do it
I'm a dwarf in every game that allows me to be one
you have literally the most important job in deciding what route to go and how big to pull
Ah, i see - our raid is also dozens of dwarfs and Nelfs
POG
we combine VDH & Dracthyr
Are people crafting the neck or helm, asking for a friend
Sims aren't my job, I'm doing other stuff
and call them: VenThyr
Like taking my time fixing the faq 😄
Hello
Yes. But given current power level of tanks, the size of the pull is not determined by whatever I can survive, but my party can survive.
Also I agree that if we hit the point of tanks not surviving we simply do that pull anyway and kite, what is not fun either.
it's still your responsibility to decide what and how to pull. It's your "important job"
Maybe
Lol i dont understand half of the abbreviations
Hello pwar noob here we're really only getting a 5% damage taken nerf in lower keys as opposed to the other tanks' 10% right? Since defensive stance isn't really important until you're getting absolutely slapped
Just ask, that's what we're here for 🙂
And thanks
Meh, there's no good reason - imho - to not be in def stance unless you feel absolute certain you can take the damage
Also, do you guys really tank in battlestance?
yes
Free dmg
Vengeance Demon Hunter - Demon Hunter Tank spec
even more so now.
apart from the 10% more dmg?
Always tank in battlestance, only switch if I need to have the extra dmg taken decrease
💯
I remember def stance was once tied to threat generation, is this no longer the case?
Nope, Threat generation is now build in to the tank specs itself
Defensive Stance is a CD realistically. You use it for tank busters or big incoming damage not as something you sit in
Play how you want but that’s how I use D stance
Btw, the nerf is only for all the tank specs correct? Pwarr didnt get any more nerfs? If so, we are still one of the best tanks right?
I see, thanks a bunch
yw
defaulting to bstance and using dstance as a defensive CD feels good as well overall imo
Fair enough yea, I'll preemptively put it up if I'm about to do some stupid shit and want to make absolutely certain my healer doesnt have to touch me so they can focus on dps
We got a vanguard nerf and one other small nerf
Yea but its 10%, same as every other tank spec
xD other tanks got a flat 10% nerf pwar got a 5% flat nerf and a 5% opt-in
I mean did we get any other specific nerf just to warriors that affects us more?
IF you run dstance.
Question is - are passive DR's, from passive skills, additive or also multiplicative?
Between IP, Dstance and vanguard we'd be taking.. 25..? % damage?
We are now even better compared to other tanks, since defensive stance is not worth anyways lol. Naowh is already crying on Twitter so probly prot tank will get a real nerf before the season starts
Yea true, we in that case got a smaller passive nerf, but equal "big" nerf as the rest if we activate dstance, if that makes sense
They've gotta be multiplicative cause going from taking 15% dmg to 25% dmg would be massive
It's multiplicative.
Defensive trinkets solves the issue entirely so nbd
idk, as soon as you hit keys at +10, i'd always stay in dstance - the 3% buff to keylevels at +10 racks up quickly i'd imagine
I’ve been preaching this before, we will be merged before season starts and people need to start looking at defensive trinkets more for big keys
Nerfed*
way ahead of you - my drop luck only gave me def trinkets 😦
Everyone is so focused on dps trinkets which I get m0 is no challenger at all but you need extra defensives/ trinket cds for those big keys
i recommend the tree-trinket from Brackenhide. Shit's amazing
Huh
Brackenhide isn't in S1 pool.
Never dropped for me I just have the two scales trinkets for m+ big keys
Ready to go
true, but having a 'low' def trinket is still good to have
Please don't run the scale trinket from Sab/Wrath
Looking to replace it ASAP @sick sentinel
Strength is a defensive stat, if you are sacrificing main stat for a meagre absorb at 272 you are going to be worse off defensively
idk where a 300.000 absorb is meager
They have strength on them
Yes but a higher ilevel trinket has more
+20 str per 7 ilvl
woop-di-doo
And i don't want to downplay the strength of.. strength.. erm. But i don't see the inherent problem of using a 'low level' def trinket if it's good, vs. a higher one that's worse. See BFA Scale or nine trinkets vs. any other high ilvl, but shit def trinket
If its 300k absorb then yeah it might see play for a long time
I just use the highest ilvl passive and active one of each cause I’m a simple monkey
Is PWar running flame, nom? The damage on it alone is performing pretty well for Bear. Just wondered if it was good for y'all.
Splinter+iv is def a good combo to have
The damage on trinkets available right now seems pretty negligible correct me if wrong
Correct but flame isn't available right now
I’ve been running blazing hoof simply for the haste and the huge strength boost when needed, the damage is meh at most
And scale as the other slot
The right scale
The one from the quest is garbanzo
Yes I know
Want to replace hoof with another defensive but nothing has dropped for me that could yet
You play a spec that takes no damage why do you want to run double defensive?
Would you guys craft lariat, even though I have the 389 wrathion neck? Shit stats and no sockets make the neck pretty, weak or?
?
Because I go full retard and do +30 keys @sick sentinel
reddit is doing reddit things again. Getting downvoted bcs I said feeling powerful in m0 with 370 ilvl is how it should be
Brother I'm not talking about m0
I wasnt replying in context to your reply
I just said sth about reddit
Except he was so
sorry if it came out that way, I literally just hopped onto this channel
You're not serious.
I see now, I made a mistake. I just read your comment skoaliosis and I thought you were talking about people justifying the nerfs due to m0 (which is what is currently being done on reddit)
so my bad sorry
Why are you on reddit
Telling me what
It’s tough to say if the nerfs were valid or not we will have to wait and see but I think they should have held off for a week or two with them especially because key scaling seems more challenging this tier
That your favorite crayon flavor is orange or?
Correct.
This is gonna blow your mind
We take damage in challenging content same as any other tank @sick sentinel
Shits been buffed nerfed and flipped on its head since beta
Gl with that
???
I know you're not serious
392 is full bis?
Here we go lol
What
I'll order you a box of your favorite crayons which flavor do you like?
Its just 20 ilvl below full bis
15s aren’t challenging content
But go on
He is talking about me
Lol
I’m pushing above 20 week one, I want two defensive trinkets because that was my preference last tier at high af af keys let me be
Jesus.
Holy shit
Lol
LMAO
He will
a 10 he says
They then ass? What?
Ahhh yes because you've provided wonderful commentary
Yes and?
Comparatively we don’t take damage tbh

Dont compare pwar to yourself
Most damage comes from melees and what is our main mitigation?
Its unfair to pwar
Thats my context
You did take me out of context. Your brainlet ass thought I meant fucking heroics.
We are just below 15 ilvl on average
It's alright, the best tank trinket besides all-totem
🪟 👅
Impressive you dont understand what no dmg meand
🖍️
🖍️ 😋
Compared to other tanks
Alright calm down here boys
That's what we're supposed to be
High mitigation, low healing
People seriously didn't play SL
Why’d we have to take more spell dam though…
why are you eating crayons and licking windows
I know that’s why I was telling them that. But no orange so I don’t know what I’m talking about
Not for bdk it isn’t :/
Some classes handle it better than others by design
Bdk is bdk, they are designed to scale with dmg taken irrespective of source
Pwar doesn't
Are you judging me for my diet? Have you eaten a green crayon before in a wrap.
Lol
Hell yeah
And since the dmg profile has shifted from mostly physical and mostly mitigatable dmg, people have disliked pwar more in SL
Also due to its severe spike in difficulty surrounding reprisal and "lack of self healing"
Df is a direct response to that
10% leech impending victory and spell reflect mitigation sticking around is good
They’re not hating now they were in SL
They're hating cuz it doesn't take 4 minigame to juggle to get there
They're all surprised at how strong block is
Heya lads, where can I find the spell reflect list for the new dungeons (if there is one out) ?
Pins
Thanks!
I can't deny that pwar is super strong, that's a fact
But pwar has never taken damage
People just didn't experience it
Well, my question to all of you. Isnt druid broken with incarnation? Isn't vdh broken with its dmg profile?
But you doing 15s
In full bis
So it doesnt count
thats what i was trying to say. if you mitigate correctly a 5-10 percent DR doesnt mean shit.
Man I'm already almost 392 and the season hasn't started.
I went through all of slands blowing ppls mind about how little damage i took. It felt like absolutely no body saw a pwar who knew how to play
Pwar takes dam in +30s same as everything else
SB more. kick. reflect
Yes
Oswin, I've done 27-29s in SL pre-df tree, pwar didn't take dmg there either....
Its vdh propaganda
My co tank lost his shit when i showed him Mythic sludgefist ehrps and i was at the absolute bottom
@strong forum there’s a reason you@didn’t go any higher though isn’t there?? Damage intake
Oh, what's our take nowadays?
No
They will take less though due to the nature of our mitigation
The reason was lack of commitment
Pwar takes dmg
Not because I couldn't lol
Lol
In 15s full bis
Oh boy
We had a 24/7 banner on, we will be a bit squishier when out of the ravager/roar rage-generation combo
The biggest reason the best Prot Wars didn't push high keys in SL is because they just
didn't wanna
no
im not wrong
Someone think bdk is reactive only tank
Nah, we scale into aoe now with increased rage gen and SB is 62.5% stronger than in SL
braind dead class
the chatting today is killing me 
We’ll I’m telling you all the reason I couldn’t do a 31-32 keys was because of damage in take and lack of healing cds last tier, now we have basically resprisal, the wall, and IV
Its reactive plus buff uptime.
a 31/32 key is fucking high
It absolutely is
yes and so is the fing damage intake
probs group error if your a class master
I am a class master the dam intake going into a 31/32 is stupid
I gotta watch week one of you taking immense damage.
dont you think now
Huge damage intake coming
you feel alot tankier
I don’t because I don’t like the slight lag increase I can feel it when I stream
But my healer does
seeing as how (atleast I) did 18s-20s in the beta with 389 gear on, feels like we will see high keys again (if the scaling doesnt get too broken)
To be honest with you guys. I am quite sad that I have to actually compete with people now. I felt so special that I was on second place in 9.2 given only 2 pwarrior played back then.
Yeah
The lag in my 30s with vdh
Makes me die in 1 global
What is up my dudes... my name is Jacob. If you want to improve at WoW PvP, this is the place for you. Please vibe out in the channel and enjoy the chill / educational community we've built here. Say hi and feel free to ask any questions at all. [Multi Rank 1 / Hero of the Horde]
You doing 15s with full bis already?
whats this
One of my healers streams
Sounds like a you skill issue
I'm watching him take absurd amounts of damage on Tuesday because PWar takes big dam
Idk if he is as active nowadays with streaming my other healer doesn’t stream
ok and? 😅
@sick sentinel you’re a funny guy you know that
How many healers you need brother
@sick sentinel what days do you do stand up?
I have two
They work opposite schedules
Alright boys shut it down
I work from home
daily at 4pm my time 8am their time
Someone is getting into dstance
Because he does 15s with full bis
🦆

there's been a lot of that today; did something happen?
Blue posts do the wildest things
I didn't say anything about any key level. Wtf man.
Even if they're irrelevant
Man, I haven't been directly engaged in a WoW community in such a long time, I forgot what blue posts did to people
it really is like jamming a stick into a beehive, isn't it?
I'm not a DH brother.
Idk was just trying to help a brother out with defensive trinket options but y’all scared him away, I don’t know how good he is at the class but if he wants to run defensive trinkets week 1 for his low keys then let him
Idk man some people just want to argue at the end of the day trinkets are personal preference
This my way or the high way mentality in this chat has gotta go
i like the tuwtle twinket because i like the flavor of having to make a pilgrimage to adjust my blessing 🙂
The best defensive thing to get for week1 of m+ is the ring
It blows everything in the game out the park
^ can confirm is dope
Didn’t they nerf the ring?
in pvp only
Not afaik
if things die faster its still mitigated damage 
Ah I thought it was a global nerf but yeah 60% in pvp
Ring for shield instead of dmg one ?
@severe steeple all about his personal prey
I can’t be assed to farm cobalt for a ring I’m just gonna vibe
Preference*
That person was saying they were gonna run double scale though. Which means they were gonna run the shit scale trinket.
For early pushing, yes the tank ring is better
Both scale trinkets are shit imo
Garnyth is 1ppm with 60k absorb
Battle is 2ppm with 20k absorb
Both are weak
you need a tank trinket, you get treemouth's
Do u guys see the sunergy with Raid fire dmg trinket from first boss and extra loot ring that works with fire dmg ?
make demo trade 😦
that's a comfortable blanket to piss throughput on and pretend it made a difference
Turtle shell is 1ppm on 120k absorb iirc
yeah man synergy on a trinket that is a 2min CD vs. rings with 3ppm
B I G
It's bad
Flame of decoration even at mythic is uh spicy
S Y N E R G Y
It's what, 80k dmg and 160k with a 2min cd
Myeh
@strong forum it's 160k spreadsheet

