#protection
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i wouldn't doubt it
i'd be fucking lying though if i said i've never been involved in debates like that
so as a spectator mostly this time....

If "Blindly obeying sims stat distribution is bad" is the hot take I go down for, I'm comfortable with that lol
to be fair, no one said that without some form of disclaimer

Just make medium rare chicken thighs
most agree haste is best

but if going for PURE sim damage, follow the sim, that's it
Of course.
that's the whole argument
haste just does both sides of the coin better than others, and then you can make arguments over how important either side of said coin is, and that gets circumstantial
if you're a shit player, haste/vers is best for you
From my research 40 min at 375β’ for smaller thighs seems like the play
because they protect yourself the best against being bad
gotta run legacy and brackenhide
even mastery gains value in that scenario
I don't think that's even incongruent with the argument I'm making tbh. If crit/vers ended up being our best throughput stats, we'd still likely run a fair bit of Haste, especially when we're lower geared, because it forklifts survivability a bit.
air fryer has changed the game forme
I want an air fryer for nuggies. 
i have an air fryer for nuggies, dino nuggies

sure, but for many they dont care about surv because it's binary and if played very well, that binary doesn't really come in to play right now
i would do almost anything for nuggies rn
im gettin sushi after the gym today, it's decided
Which is why I was trying to be careful to qualify my argument to a very specific audience in progression. Now whether or not that's a fair qualification, I'm amicable on.
and i think the fair counterpoint is that the situation you described is probably more appropriate to less top end players than top end players, when skill of play and agency over gear options comes into play
buuuuuut nuggies π¦
It's going to be hard to have this argument in good faith until logs come out from the new raid, because our shield block uptime has improved substantially baseline. If we see RWF/HOF players shedding copious amounts of haste because we simply do not need the survivability, then my argument would hold no weight.
that said, i think stuff like vers and mastery only really can make up for bad play when you have a STUPID amount of it, like we had in BFA w/ corruption, which isnt practical, particularly now that they've added that stupid DR on secondaries
Oh, no disagreement there.
Just like cars, faster is better no?
and yea, to that point, with current talents, the haste we used to need to maintain SB just isnt as high anymore, so the D value dropped a lot
that's what i tell my GF
I saw it most prevalently on Brew, where our DPS and Survivability diverge pretty substantially in stat distribution. And Sire was absolutely a boss where if you hit him early on and with less gear than most guilds tackled him with, you would get dicked up and down trying to live some very specific portions of the fight. And we knew this very early, so we were able to mitigate this by the time we made it there a bit.
oof
I would argue that watching literal RWF tanks get ragdolled on that fight is a pretty good indicator that there's some value in survivability. I can only muse at how they solved the issue-- a robust defensive rotation was likely already in place by then 10th pull. At some point it comes down to gearing to help smooth out that damage curve in those pain points.
not necessarily
RWF, strats, externals, personals, etc, they all come into play
timings literally can change 100 pulls in with a hotfix
they dont really have much agency over their gear
inb4 rwf racers play prot pally and vdh
i guess for your own sake you can watch some tanks this time around to see how it goes and how they think
personally, as someone who only tanks, i find watching tanks in raids boring AF lol
i like to watch Rigg because i'm a fan and root for them a bit, but otherwise i like to watch Zaelia a lot tbh
It's been fixed and there's currently no estimated threats to our life, so yeah
so damage?
thanks troops
oh
yeah, turtle trinket & ring does a boatload of damage
barring massive gaps in tank dps, rwf teams almost always pick their tanks in the negative - they take the ones that provide a raid buff/utility because the dps/heals for that class are suboptimal
It IS a convection oven too
pretty much
very nice
so, brm & prot pally
well friends, im off for a while, have a good one! π i miss hanging out in here all the time

Peace out
Ww is strong rn probs prot pala prot warrior
any was for dragonflight to grab in particular?
What tanks are gonna be like good other than prot warrior?
Every tank lol
Whatever you can maximize to do as much damage as possible without compromising externals or causing excessive healer duress
Although to be fair damage intake is a healer issue 
this is the answer i was looking for π
Assuming you use your tools to help them out of course
Not having Block up and getting clapped is a you thing π€ͺ
Like, the only tank that can be considered maybe struggling on its own is Prot Pally. Maybe Brew if things hit a little too hard. And even Prot Pally is mad solid. You literally cannot choose wrong with any tank. The bigger choice of tank picks for M+/Raid will likely be for utility/buff pickups
Like Vengeance DH may not get picked up simply because Havoc is strong, so you don't need them for the raid buff
all good but ultimately play the tank you enjoy playing
even though Veng is still really solid
Was gonna say Brm is kind of involved and will need some assistance in keys for giga spikes
but they do big dam, even after some of their hits to it, iirc
SMBG was the big one from testing, our Brm was getting absolutely dumpstered through pretty much everything on a 15
We'll be higher geared than we were for testing, and from what I remember Stagger scales heavily with Agility, so we'll see how smooth their intake is once it hits live. I assume they'll still be the squishiest tank, though
what phial should we be using? Tepid vers?
Glacial Fury for sure in M+ unless it gets tuned out of nowhere
Raid is probably... glacial fury again or maybe static empowerment, I think Nome was messing with in beta
Prot pally is lowkey a secret favorite of many high m+ players, so i'm not sure how you get to the protpally struggling
they're not really struggling
thank you!
Favorite doesnt mean shit tho
they just, like, take a bit more damage and don't deal as much and don't provide utility holy paladins or ret won't give
They're still really good
I agree itβs not struggling
Like, the only tank that can be considered maybe struggling on its own is Prot Pally.
dis you?
"can be considered"
"maybe struggling"
Those first modifiers mean a lot
I think it's fine, but takes more damage than other tanks
and if you're rocking a holy paladin, it offers less utility
I see it more likely for groups to not bring an Arms or Fury Warrior compared to not a Holy Paladin, for example
so battle shout from a prot war would be in higher demand
It is still better than some tanks have been in multiple patches prior. I personally don't think you can consider any tank to actually be struggling, but if I had to pick one, I guess it'd be Prot Pal for reasons not even related to it on its own
How good is leech? I know it's not a stat that can be aimed for per say, but there's some enchants and gems that give leech. I'm at 11% right now, just wondering how good it is for us.
dunno, disagree. As is, BRM plays like ass and was just nerfed, so dunno
It's a nice to have
Yep imo brm is in the worst spot rn
Brew'd be my other one to pick to start dropping early because it takes the most amount of damage, but it has more utility it can bring with its raid buff and Windwalkers and Mist not as likely to be picked up in general, and it does more damage than Prot Pal. They're the two I consider closest to struggling, but I don't think either really are. I've heard Brew got survivability buffs/damage nerfs, though, and I have no idea how big those are
They'd have to do a lot to cripple it, though. Again, I don't think any tank is actually struggling at all, and their picks will mostly be determined by filling raid buffs or utility
ww is mega, brm is not
oh but DK's struggle bus if you're bad, i can say that
holy hell that damage if you don't manage D&D and bone shield stacks
assuming that anyone is bad is a really good argument...not
That's why I say DKs are good
because they are
but they have a higher skill floor than prot war atm
What about vengeance
Someone from my M+ group was asking why we dont take disrupting shout, I told them I am a discord slave and copy pasterino what the meta build it. Can you see dungeons that may require the AoE Silence?
Vengeance is, like all tanks, very solid. Only issue is people love Havoc right now, so you won't be grabbed for that raid buff purpose
yes, and brm is exactly not that. The 50% hp buff is a nerf to brm. And with no changes, brm is just ass.
Not particularly with how pulls are shaping out in current M+ rotation. Mobs either are static with non interruptible casts or you don't want to pull that many
If you want to stop a pack from casting and they aren't Lieutenants Shockwave fills that
Unless you're one of those people that run it for dps
Disrupting Shout's niche is to gather widespread caster mobs
Also, you need all the mobs to be casting at the same time, as it's an interrupt, not a silence directly
is this the new blade kit bad tank trinket 2.0?
Did our talents get adjusted after the nerf to the ignore pain talent?
So if they cast, then maybe use something unable to interrupted, or... it can be awkward to use. It's worth knowing it exists, but it's a personal choice.

But the bug is more notable than the nerf/buff
it looks bad on paper to me
Am I actually a bone head in not knowing that existed
Knowing what existed? The pins?
wont be in m+ next week cuz its from legacy
Disrupting Shout lol
If so, I don't think so if you've never been told to look for pins before. Like, you don't know what you don't know.
Same with Disrupting in that case
It's, like, not a notable case scenario, so we don't discuss it, and I assume most people don't sit down and read all the dozens of talents that exist
It specifically being a interrupt makes it kiiiinda more awkward to use than people would like for some pulls
You can also achieve the same purpose with LoS in many scenarios, as well
I have a buddy in my m+ group that loves to read everything, ill let him know its an interupt not a silence
yeah the Los situation is what I though of first
disrupting shout isn't good most of the time but there will be times where it is situationally useful
Gotta go ilevel here, right?
Ill keep an eye out for dungies that I might want the shout in, but baseline I am just rocking the usual build
alrighty
i mean to say, haste versa crit mastery, leech too, throw all those out the window if shield/weapon higher ilvl upgrade
does bushwackers compass only proc in dungeons?
i can tell u in like, 5 minutes
The ilvl rule applies to all armor slots
on weapon and shggield and some trinkets ilvl is pure king
even for a haste piece vs nohaste ?
Or all STR slots
So basically the only time you're going to vary from the ilvl > all rules are on ring/neck/trinket
and the basis of this is because of how strong STR is for us
Rings/Neck you can probably drop a few ilvl to have high haste vs a no haste item
but I wouldn't go past 5-10
okok thx π for me there was a point where the haste was better than ( for exemple ) 5-8ilvl on a piece
because ALL stats are good for us,
Like, I'd drop 10ilvl to keep a haste/crit item over a mastery/vers item
All stats provide both offensive and defensive value, yeah
on ring/neck
and trinkets are all unique animals
Which are weighed on a case by case basis because blizzard can't balance trinkets for shit
What dungeons are worth talenting into spell block?
But you'll want to drive for STR on a trinket
No
trinket effects are sometimes so negligible that the effects mean nothing and they only serve for more primary or the effects are so strong you're using a trinket from last patch because it at its capped ilvl is better than the absolute best ilvl trinkets of current patch (Old Warrior Souls in Season 3)
No?
You're more likely to get use out of Spell Block on raid encounters, since its niche is stopping telegraphed time periods of massive spell damage, of which M+ dungeon damage profiles rarely shake out to be
Spell block isn't very good for a point
so you pretty much never pick up spell block in M+; the magic damage reduction from Spell Reflect is usually enough in dungeons now that it lasts past the reflect
We're already insanely strong vs magic
So, it's not going to provide much use for a long CD
HI , any weakaura for Shield Durability /repair reminder?
you can also just press dstance if you need another 20% magic reduction
This
Like I can see spell block being used at some point to massively cheese a 1shot mechanic
lmao
but thats it
wall / spell block / dstance / spell reflect
IP

and rallying cry just in case
"This isn't even my final form"
You'd have to be in pretty dire straits to pop rally to save yourself in raid
620k hp ! look at me, i'm the drood now !
Or your cooldown personnel don't care 
healer issue
im just tryna stand in 1shot mechanics to flex.
need hp for a better healing stone !
I hate how good IV is at times... take a chunk and pop up instantly and still get like two panic externals
Not getting a dispel on Ruby Pools 
Oh yek
is using spark for shield the best way to go, or replacing your lowest gear?
shield
Always shield
Blocky boy is best boi
a 5ilvl upgrade for shield is worth around a 30ilvl upgrade in any other slot iirc
Jc neck imo
only 4 slots for epic left
quick question, which tinket module do you use ? ( for ppl with engineering goggles ofc )
why jc neck > shield in your opinion? i'm trying to decide what to make, leaning neck
oh, didnt realize it isnt out
I did shield first and ill be doing neck next if it doesn't get nerfed week 1
Isnβt it better to go for wrists? Head is tier no?
I think Id only want Brez for m+
are the ring recipes out already?
Flame thrower seems ok? Idk what it looks like numbers wise
Prob not too big?
But > 0 for sure? π
is it awful?
Anyone tested Battle Scarred Scale? Hard to test on the dummy but even in ST dummy fight the shield proc rate is very high. The damage is very low though, maybe its ok in ST.
This green trinket of item level 350 goes in the "Trinket" slot. It is looted from Chest of the Elements. In the Trinkets category. Always up to date.
how is this?
For sure Bis DPS Trinket lol (Arms / Fury)
mastery isnt great, str is nice to boost something but long ass cooldown, there are better trinkets
kk if im strictly gonna be prot its doodoocaca?
Fine for now
Keep if you want to try Fury
this is a much better prot trinket
Things like pressing IP also drain the strength buff.
And we press a lot of buttons. So we don't really get as much benefit out of it as other specs do
Where do you get from?
world quests for the compass
i wouldn't mind to have that trinket in picture at that ilvl
currently using these 2
Nice tanks nerfs
blizzard not okay with tanks being this godlike
seems small for Warriors
ggs bye bois, I'm heading off to dds
:))))))
, there are some negative effects that can come from tanks being too strong, that we want to avoid.
fuck
everyone else losing 10% dd, we only losing 5 π
it's barely a nerf
lol it's barely a nerf
we lost 10%
5% from vanguard
5% from defensive stance
what giga nerf are you even talking about
its coming is what im saying
we dont sit in D stance anyway, so its only 5%
they are planning future to do it
they are doing this 4 days before the beginning of the season
i doubt we'll see giga nerfs for tanks
this are nerfs but not very big ones
still wont need to use def stance haha
this nerf doesn't make sense for warrior compared to the other tanks
5% more damage taken just means out health bar will move
or it means you go to d stance instead of battle
doubt it
no it doesn't mean that
im saying if you dont sit in d stance anyway
that nerf is unfair
why is it unfair
it seems to me that not much has changed for us...
i guess not they actually did it accross the board it seems
every other tank lost 10% we lost 5%
well the bar for other tanks didnt move either
and 5% only from def stance
5+5 = ?
You never used d stance
5 dummy π
so the 5+5 is inaccurate
5 + (5*0) = ?
you only lose 10% from what he had before if you were misplaying
i think their justification was that we should be using d stance so that's where the 5+5 comes from, but we just sit in b stance so it's really only a 5% lol
I was expecting a nerf to our damage to be fair
not that we actively use d stance at all so
wow that nerf almost wants to make me delete my stance macro lmao
what is tier
zug zug
our damage is fine, we lost 50-70% from early beta and other tanks were brought in line
we're still strong when the rest of tanks got a pretty harsh hit defence-wise
I think they just rest all tanks damage reduction but dhs to nothing to fiddle with them latter
i miss ranged prot warrior
brew master going to feeling that nerf
wasnt brm already squishy af?
brew in shambles
lmao they nerfed brew?
Loss of 10% DR across the board is pretty lame, not gonna lie.
at this point delete the spec
I find it funny they nerfed df stance when we dont use it
This
true
I don't understand the nerf lmao. they nerfed prot warrior the least out of all the tanks even tho they are the best tank in the game atm?
blizzard is massive brain
They think ALL tanks are too powerful
and brew got nerfed when it seems unneccesary
Which isnβt strange
But to base this on 0's for live
They never know what they sre doing π
Yea they didnt increase the m+ scaling this xpack or nothing /s
The only way this nerf makes sense, is if this nerf is intended to be for world first players and they think that warriors will sit in dstance for the world first guilds
(which they wont)
that's the opnly thing that makes any amount of sense, Dstance is ass. i dont care what anyone says lol
using dstance as a toggle to take a hit is probably what i'd see it used for, but then switch back to bstance asap
20% perma dr is ass?
bro what are these nerfs lol
when you lose 10% damage and 3% crit yes lol
I mean also it was 5% dr nerf they cant nerf it 10% because we didnt have 10% to begin with
10% damage nerf is ass =/
i am literally never in Dstance unless i am in a very bad spot for like maybe 3 seconds then switch back
Dstance is essentially a utility cooldown, you're just switching throughput for tankyness, and since you don't always need to be t0nk, having some agency when you press that switch is both very good and very healthy
"cooldown"
i was doing 23's and didnt touch Dstance in pre patch
23 is low key in prepatch tho tbh
U only use it in big pulls yes, prbly not even in start off pull, but in after cds and fury starts droppingπ
and am strictly speaking raid tanking so there are no 'big' pulls lol
right through skull
Just joined convo
My badπ
π€£
Guys we cant let them know we are ok with this otherwise they going to like make you take more damage if you are in battle stance
lmao
super bad guys unplable
might as well make a tank evoker cause now they are better than prot warrior :/
how can fucking play tank when asperger academy wind slash fucking deletes your character
Now i cannot pull the entire dungeon in 1 pullππ
you totally can
In raid tanking i guess only switch when fight is healing intensive (so healers can heal someone else abit etc) and for tanking big hits (thinking like rygelion hit for example)
But out off that i see no reason to go dstance
that has to be intentional tho. they probably didnt want people just hanging out in Dstance
It was strong though, even though not optimal, just making u even more unkillable for no reason
I like the change, lets hope they donβt gut usπππΌ
all they have to do to screw us is remove the ability to 100% block
"hope they don't gut us" after a nerf to us every patch for like a month lol
they aint stopping anytime soon lol
Wdym nerf?
If ur maining prot warr u should be happy this is their nerfsπ
Β«NerfsΒ»
other tanks seem a bit spiteful about this bluepost tho
the nerf from what i gather is we take 10% more dmg cuz tanks
before we were taking a flat 5-15 % more dmage
because lmao dstance
why did they treat us diferent
if not in d stance
tanks were way overtuned, we didnt have to think at all
only 5% i nstead 10%
because blizz thinks we sit in dstance
they only pretend to nerf us
You didnt have to what?
As i say, every prot warr should be happy avt this
i will probably spend alot of times in keys in d stance when i dunno wtf i am doing
π
Nah, know what ur doingπ
gordon doesn't need to hear all this, he's a highly trained professional
pull big use cds, shield block IP, when u start running out off fury and uptime on IP and shield block, then perhaps u can dstance to sustain some more dmg

My takeπ¨
π¨
We using glacial phial?
i got a 369 Pwarr and 369 Rdruid
Im not that much higher, doing m0s when they released, and superrares almost every rare everyday (my luck has been god awful)
im just using cheapo phials atm uhh tepid versatility
healers and dps like to yell at you for being bad and having bad routes and not having enough versatility
verse is a lie
do massive pulls they cant talk while they have to fight to survive 
haste crit, trust in the gamba
those are 90% of the complaints i get, followed by, never tank again and uninstall the game
Hahah ye, tanks dont get punished for overpulling, everyone around them doesπ€£
i seen my dk friend do this
get mad at the warrior for doing low dps and then kick him from party beforefinal bos in life pools
after fighting with him about something petty im suire
anyone have a go-to general warrior weakaura? i can't seem to find a good one that's up to date
nah thats just beign a piece of shit
best advice is grab one of the big ones and design it to your needs
Sub to naowh, get bis UI
well, i decided that what he was doing, i wanted to do the opposite of that in my life pools 0 run
terms of mentality
theyll die, but u the tank wonβt, that will teach themπ
i dunno wtf but i did BHH last and then i got to the part where you go in and there is only 1 guy and a gate and a stealth guy that calls many more, pulled them all through gate thought it was boss cuz i think i heard voice lines, so, i trapped ppl from being able to attack it
lol
So did everyone see the massive prot warrior nerf
Ye swapping to bmmonk
Right
massive, huge, unplayable time to reroll
big mob of 10 dudes and just me and healer able to attack it
im rerolling to FF14
they actually do
i think, alot off casuals do
congratulations on the donwgrade sir
RIP casuals
imagine doing less damage
wow better ff14 imo, but lets not get into wow vs 14
2 different games thats it
π
what a funny nerf, hell yeah
messi>lebron james
inflation
BRW monk shitting and crying rn
OH egads, my roast is ruined!
BRM will laugh last, they'll get some giga-buff down the line 
if they do im actually rerolling to monk
Doesnβt this just put us in a better position?
maybe when brm's have more gear meaning more crit and mastery
i assume that brm usse crit mastery
I mean I canβt do gigachad pulls anymore
talk for urself i still can 
and will if healer is a bitch
I pug and end up being top single target damage π
Oh and my healer in neltharus was
pls, take the chance to spread that warrior is dead spec now
But then they left right at forgaster after I soloed trash
mad cuz useless 
Blizz went too far this time
Basically
Isn't it weird that Blizz bases these nerf off of data from M0, or is that normal?
idk but shouldnt be
That content will be irrelevant starting tuesday/wednesday anyway.
At least, I'd guess they're basing it on that at this point in time. Maybe they did some internal testing as well. I hope they did.
Itβs blizzard
they "might" change it once a few weeks of season drops and see people not clearing more than a 17 fully equiped
Day 9, do we have trinket data yet lol? I have 6 trinkets that are all around the same ilevel and I confused on which is good.
They donβt have internal testing
so ,, the nerfs
The best thing about these nerfs is that I haven't used defensive stance once since release, so I won't feel the nerf aside from the 5% to vanguard.
They are getting alot off help from communities etc, and i assume they are testing and keeping track off alot off what happens ingame
i dont need a reason to do it tbh
Yeah, I feel for Prot paladins and BrM
Yeah I'd think that as well, but due the BRM nerf I start to question that a little bit.
because like, they were already taking hits like wet cardboard
they are now 1 ply wet toilet paper
They're scots TP
ye thats a bit weird, but i have a feeling either they have a upcoming buff prepared, orrr they just dont wanna fuck with stuff right before raid drops
BrM is already getting chunked, not even multipulling
Like, unsustainably chunked
5% 
Yeah, sounds plausible. I'd expect them to have a (giga)buff for BRM. If they don't... rip to BRM mains.
Lol yeah warriors be laughing
5% raw mitigation hurts to be sure
I think almost noone has geared brmπ°
I'm guessing this is an opening salvo and we're going to see a lot of "tank balancing" before tuesday
my hp might finally go down from 98%
shhh
we will be slapped with 20% flat dmg nerf if were not careful
in real content a 10% DR nerf is very real... people drastically undercounted the 10% DR on Avatar from our s3 tier set
Β«Here have ur tanky boy but u will not be able to do dmg, let alone keep threatΒ»
First off, its 5% nerf, 10% in very niche situations
ye they are fcked
Oh ye for sure
sad for the tanks except prot pally they can go fck themselves
we were already looking like the sturdiest m+ tank, this is kinda wild
Ye idk its weird, blizzard perhaps want prot warriors to have some time to shine after SL
we have an entire ass defensive capstone that we don't even need to use until giga content
I hope that VDH will still feel good as well, but I think they will 
i know there is a lot going on with these patch notes, but a simple question. Can anyone explain how the ignore pain cap is calculated? Is it just 3x the amount one cast gives? Or is that a coincidence for my gear right now
Wont use it there either prblyπ€£
just spam the doomed gif and we cool
Why Pyrhus, why?
so, guys, what are you thinging about that nerf for tanks?
Yea, this kinda feels weird. Curious if all the fotm prot wars are running def stance, so blizz thinks all of us use it.
These nerfs are so laughable. Will do nothing to us
idk, in an infinite scaling system there's always eventually a use for a defensive CD
You missing more tanks discords
Not even cd but i get ur point
Oi know you can do it
basically a CD
Its not a cooldown thoughπ€ but yes u can use it as a defensive
cheat deaths aren't "technically" CDs either but they're used as them
it's just 30% of your max hp
Pretty much a cd, the lack of an actual cooldown on it makes it that much better
Wdym? Most cheatdeaths have cooldowns no?
Ofc, but its not an actual Β«CDΒ» my point stands
uh i meant to be referring to BSV, I think we crossed wires
ours isnt technically a cheat death
which is basically a defensive CD we don't even bother to spec into
I thought u were talking about dstance
Are you sure? The most I can get seems to be about 99k and I have 330k hp I am an idiot lol 30% is not 33% π
Im zoning in and out off chat mybad
I fucked up. But i cant say i was wrong. So i will just pretend its wording issue
Do absorbs like PWS prevent rage gain from getting hit?
π€£
no
not since early vanilla
Thought so, just making sure
sorry xP and thanks lol
loots to read in diferent discord haha
go to monk discord and tell me what happens
Donβt
too much dangerous now
That's actually a good idea.
Lmfao the dstance nerf isnβt a nerf if you donβt use it 
So friend is arguing with me about whether warrior players are "dumb" for not using dstance.. thoughts?
tell him
Why use dstance when you can zug zug
did you die though
His argument is.. We are tanks and should be as tanky as possible.
Not using dstance is griefing to the group, in his eyes.
tell him ill never let him tank for me
No point in argu
You wont change his mind
Its one of those players
no just the opposite
That will complain about aggro
this player should learn tank
I love that they're already nerfing tanks before they actually hit any real content.
Blizz was doing so well and now they're tuning around... [checks notes] Mythic 0
Cool beans, mate.
Being tanky isnβt optimal at all times what if we are struggling killing packs but healer is full mana?
makes 0 sense
Maybe this is just bad dream and they're going to go back on their weird like with the daily WQ refresh changes 
5% for warrior because cool kids sit in battle stance
I actually like this scenario.. coolio tyty
I mean, once you start progging Heroic week 1 you'll probably be going Def near the end and especially during Mythic.
Plus keys are gonna permalock you into def at high key values
Either way it's kinda clownshoes, tbh. They're literally tuning around entirely baby-tier content.
lol...tank nerfs and warrior gets the smallest nerf.. Awesome!
Well
No
Hard no
And even harder no
Being able to survive more damage means bigger pulls, means faster keys, means more value out of big CDs.
Also more dmg meand faster pulls
Why do you think BDK was king in S3 and S4? Oh right, they were objectively the most survivable tank bar-none.
And did the most dmg
They were effectively a full tier ahead.
The damage was comically not the point.
i dont think never dstance, but less than 15 of the ti,e probably
Try to do any of the high-end BDK pulls as PWarr and you'll get dunked.
15%
oh no not another "tanks have to be only tanky"
Are you talking about
What
What
What
Look at any of the cataclysmically large Junkyard pulls you jacknape
Got it, homie doesn't know.
If we weren't supposed to use B Stance we wouldn't have it. Same goes for D Stance; both will have points where we should use them, as appropriate
Go scope that first.
they arent wrpng, but they arent tottally right either
They were heads and shoulders above other tanks and could pull FAR, FAR more than any other tank, which made throwing all your eggs onto one big AOE with CDs extremely desirable.
Maybe learn a thing or two
And the reason for that wasn't magically because they did more damage. It's because they could pull FUCKLOADS with stability. Yes, they had rock-solid teams, but numbers are numbers.
is there an auto target WA somewhere?
d stance is more like really bad heavg dmg mechanic maybe gou will use it
some turbo bad fire
Got it, so the entire upper meta was BDK because they did damage and not because they enabled DPS to gigacleave.
Sure.
Dude, DPS time keys.
Get your head out of your ass.
Take your own advice

What circus did this guy crawl out of?
bdk friend says mastery so he can heal more
So you genuinely think that being able to pull far more than any other tank and then successfully run all of that into the ground at once with a huge dump of CDs didn't time those keys fast? It was BDK's damage? 
Holy shit this guy never played a key above 26
Right
Yeah because that's why PWarr was dominating the latter season meta in M+

Sure
popcorn time

i never imagined prto could be so fucking torn ovrf bstance and dstance
Here you go boss.
Sad we're getting nerfed because damn it was fun doing some large pulls
When you get right down to it, Demo Shout is more of a damage reduction than DStance is; so even in challenging content you can go into a fight in BStance, use DShout as both a defensive CD and a Rage generator, and get full damage/threat value out of your initial Shield Charge/TRoar/TClap/SSlam
I don't know what shitheel class discord you crawled out of, mate, but go back to it.
Do you think it's coincidence that BDK was top and Warrior was nowhere?
Pwar was underrared the entire expansion
You can see the proof in some of the absolutely mindblowing pulls done in MDI.
So?
BDK could endure far, far more.

One of the things I hate about being meta is that the quality of discourse on the class discord has declined. Please go back to Trueshot Lodge if your idea of making an argument is to insult your opponent.
You have like two braincells and you're struggling to rub them together.

Brain cells rub together?
π¦
if they do go see a doctor
But he also thinks bdk was tankier than pwar
why are y'all choosing to be so damn toxic
So what do we know
PWarr is always underrated because people don't play. Even if you suspend that it's a dead-small community, BDK was miles ahead of every tank at every vector - especially survivability.
he also says dogs cant look up, hes quite delusional
Because this schitzoposter is @ing me in the most zoomer way possible.
They can't :^)
Do you... do you think by "Tankier" I mean raw mit?
Are you that much of a brainlet that you're fixated on that one facet?
my question is why are we talking about a season that has already past?
Insane tankiness Insane damage , BDK was totally broken dont even understand where is the point there lol
Cool thing is bdk is probably least affected by changes mostly because more damage taken just means stronger death strike healing
Because someone decided to bring it up
Followed by warrior because we donβt use dstance unless you a bitch
I brought it up and this gonzo couldn't accept that BDK was top-tier because it enabled prohibitively massive group cleave.
but currently they dont even take dmg π€ they have full extra HP bar of absorb
So what we are saying is a bigger absorb
maybe π€ that would backfire immensely lol
At the highest end, surviving packs is basically your job. Obviously you're doing damage and yes - both, simultaneously, but if you have to pick being lower damage or being dead, you're picking lower damage. If you can pull bigger and bigger safely, you keep pulling.
and they will get an even bigger nerf soon π
The amount of survivability you have directly correlates to your pull size.
Assuming, of course, you know how to press your buttons.
Jesus you must be stupid if you conflate that with full turtle vers stack.
i unblocked cro via going from bed to pc for maximum popcorn
Vanguard no longer reduces damage taken (was 5% damage reduction).
Defensive Stance now reduces damage taken by 15% (was 20%). Damage reduction remains unchanged at 10% effectiveness in PVP.
So you don't know about ANY M+ meta? π€
Incoming nerfs on ALL TANKS
Hmmm.
cuz im too retarded to wokr out how to unblock him on tblet
if everything is on sale nothing is on sale
Meanwhile, protection warrior survivibility is unhinged.
Actually... the amount of survivability mostly correlates to the rest of the party's ability to control and interrupt critical mechanics. It's very rarely raw mob melee DPS that kills tanks.
Seems like Prot is hit least here too me. This is pretty bad for some others.
True, that I'll admit.
My guy that was 2 hours ago you donβt think we talked about this lol
But there is a breakpoint where you're gonna get hammered down harder by sheer numbers than anything else.
And BDK had endless uptime.
wait is there another nerf?
Just the one from 2 hours ago
A real nerf this time, Myles, not like the BV shenanigans.
oh can anyone link it please
When didnt pwar have endless uptime?
i havent seen this one
Their hp didnt move
Lmao the audacity to not live on the warrior discord 24/7
My dude; I played Protection Warrior all the way through Shadowlands. Do you think I give a fuck about Meta?
thank you party
Was i talking to you?
Doesn't matter how much your HP moves mate, if you can't pull big because you can't tolerate mechanics and massive mob sizes, you aren't gonna swing the same way as BDK. They were legit numerically a whole tier ahead of every other tank and that gave them extreme levels of tolerance and extreme damage to boot.
BDK HP does push-ups.
And pwar doesnt move
We want healers to play a key role in keeping tanks alive, and tanks shouldnβt be able to easily solo large portions of encounters after the rest of their group have died.
A bar moving is irrelevant. You do as much damage at 1 as you do at 100.
Probably one of the most active discord and as soon as ANY pwar shit happens the doomers need to bring it up so 2 hours later it should be assumed itβs been a topic
So you ca. Pull bigger
Literally unplayable.
Iβve played prot warrior since BC, no matter what bullshit they pulled
Bro, the proof is in the stats, you keep saying PWarr was some secret messiah that could hang and it fell short of BDK at every vector. It can pull bigger, better utility, more control, better independent sustainability, and it enabled both healer and DPS to do fuckloads more damage.
Cope and seethe
ok so we just need someone who's played pwar since classic alpha and we can close this competition out
I wonder
Right but people are allowed to talk about it after the initial discussion? There's not a limit on it
prot war since warcraft 1
I was Prot War in vanilla beta, but I quit after TBC so I can't claim to have played in continuously
That couldnt pull as big
He most have been insane

Wanna duo classic together then?
And what dungeons were those? π€
nah bro, he just didnt get mansplained by S
if he had he would have known better
I donβt pay anyones nitro subscription so feel free to talk about it but opening with βtank nerfs comingβ as if we didnβt already no is kinda 
Classic sucks. I went and rolled a Warrior on it and then I was immediately like "yeah... now I remember why I quit" lol
I have no fucking idea which were. I dont even know what dungeons were played in the tgp finals
Damn homie.
Okay, fair nough. Most of the changes to the tanks feels quite lacking. I didnt see any major nerfs, if not nerfs at all. So...
Rip, Iβd play classic and retail together. Especially cause theyβre adding the 50% experience boost to classic on the 13th
They could just increase the damage by all mobs by 10% and call it a day.
I'd be willing to bed those were the dungeons that limit pull size from jus layout or typical blizz bullshit.
Instead, we have unclean percentages.
s9mething bad is go8ng to happen and its all yourfaukt because youre a stupid idiot... oh no.... anyway....
It wasnt bdk deleting a pack every 4m
man i hope pwarr gets buffed its pretty shit rn
Like, who the hell does put -15% somehow? It rounds up to -20% somethehell.
Your tablet needs help? π
Damn, you literally have a perfect vector to completely dismantle my argument and now you're just backing out.
Cheers.
@ me when you got it
auto correct is cursed both ways
Try. He needs something to heal other players, so can be on par with druids and monks and palas.
Backing out
What
pwarr needs consecration ong
Show me what dungeons he played PWarr
Have inspiring presence give party/raid wide leech
I'm actually interested to see.
rather just takethe gamble im typing right thing out
π Gambles can be dangerous
Inspiring was so neat, felt kinda token despite doing a lot of actual healing
The ideal dungeon composition shall be 1 tank 4 dd. Or tanks shall make as much dmg as dd like in mop and go for 5 tanks and call it a day.
I just want to know yals meta predictions @cinder nova and guy he is arguing with lol
This season?
Healer is a empty spot for dps....
π€ I'd be game... I definitely think warrior is obviously going to see a lot more light than it has since basically BFA when vers coverage could turn anyone into a god and stompy spec was boring but effective.
I think if they don't dumpster DH that VDH will get a lot of mileage too, mostly because they have strong passives and non-insignificant damage.
Then probably BDK and the rest follow after.
You literally get bottlenecked at Opera.
Does the S stand for Shrek because your takes be smelling like an ogre.
ill be back when the pointless stupid argument is over
I feel like there is a lot of passive damage that goes to dps makes me think the Druid group healing may be effective but I really donβt know itβs a toss up between bdk pwar and guardian for me
You're not going to get a prediction from Crom because he's not stupid enough to even care
I'm shaky about looking at bear at all, from their design lead walking out and getting kind of a raw deal when it came to gameplay overhaul it feels like they're just coasting on more of the same until someone can give them love.
lower kara m+ was a mistake
do guardians still have Thrash spam shield?
Sorta.
They don't play it.
moonfire
I can give you one
If you think SL Bear and DF Bear are the same you're sniffing that good stuff.
S tier ALL
Nailed it.
And ID is, again - bottlenecked at first boss. The only actual free stretch of madman pulling you can do is right up to 3rd boss
I bet money he ran Warr for the SR on flames alone
Flase warrior is w teir classic mis calc
So 2/8 dungeons were bottlenecked by pulls
Hmmm
1 of them being lower
Interesting
Lol
Flawless logic
The S. does stand for Smelly
Honeslty lost track on what this argument is about at this point
Bananas
Lower you get cut off at Opera. Compare the pull sizes you can chain in LK to the massive bullshit you can do as BDK. I'd love to see a PWarr do some of the mid-30 pulls in JY that BDK were after.
And not drop dead.
I think at this point it's really about just fighting a little bit. I don't think anyone's actually in it to prove anything.
You mean like they did in BfA?
Mate
Yeah with more vers than you'll ever see
SInce i had so long break, ima need to guiild hop a bit... Just to make sure.. I find a good AOTC guild. Clear raid few times. Apply for mythic lower end guild. Try to get CE with them but prob not likely. Use those logs to get into a decent mythic guild. And from there just get CE and then apply for a proper guild?
Who killed your dog Crom
That sounds like a plan
Right, right... and that's why when people saw what they were doing in those keys for the first time it wasn't a completely upending awareness of how raw BDK was.
You didn't need jy to tell you how BDK was
cool, thanks. Gonna try and get first two done in this tier tbh
You can also probably find a bigger guild that pushes ce with like an off team
And apply on the off team and work your eat towards the ce roster
its not really a guild I miss that much. I miss a proper m+ team, with people capable off pushing above 25s, that are chill and fun to spend time with
but i do miss raiding a lot
just pull from here and 5 tank it, ezpz, like Nome does
I'm still only a student, maybe by end off s3 there I can at least make a poor impersonation
Feel pumped for this but my comp system disk is broken. I should just replace it like tomorrow, asap when I wake up but yeh, easier said than done xD
Add fix comp before aotc to your plan
and cuz i dont, now in like thursday, whole comp will burn up and will have to install and do everything from scratch
the systemdisk (ssd) was doa, just some dead sectors but sadly, windows systemfile wrote to them and they cant move the clusters.
And been difficault to run backups, systemimages etc. But i torrent a program yd, that boots on usb and can just disconnect systemdisk offline and take sector by sector and bit other stuff
I have new disk next to me on desk, im just lazy fuck π
IT works now so why not π
"never fix what aint broken or it will only become broken"
i def feel like you've put more effort into not replacing the disk than it woulda been to just replace the disk
what's he supposed to do, replace the disk? impossible
New profs arent like legendaries where you can spam craft to increase guaranteed quality right
you need better gear/inspo procs only?
Yes and no.
I'll be honest, crafting is a blind spot for me as a player. I just grind it out.
Love this prot nerf tbh
It doesn't do anything to our playstyle
Or the general feel
I feel for our BRM brothers 
Just started today since gpu was in for rma, but from what i can tell doesnt really hit prot all that much anyways does it?
It doesn't, but it just makes def stance weaker
And I love that
They could nerf def stance to 10% for all I care
Def stance doing its job mitigating nerfs
Tbh nerf the dmg penalty of d-stance to 5% and the dmg reduction to 10%
And it's better
Outside of very niche situations i dont really see stance dancing even beinf a thing is it? Generally its gonna be bstance til damage intake hits a level where dstance is needed to live, why swap back and forth between them at least in keys but i just started so no experience yet
If anything this was a relative prot buff not a nerf.
All other tanks got nerfed the same but prot in battle stance only got nerfed 50% of what they got nerfed.
big fat prot pvp nerfs π¦
Sure someone already whined abt that in the pvp channel.
nothing but fury doomers
It's not
If youre a d-stance enjoyer, it's a bigger nerf than other tanks have received
Besides dh ofc
Which clearly shows that blizz balances pwar around d-stance
If Iβm honest I expected a lot more of a nerf than we got so Iβm happy haha
I'm happy aslong as they dont touch our dmg output greatly nor the feel
I wanna have fun on the meters and a smooth rotation, I'll do the rest
Yeash it's alll about feel for me
Yeah exactly I just expected a absolute gutting not sure why but yeah haha
Didnβt they introduce those -10% damage taken for all tanks as a bandaid in SL S1 cause the messed up tanks in general and had that double dip bug for magic damage for DHs?
I was kinda wondering why those passives even made it into DF at all.
just like in game, we just gotta ignore pain
is eye in the storm or glacial fury gonna be better for m+?
hey gents any of you have a macro for stance dance pls?
Basically i wanna bind both stance on the same shortcut hence going battle stance if im in defensive and vice versa
I love it was asked if the dstance would bother me and I said that nerf is irrelivent to playstyle
then stated i'm planning to live in bstance 95% of the time
that remaining 5% is prog in mythic raid and giga m+
in the pins
is there a nom pin on the new nerfs
no one in this discord ever goes into defensive stance, so this doesn't even affect us
thanks didnt go that down π
roger
Curious on opinions - If I went shield for initial spark, should I do lariat, or alch trinket next week?
lariat
Yea, s'what I'm thinking as well. Helps that rare neck sucks.
do the shield
Anyone has a good macro that would allow for normal flying mount and dragonriding mount to be swapped?
so i've been gone a long time just wanting to ask. is prot looking real solid? and as far as gameplay fury or arms more fun?
You can mark 2(or more obviously) as favorites then it will pick dragonflying if itβs available and the other flying mount if not
Oh that's brilliant!
hey friends, noob question but trying to get better as Prot Warrior. For Alchemy spec are you guys going into potion mastery or decayology?
yea you are a genius π€ thx β₯οΈ
Sure why not
I'm going to be the first person to ask, totally
how bad are the nerfs
I was going to level it next weekend, prot's my favorite tank.
About 15 messages above you:
https://cdn.discordapp.com/attachments/148897941883584512/1051026128384577536/image-2.png
So your suspicions were correct
Thats what I made with mine
If you've been out of defensive stance, this is a buff in terms of relation
If you've been in defensive stance, it's a bigger nerf than any other tank that's not DH
So:
really nothing to fuss over
doooooooooooooooooom
ty
might as well try and find a blacksmith that can make it rank 5 if possible
searching for one and sending private order may take a little more time but ilvl is ilvl
thats what i did and I find its worth it
does anyone konw what failure prevention thing is best for engineering crafts
I use the 15% reduction on my flamethrower and I have yet to fail since I installed it on my goggles
but keep in mind I also specialize in some that lower the chance of tinker malfunctions
i have a specialization that prevents that entirely
are you an engineer?
yes
simply does nothing but goes on CD
which path is it in
ok yeah was just realizing that
what path is the tinker path?
