#protection
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fair enough
I simped gear to our DPS đŚ
No. đŚ
I'm too far behind in ilvl already
And i also diddn't do any of the rep farms for neck/ring/back

I did cobalt but I cba doing obsidian key farm
I'll pick up Lariat on reset with my next spark and hope for the best.
Same
Stat and gear wise I'm looking decent going into M+, but we'll see how far I can push up some keys next week I suppose
With how much bitching about vault that I have been doing I know it'll be my first 15 key
Week 1 is probably manageable but fuck Grievous 2nd boss 
I don't hate vault, there's some cool skip tech
vault is more doable week1 than week2
in week2 vault is HARD banned
tyr grievous LOL
literally impossible bosses
That dungeon with Tyr is an actual warcrime
I mean optimal pulls and grouping still definitely exists.
Nok has some optimizations to it
I want to go normal pulls that I plan out but that also involves dps knowing the kicks 
But the majority is simple
First boss trash second boss totem trash everything at third boss to 100%
If your group wants to pull Khan trash they are braindead
Outside of the two homies
Might need extra pulls at dragon, haven't poked nose at MDT for there in a second
opinions on doing two homies with the boss?
literally only requires an additional kick
Boss hits reasoably hard, might get rough
If you have the coordination go for it
myehhhhh
But yeah boss pipes
Plus the add can charge all the way to fuckin Kansas if aimed wrong
I'm very unafraid of tank damage at the moment, prot feels robust enough that we're able to punch a bit above our weight class for survivability with SW+LS and maybe swapping into Bolster for some additional tonk. But maybe that feeling is misplaced.
I would get them low and probably chain into boss
Just dont do it week 2.
that's probably more reasonable if anything
Just going with both into them is realistically just gonna kill dps
I need to wrap my head around the idea that tank damage isn't the limiting factor of m+ now; DPS are getting clapped a lot earlier in key level than previous expansions.
keep in mind
is nelth dungeon hard or easy?
you were ALOT lower ilvl on this beta than in SL beta
my guess easy
like, you had less than heroic ilvl on beta
you were literally lacking 30ilvl
its expected for DPS to get clapped in 15s when theyre so far undergeared
and with 20% harder key scaling
neltharus has some healing checks that'll probably be rough in early weeks of m+
and even then, people managed to push into 20s with full affixes with just 392 ilvl
A lot of the rando DPS in my M0s were getting clapped at 370 ish ilvl. đ
Mammoth boss claps idiots
pugs innit
im talking about running it on a zero for loot and the painting
none of the m0s are hard
m0s arent hard
there's no time limit, you cannot fail
You can definitely solo M0's as a reasonably geared week1 tank atm.
GL with stormlash
these two weeks were so funny
Yeah, that's what I meant. I guess this isn't week1.
okay, to qualify, if i 1 shot every boss, maybe 2 attempts on 1 cuz i fucked it up, i'd say thats easy
But week2. Whatever.
i dont count pre-season as any kind of week
I've been pulling all the trash into bosses and just letting it rip.
if i wiped 4 times, id say hard, but that also skill issue too so
The only thing I'd be concerned about for soloing these last week would be Storm Lash
true
Poison Frog would give me anxiety
im a cow
skill issue
I can make stompy

i'd expect very average m+ players to one-shot pretty much every m0 boss going in blind
I've watched some groups having some actual issues with M0 content; I've had literally none thus far except the first pull in Lifepools, where I tanked both of the stone bois in that tiny little hallway and learned very quickly that the overlapping voidzones fuck hard and fast.
Why though
Because big pull make brain happy
fair
or why did I tank them there?
Nah, double stone just seems like needless risk
Only thing Iâve wiped to through two world tours was notgood offensive trash before last boss
I just held W and pulled everything that got in the way
Eh, it was just a stupid spot to tank them.
If you pull them into the boss room you have infinite room to literally make them do no damage.
Dis is de wae
I got clapped by Storm Lash for a wipe, and uh
We were not aware that that trash fucks
Almost wiped from chain fears in Bracken and Nokhud
It's so tempting to kick casts in Bracken, only for no one to get cackle
Yeah, I made this mistake too but we managed. Was kinda' spicy.
I think Berserker Shout might actually be a move for Bracken lol
up to 363 now
maybe not in coordinated content
i was thinking about that real hard tbh
but pugging that shit and relying on kicks from... questionable gamers is probably a bad move
Very thankful Halls and Bracken sit for s1
Kinda looking forward to the non-DF dungeons. Missed out on SL S4 fuckery in kara and depot
The prof rng bites, guess who stinks, weird trash minigames
But 1000% better than arcway
I've only been in Court during Timewalking.
I'd rather have Bracken or Halls by a long shot, from what I've felt
Courts either real smooth or a shit show ive never had an in-between
lifeflame ampoule good for m+?
numbers dont look great to me
have it on 376 ilvl and it says 20k dmg and 28k heal split among enemies and allies / 2min
I tried the aoe zerk talent thinking it'd be good for nonude offensive but I'm disappointed you can't pre-cast it to fear immune everyone
so it sucks
Doubt, numbers donât look good. You lose a lot of throughput on wasted healing more or less.
The answer is sim it but I think thereâs better options in general.
Bad imo.
with all the interrupts in DF should be good no? also usually the target u interupt can/should be focused so u get more focus dmg
If youâre relying on 1s cdr to get your kicks off for pummel your group has bigger problems. The additional damage isnât highly relevant tbh.
but ofc if the numbers are to low its not worth
and 5% increase in singletarget isnt really that much
Correct. Thereâs situations where it could be better than some of your talent alternatives, but theyâre very fringe.
i think its never gonna be useful in m+
but in raid if there is like a add phase that spawns 2 big interupt adds etc it could be good
but also, it prbly won't since its only active in that period
Thatâs not inherently true; there are dozens of conceivable situations where that âextra 1 secondâ could save the group from wiping. But planning around a worst case scenario like that isnât viable imo.
Bad but necessary filler talent for the majority of builds.
Gains value with our attack speed increases however.
It's not necessary at all
But it's solid 1.5-2% dmg gain
Filler talents are pain and gain, bounding stride, overwhelming rage, honed reflexes
i think if we get to a point of being flooded with rage again i could see taking the 15 rage over it but for now it's easy passive damage
just press IP harder
I doubt it I donât really see how that talent is worth anything when IP is off the gcd but maybe im wrong
hi all, i'm going through the icy-veins and wowhead guides on prot and can't find a consistent answer for when to cast ravager in an opener. Icy veins says to cast it as the very first thing, wowhead says to use it after demoralizing shout.
Aaactualy....
It's liuterally 1 tick extra BV Ravager difference tho.
So doesn't really matter.
For max DPS it should be Ravager->BV
But that's 1 extra tick of ravage rbeing buffed by BV.
?
wait how does casting Ravager before DS gets it an extra tick of BV buffed dmg?
I do, and I didn't bother optimising that
I have github but that stuff is a little advanced to me
I just wrote the apl and ask nicely for someone else to PR it 
Whatever floats your boat it's all open source
Should i buy the cobalt tank or dps ring as prot warrior?
what do you drop if you want to take battle scarred vet?
):
Indomitable?
)):
Why do you want BSV? o.o
is it not one of the stronger defensive options?
It doesnât even work correctly
you plan to die alot?
yes I do
And if it did- needing it would mean youâre playing warrior very poorly
I asked a simple question
just dont die
Itâs not simple

Not a simple question
I dont feel like its needed
?
no content is hard enough for it to be needed yet
^
and it wont be needed in early m+ either
Im not asking what I drop to play BSV for my daily rare farm
you die on rares?
Are you ip spamming?
What are your talents now
Honestly..you shouldn't need it when playing the class correctly.
But if you do want to use it for w/e reason..i would probably drop Battering Ram.
Clearly there is a greater issue at hand
!
then why do you want a dead talent
Thank you mwahi for the answer
The answer is you donât. Not the answer youâre looking for though clearly
It's a game.
They can play what ever.
We said that it SHOULDN'T BE NEEDED for the majority of people - explained why - but they still wanted it, so just answer the question.
Well there was also their misunderstanding of thinking it was a strong talent
i just wonder why would someone use it
well its more that they seemed really confused when we said dont use it
So it was based on poor knowledge
it has its place in mythic prog on hard boss or high m+ keys, high being relative to the persons skill
Im not by any means some sort of insane player but I do high enough keys (+27-29) where sometimes I consider defensive options. I was just wondering what the lowest opportunity costs talent was to play BSV. I can come to the conclusion on my own of what is worth and what isn't
Ok if you are looking to the future that may be a different story. Thanks for clearing that up.
the talents we have available aren't changing in the future so why does that matter lol
It is a good question but the lack of context made it seem like you were looking for a good talent build for current content
Yes I promise you I'm not dying to m0 bosses and saying I need BSV đ
Defence! Defence! Some of the rhymes that Americans use are so lame. I got bored myself from the NBA because of the lame fans.
Glad that USA didnt make to 8 in mundial. I would kms if I had to hear that.
I can read those words but have no clue what it means
OK. I decided on helm+bracers because I can 5* craft both. I plan to regret my decision within the first second of crafting.
College sports in USA is where the sick crowds are
College football/basketball mostly, not as many fans for soccer
also what about it doesn't work properly?
An example of fans on basketball or rugby?
From what Iâve read it does not proc when you are at 30% hp but when youâve take 30% of your hp pre mitigation
towards the end of beta it would proc on hits that would take you below threshold before mit, so would proc at like 70% and shit
What kind of thing? Like them being loud or other shenanigans?
havent tested it since then to know if fixed or not though
ohh....
I mean what do you see that make you owe.
that's not great lol.
Owe?
I mean something that you feel is a great atmosphere.
Miami heat games
Ooohhh
Thatâs an atmosphere
Biig hype
Heat games?
https://youtu.be/kSOWQtQPCfc this is just one from this last year, big rivalry game, about 100k in the stadium, the goal posts got torn down and taken to be thrown in a river
Tennessee football defeats Alabama on the final play of the game in the âThird Saturday in Octoberâ rivalry.
October 15th, 2022
Thatâs kinda epic
Field storming very fun
Can you use howling rune with a whetstone?
i got another 372 shield different name stats
shaman had 363 blue, tried to trade him couldnt
he hearthed away
I am glad that there is something that resembles of my country. I thought all of the matches are just a show. No passion or anything.
Is it worth spending the spark of ingenuity yet ?? Or should we be holding on to it?
Some of the pro level crowds can get that way, generally the higher ticket price it goes it gets quieter
That is sad... I have seen people fall asleep. Anyway, I am glad that I was somewhat wrong.
this usa soccer crowd is 
Well, I am not trying to be judgemental. I am asking about this, because a friend of mine has migrated to USA.
only 1 gen children, immigrants, and soccer players care about soccer here
And as for now, he is terrified about how many guns are in circulation.
Just shield block them
I don't terrified, but rather suprised more like.
More things like. -No unions, no strikes. -No worker protection. -No paid leave vacation. -Very high rent. But to be honest, definitely more money he makes.
if there is some way to find a trinket tierlist for m+
I'm interested
damage wise
usually bloodmallet is an alright starting point
My question. If you are a multibillion dollar company. Will you fail? Or you will get subsidized by government?
depends on how integral the company is to government ventures and who is in office at the moment
not cut and dry
can look at our 2008 recession for an example
it is not proftable for farmers
so it needs to be subsidized so that people will actually grow it
Weird. I was thinking that they wouldnt subsidize agriculture as much.
food security for a nation is so vital that the industry needs to be subsidised no matter the cost
your people are always 3 meals away from a revolution
same with energy
Anyway, it isnt geo channel. Dont want to polute this channel with weird things.
True. There is quite unrest here because of the food and energy cost.
hey, are there already symed lists for the m+/raid gear for the protection warrior?
Sims are saying that I should take the crit/vers rather than the haste/vers.
Think i should ignore the sims and take the haste/vers?
no?
Diminishing Returns devalue stats based on the quantity you already have.
If you're very heavy on Haste already, scaling could just be making crit/vers more competitive.
haste is a little special for prot war- but since the ilvl are the same it will probably be fine listening to the sim
I haven't seem a question this pointless today
I wouldn't have sim, but if I did I would prob followed it
fwiw i believe in those freedoms to fail, but i DO think that those corps you mentioned should be able to fail too, govt stepping in the way they do primarily only for the giant corps is bullshit, ok back to Prot talk lol
its cro get used to it
that was pretty toxic but somehow expected
Fuck you man. First of all, it's notorious that HASTE is our priority. Secondly, Sims are showing even though I am low haste, that I should crit/vers... How is it a pointless fucking question you genuine fuck-mong!

of course it does crit weighs for more damage than haste
we go for haste for reasons other than purely dps
because it's 379 gear lol
why would you sim now
thats the thing about sims it shows u most damage not whats always best
^
hell the class just feels better in most cases with more haste

but damage is best đ
simming now is a little weird
disregard survivability, acquire r1's
what surv?
like
your surv comes from your play
master-something
Lol don't start going off at me homie
...
ÂŻ_(ă)_/ÂŻ
Who are you?
Your dad
contrary to popular belief, i would argue if you completely ignore haste and talent choices purely for dps gain you aren't as unkillable as you'd think
WR 500 andies pretending they know anything about the game lulw
we still heavily bias towards dps gains, but that doesnt mean ignore everything else
Haste/critical is the build.
as far as i know cro's story; he doesn't play prot but has 2 prots
Critical to Versa priority is 10% less dmg.
and you are?
if you pretend stats do anything for surv
Meaning that if you priority versa, you would have 10% less dmg.
My name isn't a whole lot different from my character's, I'm sure if you're motivated you can figure out why you're punching above your weight class. But go off champ.
Haste has the same value in terms of dmg, but also increases our survivibility. That is why haste priority.
literally doesn't matter if I play Pwar or not
in this case
Mastery is shit, because we have 100% uptime SB. And AP it provides is miniscule.
Stats dont mean anything (or close to jack shit) in terms of survival
that is just objectively not true
ye i wasnt making a point just funny i think youve said both those things in here
that is just NOT how the math works out
1% critical is given by 180 critical points. 1% versa is given by 205 versa points.
And they said Fury was the rage spec
yall wildin
yes
lot of eu fotm rerollers in here i smell
It me đ
also the AP is not bad
1% AP is about the same cost as 1% crit
its just due to linear diminishing returns
AP compared to the mastery points we need is miniscule.
Mastery isn't shit..mastery provides crit block.
And literally values into most of our formulas.
shh don't tell him that
1% crit is 1% ap
what crafted items should we get?
Yes but how many mastery points, to increase your AP by 1%m
yea, it's just something that's been largely ignored after we lost the extremely strong crit blocks of 88% at end of legion
yes
also is there a cap to amount of crafted items?
the same as 1% crit
Hey, any particular trinkets that's really good? like which ones are best defensive and which ones are best offensive? been looking at wowhead and icy-veins but i cant seem to find any good answers.
180 points for 1%AP
for prot that is
and 180 points for 1% crit
its just that you start off with more free AP
so you are gaining less % damage as a result
not as far as i know, only to the special effects on them if you choose to have any with those
Protection in PvP, viable? đ
Yes
very nice peel
oh shit rly?
Anyone got a nice talent tree for pvping? đ
you dont ever factor in the free block from mastery when taking into consideration how good it is
Acting like play is the only relevant metric in competitive tanking is a dishonest representation of mythic ranking however. We build for damage and minimal survivability, but things like haste and vers still impact survivability, and if youâre reasonably undergeared racing for WRâs, stat breakdown is still relevant. Sire and Jailer are both fantastic recent examples of this.
been waiting
There hasn't been a whole lot of defensive trinkets of note due to damage intake and lack of interest since generally your play will matter a lot of than a defensive trinket. Offensive trinkets are generally about what sims best, as there isn't any major standout ones. The Blazehook one from Ruby Life Pools is okay, Whelp is okay, iirc the Turtle Shell from rares is okay,
And pvp talents? đ
so you can equip a crafted engi helmet, ring, weapon and so on all at the same time?
The return of Critical is logarithmic. Meaning the less the value is for example from 1% to 2% is doubled. While from 2% to 3% isnt.
But given that we are talking about low about of points in the beginning of the expansion.
pvp channel might, there's a few players who are notorious for playing as prot, name is escaping me atm though
Critical>>>Versa>>>Mastery.
Basic eu4 spreadsheet
I.... heavily want to ask Sense and Matta their opinions on this, since I don't really recall talk about stats really, but it may have just not been relevant to discuss. I also don't raid due to lacking a guild, so I don't have particularly solid ground on my own to stand on.
Yes.
you can pretend they do
but its not logarhythmic
but it's a tiny fucking dif
that's all placebo
you think it's better and feels better
so you play better
Ty I'll try there
So you purport that building exclusively damage on the two hardest hitting bosses in recent history is something that top 100 raiders are doing?
Because I know this to be empyrically incorrect.
Correct.
they dont have the luxury to pick stats
Eh I mean
True.
Exactly, m+ isnt up yet
except trinkets obviously
I dont understand where I am wrong?
So at end, what im pretty noob even if i did some m+. What stats should i look for with my Pwar?
You still have some agency in your stat distribution from split loot and whatnot.
haste/crit
Item level. Str is by far the strongest stat by a large margin, both defensively and offensively
what harder hitting bosses?
jailer?
Haste>>>critical>>>mastery/versa
that did jack shit to pwar?
After that, Haste > Vers/Crit > Mastery on average
I used Jailer and Sire as the examples.
So how bad an idea would it be to make the shield with silk lining? Still gear towards haste crit but have that free 1k mastery
the rule of thumb is that if the stats are free then its good
Jailer did nothing to prot
No ones supposed to know that 𤍠remeber prot was dead in S3
Thank u, and thanks also the others!
I played Brew on Sire specifically, going into that with a parse build in a HoF guild was not viable during the first few weeks.
If you have the option between 500 haste and 100 mastery, or 300 haste and 300 critical. You pick 500 haste and 100 mastery, given they are the same ilvl.
Oh i get it. I dont count i guess 
who r u again?
Ilvl is a big difference. Dont prioritize secondary stats over ilvl.
i didn't know you pushed mythic raiding
brew on sire
those are literally the only two i know engaged in prog mythic raiding
Yeah but it's between armor spikes and silk lining for embellishment. Peeps were saying spikes is 1.5-3% dps, the mastery is about 7-8% AP but you have to be above 90% hp

i'm sorry, jakey ;-;
So haste its the biggest prio, understood
The ones you we given are wrong the actual prio is in the pins
U need to scroll down
its probably spikes
They have the same dmg value as critical but also you have increased survivibility.
But that's the prio I gave. ;-;
i deserve this
W
You are literally wrong though. You are fundamentally and demonstrably wrong.
instead of misinforming others
Increase our tick rate of our bleeds, makes us press more buttons.
More procs of Shield slam.
Shall I mention more?
pls do
crit makes your bleeds hit harder, your buttons hit harder?
its objectively true crit does more damage from sims
Also, I didnt say that haste gives more dmg than critical. I say that haste is on par with critical dmg.
its not on par for damage
Actually i only played season1 of SL and did some 20-22 with wrong stats, so now i pref to ask. So thank u all. Gonna check this DC frecuently
CAT FIGHT
If you link logs, it better be the same person changing gear and then barely living and not just them gearing for defense, because that is not empirical proof, just as a heads up. I don't have much stake in this argument, but I do have stake in trying to ensure arguments are made in good faith, and people have traditionally done this when arguing points.
Nah luence cause i tried that and was told i was wrong 
Also, it procs more SS makes our rage generation higher. Shall I mention more?
because you in pwar channel
Or you could show a demonstrable trend that players killing bosses in reasonable world rankings are prioritizing survivability to some degree with stat distributions that favor survivability over raw throughput.
and talked about jailer
We all know what haste does free
I dont know what to tell you
Hey o/
how much haste do you recommend for prot warrior?
That doesnt mean point for point its more damage
literally
sim
you can napkin math all you want
As much as u can get without droping strength
I'm not even arguing it's optimal to gear around survivability, I'm saying selecting explicitly throughput and saying that's all you should build around is dishonest.
What people are doing does nothing about what is optimal. I can point you directly to fighting game footage of people playing like ass and winning Evo, Combo Breaker, Frosty Faustings, CEO...
People often do things that are not exactly optimal or required all the time. If you're trying to make the point "Stats matter and are vital for survivability", you have to cut out the human feelings and variation.
thanks mwahi
For one of the two arguments, yes
I dont think ppl will understand that mwahi
We'll see if that argument understands that (it's not your argument, Syru)
KEKW
more than 30%
waiting on logs
If this is your argument, then it should be positioned around "how much survivability is necessary to live?"
Which will vary between tanks and fight
Yes ad much as u can get without dropping strength
Correct.
With what stat %?
What season 1 dungeon pulls would go smoother with sigil of silence or Divine Toll?
like, prot's survivability on Jailer, from what I was led to believe, actually literally did not depend on stats due to Banner synergy and the mechanics of block
free why dont you just sim yourself
Brew, however, had a bad time from what I've heard
essentially yes
Everyone has different stats given that we dont have m+
people are fading to autos
they actually had a harder time living on Rygelon for P War than Jailer from what I remember hearing
Someone has more critic that he should. Etc.
U just lived jailet he was a joke after nerf, i know sense had to do some funky timing with ip for the bombs pre nerf but the melees still didnt hurt and i dont think he gear around anything
IP scales off mastery too right? Still capped by hp tho
it scales off of AP, so yea indirectly
That doesnt really change those weights that much tho free sim yourself youll see đ
And you don't think that on fights that have harder raw tank throughput see tanks with more survivability passing the "gate" of survivability faster? I don't even think that EHP is inherently wrong, I'm saying that representing it as a black and white choice between "Only pick throughput" is going to result in you spending a fair bit of time on the floor if you're in a guild that's running into content pre-overgearing or pre nerf.
Even with haste that low, it still values Crit higher. đ
yeah
well it scales off of attack power
which is a funciton of mastery
also vers too
but like
on the fights you mentioned, based on the experiences of P Wars I've seen in this server
they just baseline met those requirements
Extra stat just made it comfier
Weird, with that critical I should expect less value on critical.
No, critical is THE DPS stat.
mechanics and playing around them were the bigger issue to survivability
Has been for a long time.
So more value per button press as long as we are taking enough dmg to not cap
I mean your going to cap ip
Glad someone corrected me.
U use it to dump rage
you named jailer
as a hard hitting fight
on a pwar discord
like ???
Still, I was right about haste/critical.
Anyway, thanks guys dor corrected me.
in damage
The bombs hurt the first time okay
it's really hard to press a defensive on 2nd pull
Like I said. I agree with you now. Thanks for opening my eyes.
Again free the list u gave was wrong for grneral use, the proper one is in the pins
For some ppl i guess đ¤ˇ
But stats wont save u from a bomb now in my experience anyway ot was liks mega over kill cause i fucked it or i was in no danger
the only thing that helps you live magical tank hits are vers mastery
guys is prot warr looking viable for high m+ keys?
so if you wanna pretend that matters then go for it
worried about the pummeling there
Yes
rekt
no we're dead in the water, no tanks can survive a +2
To be honest, with that name I have in discord, I expect myself play brewmaster, and spin all the time.
Yer
Totally lost opportunity....

don't worry, if SL season 4 is anything to go by, you don't even need to be good at your class
You just gotta play the dungeon right
Yes, I'm trying to figure out why every protection warrior is prioritizing non-damage stats on competitive jailer kills
shout outs to all the people trying out prot war in season 4 after hearing it's actually cracked and completely bombing it into the ground
So I don't have to play 21 questions
That being said, how different monk is from pwarrior?
but like
most of the major prot wars in this discord prioritized ilvl
Very hard to play now
Sad...
like even jakey admitted stats didn't help his survival on bombs, the only major concerning damage during jailer
You can prioritize ilvl and still have agency over your stats to some degree.
yes, but same ilvl most prio items with haste
I mean on jailer we were all about haste like we usually are as its our best stat but more haste more banner more dps
Hey! What is your opinion on crafting a shield with our spark?
its useful
I mean, how you have so balanced stat weight. Lol
ty for your answer - the final question is - the shiel with proc vers or the molten defender with wishstats?
Only 370 just because I was banned for 1 week on Tuesday.
the shield proc isnt anything real amazing, and since it's a thing that we're locked to only 2 of, it's less great because there's other better options
by itself it's solid though
so just pick whichever
Also, can you show your stats if you may?
i went with the standard for no other reason than i wanted the mog
tour stats, sorry been awhile since i've been outside of my cave
I need a wider sample size, there's 3 public logs from 9.2 SOFO with prot warriors đ They're all running Haste/Vers, but I cannot make an honest argument that Vers vs Crit somehow made a difference on tank survivability without seeing tanks that were failing to kill as well
It doesnt and it was less damage to run crit
Ah ok... How much hours it took to grind all rep?
yeah you're not gonna find many logs on warriors during that time; general consensus was that they were dog shit without the ability to tank a +2
And also, that
Banner was a heavily synergistic tool that needed fed
The general consensus was wrong, obviously, but it influenced behavior
Then how the fuck can I make the argument specifically on Prot Warrior for that fight, and how can you pretend that the statement that survivability was irrelevant if they literally weren't being utilized.
I mean
You're the one who wanted to make the argument
perception and reality can be different things
Why are you
Typing like this
That is something that should be unanswered... I would recommend a organisation that help addicted people. You mostly are on grinding reputation it seems. Poor you.
to... to give space for rhetorical effect?
maybe
there is no argument?
If you're about to say "it doesn't matter" then I'd like to see your evidence contrary.
If something is 5% better it sees massively more play
Like, I can understand your frustration and all, but uh, we've mentioned all of these points at some point here. You've opted to try to challenge the status quo, and so the burden of proof is on you
Some big discord energy here
Nice. Very nice. Now lets see @jagged pier stats.
Computer off
love you sir
In 
The standing belief, particularly on the fights you mentioned, did not make a noticeable impact on your survivability. You can go back in time in the logs here and see the advice people were giving and were talking about.
Trying to sleep but u ppl decide to have like 4 arguments at once
If you don't care to do so, then I mean, like, fine, but we're going to reference discussions that have already been had.
@jagged pier did you ever hear about dev hour?
the important distinction to be made is these situations cannot be directly compared, we required haste to feed the banner machine to max potential, which skewed it's sole usefulness because it had a baked in buff to our mastery and rage gen and damage tied to it
I was so much trying to build into the conversation just for this moment.
And a drastic amount of survivability
Which was fueled by playing ability
He's too powerful
Looks like we're having fun in Skyhold today
I've got free time while studying for an online exam I gotta take later
True. With 100% leech, he could solo mythic raids.

Damn.... People really want to measure and compare their dicks.
If my argument is that survivability matters in secondary stats when you're approaching undergeared content in HOF placement, then I don't see how that's trying to challenge the status quo. It's something that happens, and has happened for numerous tiers. The implication that you go "Oh ilvl" and ignore both sims and secondary stat values on things that you do have agency on is something that doesn't happen.
It didn't happen in CN, it didn't happen in SOD, and if we look at the meta specs (because I don't have enough data on warrior to argue from an undergeared perspective, except that versatility and haste are two of our most powerful surv stats as well) then the trend would continue through SOFO progression as well.
@trail crow did you ever hear about dev hour
My bird.
nice bird

Thanks, its small but loud.
I would love do devour you â¤ď¸
https://www.warcraftlogs.com/reports/RBjbAFCq19LXf7Mm#fight=16&type=damage-taken&source=3
https://www.warcraftlogs.com/reports/JzgHGfCZ79RvynWN#fight=6&type=damage-taken&source=20
Player 1 and Player 2 have the same stats, player 2 takes more dmg during the fight, dies and requires 1.5k more EHRPS
did stats matter?

That is such a terrible argument đ
so what did change the outcome?
Oh man 
Do you think I'm saying you can play like shit and rely on secondaries to carry you?
get luckier
yes
N-no.
so why do stats matter?
My only problem with critical is that I have to play dice and hope to critical on revenge or SS and not on auto attack.
Lady luck please fortune me.
can we just run around in greys and not care about anything instead? 
Should change your name to tinker bell of tanks
Give me your wisdom and strength to overcome m20s
cheat engine ur stats 
If only I could. I would hack blizzard and gave everyone to you AH mounts.
I'm saying that you have to meet a minimum survivability threshold, and when you're approaching content critically undergeared compared to the vast majority of people that are going to do that content after you, survivability still has value in meeting that minimum threshold. The argument is more nuanced than just building for damage; obeying blind sims for DPS throughput is a mistake. In the same vein, things like versa and survivability stats still have a pretty major influence in your damage intake over the course of an encounter, and blatantly ignoring survivability secondaries is a mistake.
To be fair I would waste an entire half month paycheck to buy AH mount... To bad I didnt play in BFA.
as an owner of one
Did you know that every single secondary gives us survival?
it's less useful now
What is a "survival secondary"
I do.
now that the main city has one
thats the biggest fallacy you can have
survivability*
Still. Quite useful to gather and sell atm
Essentially any deviation from whatever your highest sim throughput is for a reason other than damage.
would be a "survivability secondary"
i mean... you dont need to put shit up that second
True
Because you're choosing to do less damage for some other reason, whether it be "higher sb uptime" (probably not necessary now) or what have you.
I dont understand what you said. Can you rephrase it?
only time it's useful is if you're in a dungeon and you forgot one thing and just drop a mailbox and buy what you need
Everyone knows that your play has more a greater influence on dying that stats. People that say secondaries have no influence on anything are just ignorant.
So you're arguing that in bleeding edge content, they need to care about which secondaries they are playing on their gear, because they need to stat for survival?
This is literally my argument.
you are saying that you need to bet on crits on revenges and not autos for crit to be good
Secondaries give the feeling of control over your character sheet
versa does not give you a significant defensive advantage.
when in wow you are doing so many actions that the RNG averages out
zzz
I know, but still. I want to be lucky.
crit is the worst stat if you are lucky
The thing is the majority of people in here that ask questions are casuals. I asked a question about SBV and people thought I was struggling with m0s
Very true.
Also, I want to earn lottery. But shitty luck as well.
yeah tragic
And dude, that's a perfectly fair retort "Most people aren't going into this content on a week 1-week 2 timeframe so they'll likely overgear any hard survivability requirements"
scarred battle veteran
For the majority of people secondaries is probably one of the last things they should look at. However #1 itâs fun to optimize and #2 some people want ANY advantage they cant take no matter how small.
If you have to sweat to gain 2% it isnt worth it. Like people playing druids.
World first raiders can't really be picky about what stats they have though. They'
Like, you're going partially strawman on this, or not understanding something, so let me go with this.
We're talking about early, undergeared progression. This is why people are grabbing item level on Prot Warrior. It:
- Provides the most damage
- Provides the most survivability
- Enables the most aspects of the class
Which is why ilvl is by far the most preferred in all stat weights you can see during prog with Prot Warrior. Once Strength is achieved, Haste is the best survivability and smoothness of play stat on average across all expacs. It also provides a reasonable amount of damage, making it the best combination of all requirements to clear an encounter. This is why it is first on the priority list of stats. The second stat is usually Versatility, because it increases damage and survivability. Crit is either tied for second (as it is now) or just barely behind, because it provides the largest amount of damage and a bit less survivability, but still provides survivability (parry, iirc). Last is mastery, because the amount of damage it gives and survivability it gives isn't as much as the other stats, though it is one of the stats the provides defense against magic damage. However, it doesn't affect general performance enough to be higher in the priority list. Taking less damage from physical attacks to enable more wiggle room from magic attacks is more preferable than stacking mastery. In addition, most magical attacks are mechanics that can be planned around.
Ergo, directly choosing for stats barely makes a difference on success because they all contribute to survivability. There isn't enough of a difference for Prot Warrior, even during progression, for it to matter. We're talking literally thousands of HP of our hundred or hundreds of thousands of HP of difference. What's more important is the raw stat value, and when able to pick, to optimize for smoothing play to ensure you keep play survivability up and providing the most passive survivability and damage.
No one is saying âyea add vers made it so I can take +30s now instead of my 25sâ
Stop typing.
you can just block me if you don't want to engage
They're grinding out as much ilevel as they can because the survivability is granted by having more HP and more stats
:kekl
You still have agency over your stats.
ah right
People just understand whatever they want
how, you literally cannot
if they can trade, thats nice but unlikely in prog
Apparently no one has ever looted 2 pieces with the same ilvl and different stats
take your own advice
Do you think we just get drops from m+ and go "OH THATS MY MAX ILVL"
In a bleeding edge environment, you have less agency over your stats, because you only have so much time to farm gear from splits/dungeons if you want to remain competitive in the race.
Trade? Without perso loot?
no.
wat
"What's more important is the raw stat value, and when able to pick, to optimize for smoothing play to ensure you keep play survivability up and providing the most passive survivability and damage."
Literally the last sentence in my write-up over there
oh right master loot is a thing now again :3
did i not just post a picture just a few fucking minutes ago
If you're not in raid, or you're gearing through splits, you're targeting gear with agency over your own stats.
đ
splits?
splits????????
are you in a rank 10 guild?
Do you think only the top 10 guilds split?
i mean, best way to talk about cutting edge players is to look at enchants, its the only way to judge "choice" when gear is in famine mode, but for reasons like Luerce said, haste is generally chosen
Do you know how much time and effort those intense splits take?
Depends on the fight
Usually tho
Yes you dont
You go for dam
Again thats not the point
Yes, they occur widely between 1-50, not just 1-10. Both of my guilds ~WR100 have split as well for CN and SOD at walls.
sorry to interrupt the heavy discussion, bnut a short question, which skill is HR? I just cant find it
heavy repercussions
ty!
Heavy Repercussions, same node as Into the Fray
sorry for your loss
That is his point Danielsooon. That's literally his argument.
He never said tanks always go for survivability
there is like 1-2 fights that you think about surv
He said world first raiders go for "survivability secondaries"
jailer wasn't 1 of them
i scrolled up
Pain

that is not what I said
I shouldnt have done that
You just want to understand what fits your argument
Pain no uptime smith
And thus we're wrong to say more stats is better for survival
Honestly, this will be a while, most likely, so unless you have business and aren't involved in this discussion, I'd recommend just chilling from the channel for like an hour or two
yes imma go for max ilvl
There isn't anything productive going on here
That's generally the point we're trying to get across
This wasn't even my argument in this context.
You can itterate on gear.
It's not getting across
very good
I tanked for a group that died to that last boss dragon in azure 4 times when it was their groups first run.
i'm thinking of chanting for int, thoughts?
very stats
figure it could help me outsmart the enemies
think we need it
Yes! More stats is always better
If you think you go "Oh fuck, I got my 405 from Mythic this week, it's got dog stats for what I want, but it's high ilvl so guess i dont gotta do m+ anymore" you're so wrong =/
i technically had an int enchant in pandaland
it was because it was for all primary stats, but
does prot have some decent self heal for once this xpac?
just saw a prot be like 3rd most heal in BG
impending victory is pretty pog
But that's a completely different scenario than a world first raiding guild pursuing gear
It isn't, especially this tier.
yep lol, also, i want spirit back for that regen, esp trolls who got a bit of it in combat
I mean, you're going to perform better if you get an optimal stat spread
but it's not going to make you live now
it do. Healthstone ever 25!
I have the entire season to farm for a new item
If you're making splits, you have some agency over what bosses you're going to be in on.
They don't
Yes impending victory
that resets when you slam someone in the face and they fall over!
ah yeah
And they're not gonna be like oh shit we gotta get Ghash in on this boss for his 20 more vers instead of mastery
So he can survive
syrus just here to boast about participating in splits when everyone is more like đ´ because its giga boring content
smth i want to do to this discussion rn
Splits are fine
If that's what you're taking away from this, I feel like you've missed the argument entirely.
i have no idea why you would want that? we jut need some int stat weights going
You guys are acting like every guild that does splits does 10 of them like WF raiders
my takeaway is: you think vers has relevant survivability impact and splits are cool
Yes I do heroic raid 2 times on heroic week
Also I no longer raid at that level, so I'm washed up. 
SOOO terrible
i kinda feel like leveling another warrior as prot, how slow is it gonna be compared to fury?
But you haven't even engaged with half of the arguments here. Have you even tried to pick apart my write-up above at all? Have you even read it? You shouted at me to stop before I even submitted it
my stat weight is 'whatever drops'
Please tell me you at least tried to look at it
are you guys sitting on the non-unique big lootboxes that scale with itemlevel until forever or opening now to get more rep with darkmoon? im not sure what to do
Proably comparable as long as you take advantage of the fact that you can pull big all the time.
that's a nice way of looking at it, i too am a enjoyer of the purple pixels with higher stats than mine
That being said, I leveled as fury and I don't think it took longer than a global or two to kill anything until like 68 or 69
and you can still do sizeable pulls as long as you have a cooldown ready
gotta get used to that yeah
I'm not engaging with your multi-paragraph argument because you refuse to acknowledge you're making the same fucking argument I am.
For most people it's probably just whatever spec is geared already
Like if you main prot you're not gonna have fury weapons most likely
hey, remember when someone asked for pawn, good times
and vice versa
were you like way overgeared for DF content? a global or two seems crazy, I had gear from the AH on my feral and it took a lot longer than that
Then we're done; we're not making the same argument, and you're no longer relevant to me. On to the block list another one goes.
i usually don't look at pawn in public
there's some time freed up, have fun, all
usually gets me alot of dirty looks
it's easier if you have a mouse with lots of binds to free up the left
I was like 301 on my war at the end of last season. I don't think my war got an upgrade until like...68 or 69 đ
ah yeah that'll do it :P
But I think a big part of it is just that fury has a bunch of CDs
Did a a couple of realm first in legion. Now i suck - life goes on
i read that as Sativa
i still raid mythic - i'm shit at it. But i'm having fun, so anything else doesn't matter :p
what on earth was the loot argument that just happened
đ
it seemed really intense but i can't even track it back to what point was being made
just people being mad at each other back and forth
A largely pointless one Harrow
i dont think it gets said enough so i'll say it now, having fun is >>>> everything else
It really doesn't matter who was correct because it only applied to top end guilds anyway
its just that for a lot of us, having fun = doing big numbers
The basis was Cro got aggressive, then someone tried to argue that 20 haste will make the difference in your ability to survive over 20 crit
...
and they didn't even realize they were making that argument
well, to be fair, it wasnt 20 vs 20
but either way
hell yes I revived Discourse
it doesnt matter
But they were one of those top end guild players, don'cha know?
I won't get to be involved this time since I left that shit fest

i'm personally trying a new gearing strat called lowest ilvl
it's way better.
wasn't someone actually doing that in beta
I mean, it was for them to try and adjust their ilvl to different averages to see how content was like, but uh
some people were getting really intense about testing when there wasn't any real m+ to do damage to them
not very scientific
on a "mildly" related note, i've never had this happen in like 4 xpacs, but now in DF i've had my shield break on me 2x and wondering why the fuck i cant SS for a second
i think the little yellow/red icons moved or something
oh I haven't noticed, guess I'm just in the habit of transmog mount between every dungeon
It does feel like gear breaks faster now, but that's probably placebo
they better do something to engineering though, it almost couldnt feel more worthless
i think it's because more stuff melees now
yeah my shield broke after like 6 hours of grinding keys before nerf to hyperspawn
think it's breaking faster
no doubt
cro always gets agressive when people stats matter
or well, there's more pulls with lots of smallies
that would be a nocebo
is it fine if i blame you for dropping my phone into the crevice behind my computer, because i read this statement and then dropped it
i gots textbooks to read, man
but yea, 100% my shield's been at the shop a few too many times already
i would.
i got you
i think also because im on a dragon more than a regular mount now so i dont see the yak as much
I refuse to accept this as a skill issue. Clearly, this is everyone else trying to keep me down and prevent me from succeeding
the only one preventing you from succeeding is you. We're just your alibi
just for a fun devil's advocate, once you remove skill from the equation, if we assume all top tier players play at top tier, the relative difference of secondaries necessarily would increase
fuck you that's not the wow player way
i've seen this talk enough in the past month to know
doesn't mean it's a game breaking difference, but it would go up
I agree, but it's not going to make or break a difference as compared to sheer ilvl in terms of your base ability to clear an encounter, as all stats provide both damage and defense
well yea, tbf not a single person disagreed over ilvl first
That's part of how the argument began, because I mentioned we'd need to showcase that the change in secondary stats made a notable change in survivability for the argument to be made in good faith, with both reports from the same player so player skill was a non-factor
@warm plinth fuck me, im looking back at logs from Antorus and it makes me sad to know that i got held back on argus because we had a retarded 2 tank strat
and then they got mad that there weren't logs existing for that on Jailer, their example encounter
Blocking me and continuing to talk about me is incredibly degenerate.
this is all conversation that's been had in the past, as well, back multiple months
@trail crow that cro guy is a clown amirite
CHAMO WHY ARE YOU HERE
gif's work!
I feel that every day.
Just have nitro
Same


