#protection
1 messages · Page 171 of 1
I'm also bit bad with planning my outbursts. I often find myself with "woops now it procced" where i could just have held off a bit.
its m0
I don't bother trying to plan them unless I really feel the need for a big number
I mean compared to other tanks it doesn’t feel the same
it is
Strong offensive CDs, high SB uptime, higher rage gen than in previous xpacs other than Banner, 10% baseline leech, SB has been buffed by 62.5%
And
With that it's gotten exceedingly easy
not so much planning as micro management. Im still new so at times I press IP cuz i know i'll have enough rage coming but that means I procced the outburst when I wouldn't have overcapped and could have set it up better.
Because all tanks are very strong at the moment because blizzard realized that tanking needs to be fun ie you should feel like a tank
yeah other tanks i feel like i can make a mistake that is hard to recover from prot warr i just press buttons and even if i make a mistake its minor'
Bloodsurge, rend, deep wounds and unstoppable force
Thank god. I was worried I would have to do the RUN AWAY strategy in S1 again
Plays itself
like DK, i can end a pack at 0 bone shields and not have DRW up so my next pack is hella scuffed
Feels super easy to get aggro in everything as well
You probably have no idea how much of a 180 this from previous expansions
oh i know, i played prot warr s1 SL
Rotate offensive CDs and shout ezpz
Prot in BFA 8.0 was like walking around surrounded by those angel things in dr who
Don't blink
On prot do we just use the damage ring from cobalt assembly?
Just my curiosity, how big is our ability to crit block? Is it significant or just a nice bonus?
I'm enjoying both pwar and guardian, but I love the pwar tree so much more. but maybe because my smoothbrain just likes the easy "rotations" so I can focus on the other things like positioning/interrupts/etc.
You don't think about it
Because baseline block has gotten massively stronger but critblock didn't
it changed when they were put on seperate rolls didnt it? To prevent the 102.x cap?
It's just occasionally you go from tee hee that tickles to just not feeling it
do we know if BV is still bugged yet?
But block has the same mitigation cap as armor
I think it's widely accepted even among guardian druids that the tree needs better routing, it feels awful atm on a pure routing standpo6
Not worth thinking about tbh
No it changed from SL to DF
ohh
Is it the cobalt assembly dmg ring or the tank one because we already do so much damage?
Cuz as I said, our block is now 62.5% stronger, meaning crit blocks provide comparatively less damage reduction
Spending 8 points that provide zero benefits to the role, yum
Dmg ring until you feel like you need the tank ring
Ah yes balance druid abilities yummy
Makes sense, thanks!
You can never have "enough" dmg
If you're not struggling to survive, always push more dmg
the best damage mitigation is dead mobs
And if you're struggling to survive, consider if youre actually playing properly
If you're playing properly, then consider if your party is fucking up
If your party isn't fucking up, then it's time to consider defensive gear
is there a "best spark use" list?
Neck > maybe helm/shield
It's a huge lists of maybes
Until we have evidence of how everything is working out/hasn't been stealth buffed/nerfed
Cuz for all we know, everything that's been OP on beta, like forgestorm/stormslash, have been omega nerfed from beta to now
Maybe the same happened with neck and helm
Stormslash for example from beta to retail has been absolutely dumpstered, it was like 7% of a vdhs dmg, now its 0.2%
No borrowed power
how are the proc items like Strike Twice and Forgestorm for us?
Ill only ever consider defensive stuff when I actually go into defensive stance
can we pin what nomeratur just typed
since the question is asked 100x a day
thts some good info right there
and dont forget about Engi bracers; you can get a flamethrower!
Strike twice is free dmg it's good, forgestorm I've not seen any feedback from anybody in here 
yeah I'm an engi with engi hat and bracer options too, which also throws some other things into the mix
I got forgestorm last night, I haven't had a chance to run anything since to check the numbers, and might be more interesting to see after week 1 of M+
ye ok, im guessing both are free extra dmg, since they have same amount of stats anyway?
I think forgestorm has no secondarys
forgestorm has no mainstat
but its kind of pointless anyways
oh Forgestorm is not in the currenty M+ rotation
cause 372 is the highest you can get it
Neltharus is next season
If forgestorm had Str it would be omega bis for its ilvl
On beta it did 5-8% of my damage
It needs to do like 3.5% to break even with Str
wtf it has no str? 🤣
thats ultra pepega
Lots of gimmicky weapons like that do not have mainstat
It's usually rare for a cantrip weapon to have mainstat
Cuz the Proc itself is supposed to make up for it
Atleast pre-SL
Forgestorm is disgustingly good
it procs so regularly I can have it upwards of 10%
only issue is the variance. But it’s never been lower then 6
are these proc weapons properly working in sims?
I hope so
and adds so much ST dmg
very cool sword
Ya I'd slap frozen devo1 on that thing
@strong forum do we have any info on Embellishments? is that why you said neck/helm/shield?
Anyone know why Thunderous Roar can't be used in a macro?
how does the macro look like?
scroll up please
i did, but he said helm/neck/shield, but nothing about embellishments 🤔 or is it further?
simple cast macro with avatar/ravager/TR/2min trinket
It casts everything except TR
No GCD issues
Ah ye nvm I'm dumb
if you swap them around you will probably cast TR and not Ravager
Hmm, but it wont cast TR even if Ravager is on CD
whats that
dont have cash
oh 1star
thats how it works with macros
only 25k
otherwise you could put all your CDs in 1 macro, and just click 1 button forever 😄
how are people claiming to be getting of 50k+ dps consecutively... Even sims are placing me at around 20k
my Fury friend using forgesmash saying its around 3% overall for him 🤔
50k+ is insane damage
in St or ?
we are talking aoe
ye i did 40k in dungeon the other day at 371, and i didnt rly press Revenj
What dungeon?
looking at dmg in dungeons are so bad, its all about how long fight and so on.
are stamina + secondary gems troll on prot?
most tank warrior i see running around doing 8-13k st for a longer boss fight in dung
when you do academy in 3 pulls you tend to get high dps 🙂
tru
I do ruby in about 3
not including bosses
The first couple of pulls in Uldaman are also pretty good
^ Healers hate this one thing...
Only thing to worry about is the self-destruct...
Cries in all DPS wiping cause they can't not standin in giant red circle
yea, dps are whats holding back the super pulls. usually loose 1-2 when an entire room is pulled
Exactly. Being on the healer / dps side, those mega pulls are annoying.
I beg to differ
as a old BM main I much rather my tank do big pulls
I can agree with the heals
but heals does not needa worry about the tank
just the dps
the thing is, usually the dungeons don't have this many casters that randomly target + big interupts that cannot go through in almost every pack
if you pull big your whole group gotta be on par, if not ur gonna wipe
I think i have wiped maybe two/three times during a big pull and it was mainly my fault for not paying attention to CC sure my dps may wipe but they can run back 🙂
That toxic asf
your claiming to be pulling 20k dps? what ''big'' pulls are u doing?
I mean right now big pulls generally kills the DPS and healer
I said my sim was 20k dps
lol. Everyone loves running back over and over to deaths.
yes ik, and thats a problem, cause then shit stops dying
then its better to do smaller pulls that get nuked quicker
Idk I can generally finish it off
Exactly, pull realistic. Everyone is target capped on most abiltiies, so these uber pulls don't really do anything faster
i mean sure, but it takes alot longer
But your not wrong
The only mega pull i do is ruby
depends, lot of variables at play here
otherwise im pulling 10-12 a time
ye but if ur pulling so big as ur claiming there is no way ur dps should be at 20k, when i pull 2-3 packs i go easily 60k, and thats with downtime
if ur dps players die and it cannot be stopped in a pull its generally a bad thing
Honstly, first room in ruby I pull about 1/3, then when littles are dying pull the next third, then next third as one big pull.
Again I said the sim i ran which was set to ST rated my toon at 20k lol
dragging the LTs into the next
well there is no1 doing 50k as tank on ST
and i was questioning some of the people claiming to be getting 100k dps
If you just leeroy in you make the whole thing so much harder for no gain
ye but thats on aoe?
I have gotten 100k dps peeks in big AOE pulls
yea i simmed wrong settings
yesterday on my druid i pulled 150k dmg oin a big aoe pull
just saying, m+ is for pushing keys. see what crazy shit you can do to better optimize a key
and when i did right settings on a 3boss + Adds pull i was simming at around 53k
ofc, and thats my point, if ur dps is dying generally the mobs ur pulling dies slower = timeloss
Honestly, this gotta go fast with big pull stuff is really toxic. Its fun sometimes to chad it up, but it rarely helps.
it's not a gottagofast thing
it's just double pull
Testint
He wasn't saying a double pull.
pulling 2 packs is not a big pull though XD
The big pulls arn't the chad thing, its when ur raid dies to a boss mechanic and u finish it solo
i know
He pulls after second boss in ruby in two pulls, thats.. not a double pull
the guys i play with can deal with the ruby room
On ruby I pull left two packs, kill them down then go to right two packs
same, there's not much that's dangerous atm in those packs
dh cc broken 😄
ATM
yes, things will be a bit different next week
then you have your 15 Andys that die to trash during a "regular" pull
yea if ur raid can't move out of the self-destruct zone on their death thats not a tank issue thats a brain issue
Much better name
i don't think anyone here is being serious about doing ruby in 3 pulls once season starts

you probably could
Yea obviously come raid/actual mythic we arn't gonna be doing mega pulls
not in high keys atleast
but your dps will hate you
just limit testing atm tbh
but like in Neltharus you can solo the trash as prot
actually solo it
takes ages
but it's doable
Nelth, the trash is super easy
but it's not just super easy
you can solo the trash
and the more you pull
the easier it gets
Can solo everything in m0
^
My group is just cosmetic in m0
idk some bosses you might lack damage to survive
Ive been pulling everything and letting my dps/healer die while i clear out the dungeon
The ice boss on halls ive soloed prolly every raid ive done cause team does not know how to LOS
@slim zinc
Hell no
Us? lack damage?
I've solod a couple dungeon on +10 on beta
dam
fair enough
5 hours a dung? xd
and what ilvl ?
nah in timer bro
Point stands
Ilvl was the same for everyone
Well 392,you were always scaled to it
I can guarantee you a tank can solo a 10
In time
With max ilvl, maybe doable
rextroy about to solo a +15 in time
wat
did yall see his latest pally vid
what black is this black magic ?
For trinkets, I want to be fury/arms loot spec right? There's nothing outside shield worth it for prot spec?
Pmuch
cool 😄
whoa wait you mean rextroy found an unintended effect?
and used it to break the game?
xd
Cor
ik crazy right
erm stupid question: is it possible to maintain 100% uptime on shield block? and if it is, how?
You need 3/4 block talents
got it from a chest iirc
Nothing special, it's 1ppm iirc
So it's literally just a stat stick
The haste alchemy stone is actually quite interesting
nvm im in wrong spec im dumb
It’s 30% uptime on the str proc
How much is the proc
How much str
800 ish I think
So literally a stat stick
Ya it's still a stat stick
Gud if you get cucked on WQs I guess
At equal ilvl
Thoughts on shield of the hearth vs regular crafted shield with armor spikes
Plus the combat pot reduction
So sad man i just love the concept of spikes on my shield
so put them on the regular one
Yeah but if armor spikes are shit and hearth embellishment is good why would i make regular
I know its possible
How is engineering goggles with breath of neltharian for damage. People keep buying that tinker I’m selling but is it any good
Warlock in my guild has it and it does insane damage and sometimes backfires pretty roughly
Can fix that backfiring I have the specialization to make that not happen
I’m considering getting it even as tank
Looks like harsh backfires are back on the menu. However yeah as you said its fixable
I’m gonna do dps engineering goggles
Hmm?
Get a real shield, the only shield, the bulwark 😛
@slim zinc
Our defensiveness is already so strong makes sense to use dps embellishment perhaps
wall of death forever
sound like a chevy commercial
Pah lemme Show you a real shield
Ghuun mythic
Weird flex but alright
Hell yeah 
Soloable now?
Nop
Bfa content isn’t soloable yet?
Ish
Ghuun mythic has several mechanics that require minimum 5 people
Fucky scaling?
I couldn't get past first boss dazar because I couldn't kick enough
and jadefire is fine as well just bit zzz to do the maze alone
but grong is just
too much cc
too much dmg
Pwar too squishy confirmed
Probably 5man him easily
In these m0’s my 340 ppal feels tankier than 372 pwar lol
?
is your gear repaired
Are you pressing SB cause at 340 the m0 s felt like a joke
maybe shield is not equipped
just press the three magic buttons
I was litteraly 312 ilvl when i entered m0 and it was a joke lmao
^
Yeah, it's surprisingly easy considering they were supposed to make m+ harder
Is the gap (between m0 and m+) going to be wider ?
it always has been like this
is m 20s the same difficulty as m 20 in 9.2?
Any engineers considering just making goggles and bracers with first two sparks?
Idk, bfa m0s felt way harder
So did SL m0s
no, scaling above 10 is changed
With an infinitely scaling system for content, it makes sense to make the entry bar very very low, it should be accessible.
Well the #s changed the difficulty is TBD
M0 dungeons have never been hard lol
Because we have basically every source of borrowed power in the talent trees
relative tank power is the highest its been since legion
Yea basically true for every class
dungeons are also less punishing to the tank for missed mechanics
Especially for a first patch
we will, not in first season, but we will 🙂
tell that to mr frog that incaps you for a full 20 sec xD
Idk my scrub ass was doing 15s in like 380 gear on beta and it was a breeze
To be honest, I was bored over the overinflated keys
ill take that over NW any day
NW single handedly made me quit tanking
Surely with 420 gear the best players can do a 30
depends how they scale and tune it.
The scaling on beta was 392 not 380
Not sure how they'll handle it now but usually you have massive class tuning going into mythic week.
And then you'll also see how they tune the new dungeons, it might be not just be doable in the current seasons gear.
Yea I’m just dumb I didnt remember the correct number
There was a 356 ilvl scaling aura for heroic dungeons for a few weeks
To be honest, bosses in DF arent that hard.
They are basically quite tuned down in terms of mechanics
You met third boss in Temple?
Temple of the jade serpent
There's a few rough bosses even on just m0
In DF
Ah done it in challenge mode
but maybe thats just me lol
quite easy.
The jade kick puts a 200k+ healing absorb on you lol
It seems like the old dungeons are not tuned the same as the new ones
Kewk
Like it matters
Just dont take damage?
When it takes you to 50% hp and leaves a dot it matters
Regarding Bosses, how do you Tank magmatusk in neltharius? My group stacked and baited the charges into the wall. Ist there a better way to kill This Boss? Had to move him a Lot bcz of This stacking
Yea I’m just kidding
Does impending victory go towards the healing absorb
Feels like all the rereleased dungeons need some work
Yes
Like I said. Meaningless mechanic
Then if you miss the kick you use impending victory to break the absorb or come very close
WIth plenty of -% damage taken, your healer can heal that whenever he wants.
It’s not meaningless lmao, that’s a strong word
It’s for sure going to be our hardest dungeon, but everything will be doable
My only concern is Brackenhide because you need someone who can soothe. But it isnt a tank mechanic anyway.
Idk man Nokhud is damn near perfect
Fortunate for me, I have a hunter and a dudu in my team. So...
Heyho.
What's BV and FBV?
I think Nokhud is the most fun i’ve had in a dungeon in years
Brutal Vitality
Check the pins
Yea I can agree that one is kinda fun
The most fun to be fair, it is halls of infusion. To bad we wont see this dungeon in s1
Brutal vitality and fueled by violence
but bv's booming voice :L
Nokhud is a straight forward dungeon maskerading as an open dungeon.
Oh I misunderstood the question my bad
The count requirement for Nokhud is stupid in m+
I love the dragonriding there. Hate that you cant do pick pulls (in 2, 3 and last boss).
There is no other dungeon experience where you’re flying all over the map and dropping straight into a pack
red is boss, green is tank + path, blue is the stack
Feels like some seal team 6 shit
Thanks
its often
sorry may i know why its haste crit now as compared to shadowlands?
Thanks! We'll try This later
My only concern he used painting
Isn’t it haste vers rn?
i was looking at the pins
I am more inclined to haste/critical
Haste crit/vers mastery
I dont know. Survivibility isnt an issue for us. And tank dmg is nice for us too.
Moreover it critical gives parry which synergize with revenge spam
1% crit averages to roughly the same damage increase as 1% verse
First haste, then whatever 😄
May Sound stupid but WE even equip lower itemlvl Gear for longer Fights. Just for a Bit more Training for m+
Have you tested it?
what math?
dont we get crit block too?
No point
crit block is from mastery
Crit is parry chance
evrything pertaing to it?
yup
our msatery specifically increases our passive block cahnce (pointlesS) and gives a chance to crit block and some AP
How much block you wanna go anyway.
Just worry abt getting ilvl and haste. Whatever the next secondary is is 🤷♂️
Also to bull’s point, 1% crit averages to roughly 1% damage increase
do we really know m+ high keys arent gonna slap us?
RE: crit=verse over a long enough sample period 1% chance to do 2x damage is functionally a 1% Damage increase over the full sample
Because if you crit for 100% more damage 1% of the time, that’s a 1% dps increase on average
Lmao jinx
But yeah over a long enough sample
crit has higher highs and lower lows
Depends on your definition of ‘high’
I'd be surprised if at any point this season tanks are the bottle neck to key progression, tbh
Yeah this
Agreed. And it’s hard to gauge how ready healers are rn because we don’t take damage in m0s
Healers are gonna be hurting faster
It's going to be DPS getting chunked by randomly targetting nukes
That’s true, i think finding a team of good dps is going to be the struggle
always is
There are more specific packs that hurt us than overall general damage tbh.
A few things already almost oneshot dps in m0
DPS high key the hardest spec to be good at
Many pulls are whatever but specific pulls do a shit ton of tank damage
Agreed, DPS hardest spec in high m+
Try and pull 8 bears in HOV and not kite or use dwarf racial to reset debuff and you will get 1 shot for example.
Why would I want to do that though? 🙂
True but just break the pull up then lol
🚤
Defeats the point then lol
If you do it in 2 pulls you might as well pull something else
Best pull in S1 besides AA tree area is going to be first pull in HOV and pulling everything before the first boss in 1 pull.
I mean my point is more so that you not being able to take 8 bears to the face isn’t going to be the bottleneck on you timing the key
I made the comment abt 8 bears to argue against the whole ‘nothing does damage’ people were saying.
hey guys, whats best way to use our cds for maximum dmg? if we have everything rdy, is it: avatar -> ravager -> roar -> demo shout (with booming voice)?
or just avatar -> ravager -> demo -> roar
Yes but you can time keys by doing normal pulls to a pretty high lvl
is there a way to get Tier from other places than raid? or only through vault?
Unless we're talking like 20s first week
🤷♂️ what is a high level
6 weeks in from CC
oof
so i guess my BS specialization should be based around Tier pieces 🤔
A key lvl that less than 1% of the player pop plays
For me anyway
specializing in something that might be replaced by a Tier Piece seems kinda dumb ngl
or if we get Tier Pants, can we replace them with Tier Head if we have Crafted BIS Pants fx?
Unless you're playing bleeding edge keys doubt you'll need tier super early
in multi target: Rav->charge->avatar->demo->clap->roar->clap->shield charge
in a more gritty situation where you have to build the pull
just get avatar and demo out before rav/roar/sc and try and make sure Rav + roar are covered by it for their full durations
20s should feel way easier with Tier tho
and i dont rly want that scuff feeling of having better items in bag because i Specialized wrong in BS 😦
More value on ST than aoe but still very minor
lets say i play Arms offspec 🤔
No clue abt dps specs
btw. is our tier bugged same as BV talent?
No
just max out BS problem solved 🙂
even with max BS knowledge points are limited
ok but since roar and demo both last 8 sec wouldnt be ravager -> charge -> avatar -> demo -> roar -> clap better? so we get full demo duration on roar
sure 🙂
I would wanna TC before demo
1 global isnt going to make a huge difference
i rly wanna redo my BS and go into Wrists instead of shield 😄
For aggro
4%dam/dr for 6sec after revenge, and 4p is 20% of damage goes into IP during the 6 seconds
but thats a super reasonable decision
you have a rav out so idt it should matter but again
1 global wont make a huge difference here
and thats a super reasonable decision
Many people will have engineering wrists for tinker slots
can you have Engi wrists if you are not Engi?
Yes
Bad BS specialization imo
Have brez’ed a healer numerous times in m0’s already and they are like ‘wtf how’
yea ok hmm that changes things a little
is battering ram too much over powered to take over thunderlord? thats about only thing i really deviated from on my main "dungeon talents"
Battering ram is the Attack speed increase right?
and the Engi wrists can have Embellishments?
battering ram is
yea ok, but if the Embellish wrists from BS is better (gives Vers) then maybe Tinker slot is not so important for Warriors 🤔
yeah its good in ST over Tlords
see, like im probably going to make like, 3 or 4 sub builds
and why would you need tinker slot?
no clue bro, but @mellow quartz said so
1 for fort and tyr, and then 1 to 2 to deal with certain dungeons, like tremor totem cosplay spec beserker shout for brackenhide and end of nokhud offensive
im not angry about having to cosplay as a tremor totem, but, lets be real thats what it should say "mobile tremor totem"
My bones are telling me the difference between fort and tyr likely wont be worth a talent swap from us, tbh
no, but you could just focus on a more aoe version of dungeon talents or single target
No i understand what you're saying, im just saying i dont think it'll be worth while
I'll take slightly less boss damage to keep CDR on demo
i think mythic keys are going to be a huge disaster on release
ie: the things we take to focus on st would be too much a loss on the rest of the key
not to mention many of the new bosses are not ST fights
since shit will be hitting for 50% or more of dps hp some random interupt cast
and then, blame game of "you didn't interupt" "i didn't take one because my buiild lets me do more dps than u"
Are sims working for prot wars?
Oh no kick, I has kick 🦵 bye
Doubt there's many builds where it would make sense to forgo kick though
But there seems to be a fair few things to kick this season
boomies lose a lot for taking it, i know that off hand
but inviting druids is already cringe so
you know what you're getting into
For your +15s or what?
Wdym?
technically non-demo warlock specs get more damage from running Sayaad > their kick pet
but none of them know that
and demo is the only thing people will play in keys anyways
It's m0 bro, kicks are no issue, just w and win
Who said m0
You're doing m+15?
I mean the convo shifted to fiddling with builds depending on Tyr / fort
There's nothing other out tho
Didn't say there was
Ah might be me who read it as "tonight" lol
All good
It is possible he is from the future, it can't be ruled out
But as bull said druid don't take interrupt, and i believe one more spec
Someone said in jest that we might find dps specs not taking kick because muh dps
That makes me so very very sad
2 specs lose DPS to take kick
It's only fair for them tbh
Blizz needs to fix tho
But now healers have the ability to interrupt!
Druid lose like 5-10%
I didn't expect boomies to kick, or did you mean feral?
sadly not all heals
Boomies have beam
I think they all have kick, but even the beam i think is talented now
Yeah it is
If they take it but it’s a DPS loss
Cause spending talents on what used to be baseline utilities is real nice
happened to every class tho
Yep i can read nielsens messege which was 4 up from my own
It's good design, because in some raid fights you won't need beam, and can take something else 🤷
The thing is
On my sv I have to talent the kick, but since I'm grabbing the stuff after anyway it's nbd, which lead to the "how many specs for which it would be reasonable to ditch the kick in favor of more dps"
Big woof +1
The tree is the new baseline
People get hung up on this a bit much like "I used to have this for free"
"oh no i have to spend point on revenge"
Classes fundamentally changed
Still doesnt mean people like it
They don't have to
New tree is fucking dope as fk
Just because its how it is doesn't mean we have to agree with it
I'm not saying that
But the complaint "I used to have it for free" is going about it the wrong way
He’s specifically pointing out “baseline”
Sorry double posting from UI channel but is there a way to cast multiple things when using a macro modifier? Example, to cast avatar and revenge at same time when pressing shift:
/cast (mod:shift) Avatar; Revenge
/cast (mod:shift) Revenge
You literally just said so
would be nice if interrupts were more in critical path for all classes, but here we are. I feel bad for classes where it's not because it's going to have a negative impact on them from a community perspective getting picked up in M+ pugs.
That's the only slight issue for the tree yes, and it's only for like 2 classes
I'd rather not wipe and lose the % dps
Looking through talents, am I crazy for thinking that if I take Thunderous Words, it buffs FBV pretty nicely?
When I was leveling up an alt it didn't even click that "oh, i don't have a kick... crap I don't have a kick... where is it?" and I had completely just gone down a different path
We play thunderous words at all times anyway
Yh but you most likely won't die from that questing
Y'all are overhyping that choice node
Yeah I didn't know hta, I did my m0 tour last night with sonic boom. lol
sonic boom is hella fun, but I'll switch.
Should work just fine since avatar is off gcd
since avatar is off the global cooldown you can just do
/cast [mod:shift]Avatar
/cast [mod:shift]Revenge
^
it doesn't seem to be working
Is it a good idea to macro avatar?
but I'll keep trying, made macro this morning so maybe I just didn't notice
I think the revenge needs to be without modifier
Not rly
/cast [mod:shift]Avatar
/cast Revenge
i've never done modifier macros, i just keybind it
Doesn't gain you a whole lot
Try this
but that doesn't do what was asked
Same here, I never do modifier macros
that casts revenge if no mod
I currently have this: /cast (mod:shift) Avatar; Revenge
I think he wanted Revenge, and revenge+ava when shift? No?
is this trinket worth going after?
yeah, i just have it keybound. maybe I delay a second or w/e, but I like to be able to save it for a pull
im still on world quest shitter trinkets
Shark owns
ye that's what i linked
oh nvm i see
oh yeah nah
Yours does nothing when clicking it without shift
ye
Yeah that's the intend
@polar raptor try this
but from what I was reading yesterday seems people macro avatar like this: charge+avatar->ravager->demo->roar->SC
are sims working good? can you trust trinkets?
I heard people in here talking about fort and tyr? what are those referring to?
these are the main 2 i have
some are not in
notably the shark tooth thing
and then a 350 cata punch
He wants both to be the same keybind
If it's worth shifting talents to more St for tyr
it's pretty bad. never seen it go above 1.8%
Shark tooth Pog, it looks cool that's all that matters
Shark owns
Yeah I use it same bind
it was an example trinket 
When can we xmog trinkets?
/cast [mod:shift]Avatar
/cast Revenge
what trinkets would you recomend for prot?
Cuz that's all i can think of when it procs
I dont see tyr as a talent. I dont know what tyr is.
weebs out
I got mammagoth scale today, any good?
i mean seing as we are quite tanky we can go dps trinkets right
It's for m+ tyrannical and fortified weeks
that would just give me what I currently have, I'm trying to have revenge solo with no modifier, or with modifier avatar and revenge
I can say though, that blazebinders hoof is just off the charts, almost always doing 5% dps and thats ignoring the 1200 str proc
OH.
Try flip them then
it's not a huge deal to just press same button twice, but just trying to cut down on stuff during my initial "burst"
Blazebinder, whetstone, shark, dragon games, mutated tentacle uuuuhm what else
/cast Revenge
/cast [mod:shift]Avatar
Just making sure you could read.
is the whelp any good?
Idk
It has a super low proc rate even with the correct buff
Need some longer encounters
@polar raptor
/cast [mod:shift]Avatar; revenge
/cast [mod:shift]Revenge ; revenge
Maybe this
Can ultimately just sim trinkets
I'll try, not sure it'll be any different adding the second revenge but we'll see
Should so the trick at this stage
how does prot inflict deep wounds?
I had DPS jokingly bitching about my aoe DPS in m0s last night. "Bro the tank is beating everybody except the demo lock"
That was fun
thanks for the help
Devastate/devastator and revenge
ahh thanks
I'm really hoping for blaze binder just for the haste. and once I hit 30% without it then figure something else out
Did it work.
in details, can you select the last entire dungeon? Overall doesn't work unless I reset it before each run?
What is an ideal goal to aim for when it comes to haste %?
377 ilvl just wanted to check
Whatever sim tells you to run
Do we know if Creation catalyst can be used on crafted items?
it cant, i think they confirmed that this week or last week
if ur testing raw, avatar does not give u enough rage to cast revenge
oh i missed a lot of text oops
hopefully it wasnt resolved 🙂
Sorry I'm at work now will have to check next time I'm on
Lul
made engineering goggles with a flame thrower LOL yolo
prot warr flame throwing over here yall
Damn
Tinker socket or what?
breath of neltharian tinker yes
I tried to insure that I had some going from one pack to another, but probably some of the details I needed to pay more attention to
gonna test if i can block when flame throwing cuz its a channel
but apparently can do big aoe dam
will post results
tinkers are cool cuz u can swap them out
so worst comes to worse i just use brez
Is that an engineering thing?
yah it is a tinker module that can fit in goggles or bracers called "Breath of Neltharian'
I haven't looked into Eng yet. I got my BS to 56 or so and learning how all that works. This new crafting thing is confusing for my boomer brain.
Engineering is legitimately insane imo at least
lots of intracate stuff with the specializations
im still trying to learn it all also
does TC have a slow built in currently?
ya 20% by default
I like the toys and stuff. I just dont know how to level crafting stuff. I guess orders? I can't imagine that would work for engineering since you need to be engineering to used the stuff so you'd make your own lol
flamethrower did 61.6k dps on 5 targets (last 6 seconds)
seems pretty powerful I wonder if its capped or uncapped
61k dps or 61k damage
I guess you would SB before hitting the tinker?
yah i am going to test if we can block when using tinker
that is my next test i am using dummies atm
I bet SB into shockwave into tinker would be nice.
it does have a 10 min cooldown though that is main downside but i think all the tinkers do
you can probably find out pretty easy by dueling somebody.
yah true good point
grab a rogue and be all "try and hit me from the front while i'm flamethrowing"
61k dps 415k total damage over 6 seconds
you can also move when channeling it
its actually pretty dope
Are you slowed?
Thats pretty legit
what the fuck
ya
its super strong
all dps will be using them
and i figure as tank for now at least why not me too
Imagine
can always swap to combat rez
Need prio damage? Everyone save flame thrower
and the tinker modules dont get deestroyed
You wont get 2 casts a fight anyways
love the system tbh its cool as hell
yah
i mostly m+ personally
so maybe 2-3 casts
in a dungeon
Oh well still you could pull around them
I feel like 5 flame throwers would melt a pack
it legitimatly will
thoughts on Alacritous alchemist stone
I bet tinker flame would be nice for certain pulls I can think of, where adds have to drop asap
Can you Block/dodge/parry while channeling it?
thats my next test
Thats what he wants to test
No matter what I am keeping brez as my tinker slot though.
fair enough and make sense
this is mostly for fun
lol
carry a flamethrower tinker module with u u can swap them out on the fly
i plan to do that
Yeah. i think I might actually go engi and snag it. There were plenty of times when I survived and somebody else died or we wiped except for me
prot warrior is dumb.
Helm and bracers?
yes
goggles engi only
and bracers anyone can use
gonna be flamethrowin and combat rezzin all day long
i wonder what bullshit restrictions they added to brez this time
Got also savior or another spec?
didnt you get banned apb
? Na
last time was had to be in melee range and do a 4 second protected cast
I been here this whole time
you been playing pwar as well apb?
yah
mine is 355
nice im at 380 equipped
i don't want to go super hard this expansion
this is the luckiest i've gotten with M0 loot, insane. Didn't stack at all last week but we are stacking this week. DH loot has been dogwater unfortunetly.
Gentlemen: I can confirm you can block during channeling flame thrower!!!!
wtf
How ridiculous do you feel? I went from like 340ish to like 364 this week in M0 and I feel like a monster
im stuck at 370
im reporting apb
boots and pants
I go hard
im 363 barely lifting a finger CBA to gear hard yet
370 here too hoping for a lucky WQ this week to fill pants and hands
I also made 2.5 million gold so far
the fuck
Going for rep grind with wrathion and cobalt assembly boosts ilvl
been selling everything
yeah working on this some more tonight, will have my ring tonight too
Gentlemen: I can confirm you can mitigate attacks during channeling tinker flame thrower!!!!
this is big
yea makes sense, was debating that or JC
but mining has been fun so far
and lucrative
Guy should i wear ilvl high one even other one stats are better ?
Whats your other prof?
alchemy but so far havent made much with it
i just came from wotlk and this ilvl system seems a bit weird
higher ilvl items have higher strenght, don't look into secondary stats too much
so every time ilvl>stats?
gotcha
you can make an exception for rings but not many ilvls
At a 10min cd it’s what, 6-700 dps?
oh wait whatam i saying
yah the cd sucks 😦
either way ill prob just end up using brez
And the other tinker?
trinkets are special and trinket A might outperform trinket B
Not the belt thing anymore?
nah belt thing is gone now
if you really wanna get into it you might wanna look into simming on raidbots but depending on the content you do it might not me worth the effort
Still trying to learn how the revamp of professions works
And also having a look to those decaying alchemy, it seems to have something interesting in there
@severe steeple so this ruby trinket worse than battle scared?
y talent battle-scarred veteren n trinket... battle scarred scale... WARE HYPHEN?!!?!
afaik battle scared is not that good
scale is pretty meh aswell
but as i said, if you are not going into high content straigh on, who cares
since you said you came from wotlk i don't think you are going straight into +15s etc
gonna test flame thrower in dungeon see if targets capped or not
Hi guys, is the Forgestorm a good weapon for prot warrior?
I have looted it on mythic difficulty
the boys
Those are not the same things lol
and I dont know if I should replace it (currently I have Seaferer's hatchet)
A 15 in prepatch with max gear is like a +2 at current ilvl lol
Was being hyperbolic
i took alchemy for decay and engi for tinkeer
Me too, it seems the standard
dont udnerstand the tinker, can you only put it in a engineer peice of gear?
I think the decay situation is not as good as one hoped
this can't possibly be true
Oops didnt see your response 🙂
Sorry
decay?
The 50% damage reduction to decay negative effects apparently is that little dot that appears every so often when you use decay phial or potion
Not the actual effect on the phial or potion itself
That guy said he did 15s in prepatch and will try to push 20’s next week.
yh so?
ah.
Will have to see
just because you cant do it doesnt mean others cant.
20s in first week seems tough for this xpac to me
20s were very difficult in 392 gear with full tier sets
These dungeons are no joke
Never said it was impossible. Just impossible for a guy who has never done more than a 15 in pre patch.
@sick sentinel totally possible, but +20 DF will be harder than +15 SL
for top players
*probably
I don’t see it happening first week
guess well just have to wait and see i guarante people do 20s in first week tho
15s maybe but not sure 20s
+15 S1 SL was pretty significantly more challenging than subsequent seasons, with S4 and prepatch being the easiest of the expansion
And +20 DF should be harder unless the M+ dungeons abd mechanics themselves are easier, but I haven't heard that to be the case
i think +15 was to easy anyway for the gear you received from it. it made doing heroic raid pointless
We are around 40-50 ilvls below max. If you play enough week 1 and are good enough you 100% can do 20’s. Won’t be many people who will though.
Where can I find the list of best trinkets guys?
what would be our best trinkets from m+? casue wowhead and icy veins have diffrent opinions
The big issue for me was Blizz didn't put enough carrots beyond +15... I like the iLvl scaling now and I think they could do more with other big breakpoints at +22, +25, +27... maybe transmogs titles or other non-power items.
What are these phials? wowhead doens't tell me shit.
New flasks
+25 is unreachable for 99% of players tho
especially in lfg
i have a 5man team and we struggle to push past that
I mean there are definitively going to be people who can do 20s
But it’s defeinitely a good group
And decked out in heroic gear
People did 20’s at 392 ilvl. Give them 30 more ilvl they can probably do 25’s
Yeah, I see them, like tepid versatility and icy preservation and shit. I dont know what they do lol
I think if there were more rewards beyond 20, more pugs would push to that point
I got up to +23 in S4 on my prot paladin (pugging) and just didn't feel like trying to push any higher
In sl 25s we’re luggable but yeah no reason to pug
yeah
I mean I watched streamers pugging +26 and the play wasn't perfect, routes weren't crazy
my guild has 2 tanks, im commited to prot war coz im focusing on m+ im wondering if i can dps as a prot war in raid and not pull aggro?
If they're decent, yeah. If I wait a couple seconds even on an open world rare, unless I vastly outgear the other tank they will keep it.
i will be prot war tho so i have increased aggro
We all have good aggro.
ok sweet
And I dont think push to shove prot war has the highest even.
What do you mean increased aggro?
After 2 years, it looks like I may finally get the tank slot I've been going for in my guild.
The other tank has the same aggro as you

