#protection
1 messages · Page 139 of 1
Where the mobs die charges the closest robot
yeah and so, we are consistantly getting 2 robots same time
If the closest is already full energy, it goes to the next closest. In lfr/normal/heroic, you often charge up two before the first aoe
i'm watching and robot 2 is standing up and then he does the shielding animation
then dies
the 3rd robot sitting on butt
so, don't you not have a 3rd safe spot then if you do 2 at once?
If closest is charged it goes onto next one
Or that
If you still needed a 3rd core yeah you would go to it
Why would you need one? Charge up two, hide from aoe, drop both orbs, charge up third and drop orb, kill boss
cuz. far as i can tell.. there is 3 bombs
and 3 sets of protection adds
i mean, very 123 f or me
There’s no difference popping 1 at a time or 2
Just pick up both bombs and throw at boss
No reason to be, once you drop all three orbs the aoe doesn’t goes off anymore and main boss comes down
irght, but how are you supposed to survive when boss one comes out if you uses 2/3 on first one
and then is a second bomb inbetween
?
The boss doesn’t do the aoe once it’s down?
What
i think i have it recording
im not exactly tanking it
but, well, yeah i mean, same scenario happens 5 times, we wipe 5 times i dunno
If Guardian actually worked this way, lfr would literally never kill it lol
You’re making LFR sound harder than mythic
LFR is the real difficulty
this group is making lfr harder than mythic lol
Get orb to boss
am just some dps guy
Are y’all not dropping off both orbs and forcing a third aoe?
Because you can solo carry it lol
Sounds like they aren’t dropping orbs on boss
And they prob don’t understand the stand in circle mechanic
That too
But like, what are they doing while the third aoe is charging? All of the adds would be dead for like 45 seconds at least
imjust trying to do 1 raid boss for a dinar to get some apperance
I think 1st boss lfr sofo is bugged tbh
Instead of complaining people dont know how to do it
To give yogi a little slack I would never do lfr sfo guardian
Worked as expected for me the other day
follwing directions and the pack and then asking the raid whats going wrong nobody knows and then getting frustated after 5 wipes same thing across multiple days
not like, i just wiped once and asked nobody and then reeee
i quit, they were waiting on a tank and im not a tank on that toon
How did you die
No more circles
I hate this conversation
nah orbs were being sent
Or the mobs didnt drop them
boss just didnt get to 40
It shouldn’t be possible to have the boss down and still need a circle.
LFR players don’t know their dps buttons and they don’t understand the circle mechanic
was crab build used?
Hmm interesting
boss never spawned for me
Iunno i legit tried it once a couple of times in 1 instance said "oh ok probably prepatch bug" and just left
didnt think too much
stance macro? i had it but lost it
Isn’t it a health % you have to hit for him to come down?
pins
yeah he phases at 40 but the balls were only taking him to 41
Aaah
at least thats my shitty understanding of the fight
super willing to admit that i have sleep through that fight every time
amazing
i was only doing it cause i was 14/15 on my dinar
Talking abt raid mechanics with 11 days left of the expansion 🤦♂️
I would prob sign up for all lfr wings just to snipe any queue but guardian does not seem easily LFRable
I did lol just got that popped first

just did the first boss, worked fine
lfr?
Yessir
i probably have footage of what i did and could compare, if i didn't turn on a log, which i doubt i did
i dunno, thats really strange to me, i wipe on that boss and i ask repeatedly multiple people in the raid and on discords whats going wrong and feels like speaking into void
if i get a response feels un-intelligible almost, or dismissive
you're just gonna get a lot of people who aren't interested in helping, just people who don't comprehend that not everyone understands the game the same or has played the same amount of content as they have
that said
from what little i know and went back and read, it sounds like it's not functioning as it should for you
the few times i've done that fight i've never had multiple up at once and as a few have said, typically we have had the pace to forego needing all 3 altogether
well and its not like i got in there and the first pull im telling them what to do
ims just going in attacking the stuff they are hitting also right, and then you wipe once okay... twice.. huh... 3 times... what?
fwiw that's all most groups even need to do inthe first place on that fight
just start on left or right side and attack shit until bubbles pop
certainly on low difficulties anyways
Same on mythic pretty much
they were saying "the second robot went away when we approached it" something like this no idea tbh
this is why i believe it's just not functioning properly, though i haven't done any raids since shortly after double affix was added
also, and idk if this was asked above, ppl werent just spread all over killing on multiple bots right?
is the goal on that instead
afaik you can't move those bubble robots until after they've already made their bubble
i'm not sure what 'shield' is referring to in that image if not the shield from the Defense Matrix robots
i'm reading the fight breakdown on wowhead just to look into the specific mechanics because tbh i never paid much attention because of how relatively yolo that fight typically is
Correct guardians don’t move until you can hit them
Yeah its bugged
it appears that you could activate multiple of those defense matrix robots but ALL that are activated will die after the core is exposed (large aoe)
Whole thread on wow head about it
ahhh, well there you have it
My guilds did a world tour heroic run to gear a couple of evokers and to stop ay sofo
is there a 'fix' for it from that wowhead thread?
We attempted it 3 times and it bugged each time
Not that we could find
Even resetting it didnt help
as someone else said, we ARE only a few days from DF, so im sure it's a low priority fix for blizz, but still frustrating for players since it's a gatekeeper (literally) for the rest of the raid
made worse if it doesnt happen 100% of the time, so only some groups get fucked
Yeah content should work lol
Even if its a week and a bit out
From being irrelevant
if there are any theory crafters / people who tested the set ups . Do we still take Barbaric training even with Rage gen nerfs ? if no do we then just take sidearm / that 5% extra after interupt or its now just a free whatever point ?
I imagine once df actually hits and we have a working sim we will have a definitive answer
Well @strong forum is the theirycrafter and yes you will probably drip barbaric in df and take sidearms,
I am pretty certain its in the pins some where
Hello guys, where I can see a build talents for protection warrior? 🙂


Go to the wa group and move the spell reflect down and avatar up
Should just read it in order of how they’re arranged
Nice worked, thanks
🫡
Are we going haste/mastery or haste/vers in the current pre-patch ?
crit/verse for huge damage
Crit also gives you parry chance, ride the Haste/Crit wave
if you have more SB uptime you do more dmg and take less dmg 🙂
trying to find the wow head article about it now, but i dont see anything like that. not a big deal, i'd just like to try to dive deeper on why that happens for my self, i see wow posts about it
I misspoke i ment forum
@sick sentinel
imagine your some guy and you've paid a million gold to get the slime cat mount and then you can't get it because you cant clear first boss of raid 3 (not me i'd never do this)
cuz its bugged out and its current tier content
We’re preparing a tuning pass that focuses on high target count situations, based on data gathered from the Dragonflight Beta. We’re adding reduced-damage-beyond-5/8-targets to a number of AOE spells, reducing the damage of a few spells, and increasing the damage of others with the intent of improving balance across specs in this damage profile...
a lot of uncapped aoe being capped
nothing for pwar
buff prot
They never learn what's fun eg
imo the whole reduced damage above X is fine, it was the hard capping that was messed up
imo all capping is bad
if people can find ways to pull half an instance let em
it's objectively fun
is unstoppable force better than immovable object & into the fray > heavy repercussions?
and hard AF to do properly if you're doing high enough keys anyways
Uf>im is probably locked in, unless you really need the extra defensive
Hr vs ITF is more in the air
Depends on the fight more than anything
gotcha
Hr a good default cause it garuntees your 100% block uptime
Thunderclap and revenge are already aoe capped tho
Even spear, thunderous and shield charge dont seem aoe capped tho from their tooltips
Survival hunter damage being buffed....*looks at uncapped AoE leader getting buffs with no mention of caps being placed...
Yeah, so Season4 again
Surv hunters do no dam without SL 4 pc though
@strong forum keys feels much better to play without barbaric training tbh
Yes
hard to compare cause you can just take 25% off your revenge damage
but in reality you will probably get more SS procs etc and more smooth gameplay
so will outweight somewhat in low target count situations
main benefit is you have more rage for IP in low target count situations for defensive reasons
where do you put the barb training point though
this is pretty much the points im going to use anyway - reccomend the last point
actually if sidearm stays ass and the dungeon pool is anything like as cast heavy as SL, I might start taking the kick CD reduction
oh take storm bolt
i feel overwheling rage is less impactful due to less rage inc, stormbolt is meh due to shockwave/shield charge
you'll rarely have the luxury of using shield charge for the stun component, that's just gravy
i rarely need stormbolt now
Does Prot war and preservation evoker have good synergy with time dilation etc?
having a 4s stun on demand for merely one talent point is big game in M+
i never liked running storm bolt but that was cus we had enough CC anyway
but that was with old talents
more cc is always better if its free ig
Yeah that’s true, I’m definitely running shockwave myself once dragon flight comes out
on live or beta?
i havent had an issue on live except where i spent on ip and couldnt revenge, never had a point in either st or aoe where is was starved if i spent correctly
but i still charge weave
im in the habit of it now 😦
warmachine is amazing for that quick burst of speed to run out and charge back also
I put mine in the heroic leap cdr
intervene or improved rally I can see as well
i took both of them as qol
playing this atm
improved rally maybe but 5% doesnt feel like much
fear! that would be more valuable to me than stormbolt i think
a lot of the times fear is more valuable than stormbolt
tough as nails is amazing
you can pin an entire pack down compared to one; useful when having multiple casters in a pack
mandatory imo, swap to spell block when its needed
do you need bolster nowadays?
not if you run all the sb extending talents
85% blocked is good, add missed/parry/dodge and thats close to 100% mitigation
can't really plays nails if you play ITF
U need 2 Sb extention talents and thats it depending on haste.
U pick less u drop sb uptime
U pick more overkill
which is the 2 second one and heavy repercusions
ED bolster Hr and Sc with cap stone
U can have 90% woth ed and capstone but thats due to haste from affix and atuff
Right now
So 3 main ones are bolster ed and hr
it's pretty much the same nome has in the pins
and yes
bolster instead of HR gives you overall worse SB uptime but still 100% coverage is fine, just feels worse
Nome is tilting slightly towards ITF bolster and sc capstone for m+ thanks to all the nerfs to BS in DF for m+
And yer the down side is manage sb more
Still not hard to do but harder
you end up sending LS at random times for SB uptime purely
but thats the name of the game
I wonder how they both feel at much lower haste at the start of expac
Its a pretty garbage cd anyway on its own
right now I have like 30% base haste on beta, wonder how it plays out with say 15
True low low haste is probs still hr because its omega free sb uptime
But haste makes bs better
🤷
I am thinking HR at the start as well
Time will tell on that 1
imagine pwar going into an xpac with 2 legit build types - pretty much passive sb uptime and a sb management higher skillcap/higher reward
For m+ sure
But u need spme haste to get it off the ground for raid honestly not 100% as SS is so much of your damage it might be worth just having sb up and forgetting about it for the extra dam
i upset the raid off tank so i doubt ill be raid tanking straight up
I mean thats like 1 outbursted SS
prot is so hot
omg juicy drama
maybe, he said bdk needs more damage right after pwar got nerfed and bdk got buffed, i disagreed
because he is considered word of god in relation to anything tank wise (just copies whatever top tanks say) and pushes into high keys (29ish - didnt break 3k rating this season) its enough for the gm to say you 2 cant get along, maybe we wont let you tank
sounds like drama. new guild time.
find a new guild
any one know what your up time on shield block "should" be in a m+ ?
Im at about 80-90% up time is that good ok or bad 😄
you check your blocked hit % not uptime
hover over melees in logs
melees taken not given
yes its good because it adds to shield slam damage, details doesnt track time outside of combat just a total key time - if you want an indepth idea you need to log the key
ah yea I was looking for blocked mele but cant seem to find it in my details guess Iv got to log the m+ :S
yeah you gotta log things to be able to see blocked hit %
I just stared tanking and its alot of fun on the warrior 🙂
just wana know if Im doing it right or not heheh
warrior is the funnest one imo lol
Im not dieing but yea I think I should be doing more dmg
lols I havnt been been there in some time haha
alt f4 then stuck on loading screen
i have an ah there
maybe it scales weird because its a df trinket
The horn splits amongst yourself and the enemy
Remember that
So if it’s like 20k on tooltip
It may be like 10k on you and enemy
So if let’s say, dreadfire is 12k tooltip
It’s more damage
I mean you are melee
So you gotta be kinda nuts
Be on the edge there
does it hit allies also?
Anyways I don’t think it’s tooltip x7
damn
Just tooltip
Dang that’s definitely not intended
Sounds nuts
7 ticks sound right tho
its suppoosed to do that damage spread to targets hit, maybe is isnt and its doind full damage to all hit
maybe an alt can get it
im not farming ulda on my warr, i have all the transmog now
wait servers are down?
explains my warrior issue
Well if it’s overtuned
Nothing is stopping them from abusing it
Just need a trade
Gavel bear would like to disagree with you
does trinket target mobs or does it target the ground and hits what it hits
How often are we switching to defensive stance for taking big (but not 1 shot) hits?
never had to yet (upto 21+ keys) but i havent done a key with new tuning - 300 ilvl
i could see it useful on medivah piercing for example - anything magic its useful
Only you know your limits and your healers limits
I'm more asking how often people are doing it, not if I myself should be doing it
Which build are most of you guys using for pre patch? theres a few diff one in pins
perma bstance until i hit a point i notice im getting chunked or my healer is screaming, then ill look at using it on a per pull basis
I have a feeling ill use it week 1 of m+ to push keys for +20 vault reward
see im going to try and do a 20 not using it
On some dungeons, tho I haven't played beta, so no clue
i want it to be a call made and not a permant thing to swap out of for more damage - i want more damage and a swap into for needed dr
Well yea, I won't start a dungeon with it on
Yeah and when you look at it like that it will feel kinda powerful
i mean ill also not time a key or kill a key before i start with it on, just to get that early feeling
Could maybe use it to take the first hits on ramping damage eg far left boss in HoV when you don't switch
and save wall
i want my healer to work hard and use def when they cant do it
agree
pop wall and get wall cdr
hey everyone not much experience with tanking but I decided to give it a try and started with prot warrior , wish me luck 😅
Good luck friend
💯
thank you thank you , I don’t know what is harder , the actual tanking or the pug aspect of it 😅
Pugs for sure haha
At least you can just leave a pug key without feeling too bad if they are goombas
True, tanks have all the power. I am glad that prot is back in a pretty good spot. Always the most fun tank, but not always the most meta
Don't kick casts and waste time by dying to those casts? Not my problem cya
playing meta is for cowards
unless the meta is prot warrior at the time, then it's fine and cool

awesome 👏
Im new to warrior tank, when should i use Shield block vs Ignore Pain?
should i use ignore pain during magic damage / aoes? or am i able to block magic damage with shield block
keep them both up
Everytime you’re getting melee hit, shield block has way higher priority. You only not use shield block on mobs/bosses that don’t melee, which is very rare.
you want to hit IP as a rage spender for Anger Management, even if youre capped on it.
You still use shield block for damage
it should be one of your top 3 casts
You use ignore paine to dump rage that would otherwise cap you wasting it
And to set up for a tank buster ig
Ty for all the info
indeed ty guys
omfg shadow priests can MC the caster in the first pack in smbg and use his ability on bosses in the dungeon
reduces their HP by 50%!!!!
unreal
nerf inc
Does this proc if i dont have the point in rend?
You need to have point in Rend talent to make it work.
alright
lol
shadowpriest lost his mc mob so had to do bosses normally
and then 2 dps died on 3rd boss so it took 8min 32s to complete 🙂
@lament musk decided to die and rest the entire boss fight for no good reason
smh
hi
is there any way to prevent battle stance or defensive stance from turning itself off if pressed again?
this is true
realistically Yogi123 is going to be your best resource
He's the best among us
I recommend @cobalt seal to translate Yogi for you though
He can be mysterious and meandering without an interpreter
Please dont
What exactly are you trying to do, i have a macro that checks for bstance, casts bstance if not and then casts shield slam - it wint recast bstance if in it
Or use the macro in pins for a single use button
Is it reflectable because it looks kinda fun if it is
ty ty
How many stacks was that
use a macro to switch. for ex. /cast [stance:0/1] Battle Stance will switch to battle stance if not already, and wont toggle it off.
thank you!
defensive would be [stance:0/2] Defensive Stance
hmm at 35% haste if you go ITF, bolster and bulwark you start having SB gabs at 3:50 (less so) and 5:50 (more so)
noticed it on some really long tyrannical boss fights
Just didnt get enough heals i think
definitely the case
Considering our abundance of stuns. i was considering going BE or Zandalari. how realistic is running around a corner and channeling the self heal? or do we know if there are many things worth dispeling in m+ season 1 yet?
I mean Tauren seems the way to go for horde
crit always benefit prot
running around a corner and channel a self heal as a tank? 0% chance
Theres always uses for dwarf in m+
Potential Bitter Immunity angle as well, was a nice panic button to have when my healer was too busy healing the monkey dps to notice my debuffs
Although if you need both and still end up in that scenario you're probably hosed anyway
i havent played the game since 9.1 i assume most mythic guilds still perfer you to actaully be in the guild so i cant really be dwarf 😦
Not really
Being a certain race to assist with completing keys is somewhat of a very bleeding edge % of players
Returning to prot for df and practising in prepatch, is there a good full suite weakaura? The ones I found via Google haven't been updated for a while, but I guess they might be soon and I'm just being impatient.
Luxthos maybe ?
Thanks!
Oh i do have a bit of a specific question @sand pebble on his packs. Is there an easy way I can make every button have the gcd swipe? I can't use use wa packs without em. Thanks
they do by default
watch one of his vids to install, it explains it all and he has a discord + stream and answeres any question/suggestion you might have/want
I installed his rogue pack a few patches ago and there wasn't a gcd swipe on anything but the button I had most recently activated. I'll check again though thanks.
I really miss the flashy mnejing packs. So shiny.
he started from scratch for df - delete all old ones and install a single pack per class
I'll check em out, been swapping between naowh and afenar for a while. Thanks!
🙃
Hi - Does anyone have a simple/basic weak aura for externals? I.e it just shows available and the timers of certain ones when available?
I know ERT shows it, but I'm not a fan of it
man ID. df scaling makes that one particularly rough, those early packs without dread buffs
my war had to be healed a couple times
Anyone else's Revenge damage go down after they use the ability for like, 1.5~ seconds?
getting like 2.8k~ normal hits and sometimes its dipping down to 300 dmg
That's your seismic reverb proc
Revenge causes 2 hits if you strike 3 or more targets
The 2nd hit is at 30% dmg of a normal revenge
sounds good, but if youre in game
when you cast revenge
the damage number dips
mine goes from 1.8k~ to around500 dmg for a second when i cast it, then goes back up
So like the actual dmg number of 1 cast changes while the number is being displayed?
sent a DM, to kinda showcase whats going on
has DBM just stopped working in dungeons or is my addon just borked
your dbm gotta include all the dungeons you play
had the same problem at the start of s4 since old dungeons came back in
wat
A person in the bear discord just said pwarrior execute damage is bad and you should never press execute, even in single target. How true is that?
Seems counter to my personal experience and what I've seen from streams, but I could always be wrong, (I often am).
execute damage has been nerfed a lot to the point where it is only worth to use on ST situations
if there are 2 targets revenge is better
the issue is tho
in df
our tier is based on revenge
to keep the damage and damage reduction buff up
as rage is a bit less now thanks to nerfs
u arent going to have as much rage as u would like on ST in raid and your going to have to choose between keeping the tier set up or execute
keeping the tier set up is better
as a newbie myself i also thank both of you for the question and answer
for me it's less about the rage gen & more about the tier duration. to maintain that buff + rage gen you end up weaving execute every 4th swing or so for like 2% increase in dmg. just not worth it.
yes we have sent feedback to get execute added to the tier set
which would be wonderful
Happy?
Should have asked if pwar dmg was the lowest also

Who does less damage than warrior right now? Dk?
no one is lower from what i believe
Seems like all tank damage is at least fine rn
Is warrior the lowest damage tank atm? Or I missed something?
But seems like pwar is lowest atm
paladin might be not actually sure dont follow paladin enough
but BDK druid VDH and Monk all do much more
@cobalt seal happy?
So if we wanna do big damage, but need to play near perfect for it, bdk.
If we wanna be immortal, warr?
And if we wanna get bored, bear.
Since we can only take one active captstone at 60 atm, would we take avatar over thunderous roar/shockwave?
Warrior just feels SO fun right now. They're in such a good spot I think. Definitely have a spot in m+ even if they don't have the highest DPS.
That much more is a bit ??? @jagged pier you should see people that stay in dstance
it's pre-patch so not really important. I would use this period to play every capstone so you have a feel and understand them. ultimately though, Avatar works better with Anger Management and you'll get more out of that
right on @radiant magnet thank you kindly
oh sorry, thanks i'll look at them now
I just went straight to wowhead and didn't look at pins here
Cuz you generally wanna pick up unstoppable force and 1h specialisation
Which leaves only 1 point extra
oh wait yes i looked at pins and it took me to the 70 build lol sorry again
Ya it's alot of pins
What are your thoughts on ravager?
I've tried to keep it all easy to read but some info has to be written down
Ravager is must pick once we can level up
It's too much dmg to miss out on
We also comparing stuff when the other tanks are full blasting
With the level 70 builds pinned all you need to change is from sof to bsv and you got your full turtle build
Pwar has more margin to keep the dmg
Yeah I like ravager for sure! Is spamming thunderclap really that strong?
While other tanks might give up some dmg earlier
Yes, ever since UF increases TC now by 50% again its really powerful
It also doesn't compete with better options
ok cool thanks a ton i'll give it a try
Having the option to go full turtle gives so much flexibility
which, in your opinion is the most forgiven tank when it comes to mistakes, prot warrior or bear? thank you
kinda stuck between those 2 :\
bear
with toxicity these days in groups, I think there will be even less tanks. Just did lfr raid on my alt healer and tanks were getting flamed for not positioning bosses right (even tho they were learning). When I stood up for them that they are maybe learning and trying tanks, I got flamed that its basic thing to know what to do as a tank and I got kicked 😄
inevitable outcome of adding LFR to the game 😦
"shit tank"
"I don't care
"
You'll be the one waiting for tanks, not me
I know, I just know how is it to be tanking and I hate when somebody blame new tanks for not knowing
Guys, hows the tanks dps ranked atm?
Not enough rage gen anymore
thank you
But arms will get bloodsurge buffed from 7 to 10% soon tm
So I assume the same will happen to prot
All wow tanks players should play league for 1 month
As we use the same spell ID
Thats prob more than enough training
i hope so , big dps nerf 😦
yeah, I mean that tanks get flamed from person, who bragged about his tank parses in heroic raid in 9.2, even tho he didnt touch mythic raids at all, so I assume it was some ego booster
Doesnt matter what people say
Ignore them for the most part
Maybe if multiple people say you doing shit dps
You might consider asking someone if its true
But if they say you do no dmg
They are telling the truth

Did a 20 Tyr smbg yesterday and bloodsurge was abt 1550 rage so a 45% buff would be like an extra 700 rage for example.
I am trying to ignore them. When people shit talk to me, I am chill, but I hate when people shit talk others
Wrong ping

thats case with evokers now, I am grabbing aggro and suddendly, Evoker is tanking
When I get flamed I just leave, tanks got no queue anyway
Not worth the hassle to talk to those fucks
Thats kinda toxic
You just ignore them
Nah just added to your point it would be enough for training.
I was talking about training to ignore idiots

Oh shit haha
Nah mate, I got flamed in a +8 on my alt bcs appearntly I don’t know how the dungeon works. People just stood in shit
Really cba to play with them
And?
yea , just leave and send them back to their 30min q
DPS blame tanks, tanks blame Healer, healers blame DPS, circle of life…
At this point in the expansion people just assume perfect knowledge
I mean, I did everything right :D
So I don’t see why should I accept any blame
🤷♂️
Show them your superior knowledge in making fun of them for flaming in a +8
Cuz only idiots do that
I would onlt leave if the key is overtime by 50%
Do we generate rage much faster at level 70 compared to pre patch? If so does it feel better to play with I assume more IP casts?
No
You generate less rage at 70
Because you lose Banner
Average casts breakdown will look similar to SL, just less overall
In pre-patch im at 90-95 cpm
In DF im at 70-75cpm
Which is obv due to haste levels and banner
How much is banner contributing. Without banner what is your cpm, say doing the Uldaman pre patch dungeon
?*
Banner is ~25% of your rage gen if you play well
Gotcha thats useful thanks Nome
But you gain BV, ravager, shield charge + bulwark and TR with leveling
So it offsets a bit of rage loss, but you still lose a good chunk
It’s already fixed for prot
It’s 10% now
Neat
Checked a log from last night
Gonna go back to barbaric training and see how it feels now.
Was running without it for those keys.
Nice little 42% buff to the talent with no comment lol
But then again the nerf was only commented on a week later
blizz doing blizz things
We should never have to worry about dropping rend right? There should always be a few TCs within 15 second window?
Correct
👍
Leave? Hell no... I start trolling the runs... Making THEM leave xD
Fight toxic with toxic. Always the solution.
with bloodsurge at 10% now instigate is still better on pure ST but by a smaller margin
Wait Barbaric training got buffed?
bloodsurge got buffed
so you have more rage to use for revenge with barbaric training
Right right.
I dont even have it on my bars
wasn't that arms only
we have the same BS as arms
and I confirmed with logs from last night
I really dont think they realize this
no one tell them
they changed it for arms initially and made no mention of prot in their notes
then a week later they were like 'oh and prot bloodsurge was nerfed'
now they change it specifically for arms with no mention of prot again
or "Thunderous roar now only puts a bleed on your current target"
that breakdown looks very wrong
TC should be way higher
again, not representative of anything
still looks wrong
except how much dmg GF does
in normal conditions yep
assuming survivability or rage generation isnt an issue, should i skip SS procs to just revenge+clap during AoE with Avatar up If my goal is to maximize damage?
more rage gen, lower CDs with AM ^^ so I wouldn't skip a SS
Maybe in ultra pulls can you skip SS casts
But generally, nah
Pre-bloodsurge nerf it was more likely to skip SS casts for more revenge
But ever since the nerf it's less of a thing

/reload is enough btw
i love forgetting to press revenge and then i see full rage
#showtooltip Revenge
/startattack
/cast Revenge
/reload ui
I hope we get a way to spend rage off the gcd offensively (even though spending it on IP kinda already is by shaving seconds from avatar)
that is not happening
I was trying to think of a way that wouldnt destroy pvp or make gameplay degenerate but couldnt think of anything
Think of it this way - IP is rage spent, rage spent is CDR and Outburst. So IP is an offensive CD feeder.
oh ye forgot about outburst too
yeah, like 4 wipes against tree until group had enough
btw i love the interaction between thunderclap with thunderlord and demo shout with booming voice, probably one of my favorite features of pwar going into dragonlands
I would like it more if they didn't nerf TL into the floor
In legion it was 1.5sec per target, uncapped
Now it's 1 sec per target up to 3

thankfully i didnt have that experience to compare it to, i just love that theres synergy between my abiliteis
and uh.. isnt our tier going to buff brutal vitality? so maybe some tiers will interact with specific talents later
oh boy if this was the case, that would honestly be magical
Ive been taking blizz side on some choices like this though because it allows them the design space of having the button be more impactful when you eventually get to press it, but some things just feels better when you have it ready all the time too so its on a case by case basis
how is our aoe dps compared to other tanks ?
Heroic strike says hello
and OG cleave
I don’t think prot needs any more rage spenders tbh
honestly would be fun but, prolly not no
People that played in beta how often u go deff stance ? and on what keys
Forget that, u asked about beta, my bad
Fairly equal to others, nobody is standing out besides brm
No no pwar dmg weak pls buff
Brm got nerfed today. Resonant fists softcapped to 5 targets.
Basically never. I suspect on bigger keys it may become more useful, but those didnt really happen in Beta much. My intent is to use it as an extra defensive CD in most cases - tank buster incoming, dstance, take hit at a discount, bstance, back to normal rotation.
Havent seen a dungeon yet where tank buster comes steadily enough to stay in d stance
First pull in HOV, first pull going left on AA and if you double pull inside the boss room as well. Bears and maybe wolves in the fenryr area.
First pull in HOV on an 18 fort the dragons breath did 350k damage plus the other 7 mobs.
They nerfed its breath by like 30% recently so it shouldn't pose as much of a threat
This was an hour ago lol
When I did first pull 15 fort I didn't even lose hp cuz I full concentrated my attention on dragon
Use SW for 1st breath, then LS
Kick bolts
Should do the trick
Sr every breath
We redid it on a 17 and was fine
Ya it's all about setting it up and being ready for it
Just saying it was a pull I used def stance on
Was playing some pre patch yesterday and noticed a lot more ss procs is that… expected?
Tried 21 AA last night as well. Did that full turtle but we didn’t get far lol
that breath is also fairly short range and he doesnt move after starting. good spot to Heroic Leap out and charge back in. just dont turn him to face the group
?
Nothing changed about SS
Or its proc chance
Idk why it feels like I’m getting them one after another or every other gcd much more so than before
The only thing is you play UF now, so you get more TCs
I also took a break a few weeks tho
Mainly just placebo
Might be the tc spam
i'm new to this class, is avatar a must-have? i made a build myself with Spear, but it doesn't seem to be that strong tbh, any thoughts?
Avatar is must have, yes
Use pinned build
Spear is pretty weak compared to other choices
makes sense
I tried some brm, even though 30 ilvl below my war, I still felt soooo squishy on brm
It is not anything like immortal prot war gaming
is the 100% SB uptime build all-purpose?
It's pre-faced with St
Implying raid
If you scroll down you can find lvl 60 builds
But all my builds have 100% SB uptime
oh cool thx
Ive been playing a 80-85% SB uptime builds on Beta
and they seem completely fine now
100% is a bit overkill
isn't Bloodborne a strong talent? it sounds like a lot of extra dmg
what is bsv supposed to be? i just started playing the class i'm clueless
its a Cheat death at the bottom
we don't loose HP so fast, so it's a pseudo cheat
"cheat death"
Its basically a cheat death
oh alright
not if you get 60-0 it isn't
we rarely get chunked for that much without having options
yeah but there is almost nothign that does that haha
unless u stand in bad
Then you deserve death 😛
35-0 better?

only sadge thing about bsv is when you drop below 30% but you're fine and it just procs for no reason
but no other boss in shadowlands comes to my mind that could do that
no control over it feels so bad
you have IV, and others to kinda control it
you don't want to be below 30% anyway, unless it's a big one hit
yeah but i mean its a 3 min CD. like it makes hard moments just easier. You don't normally drop under 30% for no reason lol
Is shared suffering in lower reflex table? Excel sheet is saying no but I’m having ppl tell me it is. When I try it it seems to work but not sure if it’s spell reflect
i mean, imagine on a raid scenario, you take tank buster, drop to like 25% and then you're fine because that was all the damage you were going to take, the other tank taunted now, you're in the clear
It's 1.5-2% dmg per point
but it procced lmao
Nails is 3-4% for 1 point
nail is bs tho
yeah but such tank busters would kill other tanks in 1 hit, that's why we usually don't get hit for that muc
Especially in single target nails is alot better than bloodborne
its still a dead talent there, you lived because of other things
wanna talk about the 2 vdh ones?
or holy shield? kekw
doing 50% or less of brambles dmg?
it's for when things are going wrong,... if things go rightj it should never procc, yeah
i can see the argument of "we cant have a cheat death because of how strong we are defensively" and i agree
its just sad bsv is so situational and it has some real bad moments
yeah but as our capstones aren't that giga you don't give up that much
we're one of the best tanks at dealing with bleed and dot now lmao
most wouldn't even pick a capstone talent,... as a replacement for BSV
i mean, i dont see myself giving up any of my talent points at the bottom there for bsv unless its some super niche scenarios where you know you'll proc it when you need it
its much better in m+ than in raid but our talents at the bottom are so good lmao
oh I can see myselv runnign BSV if I want to do keys and relax a tad more
it's the same as with cheat death trinkets, it's not the perfect way to play, but it's way more relaxing
i guess its a preference thing then, i find more "relaxing" having another actual trinket that will help me not get to need the cheat death instead of a stat stick with no secondaries
it's more about that you don't die when shit hits the fan or you aren't 100% up to speed because sleep deprivation xD
yea thats what i mean lmao
if shit really hit the fan you're dying either way with cheat death or not imo
hmm nah, it can make you wake up, haha
you sure about that?
but specially how defensivelly strong we are right now, another trinket like rdm is so strong, even when shit hit the fan
BSV is definitely worth it in high keys
if your not doing that content, then yeah dont use it
yeah I tanked enough to see the defensive benefit and the peace of mind in BSV and cheat death trinkets
A Tank dying once, can mean RIP key
so if we have any talents/mechanics to prevent that, then use it
depends on what it cost you
it's not a see cheat pick cheat
(in general not pwar stuff)
its certainly much better in keys than in raid, because you have more room to proc it when it matters
in raid its pretty bad tbh
for many players it is
since most damage is scripted
yeah, and that's the point,... we know that if you don't need a cheat and use it, you give up some performance,...
but people that think 15s are hard dying because we recommend our optimizations to them,... is questionable
the dif is
in a 15 you can prob wipe 2 times
and be more than fine
and last I checked
tank dps matters
unlike popular opinion that it doesn't
Cro why does my monk get ripped a new ahole in only +10?
you want me or ion to answer you?
for people that think 15s are hard a wipe often results in a group disband,... and timign it with 2 wipes isn't that easy if you struggle at it already
and yes tank DPS matters
Both
but tank survival is required
CBA, not in the mood for cheat convos
BSV is solid, and very easy to pick up, you just drop sof and you Gucci
it's just the same discussion every time ^^
But more often than not, not required
Same as d-stance
And that one is entirely free
Nom gonna create a wave of new prot warriors that aren't in D stance, that just die everywhere in the pug world xD
Then the good ones will look like gods
If your not comfortable with damage patterns, just not a great recommendation for new prots xD
When do u take the training wheels off though?
If you’re not doing cutting edge content
yeah I'd argue battle stance is a nice offensive option :)to switch in when damage is needed
I had this same hold up with banner when I started
the more comfortable you are the more you stay in battle stance, as you know when you need def stance
And I just did it and got good… enough
Yes exactly
learning the hard way can be a lot of frusstration,.-.. not just for yourself though
Thing is plka, at one point in the beta and im still sure its the same, we need like the same ehps in bstance in df than what we need now or S3 cant rebemer totally @strong forum might be able to remeber
It's better to learn what hurts early
everyone is learning at start
why would you sit in dstance
when everyone is gonna fuck up
You’re going to pick up bad habits that limit your ability to play the spec
Scared is a bad strategy imo
If you sit in d-stance perma, you barely think of "yeah okay I can go to b-stance for this"
"maybe i need dstance next time on this pull"
pug life can be very annoying I can tell you,...
Dstance is broken defensive ability not something you just sit at for the entire dungeon
I agree,... that's why I don't pug anymore and enjoy tanking a lot more
then they dont deserve your time
simple as that
You have so many talents that just give you flat block value or dr that its never really necessary unless its magic nuke
friend of mine just alt F4 on every disband and doens't play for the rest of the day
I know it's not neccesary,...
why does he even play?
like fr
I disagree actually. Esp if new players are coming to this discord to learn knowing nothing. Its better to play defensively and times keys, so they like it. Rather than, just death everywhere and ripping pulls
this
and yes, we need to remind ppl that battle stance is a thing,...
dstance isn't gonna magically solve their issue
Use Battle like a CD, not the opposite :/
Not a fan of the approach of "fluffy pillow mode"
D stance is damn strong,... it can do that
DStance actually does magically solve issues. Its alot of damage reduction. Imagine any other tank got a 20% FLAT damage reduction. Its insane
Noted I am someone who is in Battle ALOT
same same
but i wouldn't recommend it for a single new prot warrior
20 % Dr is what, 2 key levels? so if youre dying just do lower keys
its not a fluffy pillow mode, its what the class is balanced around
why? if you can time the key anyway,...
I think being a theorycrafter, everyone heeds your advice more than most. So just advising that is pretty dangerous
to learn dmg patterns? if nothing kills you cause you sit in d stance how will you learn anything?
stuff still hurts,... and they will die,... just not as often
Oh no
We almost never have 100% SB uptime in any previous expac. This expac is also not necessarily designed around having 100% SB uptime either. But your trade that for high haste, which also gives u more survivabilty in Rage regen vs. Magic
Its not the same arguement
I think it's the correct play to learn things without the help of permanent flat damage reductions and cheat deaths so you actively think about your defensive choices
It promotes solution finding
its not even 80-85% uptime. That details uptime. So its acutally higher than that for Effective uptime
but details is effective uptime
also no need to have it up when a sginle caster lives
"why did I take so much dmg/why did I die here" ah because of this
same with shockwave
yeah but that leads to a lot of frustration,... especially when def stance is an option
And then you go "yeah okay for this I'll go def stance"
I'd rather have a tank dealing no damage than dying
well more than likely the tank get's flamed
if you meant to say logs, all good
but details is active uptime on pulls
it doesn't count the time between pulls
not all combat time is relevant for SB
the way i think about Dstance atm is if i would call for an external i should just press dstance
Details tracks the time, Im going to the next pack, but the last pack is not dead
how often do you do that?
Almost every pull.....
now it's pretty often cos banner
Yeah I mean, improving at things tend to be frustrating, it's kind of how life works
the frustration doesn't come from improving,... but fromt he toxcitiy of other players,...
ignore other players?
staying a live as tank is #1 priority and if you can't do that,... follwowing advice that will improve your damage is not helpful
Biggest thing to remember is that hr, nails and punish are very strong on ST and bosses tend to be the more dangerous parts in keys as they're much harder to optimise
Sure but they might just as well flame you for not doing damage
rarely seen tanks getting flamed for doing not enough damage
Itf vs hr, yes the argument can be made, and especially trash mobs don't hurt, so you can drop uptime there every now and again and substitute with other things for now
Aight well this conversation is a opinion anyways. Its not a this is 100% better than that. I don't want to fight about it. Just wanted to mention it.
Absolutely valid
❤️
Yeah this is absolutely valid, but if your goal is just living and never improving then you will hit a brick wall, I just personally prefer start hitting at the wall with hammer before I slam into it with my face
the brick wall comes from other factors way earlier than tank damage though
and everyone that wants to improve will probably do so because they have fun in the game and with the people they play with
You'd think that
I'm not even talking about tank damage, if you go max super turtle in 15s when gearing from the start you will not start recognizing what spells even hurt
I doubt that
you don't need to die to recognize what hurts
it might not be as obvious
Every expac is the precedent
Of not finding out what hurts
I often didn't find out that X ability hurt or existed until 25++
Yup
Cuz ykno, it didn't
Especially as pwar
So many mechanics haven't existed for you in SL
Because of the power of Block
Spires was a big thing here, things tickled until suddenly a missed kicked and someone died
Where other tanks would scream and cry in pain
anyone had an issue with leap causing lag?
Should you go with The Wall lego , or Seismic ? i know its depending of the situation , but yeah , Seismic is more dmg i guess
vibin along till someone misses a kick on a golem
Wall
Seismic doesn't do more dmg than the talent Version
And he point on the prot tree is more valuable
I dunno, I think the argument of saying you only find what hurts if your in Battle Stance isn't valid cause like you said, You found that out when you were doing +25 of that key. You still find it out, just at higher key levels is the same. UNLESS your trying to find out what hurts so you can play other tanks, whos mitigation differs too much to compare things like that.
If you sit in b-stance you learn it at lower less punishing leves
yeah but who needs to know?
Thus you're more prepared for higher ones
only those that go to 25 and beyond
Sweet , then we go for the wall lego instead 🙂 makes it better and beeing able to use a pair of 288 legs and swapping my 252 shoulders lol
I think it's better to find out when still gearing personally, I have limited time to play and I'd rather find and adjust defensive usage earlier rather than later
Not really. Being in battle is something you would put under Advanced techniques. So not necessary at all if you don't want to. But defensive is the base line.
Depends on your viewpoint
Your like swapping it and saying using defensive stance is advance technique XD
For me b-stance is the default
D-stance is the min-maxing part
And eventually in ultra keys
like in high keys, you will probably be in Defensive 90% -95% of the key
default for tanks is to survive, especially for beginners
Both is advanced
It'll depend on a pull to pull basis
Which stance you are in
If you really want to play optimally
so I agree that D-stance should be the default for lazy people, beginners andbad players
If you're lazy, and don't care about optimal play, then you just default to d-stance
for advanced players stance fluidity is important
Stances work similiar on prot like they worked for arms before id say
that's the thing, battle stance is not required, surviving is
D-stance is like : Let me nerf my self with abt 10% dmg 
I'm not gonna sit here and recommend sub-optimal play
i cant press this 😦
That's just how it is
not everyone plays like we do
Same thing with HR vs AM
Not really, if you don't need the damage from battle stance.you have the time for a wipe 🤷
like nome does*
Is BSV still proc’ing off pre mitigation numbers?
yeah but "help desk" vs. maximum efficency is a different discussion
But im not gonna tell anybody to default to turtle gameplay
Just to learn
I see the appeal
And understand that, but I'm not gonna recommend it outright
Once you learn the class the best way to learn where you need what is to do limit testing
I mean,.... in the end we do the same,.... you use D-stance as a defensive option, I think of battle stance as an offensive option,... you know we play pretty similar if you remember season 1 ^^
I guess the right answer is be in dstance when you need it but when you need it changes very much on your skill and level of difficuty
There are some pulls you wanna def stance but majority of pulls do somewhat mediocre tank damage.
Alright then. Maybe I just had what skyhold was a little different in my Mind. I thought it was a place I should recommend new warrior players for information. But maybe its more of a recommendation for if you want to discuss prot warrior things
Based on that archi post
well 3 year old post,...
It is super important for beginners to think as they approach each pack “is this pack gonna blast me or not?”
and beginner recommendations are still an importnat thing I'd say
New players are not excluded from discussions 🤷♂️
It is kinda new players too as discord got more common place to find information
anything good in dinars for DF leveling i havbe 2 left over and dunno what to get 🙂
All things warrior can be discussed, absolutely, I've talked with plenty of people to get going and how to start, but like I said, it's all nuanced
Elitist theorycrafters smh
While I may be a person who will Buy the new Halo game and play it on Legendary Mode the first time. I think most game companies intend on people playing Easy/Normal -> Hard - > Legendary so new players don't hate the game Lol
I mean it is and isnt, its a tricky one i would still say do it. We do help. Or at least try too i try and tailor it towards the person. But usually have to get them to log first
It has changed over the years as people have stopped reading guides before coming in to class discord
yeah but as Plka said,... battle stance is not required to play,... it's required to play optimally,... staying alive is required to play,... def stance helps a lot with that that's why I agree that stance fluidity,... regardless of what you use as baseline is an advanced way of playing
Like if i think it would a good idea for the person to be in dstance ill say it. But there alot of times for instance this expansion with cheat death trinkets and they think that will be the end all of their problems which was never really the case. (We will see this with BSV and Dstance in df 100%) but time will tell
I still think BSV + def stance lifts up the bottom of players by quite a lot,...
and especially stances are a thing to increase the ceiling of gameplay
Yes but we had this dicussion the issue is they will never learn to be better







