#protection
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ah, the frost mage can do a thing here, can u change for us for this fight?
Had to swap to fury, use cauldrons and then swap back
thanks โค๏ธ
there are some choices interms of more movement or more self defence etc etc
and that can change on a fight to fight basis
intergers hmmm
i know and tbh theres some fights where adds arent worth an integer point tbh
like the trogg king in JY ๐ people keep padding the troggs ๐ฆ
wdym padding?
farming excess dmg thats irrelevant
okay guys just dont kill them
but i can't fault them for doing it
Isn't this the point
oh i forgot the you
cro and ppl legit dont run to the pilons
because they all get ST increase from not killing them
i most did 2 pylons in my groups maybe 3
never 4, 4 is a waste of everyones time over kill
someones sacrificing dps/hps for that due to running long distance
totally because of ST dmg
๐ค

well tbf with siesmic u do more ST because double revenge

I also totally didn't send all my outbursts on TC
I totally prio'd sending them on SS for boss dmg
Honest gamers in chat today
Padders smh
but but
bdk does no aoe dmg
ethical damage only
@viral arch you need to pad more!
Download & stream - https://defect.click/DFTD588D2
The definitive Defected playlist: https://defstream.lnk.to/Defected2021
In just a few years, Endor has risen through the ranks of the scene to become a champion of the underground. The Brighton born producerโs prolific nature of working, fuelled by an insatiable appetite for creating killer da...
Sometimes I just lose faith in mankind. Do first pack in Azure Vault and look at kick tracker, no one kicks anything and afterwards 2 people went "what happened" 
They probably didn't even spec into them

If it's not too much to ask, would it be possible to add the spell IDs? Would make it a lot easier to add the spells to plater.
they probably had no idea the cast was happening, or who did it or what the cast may do
Wondering if there is an addon that can check someone's talents and yell that they're missing interrupt
Call it turdcheck
people are going to learn big time about why you need certain cc's and interupts
when you have to actively chose to take it
Only if the DPS are the ones being punished for it
Like making missed interrupt kill the tank is a flawed design
they will very quickly find out why they need to take self sustain heal/dr thingies also i say too
Yeah
i don't exactly think that a cast that basically 1 shots the healer or the tank if you miss interrupting it is a bad thing
Which is why most "best build" guides that focus on raw damage while ignoring survival and utilities irritate me
I think it is because when the tank gets one shot it's always just "oh the tank is shit" and they move on
well yeah, thats some backwards thinking for sure, but whatever
Are we going to get hit with the nerf bat?
Not - cockmonkey rogue didn't kick the second tankbuster that gets cast more than my interrupt cd allows for
We'll probably be tuned down a few %
But all in all they're tuning mob damage
Just had a 40% increase in mobs output
the main thing is that blizzard has to get all the combat related numbers hammered out
Do we get the warlock treatment, I.e., we are still good, or do we get the shadowpriest treatment ๐
These dungeons have a lot of random targeted kicks, not just on the tank.
If you're worried I'd just go to BDK they never get nerfed
But warrior is fun as fuck
Never get nerfed cause they been shit for so long.
But even at our worst 8.0 warriors were just fine
9.0 u mean
Literally the meta tank for the majority of the time
9.0 was just fine
9.0 was shitter times for warrior
Until s3 they sucked since start of BFA wdym
I didn't have any issues in progress
I approve of the change to how mob nukes work; the DPS will just have to learn to interrupt now
Someone in this channel said they were working on one, not long back
I am sure omnicdโs kick tracker will just not show the kicks not taken.
So easy to see
We didn't have IP on the gcd in 9.0 or literally be twoshotable unless we had a major CDs in 9.0
I reckon it'll get build into the weakaura that checks for food and flasks when you ready check
we were also running copium kyrian and thunderlord
at that point
i remember it well, it was horrible
I was nightfay
I just use ORA. Who uses a WA for that lol
Stuff like that is build into ERT as well etc
Having played progression in both patches 8.0 was far more punishing than 9
well, i was able to actually do raids in bfa
didn't do a single raid shadowlands some reason
That's on you lol
i did all of the raids on normal or heroic at some point before bfa ended and got AOTC EP
i can totally still go do normal if i really want, just
Huh?
Their damage has been poop in keys
blood has definitely been historically bad
We're taking a look at what is making Protection Warrior so good in Dragonflight, from its damage to its defensives to its crowd control.
HOWEVER....this goodness might come at a cost...
00:00 Finally looking at Specs
01:28 Protection Warrior
03:55 The EXODIA bonuses of Prot
06:08 Why it's so good
07:46 The 2nd Layer of Power for Prot
09:09 The...
this guy
can u guys share prepatch talents?
is it because we have insane utility
i cant find that

just to confirm: Pwar hidden artifact skin: Completely random, check every day in the cave?
Does the ashen juggernaut conduit still work even though it states 0%?
Yes
Yes, you can also just do arms whenever it's up and get all but the base skin
He's not wrong that Pwarr has the most community attention as the "OP" tank, even though VDH and BDK are right at the same level
It's just people finding out for the first time that a tank can actually just not lose hp
After playing vdh and bdk in SL
The initial novelty is what makes them deem it so very OP
It's very strong yes
Absolutely
But not as oppressive as some people make it seem to be
A good bdk is just as immortal
And this time around bdk gets huge burst dmg every 2minutes
Vdh is pretty immortal if played well, does good damage
What does nomeraturs crystal ball say about what nerfs, if any, prot sees? Maybe to leech or brutal vitality?
nom's massive crystal balls
๐ณ
Started grinding mine up, very immortal, doesn't even have to wait, already have most of your self-heal by the time you get done with the intro quests
A well-played tank of any class is going to seem op to people who only look at fotm tanks as this meta.
War pal and bdk come into their kit 30ish, vdh just slaps at 22
Sooo... anyone know if the Ignore Pain formula on wowhead is correct? [(0 + Attack power * 3.5) * (1 + Versatility)]
Yeah
because I am definitely missing something
What are you missing
probably just me misunderstanding - the versa part
tried with both the % and the actual value
both are off compared to the in-game tooltip
1 + vers means if you have say 10% vers it's 1+0.1=1.1
Tooltips
yep, that's what I figured
Im astounded by pug tanks, had a 4.5k overall pwar in a Gambit earlier 
I dunno about beta, but in prepatch vdh still feels like it has the bounciest health bar of the tanks, certainly better than it was, though
that man is living the dream
Soul cleave hits like a fucken truck, feels excellent to play.
What key level? Ilvl? Talents? Context helps.
You do blaster single target dps with no effort
you are probably missing some sort of attack power
attack power is a pretty weird formula
in game tool tips notoriously bad
I keep forgetting that shield charge just has a 4s stun bolted on
i cant wait for Shield charge emotes
๐ก๏ธ ๐โโ๏ธ
๐ก๏ธ ๐โโ๏ธ is the fix we shoulda got instead of reprisal buffs TBH
hi got a question. am fairly low on vers 11%. am i better off taking vers in keys or still haste?
11 % isnt low at all, and yea always take haste
i have 9% vers

I have 0%
always lucky cro
yea my haste is 33 ๐
literally doesn't matter
haste from affix is multiplicative so it doesnt drop off as ur stat in it gets higher
ah y ๐
Is there a โmy friends are all bad and I need to carry them through every mechanic buildโ that takes every form of cc and interrupt and also like unbreakable will
You get my point though, I was just playing around with the wowhead talent calculator
well in the m+ for 70 we take every stop anyway
because thats the best thing to do
but unbreakable will doesnt exsist so u cant save your party members that way
Dealing with stupid is the healers responsibility
simple solo the dungeon
Only solution I've found for that is marking targets, assigning targets to the friends, going slow til they get it
unless your friends are the kind who stand in fire vs my friends who dont interrupt
My friends are the type that drop the fire on my face
I canโt find a 70 build, but I was thinking of one that takes all stops, rumbling earth, bitter immunity, impending victory, and the pummel reduction ones
Ya whatโs the solo the dungeon build? Is it any different
Rumbling Earth isn't worth simply killing the mobs faster
I have a perfect build for you
You play well and don't die entirely on your own
if your friends die they die
The generic 70 build that'll likely be standard is just the current 60 build, but with points towards Shockwave, Shield Charge/Bulwark, and Ravager
Yeah expanding on what works
Great sigma mindset
Behold - https://www.wowhead.com/talent-calc/warrior/protection/DAQBURUVUEQVVRlFBQBBEMVUVEVRRFVZVUCRE
----------Best Build for M+----------
Bigger ST dmg than other builds, 100% SB uptime, higher rage gen through Batterin Ram, CDs all line up with Booming Voice, doesn't rely on high haste to feel good.
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUVUgRRAVpFRRBBNVUVEVERFVYVVQDQBA
---------General Purpose M+ Build:----------
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUVUkRRARpFRRBBNVUVEVFRFVYVUQDQBA
---------Alternate Build to HR with ITF+Bolster---------
Is a little bit less safe SB uptime and weaker in ST dmg unless you can guarantee 5 stacks, but slightly more aoe dps cuz of ITF
Class Tree:
- can move 1 point off of Intimidating Shout/Sidearm/Pain and Gain
Protection Tree: - can move 1 point off of Show of Force or Thunderlord depending on Tuning, can also not play Bolster and get Tough as Nails or Spellblock.
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUVUkRRARpFRRBBNVUVEVFUFVYVUQCRE
------------Raid Build------------
https://www.wowhead.com/talent-calc/warrior/protection/DAPAURUUUgJVEQpRQVBBNVUVFRERFVYVVQDURA
updated 27th december
You're a legend, thank you
Now I can say the pins line the next time it's asked
so is it true atm that prot war is the best all around tank?
no
No
vdh is probably the best all arounder
Vdh and bdk
ya i guess bdk too
bdk is still good in all content??
Always is
wow
It's legion time for tanks
I'm having a great time with pwar, vdh, bdk and brewmaster
Many tier list put War above DK is not true ? For beta i say
it's literally a 3 horse race
only problem with brew is that I need to buy foot pedals to get to all the buttons
with ppala and brew right behind
!tierlist
and then the 6th horse got tired
all tanks have literally gotten the most complex rework of all time
and stomp his face in the ground
you cant expect some wannabe youtuber/streamer to make the correct statements
in just a few weeks
itll take months to figure out whats what
in real scenarios, beta isnt remotely close to "Limit testing" tanks
youll need full gear and actual high keys and "tuned" dungeons
as it stands right now, its the time where tanks have been the most powerful since MoP
Except for druids
Rip bear
Tier S : Prot War, VDH
Tier A: Prot Pal
Tier B: Monk, DK
Tier Z: G Druid
Even being the worst of the tank pack bears are chonky as hell

tier -infinity: BEAR
Their talents just make no sense
@strong forum ok thank you i ill wait Dragonflight to see if iโm gonna play Pwar or Bdk
we'll probably see bear worked on in 10.1
ill only say 1 thing
Bears and doom posting, mwah
hopefully
Yeah gotta setup those heals
Lot more like war in proactive, even if their kit is reactive
its pretty much 9.1 bdk, but you are necro+nightfae in 1
You can't push good buttons like a lunatic, the order matters
yes
BDK is 100% scripted now
in its rotation
its an actual rotation
and not a priority list
yep - "Bring DRW up ASAP!"
No Dmg Tank = bad tank ๐
Ok i was not really in love about Bdk in 9.1 โฆ And i really like the new gameplay of Pwar
it'll slap in low keys for sure
pmuch what plka said
I like this version of BDK with tombstone and weaving
you can be as good as you want
but if the numbers arent there
they aint there
bear is suffering quite a bit in the numbers department, bdk suffers a small bit in aoe
in ST BDK is solid 2nd, maybe tied with VDH for 2nd
Yes i dont really like to play a no damage tank
arma typing 
while overall bdk does suffer in aoe, they are going to have monster 1m burst aoe. If they tombstone with shattering at the start of a pull.
haha yes ๐
you'll need to plan around it, and keep chain pulling to enable it, but for those that can pull it off, it'll be enough burst threat that dps can just unload from the go
Leveling a VDH just to hedge my bets on any last minute tuning
But Pwarr is where my heart is
did my first key back since before 9.2.5
we are hella op
can just button mash for mega damage and perma banner
yes pwar is now literally playing on easy mode
from being 10x harder than any other tank, we're now the 2nd easiest
Depends on the key
did a 15 gamb
and yeah i can really tell lol

21 or 22k overall would be solid on a Gambit
ilvl 273 though 
Ah well who knows at 273
with 273 i think 13ish k?
i did 17k that gambit
yeah lmao
๐
Turns out even tanks can get carried
been saying that for years
I tanked some 24-26 with 292 ilvl and 268 weapon ๐ Feels almost like end of BFA with full versatile gear.
never mention that cursed era again
also avoided playing that patch
I enjoyed my 120% vers and 15% Leech
full TD you say?
During reaping season we played full haste crit so it was little harder, one mistake and you were dead
the diff is
vers is good when you can get stupendous amounts of it
and i mean disgustingly high amounts
nowadays people are still going way too hard on the dumbass vers train
fucking 15 or 30% doesnt matter for shit
its not gonna solve anything
if anything its placebo
Big true
If someone told you you needed to pop a 7.5% DR to survive, you would laugh in their face
My gf fell in love with vers when she swapped to versatile corruption, and it corrupted her brain too ๐
Now when she check highest druids and sees them run versatility and niche defensive talents, she tries to replicate them and I have bring reality to her
---Stat Prio---
ilvl > haste > crit =vers > mastery
Haste crit party gang
Definitely, all the useful info in there.
well that part i just added there
Does anyone else feel like they did warrior dirty with placing of shockwave and nerfing it again to 2 sec?
Tbh I think the stun length is almost irrelevant. I just need a stop in M+
it's been a 2s stun for all of shadowlands too
and bfa
it was 3sec in legion
but 2sec since bfa
it was 4sec in mop->wod, 3sec legion, 2sec bfa->df
would a capstone that increased duration ever be considered i wonder
nah
hell nah
not worth the point
it would need to be in the 2nd gate
not 3rd gate
then youd maybe pick a duration increase
No idea why I thought it was 3 sec in bfa ๐ค
Anyway my biggest issue is that itโs on last row. Should be way higher and more accessible.
Itโs particularly bad for dps specs, because you sacrifice dmg for it
thats precisely the goal
Intimidating shout still exists for AoE stop action at no DPS cost
Dh doesnโt sacrifice dmg for their aoe stun
So, protection warr nerf incoming or what guys?
dh doesnt have dmg on their fucking class tree
clearly you've never tried to intimidate a room of 6 people
dh gotta pick 17 diff nodes that all do fuckall
to get anything worth while
their class tree is so garbage
?
no sonic boom shockwave during unstoppable force avatar nukes sadge
Arms/Fury havent had access to Shockwave in the past. they can now drop CD augments to get it
ye, when I look at the warrior class tree capstones I actually feel bad that I have to choose
We had shockwave in legion
now you have it again :^)
Iunno seems like straight gain to me. either you have access to it, and you're happy or you dont need it and are happy to take more dps
๐คทโโ๏ธ
@strong forum you dont think warrior is broken op ?
I havenโt done much beta since Iโm pretty casual player these days, so idk how much dmg are you sacrificing to run shockwave, but i was pretty disappointed when I spotted shockwave on the capstones
Ae stuns are pretty op
pwar is ahead of other tanks, yes, but not by alot
Low CD ae stun
vdh and bdk are right behind pwar
if anyone says otherwise theyre straight up talking shit
IDK I think vdh is ahead in every way
Yeah, i think vdh its pretty up there. But since the community seems to be taling so much about warrior, i think theyll nerf it
vdh is really really good, but pwar edges out slightly cuz of phys dam
its just overhype
pwar edging pog
pwar isnt massively stronger than in SL, it just got a whole lot easier to play
thats about it
Are the new dungeuns mostly physcial or magic dmg ? Shadowlands had a lot of magic dmg, was shit for warrior
People will always talk shit and say top performing tank is op, even if itโs by the tiniest margin.
SL didnt have alot of magic dmg
it was just very few concentrated packs
where pwar struggled
namely DoS skeletons, and HoA with its casters
everything else pwar was bing chilling
Only played season 1, but there was a lot of magic dmg that warrior couldnt tank at all
You*
was harder but could still get through them
True
throwback to SL s1
Had to kite too much
was SL S1 when DH was considered the best tank cauase it could elysean decree and then run away?
yes
Yeah ahah
Im just hoping this time tanks can TANK
Anyone who brings up this "can't take at all" has no concept of the warrior kit
Good
(except bear)
prot pally has a small identity crisis
but tanks are massively strong in DF
S1 shadowland warrior was unplayable, the struggle was too much
dungeon design is also ALOT more aggressive towards dps
rather than tanks
its not just 90% tank damage
Damn guess I'm a wizard
Im happy warrior is doing well now, im just scared theyll nerf it to oblivion bc of hype
Nerf us
If Blizzard balances purely on hype then we better just roll Druid
Bdk they never nerf bdk
its pretty hard to blizz to ruin pwar
they had to nerf our rage gen
or touch talents
IP and sb on gcd
if they dont do that, pwar will be omega fine
Which they can do
The good thing is that your group is more likely to die around you in S1 of DF vs how tanks were of dying in s1 of SL.
BDK has been low tier plenty of the time, other than recently S3 and S4
ofc they can
but they already nerfed rage gen
they already fixed the broken talents
And execute
A meteor could wipe us all out tomorrow, so why even play the game?
Bruh
It's just baseless dooming
yeah
its just people being overhyped about pwar
now slowly starting to realise "ey other tanks are good too"
They also might buff us ๐คทโโ๏ธ
yah if anything
Hopefully blizz thinks like u guys, i doubt it tho
pwar might get a dmg buff cuz so many people still suck at it
Fixing BV is a buff vs how we have played last few weeks
and if blizz listens to community
they'll start buffing BDK dmg instead
and if they do that
then everything is open
cuz like, if they buff BDK dmg....
they have lost their minds
holy christ don't give them ideas
Tbh, this expansion seems pretty alt friendly anyway, so swapping mains should be fine
i aint swapping for shit
WoG still on the GCD, so there is precedent lol
Imagine a world where the only thing you need to main change is gear
DS as well
how do you fuck up pwar tho, shield uptime?
the only argument I can see here is that it can heal other people
if wog were purely a self heal it would make no sense to have on the gcd, ye
by not talenting into any SB talents .)
You mean "lay on hands with no cd"
and alot of people still dont
and even then, their dmg output sucks ass
ima give you an example
Because sotr is off gcd
It's one of the few damage abilities off gcd
Womp
Nom can be found 5 tank scumming
i do stuff like this
dumpstering Late?
well i actually lost in 1 key to late
Should I be shooting for 40k dps overall in prepatch, or are you built diff
we did alot of pad on trogg boss
Nom's revenge does 10k more per cast cause his name is orange in the discord
Making sad trombone sounds for the paladin they carry
Understatement:)
Did you even target the boss?
Or just kept him alive while killing adds
Shockbots and not activating pylons
okay it was 2minutes
see
this is boss damage
thats overall

its very effective funnel
Next time spend 10min on that fight (you will still time key) and then post overall

Tell late to stop slacking
wait you depleted that key?
we missed +3ing the key by 15sec i think
Blame lateโs ST on that boss lol
whats the timer on JY to +3
honestly the only tank that feels off to play is prot paladin, with avenger not giving hop the gcd economy feels very weird
and wog healing feels bad compared to all the sustain tools every other tank has now
demo isnt the best prot pally
isnt even tank main
oh you mean pally in general
cant comment much on that
Wog was full healing wat
It's an AP scaling heal
What are overall thoughts on prot tree? Now that Iโve had the chance to play it quite a bit, I feel that there isnโt really much changing based on dungeons as I thought there would be
Maybe Iโm not really aware fully of what the talents have to offer, so Iโm curious what yalls thoughts are
It feels powerful, but idk Iโm not changing much
Ah okay gotchya
except enha shaman had like 3/4 builds
and i guess feral
but every single tree has a "best" layout with little deviation
you pick up 1/2 utility nodes here and there, shift 1/2 nodes for specific encounters/dungoens
but thats about it
All the warrior trees are pretty top notch comparatively
The best part of war tree is it's really hard to make a build that is completely crap
Dps specs numbers are kinda middle of the pack but play style is giga better
Go buy archimtiros a burrito
I was close but the only thing I could find was his patreon but cba setting that up
Ha
Is Thunderous Words outplaying Sonic Boom over the course of a dungeon? Because 50k shockwave crits feel really fun
Shockwave isn't going to be a major contributor to damage
In terms of overall damage or utility (not having to overly stun dr)?
both
I see
Would you still press shockwave for pure damage within avatar due to the +50% from unstoppable force?
no
So just save for utility
you shouldn't use cc for dmg
u dont use your stops for damage
how much dmg does it even do
at the top of my head i would think it would do 10k ?
lemme check
If Sonic Boom is like 50k-ish, then it's like -350% or something right
and a crit
so its not just 350%
its 200% + 350%
baseline shockwave is 3.6k on tooltip
Heya peeps, I haven't paid attention since the 40% thingie from Blizzard, how's Prot feeling / looking on Beta for those who play? Still can't decide between VDH and Warrior but as said, missed the last week-ish
from what ive seen and heard, no tank but pally and brew feels different
Both are great, play what's fun/what you're good at
are u guys getting LUA errors from ignore pain tracker?
yes
Appreciate it, thanks :)
absolutely horrendous
how are u fixing the lua errors
i just ignore them
Just me and guildie discussing who picks what, but VDH / Protwarri still looking to be the "most reliable" so to say for both raid / M+ aye as before?
ill get friend to have a look at it maybe
in combat i cant click the error away, it just stays there
get bugsack+buggrabber
it moves your lua error away
havent had those issues
the biggest issue i had is that adventure journal just keeps opening in keys
every now and again
Yuck
?
Yes, but another thing to consider for raid is what raid buffs you might be lacking like shout or chaos brand
Replying to your attachment and shockwave numbers
those are all the errors since 10.0
143 of 145 are fixed
okay 144 of 145
its only the IP WA that still bugs around
Still learning the spec. Will there be a time where a prot warrior will switch to the battle stance?
we held a moment of silence for Bears
most of the time @trim solstice
So we don't want to be in defensive stance then?
Well shit, didn't mean to break the prayer
do you mean out of? 
only if the damage intake is high enough to warrant it
think of d stance as a defensive cooldown
you swap to D stance optionally to help eat large damage spikes, but otherwise you're tanky enough if you're hitting your abilities to rock B stance most the time
Thanks. Been playing prot wrong this whole time lol
well
feel free to sit in D stance until you get the feel for the class if you want a buffer
no abilities are tied to specific stances, and the stance swap is on a 3s CD independent of the GCD so there's virtually zero opportunity cost to switching on the fly
but generally once you feel safe you dont need to use it unless for the above mentioned reasons
try to play battle for a whole key just to see how it feels
you'll quickly tune into where you feel vulnerable and might want to swap to d stance
as you play better you'll need to use it less so what you need to swap to d stance now might not be what you need in the future when you're better
treat D Stance like training wheels. your goal should be to outgrow D stance with proper play. until you achieve that, Dstance gives you some protection for your mistakes.
By the time you reach a point where you know which tankbuster keys or moments actually need D Stance, you'll be skilled enough to easily swap
does thunder clap or the rend effect from thunderclap trigger the from behind effect on the Loop of Division even if in front of them?
what mechanic buffed RDM in 10,0? Did it scale off of ap or something else? Just makes no sense. and were there other trinkets in the same boat.
they universally buffed non-stat stick trinkets
RDM just happens to be one of them
cant remember by how much but i also know it was by quite a bit
Hey boys, how do you all approach Attumen Shared Suffering?
Well that sounds fun
Highly enjoyable
do not approach it. if anything, avoid it
So juking is the way
are these good numbers 15 lower
You dipped out of Battle Stance, so you're a coward
other than that what are you even asking for here? It's not like we can see banner uptime since you're not Necro, so there's not really much notable to glean from this. The only thing that could potentially matter is shield block uptime, but we actually care about how many hits you blocked. The lack of 100% block uptime could have been for a variety of reasons and doesn't tell us much alone, so you either need to send a log or figure out what you want
Like, are you wondering how your damage compared? Were you using your rage properly? Prioritizing the right casts?
You tank everything in battle
There's nothing that comes close to challenging our survivability, so we take the extra damage
Mainly just up time on everything defensive i cant seem to maintain shield block a 100 % of the time. I switched out when i pulled stuff and healer was not there and forgot to switch out of it
You took vers bounty over haste ๐ค
Oh shoot i didnt see that
i already have 35% base haste
You can get 100%+
And you get less vers than other stats, too, iirc
% has no DR
ok ill try that when tanking i have around 45-50% haste
so i will try that next one
Just trust. Always grab haste.
I guess you also never used shield wall
I don't see it, at least
I'm in disbelief
think i used it once or twice only when taking alot of damage or pulled big
Do you need defensive stance to stay alive? Then use defensive stance. Are you not dying? Then use battle stance and gain 13% damage.
I haven't seen anything scary enough that's not handled via shield wall/demo shout. If you run into something that will kill you, you can swap in and then back out
You can swap off gcd and itโs a 3s cd to change back.
Standard autos are nigh impossible for us to die to, which is the bulk majority of damage intake
So most scary damage you can see coming and either stop or CD up
is there a good addon that tracks how much damage you blocked?
details doe not tell me ๐ฆ
Logs
You're wasting part of the benefit of Anger Management, then. It reduces the CD of shield wall, meaning more big pulls more often
And yeah, you need logs for that
That would also let us see what buttons you're prioritizing, as well
trying to get my log to load now
The amount you blocked is an irrelevant metric though. SB uptime is all that matters.
i know i just like knowing
The amount of hits blocked does still matter
Shows if you're showing back during pulls
SB being up don't matter so much if you can't block
๐คทโโ๏ธ
truth
Yeah donโt turn your back or /sit
Also donโt be an idiot
Donโt step in fires
well RIP me.....
i do that alot pulled like the whole room in kara
before mores
but did over 60k dps so kinda win
If you pulled the whole room and was perfectly fine then doesnโt matter if 3 none elites hit you in the back at a random point.
listen we've seen it before so ill keep mentioning it
Also, uptime won't be 100% if there was a wipe and they had to run back
this, yeah
o we died
Itโs the same on any tank. Face the mob, donโt moon them.
then it mattered
Nothing special to pwar
4 horses are fine
who died
We and they are different pronouns qq
i nterepted 1 but no one else got the other 3 stomps
Anyone know if Scars was buffed wit h the hidden trinket buffs in prepatch?
thanks for the info i will do my best to improve
Nah, bears all the way.
the 40%?
how are y'all pumping as prot tho
does One-Handed Spec talent affect all abilities by 5%?
Trying to figure for m+ pure dps standpoint - will one-hand spec overtake sonic boom in terms of damage throughout a full key
(no more keys to test stuff in ๐ฆ )
Yes
So it's safe to assume they're roughly equal (at least) in terms of overall output, less bursty tho, correct? ๐ฎ
seriously? O.o shockwave w sonic boom ended up 8.3% of my dmg in a 15 algethar (for example, it usually ends 7-9% overall)
Yeah that 5% damage is applied to everything and sonic boom is only shockwave
Also it's 5% leech. Why would you pass up 5% leech
Hmm found myself well over self-sustaining easily in 15s at 392, even without entering def stance yet
just trying to see what are the flex points I can move around depends on situation
yeah one handed spec is something you will always take no matter what
coolio, will test it out next weekend then I guess 
If I wanted to get maximum damage in overgeared content, like random heroics and LFR, what talents should I adjust from the wowhead guide?
Stuff like saccing Endurance Training for Wild Strikes, for example.
Asking because I'm returning after leaving in 9.1, and I need a smidge of item levels. Everyone else massively overgears the content so much, I don't need to do anything logical like "survive".
Couple days ago they buffed all player stam by 40%, and then all creature damage by 40%
No shot dude the only tank worse than bear rn I figure would be monk
monk is good
not on beta they arent lol
After living through Legion's "We've removed the ability for Guardian Druids to take damage", I am reveling in this.
War and DK can solo the 5 pack in hoValor at like 15,16 level
monk just falls apart at around 10
its ridiculously undertuned rn
bear can do 10~12 iirc
saw someone pressure test them
it wasnt me and i think it was some pretty high ranking players testing them
but hey you can choose not to believe a word im sayin
i will not
Read that as 10 seconds 
can i get a brm expert's analysis on this? its the 5 pack in hov at the 15 level but the monk didnt fall apart? https://www.warcraftlogs.com/reports/XQjAqLw4TxGHJn6p#fight=last&pull=2&type=deaths
do you know what pressure testing means lol
they get the key, they go in by themselves, they try to solo as high of a key as they can on each tank spec
you know what nevermind
so an unrealistic scenario
forget what i said
ah, that testing. like when ppl were showing off silly screenshots of a bear soloing necro wake first pull season 3. and then bear was clearly the best tank in season 3 was behind several key levels in actual practice cuz one pull doesnt make a dungeon
pressure testing lol
or beginning of slands, rextroy goes in to a m0 without a weapon, takes him 4 hours, remarks that he had to word of glory a lot over shield of the righteous, and ppl come into hammer of wrath going 'rextroy said wog was the better spender?' (actually dozens) like this absurd scenario actually exists outside of ppl clowning around
You canโt argue with people like him steve. Youel lose every time
i can argue with people like him! ive got nothing scheduled until the 28th!
hi mwahi


Hi. 
So..
Are tier lists easy now?
Just put all the tanks in a solo situation and which ever dies first is the worsT?

just enough bait to get a hypetrain going ๐
can't put prot warriors in a solo situation, we have too many friends
is that why i dont see pwars in Solo Shuffle?
too busy hanging out with their friends. the friends are out of frame, laughing
yeah im hanging out with my 20 best friends rn
hey sorry for the season 4 question im sure has been answered before, is the mechagon shield any good?
No, not really.
But if it's your highest ilvl one, take it.
Any other shield with similar ilvl is better though.
Yeah.
i kinda miss the old SL dungeons ๐ฆ
cool cool
๐ซ he's delusional
i havent done any WOD dgs since WOD and i didnt play legion so i dont know anything : (
HoV was fun. 
legion dungeons were great c:
but yeah youre right
maybe its a hot take but i think bfa dungeons were better than SL
lol

:c
They're kinda boring
Doing them in early alpha was great.
Half the dungeon is ranged, nowhere to LoS, still pull everything.
You live you learn.
Maybe they get better when I can actually get anything from them and they're not an over/undteruned mess
Azure vault

Azure vault is the King's rest of DF
Extremely linear, only small pulls, with fucky bosses
cant wait for the Zul skip
with how inflated every class is rn in terms of power isn't like the average key a 25 now or smth
how much is a 20 key worth in todays money
yeah i can imagine in df its different cus its tuned differently
Only very few people will do 20s week1 and week2 of DF m+

That's the goal ye
Sure, 10mil g
nice
I'm aiming for a +10.
ill start swiping the card


the skyhold millions coming to good use
if the 1st week i can do a 5 ill call it a win
what talents do I pick instead of impenetrable wall then using The Wall legendary ?
Either institage for damage/rage, or unbreakable will
Can alternatively slap 1 point into bloodborne
like this ?
I personally would play without thunderlord and booming voice and instead pick up focused vigor and punish, but yes
โ๏ธ
ohh that 5% in str and armor sounds nice actually
into the fray not worth or is shield slam resetting so often that HR is just better?
I would've thought Thunderlord + Booming Voice would actually be higher dps output, and more uptime on Demo Shout in general?
Though, I guess it's all just a "pre-patch-choice" since eventually you'll have them in your build anyway (no clue, I honestly haven't looked at how many extra talents we get over the last 10 levels)
You can get away with playing ITF in m+ most of the time currently because of shrouded affix and generally very high haste levels , but with Hr you'll guarantee full SB uptime at all times
You don't need the rage gen from booming voice as we have banner, and focused vigor is more damage overall
The demo shout uptime is w/e
vigor is a flat 5% damage all the time
6% even

๐ฎ
Cuz you get armor, which increases Str gain again
Fair, I'll swap it around and give it a go ๐
- 1% crit chance, which in itself is 1% dmg gain
also lets u get rav if u drop TL and BV
Well you can only get rav if you drop indom or outburst
Or focused vigor, you only get 5 points below 3rd gate
reprisal still good right? pins had wall m+ builds but i guess those are just alternatives to the wowhead guide?
Reprisal is absolutely playable
And technically still very very very strong
But I doubt lotta people wanna play it
oh really? how come?
its just its not that much needed to keep banner and shield block up, and its much easier and comfortable to play without it
its fun to intervene to patch my shield block walls
ah i c
tysm guys
i havent been using it for the extra banner rage
imma start
anyone knnow how to turn this off for npcs? https://i.imgur.com/XMLmEfa.png
Is the Violent Outburst bug fixed?
nope
what trinkets should i be ruinnin g, O have OWS and HoTS atm
@molten fjord looks like a friendly npc, should be a section under the same name in plater
which it looks like you're using
theres also a keybind to hide friendly nameplates
something like v or shift v or somethin
Shift+V is friendlies.
dammit .. so should we skip taking it for now?
as in, a big screaming weakaura telling you not to use TC anymore after 6 stacks till you hit 8 stacks?
(or I'm thinking of another bug)
Im like worst in the world at doing my own weakauras .. can I find this weakaura somewhere?
And what about Brutal Vitality bug - do we skip it? Do we play around it - if so, how?
i can give u mine if you want it
So, this is the bug we're on about right (when someone mentions the "Violent Outburst bug")?
Thunderclap consumes Seeing Red at 7 stacks without benefitting off of Outburst
When reading the talent, Seeing Red should go into Outburst on the 8th stack, but, I'm currently just making some WA's to "work around" the bug, and notice it going from SR to VO at the 7th stack?
So, that's also a bug, but, a beneficial one? Or am I missing something?
yes so u never see 8 stacks
if you use thunderclap at 7 seeing red stacks it consumes the buff without giving you violent outburst
then your WA is wrong cause we get 7 stacks
stacks every 30 rage, spending 35 with IP could cause you to gain 2 stacks at once
if you were 25 into the stack
also that yes
IP 1 - 1 stack + 5
IP 2 - 2 stack + 10
IP 3 - 3 stack + 15
IP 4 - 4 stack + 20
IP 5 - 5 stack + 25
Shield Block - 6 stack + 25
IP 6 - 8 stack
and so on
yeah, I didn't account for the "overspent rage" and went with the dumb solution that "35 rage is one stack, the 5 rage left is just gone"
yuh
But, all that aside, having a WA that screams "don't TC" when you're at 7 stacks should be enough right?
Even if you ever jump from 6 stacks directly into Outburst (cause of "over-rage"), the bug won't happen, as it's only happening when on exactly 7 stacks?
Why havent our bugs been fixed yet? Do you think Blizz is like thinking they should change or remove those talents completly and thats why they dont do anything about those bugs?
^
pre patch and beta are on different builds
Hope the UI edit mode gets improved gor 10.0
and also there are far more important bugs to fix on other classes
and actual classes to fix
Hey! Any quick fixes to the custom text errors on the Ignore Pain Tracker WA from Genshii? I love that thing so much
True that, but good that beta looks different. How is the feel of the talents without having to track them or "worrying" about them? ๐
well u should still track both seething and VO
i mean u should have been tracking them all of season 3
Fueled by Violence and the Outburst bug were both fixed on PTR as well, last I checked, so it is not unlikely that we'll get the bug fixes by the time pre-patch part 2: electric bugaloo comes out
if we're lucky it comes with maint this week
I just started playing warr
why should I track them btw?
imagine throwing a 200% damage increase in ST on TC, a noodle ability, instead of SS, a giga-dam ability
in ST in comparison to SS
It's so much better that it was through SL,
but it is still feels bad in pure ST to throw outburst on TC instead of SS
my brain can't really wrap around this to be fair, in the context of mythic+, you would never really just be sending it "randomly" though?
As you'll just have outburst and your next TC/SS will do more damage, passively
What decision making could there be to "hold" it aka "not sending it randomly" (honest question, I feel I'm missing the usecase)
It gives a ton more rage if you pump it into SS over TC
It scales with the SS-rage increase talents like Wall, as well
Which gives you more rage to fuel AM to get more Avatar/SW
it doesnt work like that in certain cases its better to use one or the other
But if you're in AoE, TC is hella giga-dam, especially with outburst
so you have to, like, make decisions
on less than 4 targets u always want to use it on SS
on 4 + targets in avatar with UF u use it on TC
on 6+ targets u use it on TC
what, this game makes me think? blasphemy!
you also need to take in your current raid etc
when your at 8 stacks
if your close to cap
u dont want to press ither u want to dump rage
so u dont over cap on the next cast
Fair, I see what you mean now, thanks
u need to take all these things into account to choose what your going to do next
its not a passive increase it can be
but it will do far less for u if u treat it that way
also thanks for the specific breakpoints, jakey, i forgot whether it was 3 or 4 for the avatar cutoff
No I get that, beacuse of the dmg loss that you guys said, depending on how many targets you have. But is there a built in visual indicator that shows when the buff is, or should i still have a weakaura for it?
I understand that VO = Violent Outburst, but what is "Seething"?
Yeah, Outburst is the actual damage buff, and Seeing Red is the stacks that build into Outburst. You can continue building up towards another outburst while you've got one stocked, hence why you need a way to track both
not that
not that it's gonna be as noticeable as it was with the tier set having avatar instant-set outburst, but
Oh I see!
That's also why Jakey mentioned you want to dump rage while at max stats with high "raid" (he meant rage), since overcapping rage is literally wasting it, and you have 30 seconds to spend that Outburst
... it is 30 seconds, right? i dunno it's something wildly long
its long enough to dump rage
and yer my spelling its working today still missing 14 hours of sleep from the weekend

it's long enough to get an entire other outburst
I thought you were on phone getting autocorrect'ed
Do we know which 2 trinkets will be bis for m+ content?
two that does most damage and gives most defensive power
Yes
Trinket 1 and trinket 2
Trinket tuning is great. There are some that do 0.2% and some that do 3-5% of your overall.
neither right nor wrong answer here
/use [combat] 13 and /use [combat] 14
My favorites
I wasn't able to play these last two weeks - so seismic reverberation is not the play anymore?
talent, or legendary?
Cause you can easily wear the legendary and pick another talent (or vice versa)
Reprisal/Wall/Seismic, all playable atm, just swap some talents here and there
or that ๐
I see, thank you
also why i warrior exactly seen as so strong right now? is it mostly due to reflects on top of being so sturdy now and consistent aoe? I kinda thought with gavel being so stupidly strong, dks would still domonate prepatch^^
especially after it getting buffed by 60%
People dont know how to play bdk lol
"oh noes, tier gone"
Bdk are dominant
was to be expected
But yeah takes brains now
Bdk didnt play with tier, tier played with them.
^
well fae dk and making sure to stand in dnd feels pretty strong still - but logs and raiderio don't seem to favour them anymore as much^^
Because for the first time they gave us the ability through talents to address most of our weaknesses
just confuses me a little^^
Normally in an xpac release they nerf warriors into the dirt because "warriors scale with gear" is the mantra
This time they actually listened to reality and allowed us to have resources and mitigation tools up front rather than waiting for us to hit 30% haste
to be honest, I really didn't like the kiting meta that shadowlands started with, and with how sturdy most tanks seem to be right now , I hope that is gone - except for maybe special mobs or mechanics
It's hard to tell if that won't come back
which I think is quite nice - if I only had to kite the big skeletons in DOS back then, when they glow and get even bigger - that seems like a fun mechanic - rather then running around with my pants down 40$ of the dungeon^^
They've got to get in the sweet spot for upper limits in dungeons where ability to tank meshes with top end ability to kill adds in time
Prot is damn strong and fun in Beta tbh
Smashing with your feet and applying Rend to everything in sight
so to come back to my earlier question, dk just got a little harder to play and isn't immortal anymore - so the other tanks just caught up and see more play?^^
well besides druids...^^
Mind you we'll see the kite meta reappear if some classes continue to be uncapped in aoe
Because you're encouraging bigger and bigger pulls to offset actual kill times
Bdk is immortal
It just requires enough intelligence to tie your shoes
Which most people who metachase and fotm don't have
But right now, they're still tuning
I'd expect to see warriors and vdh brought down in tankyness
Brm dru and pal brought up
well i might be more of a velcro type of guy myself though ^^
Brm is probably due for a damage down


