#protection
1 messages · Page 118 of 1
If monks are the most reliant on healers and healers are getting a relative nerf then monks are getting a relative nerf
healers get nerfed, most reliant on healers means they got hit the hardest, relatively
its not hard to grasp
no one is saying monks are fucked now
except him
I sincerely doubt there is any noticeable difference for monks
reroll ww or delete your characters
But they literally just got their second button
40% increase in damage is not insignificant
They do when they’re told to dps
people arent saying this change was a bad one, we're just discussing the relative gains and losses from it, even if ultimately low impact
It's best for BDK. It's ok for us, albeit it shifts our potential healing away from leeching off our damage output, which is a shame as I quite liked the idea of a somewhat assault focused tank. I don't know enough about the rest to comment.
Let's hope it makes all the FOTM people go back to BDK tho
The assumption of a relative gain or loss assumes monk doesn’t become easier to heal as their health pool gets larger
Which could also be somewhat offset by higher damage intake
But again they are very good at dealing with anything other than dots or magic
wondering if swaping OWS for Salvaged fusion amp ? since I feel good on haste now in prepatch ?
and be more pew pew dps ?
Will be interesting to see healers pov of this change in m+ this weekend.
How they feel now
Like the aoe guys in RLP
if u want pew pew dps u go scars
The big guys in shadow moon lol
Amen
Roger That Jakey :> will try it not sure what to spend coin at so :>
I will say, as someone who plays healer sometimes, that the change will make the player skill of the tank much more noticeable in terms of how much EHRPS the healer has to do. You'll barely notice it with a good tank, but a bad one will be a horrendous experience.
Which is not a bad thing
EHRPS will only be an issue if the healing becomes a struggle.
If it’s just a relative nerf but they still have no issues healing people up then it’s whatever.
If they now can’t keep up in large intakes then it’s different.
Am I reading this right that thunder clap will now cost 10 rage instead of generate 5 rage?
No
Be careful looking at datamined stuff. Especially for abilities shared between specs.
Im looking at the wowhead talent calculator, it says 0 rage on tc itself and 10 rage cost increase on blood and thunder
That's for Arms
For us it's a generator, same as it ever was
just a talent calculator bug then
Not sure which calculator you're on. My wowhead looks like this:
thats what it looked like for me yesterday too
🤷♂️
What is our opinion on the seismic reverb legendary
that is because you are looking at arms or fury instead of the prot view
It's good, you can use it right now to save a talent point in pre-patch, but it'll be obsolete the moment DF launches
I'm using THE WALL Right now
What talent point does it overlap with
with the wall 🙂
Before you ask: The tooltip on the legendary is wrong, even though it says 75%, it only does 30%. Same as the talent
😉
But if you want the open point, u can run the legendary for it
Id hate to be a blizzard gm for the next few months lmao
Anybody else getting this error when trying to run a sim on raidbots?
truth
Really
Is it bait
Real and true actually
but, but, I wanna... 🤣
Damn, i just saw the pins that unbreakable will is going away and now im sad 😦
oh lo
was looking at it on retail
Just discovered it last night after trying prot for the first time since BfA
Not pwar related, but anyone have problems with closing tabs with esc ?
I used to close character panel with esc and I cant do it now. Its even frustrating in a key when I fatfinger achievments and I have to close it with mouse
can someone recommend an addon for the buffs and debuffs inthe top right corner?
to do what with the buff and debuffs?
you can freely move them now with the standard UI
Are you playing boomkin on wotlkc
something tochange the look...the blizz thing is so..idk naste?
they don't allow you to change the default buff and debuff fields beyond the build in stuff
before the prepatch raven would dothat...is it gone since patch?
can I just say.
I'm going to miss banner.
RIP
dunno the elvui devs have said in the past that blizzard stuff is locked down preventing them from changing those
hm...sad but thy
I played pwar
Ok only time I heard that glitch was from typhoon bugging
you have to change DR to TR
im doing prot sims for 12 bucks
didn't nome say none of the DF abilities are implemented in simc yet?
Damn that’s a month and a half of twitter verification
who needs simc

just give me a screen shot of your bags and i can tell you bis
So in regard to this 40% stamina and mob damage buff, does this not just raise Pwarr stocks even further relative to the other tanks, due to the percentage-based nature of IP and block?
IP is based on AP not HP (HP is only the IP cap). self healing tanks relative value has increased, tanks that are more reliant on healer power (which has been reduced) has decreased
FBV and BV value has gone down relatively but IP is still strong on its own given how much rage we generate and spam it
so brew stonks: 📉 dk stonks 📈
pretty much how I see it
and warrior ______
warrior prob even?
doesnt hurt us much in a vacuum
in theory our spell reflects are bigger now too 🙂
this is true
assuming they actually allow us to keep any of the fun reflects
back in legion we had lots, lately it feels like all the decent ones get removed
omg wanna see that SR on 2nd boss in shadowmoon burial now
almost 4m damage per hit on a 15 now
5.6M then
was 2.8m
ooh
either way, that's a buff i didnt think about
again, provided they dont take it from us
so much lately is just a deflect instead of reflect 😦 should just fucking rename the thing
i can only remember them getting removed in SL when reflecting deleted raid mechanics
there was a few in BFA iirc that allowed us to do pally level of fun stuff but they removed ours, pally could still do their thing
mordretha scythe reflects were sweet
best I can do is $3.50
synced up aetherdivers
seems legit
Crit is pog!!!!
Nothing works so far. Even changing servers/factions/delete undelete. There are several posts in EU and US forums. Unless blizz does something ur char is completely bricked
Right but IP absorbs based on a percentage of incoming damage. Given that we're rage-flooded, generation of the IP itself hasn't been a limiting factor
Maybe it will be now idk
In most content
You worry more about overcapping ip than not having enough
I feel like this is net neutral or buff
Where 4d sims
You just have to give it some time
where 3dollars ?
mooman gets the freebie so i can advertise my work
Tickets take 20 + days and I dont think a GM can solve what it seems a server engineering issue.
is it only on your warr that you cant take talents?
Sounds sus
I had to uninstall peggle 😦
how the fuck did this guy do 41k on dausegne
How many PI
0
theres 3 affixes on a boss now
i know, but 41k is still pretty absurd considering where the rest of the logs are at
Anything is possible with the power of mote cheese
hmm i wonder what he was cheesing on
yeah i see that it's motes, still absurd regardless
Looks like some shenanigans
You sir never saw our mythic Zul logs
That was absurd
i wasnt allowed to pad on the gnashers
cuz id just kill them
😦
i also couldnt tank them cuz they wouldnt heal off of me to be able to be abused by rogues
so my bdk had to tank them
pwar bad btw
it is one character/spec in particular. Several people have this problem with choice nodes. People have changed faction,servers, delete undelete, delete chache, reinstall the game. Nothing works
is this where i link the same example but the m+ version?
@strong forum i need a emoji of this temple of emotions, the true disappointment and rejection, really liked the cast, always spreading the good info 👌
@strong forum I second that emotion
im a very emotional guy what can i say
you mean to say, passionate

We needed that emoji whenever someone would ask about the trinket that shall not b named
I second that
it's really hard to test the damage increase and more HP with BV bugged on beta 😦
at abt 45-50 stacks on the tanking dummy it was hard to capped out IP outside of big CDs coming up
guys, what tmog gives the most dps?
T3, Primal elite glad, Cruel Elite glad are the top3
after that its other elite mogs
i've used Cruel Elite since it came out, it's so clean
oh and challenge mode set and the polar set are also top tier
and the set of undead slaying
so is @strong forum according to todays video

T6 was just so good, so an updated version was bound to be BiS
plus non-chunk boots are 👌
meanwhile the tier right after that in antorus was metal uggs
awesome podcast fellas
Does the 40% hp and creature dmg mean anything for us
The HP changes mean nothing for us
Only brew and pally suffer from it
Because their self healing is AP based, not HP based
Indom isnt worse now with more hp?
indom heals you for a % of hp
so no
bear kinda suffers as well if they skill ufr
Do we need to take more defensive now over offense to compensate for 40% more Incoming dmg
Ah its a % oh max hp
literally nothing changed
The damage is the same, since mobs desl 40 more dmg but we have 40 more hp
So it neuters
Literally nothing changes for tanks besides pally and brew
Alright thx 🙏
Except that we actually lose hp every now and again
But our self healing prowess is the same
So, pwar or vdh for s1
VDH?
What do you think will be meta?
The self healing might feel more noticeable if our hp is actually moving now. Seemed to stay at 100% forever
Vdh and bdks healing is based on dmg taken
So they don't change either
Brew and pally are screwed xD
I haven't played VDH since season 2; did they move away from AP healing with spirit bomb?
Why is it that there needs to be a single class thats 'meta'
Evoker
The deal the most damage currently
Out of all healers
True
With 2 fucking buttons too
Im on the fence myself on tanking like last 10 years or try healing with Evoker...time magic is damn cool
Evoker more than mw? How
so when you adding the @strong forum emoji?
I don't have that power
2 words. Fire breath
You can bully @oblique garnet or @ionic fern to add it
It’s not net neutral
You are taking more damage
Because each point of healing is worth less in comparison
How much more damage is another question
I dont even have one 
Does spamming revenge just refresh deep wounds or does it add them to form a massive DoT? Thunder clapping past the 1st rend application seems to do less damage than just spamming revenge..
Are people alternating clap and revenge or only single clapping
tc on cd, it does lots of damage
false yours is 
Show of Force
read the talent
also learn what outburst applies to
I dont think show of force raises TC up to the damage that revenge + the double hit does
Especially if rend is already on everything
you dont think
do you have math?
do you know what we call that part of your sentence
also not to mention TC is a rage generator
youre never gonna be in a situation where youre choosing one over the other
just above, this log was posted
i think it speaks for itself
thinkcraft though
dont get me wrong, im all for feelycraft, and to some extent TC usage comes down a bit to how you prioritize stuff
but
it's clearly strong, despite all the buffs revenge has
and imo the real likely reason is simply the difference between it being a builder vs spender
I mean, ideally you're alternating between TClap and Revenge during Avatar (when running UF)
unlimited rage, sure, use revenge more, but in practice you cant sustain it
its very simple - press tc when its avail and press revenge if you have the rage to spend to do so
- profit
and just forget trying to feelycraft it at all
na, i think feelycraft is important to try new stuff
but you have to be humble enough to admit when something doesnt pan out as expected
feelycraft?
feelcraft
making decisions based on how you feel things work, in place of doing the maths to show how it works
basic enough to form an idea, not extensive enough to exhaust all scenarios
yes when you ignore all the testing, math and a huge amount of info into sims and ingame testing and just simply 'think something else is better because it feels like it is'
oh! so, teenager-craft
haha
i think that's too dismissive of a way to describe it
nah boomers do it too
indeed it is
that's a stupid comment tbh
u're not wrong. thank god we're millenials.
anyone genuinely interested in finding ways to improve will feelcraft to begin with
i might be too old to even understand what any of those labels mean tbh
i might be even older
no shit eh
im almost 40
anyhow the point is that you can sit down, calculate all the factors, and get some idea of the relative strengths of the different approaches
34 here
im 38, and apparently am the "millenial" generation, so i'm told.
Nimchip? More like AncientChip
42 😄
listen here sonny boy
I will however add a note of caution: there can be approaches which work in theory, but do not pan out in actual practice in a fight
to be fair wow players are an aging demo anyways
According to the Internet I'm also almost grandpa age
@strong forum @jagged pier thanks for the stream with Flame - gave me something to listen to on the commute :p
40 - feel like 83
Everybody knows if youre above 25 you're literally dead
I was already in my 20s when I played the original beta
Same tbh
Anyhow; beware the occasional SimTrap, but otherwise apply maths
and if you're ok with waiting, just look at top logs
^
But it's important to evaluate the data you look at properly
Otherwise you get another vdh in SL beta moment
Or a bfa pwar->9.0 pwar moment
Where blizz nerfs based on poor data evaluation
cough Enhancement Shaman cough
sims are only as good as the info they're given, and new ways to min-max are always evolving as more hands get on things
does blizz currently get most of it pwar feedback from here, or the 'top tanks that play multiple classes'
That's just cuz its in the rulebook that shaman isn't ever allowed to be strong
they should read here IMO but doubtful they do
so uhhh speaking of which, whos working on the APL, are you Nome?
its mostly feedback
nice nice
well whatever combo of things that happened for df pwar i love it, best its ever felt
I could pre-write it already
godspeed my friend

personally i think pwarr has had moments i enjoyed more, but we're FAR from in a bad spot as far as fun to play goes at least, so ill take it
Most the work is done anyway with just writing the IP line
Rest is just simple CD usage
if i was a game dev responsible for a class, it would be really hard to try and dip into a class discord and parse useful feedback. some have the time and mentality to immerse themselves in a community and get good at taking the pulse
Actual grandpa
but imagine if you were like "got half an hour in my work day to try and gather some deep prot warrior feedback" and we were having an apb conversation about haste being evil
why is LFR wait time so long 😦
yeah the amount of misinformation that comes through in here is kinda rough
👴
i vendored a codex last night, was that right or wrong?
i think it's a good way to get an idea of how reception of a change is going, which i know comes with faults, but reception still matters
ty
Shouldve deleted it
i finally got a rdm from vault to replace stone heradly
Vendoring gives it value
hahahaha
OWS or RDM first dinar?
the trash compactor
anyone know a good way to raid, without a guild, that is not pugging? 🤔
No
Become friends with people and then start your own raid
i have 1 dinar left and am hoping to grab the shield
LFR
was thinking higher than LFR
LFR with less gear equipped
then i need to pug either 2 mythic kills or 3 heroic kills to upgrade it
my guild stopped raiding 3 weeks ago
in a slightly more serious answer, your restrictions leave basically one option, you find a guild that's competent but needs a tank (these are extremely rare)
Beyond rare
if you wanna be a shithead you can raid with a team as if you're trialing and just not join them, but it's a dick move imo
better chances are winning the mega millions tbh
Tanks are so abundant anymore it’s unreal.
thats not so much the issue
its not that
There are occasionally regular "pugs" that organize cross-server on discords so it's barely even pugging any more
its the hard lock to 2 tanks per raid
gm is prot pally, ot plays whatever is considered meta every season - i have a deal with pally that he will tank prog bosses and ill tank reclears
its that having a solid raid team without a consistent tank is almost impossible
and that
but consider that out of all the roles
tanks have the least number of required slots in any raid size
its always constant
you'd have to have a revolving door of GOOD tanks to make up for their lack of experience with the rest of the team and likely differences in strats per that raid's comp
it doesnt matter the number of tanks, if you bottleneck at the raid comp
especially for non-mythic guilds, they can recruit a billion dps and healers if they feel like it, but just need two tanks every week
and if a raid cant keep tanks, it's usually a fatal sign
My Guild has three Tank Mains, but we have a rule that everyone should have a DPS spec. We were also stupidly overburdened with healers at the end of S3
we found healers got bored and wanted to dps
i will say that the need for a "good tank" is lower than it's ever been, the mechanics burden on the tank is generally lower than dps and healers tbh
Our healers are /rolling for the heal slots
which also means that you can't really find a guild by excelling
especially late on when you can drop a healer for faster clears

since if you're semi-decent at world of warcraft and show up every week? good enough tank
imo, tanking at an adequate level is extremely easy, but the harder to quantify intuition that comes with experienced tanks is hard to replicate unless a player is just an excellent player all around
so having random off tanks is still not great
sure, at the top 100 level, but you can see some wild bad tank logs even in mythic full clears
Most raid bosses have a lot less need for reactive tank play. Raid bosses are usually heavily scripted.
tbh i think that intuition matters more at the lower mythic end
top end players have shit down to a science, less need to react on the fly
but usually the pipeline just goes... we lost a tank? one of our smartest DPS should take the tank spot and we'll find another DPS
by react i mean to react to what raiders are doing, not the fight itself
primarily wrt positioning
IMEx what usually happens is that one of the DPS gets pissed off with how long it takes to get a tank for M+, starts tanking those, and then it's like "hey, $MAIN_TANK can't make it tonight, can you tank" and then you're a guild tank
(offering to tank M+ is a decent way for a DPS to make themselves useful to a guild when they're on trial as well. other DPS classes like having someone who offers to tank)
nah i was a mt for most of wow, swapped to mm in antorus cause guild faction/server swapped for a bigger mythic raiding pool to recruit from - that guild fell apart in cn hungering prog so i joined my current guild as fury - since then they like oooo you have a hunter? cool bring that - you can tank??? cool you cna backup raid tank
My life the last few years.
to be fair, complaining about people in LFR is like complaining about someone going slow in the right lane, or making fun of a fat person at the gym, sure they could be doing better, but at least they're in the right place
You're in LFR
imo you're the one being rude there
Yeah
they prolly in lfr trying to replace codex
aggressive unsolicited advice is always going to be met that way
if you wanted to actually help them there's ways to explain why it's not great without coming off that way
I mean, the guy has a blue shield, he's clearly just working up
Anyhow, Question: How many points are people putting into the right/middle part of the prot tree?
the exact amount thats pinned
(From FbV/BV down to Enduring Alacrity)
yeah that was kinda rude of you, ive roasted people in here but ive never gone out of my way to tell them how they are wrong in that way
i want to do 4 because i like the idea of bigger bleeds, but 3 makes sense because you need those points later
and trust me ive seen worse
just a few weeks before prepatch i hopped on a heroic jailer group to find a venthyr prot that had all the wrong talents
and couldnt do positioning to save his life
there will always be a bigger idiot, and some people just straight up dont care, and that's ok
we're 100% in the minority of players by being a member of an external source of information looking for ways to improve
true true
right now? tough as nails and punish
i mean venth prot in heroic is pretty bad
even then i removed his name, bullying is never the answer
prolly an arms warr being made to swap cause 'couldnt find a tank'
you can be anything in heroic tbh, it's not stats that's usually holding back a heroic guild
also that
before prepatch arms as venthyr? that'd be rough
hell, door of shadows for when someone fucks up p2 positioning sounds great
Yeah, Bloodborne just isn't worth the 2 points, but is anything there really worth the investment. Bolster doesn't look worth it without UnF, and I can't afford UnF, and Punish is... good, but for an M+ build using UF/TClap spam I'm not sure if it's worth it over throwing points at the left of the tree and TClapping more
Oh are you talking for 70?
Yeah Bolster isn't necessary, tough as nails is worth a point though, and punish fine in ST
did i see someone mention Seismic Legendary doesnt actually do 75% dmg, and only does 35% like the talent?
no no, I absolutely understand that you were being bad as a joke, as a funny bit
yeah correct
i had my dreams shattered yesterday
oh well it's only prepatch
so whats the best legendary then, if not using Reprisal?
Reprisal and the Wall is just extra Rage right?
which we alrdy have ton of anyway
anyone tried Vitality Sacrifice?
i mean the wall and seismic both read "save one talent point"
ye tru, so Reprisal is only good one then?
??
a talent point is a decent amount!
what makes you say that
if you really want to tryhard, you can work around reprisal and cut a bunch of unnecessary shield block uptime talents to squeeze out some damage
or
you could wear seismic and vibe
low ppm
ye ok but still up to 9% dmg
yes it has been tested, its been in the game for a while
its been in the game for an entire expansion and its not good
nice QOL when our rage income is super high, not much else of high value at the same tier
its not cause outbursted SS on LS windows usually insta capped raged with 100 rage
it turns into more used rage since there are times when capping is basically guaranteed
right
and where else is it going? sidearm for <1% dps?
making sure rage caps dont happen with a bigger pool is important for AM/VO/etc
do you have outburst?
do you have unnerving focus
in aoe, with last stand running, with an outburst proc, it's pretty likely
i know we're mentioning last stand, but maybe if you dont have Unnerving then youre probably not seeing it
most of us have it conduited, which is why its not picked as a talent in the builds
but they assume you do have it
we might not run it come 70, but it's basically a freebie right now
that still assumes you have the conduits
unnerving, and any that you might want a free talent on
so long as I can brainlessly get 100% banner uptime, I'm doing it
and of course the banner one
til blizzard says fun season is over
right
yeah, it's ~50% increased rage gen, makes a huge difference
i think you can just buy all the conduits for basically nothing now?
well, depends on how overpowered you want to be for the next three weeks
otherwise no, nothing matter rn
When we are in avatar do we spam TC over Revenge ?
if you arent going to overcap rage
TC will be every other GCD, so alternate them for the SoF buff
thanks
Yal think there will be a tank tuning pass ?
sure
best bet is to go back to BDK just in case
you're welcome
most of us prefer the underrepresented underdogs anyway
@lusty grotto damn bro don't bully me 
huh
lol
they're not rep locked. just cost 10k flux
i stand corrected
if only there was something useful like that to spend boat loads of valor on 😦
ive been pumping arms/fury gear
well
i was
cause now valor is just burning a hole in there
honestly though flux comes by easily
can afk in oribos and get it
yeah i was just hoping we'd get like m0 gear again like past seasons to help gear alts but not like it'll matter soon
m0 gear is already pretty good rn
yeah, you can just get alts pretty overgeared for df leveling quickly right now, even more with prepatch event coming up
don't think they really needed another system
i havent touched my alts, theyre still max s1 ilvl lmaoo
Are you lads using defensive stance of nah?
Been doing chill stuff (heroic raid/M15+-19+) and it feels like overkill
then no
and thats the short answer
but we might need to in DF, doesnt really seem like it but its good to understand that its a free 20% DR
well, not free since dps loss but still
brainless is probably the right word
will be interesting to see how things feel friday with m+ and the new 40% increased damage
really don't think it'll feel that different to us tbh
our health is also going up by the same amount, all our mitigation and healing is % based
the overall number left behind is larger though and healers power level stays the same
it's mostly going to be about healers working harder to refill group health bars
will be interesting to see outside of a tank perspective honestly
It'll feel somewhat different I would imagine. After all, if you mitigate 30% of 100k, it's different than mitigating 30% of 140k.
well, if you mitigate 30% of 10% of your healthbar, it feels the same as mitigating 30% of 10% of your healthbar, right?
if you have 80% mitigation and you got hit for 100k you took 20k damage, at 140k hits you take 28k damage at the same mitigation so healers will have to heal you 40% more still
right, it will be harder for healers to rectify our mistakes
but if you were feeling sturdy and like you didn't really need healer support much before, that will not change meaningfully
people need to realize as well that they have slowly been upping the damage in the dungeons over the last weekend or 2
some things do damage
well its safe to summarize this as: bad prots will feel it
non-bad prots wont, unless oopsies cause everyones human
your ehrps is not 0 so no matter what the amount is now it will be 40% higher after this so just more strain on the healer together with the rest of the group damage
they can definitely tune it such that healers have to pump tanks to stay alive if they want to with this change
im prepared to get my ass kicked just based on idk what the fuck to pull on these new dungeons
i just think the group damage component is gonna matter a lot more from the damage profiles i've been seeing
I for one would like to see the top keys in S1 be like 25s max
not 35s
so overall like it
shadowlands s1 keys weren't crazy high, yeah
take RLP as an example, people were complaining about the thunderhead 1 shotting people
everything was overtuned
this is a fix for that
what does overtuned even mean in a scaling system
anything above ksm is for bragging rights
they can make things more lethal without having to 1 shot, they can now tune it down a bit but healers will have more trouble topping people between dispel no1 and the 2nd debuff doing off so a more challenging mechanic without 1 shotting immediately
season 1 plague fall and dos were something
getting all +15's was a challenge in itself
healer were literally pumping and you had to have a shaman in dos
?
I think I got all 15's at like what 5th week or something
and I was just never invited as a warrior so 
i was tanking 20 DOS as venthyr with all melee, no lust, holy priest healer
ksm turned into a super joke after s1, honestly thought the balance felt way off
do we wait for shield slam to come off cd if we have an outburst proc? for more rage
in st? kind of depends, you generally want to set yourself up so that you won't have to wait
if it's close i'll slam revenge over TC to try and get the proc
but especially after outburst was nerfed i'm not letting an empty gcd go by to save for SS
Was mostly just people being bad i tanked 15 on my 190 dh week 1
true
dh was busted in s1
Lol
Thats why it was busted
they were taking 15% less damage from any source from a bugged passive and 40% less magic damage in another shit that was bugged.
You pulling random numbers
yes
is there still no way to track BSV cd?
Yes
That was the bug
We were taking less magic dmg
But it was simply 15% less magic
Not what @lucid bough is dreaming about
vdh was just really good at going in and using all their CD's and then running away
was the reflect spreadsheet removed from the pins?
wasnt there a df one in the pins?
rip
Not as much now that rewards scale up to KSH though
do we even know if KSM will be all 20s?
wait they have another title for that right?
guess it will stay 15s then
or rating rather but still
AFAIK 15s still = KSM and 20s = KSH, but someone correct me if I'm wrong
im testing the talent "Show of Force", it seems better to use the conduit with same name, is it possible?!?
Conduit doesn't increase Revenge damage itself
So not worth
And you'd be replacing either Adaptive Armor Fragment or Veteran's Repute for the Show of Force conduit, which would be a huge loss
Guess you could replace Ashen Juggernaut if you're running 3x potency but still pretty meh value
really ty 😄
new m+ post says that ksm won't even be 15 now, but they're expecting 10+ to be a lot harder than it was
It all just comes down to how it’s tuned vs our new player power but given the scaling above a +10 is 10% instead of previous 8%, if all else was equal it would be harder.
Kinda pathetic though.
KSM will hold even less weight as a marker of anything when it's this separate from the high end of the rewards
agreed
well, kind of agreed, what are the numbers vs total pop of KSM this season at least?
because i'd say it was piss easy for most of us here but im curious as to the general population
idk, used to be like 10% of the section of players that actually touched m+, might've been more with how powerful we were in s2-4
majority of wow players don't really care about being good at wow
which is a pleasant way to be
To be fair when has KSM meant anything?
KSM is character specific though right? 20% of my toons that touched M+ last season have KSM, just purely because my alts just did a 15 for vault and left it there. No doubt there's still a much larger % of the population that just doesn't care about playing keys but even M+er's probably contribute negatively to that stat
it at least meant "able to get the highest ilvl gear"
Hard to get week 1 when you need Tyr and Fort keys 🙂
in terms of the general pop of M+ players, id say KSM is still worth something
if its only 10%
yeah it's worth maintaining perspective
You need to do +21 I think
when we're like "lol if you're not doing a +69 you're not a real player"
I'm only a +68 gamer myself tbf
Most of those numbers are toons not players. So 10% of characters but if you have 10 alts it doesn’t mean anything.
I know a few people who have ksm on 3-5 alts
My highest key ever was a +21 that i found very stressful, still very happy about KSM even though i know it’s not impressive. I guess it depends where you plan to stop pushing too.
And then may have 10 other alts that don’t get KSM.
idk it seems like skewed perspective here
if 10% of the characters doing M+ got KSM, and most of the numbers are dilluted with alt KSMs, then KSM is still something that's highly sought after
yeah but usually most of those 10 alts don't even touch M+ and wouldn't be included in the sample
huh
Like 0.1 title is not 0.1% of m+ players it’s 0.1% of characters that have done m+.
id say if you got 2k rating, you should be included
Many people get title on multiple alts
yes im not arguing against that
im just saying to the average keys player, it means KSM is still something that's held in high regard still
Most people do some keys on alts for gear.
My main issue with that blue post is they want to make keys harder and increase scaling to make rewards from 20s mean more but then water down the titles to be 14/18 instead of 15/20.
oh im with you there
Seems counter productive
i don't disrespect the attempt to be like "there are rewards that aren't exactly gear, your ego doesn't need to be tied to your ilvl" but players be players
anecdotal evidence only, but personally I have a main + 2 alts that I actually care to put through keys, another 2-3 that I rat through guild raids only, and any remaining are mostly just for crafting/gathering etc. A lot of people at least in my circles are similar. not 10% but sub50 for sure. ymmv
agree with the general point though
everyone has to toss away their understanding of "the average wow player"
doesn't exist
everyone plays differently for different reasons
to me, the average wow player is someone who is stupid enough to continue playing this game
so all of us
excuse me
i at least quit in s1
i just came back cause my list of things that i wanted done was met
- crossfaction
- systems gone
- account wide shit <-- i lied this one still hasnt been done
if it wasnt for those changes i would 1-game xiv instead of being subbed to 2 mmos
you've got a braincell or two on top of me, then
is roar good
Looks at bloodsurge and the bleed damage talent it leads to
........... no
it is really good, just hard to slot in with our number of talent points atm because UF is really stronk
you can't sim Dragon roar on raidbots?
oh that's right, dunno why raidbots still trying to execute Dragon roar in their sim lmfao
they're just not fully updated afaik
it's still a talent relevant going into DF, updating it early wouldn't hurt. If say, a certain SL trinket or conduit is not working on sim, then yeah why bother updating it.
Stuff takes time, tuning isn’t finalized, etc
And by the time DF arrives shit will be broken again
It's from the wowhead guidewriter for prot warri and brewmaster
Oh llary has a YouTube? I'll have to check it out
And nice job on the m0 the other day nom
And jakey as well, lots of good discussion from all sides.
Where is Mwahi 😠
The lower health pool you have the easier you are to heal
Why does dk have less than dh
Is that dh in meta
Why does it have less that pwarr lol
I'm watching pika go through a gambit with 100% banner uptime
Killing hooktail with the same banner from the start of the dungeon
What is this

I did an iron docks earlier with two banners total. Loved it
Pwar got a bunch of junk baseline I think
Doesn't pala have a bunch of baseline % based stam increases
ya its just weird in principle i mean
It's DH outside of meta, and with all baseline stam talents (if available )
across all classes, (according to vid)
Here, hi, sup?

I was just wanting to say hi ily and that you're awesome
:c
More haste means faster Shield Block recharge time right
Yes.
And it also reduces the CD of other important abilities like SS/TC etc.
And a multitude of haste effects.
E.g Ravager.
Well I do have another question then regarding Shield Block
I know now it’s fairly easy to have it up 100% of the time due to the talents and what not
But back before that was possible how did you utilize having to play around these charges like you basically have very few gaps in it even without all the special talents so what was the skillful way to use SB charges
Like in the rest of shadowlands? Using Reprisal and maximizing charge + intervene CDs
Believe it or not, we did not fall flag when our SB was down.
We have:
- high armor
- RNG block/crit block from mastery
- a TON of cooldowns
- Blizzard usually adds some "additional" things to increase our base SB up-time.
We used to rotate defensive CD's like DS/SW etc.
Lets take Shadowlands for example:
-Pre Reprisal, we all took Bolster as a talent to increase our SB up-time.
-After Reprisal, we dropped Bolster and took AM instead since Reprisal covered our SB down-time.
We have been ~80% effective up-time for a while.
Ok so it’s basically just playing around with figuring out how to keep SB up as much as possible and fill in the gaps with some sort of defensive/utility
It “was” yes.
Now it’s like always a thing so
Was just curious mostly
I usually played Arms/Fury but have been tanking since coming back a few weeks ago
Before the power was split between talents and expansion systems, now it's all in the talent system
(and maybe sometimes tier sets, we'll see)
I still don't know how they expand the talent system for a couple expansions without running into the same bloat problems as the original talents
They may not change it each expansion now I suspect
Give you some other form of reward each level, or they’ll kill traditional levelling all together
Making the talent tree a static thing etc and redesign aspects already in it but not increase it in size
Gonna be a full on PoE experience after a few expansions.
“Who Has a build”
It’s in the pins of this channel

There does need to be some exciting new character thing with each expansion
"""borrowed power""" was how they achieved that and then removed it to prevent bloat
If they burn that energy into making the game standard more exiting to play instead of adding systems you probably don’t need that anymore
*exciting
I do got another question about SB uptime though. Is Bolster going to be needed again once everyone’s haste is dialed back or will the other talents be enough to hit it without. Seems like Nom answered this but I forgot..
I doubt it
You have 4 talents to achieve longer uptime, any 2 are required atm
Maybe you’d need a third at the beginning but prob not for long
Or just live for a while without it being 100
I love shield charge always forget it adds some SB time with the other talent
Probably one of my fav prot Warrior moves atm but find myself usually taking ravager
Ravager slaps hard
you need novelty, even if they magically "perfect" class design people want change, it can't just stay static
Right but whether that novelty has to greatly affect player power is debatable to create interest or excitement
But… it has to be something new
Making new is the hard part, not increasing number
And then adding without bloating is hard
the only reason i liked artifact weapons was because of infinite spell reflect
No, like system wise.
It enhanced what we already had.
And added new stuff to those.
other than that, artifact power grind and the idea of the weapon is what made me quit during legion; i, like, just didn't like it
shoot me if you will
Well, it wasn't the sole reason, but it was a contributor
Base design wise, it's probably the best form of borrowed power we've had that's not tier sets,
but i thematically like the idea of tier sets more; they're funner to me, personally
yay or nay on the Execute talents after the change on November 1st?
Nay for Juggernaut, Punish is better.
right, I was just wondering if the change to have a prot-only execute had changed anything, but I can see that it was just bug fixing. So talent strength is the same
The problem with the execute talents is that they are spread between the 3 vertical paths, which makes taking all 3 very restrictive
you mean took half my kit, put it into a system, then removed that system and 8.0 bear was hecked?
Hello everyone, just wanted to ask real quick, does prot change drastically with the extra points from 60 to 70?
Which talent would be the go-to for m+? I was expecting wild Ravager builds when I first saw the talent tree
so at least taking these 3, they sound nice on paper
That will depend on your playstyle and tuning and stuff so, I guess only time will show 🙂
the cap stones for rav are bad
true. I tried to play DF as blind as possible but I'm getting curious for prot builds
Dance of Death would be ok if it wasn't bugged. Storm of Steel is awful.
Neither
Both ravager talents are shit
Dance of death increases 5% of your dmg by 20%, making it 1% of a dmg increase
Storm of steel reduces the dmg of it by 40%, so down to 3%, the 50% rage gen increase on it is only 30 rage total. Instigate generates 60 over the same duration while actually gaining damage instead of losing it
thank god, I hate ravager
I'm hoping this shield charge thing is somewhat viable
sounds fun.
Getting 2 ravager on the same CD turns useless as soon as you have sent both ravagers out, at that point you're just sending them at the same frequency as a normal ravager
Ravager itself is very strong, just the talents that enhance it aren't worth it
However both shield charge nodes are very strong
This is my lvl 70 m+ build if you wanna have a look
45
I’ve been enjoying SC a lot on Beta, even more since they removed the minimum range a while back.

I need to pull out the macro again for instant ravager
Well yeah
only way i can get used to it. I just hate these circle-clicking stuff.
@stoic erminesor
exactly
I like how we can have impending victory now.
Was long overdue
really hyped for prot in DF .. always played BDK in the final SL patch and got annoyed
i will miss zerk rage tho
sonic boom no longer meta ?
Same, StarCraft is the best.
it never was?
It was hyped when it came out tbf.
it was ?
It was for a very short time.
But calling something "meta" before any proper testing is..eeeh.
It was hype until we got beta access
But it was only the best dps choice for a couple days
Until they fixed our bleeds and thunderous roar
I guess?
TC + Rend is so amazing.
https://youtu.be/gsdJ-c-JMtc
such a good talk, really enjoyed the vibe and ty u guys for doing it, and huge thanks to @strong forum for taking a shower before the pod, amazing job! :))
Bloodborne specifies that its incresing damage of wounds, rend and roar. However bloodsurge and thunderous words says it works with "bleed effectS". Do they work with zandalari troll's embrace of kimbul after all fix done to these talents?
hey guys, i need to replace our tank today, what is the current highest dps single target legendary?
Reprisal/wall as they allow you to pick different/more dps oriented talents in the prot tree
Can't tell if sarcastic or not 
But thanks
the wall or rep
or siesmic
if there are motes
ment it with the best intentions, it was really nice!
hope to see more of you and @jagged pier
good voice
decent face
good for podcasts
Random question guys, do you think we'll keep going Haste Versa in DF? We got some nice crit interactions now
Just had a listen, good job guys 👍
@candid path i love the videos you do on wow, im gunna subscribe to you
thanks dawg
nice and relaxed and not freak out, easy to follow
🙂
i was watching one about 40% dmg and hp buff this morning gotta continue
the good news is that Warrior comes out of it in really solid shape
surely nothing bad can happen now!





no u
didnt quite catch that change. so 40% more dmg and hp for m+0, scaling with level?
on the beta, they gave tanks +40%hp and the monsters do +40% dmg -40% overall healing from healers
i think thats the summary of the llarold video i was just watching
so, you wont be able to go into a boss fight take 80% of your hp, and then instantly be full healed 1-3 seconds later by healer
He just kinda missed the whole ‘relative’ argument in this in his video by saying that things like wotn on bdk has been buffed just because then number it mitigates is larger. It’s exactly the same relative to itself as it was before.
They gave everybody 40% more stam
Not just tanks
And made mobs do 40% more dmg, but they didn't buff healers because healers just do too much healing
Healing values have been ridiculous combined with how durable tanks are we were looking at just not needing heals in base content
*primary heals
So started working on the little ratman BDK last night, can honestly say that I thought warriors were immortal at low level, but bdk just can't die
Around 30ish I was just pulling boss to boss, and unless I get cc'd just full heals
Bdk has never been able to die until things start to hit you for more than your rune economy / gcds can manage besides miss plays.
Yeah it's harder than war but that might just be muscle memory straining since bdk won't fill every gcd
And getting globalled
It's annoying to heal a bdk because it kinda doesn't matter if you heal them or not, it's entirely in their hands if they live or not, so you can't carry a bad bdk
Which is why people like to play them.
Not being reliant on shit healers 🙂
Well idk, when I was healing I'd just watch how they were spending RP
If they had no RP I knew it was time to pump
Yup
Bdk is fun but sometimes I'd just get zerod and not know why lol
Likely bad play on my part
Just super reactive, basically.
Yeah I personally don't play in the way bdk requires u to do. Cba being on edge like that all the time x)
NGL I got shit from a DPS for taking a talent that lets me get bone shield at 30 ft
Yeah I normally can't deal with them
In m+ because I main war
So seeing hp drop scares me and I panic slap DS too early
Because it's on my sb key
Obviously if my HP go down I didn't refresh shield block
Part of why I never really liked DK, I like talking to my healer
I guess in pugs you kinda don't talk to them anyways
I always enjoyed dk. Its like the other half of the coin
Yeah, the differences in the ways tanks mitigate damage is neat
Blizzard has done a really good job at making them all have their own distinct style
They mitigated damage by running away
So BDK and ProtW top of the pack right now? I'm having such a hard time to decide on what I wanna play, never been that hard.
I also hear a lot about VDH, but I dont like all the kiting.
Just play BDK literally never gets nerfed
I mean I do kite, but on VDH its extreme.
The kiting is a joke, they're rather tanky atm
I could tell from the talents, lot of leeching and healing
good changes.
I will play 3 chars at max, and one is evoker just for the sake of trying it out as an alt.
Might still main warrior tho, looks so fun.
I plan on making warrior and maybe alt MW..
yes please, 2h spear+shield
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just cancel Brewmaster lol
Anyone run one of these?
Literally the most idiotic thing was the fact they kept adding melee tank
Whoa I love brew. They're just a bit too yoyo on health for my liking
ooc is the beta spell reflect sheet still floating around?
It's like they had the idea that people didn't play tanks or melee because there wasn't enough variety in them
When it was because crap raid designs punished melee way more
@strong forum @shut summit mind pinning the DF spell reflect sheet to this channel also, similar to how it was in the old DF channel.
ty
I still think survival should be a tank spec
Its in the name!
They could like split damage between themselves and their pet or something
Shadowlands Blockable/Reflectable Spells Sheet by Sense - https://tinyurl.com/ReflectGuide
Dragonflight Blockable/Reflectable Spells Sheet by Sense - https://docs.google.com/spreadsheets/d/e/2PACX-1vS26lkSc_eaulHX7-UY8Uu-7DAHvkScxh3npd0kQn3uvvWsgsQm9ducLUi4R2mb7ieNluVilyq5sQe5/pubhtml#
Kiting?
Wtf are you kiting as vdh
is the DF one lost to the old channel :o

Idk, maybe?
I thought he updated the same one tbh
just tanked as kyrian in dungeon - is it a lot more dps than necro in packs? Felt lovely!
That’s the SL one 🙂

necro isnt a spec
Is fine, you're in SL.


