#protection
1 messages · Page 105 of 1
ya its silly right now;. i expect large nerfs.
they are all going to feel to strong, its pre patch talents for higher content on lower content difficulty
maybe df dungeons will be different
dk health bars move again without tier set but it's not like it matters, they also can't die if they're awake
if I ever do take a large hit, impending victory and back to business
new beta update being downloaded right now, size is around 2gb
interesting
guys the prot warrior in my group isnt using unstoppable force, blood and thunder, or onehanded weapon specialization
Bummer. It was fun to have a group utility
slightly confusing to have two CD reduction talents competing on a choice node
it was extremely strong so ya needed to change
Why would you run it on live
use the wall run unbreakable will
limit testing really high keys? idk

Fun?
Waste 20k for the wall
20k is a sneeze for a lot of players
You didnt already have the wall crafted?
Why would i
i had my s1 wall lying around
Reprisal 
°
This
not sure if this has been mentioned or if there is a fix/etc, is Blood and Thunder not functioning for anyone else?
Works fine
🤦♂️
Whether Rend is applied or not applied, Thunderclap isn't creating/spreading it for me
@jagged zodiac do you have the talent rend selected
yes of course
you need Rend + BnT talent
its you then cause i just did a 22 ID and i have rend everywhere
ok, I'll go back to the drawing board, thanks
afaik all the Blood and Thunder bugs were resolved in beta, so should work if you have both
do you have blood and thunder?
I’m so sad unbreakable will is gone
🤷
Yes, I made sure all of the knucklehead things were taken care of
they made the right choice
it was fun but just sooo strong
removing all my talents and trying again
try changing specs, then change back. there were a ton of beta talent bugs fixed by that workaround
just going from known issues
dont know that any made it to prepatch, but worth a try
Hi everyone, I used to have a macro for charge my target and/or intervene my mouseover. It doesn't work anymore since prepatch.. Anyone know how i can fix this? Here is the macro:
#showtooltip Charge
/cast [target=mouseover,help,exists,nodead]Intervene;Intervene
/cast [target=target,harm,exists,nodead]Charge;Charge
do you have intervene talented?
Tried a charge build. The cooldown is just much too long, it’s an ability you should be able to use each pull. Awkward having to use mid pull
Because the your just using for dps as any other ability. I want to charge in with it and get that snap threat
uhh weird but ok
on the subject of talents breaking up, i was doing a dungeon on my resto shaman and acid rain stopped working mid dungeon, when i changed the talent off and on after the dungeon it started working on the next one again
It’s literally called shield charge heh
K nim nevermind
it deals a shitload of dmg, why even use it to pull if you dont have all mobs gathered around
Dumb ability then why add the charge component
you can certainly use it that way, its just not very min-maxy
Doing a heroic meme raid to get people some practice with talent changes and i feel like I'm playing like ass
Shockwave build is superior. Every 15s, actually more damage, and interrupts
yikes
im gonna go ahead and put that in the troll drawer
No idea how to clean things up tonight but it really doesn't matter because prepatch
nim it is more dps overall. Not sure why that’s troll. And not claiming either is good lol
belloki mvp 100% parse
play what you like in prepatch. its whatever works for you atm. once DF goes live, there are better options
yeah, RIP
the talent yea
makes immovable object not as good now either since that party wide thing was proccing off it
No, just the talent
UW removed
👌
the expected
unplanned fun is nerfed fun
imagine how many ppl boosted warrior
wait a month, bear will get love and be OP
Wait. What happened to prot warrior? Did they remove the party wide shield wall?
he-yump
I have a weird feeling that Prot will be destroyed right before DF launches.
So does the talent just give you an extra charge of shield wall?
not yet
and will depend on the content I imagine. will probably use the wall unless fight needs 2nd cd
Did we lose 10% on TC with that change?
I only used that talent because I had the wall legendary but the party wide shield wall was pretty fun when I started playing it. Thanks for making my choice blizz
dont think so. just cleaned up the wording I think
That is what has killed me about stuff lately. I can't tell whats a nerf and what is just them cleaning up useless shit
it's pre patch. this is just a coasting period while we hope for no more nerfs
Just the way it look, I just dont know
They just moved where the text is located for better readability, it seems
The first blue line only pops up if you're Arms of Fury spec, second if Arms or Prot
kinda - that makes it look like Arms spreads Rend in AOE & only arms/fury gets the +10%
So is Prot still goated after these “nerfs”?
If you're prot, you won't see the top blue line at all. It's a check to see what's relevant to the spec
The reason prot is goat isn't from what they neefed
Bear is just boring
I decided to go Prot for df from fury and I’ve had so much fun pulling insane groups and not dying
We will be fine. The party has their own shit to survive
the datamined wording is meh, but it's still fine
So just verbiage cleaned up
seems like it yep
Not enough, dungeons have way too much random group damage
FOTM warrior has left chat
dungeons are fine as long as idiots interrupt
most tanks are unkillable with proper play, so the random damage gives healers something to fix on dps
terrible change
Ashen juggernaught conduit broken for prot?
Random damage ONE SHOTS it's just too much
Like healing Kyrakka dot is just too much for example.
Than no tank can run M+.
And a lot of the stuff can't be interrupted currently
Like we just aren't as crazy group utility as before. We are still good
the disrupting shout in algethar for example starts casting over and over no matter how many times you stun
you realize DF dungeon tuning has barely started right?
is this any good over shard of ann? got soul on my 2nd trinket slot
No
Yeah, and as of right now, as a healer I was sorta hoping for that warrior talent to stay cause it was one of the few group wide defensives that existed, 😄
it was too strong
it was op and not intended imo. blizz didnt consider that talent interaction
was nice tho
but if overall group damage is a problem im sure it'll be addressed
As a tank who had 2 shield walls and gave 20% shield wall on avatar, it was stupid strong
So did they nerf SR talent for prot or just arms and fury?
It was fun, kinda wish they found a way to balance it rather than just remove it entirely
oh
It was interesting trying to balance shield wall usage as a personal defensive vs a group defensive
it says arms/fury for SR
I mean it was strong in SL as a legendary, reprisal just did more for the warrior.
we're 30% on tooltip
it already was 30% for prot wasn't it?
thought so, but my memory is mostly about blue things
if thats the tuning for pwar we still insanely good
are we walking beta or live?
prot war still gigastrong just cant DR the whole group
if anything just makes prot war more tanky now
Even with the change, prot is in a very good place
i wasnt using that talent anyway
i didnt want the healer to learn they could then heal stupid based on me pressing a defensive or not
The issue with that is there are alot of legendary effects now and they mix too well.
the blood and thunder change doesnt mean we are back to rend first does it?
Do we just go back to using Impenetrable Wall or do we just have a new flex point in that tier?
no - tc stays the same
these are DF beta changes
read that again
these are DF beta changes
once again
these are DRAGONFLIGHT BETA changes
feel free to link to that message
what are these changes for again?
I think we need our beta channel back cause this is "live" channel 😛
Sure, there's not a separate place to discuss beta vs live though
and the reward for the most predictable nerf of all time goes to....
fair enough
Do these changes mean we will need more vers?
/s
reckoning bombing from super old school wow, where pallies could one-shot bosses?
the dev who did this - Feral
Freedom of the Herd (PvP Talent) now reduces the cooldown of Stampeding Roar by 15 seconds (was 60 seconds).
because perma roar in pvp is broken
well, yes, those
🙂
what SR nerf are people talking about
seismic reverb
o
its only a nerf for arms/fury tbh
yeah i had to read that "SR" again
so weird
and so used to SR meaning spell reflect
I'm curious to see if the warrior change will go through on live with the resets in the morning
honestly i think the dumbest part about UW was the interaction with IO
what does the duration change on roar mean>
unless blizz discovered cherry picking commits lmao
however no other tank has that kind of utility
so very reasonable to remove it
and we still have rally which is best-in-class group wide utility vs 1 shots
they could have tuned unbreakable will no?
no
F
I hope it comes back at some point
lol
the only way UW could stay is if every other tank had similar utility
love everyone pouring in here
listen to mattacate kids
even without IO it was busted
Just the mouse over on the conduit itself, the buff still gives full value
and clearly blizz doesn't want tanks to be group utility machines so
yup pack it up
ams/darkness/pally things - they do kinda
go back to BDK
Yeah, every tank should just have similar utility
🙂
buff where?
the alternative is that we kept perma devotion aura for the group
and became completely totally worthless otherwise
the 30 sec reduction on SW
as long as they dont nerf personal survivability and defensives, we gucci
Also we should get safeguard back
though i guess we just never take UW now, huh
what does it compete with, Wall right? which is just gonna be better
shh atticus let them suffer
which vigilance
the worst thing is we re going to be able to play with it for a month in the talent
and then we wont
thats incredible
30% dmg reduction on selected party member vigilance
OH NO!
yeah idk atticus it'd be nice but
it'd also be literally just yoinking another class' ability
Yeah, vigilance, forgot the pre-safeguard name
so kinda unfair to them
well, yoinking and improving
you can't just give prot warrior hand of sacrifice
I glance read vigilance as vengeance, which I agree, tanks should get vengeance back 🙂
turmult i wonder what other things we're not gonna be able to play with, you know like... yellow items, and/or borrowed power... yup prot is dead
that's kinda rude to paladin
since vigilance was permanent right
hell no
/sarcasm
vigilance 1.0 was permanent THREE percent DR
whats good abt this change is they didn't touch anything else
then vigilance 2.0 was Literally Just Hand of Sacrifice
oh no, i absolutely dont think prot is dead, i just wanted to play with that ability sounded fun
well you can now
wait yeah
IO interaction, sure, UW was very intended
it was intended
they made a specific change to it
to make IO shield walls weaker
but then they just realised it was giga fucking stupid
maybe we need a talent that lets us spend excess ignore pains on convincing party members to also ignore pain
you will be able to play the wall now and get yourself some more rage which is always nice
the talent combo was the unintended part. reduced Avatar CD is what breaks it
gives you the ability way too often compared to anything any other tank brings
doesnt matter tho, it's gone now
leaper
Nah, I liked UW better
they specifically made the talent to do that so cant say its unintended, tooltip says it
it may have been initially unintended
no longer matters
IO was implemented less than a month ago with this specific wording
then they realised that interaction, tried to make it balanced, failed, and here we are
so it's whatever
The wall doesn't change how you play, UW makes you choose between Shield wall as a personal and a group defensive, which is fun
this was clearly never going remotely live
whats the rend/thunderclap change about?
abt arms and fury
Not our problem
it's fun up until you die/wipe because of it
fuck my group
dogshit players
all about me

can i get an amen
you still have rally
^
we still have best-in-role group wide DR (effectively)
for big hits
darkness is RNG and AMZ is a bit of a yikes
Less interesting, I'm never using rally so I personally can survive something
But yeah, I do like rally
issue was never IO + UW as a combo. it was IO + UW + AM + our rage gen ratethat breaks things
Nice
amen
leecher
I also miss when there was mlre stuff we could intervene
Like eudora shot
the wall is just so much better than UW
more rage gen and so many more SW casts over a run
although
hm
idk maybe i'm wrong about that last part
Yeah, the replacement talent needs some work
but more rage means that the wall is a gimme
UW was great, but was also obviously broken and going to be an issue. Replacement is meh unless you need 2 SW cds on a fight for reasons
Well in theory you get 1 extra wall
sorry wat that does UW stand for
If you keep it on cd
Unbreakable Will
well
Unbreakable Will - removed now on beta
it comes with 30 seconds of extra CDR now
boring
so definitely more than just 1 extra wall
Depends
shouldve just made it not work with IO
but probably fewer walls than unbreakable
yeah i think if you literally just care about getting SW casts
you want to go with the new thing
but the rage gen makes the wall better
you SS so often, pretty sure Impen Wall is just going to come up more than 2 charge + 30s CDR
This is my feeling, kinda feels like a baby with the bathwater situation
it sounds to me like they didnt have a good fix for a different problem and it just killed that talent completely
i think UW could definitely have become a big balance problem
the actual CD of SW with Wall and Will on beta wasnt that large before so 30s off shield wall with Will is quite big
and made pwarr the only viable tank for pushing
casting constant devo auras and having rally
is something other tanks cannot compete with
i really dislike the mine icon now
Like if the party wide was a thing
Maybe next expansion they'll give more tanks similar utility and they can bring it back
There would be only 1 tank
yep
anyone who plays any tank should have seen this coming
spamming group DRs doesn't fit into blizz's design for tanks atm
you get one every 3 mins and you say thank you very much
expected a nerf. slightly suprised they removed it entirely, but meh
yeah same but i think it's the best thing long term
agreed
i don't want us to turn into some shitter that's just a wall bot
i'm too dumb to understand the roar change. does it just not do a bleed now?
should we sstill take ashen juggernaut for keys as a conduit? seems weird now with the execute cd
trying to over-analyse extremely confusing dataming that we're never meant to see
hey, is there a way to get taletnts from wowlogs
is what would make you dumb
no change. just tooltip
there is no fucking way we aren't getting nerfed unfortunately 😦
does execute actually have a fucking CD now
for us
because earlier someone said it did
and now someone else has said it
have not tested. someone earlier said it's using the Condemn (venthyr) ability & CD somehow
condemn never had a cd either?
ye it was using condemn animation for me
uh... stupid question... how do u place raid markers with the default UI ? i can't figure it out.
there's absolutely no shot that blizz wants execute to 1) do shit damage 2) have a CD 3) cost half our rage bar
you get opie back
it's in keybinds @orchid mural
or yeah keybind it
it's so bugged idk whats going on was showing 4.6sec cd in the last key i did and now in oribos showing no cd
default is ctrl+f1 ctrl+f2 etc i think
hit 100% banner uptime in a +18 ID that was really fun

slacker, missed 8 seconds
not 100% shield block uptime 😛
shield block is kind of absurd right now I'm rarely having it drop below 20 seconds
good job! reported for offensive name
Understandable
execute on dummies definitely doesn't have a cd
Shield block 87% cuz i be revenging too much, Still didn't take pretty much any damage though
not sure in instances
say you're talking about prot pally rn 
skyhold crowdfund a name change
never justified warrior is life
SS says 99%, you are lying
but maybe we should all name change to that so we don't get nerfed
we can be like boomkins and warlocks and pretend our spec is terrible when it's ungodly op
nerf guardian druid nobody wants to play a furry 😛
sad us
legit - that was our 4th round of nerfs. we're balanced now.
so piss off devs
dev eyes will be on enh shaman anyways
i think we're on the "very strong" side of balanced atm
Sorry, i can't find the raid markers - i mean the ones we place on the ground, not on players
it's in keybinds i can't remember specifically where#
legit, the tanks are fairly balanced atm
i think it's the same section as player markers
*while in a party. when in raid they show up as normal.
some are more dps, but squishier. we're strong tank, decent dps.
we can simultaneously be balanced and also better than everyone else
I like all warrior players like to exxagerate
All 5 tanks have pro and cons
🐻❄️
i would argue that if we're perfectly balanced that most wouldnt take us as we're more complicated than other tanks
only tank in a wierd spot is bear. they actually perform ok, will probably need a dmg buff, but the rotation & talents are different and not fun for most
and have less utility
this is copium
if you play what you like you might not always get to tank what you like 🙂
sure, for players who are used to prot warr
still doesnt change that we're a proactive tank
idk you just press shield slam when it lights up and spend rage sometimes
All tanks are proactive
Wtf are you talking about
If you play any tank reactive
You are doing it wrong
when people say that they just mean "other tanks have more easy buttons to recover from fuckups"
pwar and bdk can both use LS and VB reactively and get value
pretty much this
its harder for us to dig out of a hole on our own
And pwar is the tank with least dmg taken
That didnt change
Pwar is super ez to play
I dont know what this cop about pwar is
Have you consider that design
Or usually you have a healer
its not a cop, i will always play prot warr, im just saying that we've had to be clear cut winners to be picked over alternates for a while now
And thats cop
except in bfa
but yes
and obviously vanilla
honorable mention to glad spec in WoD
i mean we're not clear cut winners now. VDH is stupid op and ignores magic. properly played, pally is strong. all tanks are gods atm
doomer doomer doomer
bear aside*
its not being doomer, it's understanding how we've been since basically forever, it IS because of how we're designed
being a clear cut winner right now means you get nerfs
like i said, i only play prot, even if 6th among tanks, just is what it is
I end up prot + one other tank usually. probably bear this around.
play 4 fun be good
please point to where i said i wanted to be meta
i just said that if all are even we almost certainly wont be top
And?
it's a statement
there is no and
Don't want to be meta; being meta means you're the nail that sticks up
still too early for meta call anyway. blizz may go nuts yet.
that whole tallest sunflower thing is such a bad way to live
problem is with playing 'the meta' tank you end up like my guildy now saying 'i dont know what to play cause bdk isnt as strong as it was'
if you just play pwar, you only play pwar
Ez
Tell them they suck
And bdk is more than fine
i did when he is refusing to even test play his warrior
I take solace in the fact that the people who compile the meta lists are generally mouthbreathing idiots who have no idea how Warrior works or how to play it, so even if we are really good they will rank us lower
Bdk is the highest st tank for df
Their aoe isnt that great compared to others but they dont fall that far behind
he legit needs 'the top tanks' to say 'you have to play this class or else'
takes some skill, but dbk is fine
People just think is spamming hs like a headless chicken
ease of play is a big and overlooked part with these meta lists. notice how warrior is also lower ont he lists cuz its "clunky". it truly was. you have to work way harder to do similar or worse shit than other tanks
so from a prog perspective, that matters too
outside of the main things like DPS and tankiness
that's not the definition of "clunky"
and its not
it had a higher skill cap
that doesnt mean its "clunky"
i consider it clunky when you have to many abilities to watch in real time that constantly change the way you play. especially if you want to play optimally
im aware its higher skill gap. it doesnt doesnt make it not clunky
well that's still not clunky
i agree it's not clunky, but apart from word choice there the point is still accurate, ease of play when balanced is important
giving something 5 things to watch that change constantly in real time is clunky to me. its making a class harder for the sake of making it harder
and then saying "well... git good"
you are arguing semantics. you know what people in this game call clunky
its obviously not LITERALLY clunky
with the right WAs, we could add some clunky sounds
lmfao
oh, you're not being literal, i see
loving the feel of current prot. very reminiscent of bfa gay days
tclap is just constantly up to be pressed lol
gay days, lmao
@lusty grotto . AWARE. Not LITERALLY Hay Days
The best things in life are to crush your enemies, to see them driven before you, and to hear the lamentations of other tanks saying "but I thought Prot Warrior was bad"
bfa clunky days, got it
Clunky Hay
i mained warrior in wrath, cata, quit until legion and have been playing ever since
gonna be wearing "i played prot warrior in sl s1 and didn't complain" shirt while yall are enjoying the sun
went through the "shit tank tier" as prot
and got me my CEs
fuck em all
Prot Warrior on Ghuun... EZGAME
🤷
I did too. But I was solo tanking Sludgefist for shits and giggles.
you and a melee dps every swing
lol
Nah, if the DPS stay away he can hit your for double. You could take it, he's not that hard
That's what I call "Someone else's Problem"
^^^^
its only their problem for 1 hit only anyways
so sall good
margin of error
I looked and I didnt see anything pop up, but the "very rare" rings that drop from the new raid that have the fire damage proc to work, do we have any way besides a trinket we can get to proc them?
Damnit ... There are the warrior nerfs. RIP
Straight F tier now.
so what is the top tank for m+ with this tunings?
I assume Defender's Aegis is a direct 1-for-1 replacement for UW?
lmao
Hunter pet
Bear
enhancement shaman
Druid trees
No joke actually. Trees are op as hell for the champions and their bleeds in the start of HOV.
I was distinctly upset when BI had the bleed removal taken away
Play with a Druid and an evoker and you are covered. Druid for trees and evokers can remove bleeds on a 1min cd.
yea but we cant have our 3 min removal
sure you can
You can dwarf on a 2min 🙂
2014 called, they want you playing classic
Imagine still being horde in oct 2022 indeed
Got removed
What’s the CD on SW now w/ this change
What do you mean now?
Nerf to War Machine is a LOL
They changed from party DR to 2 charges and 30s shorter cd
thanks we've def not known of this change
Fury only
45 previous folks definitely didnt say so
Says Protection as well on the wowhead rundown
46*
Your right. I am blind.
In fact it appears under Arms as well
You talkin to me? Just curious if I’m not alone in the unkillable though my b
He means people coming in here over an hour after patch notes are posted and thinking people are not already discussing it.
You posted it like no one knew.
I can't see DA getting much play over IW
ROFL just realized you “what do you mean now?” Comment was rhetoric
why did you ruin it
😢
Depends what the SW cd of each is and if you need two SW back to back for some reason vs the extra rage
Nerfing the on dead rage from war machine is so strange.
When things start to die is usually when it stops being hard lol
Any advice on getting used to battle/ defensive stances?
what do you mean
Use battle
Didn't have to use them before
make a macro that changes you to the other one, whichever you're currently in
/cast [stance:2]!Defensive Stance;!Battle Stance```
Are we still running Marileth for soulbind?
Regarding the @modern brook build, is this with Seismic?
Nimchip why you being toxici n here
so UW got removed right ..
Yessir
yoyooyoyyoyoyoyoyyoyoyoyoyoyoyyoyoyoyoyoyoyoyyoo
will the new talent be worth taking over Impenetrable Wall
I just ran a key where Immovable Object was causing the UW party effect every time I hit avatar despite not being specced into it
I don't think so. You should easily get more than 30 sec of CDR from impenetrable wall
The extra charge doesn't really matter though. That's only useful if you need the two charges close together
If you don't, then you'd be better off taking impenetrable wall
It's possible htere might be an encounter or a dungeon in DF where you need it, but in general, you shouldn't
ya tho so
you need 6 shield slams every minute and half ish for wall to beat aegis
yea and if you arent getting that...
Krotos are you even a real person anymore
occasionally i cosplay as one
then Immovable Object isnt worth taking anymore i guess
since it used to proc SW on party aswell
itll be very niche
cause we're repeating history again
ill give you that
pure def ofc
pwar being restored to its former glory 🙏
yeah remember s2 bfa?

no
👢 🍵 👏
we dummy thicc again bois
You are @warm plinth
😊
i cant help it when we're flooded by fotm rerollers

its fun
I've been hiding in fury land, waiting for the right moment
Windfury slaves 
Aff lock jeez
Couldnt outhreat his ass
Mans doing 100k
Rips everything

Seed big dam
Murlocs in gambit all went pop
3 aff locks new meta 
true true
hows arms

Ask someone who plays arms
😢
Fury seems like it's gonna be even easier than it already was
Smash revenge and tclap and ss
Though with a couple more buttons to press I guess
Are we prioritizing TC during Ava and just weaving Rev > TC > Rev > TC for SoF?
At least in cleave/M+
in aoe yea
How are the nerfs affect us?
Is Thunderous roar removed? Or WoWhead jebaiting me?
sounds like a behind the keyboard problem

yes
Haha
No
Theres a bug that covenant hp bonus doesn't get added when key starts
im gonna use that every single time
So you end up with like 10k less hp
is that their knee jerk reaction to everyone crafting seismic, lol
better get a token and craft something else kids
What nerf?
So value remains the same on Lego?
i mean in terms of group utility it went from amazing to non existent, its a massive nerf, but also understandable
They dont stack
In that sense yeah big nerf for those people who are going to use it well
Unbreakable will + wall legendary tho

Possibly why it was removed
But you could run that talent with the Unbreakable will legendary
So its for DF
Time to make the legendary and run wall talent

This whole overlap time is a practice in masochism for the dev team, I can’t even imagine trying to keep all this organized using jira and god knows how many developers
They got there hands full on the buggy mess of prepatch
But its fine unbalanced mess its perfect
We have three people on staff at work and it would be a nightmare trying to manage it
People need to cry less about ui issues
Had someone in my guild complaining cuz they almost had a nervous breakdown cuz ui was outta place

That's been every prepatch since bc, not sure why anyone is surprised
So we are still god after nerfs ye?
WoWHead prot warrior general AoE build isn't speced into Shockwave, I can't imagine going a dungeon without it. Are you guys running it?
We run shockwave in DF when we have 5 more talent points
Choosing between shockwave and avatar, we choose avatar and it’s capstone over shockwave
Nerfs already?? Could you link em mate?
Talents (4)
Battering Ram Shield Charge critical strike chance and critical strike damage increased by 15%20%, and Shield Charge increases your auto-attack damage and speed by 20% for 20 sec.
Effect #2 Apply Aura: Add Modifier - Flat Modifies Critical Strike Chance
Value: 1520
Affected Spells:
Shield Charge
Effect #3 Apply Aura: Mod Melee Critical Damage % Modifies Buff Duration
Value: 1520
NEW Defender's Aegis Shield Wall gains 1 additional charge, and its cooldown is reduced by 30 sec.
Unbreakable Will Shield Wall gains 1 additional charge, and grants 50% of its effect to all party members.
Removed
Category changed from Talents to Uncategorized
War Machine Your auto attacks generate 50% more Rage.
Killing an enemy instantly generates 105 Rage, and increases your movement speed by 30% for 8 sec.
Basically our talent that gave us a second charge of SW and applied 50% of the duration to party members was removed and now it’s 2 charges and duration reduced by 30 sec
And yeah they buffed certain stuff
😂
its always a buff
even if its nerfed to the ground
but in this instance its actually not bad at all
To clarify WM is 10-5 not 105 lol
but at least @ionic fern got a giggle
I like a good joke in the morning.
4:20 pm
08.20 am
blaze up lad
The morning
I gotta wake up in a few hours
but in all honesty
Those are irrelevant.
no
Hey I was just wondering if there was any reason to use whirldwind over revenge? I'm a new warrior leveling up 🙂
It seems like revenge does more aoe dmg then whirlwind?
no
never
never press whirlwind
cost more rage
Hello!
Only if it has "Shield" infront.
gotcha thanks 🙂
And i guess also from levels 1-3. 👀
try shockwave, if you can get the chained upgrades. do anything you want I dont think anybody is too serious right now. it's fun as fuck, and you interrupt like crazy.
looking at wowhead guides, just to confirm we are taking ravager for raids and not M+?
You can.
You don't have to.
We have various talent options, the ones displayed on WoWHead are just a good starting point/Generic build.
i never run shockwave right now tbh
seeing some people already dooming on prot warrior after some warranted changes is so funny
kekeke
So, I'm setting up a WA to track Seeing Red and Violent Outburst. I'm noticing on the dummy that when I cast Thunderclap at 7 stacks of Seeing Red, I just get the Violent Outburst effect and my stacks reset. Is this a known bug?
What changes? 🤔
You diddn't hear?!?! WE GOT NERFED.

THEY REDUCED THE RAGE GAIN FROM WAR MACHINE TO 5 ON EACH KILL!!!!!!!!!!!!!!!!!
???
hahahaha
who the fuck cares
WM is literal point tax


did not expect the removal of party shield wall but it is not that big of a deal
healers will have to adapt
where do you get info about the nerfs? Is there like 1 link for blueposts with all the info about classes?
on the front page of wowhead
the nerfs are for dragonfight beta build
as in, they are not in live
yet
ty bro
@ionic fern are you ok my friend? ily
Well Prot Warr nerfs to shield wall. Was to expect they do smth regarding Group-Shieldwall. On beta it was like transforming our strongest deff cd to a party cdr.
Actually happy with this, and don't surprising^^
Jeah, i'm doing fine, how about you? 
Did they completely remove the aoe shield wall or move it to the general side?
when nerfed though, next maintenance? with dragonflight?
I'm good. Work nearing its end. Payday today too 
It was removed and replaced with another talent that adds the 2nd charge and reduces the CD by 30 seconds.
No 😦
sorry read above already answered
were people really giving raid spots for that? It only affected your party, not the entire raid
Nah I’m just kidding. I just liked having it for m+ in beta
Just run 5 :4head:
But any idea why limit might do double prot warrior? My brain is too small to comprehend
In terms of what prot has
It was busted for M+ but there are other great options
- Rally
- Execute
- Beefy af
- Mwahi is Bald so they're helping bring light to his guidewriting skills.
Yo I’m bald too!
BaldING
Any prot streams on twitch where I can learn how pro’s use a prot warrioR?
M+ Preferably
you get really angry and press the buttons really really hard and it seems to work out
Sense nomeratur Jakey plka
😂😂
I recommend Pika and Tattman
For M+
Thanks budd
Plka is streaming right now
❤️❤️
Yo, Kyr or Necro for pure dmg in M+ right now?
Unironically Execute is....meh.
Shield Slam deals more damage.

3 of 4 ain't bad 😛
Sajj that they hit Prot execute that harshly though
Hit execute to feed banner
It think the nerf to damage makes the new jugg a bit more worth since it's damage % instead of crit chance
Exe is also meh due to 4p
I feel like execute will be more relevant in ST when we hit DF
simply cause jugg+ the 2 point node in general tree
SS has so many insane modifiers that Punish will more than likely be the go-to.
They are effectively the same thing
Very minor difference
Yeah, but with higher crit the value of damage % goes up
and it's not like we aren't building crit
it's just finding out what % that eclipse occurs
Well nerfing the damage didn’t change that dynamic
%damage will always be better than %crit if the value is equal
In fact nerfing execute and leaving shield slam untouched makes a case for punish
It’s already an excellent talent and only got better when the parity shifted towards punish
Would you want your damage more in execute tho
my execute has a cd on it lmao
Did you switch from arms recently or even fury
am stupid and this always been a thing?
You are stupid
I want my optimal execute rotation back of 40k SS>60k Execute>20k SS>70k Execute>50k SS
perfect
Yah when you switch from arms to prot it bugs execute with a cd
as long as it evens out idc
they could do the same amount of dps overall but I just enjoy execute phases
Execute also gets worse when kill timers goes faster
true, but then in that situation I can just swap to punish
it evens out
that would be the better scenario where good players aren't punished in their dps for having slow kills
this might be a dumb question but is wild strikes and cruel strikes worth it?
does it help war machine give you more rage then?
Ofc
oh ok thanks
oh shooot thats right im so dumb thanks nome lol
3 am and I am not thinking clearly lmao
Added another basic m+ Build
do you guys feel that prot suddenly heals a ton
Well yeah that part sucks
didn't play it myself but i had a prot doing like 20k hps in m+ on a long ish pull
dang such a small change with such a big impact
Ofc
Prot now actually gets stronger the more targets there are
In SL we didnt
We were consistently average
time to learn how to tank properly let's go
Now we just ramp up the more targets there are
Just look at this

At the end of that boss I had 3minutes of banner stacked up
Absolutely everything here is fine! Nothing to see here! 😉
Were the nerfs hard or not?
no ravager?! git gud 😉
The nerfs are absolutely nothing.
it was very expected. would have been shocked if they didnt
I'm expecting many, many more.
Idk about that
All tanks are fine
The only outliers are brews defensively and bear offensively are lacking
I'm expecting a slight bear buff. then tanks are more or less aligned
In my experience on beta it's a bit lopsided but eye of the beholder and whatnot.
then again, blizz seems to be ignoring bear so who knows
Well it feels significantly easier to be invincible regardless of pull size comparatively while doing nearly brew damage.
Vdh and bdk are in that exact same boat
And the only tank that I've felt nearly as strong on is vdh.
Absolutely anecdotal of course as it's just my experience. But vdh still took some damage. The 15s I ran on my warriors I was laughably invincible.
the only one I didnt feel tanky enough on was paladin & that was probably more my skill with the class than anything. the dps was decent despite bugs. I just felt like there were active mitigation gaps the other tanks didnt really have
what nerf has landed?
team shield wall removed
where is that?
beta. datamined changes on wowhead
removed party shield wall. replaced w/ 2 charge and 30s CDR
unless they hot fixed it last night, still in prepatch
what were they thinking. I mean really.
i make my team so defensively strong
it felt kinda nice to carry bad players with it though xd
Well the theme of the prot war tree in general is having fun cross interactions between abilities. There's so much good synergy. This one they just decided was a bit too much.
to be fair, it was out of balance compared to all other tanks
imagine they gave BDK a 30s AMZ
rage
being able to give 25% DR on every slam in GD, every breathe on last boss, every vent jets, every giga zap... just insane



