#protection
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m+ shiled 304 day 1 ๐
Which is exactly why you don't buy it
well if youre clearing heroic just see what you got by the time you get your dinar
^
if you already have ows dont buy it
Can't get a 304 m+ shield day 1
literally dont think too hard
hell yea
i get it now
buy based on your drops
why, no valor cap
ah damn yeah the score
Which is all 24s if yiu wanna do it day1
304 is vault
ez nuf
so first vault sure
deffense matrix looking to be good in S4? i didnt really look into it this season
I liked it S2
negative 20% scale
still mad
i mean i was looking at somthing to replace Scale as its not upgradable S4, was thinking Taz trink but might look into Matrix as well
Pretty sure matrix beats out pretty much every other dps trink under ows
If you're actively tanking, yes
perfect lol i dont like having a BiS Trinket in M+ rather have it from raid
Scale wasn't bis since s1, but yes
Scale is good for big claps like sod guardian slams
Scale for me is a security blanket and a good "oh shit" button. I know it's suboptimal, but I still like it.
scale is bis, from dungeon drops
where do u guys look instead of subcreaion, i noticed the codex thing too
or very close to
no
but thats only dungeon
I usually trust the yellows here
its far from bis lol
i dont look anywhere
im honorary yellow
xD
its the best trinket item you can get from only dungeons
Not anymore
scale was good yes, but ive just grown jaded against it
too much hype around a trinket
never got a OWS in S2 so ive been using scale S3 with Agis but with getting OWS and anything else i kinda like that idea
its a pleasant surprise from vault good
nothing is 20 of dungeon a week good
IQD is on some DPS
oranges cmyk value is 100% yellow
i skipped 278 scale in my vault
only def trinket id use is aegis
nope,. its worse than phial, opc, afe, soleach, theres probably more im forgetting
and even that is overkill i feel
yeah
pushers like chimmi and sense are reaching the consensus that defensive trinkets like aegis arent actually that useful anymore
or well "overkill"
seems to be the norm late in expansions, Def trinks go away DPS trinks come in
its still good, just cant justify bringing something i'd maybe get 5 good uses out of over a dungeon
well yer cause sigils bis :kappa:
what the goalpost be changed to top 3 for tanks
if you arent pulling huge
thats how i feel with basically every defensive trinket that doesnt do good dmg
aegis is actually not that much HPS
when i can bring a DPS trinket and have consistent power throughout the run
now we get rdm tho 
๐
never had it drop in s2
i have a 239 one
it still does 400dps/hps
at fucking 239
thats as much dmg as a 278 phial does
thats more than my 272 phial
How much DPS is matrix on fights where there are moments you're waiting to swap like SoD 9
i have all the trinkets ill ever want
so downtime doesnt affect it as much
if you arent tanking for like 10 seconds its not a big deal
itll just proc more often later on
thats a big hopium
it got nerfed too i heard
oh god why am i getting the feeling u will see tons of prot war fotm rerollers
with 40 % sb uptime
well let them
H3AL M3
figure out its harder than expected and roll back
The ip buff is awesome but still miss the utility of other tanks.
ye sure
utility doesnt matter
thats exactly whats gonna happen
i dont know where ppl get the idea that prot has no utility
with shockwave fear and a shout
plus 20 % dr
for a teammate
naowh is correct in saying that pwar is #2 in power, but alot of the attention its now getting will be the downfall of many fotm rollers
on a 30 sec cd
you gotta put in serious work to play it to a #2 level
Reroll proof tank PogU
Prot has utility. Other tanks just have more and better.
pmuch
fotm shouldn't reroll pwar
including a certain tank
fotm reroll to 2nd best tank :I
They will and will get fucked HARD
that I want to reroll

i dont see other tanks having a party wide buff, 5% atk power buff, aoe stun on short CD, aoe fear, and 20% external on 30sec cd?
again
who cares about util
no one cared about warlock util
until s3
no one cared about mass grip
their util is dmg
until s3
the utility argument is bullshit
wl has a shit ton of utility
people pretending theres a bigger meaning behind it
Damage > util
thats not why theyre meta
s2 warlock was so awful in keys
ofc not
but their util has been the same
im saying a place in meta has no relation to your util
every meta class is the meta class because it does the most dmg
whatever is considered meta always gets the "yeah but their utility"
fuck outta here
its your damage and survival
rogue
99% of players arent good enough to use utility anyway so it doesnt matter
where is the VDH OP utility of s1?
where did it go?

people claimed VDH had OP utility in s1
then people claimed bear utility was good
VDH had very good kiting utility which was no longer needed when they nerfed the dungeons.
for tanks it just comes down to: is their dmg good, and can they live the big pulls dps need to blast
then people claimed pally utility is what made them so good in s2
now its bdk utility im guessing?
xD
mass grip was so bad in S1
but the dungeon changes
made them so good in S3
amirite
bdk is the best tank for one reason because he needs zero healing attention
thats why bear was so good season 2
the only 2 metrics of tanks
survival and damage
damage>survival
in great push maybe survival>damage

1.5k
hard to judge
bit higher than pwar? idk
bdks get alot of their own healing sniped
about equal to pwar
so it doesnt rly work for them
thats fair
warrior has unsnipable "healing"
i just feel the "they dont need healing" argument is kinda lazy
Nom
bear needed way more than hots in s2
at least not in logs
nom are you logged into wow rn
Any news on the cap yet
wait I thought it was betterer?!
30% max hp
Source ?
Oh I missed it there was a blue ?
it was known less than 1hr after the first post
Ty ty Ty
Show me the math, I was doing some napkin math and it looked like a pretty meager buff tbh
noom whats your per cast IP with banner up
usually 30 % is 30%
Yeah, but they're also fundamentally altering cap, Bart.
or equal
my current IP cap is 28k with banner up at 120k hp
post patch itll be 36k cap at 120k hp
what about when you have banner up
31k with banner at 114k hp xD
So just about 30% higherncap
cuz you have high vers/mastery gear magnosh
because banner increases str/mastery but doesnt increase HP
or youre cheating with other buffs
so the cap when you have banner up is reduced
I was being asked about prot by some old friends that returned to the game and just listening to me explain what it took to play well decided not to play it.
I'm Vers stacked, but that's because it's easier for me to think less about magic nukes with vers
yeah think i had 35 mastery and 13 versa or something

I mean, the bigger the nuke the more DR it is. Chip damage is hardly our problem, spikes are. ITF gives you enough haste to really give a fuck and it's not like I'm not already parsing.
It's also kind of incidental, so I just leaned into it.
And I do PVP moonlighting
So it's a lot of things that give it extra value without me having to swap shit
I wound up with a lot of mastery just based on the gear I got this season with 37% haste still.
Just the way it wound up being.
aslong as you have haste and ilvl youre tanky enough
Yeah, but if someone gave me the choice I'd be Haste and Vers weighted with probably vers enchants/sockets
Vers DR happens incredibly quick too though.
Just because it makes life in multiple vectors easier and I haven't hit a wall competitively where I'm seeing any major change. If anything, this tier has been my best tier on paper.
is there a world we aim for Haste Crit builds?
Yes, this one.
thats what i do magnosh
haste: very high, crit: high: vers+mastery: low
its at 1200
its happens the latest
haste drs at 990 or something
Reading about percentile math is difficult, check me? So IP will now absorb 71.5% (30% increase over 55%), or 85% of damage done, up to 30% of your max health?
Maybe it's just my gear then I feel like I get so little value from it.
Wanna see Nom lose his lunch:?
if your DR is 10K on tooltip right now, itll be 13K after patch
and the cap at which you can stack IP goes from 2x IP tooltip, to 30% max hp
chad
maybe bit low leech 
Sub 7% leechers out
itll remaint 55% absorb, itll go from 10k absorb per cast to 13k per cast, cap will be 30% of your max hp, so in the event of 120k hp itll be 36k cap
keep that closely in mind when u press ip 9 times during ls!
Realistically ignore pain change did nothing for the way we play.
so youll have more IP to absorb bigger hits
it very much does smth
the cast-per-cast basis increased by 30%
that is HUGE
It's a rage dump still but maybe stack it to help with some big hits now.
Oh it's huge for it being better.
Revert to 40 cowards
Just we are gonna still be dumping rage into it like crazy still.
make it 20-60 ๐ฆ
That's what I mean by it really didn't change our play.
its not like "we pool rage to mitigate this bolt with ip"
Yup
I'm happy to see it but I don't think it's going to bring in a ton of new tanks. Still have to play the spec well to do good.
its gonna bring in new players cause the big boys are talking about pwar more
It will be more forgiving I guess for players who never do high keys
They will all stop when they fail to play well and don't preform well though.... then again the number of MDI wannabe DKs out there is huge.
i've no clue if this is true or not, but i feel that bad players feel more tanky if someone told them its a good tank
so ppl might stick around even though theyre shit at pwar
but bear was genuienly easy to play tho
VDH wasnt that easy
i think blood isnt easy either after you reach a certain poit
Mastering blood is actually hard.
Remember part of the VDH kit is to run away
did i hear correctly you can mail gold BOA now?
i dunno i thought i hear that was a thing that was coming
is the prot buff noticable or it's gonna still be meh in survivability?
You mean "run away from the healer"
the AH is opening cross-realm for commodities like potions, flasks, stackable items in general
if thats what you read
my guess is it will be more or less the same, but it might be pog with last stand
prot already very strong, now IP is 30 % bigger
just makes our dmg intake overall smoother
The IP is good, but it doesn't make playing Prot any easier; if you're bad, you will still be bad
i dunno how i will handle it but i have a faction/server change and 60 boost ready to go
yeah prot warr is the only tank i havent played this expac thinking to pick it up
sure if you think it looks fun
skill floor is a lot higher than other tanks tho, and so is the skill ceiling
but once you get the hang of it its very fun/rewarding imo
I never played tanks that need healer attention
so i might struggle on that part
DH/DK main
we dont really either
We dont really need healers attention
Just when something goes wrong or there is a spike
do u guys ever click revenge outside of proc? for rage dumb?
yup
or just ignore pain?
Your lowest prio will be TC
ignore pain is ONLY for rage dump when youre overcapping rage, or when taking high amounts of unblockable dmg
Ravager and Revenge are enough to grab aggro
Hit that revenge like it's going out of style.
When your fingers hurt, that's when you are on your way to the true path of pwar
That being said if your not hitting enough SS and the like to generate enough rage to IP a lot as well the you won't maintain banner.
your casts should look something like this
regarding revenge/tc/ss
so u keep ts,ss on cd and spam revenge and ignore pain for survivability
thats the idea i had on my own makes sense
pmuch, prio it's more like SS>>>TC tho
you want to have SB up and keep a high amount blocked hits. thats our main mitigation as well. get reprisal, intervene and charge weave
i try to press it more than not but make sure not to use outburst on it
yeah, its the skill when you are furiously pressing and everything else is on cd and you remember you had it on your 1 during bfa
yah press it when you can, aka when literally nothing else is available
Raging explosives week
Spent a bit of time running from enraged loyal beast boosted dogs
Pugs don't know how to stun.
i capped out at 20s in s3. the necro druid i ran with would just hit me with adaptive swarm and then dps, not much attention needed.
thats nice to here lone not as bad as ithought then
Im just used on the braindead playstyle of stand in anything and heal it with deathstrike
so i might struggle as a prot warr haha
From my experience, as a bad bdk doing 25s, the healing taken difference is roughly 5%. Like on some keys I can go 10%-16% and on my pwar would be 20%-25%
it also highly depends onthe dungeon
It's not a huge difference imo, but I m bad with dk
For sure
yea, i got a bdk as well. super smooth brain except when you let drw drop cause you were on autopilot half the dungeon
One big difference you might experience with pwar vs dk is for example streets first packs, if healers does not dispells the adds, they will hurt, with bdk you barely feel them
The big thing is people understanding you don't have personal recovery like DKs do.
If you take a big spike of damage because a kick is misses you don't get to deathstrike it back.
true, does help to run with friends who know how to interrupt mobs
yeah tbh I always had pro warr as a premade grp tank in my mind
You need solid players for pwar to shine
I used to grab 5 packs first pack gambit, until those pesky empowered waterbolts started one shotting me bc ppl wouldnt kick them
when u realize how bad 100% flying really is
not sure if this was mentioned, but seems to be missed by alot of new pwars. use last stand as an offensive spell to extend banner
Yes
Yes
it really is
well no your unkillable with LS and banner up tbh
challenge accepted
If you watch pika or tatt they barely use their SWs and their hp barely moves, with pugs I use that on CD 
1-1.30 min cd just use that shit
Granted, they use their stuns masterfully
game told me bright red, need lvl 50 skip maw
With a holy priest who uses the things that reduces cd....oh boy
yea that thing is super nice
only reason im a bit sad i dont play with one
and GS cause you look sick with wings
I play with one, but shammy feels a better counterpart imo, it can cover some weaknesses better and helps with kicks
My preferred healer is a good necro druid or resto shaman.
my fav healer is druid
ive grown to like druid
Priests after that.
havent seen a single mw or paladin all season
I've seen both and it was just okay for the pally.
The mistwalkers where all bad experiences
i have played with 3 pallys and every time people die and they leave lol
Good druids are great
Druid is literally the most complimentary healer for us
^
But I feel like Iโve always had mediocre ones
My most regular healer is one of my guild Shaman
That's kinda int
Shaman was bad in bfa
Defo aura and aura mastery is cracked
nahh shamans were lit in bfa
dude i play with loves it, throwing out hots and then kitty weaving. looks kinda fun honestly
Shaman was bad in bfa but it was the only healer I ever had
Itโs not like they were the worst
I did like 800 out of 890 keys with rsham
They just werenโt druids
pushed my highest keys in bfa with shamans
Honestly having wind shear was nice
So am I the only PWar still running Kyrian? XD
Probably
yes
Probably not, but Kyrian is not anywhere near as good as Necro
kyr is the meme key setup
I'm a terrible player with bad apm.
It is if you donโt play necro well
Kyrian is like the nerd kid and Necro is the cool kid
There are a lot of people out there just doing their thing without regard to how bad it is. ๐คทโโ๏ธ
Then kyrian is perfect for you
what yall think of the ignore pain change?
If you canโt be bothered to learn necro or play around your rage gen then youโre best off playing Kyrian or NF
There's probably someone out there still playing Venthyr Protection Warrior
Itโs a buff, what else is there to say
It's a minor buff, but it's hardly a game-changer
Hell ya I saw a gnome venthyr prot warrior yesterday
Did you look at yourself in the mirror?
highest venth key this week was a 20
That's some proper INTing
I havent even tried necro prot, just because I'm told it's maddening to keep banner uptime
sounds like a fun challenge to wrap s3 up
it's not really
just playing your rotation like normal
It really isn't. Just. Push. Buttons.
Not maddening at all
You just play properly and pull faster, that's pretty much it
hittinga target dummy for 10 minutes and keeping it up is pretty chill
I killed him in pvp combat
Necro is just like any other Cov, but with twice the Rage
Just focus on playing better and your banner uptime will come naturally
Thatโs the beauty of banner
Fun Fact: If you pummel Door of Shadows then they can't use Condemn
It rewards you for playing how you should anyways
Oh wow smart ty for that

If we had something other than reprisal, pwar Necro would be cracked
im telling u prot would feel so much better if u could run AM and HR and could get rid of reprisal
nah
Pfff. AM and Bolster
Reprisal should be baked into but let us just have sb when we charge in and take away the proc
Or just let us get meaningful mitigation uptime without jumping through hoops
Just a thought
Heresy!
You want Blizz to use their brains? Ha!
wow lets not get too crazy there
my teammates always laugh about me when i leap out for reprisal ๐ฆ dont like that sort of bully
Laugh back cuz you beat them on boss dmg
pretty true

Idk their philosophy on prot paladin has me worried in that regard
Theyโre targeting 60% uptime on SOTR for them
Not like it really matters too much since theyโre getting a TON of other mitigation to compensate
But unless encounter design changes to be more like legion itโs not great
Which is why pwar will get a bit better in s4 cuz alot more dmg is physical
Which
I would be chill with
It also depends on how damage intake is
If things go back to being an AM check type deal it wonโt be a huge problem
Sludgefist xD
Well im moreso talking about dungeons
The raids will be literally whatever
CN and sod will be extremely easy
"Oh Sludgefist hits really hard" "No he fucking doesn't"
Even if it doesnโt, if you can pump high passive block chance like the tree seems to let you it shouldnโt matter too much either
Fuck divine toll
Divine Toll only feels good because it floods you with HP
I solo tanked HC Sludge back in S1 when my cotank d/c'd on pull. He is not fucking hard
They literally just got it
honestly just get rid of wow even more cringe
Theyโve had it since Cata
Andy solo tanked mythic sludge in pieces CN speedrun
It only went away for prot in like Legion and BFA
Itโs just a cringe tack on combo point system that shouldnโt have been added
This
But get rid of rogues first
true
Especially since what makes combo points work is a secondary resource aka energy
Yes give Ashes of Creation

Tbf divine toll AND eye of tyr is
A lot
But also avengers shield maybe bad button now so??? Who knows
Eye of Tyr doesn't hit hard on its own tho...
Nah not gonna be a bad button
Just less used
There was an eye of tyr Lego?
Or more used depending on what side of the tree you go
Or do you mean an artifact trait
Isnโt this just their artifact ability?
Idk I donโt remember using it too much back in legion
Yeah
It was a pretty sick ability but idk why they need it AND divine toll
Theyโre pretty similar buttons
Energy is the same as ability CDR
DT isnโt a DR
Oh shit yeah I wonder if thatโll work lmao
Itโs not though
Yes it is
???
apples ARE oranges
It adds an absorb but doesnt reduce dam taking by X%
It only works like that in a vacuum lmao
Scales with haste, can pool buttons same as pooling energy
Only time it's not the same, is when you have 1 generator
Yea letโs forget about main gauche, poison energy return etc.
A weaker one
Except good
So is the goal to pool a certain amount of rage before dropping banner and then punching revenge until your fingers hurt?
Let's forget about resets and procs
Pink is a variation of brown
You wanna be spending rage at all times
Energy and flat cooldown timers work completely different
Well, I have slower fingers and decision making skills, so dropping banner at lower rage and depending solely on generating it fast enough isn't likely to work as well. ๐
Energy and CDs on generators for paladins are both hasted
That's literally every spender/generator class
one rage bar doesnt matter in the grand scheme of keeping banner up, so it doesnt matter if you drop it at 0 or 100 rage
If you are being this shallow
Popping banner then immediately spending 100 rage on it is only going to increase uptime by a few seconds
at most
just press it on CD
Slow fingers isnt ideal for prot sadly
you're going to pump like 20 full rage bars into it over its whole duration
We generate 20 rage per second
one extra won't matter
Pooling 100 at the beginning or not does not matter
Yeah, I saw someone do an analysis its the highest apm class right now.
by a pretty wide margin yeah
There are only a few bullet points to drill into your head for what buttons to press and when as prot, then it's just practice to follow them automatically
around 85-90 cpm ye
You wouldnโt want to pool anyways tbh
i'm normally 20 cpm ahead of the rest of my raid team
maybe less if one of my DHs is trying real hard
Your decision making is literally this: press revenj, and also press IP to prevent capping

Yeah, need more practice but not sure how well this will work for me. i only managed to keep it up for 36 seconds.
My man
go to a practice dummy
best way to improve is just hit a dummy
You got the last stand conduit on?
Practice dummy
until you keep it up for 2 minutes straight
tier helps too
Also whatโs the default 15 seconds?
yeah 15
I have 4 piece and double leggo
every prot warrior needs to start out by just hitting a dummy until they hit 2 minutes uptime
period
before you do a key
Yea then you should be easily hitting 1 minute
if you can;'t do that then log your attempts and show us
But def 2 minutes
but, I also notice that I cannot push buttons that fast without tensing up my arm and shoulder.
For good measure aim for 10 minutes on one Banner
then you shouldnt tbh
Do it
20 seconds of extra uptime is only 400 rage spent in that timeframe which is about half of what it should be
What might help is putting some binds on your mouse
maybe prot war isnt for you
Re-bind your keys
yeah i mean if you're having discomfort doing it then don't do it
how are your keybinds
but also unless you have some kind of health issue in your arm
that probably means your binds suck
are you using a drumset as your keyboard?
Ignore pain, revenge and SS should be very easy to press buttons
No, like discomfort is natural
no its not
IP spacebar 
it's really not griff i can play this spec at 90 cpm for 30 mins and have no problems
Forcing yourself to go faster will not be comfortable
Do not break your hands over this
and sure i have a lot of practice but
I have alternating abilities on my mouse and keyboard.
Not worth it
Until you realize itโs not that crazy
i mean that wouldnt be a bad idea
And then itโs no longer uncomfortable
you should not be uncomfortable ??
put spam abilities on mouse buttons. i got ip and revenge on 4 and 5
you should be able to press all your buttons within like a 4x4 grid of buttons on your keyboard plus your mouse
SB is E
Press F to Ignore Pain
IP SS and revenge should all be within like 2 buttons of each other
There just seem to be times when the clock is ticking and I dont' have enough rage to hit anything and SS and TC and both on cooldown
F is mount-up 
wth
Charge
charge weave
then you're not generating anywhere near enough
F is Shield Black; G is IP
or you need to go charge weave and proc rep
like i said mate just go hit a dummy with banner up and log it
I know some friend with hand accessibility stuff and they use stuff like this. Say good things.
Let me clarify, Iโm not saying you should be uncomfortable when playing. However if youโre new to going fast and just adjusting it will be uncomfortable from โstressโ youโre putting on yourself and it being new
and show us the log
Obviously if your binds are terrible change them
And LS
and Ravager
And ravager, cuz you'll play ravager in keys
If i dont play for 2 weeks i do feel it but then it goes away again
But youโre gonna be uncomfortable going from 40cpm to 80cpm
Thatโs just natural
You also need carpal tunnel gloves, either you get those or play other class until your pain fades away, I'm not joking, I literally had to do that
Necro Protection is Carpal Tunnel Syndrome: The Spec
I work alot with my hands so Im safe regarding strain
But then you start realizing โhuh this actually isnโt that bad, Iโm just pressing IP a lot so probably put it on something easy to itโ
different people have different wrists, some people get awful RSI just doing regular typing for office jobs
wrist exercises unironically help a lot
Keybinds are make or break imo
when i'm just doing prog nights on long encounters i normally spend half the break stretching my fingers and wrists
been doing them before I play for a few months now and things have gotten much much easier
Iโm not saying you should be going out of your way to put yourself into carpal tunnel lol
does anyone have a highly viisible "YOUR BANNER IS UP" wa they use that they can share?
anyway all the advice we can give this guy means nothing if we don't have a log imo
Get one of these:
All Iโm saying is youโre going to be uncomfortable and probably tense up because youโre putting more importance on it than you should
i also don't feel wrist discomfort playing prot warrior, either due to good keybinds or god's own wrists
yes but having banner up should not actually change your playstyle in any meaningful way @lucid robin
This, I maintained banner on a tanking dummy until it just outright killed me a while back.
even if you don't have banner up
you should still be generating and spending as much as possible
Make sure you have some cushion and a proper position for your wrists too
Donโt need one, the only WA you need for banner is being able to see your rage bar
WEll, yeah, that's my problem playing the game at all. Even with slow apm classes, I tend to tense up when combat is happening.
if you mean like your muscles are tensing up then that's a physical issue but if you just mean like
^
your best bet really is to just spend an hour hitting dummies
Which is why I said just do it
Going from no pwar to current pwar is a jump
Just. Push. Buttons.
Itโs nothing but getting comfortable
motivates me
oh yeah harrow i agree people should def play with one
but sometimes people think there's a "banner rotation" when there really isn't
it's just the regular rotation
I just find it helpful to be able to see the time left at a glance to determine how fast I gotta go

I just need something that tells me when i'm fucked up so I can start over, or when I've hit two minutes. I feel like there must be a banner uptime wa
Catbug!
Well thereโs not a whole lot of โstart overโ
i mean, the banner icon CD is your 2 min timer
https://wago.io/8Z7bmQgP7 first result on wago.io
Banner is just follow basic rotation while spending your rage
dunno if it works properly
Everyone should learn how to make weakauras themselves
you already have two reasons to want to constantly dump rage (tier and AM)
banner is just a third one
Banner is just for you, even when you see other ppl getting the buff
Ye weakauras is just messing with templates and stealing from premades till u can make em on ur own
Play in a way, where you tell yourself, "the better I do this the more dmg/defense I get"
So are there buttons I should simply NOT press becasue they are a waste of GCD?
Whirlwind
Kek
Take WW right off the bars
WHARLWIND
hamstring
Why would you press WW, when you can press Revenj
there are occasions in LS that you should skip pressing TC because you're not gonna dump rage fast enough without pressing IP + Revenge
but in general you want maximum rage income
I can't remember the last time I pressed Intimidating Shout, either
uh
Hard cc for unkickables
intimidating shout is huge
aoe kick, gets distance for charge

i've probably pressed like 3+ intimidating shouts every keyt this expansion
I have Shockwave and Storm Bolt tho
you have storm bolt?
Sometimes
wait what does storm bolt compete with
Double time
any pack with any caster is worth an intimidating shout
Double Time and Rumbling Earth
no shot you're dropping DT
oops sry
The Chad stormbolt maneuver
i felt a bit naked without SB for the first few dungeons, but you REALLY dont need it
i don't think i've run storm bolt since reprisal came out
that sounds insane to me
i hadn't even considered it as a thing someone would do
One of my hopes for the DF talent trees is to be able to take SBolt on the regular again
I'll run SB for extremely specific scenarios admittedly
i did for half of s1, but i was bad
Stormbolt is extremely good, but double time is kind of a big thing for reprisal...
I wish I could run stormbolt
It's so good
Yeah, in S1 I ran a lot of SB
If you're keeping charge constantly on cooldown..how does that work? I get Leap > Charge, though I'm consistently shit at that, but charge has a much shorter cooldown than leap, and 2 charges?
Hard stun and a quick thwack to bosses
Being forced into double time is one of my qualms with reprisal
But in S1 Reprisal wasn't a thing
It is, but with reprisal Necro you'd want to use your gcds on other stuff
you have 30 % move speed with banner
there are casters
Also intervene your melee
leaping out to get a charge is only a thing on bosses without casts
leap+charge is clunky as hell
and if you're slow then it's super not worth it
literally just run back 2 steps and charge back in
intervene into charge feels worse
I've got focus inv macro for my usual groups hunter
cause you waste revenge proc
True
It's a surprisingly short step out to get charge distance, and a lot of packs have a caster that will give you distance for free, and many boss mechanics will give you the chance to charge
You have to get used to fighting at max melee distance; a lot of people fight at a position that's actually within the hit box of the mobs; it's not necessary
Does character models affect skills? I have to go like hella far with my ztroll to charge and with my vulpera bdk I have to be almost inside adds
Idr if hitbox counts
IDK, I always play Orcs
How u charge on BDK tho
Work work

To melee I mean
Ah
Do I need to use a tanking dummy btw? Is getting hit critical to rage generation?
I hope whoever is trying to keep necrotic affix at blizzard gets promoted off the game ๐
It helps, yes.
Yes, get a tanking dummy
Why?
necrotic isnt really a big deal
They have nerfed Necrotic so many times that there's almost nothing left.
its unfun
It's better than before, the issue with necrotic are the adds that can give you like 30 stacks in 2s like NW first pack
Fun is subjective.
You can keep up Banner indefinitely even on a dummy which doesn't attack you
i think its kinda fun to race the mobs to 0 with 50+ necro stacks
not when it comes to necrotic no
So set that as your benchmark
Idk
So it's not an issue with the affix per se, but more so the mobs
I don't find it unfun.
Adds that leap behind the tank are cringe
i mean on prot its optimal to leap out and charge back in
so instead of charign back in immediately
you charge back in 4 seconds later
Is old warrior soul still bis next season with nerf?
ye
the only thing this nerf did is to make sure its not good in 10.0
necrotic is such a non issue that i almost completely forget about it for most normal level keys
except a few times per dungeon where i'm like oh fuck i'm at 50 stacks, right
leap out for a few seconds, go back to normal
So...up to 1:06 now.
good progress!
I love necrotic tbh
Thats good
Intervene to healer run for 2 more secs charge back in
Kinda fun if you ask me
Iโm glad itโs on a shorter duration now tho
That 10 secs of necrotic before blew ass
Your definition of fun does not align with my definition of fun
Now call them cringe
I shall now hate you
only un-fun affixes are those you cant play around
That's the rules of the internet
Is it just me or do the tanking dummies in the Necro storghold have oddly small hitboxes?
Maybe you have oddly small arms
I don't seem to melee them unless I'm literally on top of them.
if you can SS them, you can melee them
You can hit them with SS, you can melee them
Slowly but surely. 1:15.
Remember to Charge weave
here's a wild idea
a super wild one
what if
they reworked necrotic, so that it still had healing reduction buuuuut it gave you a damage buff as well

1:25.
I'd rather have spiteful just slow or haste debuff than that
Typically only seasonal affixes have an upside
Depending on how much of a buff, it would skyrocket some of the tanks who can get really high in stacks
Are you using Last Stand with the conduit for increased rage generation?
Prideful falls within that typically
tbh, all of m+ would be better if they got rid of fort and tyran and redesigned affixes so they're less just downsides and also add something to your gameplay
I would agree, but blizz do blizz things
that would be far more interesting than the way tank meta falls atm for m+
It would actually make m+ easier to balance
Unfortunately, it would be the top meta tanks that would benefit the most
having weeks where some tanks benefit more than others already exist
Necrotic is free for bear/palas/dks
DK's disappeared anytime necrotic showed up for the longest time lol
I mained BRM all last season and if necrotic gave a damage buff I would be gapping people on dps
that's fine
Cause brm just eat necrotic stacks for breakfast
You know, I am not.
go slot it
Bears fucking laugh at Necrotic
huge rage gains when you use it
I have the conudit.
pop it oin CD during banner
Just not using last stand.
But I do like the way you think, things like this would be more fun than just "ok this time, the boss is 200% stronger"
Last Stand is a big part of the Rage generation equation
M+ has just been stale since Legion largely
Seasonal affixes were a great move in BFA after s1 fiasco
but they really need to embrace the system and go balls to the wall
it wouldn't be
Just better affixes
so what would you guys like to see fort/tyr replaced with?
nothing. removed.
So opener should be like "Charge -> Avatar -> Demo shout -> Banner -> Rev + IP -> Last Stand" then the normal rotational stuff?
there's no reason to have it
What was the affix with the fucking Pilar's in DE BfA called?
Banner during charge
it messes with tuning far more than anything else in the game imo
awakened innit?
You're pretty far away from the correct opener with that
You've got 2 globals in there before you do any damage
Its easy to "replace" them by just upping the base scaling of higher keys to compensate too. Like it doesnt have to be a straight up trade for somrthing else
You want to cast either banner or ravager during charge
That changed routes quite substantially
Then open with revenge
For threat
Or open with SS if you have ravager down
But if you go charge, banner, DS, your dps are going to be hella fucking dead
I hit Last Stand before everything. It works on the rage gain from Charge/Reprisal
The problem with Tyran/Fort is it means things are a joke one week and wildly inconsistent the other. It's such a huge balancing problem that the first season of M+ is always a huge balancing pendulum because they have to nerf bosses a ridiculous amount or tyran a ridiculous amount before it's even playable
after four rage generators?
only charge btw
^
not the rep bonus
Because charge -> avatar -> demo caps me.
TIL
the base of the dungeon should be consistent week to week
Not if you mash IP hard enough 
IP is off the GCD. So is Shield Block.
^
i don't know how you people are mashing three buttons at once or if you just have everything macroed to everything else.
so press IP and shield block
Charge is 5 and SB is 7 on my mouse
I can press both instantly
Avatar is 9 so that's pretty easy too
Just push 3 buttons
What part of "Carpal Tunnel Spec" was unclear?
My IP is on this
Is banner a gcd?
My charge and shield block are on my keyboard
Yes
ye
mmo mouse definitely helps
Starcraft 2 has trained me to break my wrist slapping keys. Wow rotations are easy in comparison
Right, a new player experiencing a +2 should experience the same difficulties pack wise the higher the key levels are, but they are met with having to worry about one thing one week and another thing the next week regarding bosses and trash, and you have to account that most or some dungeons have a fort route and a Tyr route to make it worse
I have a 12 button mmo mouse. ๐




