#protection
1 messages · Page 6 of 1
really?
They said they might add other items into the wod dungeons so who knows
Yeah this for sure. I just mean trinkets
its pretty good
what are you seeing that im not
It's ungodly large
depends what "scales with hp" means
Presumption is that the IP cap is 100% of max hp
Which means IP cap gets buffed by 400%

I'm just waiting for more info.


thats a lot
maybe we can survive magic damage now 
so this means 85% absorbed when IP is up?
nah, still 55%
no, just the actual absorb amount is 30 % bigger
like instead of a 20k shield its a 26k shield
inb4 based on 1-5% of max hp so it somehow gets worse
should be 50% bigger
theyre gonna base it off a % so the cap hardly changes, just watch
yah sounds about right
It’s also based on % health which sounds good
basically we should always have IP up now
When do you not have ip up
or a light sneeze
i can see us going into every pack with 120k shield now
7-15k
nomer you know stuff
man that change reads real nice
is this buff relevant
In real keys pwar does like 7k hps overall
This buff is extremely strong if the cap of IP also increases
just did a streets at 8.5k ^^
Just from ip?
We don't even know exactly what the numbers are...
Pwar does a lot of hps overall. Considering you dump into IP and get indomitable healing.
depends on what "absorption cap is now based on maximum health" means exactly
Yea depends on that part
I though we pulling like 3-4k ish with ip
Everything counted together
If the cap on IP does infact increase, it'll be massive
I dunno if overall hps is a good metric, but some keys I'm just ahead of the healer with like 7k+
If the cap is meant to not make IP scale out of control, not much will change for good prot warriors
A bad pwar will get better IP value
A good one will have no change whatsoever
It will however be a better spell going forward
ok but the phrasing
makes it sound like the cap is still going to be giga low?
but i guess we just see
That's what it comes down to
Need to wait how High. Would be funny if 50% of health 😄
Well, so its time to gear my old warrior for sure. I was a little fed up of playing BDK
when can this be tested on PTR?
Initially presumption was 100%of max HP
Next week
@strong forum It goes even up becouse of banner
Yes
and if you read the phrasing they said they're changing the cap to constrain it's power right
so like
i dunno
this feels like blizz is just stapling some random number on
but its not like we need a buff anyway so lol
we take those
the ppala buff is way nicer though
Same as warlock, they just want people to press more buttons
Nerfing fingers rather than class
In Aoe and single target?
Still going to be meta, they wont just spam RoF anymore
Aoe
I hope IP cap goes higher than we are strong even against magic damage
It's not magic damage
It's frequent magic dmg
Important distinction
1 or 2 phat bolts don't do anything
You got CDs for that
But prolonged uninterrupted casts, or prolonged dots fuck
yeah ok u are right about that, but in some high keys like 26 Dos, when no one kicks shadow bolts wrecks the ip out of hell
🦥
so is it 85% now?
No
we almost back to legion lmfao
no it's still 55%
55% but larger per-cast shield
But it all comes down to how large the cap will be
I mean not terrible
so instead of 10k shield 13k shield
If the cap is big then this buff is huge
it's better than nothing
Cuz we got plenty of rage
Let the cap be our max hp
True
I'm just laughing that this is the only change for warrior
LOL
Prot would be more broken than Blood dk probably 😄
Also
this basically proves to me that aff is a dead spec until next xpac
like they don't know what to do with it
no one knows atm
Could be massive
it's definitely minor
Could be irrelevant for good prots
but could be a lot more than minor
small with potential to be massive
Is dwarf warrior good looking?
Yes
It's definitely something
So if you could vote
Very good looking
ztroll is better looking
I main dwarf warrior since wrath
So yeah.
Which dwarf is coolest looking, dk, Pala or warr
Warrior ofc
Dk doesn't have a shield, instant turnoff
Paladin uses light, instant turnoff
basically, if you must play the bad faction, then Dwarf is the best race
Haha real warrior brain
2h is cool, I loved the bug in season 1 where you was able to replace sword and shield with one 2h weapon
I just like dwarfs and since I can still. Play with my friend it's worth it
Once you enter a Fated raid, you’ll notice that all enemies and bosses will have adjusted stats—the goal here isn’t to make your raid group go through progression again; we’re aiming to provide a proper but not insurmountable challenge for those already experienced with the encounters.
Ngl
S4 raiding is sounding kinda pog
Yes, but you still had your shield
It gave you unique tmog options for novelty feeling
Yeah, going to be my first time really raiding in shadowlands, sounds its going to be fun now
not visible
OK what about pally buff? Huge or do I need to go to pink warrior discord?
It was if you did it right
Fight boss, kill extra add, get power up, kill boss, move on

but I wanted to hide my shield to be 2h protec warr lol
Where is that from ?
This is the only line in the IP thing that makes me think it won't be massive:
while the change to the cap will constrain its strength otherwise
@ionic fern ily even if you're a prot warrior
blue post
So with this:
Best healer. 
@ionic fern ily cuz you're a prot warrior
As long as the cap is more than... what, 25% of my maximum HP - then it's a good buff
Yes
Nobody knows what the new cap is
Wait so IP absorbs 30% of max HP?
no
Nobody knows.
Cap will be 2x max health or we riot
Nobody knows cap
No, but I know that my current IP is roughly 12500 HP and my max health is... about 120k now
the absorb number is getting buffed to be 30% bigger than on live
Bro 2 times max health is too much
while the cap is changing to be based on max hp in a way that we do not know yet
Like what 200k absorb never taking any dmg
20% of my max HP would be break even,, 25% cap is a buff
50% of max hp would be huge op
yeah rough math of unbuffed anything other 18% would be a buff for cap
for my guy at least
IP cap is 2* the single use at the moment
So 200% would be a LITTLE too ridiculous @grave crane
One great about IP's cap being based on maxHP instead of 2x its absorb is the % of max hp compared to IP should stay the same over an xpack even with 3rd party systems at play
Makes sense
Ye that sounds correct, haven't played for 3 months
Hi Abe
Mwahi can tell me if I'm wrong but at the start of SL the % of IP relative to max HP was higher than it is now
It's crazy
Oh I’m sorry a bunch of cowards don’t want to shoot for the moon 2x max health gang
hi hekili
It's like 50k then
I’d love to see something higher, 35-45
It's still 55%...you will still spam the crap out of it regardless..you will jsut take longer to reach the cap and it won't get eaten in a melee on higher keys.
oh no sir im all in for this
You could probably strip your armor down to 226 and check
You just get way more uptime I think
Hmmm. Does a Max HP calc for IP make the +Stamina on the Codex of the First Technique more valuable? Probably not...
Probably not lol
tons of IP is just thrown away right now so
Won’t be usable in s4 anyways
You guys are even making me swear.
It probably just uses your characters currentMax hp for its ratio
Wasn’t usable ever
Its a very common thing in wow
Wait do we want to use stam flasks now?
the way it's worded suggests it's your max hp 100% 
broken
damage good
That’s a meme dude
codex is dope. people seem to only discuss the DR but the extra stam means larger absorbs, larger heals from indomitable, grove invig stacks.. ill admit my damage is usually sub 10k on most runs. but it's just so.. stable. comfortable. I'm never struggling to survive. I guess necro does the same thing, but I feel with fae it's so much less effort
IP capped at 50% hp would be poggies
I doubt it
I would coom
I’m doing it to piss off mawhi
we don't know
The first of many
it's... all we're talking about lmao
I told y’all people are gonna ask this
literally no idea on how good it is
read up, lol
same, i can survive wicked bolts 
can't know anything until we know the cap
Wait this kinda reads like it goes from 55 to 85
If its around 25% of current max hp its a net neutral buff roughly
If its above its a buff
If its below its a nerf
Fair, figured I'd ask in case someone had some deep knowledge on it 🤷♂️
Or 55 to 70
no
We don't know, because we don't know what the cap is. But if the cap is over 20% of our max HP it's probably a buff, and if it's 25% of max HP it's a solid buff
nothing is changing about the DR%
Bad copy pasta
Why is bearfu here?
Oh it also is relation to your mastery
literally says IP absorb % is increasing in the post
Mastery gives ap
ie how much IP absorbs, doesn't give us a cap
Would be giga broken but fun
Just give us the 70% absorb
it's the amount absorbed before IP runs out per cast, not the % damage is reduced
I read that as meaning the maximum HP value of the absorb shield, not the % of the damage taken that it absorbs
nome??
and if there's a good cap, oh god, the survivability when we start spamming
There are a ton of factors here that factor into the size of the absorb, ap or hp based, but at least with HP its very consistent compared to AP based
Pray for 30%+ max hp, pray for 50% 🙏
already popped my stam flask, put on codex and popped rally, ready to IP!!!!
PoV me looking at all the static hp increases you always get from BP systems 🚯
overall like that this is setting up IP as a slightly better ability for the future, regardless of how much it affects us right now
Yes
Think outside the box, Nome. And then take the box and hit someone with it.
run with a shaman with ancestral vigor
That's the only confirmed takeaway from this
that and slimy consumptive organ + codex is now bis trinkets
IP will be alot stronger in situations where we don't generate 1.2k rage per minute
It’s 30% max now?
I'm interested to see how crazy this ends up stacking with fleshcraft
No
Oooh. If it's based on current Max HP (rather than base Max HP) then Rallying Cry and Last Stand stacking just got even tastier
Are we big chilling cause j think we are
Oh hmm, interesting
that would be godly
that would be too strong
not current hp, current max hp
just makes it scale with LS and rally
Oh yeah
and deeping bond from covenant
it wouldn't be too strong, we don't even know what the % will even be
im late to the discussion, how good is the 30% increase?
30% better
kek
We don’t even know the meaning
The number I've been given on current IP cap : MaxHP
is 23%
So anything above that is gooder
anything belowthat is worser
Nobody knows
oohhhh 30% is pretty gooooooooooooood
A thought just occurred to me: Time to make my guild's Shaman spec Ancestral Vigor
i didn't know prot war was getting so many buffs, people keep linking new buffs every minute!!!!!
ffs now i gotta go update wowhead
so 85% absorb with a 30% maxhp cap
SHEESH
good buff
This is like 50k hp
Wait so is it 30% bigger shield
Ohhhh good god
Or is it absorbing more
cap is 30% of your max hp
I’m fairly sure it’s a bigger shield
How big of the key must it be to ever drop ip?
it absorbs 30% more damage than it did before
So it’s a bigger shield? Or a 85% dr
so instead of absorbing 55% of damage up to the cap it now absorbs 85%
Do we know
it's both
The 55% DR lasts for 30% more damage than before - that's the clearest way I can put it
That’s huge
My max IP will go from ~25k to ~36k
So it’s still 55%
85% absorb, capped at 30% of your max hp
no
If it's both we are double as broke. As blood dk
it's not
So no way
IP is still 55%
With banner I had 33k before
just the number on the tooltip will be 30% higher
every time you hit IP now its gonna be 30 % bigger
then they need to reword it again
it's not complicated
So like 50k shield per press?
No, 30% more absorb in total, but only 50% from any given hit
30% cap is kinda nice ngl
absorb=number on IP tooltip
your IPs are now bigger
30% that's a pretty big buff compared to now right?
also the cap on IP is bigger
Cap is how much you can stack
So your IP’s last longer and are easier to keep up
Yes
What do I need to pull to ever drop ip then?
very pog
IP has three numbers. The DR%, the total amount absorbed, and a (hidden) cap of how big the stack can be. The total amount and the cap are changing, not the DR%
it's not "easier to keep up" because it's not supposed to be kept up in the first place
it will just be eating more damage over the course of a key or raid
the larger cap is nice, but the absorb increase kinda useless with close to 100 % uptime already
But I mean I have tanked till 24s until 3 months ago and then stopped and basically felt I never drop ip, with this new absorb I will just get like insane uptime?
Sorry I mean like, it won’t be as quickly depleted by incidental damage if you’re trying to use it for something bigger
Because you can prep more and easier
damage intake is large enough that 30% of your hp still gonna get eaten pretty fast
Yes, thank you, that's a clear way to describe it
like one swing from jailer
you're just gonna be taking less damage overall because IP will be doing more
OK say hello to my not moving up bar until a cast is going off
how does it sound for m+?
its a buff
Cap helps a lot when you get magic hit
and on cast-per-cast basis IP will be 30% stronger
Buff better than nerf
it sounds like it'll do exactly what blizz want it to do, on those big block-heavy segments of a dungeon where IP never drops, it won't really do anything, but when you're getting shredded by magic dmg, it'll be really nice
Wait it's not like. 50k up per IP press?
it's fuckin numberwang in here now. but overall, good buff, we didn't really need it for right now, but it sets up IP better for DF
i have 118k hp
We need a pin with the most understandable wording for this change or this place is spinning out of control quite soon 😂
which would put you to about 35k unbuffed
Ye and with buff and new gear it could be like 50k?
Ah
My warrior has 118k health 276 Iteamlvl right now with buff I would always get 35,4k IP. without buff and Banner 30.1k IP
Bigger cap and bigger per cast I get it
yes
So... unbuffed, I currently have 11,267 per IP use. That will rise to 14,647.
My current IP cap is 22,534, which will rise to 35,930
So... IP cap rises more than the IP value does. Cap is now roughly 2.5 full IPs
This+old warriors and aegis, prot looking thicc
and IP will scale now With Rally and Last stand
So I guess perma rune weapon it still better
They seriously want me to play S4 huh
I mean
Confirmed nerfed?
yes
yes, 10% per stack
That’s still huge
Nerfed but we still buy with dinar yes?
aegis matrix/ows
just like always
scale was always MEH tier
and you wont be able to obtain a good ilvl scale in s4 anyway
ty, guess they're our dinars, along with a casual gavel mebbe
So I need to raid for fated raid gear? Sorry off topic
Any double dps trinket enjoyers?
just on the basis of OWS getting an ilvl increase it'll be better than anything out there even with a 10% nerf
yes
Scale got its rep in Season 1, before IP got buffed the first time
yes

and i wont buy shield either
Is this the 3rd or the 4th IP buff in SL?
2nd
I might start looking for a guild tbh for this next season
How’s that buff for us? Poggers or meh
No reason to buy shield tbh
Pls ping sb sth about the buff
the buff is quite literally a 30% buff to IP
Only buy a shield if it comes from the last 2 bosses in a raid
in both cap size and absorb value
20% to IP cap probably
Just kill the boss
And upgrade it
I sincerely doubt you’ll have troubles killing heroic lords
Or slg
heroic will be quite easy
blizz stated they dont want you to re-prog
raids wont be extreme pushovers, but they'll be easier than when you did them the first time
unbuffed IP
Opc and phial atm 
I feel season of prot warrior meta
My cap right now
Ows is still worth geting right?
banner buffs IP cap
idk maybe because I popped avatar?
yes
All that’s left is bdk nerfs, into the ground I say!!!!! 🙂
this is with str pot + banner + dark iron
30k without banner doesnt make any sense
did you pop IQD or smth?
and you have more vers or mastery?
no it's 30k with banner you dingus
Lol dingus
not a warrior player, is this buff poggers or doggers
It’s great
Maybe this change will make my guild stop bullying me for playing warrior lol
inb4 "I'm asking because we have a warrior tank"
L guild
Highest IP cap I could get
Big L
32.6 with pot rn is what I got
to clarify though, it's for sure going to 85% absorb instead of 55%? because i'll take that, higher % means it'll actually get used up more instead of refreshed at cap during higher rage windows
so like 42k post buff
No
No each cast is higher by 30%
got it
The IP Buff coming to Protection Warrior in Season 4 of SL is a straight up 30% buff to absorption size (from 10k to 13k(not the 55%mitigation))
and the cap will be 30% of your max hp which is roughly a ~30% effective buff to its current cap unless youve been running a vers and mastery heavy setup. (36k at 120k HP)
No its not worth it to stack stamina now, nothing changes in terms of gearing.
thanks
The DR% is not changing; the maximum value of the absorb shield is changing
imo they should change the DR, but w/e
I got Fleshcraft Mastery + Banner + Pot + Dwarf Racial
overall it only really matters if you're capping IP anyways
90% felt good in legion
no
nah, its literally 30% more absorb
and having the cap be like 150% of our HP was funny
legion felt good because you could stack it 6x
on a cast-per-cast basis
i'm referring to a higher DR
ah
had really nothing to do with absorb %
So does it mean we will mitigate more damage over time and if so how much more I guess 30% more than we used to?
Even though 55 is the same
Yeah about right
The Inspiring Presence conduit just got even better. Not that it needed it, but hey, I'll take it
Same % damage, more cap
the damage removed from you is the same at 55% if it caps at 6x or 90% at the same cap
the actually DR doesnt matter unless you're IP is falling off due to duration (rare if ever) or it's not being used faster than you're applying it
Does this mean anything though cuz aren’t we spamming ip anyways does the cap mean anything in practice
right so it being 90% doesn't matter
It'll be harder to hit the cap (cap is rising to about 2.5* the value of a single IP), but we will still overcap it sometimes
the cap of the actual absorb value is what matters
we are spamming IP alot `?
less wasted absorb?
I mean to not overcap ya
assuming no caps are hit when you have rage to dump
Pretty sure you can cap frequently.
On rage I mean
each hit will be less damage you take
I spam the crap out of IP for banner duration
one IP with banner hits the cap atm
the fact that we can cap IP frequently imo is why they need to increase the DR as well, so it actually gets used up
but one IP goes away in one swing
I hit the IP capp all the time. Still will with this change, but I will lose less to the cap than before.
but at the end of the day if you press IP that means that you take out ~42k with current gear levels post buff
as opposed to 32k
so that adds up significantly
And spoiler alert
health levels are going up
True
so that 42k is gonna be a lot higher
yeah this is quite a decently sized buff
some might call it...
Hmmmm. Is there any value in using Emeni for the Emeni's Magnificent Skin buff?
healthy
like it does have a bigger impact than the previous IP buff
but spoiler alert, damage intake is going to be higher as well, so that aspect doesnt matter as much
changes are active on ptr now?
And hp increasing buffs/cds
and so will our own defensives?
like i take less dmg rn than ive taken in s1
i'm just saying that the relative gain is 30% regardless of ilvl buffs, etc
Yeah of course
A bit more
this was TOP 22 when i was boosting
Since cap
so yeah
so add another 400k to that
thisll be a decent bit of a buff
so health increasing is a moot point
ye
I wouldn't say moot
it'll be so nice for when groups just aren't kicking the wicked bolts
that said, now at least there's "some" additional benefit to Stam trinkets
for starters
Ls/ rally/fleshcraft/ shammy/fort buff etc all benefit
no.
we're probably going up another 10-15k
buffing IP cap size by 1% because of a stam trinket does NOT give meaningful value
hence the " marks
so we're gonna probably around 42k unbuffed IPs
i say it'll help with wicked bolts... but we don't have wicked bolts anymore, huh
dont even start it as a meme
Do you still play often Krotos?
What does it mean if we running heavy vers build does that mean we benefit less or more from the 30% increase to ip cap
so probably 50-55k IPs in s4 when you're geared and have buffs
napkin maths of course
not like i used to, much more casually, still like to fuck around from time to time though, i do miss raiding though :/
What will gain some value is Mastery and Versatility, as both increase the size of your IP multiplicatively with the value increase they are implementing.
how've you been?
Interesting
Note: Some value. Not an amazing amount
Same, I’m gonna have to learn 3 raid tiers so I can get my tokens cuz I haven’t raided at all in SL lmao. Been pretty good, life is busy unlike the legion days
its still a moot point because everything is going to go up like it always was in the first place due to higher ilvl, the net gain will always be roughly 30% with potentially better scenarios wrt overcapping IP, which is a benefit enjoyed the same across basically all ilvls
I assure you
Gonna be pugging it all so hopefully it goes “well”
hell yea, it's not bad, you'll pick it up pretty quick, SL dungeons just arent as fun as Legion, so M+ is w/e, i'm also with you on the busy RL >.<
IP has not been increasing 30% per tier
^
The cap is harder to say
never did i say it went up 30% per tier, it went up 30% per new notes for S4
I think both of you are just misunderstanding
i'm saying the additional ilvl will have no impact on a 30% gain because they're multiplicative of each other
How impactful is the ip cap anyway, are we hitting the cap a lot i don’t even pay attention and I use zero addons
yes
Ip cap is big
I mean the cap increase means less overcapping, as it's now higher than 2 full IPs
Literally one cast of IP is capping me rn
What if the current way it factors cap
yea, it has more to do with the less cap hitting, the net benefit with hitting a cap removed from the equation is still 30%
Yes
Ok
55% ish
much less
Yeah
probably morel ike 5-10 %
my point is that while yes you'll be gaining HP (which it'll now be tied to), under the current scenario you'd still be gaining STR which would affect the current cap as well, which means the gain is still relatively the same, regardless of ilvl
any hope for warrior to be more meta in line with BDK / Pala / Monk with the buff or just a decent buff but nothing special
since the cap is going from roughly 23 % max hp to 30
we were already top 2 tied with monk or even ahead depends who you ask
forgot to mention, talking about M+
yes
give us a 200 rage cap
I’m down for 40 rage ip will help with banner uptime
The issue isn't our relative power level. The issue is that Protection Warrior is harder to play than the other tanks.
Pally just piss easy to play
pally has a low skill floor, high skill ceiling
pwar has a high skill floor and even higher skill ceiling
thats its issue
pwars relative powerlevel is above pally
We going to be number 1 season 4. We all as a community will own so hard it will be glorious

do i still have to wait the weekly cache to craft mythic quality tier set, or given the increased ilvl, dungeon drop is enough?
youll have to wait for weekly
i'd rather be fun to play than be meta
we are fun to play
oh shoot
ultra high apm
i see, actually the last time i pushed with warrior was last season of BFA, that's why i'm asking rn, hate the BDK
not as fun as we used to be
Does this place get worse when we meta just get lot of new people that don’t know what they’re doing or wat
we are more fun?
just a lot of repeating the same things
Yeah damn that would suck I take back what I said
i disagree personally, and more referring to legion than bfa
What the fuck, are we in Legion rn? What's Krotos doing here
i'm supposed to be working so i'd rather be here lol
Bring back neltharian fury
We getting the gang back together? Legion Skyhold crew?
ha
yea like 35k of my messages sent in this discord are from Legion
of my roughly 38k or w/e it is now
Anyone notice they “adjusted” tazavesh count or something. Anyone know what that’s about? I guess to account for the dreadlords?
Yeah
could be fun, but idk if Cosmo still plays and i don't see Thyme much
Thyme isn't playing
damn
I already asked if he was coming back in S4 and he said no 😦
this is weirdly the appeal for prot warr with me, i'm garbage at it, and because i get my ass kicked for being garbage, i feel super motivated to improve, as opposed to getting away with being shit and developing bad habits/dependencies
Right now is best time to come back
probably the smart play lol
current pwar rewards good play immensly
like the difference between a good and a mediocre pwar are already massive
yeah, i quite like that you can't get away with playing poorly too
and the diff between bad and good are literal floorpov
a bad pwar wont see the light of day, a good one wont take dmg
this is great, but it does suck that typically in most games the hardest to play are rewarded with being the best as well, so it can be rough when we're both the hardest to play as well as tuned the lowest, either numerically or via our relative kit to other tanks
i'm floorpov atm, but i'm also kind of undergeared, newish char, saved all my flux for s4, so i'm rocking around with 0pc until i get m+ gear in s4
how was the buffs we got rolling into s4 ive been playing my warrior alot lately
Youll get there man
its pinned

i'm guessing the tier set adds a shit load of rage, i already feel i've a lot of rage, but not quite overcapping like mad yet
call it 30% to your current IP value
Being that the new IP cap will be based on HP instead of 2 IPs, do we actually know what the set cap will be based on the HP? I'm assuming it's a percentage?
Oh yea ur missing out big time
Banner loop actually isnt possible without 4 set
how big is that for warriors im like a newbie warrior atm
tierset enables Necrolord to have 100% banner uptime
2 set rather
its fine
up to getting 1.2k rage per minute
this explains why i've had such bad luck with banner so far 
I looked back at logs, IP value in terms of absorb on average only went up by 20% each tier until this most recent which went bonkers at like 40% because of banner
i feel like i just run out, usually with 30s left on banner cd
so it's not moot
its a decent chunk of surv gain
90sec of banner without tier requires god tier reprisal usage
and lust
and execute
ive mained bear this season wasnt the most fun lol
Prot is like the polar opposite to bear
wow, so tier set gives you that much? maybe i'm not as garbage as i thought lmao
In effort required
the part i called moot was referring to the ilvl gain wrt the net gain from the buff
but it's not
yeh ive played most of the tanks this season my dh is the lowest
is tier that much more rage per/sec?
i reprisal like crazy, using up charges + intervene on cd, my weakness is spamming IP when i could be spending revenge, just to try and keep banner up, since revenge spending feels too slow
just checked a random log and i had 240 outburst SS's for 7200 rage total over 38 minutes
combine that with the added necrolord banner uptime
literally if we had this back in CN we would have had a higher cap than we did in SoD
so it's hardly moot
i'm not about to fill this chat with what i'm talking about but just know that i have a feeling you think im talking about something i'm not
7200 rage is alot
With tier you're probably giga omega fine then
thats 72 full rage bars
you're trying to say it's moot because everything else scales as well i.e. damage etc. but it's not because this is literally better than just normal ilvl scaling that we had
fair
i'm so fkn hyped to get tier, i've so many 278 pieces, but i've just been holding back because of all the 288 i can farm next week
like its not just outburst that grants alot of rage
through getting that rage from tierset
you enable banner to grant you more rage aswell
its the good ol feedback loop
pre-tierset we were at ~500-600 rage per minute
i love feedback loops, reminds me of enhancement shaman's doggo feedback loop
How much flux you have?
now with tierset and necro we reach up to 1.2k rage per minute
If you got like 20k is just send it
that's not what i was referring to. you said you will go from about 32k to 42k, and then proceeded to say that the extra HP from higher ilvl would make that even better, what i said was that it would make it better from a cap perspective, but the relative gain of 42/32 would remain effectively unchanged due to the higher ilvl giving you more HP
from 9.1 to 9.2 we literally DOUBLED our rage gen
Ooo IP buff
Need 4 set for early s4 keys
on the char? about 3k maybe, i've got 12 alts tho, and i've a farmed a vault for them, so they can take cosmic flux and feed my warrior
What fing trinkets am I going to use because scale getting merged
the actual good trinkets of SL
its only like 6k for 4 set right?
5k
Do the one time treasures it's ≈4k flux
Do lfr for 1kish
already done, spent on leggos
``CN stats
HP: 71k
Max IP Value: 14464
SoD stats
HP: 91k
Max IP Value: 19819``
That's a 22% increase in HP and 28% to IP cap
ows+rdm 
i agree with phil, i would try and get 4 set to roll into S4, its not like you wont get more flux
Ows got nerfed
still bonkers
ows probably just got reigned in
However if you applied the same buff we're getting the IP at CN would have been 21,300
It's like nerfing COF
first of all, Scale wont be in s4 anyway, so it it wouldve been dead regardless of the nerf, secondly, scale wasnt even that good in current season, thirdly, aegis/matrix/ows are massively superior
Still bis
what are we buying in season 4? 😄
It's not nearly the same
only by 10%, its still 1.8x better than soleahs
What’s rdm?
reactive defense matrix
defense matrix from guardian in SoD
ows+rdm+end-boss shield personally
Aegis dont waste token imo, since its easier to obtain
fair point
ive been thinking aegis is kinda overkill recently
thanks
its the 9 after all
yeah aegis is likely to be overkill
the relative gain isn't somehow canceled out, just because muh scaling as this scales much better than how we did previously
sense barely found use for it in 28/29s this season even
in terms of everything else going up and our own stats going up
i cast it like 5 times in a 27 after a 3 month break
this is a much better version of scaling in comparison
first dinar is going on OWS, so can wait 3 weeks before deciding anyway
which is what I'm attempting to illustrate by using the previous tier scaling
yeah, defensive trinkets are really not necessary
or 5 weeks actually? i think 5 weeks we get the 2nd dinar, right?
i personally have NEVER used a defensive trinket this season
again, you're looking at different math. idk how else to explain this to you
within 5 weeks youll get all 3 dinars
1 dinar ever 30-20-10 boss kills
i thought it was 6 weeks 3 dinars
they nerfed the requirements to get dinars
first one is 30 yes
then 10 and 10?
Regarding that IP change. Do we know anything specific about it? The italic text says it's to improve survivability, but it also uses the word "constrain". Seems like mixed singles.
i'm not saying the buff is moot, or the swap to HP scaling for cap is either

ty, sorry, didnt realize it was discussed already.
the new buff is just QOL for us right
like we already press IP all the time anyway
pretty much
its just a passive buff
you literally did by saying the max hp thing is moot
hopefully this buff will let me farm 288 gear with 0pc 
i mean it is a slight buff in certain cases where you take your entire IP in one hit
its literally a 30% buff

i will repeat, you think that i'm referring to something that i am not
see here
for sure
the relative gain to the increase of 30% to the per/cast IP value
my presumption is that mastery/vers will only affect the cast size, but not the cap size
those never interacted in the first place
regardless of that, you both are arguing semantics
as IP was never based on your actual HP to begin with
What trinkets you running week 1 season 4 m+?
ill prob run opc+phial
no shit, and that's never what i argued in the first place, i'm going to drop this because you're clearly missing my point
opc+soleah for me
whatever we have from s3. scale, soleahs, opc, phial, sack
phial will be poop s4, since you can't get it, no?
yes
oh, week 1
for the first week
i didn't read that, ye
week 1 and 2 youll be gearing
not pushing
so you dont need any trinkets but dmg trinkets
i'll be using the only trinkets i have, OPC and lihuvim tank trinket 
oh yeah, without OWS, how much haste do i want to gun for?
Do we know what the actual secondary percentages that we get from the affix will be for s4?
?
oh wow, so no capping at all, just spam haste as much as possible, like bdks with gavel?
yeah
Prot goes brrrt
2%crit/haste
80 mastery
1% vers
2 stacks per miniboss, 4 stacks per named miniboss
BIG
Gonna be so nutty for mastery heavy dps for those of us that run banner. Gonna be able to scale damage really really high
it varies from dungeon to dungeon how many stacks you can get
Oh is it 2 per miniboss? I thought it was 1 and 3
Interested to see if versa overtakes haste later on for key pushing
from as little as 11 stacks in workshop to presumably 30+ in larger keys
are the dreadlords like the same frequency as the encrypted orbs? or more
Ah, that is spicy
whats better
30% vers
or 60% multiplicative haste
LOL
pretty easy choice if you ask me
What about my wrist though
For tanks only I mean
vers-stacking is cringe for survival purposes
especially when you give up twice of the amount of other stats
haste is by far our best stat defensively
your group picks the stat, right? it's not an individual stat every person chooses?
everybody individually
we should
would be kinda troll otherwise
i imagine 90% of people will want to go haste anyway
everyone should be running haste
vdh, pwar and bdk will pick haste
bear will pick haste or crit
pally will pick mastery
monk will pick crit
How does crit work with bear?
is it worth taking crit for
ever?
It doesn’t give parry %
was wondering the same at a lower key or something
but the haste seems just nasty
So it’s purely offensive
its just damage for them
bears mastery is meh
vers is dogshit from affix
Can ows kill you?
Heals you or your team?
ah you mean that
I thought you sacrifice your health
it can kill you i think, but youd need to be REALLY FUCKING LOW HP
pretty impressive if ows kills you tbh
the situations is probably pretty grim by that point then
Yeah you would’ve died to air right after
yeah if youre at a point where ows would kill you, youd die literally 0,1sec later
I dont like it but it’s the only haste trinket we get I think

you dont like just free haste?
for the record
I don’t like the sacrifice health part is all
a pwar below 50% hp is really close to death
^
It’s 2k
Eats into our IP
1 and 20 is the same amount of hp
bro.
Is all
it's an irrelevant amount of dmg
So what
who cares
like OPC levels of dmg
1 press of ignore pain heals you for over 3k right now
we press IP so fucking much
but no one complains about that
HEAL
probably more often than ows ticks you


