#nms-the-future

1 messages · Page 46 of 1

oblique smelt
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Yes, we discus ideas and nms future. But there are no devs here. For suggestions and feedback send ticket from zendesk

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!hg

misty irisBOT
vocal mason
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Like, for example, when will the next update drop and whether it will a big or small one...

fading aurora
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More corvette parts!

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Especially the interior

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And snapping

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Instead of relying on ground base decos we oughta have corvette friendly decorations

surreal carbon
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We need a wall moduel for corvette where we can close off a door way like the back of one of the current models does

paper trellis
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I've been thinking about the whole update situation. I am thinking that since the Xeno Arena did not come with an update HG may be holding it back for when the update releases on Switch so that all platforms have access to the event. But we also know that at some point there will also be seasonal Xeno Arena content and we don't know when that is starting. The thing that scares me the most here is we may not have a lot of time...I'd be surprised if we don't get a new expedition before the end of May and with that we might also get the first season of Arena content. And if that happens we might only have month to prepare some sort of battle pet line-up and there is no telling how much time we'll have to complete the Arena events.

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And preparing a proper line-up of battle pets for future seasonal Arena content isn't simple. We have to find SSS pets, then for each one we have to wait 24 hours to get and egg, then wait another 24 hours before gene editing its temperament and hatching it, then we have to level it to level 30 and get some extra levels to roll its perks into killer moves.

high sleet
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where did you find info about seasons?

paper trellis
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We are on a clock counting down to prepare for seasonal Arena events and we don't know how much time is left on that clock.

high sleet
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ohh nice

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but we also can't construct the structure that it's written there

paper trellis
high sleet
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imagine if there will be matchmaking, you queue up and it matches you with another player and you battle

paper trellis
high sleet
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ah yeah true just editing the save or smth

urban zinc
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U know what would be fire probably take like 20 years or someshi but destroyable planets and a simple pvp maybe does this game even have pvp sorry if this sounds mad dump or far fetched a lil new to the game

cerulean oriole
paper trellis
cerulean oriole
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Also the mention of leagues hints that there is a lot more consistent in game organization on the way. I wonder if this is what they're focusing on extra stability for large player bases for.

cerulean oriole
paper trellis
cerulean oriole
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Well what i mean is, it would be a big step and probably a sign of whats to come if they introduce a system that can consistently keep track of players and their progress compared to NPCS as they work their way up. If they can make something like those work, its a simple next step to introduce a consistent Guild system with ranks using the same systems.

rotund stratus
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Buildable Zeno Arena tables are a must ngl

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Would add so much to just hanging around on the ship etc

paper trellis
rotund stratus
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The anomaly is super janky

cerulean oriole
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I honestly would love a deducated league building POI or expansion to sites like the archives and trading posts, you could put them on the lower levels, they both have them and theyre not used for anything else but a relic exchange in the archives case.

royal creek
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Id love to see some illegal xeno arena stuff goin on in outlaw galaxies, gambling with credits, nanites, or items perhaps. Possibly also risking the actual life of your creatures(which you can then revive somehow), instead of hologram fights

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Maybe they add illegal gene editing you can only achieve by winning these fights or just with some machine in outlaw systems that takes certain items

paper trellis
# royal creek Id love to see some illegal xeno arena stuff goin on in outlaw galaxies, gamblin...

There are no Outlaw galaxies and Outlaw system stations don't have a Xeno Arena system champion. And I doubt there will ever be any gambling aspect to the Xeno Arena...as seasonal content arrives rewards will likely work as they do now. When you complete certain challenges you can claim some rewards from Oceanus. What we have now is likely to be how the Arena content will largely remain, I wouldn't expect seasonal content for the Arena to add anything transformative to the game like gambling mechanics or outlaw galaxies or anything like that. And I doubt HG will touch the topic of captured creatures actually dying for entertainment with a ten foot pole.

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Gene editing could be expanded though...they could probably add a slot there where you can add materials to improve the class or stats of a creature.

royal creek
royal creek
radiant dirge
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Idea: NMS dating/family sim - buy a date nav chart, meet your date. Dialogue tree/gift/food to rizz up (or fail and well, plenty of gek in the sea) Then if things go well, start a space family, good use for food (feed the date/fam), and family is a resource sink for funds and other stuff. Maybe spouse has a trade that gives items periodically and kids will mature to get job and contribute too.

And then like settlements you can abandon your family when you’re bored of them 😭 and start a new one

high sleet
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I'm sure people will be leaving the game if that gets added

radiant dirge
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y tho, not like this game forces you to do anything

paper trellis
radiant dirge
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fair enough (i didn't mention sex lol)

oblique smelt
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Making a family requires sex. From genetic pov

fading dew
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Nothing stopping you from telling a story in your own head. 😂

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They REALLY need to show the outlaw systems some love though

paper trellis
# fading dew They REALLY need to show the outlaw systems some love though

There are many reasons to go to outlaw systems. You can raid freighters there with impunity as sentinels won't come to defend and the contraband you get from them sells well, they are the main source of X class modules, which are the best if you spend some time and nanites rolling through them, they are the place to go for solar ship and solar ship parts, and they offer an easy way to get S class stuff with chance of S more than double that of 3 star economies...granted they are nerfed S class things that aren't quite as good as S class things from civilian systems but a lot of people can't tell the difference. Plus there is a whole outlaw faction to max medal with and unlock player titles for and so on. So I think Outlaw systems are fine.

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What needs attention at some point is abandoned mode...it feels kinda broken and incomplete...too many things you can't do and have no way of doing and even HG didn't even bother to give it some player titles or something to give players at least a little bit of a reason to play it. I think at some point they'll probably have some kind of overhaul for abandoned mode.

cerulean oriole
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Pirate system exclusive corvette parts, like large solar ship sails and engines would be a nice addition though

empty jetty
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Since it's definitely inevitable, I'm curious. What do we think WILL actually be what forces HG to thrown in the towel on the Switch 1 for good?

And, clarification, I mean permanently. Not release updates with limits, because that's been happening since launch. It's not news.

empty jetty
paper trellis
# empty jetty Since it's definitely inevitable, I'm curious. What do we think WILL actually be...

Hard to say for sure. But there has been a pattern with main story additions adding big features to the game...autophage and purple systems, so whatever the next chapter there will be will likely add something substantial. Now I still think Switch will get the story component of it but it would be a tell they are giving up if they release the story without any part of whatever the big feature is. How is the Xeno-Arena fairing on Switch? Are you able to unlock all 30 pet slots? Because those are the most buggy on PS5 right now...the images of the pets and background often horribly bug out like the game struggles to cope with loading them properly once close to having 30 pets.

empty jetty
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Prediction: I think the Switch 1 will continue chugging along (with limitations) until the NMS 10th anniversary in August likely. And probably even make it to the 4th anniversary of the Switch 1 port in October.

However, making it to the 5th anniversary of the port in 2027 is... considerably less likely, IMO.

empty jetty
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Now that you mention it though, I do remember one of the creature images glitching when I was checking stats.

arctic bay
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ive already submitted bug reports but they probably already patched outside switch

paper trellis
# arctic bay ive already submitted bug reports but they probably already patched outside swit...

I can only speak for PS5. Gas giants only had an issue with fishing on PS5 because you couldn't catch large and colossus legendary fish in the shallow water found on gas giants and that was fixed. Deep oceans had a bigger problem where after a certain depth the water would disappear and you'd crash on the bottom of the ocean and walked around as though it was dry land but couldn't call your ship or get out. That was also fixed. Right now both planet types are fairly problem free as far as I am aware.

arctic bay
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I can only say what I've seen on twitch I'm not playing myself until 6.33

empty jetty
# paper trellis I can only speak for PS5. Gas giants only had an issue with fishing on PS5 becau...

Yeah, the gas giant depth bug was irrirating. I was trying to complete my fishing Wonder log at the time and had to stop until they fixed it. 😛

Gas giants crashed for me occasionally when they came out. But not often enough for me to say it broke the Switch 1.

Now, talking about updates that DID break Switch 1 NMS. Ask any Switch 1 player from 2023 about Interceptor. Watch our eyes twitch. The WP2 bugs were a drop in the water compared to that nightmare. I nearly quit the port. And I have a pretty high bug tolerance.

empty jetty
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I'm also realizing that "unplayable" tends to have different definitions for different people. For me, unplayable is a bug preventing me from either opening the game period or making it crash every like, 15 minutes. Nether of which has happened to me on Switch NMS since the Interceptor fallout.

I dunno. I lived through the PS1 era, which had some shockingly awful ports and just plain bad games. Maybe I just got a thick skin from it? Eh.

radiant dirge
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Well Machinist Umen has produced offspring, but cannot decide what to name them. They feel the Overseer should have the honor of choosing the name.

arctic bay
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The monsters are korvax offspring

radiant dirge
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It's all... made of nanites!

hidden sequoia
arctic bay
hidden sequoia
# arctic bay I've noticed they let lots of old bugs sit if they aren't part of main features

Indeed, but the Sea Glass one to me is super immersion breaking, it‘s part of why I stay away from deep ocean planets (aside from them missing a proper gameplay loop tied to them besides sightseeing, the sea glass is not worth it financially, and Lithium barely needed for anything).

Like I can dismiss a lot of things with the „it‘s a malfunctioning simulation“ excuse, but at some point it becomes a lil‘ too much, especially since those are still unintended bugs. And Sea Glass looks quite pretty too, so it‘s a shame it‘s mostly invisible currently.

Them finally fixing the brood mother though gives me hope for other things. That encounter was also bugged for a rather long time.

daring shale
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lol

civic stratus
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I'd like a Cave update. My dwarven soul craves deeper and richer caves to plunder and exploit

high sleet
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Mby the caves could have richer civilisations as the Sentinels don't venture there

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What I feel like they could add to make the planet experience richer is more fauna habitats, right now there are 4 - ground, flying, underground and underwater but they could add a few more like coastal, high altitude, underground fliers (like bats), underwater caves (which have nothing atm)... They could also add (small) insects and viruses/bacteria/other microbes. Like imagine some planets having nasty viruses and bacteria that you need protection against otherwise you'd slowly lose health support and die. Then you'd need to carry temporary or permanent effect vaccines that would protect you against the right type of virus on the planet. You could then practice microbiology and collect microbe types for a reward, etc.

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They should also add more types of fluids on the planets, it's not only water everywhere in the universe. There is liquid methane, mercury and other types of liquids and also lava on young planets that could cover a lot of their surface and would hurt you if you jump into it. Then different types of liquids could host different biomes. Also rivers if they could make them work.

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For a cave rework they could also make you reach the magma chambers under the planet surface or volcanoes and they would host special resources or creature types.

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A new shattered planet type that would consist of multiple shattered pieces of the planet you could travel between with special stuff in the inbetween areas and gravitational anomalies. Also interplanetary impact planets whose one side would be shattered or have a huge crater/hole. Also actual asteroid/meteorite impact holes on the planet surface of normal planets as a landscape feature.

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Bigger asteroids that could be landed on for special yield and stuff on them.

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The stuff is endless they could still add to make it a lot more diverse and fun.

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Ultra extreme planets you can't land on yourself but would have to send special robotic probes on, like actual gas giants with smaller surface area and larger gas sphere with crushing pressure you can't survive, super heated/freezing, dead star remnants, etc.

paper trellis
paper trellis
paper trellis
high sleet
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Well the rover could act similar to the character.

high sleet
urban timber
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I would imagine any remote drone to be like a tech rather than an item

paper trellis
# urban timber I would imagine any remote drone to be like a tech rather than an item

Right but it would still need to work like base somehow...so you can easily teleport there when needed. So any drones would still need to be deployed from and return to some kind of orbital base. Freighters can already more or less do this by passively gathering resource from space but they are completely worthless at it...it's not worth installing the stellar extractors as they will never be able to support any kind of meaningful production of anything. No, this is a bad idea.

sharp nova
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I would love to see a combat update in the future. I might be asking for a bit much but good combat and exploring that type of gameplay with nice gunplay with your tool when switching to the combat mode. IDK I'm spit balling here but i think it can be very fun. It's funny bc I was talking about this with a friend just before they released the latest update and thats kinda new combat XD

paper trellis
# sharp nova I would love to see a combat update in the future. I might be asking for a bit m...

Not sure what you envision combat being like but combat has never been a huge focus for NMS. Like it's not going to turn into a huge fps focus with cover or whatever. NMS was always designed to be a chill and relaxing game first. So I don't see HG focusing more on combat and pvp will never work as it will always be too easy for people to glitch, mod, or save edit ships and multitools that are thousands of times more powerful than is legitimately possible.

sharp nova
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I get what you're saying but still I think it could be fun, I'm not looking for an intense fps, just an improvement on combat. I mean we have mechs, Imagine doing more with that. NMS is a huge game and there is so much to do. Space combat is already a thing so wanting something better on land isn't that far fetched. Also I don't want pvp, I was more so looking at pve. Against pirates and the main enemy we face already in NMS. Also finding funny exploits with the tool isn't really a bad thing. Could be funny. We have a gravity gun now too. I can see that being used in a silly way

modern juniper
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I’d love to see ship recoloring, especially for ships we can’t build, i.e. sentinel/intercepters. That way you could focus more on the parts you want and not worry if it’s the color you’d prefer.

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It would also be nice to see exotic ships get a refresh/new variations.

sinful flume
paper trellis
modern juniper
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I hope that capital ships get a big update too. The Sentinel and Venator class need to be overhauled to bring them up to the quality of the Pirate Dreadnought class, (which btw, can we please turn the large gun turret’s?) The “regular” capital ships really need a huge overhaul to make them more viable, perhaps even being able to build them, either in a new part of space stations or their own new orbital shipyards. Lastly, not important, but more for immersion, it’d be cool if capital ships, besides the bridge and your base space, had things like an engine room, a place to view your stored ships, etc. Again, not really important, but a nice immersion. Oh, and it’d be nice to see friend’s capital ship while yours is also in the system! The ability to maneuver them, and perhaps getting into ship to ship battles when you warp into a system much like how you do in smaller space craft.

paper trellis
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Though I don't think we'll be able to fly freighters in system or anything like that.

reef tulip
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We need Royal corvette parts. We have the ships, of course, and the multi tools, even a backpack. So why not corvette parts?

(Hemi)spherical cockpits. Shiny interiors. Towering fins, rounded hull pieces, swept curves and stingers, opening wings and thrusters.

fading dew
# paper trellis There are many reasons to go to outlaw systems. You can raid freighters there wi...

Yeah, all that is fine. What I mean is, they need to include them in the update patch algorithm. Teleporters to the corvettes and the new Holo tables would be somewhere to start. Having high reputation with pirates be meaningful, instead of just another collectible gold star, would be another fix. I'd even go so far as saying the teleporter in the pirate dreadnought should only have access to the Voice of Freedom webway. Right now the "outlaw" path in NMS feels about as immersive as changing the color of your hair or hat.

paper trellis
fading dew
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Who said anything about corvette teleport? Ohh, man I mean in the pirate space stations. You have to walk all the way. Though granted I haven't been to one in a Corvette in some time because of this. I don't think it's been patched.

paper trellis
# fading dew Who said anything about corvette teleport? Ohh, man I mean in the pirate space s...

Ah, the short range teleporters for corvettes for pirate and abandoned stations. I imagine those will happen at some point. As for the rest of the stuff, idk, they might add some more benefits to having max standing with them but either way outlaw systems are far from the thing that needs most attention right now. They are fine. Abandoned mode and abandoned stations/systems as well as uncharted systems probably could use more help. A lot of purple systems are abandoned and there are many uncharted systems that there is basically no reason to go to.

fading dew
# paper trellis Ah, the short range teleporters for corvettes for pirate and abandoned stations....

Well, what NMS considers a priority can be somewhat of a dice roll. We've needed more stable multiplayer forever now. Less glitches and drops, being able to have more than one freighter in system, being able to do expeditions together without the game having an aneurysm. Instead we got pocket Pokemon. It's hard to predict what they'll focus on, though I agree about abandoned systems, especially stations. I am of the mind they should either be mini dungeons or somewhere you can plant a base computer (without a mod)

paper trellis
# fading dew Well, what NMS considers a priority can be somewhat of a dice roll. We've needed...

Better multiplayer is one of those things that is just not likely to happen. For better sync across regions and whatnot the game would require far more expensive servers and pvp will never be curated as long as people have access to their save files and mods are allowed and to handle saves server side and moderate mods and cheating is never going to happen. Those are the kind of costs that bankrupt massive billion dollar AAA studios. So multiplayer will almost certainly remain what it is now...even in Light No Fire. I don't think HG have any interest in chasing that rabbit hole, and they shouldn't either. Multiplayer is mostly there to occasionally hang out with friends or show off bases.

fading dew
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No one said anything about pvp, but if they cannot provide a better multiplayer experience in light no fire than they do in NMS, their game is gonna flop, because they're basically pitching it as a co-op game

paper trellis
shadow dagger
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If you've tried to play with a group of friends at all recently, you'll have experienced how the multiplayer is borderline non functional. Back during Next or Beyond this wasn't the case and everything synced up pretyy reliably

fading dew
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What do you mean? NMS tanked hard when it came out. It was a benchmark F'up. Only the incredible and impassionate effort of its team brought it back from somewhere a lot of games don't come back from. And yes, it's amazing now. Everything and more than what they promised, but its start was ROUGH.

paper trellis
shadow dagger
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nah, its still the case in a four player instance without any corvettes spawned. The netcode has just been somewhat neglected I think

fading dew
paper trellis
fading dew
paper trellis
paper trellis
fading dew
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There is a big difference between accept and tolerate. One of those has an expiration date. Good developers know that. Bad ones learn it the hard way.

paper trellis
fading dew
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With that I can certainly agree

high sleet
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While there was a spike in Voyagers with 110k concurrent players on Steam it dropped off pretty quickly and we are back to under 15k top daily. Updates always bring a spike and then it drops to previous levels as people who have completed the game don't find it interesting to play any more. If there is no high level PvP or repeatable interesting PvE like raids/dungeons people come back only for the new stuff.

hidden sequoia
# sinful flume yeah that doesnt mean that it can't be improved

There can be dozens of combat reworks; as long as HG refuses to significantly nerf the player, it‘ll always feel shallow post the early game.

And the last time HG did this, there was a huge uproar, and shortly after HG caved in and added supercharged slots, which made things even worse than they were before.

If SC-Slots didn‘t exist, combat would be in a much better spot, and kinda balanced. But no way HG would have the guts to go through with that, people get way too attached to their „perfect“ finds, and some treat the upgrade mechanics as a replacement to a trading card game basically.

viral creek
humble wadi
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isn’t that something that settings could improve? Like they could just introduce a setting that deactivates SC slots

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Or you could just use a C class multi tool for combat if you want to make it harder for yourself

keen sable
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Make same species fauna to have different variety of traits based on age, Every same species fauna have same traits

keen sable
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so it gives more variety

latent fulcrum
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A slide and bunny hop would make this game a 9/10 for me. The movement is missing a good little loop like that

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I keep wanting to move like I’m in Satisfactory and it’s not very satisfactory

arctic bay
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for me this games missing a physical weapon all you got are guns

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Even the stave only has gun mode

latent fulcrum
vagrant comet
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I think with the Colossus TLC done in Remnant, there should be some new customization designs for the other exocrafts! Like turn the Roamer into an AG Hovercraft like the Nomad, but for racing! Same with the Pilgrim, and give them design options, some cosmetic, some functional.

sullen stratus
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Automation/factory like additions in some capacity would be nice

cerulean oriole
fading aurora
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The ability to have multiple pets spawned at a time

shadow dagger
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I'd love to see something like the pasture block from minecraft's cobblemon mod. A piece of buildable tech for your base that could be set to spawn a few of your companions within a small distance. The companions would act pretty close to regular fauna aside from being less skittish and probably unkillable. You could even have them interact with the auto feeder and livestock unit

empty jetty
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And to back track the discussion a bit. The mp issues is one reason I've just not been very fussed or upset about Switch 1 lacking mp. I don't even consider it a lacking feature. The base sharing and ODS access more that suits my needs.

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(And actually the offline Switch 1 Nexus is better. There, I said it)

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I can grind QS without people bugging me? Threaten me with a good time, why don't you.

fading dew
turbid scroll
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We should be able to make a Biodome that contains a slice of any biome type

-# also add planetary-scale terraforming please

royal creek
high sleet
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Feel like they should add crouching and let you build cover anywhere.

fading dew
fiery dagger
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Honestly I think NMS needs to expand on a lot of features.

My biggest issue is probably the impact the player has on the world. I would like to see something like being able to terraform a planets atmosphere (which yes, defeats the purpose of exploration, but would be awesome eitherway late game), maybe start a civilisation, or be punished more for having a bad reputation among the different races (e.g. only pirates accepting to trade with you). Maybe the option to become a trader, trading goods with different mini-civilisations which could earn you serious money.
Even things as small as being able to upgrade your freighter class, make more areas buildable (e.g. the ship landing area), customise the exterior shape to make it match your aesthetic and give a unique look.

Right now (in my opinion) it feels very shallow. There's a LOT of things to do, sure, but they're all very basic level.
Wanna start a settlement? You need to first FIND one, become the new leader, then you only have a few choices to make in a pre-made layout.
Wanna become a commander of a large freighter? You can customise the inside, colours and storage capacity. You can set off frigates for expeditions. But they don't really offer anything else.
Wanna become a pirate? You can destroy ships and sell illegal goods. But nobody is really after you. Only occasional interceptions and items being not purchasable.

It feels very RNG based. Generally I just want the already existing mechanics to be expanded upon. Make more things customisable, make your actions have more impact, make more things upgradeable instead of relying 100% on finding already good things.

urban timber
hearty laurel
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Will NMS ever make it so you can tame high flying creatures and aquatic creatures and how long do you think NMS will keep updating because I am very new and I love this game and I still want it to update

arctic bay
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you can't tame aquatic creatures? Just the crabs then?

hearty laurel
fiery dagger
# urban timber I see what you mean, though I don't think we will ever have as large of an impac...

Yeah I understand terraforming is probably a bit too difficult. But just to give an "upgrade" to existing features.
Being able to choose where and what buildings to place in settlements.
Make harvesting resources like mining the opportunity to be automated (e.g. leaving some drill on in the ground, and then it fills up a storage container with a material)
Make the colour selection more varied, like instead of 7 premade colours you could change each colour individually.
Make different systems flat out refuse to sell to you anything when you are a pirate, or actively try to find you even on planets.
Make ships, multi-tools and freighters be upgradable tier-wise (like upgrading from C to B to A to S).
Make more parts of the freighter customisable, like the layout of the ship docking area, or how it looks on the outside aswell.
Give more purpose to bases, like maybe they could generate you money (e.g. harvesting resources automatically)

These are the things that I would want to see the most.

hearty laurel
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Will NMS ever make it so you can tame high flying creatures and aquatic creatures and how long do you think NMS will keep updating because I am very new and I love this game and I still want it to update

urban timber
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Choosing the layout would be nice, but idk whether the way theyre currently implemented has a specific reason

solemn beacon
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Buildable (small) space stations and true orbital bases

ornate ore
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really hoping for corvette storage

tame niche
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Corvette storage how? You can already link corvettes to your base / freighter storage type containers.

foggy pine
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just for future reference, can I link an entire Google doc here

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for no particular reason

high sleet
fiery dagger
languid hawk
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When it comes down to things I'd like to see in this game in the future, it would be a (or multiple choices) Visor HUD for first Person, kind of like Metroid Prime does it.

royal creek
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Keep in mind, beforehand I was talking about any type of movement addition, I think your idea could work. I wouldnt say its more useful than bunny hopping and or slide hopping whatever. Idek what games have slide hopping. But bunny hopping in video games is useful, and since you have a jetpack in this game you could use it to build up a lot of speed. You personally just dont like it

ornate ore
fiery dagger
urban timber
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Its the same way any other starship can be

foggy pine
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anyone else ever tried to make an entire story/quest line before

wraith forum
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make?

foggy pine
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write

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whatever

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I'm writing an entirely new quest line

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It started off good but now I'm reaching a dead end

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I'm also terrible at naming things

wraith forum
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i see

foggy pine
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ooo nvm I just got an awesome idea

foggy pine
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here's my entire storyline so far with my notes to me still added because I can't be bothered to take them out

paper trellis
foggy pine
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ITS NOT A FAN FIC

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is an entire quest line

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for an update idea

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bc I have nothing better to do

paper trellis
foggy pine
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you never know

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maybe my idea is peak enough that they'll consider it

paper trellis
foggy pine
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maybe they should hire me

paper trellis
foggy pine
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it's too long to send anyways

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even with nitro it's like 1000 characters over the message limit or smth😔

hidden sequoia
foggy pine
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I'll go do that

urban timber
foggy pine
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it makes an entirely new galaxy

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if that helps

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and it adds functionality to beds

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that's all I'm saying

urban timber
foggy pine
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makes

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with 2 new types of system

paper trellis
urban timber
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Hmm. I hate to be a buzzkill, but I'm pretty sure making a new galaxy wouldnt be possible

foggy pine
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3:

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is it like integer limits or wtvr

urban timber
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Kinda

foggy pine
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aw man

urban timber
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They used to be endlessly procedurally generated, but galaxies past 256 started having glitches and bugs that resulted in save file corruption

foggy pine
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ohh

urban timber
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Galaxy 256 still exists, but isnt accessible via normal means

foggy pine
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yeah ik that

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I'm in the taxi service DC in case I ever wanna go there

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I'm gonna go rework my storyline

tame niche
tame niche
urban timber
#

Plus the fully upgraded tech inventory should be enough space to have a really good ship

paper trellis
# tame niche the main problem is that corvette modules eat into upgrade slots, so you can't g...

Corvette tech is a wonderful thing. Sure it takes slots but you have a lot of freedom when it comes to how much of it you install and for which techs. But more important is that corvette tech stacks with normal tech modules and blueprints and in most cases also forms connection bonuses...so it adds a lot of power on top of all the other tech that other ship types can't have. It requires a lot more planning and thought and you have to evaluate which of the various bits for some techs are best, what not to install at all and still leave some room for extra functionality like the conflict and economy scanners, cargo scan deflectors, etc. But it is very much doable with 60 tech slots...which does mean you do have to put the effort to upgrade it to S class and to upgrade its tech slots to 60 on top. But if you do go to the lengths to do all that the end result is amazing...corvettes are by far the best overall stats ship. Won't match top damage of a maxed fighter or reach the top warp distance of a maxed explorer but it will get a lot closer to those two than other ship types and it will have by far hands down the best shields as well as the best cargo space, which maxes at 120 cargo slots when fully upgraded.

formal swallow
#

I'd like to see us being able to upgrade the class of our Freighters and Pets. We can upgrade everything else except those 2.

high sleet
#

I think the reason we can't upgrade pets is because it would make pet discovering redundant, you wouldn't have to search for the best class and maybe they don't want to make it that easy and it places a prize on the best pets, otherwise all would be the same.

woeful mesa
#

A c class can get very strong with all posible dna upgs, if they have the right upgs they could take down a S class

paper trellis
# woeful mesa A c class can get very strong with all posible dna upgs, if they have the right ...

Ehh...with a little luck but for the most part not. The auto actions pets take can help but in general an S class will be overwhelmingly stronger than a C class at higher levels. The gap isn't as noticeable at lower level but really that's a hard no. Class is far more important than the auto bonus actions pets can gain from temperament gene editing. It's still a good idea to gene edit pets to have them but never think that those will make up for a large gap in class.

woeful mesa
#

I once killed a S class with around 30 upg'd dna, with a c class with ONLY 28 Upg'd dna

high sleet
#

can depend on the abilities and tactics too

#

like I have an S class lvl 30 who takes out all 3 Oceanus' pets in the daily challenge

#

just 'cos his abilities are great

#

not even gene edited

woeful mesa
#

A tropical, ability to turn oponent into a anomalious for 3 turns, solar ray, wait 4 turns to inflict 1000-1500 damage, hard shell, blocks the next500+ damage , pester, deal 200-260 damage, and one that deals 200-500 damage then 80-150 damage per turn for 3 or 5 turns

paper trellis
high sleet
#

put Bug Bomb > Ironbark > +CombEffAbility > Bomb explodes they are almost dead already and it takes no damage 'cos of Ironbark

high sleet
#

they need to nerf the high hitting abilities

woeful mesa
#

I like using solar ray, and after one to two turns turn the oponent inyo a anomalious xeno, a huge burst of damage

#

If they can cleanse themselves of debuffs i just spamm damage

high sleet
#

I have Combat effectiveness addition ability instead of turning into anomalous

#

and Bug Bomb should be the same as Solar Ray prob

oblique smelt
#

Xeno arena is 6/10 from me.

Would be 7/10 if we could tame more types of animals.

Would be 8/10 if the update was more integrated with already existing mechanics. No fauna skill stats classes displayed in discoveries tab in flora info for example, Multiplayer issues u mentioned etc.

Would be 9/10 if there was more lore and new questline about it. Oceanos and xeno arena battle tables just randomly apeared on anomaly and points of intrest.

Besides that there could be added tons of stuff. Like big container specialy for egg storage, battle table base part, more pet cosmetics etc etc etc.

woeful mesa
high sleet
paper trellis
# high sleet they need to nerf the high hitting abilities

No they don't...those can be used against you too...you just need to have your wits to recognize what's happening and swap pets when the nature of one is changed because nature change always changes your pet to take a lot more damage from the one that changed it. It's simple strategy.

high sleet
#

and the update text said you could build the tables beside not being able to atm

high sleet
oblique smelt
high sleet
#

plus it's not only change of type, also + comb eff ability can make it hit even more as well

noble halo
paper trellis
high sleet
#

well then everyone would be going for those abilities and neglect the rest

oblique smelt
high sleet
#

could totally see some metas appearing and then everyone would be copying the same abilities for their pets

oblique smelt
#

Ik its not the same but still

high sleet
#

I've seen someone with a huge skeletal titan worm

paper trellis
oblique smelt
high sleet
#

it's hilarious you can just change the game how you want and it would work in multiplayer

oblique smelt
noble halo
#

but that’s just the hopeful creature-collector lover in me

high sleet
#

I have high hopes the anniversary update refreshes the world again

#

with new environmental elements including creatures

fringe epoch
#

I am just hopping they keep pushing features that test co-op and multiple players in proximity ... because you can tell it's just not optimal yet and light no fire won't release until it is.

high sleet
#

they should also do more improvements on the holo arena NPC AI, like today Oceanus used an ability to change my pet to tropical when my pet is already tropical...

hidden sequoia
high sleet
#

and there you can see my Nitoz-Nitoz soloing Oceanus' pets without a scratch

hidden sequoia
#

I‘ve been hoping for a POI Refresh personally

high sleet
#

that would be neat as well ofc

hidden sequoia
#

A cave update is another thing I‘ve been hoping for…but that would 100% end up significantly altering planets, something HG have said they’d rather avoid doing again.

#

Tbh I have come to accept caves for what they are. Early game shelter, sometimes pretty to look at

high sleet
#

but diversifying fauna wouldn't be touching the planet terrain though

#

they could add more stuff to caves to and make some go deeper for a new environment like deep seas

hidden sequoia
#

Most of these things could be improved by adding more interesting poi‘s to the world, and/or overhaul some of the older ones

#

The og POI‘s are like the only thing that hasn’t changed at all since launch at this point

#

Ruins, minor settlements, abandoned buildings etc…

#

Especially ruins have so much more potential

high sleet
#

yeah I've learned to hate all the boxes and plants you get carbon from

hidden sequoia
#

The red & yellow ones huh?

#

Yeah, I still make use of them but it‘s become kinda annoying cuz it‘s not really worth it

#

The yellow boxes sometimes have useful stuff at least, same with the green ones

high sleet
#

yeah and all the other ones, they are just a waste of time

#

but my OCD doesn't let me not touch them

#

the wait on the green ones where you have to 1st remove the rusted metal and then wait for them to open is driving me nuts

#

I also hate the wait when your ship lands on a landing pod and turns around slowly

#

if small things like that could be made faster it would amount to a lot of time

#

loot all boxes at once, let you go out of ship while it's turning around

#

there could be lots of great QOL changes that would make it easier and less frustrating

high sleet
#

tracking quests is horrendous for example

#

you should be able to open the Galaxy map while on foot and to show all the quests that are in each system, and their objectives

#

the quest tracker should be separate from random tips you get, so you can always see the tracked quest, and with an option to see the objective location icons for every quest you have in-game

#

the optional quests for tips and new features you get randomly should be able to be hidden in the quest log until you want to do them

#

show multiple quests on the side bar, that's how it is in other games

meager lava
#

I'm not sure how to do this, but it would be interesting to have actual consquences for having a negative reputation with species. For example if you kept robbing Geks and blowing up their ships they start to refuse to talk or trade with you. Enough negative rep will cause them to start hunting for you or attacking on sight.

#

The dialoge options feel like they don't have much weight to them outside possibly getting stuff and having that species like you more thus discounts or help with pirates.

#

Having active consequences for offending species especially out and about on planets; not in space stations, causes them to want to fight you

#

Or spread word to other members of that species not to work with you.

#

Geks for example would prefer to just refuse to speak or trade with you as they're traders while the other aliens I can't remember who aren't robots would WANT to fight you; as they want to die a good death in combat.

#

The robot species could hack into your starship or multi-tool causing it to malfunction temporarily or something

#

Maybe even give you fake "distress" markers in an attempt to trap you haha

#

Or take your stuff o:

#

Another idea is having your starships "siezed" for going around shooting traders and whatnot. You have to pay a fine to get them back

#

...I feel like I'm just describing space GTA

paper trellis
meager lava
#

It would be nice to have REAL consquences to really being a bad person

#

For me it feels like it connects you more to the world building of the game. Instead of playing around the world and with the world you're directly playing in the universe with everyone. Right now it feels like you're just an outsider everyone just kinda accepts is around

#

Rather than a direct particapent of the world building.

urban timber
#

I do agree with the idea of hostile attacks when you have low reputation

sinful flume
#

and bounty hunters that have the same loadout as you would be a cool challenge

#

that hunt you on planetary surfaces

meager lava
#

But yeah. Morally good bounty hunters that chase YOU for being bad would be cool

#

Gotta be careful when exploring new solar systems as what if the primary species is one you pissed off

#

"Calling all Gek. Calling all Gek. The traveler has entered our solar system. Unleash the Hunters."

#

And you get a warning on your screen saying "Bounty Hunters approaching"

#

Or if your outside your starship NPCs will track you and follow you around trying to ambush you in order to take you out.

paper trellis
meager lava
#

Lol I just like using the Gek as example, but a more warrior centered species like the...Uh

#

Forget the not robot ones lol

#

Would probably hunt you down and the Gek might just hire them to hunt you down

#

Geks would stop trading with you.

ivory yew
paper trellis
meager lava
#

Yee those guys haha

#

That might be a bit difficult lore wise as they say they're sworn to help the traveler or something

ivory yew
#

I always though it would be cool if you could encounter a tribe of the first spawn hiding in an abandoned system

meager lava
#

Imagine haha

#

They crash landed and never could take back off in some distant start system far away from major hubs

#

On a dead planet too

paper trellis
meager lava
#

Feral Geks...imagine haha

ivory yew
meager lava
#

I like the idea of the robot species being able to hack into your stuff such as the starship, exosuit or multi-tool

#

Being overall very annoying if you piss them off

#

Disabling your teleporter

#

Just annoying techy stuff

ivory yew
meager lava
#

Haha that would be funny

#

Or making it so you teleport to wrong areas or bad areas o:

#

Such as when you try teleporting to a space station it sends you to a hostile enviroment planet without your starship

#

Faaaar faaar away

ivory yew
meager lava
#

I GUESS SOO

#

Lol

#

Waddabout a Elder Scrolls version of the invading system?

#

You can jump to online players to fight em?

ivory yew
meager lava
#

Sure haha

ivory yew
#

I think combat would need an update before hand

#

But that kind of mutiplayer would attract a lot of players

meager lava
#

Whaddabout races between players?

misty irisBOT
#

@ivory yew

No stickers in this channel please

ivory yew
meager lava
#

Maybe if you can't do a player to player race you could race NPCs haha

slow yacht
#

What if there were special, rare, locations [Like a city] with all the normal space station/archive functions but with the addition [and the point of the city] of a massive, likely procedurally generated, anti-gravity racing track! And a new type of AG vehicle where you have to find a good model/build to buy or build it yourself. There could also be a track around the edge of the Anomaly. This largely inspired by WipEout and BallisticNG. Maybe even have racing teams/companies with particular stats for their ships?

meager lava
#

A racing guild...Imagine? Haha

#

You could have nation based teams like in OW for E-sports

#

Granted this isn't a RACING game sooooo...

left ferry
#

i mean it works in Elite Dangerous soooo

paper trellis
left ferry
#

to each their own ig

sinful flume
#

and better flight mechanics in general

#

like maybe pitch and yaw controls

#

and maybe manual landing

#

and better crash physics

meager lava
#

This just came to mind and is probably very difficult to code into the game; BUT it would be really cool...If you could explode planets lol

#

Build a death star like ship

simple sluice
#

Imagine if you could do freighter battles with npcs for rewards

formal swallow
#

I would love having more use for Freighters than just mobile bases with expeditions for frigates

humble wadi
humble wadi
tender plank
#

Does anyone think we we’ll ever see guided missiles for space combat?

thick ginkgo
#

probably not, no

#

That would be a bit difficult to do while also flying your ship

tender plank
#

Guided just means they arnt dumb fire

thick ginkgo
#

are you thinking of tracking?

tender plank
#

Like heatseekers for example

thick ginkgo
#

ah

meager lava
#

They just don't do much damage to shielded targets

#

It's not really like a flying missile but it acts similarly. Just a rocket launcher

tender plank
vagrant comet
#

Sometimes, the ship-to-ship combat lacks tailing others. I wish the AI ships could do that.

oblique smelt
#

Giving some basic orders to squadrom would be nice.

vagrant comet
#

Like in Star Wars Starfighter/Jedi Starfighter?

slow yacht
#

What if there were freighter battles in a mingame like way, kind of a strategy game reminiscent of FTL with the addition of being able to send squadrons and control your frigates, and the ability to just say "Fine, I'll take care of it myself" and get into your own ship

brittle belfry
#

that would be pretty cool

#

like a rts game

high sleet
#

Honnestly there is no need to make NMS be every game

brittle belfry
#

before the xeno update I thought that was the case, alas

#

sean can do it

#

Else, LNF can be every game 🙂

quick zephyr
#

Umm... raytracing

narrow herald
#

Hey guys, first time playing. I feel like progression can be a bit spread out. Open to comments

I finished the main story, and currently doing the autophage stuff. I felt like there was a severe disconnect in the crafting requirements and the progression.

I felt like there was a limited reason to explore the other star systems (red green blue) outside being forced to outside the story. Could be interesting to gate S tier components behind them atleast.

And then in the autophage staff questline, suddenly the game is asking u to craft with items u have never even encountered or potentially unlocked. Nitrogen, Sulphurine, advanced metals etc.

But like the whole base campaign and getting S tier modules etc, even corvettes do not interact with any of that, and I felt like it felt shockign to just have a whole new crafting tree being asked for me to unlock after not having to do anything for 40 hours. I feel like those components could be spread out a bit better to be interacted with mid game too

I hope I am making sense haha, lmk if it sounds confusing.

meager lava
#

I just thought of this. It would be nice if we could "Buy" already built settlements with NPCs in em

hearty laurel
#

Yo I am so tired of of dumb visual glitches they are so annoying please just fix ts 🫩🫩🫩

thick ginkgo
#

!hg

misty irisBOT
fading dew
# high sleet Honnestly there is no need to make NMS be every game

I have been arguing this point for ages. People want NMS to be Satisfactory, Deep Rock Galactic, Elite Dangerous, Planet Crafter, Helldivers 2, and Sins of a Solar Empire, (and more), all rolled into one. I keep saying that people should let NMS be its own game and stop expecting it to be an amalgamation of every other game.
And then NMS breaks out the Pokemon update. 🤦

oblique smelt
#

Devs give what pepole want. I guess more story,new storylines and lore is not on the top of the request pile. New shiny lrequested features atract new players and sales.

wind gale
rotund stratus
elfin peak
#

So we’ve had corvettes, we’ve had Pokemon, we’ve had a update for the colossus, I don’t think they’ll give us space stations just yet, the only reasonable option there is left is

Racing
Configurable speeders and cars/ buggies

humble wadi
#

We already have the parts to build race tracks

high sleet
#

honestly that would be bad update

#

maybe they are going to do something again to make planets and flora/minerals/fauna more useful

thick ginkgo
#

I think flora and minerals are where they're going to stay, in terms of what they provide to the player. Not much else you could do with them

vocal mason
high sleet
#

exofarms

#

just what we need

#

I feel like LNF will feel so much like NMS and have so many similar mechanics and features

brittle belfry
sullen stratus
#

I’m pretty confident that a lot of these updates are testing features that lnf will have in some capacity

#

In which case I hope for more set pieces to explore

urban timber
hushed trout
#

Me just hoping they add water related building tech like a water creator for the terrafirmer.

paper trellis
brave echo
#

If you mean the Corvette parts they're obtained from a recent Expedition, along with their recipes

fossil prism
crystal prism
#

Mb thought this was the right chat

hushed trout
paper trellis
barren ore
#

Personally I think biomes would be fun! Like multiple biomes on a single planet. It'd be a huge ridiculously big update but it'd be pretty epic

paper trellis
fading dew
feral crest
#

You should be able to have a portal send you to a random destination. Maybe by feeding it atlantideum in some way, in order to "corrupt" the portal's address system.

paper trellis
#

But what they should really do is allow us to have the bloody Singularity Engine on our freighters on all saves...it is still stuck on my Polestar expedition save with no way to move it to my main save.

high sleet
#

Don't black holes always take you to the same place at the opposite end of the galaxy

solid burrow
#

how hard is it to make a stasis device farm

formal swallow
#

Thinking about Freighters, I think it would be cool if they had something like a Freighter station to be able to disassemble it like you can basic personal ships (Fighters, Explorers, etc) and build your own Freighter in the same manner. (Would never happen since that would be a lot of coding and what not but would be cool)

vocal mason
#

At the very least, it could be just another point within the space station, maybe at the back end of it, right next to the "starship upgrade/disassembly" station

formal swallow
#

Yea

vocal mason
#

It could very well be a new space construction, maybe one that could be found in 3star systems, or even one that could be constructed by the player as a megaproject...

#

Would come with recruitment options for space engineers, space construction crews and more side quests...

paper trellis
twilit rapids
#

so you could have more pieces to build with

formal swallow
#

I'd also wouldn't mind being able to have a sentinel Freighter

urban timber
#

You can

#

Sentinel freighters are the other type of capital freighter

cinder bough
#

Bio Freighters, would be rad. (Although the juice isn't likely worth the squeeze, due to all of that custom 3D modeling for the inner belly / walkable interior. And it wouldn't even qualify as a "new" feature, per say.)

shadow spoke
#

I used to be able to see purple giants. Now I cannot. It's the same save and I need materials It's says are on them. 🤷‍♂️

#

I've looked for quite a while off and on

#

Can't figure it out

paper trellis
formal swallow
urban timber
# formal swallow The only freighters I know about are Pirate Freighters and the Basic freighters.

Theres system freighters, the ones you see randomly though a system
Capital freighters, which mostly appear in pirate battles or freighter battles as the civilian freighter
And pirate dreadnaughts, which you already know

The capital freighters come in two main designs, called sentinel and venator. The venators look kinda like star destroyers from star wars, and sentinel freighters are the same model as the sentinel capital ships and resemble the style of Warhammer 40k ships

noble fox
#

There are so many ambitious ideas for NMS like movable owned space stations, pilotable freighters, planet altering bombs, combat, yet they release that table game from A New Hope

urban timber
#

Those first three arent something that is likely to even be added

urban timber
#

And unrealistic ideas

oblique smelt
#

Need to keep in mind that new content needs to be on all platforms (old gens and switch)

noble fox
urban timber
#

Ownable space stations i can see, but not movable ones

noble fox
oblique smelt
#

I cant see both. No reason to own one except having another settlement like base. Hg would need to make game mechanics and loops first for it.

urban timber
#

Theres a reason corvettes are limited in complexity

noble fox
noble fox
urban timber
#

They tank performance for pretty much everyone else

#

I dont care as long as its not brought into multiplayer, but people seem to love getting large corvettes they didnt even build to show off in the anomaly

noble fox
#

My main save is almost unplayable because of memory leaks

urban timber
#

How many hours do you have in that save?

urban timber
#

Lagging, sometimes, but not crashing

noble fox
urban timber
#

It feels like i have more hours in this game than I do

#

And, despite how it may seem, nms is actually pretty well optimized

high sleet
#

Something that you don't think about but is already almost possible in the game is players creating the game content. You could already build many kinds of different bases, imagine you could add NPCs and bosses from already existing NPCs and creatures with the new Xeno abilities, then they just add a base piece which would be the dungeon entrance, and then groups of players could raid your custom made dungeons and get some rewards for it.

#

this would honestly be so epic

noble fox
noble fox
#

The table game

#

It is fun but honestly resources should go to other things

#

This is the start of some PvP potential for NMS if they are willing to make players compete even in a knock off pokemon game

#

I dont want for NMS to turn into the mess that is Star Citizen PvP but there is some potential for PvP in NMS that isnt explored as much as it should be

#

Like some Universe at war gamemode alongside the Normal and Abandoned gamemodes where there are some crazy stuff

urban timber
urban timber
paper trellis
#

There is no reason to warp with a space station when we already have freighters. Implementing some sort of space station like freighter without frigates probably wouldn't be all that difficult for HG to implement if they wanted...it would just be completely pointless.

high sleet
#

it's not modding, it's in-game base creation but you are building a dungeon

paper trellis
# noble fox This is the start of some PvP potential for NMS if they are willing to make play...

PvP will never work in a trillion years as long as player have access to their save files and mods...removing those would be ruinously expensive as they would have to be handled and policed server side, and even if they did all that there are glitches and exploits players can abuse to make ships and multitools vastly more powerful than would be legitimately possible. So no...PvP will literally NEVER work.

distant pagoda
#

Xeno Arena is an interesting place for PvP, but to avoid problems caused by the save editor, they need to put limits on pets, such as their current level. Adding limits to attacks to prevent exceeding the standard would also be beneficial. This applies specifically to Xeno Arena; for PvP outside of it, it's impossible.

oblique smelt
#

Or make some oponent pet stats visible so u could see its a save edited pet.

civic stratus
#

Bro just give us a base update atp, everyone wants it

humble wadi
#

Like what kind of base update

frozen fiber
#

they need to add guilds/teams ngl

bitter dagger
#

I wish we could chat while being in pet battles . Hello Games please 🥹

urban timber
#

Merge that with snapping

frozen fiber
#

They should add mining bots that you can buy for your ships and attach them to it. Then be able to send them to a planet to collect resources and come back when you call them in.

paper trellis
potent robin
#

Imagine getting a bounty and flying to a settlement to find them and having a shootout there and then

paper trellis
potent robin
#

I know but I'm saying we need more on foot PvE

#

Shootouts ect

#

Flying to systems that are "at war" and seeing full on ground battles

paper trellis
potent robin
#

Not against sentinels I'm talking against npcs

#

Gek korvak vyk

paper trellis
#

Sentinels or corrupted sentinels, or biological horrors, or brood mothers.

paper trellis
# potent robin Not against sentinels I'm talking against npcs

Nah, you can be in good standing will all races and faction. No real reason they'd attack you. And even then the combat would be largely identical to how it is now except may they'd shoot more. But I don't think HG are interested in setting that kind of vibe.

azure ridge
#

Hey guys does anyone know if thy are working on multiplayer for the Nintendo switch version

paper trellis
azure ridge
#

Oh ok is the game still good

ionic coral
azure ridge
#

Lol

paper trellis
# azure ridge Oh ok is the game still good

Most features are still in...beyond settlements and multiplayer corvettes are limited...only 40 parts max vs 100 on other platforms and can't build any interior base building inside vs unlimited base building inside(or at least as much as can be stuffed in the number of habitation modules available). Beyond that all features are in. Performance is ever fluctuating...as new updates and content are added sometimes it's worse and then it gets fixed and runs better. But as the worst hardware that can run NMS, the game can be borderline unplayable at times on Switch 1.

azure ridge
#

Oh ok i mean multiplayer is smth i kinda wanted but i do feel like other stuff would appeal to me

arctic bay
oblique smelt
#

We need more uses for this thing. Besides the story its useless
-Let me use it to send txt message that he can recive on ship or on other comm tower.
-let me call for trader (high trader rep needed)
-let me call for x tech trader (pirate rep needed)
-Let me call a npc taxi (cant drive ship ) to nearest trade outpost or planetary archive ( for units) or to marker (payed in nanites)

turbid scroll
#

We need asteroid bases, perhaps that could be used to scan for them?

humble wadi
#

For a game that’s so heavily community oriented, it’s a bit lacking at times

#

Lots of bugs, lots of stuff we can’t actually do together or share

oblique smelt
#

But its good idea

humble wadi
#

Yeah it’s a bit of a letdown in that regard. Can’t share a base, can’t visit freighters (everytime we tried we were standing right next to each other but in wildly different freighters for some reason), can’t share a storage container, buggy mission objectives when in a group…

meager lava
#

Rogue planets would be an interesting add on. Planets that do not orbit a star and just kinda...travel the cosmos by themselves. Typically found in voids and dark zones in space

#

Maybe having a planet that can ONLY be found and accessed by flying DEEEEEEP into space. No warping. No pin points to fast travel too.

#

Gotta fly and find them the old fashion way.

#

Flying deeeeep deeep deep into space where nothing is around you except a dark planet just drifting in the cosmos.

paper trellis
hidden sequoia
paper trellis
oblique smelt
#

Imo if this happens it will be through portal.

paper trellis
# oblique smelt Imo if this happens it will be through portal.

As far as portal go we could use some upgraded portals at some point. The game does track what galaxy each address is in, it just doesn't let the player input the glyphs pertaining to the galaxy number. There are two galaxy number glyphs in each portal address that should slot between the current 6th and 7th glyphs in the portal addresses I think.

paper trellis
#

Actually no, the two glyphs corresponding to the galaxy would fit between the current 4th and 5th glyphs in the portal addresses, not 6th and 7th.

oblique smelt
#

Anyways there is more adressess than planets.

paper trellis
urban timber
urban timber
#

I already tend to picture discord conversations between people ingame as taking place at holo comms

ivory yew
#

What's a reasonable update you guys want to see - I'd like to see more corvette parts and some improvements to the corvette builder

oblique smelt
#

Fixed ui

ivory yew
hidden sequoia
#

POI and Fauna Overhaul/Refresh, but the chances for the latter are rather slim, I think.

paper trellis
#

I generally don't bother much with expecting specific features unless we know with relative certainty it's something HG are actively working on. Outside of that I roll with and max whatever comes as it comes. Sure I want bug fixes...especially most of all I want the corvette tech to stop moving and changing, it's somewhat annoying. But in terms of future content I always max what is in the game now, and prepare all my equipment and resources so that I can hopefully always start each update as prepared as possible.

humble wadi
#

Bit more “technical” than just a game feature but it would be nice if they could move the game to their own servers like Fortnite and Rocket League so console players wouldn’t have to take out a kidney for the online subscription

paper trellis
#

Right now I finished breeding, gene editing, and maxing the trust of my lineup of pets. Still need to level up and refine the powers of most of them. And I need to beat Oceanus 4 more times for the last medal I need to max for the Xeno Arena. Next Oceanus fight in 6 hours and 20 minutes, and thee days from then I'll be done with chasing medals and titles for Xeno Arena. Right now I have 19 of 20 Xeno Arena player titles unlocked and 4 of 5 medals at level 10 and the final medal at level 9. After that I'll be ready for the future.

violet belfry
#

would be cool if worms left tunnels behind you could explore

violet belfry
violet belfry
violet belfry
violet belfry
humble wadi
#

I went up a ladder that was never there for her and she hadn’t even unlocked to build it yet

violet belfry
humble wadi
#

Yeah I’ve been told it’s a known bug though. We’ll probably submit a bug report tomorrow

violet belfry
#

sometimes they can spawn on top of eachother and weird stuff like that. maybe have them move it? you also should despawn yours. i’ve definitely had that happen on the anomaly in a corvette.

#

a non-glitch/save edit way to get fish and flying pets would be nice

humble wadi
#

No they’re not on top of each other

#

There’s only one in the system

paper trellis
# violet belfry a non-glitch/save edit way to get fish and flying pets would be nice

I agree. That would be pretty cool. Though controlling flying pets is a nightmare...I only have legitimately obtainable ones like the large butterflies that land and I have seen videos of how the save edited ones behave. Once you summon it you have like a second to interact with it before it flies off and if it gets too far the interaction will break. They are really wonky to work with. And summoning fish on land would be weird...maybe they can like float just above the ground or something.

paper trellis
noble fox
#

You can get them glitchless

#

But it is hard and I dont remember how exactly I did it

paper trellis
noble fox
noble fox
violet belfry
shadow dagger
#

Light No Fire's flying mounts look to just be ships from NMS with different models. I doubt they have anything in common with the flying mounts in NMS

brittle belfry
#

ships in nms already feel pretty polished, transitioning to things like dragons or large birds seems like a fairly natural idea

marsh halo
#

Make a NMS 2 with actual stuff to do

paper trellis
marsh halo
paper trellis
marsh halo
#

I dont bother keeping track of hours played bc not everyone does the same things in that time. But once you've done something enough you realize theres very little depth to it. Theres lots of DIFFERENT things to do but not a lot to do in one specific thing

paper trellis
marsh halo
#

Ive done all that, after that, there's not much

#

Co-op needs to be better

paper trellis
#

Well...I should say maxed standing and medals with almost every faction....still need to max the last medal of the Arena League...that will happen in about 2 days and 4 hours.

marsh halo
#

I wish you luck my friend

paper trellis
# marsh halo Ive done all that, after that, there's not much

I very much doubt that. You probably skimmed over those features but actually maxed them? Do you even know when frigates stop leveling up? Or spent time thinking to plan out the frigate type composition of your fleet? Or hunted down ships with near perfect stat bonuses? Or evaluated MTs bonuses? Truly maxed a freighter with perfect roll tech modules, ideal stat bonuses(ie not from a pirate system), and ideal super-charged slot layout? Most S class things are less than great.

#

Most players don't really understand there is more to things than the S class sticker on them.

marsh halo
#

Why are you trying so hard to be condescending? Did I offend you in any way? Is it hard to believe others have achieved the same as you?

paper trellis
#

And there IS a lot more depth and complexity to a lot of the features in NMS that meets the eye.

marsh halo
#

Trust me, I know just how much there is in this game

#

Now back on topic, I hope this game adds a multi tool weapon wheel

#

A gun store for multi tools instead of traveling to space stations and having to reload on planets and such

paper trellis
#

I don't trust you. No offense but I think that if you actually did you wouldn't be speaking like there is no "actual stuff to do" in NMS. Again, I have over 8000 hours in the game and spent countless hours on pretty much every facet of the game. Hell, I spent the past month on the Xeno Arena content and while I am nearly done with the medals I am nowhere near ready for the seasonal content to arrive. Getting all the SSS pets I wanted, breeding them, gene editing them, raising their trust to 100, leveling them to level 30 and re-rolling their powers to make them elite takes time.

marsh halo
#

Congratulations you spent 8000 hours on nms

#

Cant forget the countless hours either

drowsy cove
#

NMS 2 release when

thick ginkgo
#

what is this new NMS 2 trend 😭

vocal mason
paper trellis
#

Especially with how new updates keep bringing and adding thing to the main game there is always more to do, always something to improve or upgrade or build.

paper trellis
#

I'm hoping HG will add some kind of ghost freighters to the game...freighters without crew similar to the Ship of the Damned frigate...and ghost frigates too. Those could work both in the main game and Abandoned but would mostly exist so that Abandoned mode can have freighters and frigates too...can you imaging a freighter and frigate fleet full of things like this:

marsh halo
#

This game needs a clan system, a better friends system first though

latent fulcrum
#

Dunno if a dev will see this but I’m writing it towards devs and not players

70 Hours into the game and I’m shelving it now because I’m satisfied but feel a bit deceived still…

I recognize all the hard work Hello Games has put into this and respect it and I think it’s more than a solid foundation I think it’s 60-70% there

Every system is fun but shallow. There’s this feeling when you follow a game system to its conclusion and you hit the repetitive wall at the end and in other games it can take dozens of hours to get there.

In NMS a lot of these systems take two hours to get there. When that illusion shatters it breaks the immersion and fun of it for a lot of people especially when there isn’t dynamic rewards.

My advice - Mix elements of systems into other systems. One example - Add fun Aquatic spherical Corvette parts as super rare fishing loot waste loot, etc. Honestly get corvette parts into EVERYTHING that single thing would add value to every system to someone who may not interact with it otherwise. Add Staff parts, Exo customizations, etc. etc.

#

If all the systems begin to tie together with depth you can add a lot to the game without taxing the procedural gen with too many new assets or POI’s

sullen stratus
#

I disagree that it’s shallow, but I do think mixing systems together is a great idea

latent fulcrum
#

It’s likely a perspective on what the word shallow means. Compared to other games it’s not shallow.

Depth of gameplay is one perspective -
Compared to games that specialize in say factorization - the factorization in NMS is shallow. This logic can be repeated for many systems in the game.

latent fulcrum
#

Honestly S isn’t even really needed. SC slots aren’t even really needed either unless I’m missing some larger ship battle content or something scarier than corrupted sentinels

high sleet
#

Yeah exactly you can max out all that stuff but what for other than showing off what you have?

#

there is no tough high-end PvE content or something you'd really need to max everything out for to complete it

latent fulcrum
#

The other day I took out a pirate dreadnaught with ease with a salvage ship I was bringing up that was B tier and I just slapped a infra knife and the cannon upgrade on it and had 70% civilian hull still up

high sleet
#

I'm not gonna mention PvP as there isn't gonna be

#

and all the achievement stuff for different factions and things are just fake graphic goals

latent fulcrum
#

Yeah he mentions player titles 😅

high sleet
#

there needs to be some high-end tough PvE content at the end of the game to add purpose to everything we do

latent fulcrum
#

Something that I constantly thought about as I played too that’s going to get me hate here but it’s just reality…

What exactly is the long-term monetization plan for this game? Is there truly enough revenue in just game keys?

oblique smelt
#

10mil + copies sold. Hello games are small studio without shareholder leeches. They made profit annualy

oblique smelt
visual flicker
#

And with every update it get more and more players

latent fulcrum
#

It’s real hard to keep a company going without predictable revenue streams

hidden sequoia
#

We‘ve had some insight into HG financials

#

They keep growing iirc

sullen stratus
#

Every update has a large influx of people buying the game, so that tracks

high sleet
#

the main appeal for me in this game has been exploring the procedurally generated worlds but now after I've got some hours in this game I can see that it's lacking and keep seeing same stuff everywhere. there are like 6 types of flying creature, 2 types being like everywhere, there are like 3 types of underground creatures, there is more ground but still you keep seeing the same stuff, and underwater as well.

oblique smelt
latent fulcrum
#

Infra costs though man it’s a nightmare

high sleet
#

same for minerals and flora

hidden sequoia
#

Honestly I wouldn‘t have minded for HG to develop payed DLC‘s

#

Perhaps the content could be of even higher quality then

oblique smelt
latent fulcrum
#

Yes definitely expensive then haha

#

I work mostly with SQL DataFactory and basic Azure Function Apps and even that man

high sleet
#

honestly they could've made so many more types of creatures just if you look around you on the Earth and weird stuff, there are so many worlds but the variety is nowhere close to 1 planet in real world, not saying like it's possible but it's quite little

latent fulcrum
oblique smelt
sullen stratus
#

People already clown free updates they’ve done

oblique smelt
high sleet
#

honestly employing more developers/artists and charging for better DLCs would've been great

fathom kraken
#

idk what kind of dlc

#

all i want in nms is combat update

sullen stratus
#

Such as?

fathom kraken
#

those humanoid alien cant use weapon or multitool, only fight using their ship

sullen stratus
#

So you’re saying the species pirates raiding as a group?

#

On foot

fathom kraken
#

yeah

#

not just flying drone

#

vyken would be harder to fight

sullen stratus
#

I agree that’d be cool, could tie it to settlement progression, more pirates the better the settlement is

high sleet
#

don't think they'd ever add combat vs humanoids

fathom kraken
#

and we need something like satisfactory, maybe not so massive like that but we need factory or something, like make our own company, something like endgame stuff

sullen stratus
fathom kraken
high sleet
#

I think they are against that to keep the game as close to appealing to all ages

high sleet
sullen stratus
#

There’s creatures that fall in that category, can also allow them to fight in exocrafts if you really wanna get away from it

fathom kraken
#

what about humanoid sentinel, but isnt that just autophage?

#

autophage with sentinel control?

#

can enter your base and your corvette

oblique smelt
# latent fulcrum Yes definitely expensive then haha

https://youtu.be/29p3i9zkW7E?is=aQSUOoObXZynBCpq

Since u are familiar with azure this maybe will be intresting. Old vid but gives some insight

Xbox veteran and Azure gaming lead Harvey Eagle is joined by Iain Brown, Server and Multiplayer Lead for Hello Games, to discuss how No Man’s Sky’s procedurally generated universe was shared by its players. From cross-play, in-game communication and database management, to scaling server infrastructure to cope with player demand, you’ll le...

▶ Play video
high sleet
#

the proto-Gek

fathom kraken
#

imagine attacking massive freighter and after defeating frighter you will fight them inside ship, some kind of raid

#

imagine doing that with friend

hidden sequoia
fathom kraken
oblique smelt
fathom kraken
#

hmm

sullen stratus
hidden sequoia
oblique smelt
hidden sequoia
#

Maybe even have this be how we can collect Interceptor parts (not like that‘s ever gonna happen)

sullen stratus
#

None of the species, besides maybe anomaly, fall under too human

oblique smelt
#

Interceptor parts would require more code working than the freighter raids

fathom kraken
hidden sequoia
oblique smelt
fathom kraken
#

now im thinking of NMS action comic

#

hmm, i think im going to make simple one

sullen stratus
#

Then for ground combat make exocrafts be the way they raid

oblique smelt
#

Pepole already did some comic fanart in the past

#

I think nms comic would go well

fathom kraken
#

i rarely see comic fanart

#

but something like NMS you can make a lot of stories

oblique smelt
#

Example

hidden sequoia
#

Nomanszine is nice

fathom kraken
#

we can even use photomode, like use it to capture and use it as backround

hidden sequoia
#

Oh well it‘s time for me to step back from NMS for a while, and just let myself be surprised by what the future brings.

#

Hopefully something POI and faction related

thick ginkgo
#

enjoy the break!

oblique smelt
#

I play nms so rarely or short lately that i will probanly still grind arena when mext update drops xd

high sleet
#

so the next update is dropping in the next 2-6 weeks, already quite close

#

unless they take longer for the 10th anniversary one

paper trellis
# oblique smelt I play nms so rarely or short lately that i will probanly still grind arena when...

I significantly increase my play time when there is stuff to do...and especially the Xeno Arena with HG saying there'll be seasonal content I wouldn't allow myself to fall behind or be completely unprepared. I'll have all medals for the Arena League wrapped up tomorrow and all my SSS will probably all be level 30 and ready to go in another week or two but for now I could win. But it is dangerous to fall behind...don't max this update and then something else big drops and you don't max that, and then another update drops and so on...you can all too easily find yourself far more behind than you ever expected to be.

brittle belfry
#

the mmo-ification of nms is coming for sure!

oblique smelt
#

Its called light no fire

marsh halo
#

This game should have bank vaults for us to rob

#

Updated friend system so we can send actual invites

#

Add an aircraft carrier and make it drivable

paper trellis
marsh halo
paper trellis
marsh halo
#

It doesnt even have to be cash, it could just be valuable resources and such

urban timber
marsh halo
urban timber
#

I dont see how banks would be any different

marsh halo
latent fulcrum
#

It’s simple and fun

#

Great fit for NMS tbh

marsh halo
#

Warframe mentioned 🗣🔥

#

Speaking of Warframe, add a hoverboard

#

Ngl most Warframe game modes could be added to NMS and it would be a huge improvement

urban timber
#

Maybe the secure facilities can have a puzzle minigame to open it without triggering the alert

molten shoal
#

crazy idea

#

i love it

marsh halo
#

A shield on our left arm we can shoot over instead of being a separate thing that interrupts our shooting

vocal mason
#

With the visor now fixed, i guess 6.36 is the last version for the Xeno-Arena update...
Also, if a 10yr major update is indeed in the works for this coming August, i would dare to say that the June update will also probably be a small one too (a 6.40).

#

Maybe something that will add another "job", such as the farmer or animal husbandry to the game...?

paper trellis
paper trellis
# vocal mason Maybe something that will add another "job", such as the farmer or animal husban...

It would be insanely useful and amazing to be able to gather up animals that produce all sorts of stuff and keep them in pens...can you imagine how amazing it would be to be able to have all or most animal products available at one or two planetary bases? Not having to have a dozen worlds marked or having to search for animals every time you need to make an advanced food would be insanely good. No idea if HG will ever do this but I pray they will...we desperately need this feature.

vocal mason
viscid bluff
#

Suggestion, Have PVP only systems where you can engage in active PVP in space and with people on the ground, new facilities like base cannons and force fields to defend your base, create "areas of control" for guilds where you actively defend or attack others while you gather special resources that could only be farmed in these PVP only systems, of course you will always have the choice to NOT go to these systems so the game runs normaly for you or you can go and expect PVP engagements, your choice

ivory yew
ivory yew
cerulean oriole
#

honestly special red sentinel allied Autophage as a test for a more immersive PVE system would be a good way to run it and check for bugs and hangups before larger application

paper trellis
pseudo hazel
#

They should lowkey add stuff like the pillars of creation yk

brisk lantern
#

I think they should add like planets with full on civilization on it rather than bare planets everywhere u go

paper trellis
brisk lantern
paper trellis
brisk lantern
#

Yeah I suppose so. Although I've never done actually done a settlement before. Lost everything once in survival and just switched to creative just chilling

noble fox
# marsh halo Coruscant

Thats surprisingly possible, but the engine is optimized like shit, everything near you is rendered no matter if you can see it and it only gets worse with your configuration, NMS could use a lot more of LODs and more optimization

B-but the Lore makes that impossible!

F*ck Lore, make some cheap excuse and make cities, like Idk the sentinels in the system have been kicked out so cities are viable or sentinels concentrating more so some systems have less sentinels making cities viable again, and also making sentinel mega factories possible, again, lore says that a city size sentinel building is unrealistic but again, rule of cool, no one cares about lore

marsh halo
#

Lore is for the nerds, give me lightsabers

noble fox
marsh halo
#

Bases having missing parts is so annoying ngl, that and the annoying terrain refilling my hallways 10 seconds after I put down the hallway or room

noble fox
marsh halo
#

Easy, make it not happen :3

shadow dagger
#

Many base parts destroy terrain when you place them, they could just have those same parts do that on load as well

#

Maybe that would cause significant performance hits when loading large bases though

paper trellis
#

If anything it would be great if the game could render a lot more of what's out of sight and a lot further.

ivory yew
#

I think they should have a milk update

paper trellis
paper trellis
#

Setting up animal farms for just one animal product doesn't matter much....it's when you need over a dozen animal products that setting up animal farms you can transport creatures to that it would be an absolute game changer and a critical improvement to the game.

wind gale
#

Coming here after seeing the starfox trailer. How much of the games gameplay elements can be integrated in nms without major efforts?

keen sable
#

Farming Fauna Update

Add "Adopt Livestock" for fauna, This setting let fauna become your farm animals and you can bring your farm animals across entire universe and you can harvest eggs and milk from your farm animals

Add Fence (it comes with multiple variants like timber, stone, etc for your farm animals)

Yes it's very different from "Adopt Pet", Companion pet animals doesn't let you harvest milk and eggs but livestock animals does

oblique smelt
# keen sable **Farming Fauna Update** Add "Adopt Livestock" for fauna, This setting let faun...
  • Gather faecium from animals and use it as fertilizer to speed up grow time

-make compost bin functionable and throw there unwanted plants to make compost to boost plant gather amount

  • add option for bio domes and hydroponic trays to use fertilizers and compost

  • add crafting diffrent fertilizer types for diffrent plants with faecium , nitrogen , amonia, phosphorus,copper etc.

  • pet pen rooms on freighters

  • ability to plant hexaberry , wheat, pulpy roots ,fireberry etc.

  • atachment for collosus to harvest big amount of plants planted in soil and to harvest items from wild plants.

  • pet Egg storage container (50)

paper trellis
# keen sable **Farming Fauna Update** Add "Adopt Livestock" for fauna, This setting let faun...

Doesn't matter how they do it as long as we can bring creatures to the pens we want them in. Even if we have to briefly adopt them as pets. And it doesn't have to be a fence, it can just be a prefab building of some kind...though both fence and prefab building would not work well for huge creatures like giant diplos. But it would be fine if we were restricted to only farming creatures of a certain size.

viral creek
#

The downside of animal ingredients for cooking...
Finding the right ones.

Eggs and milk have multiple types each and usually don't interchange, feels like it adds "bloat" to the cooking system which eats up storage space more than it should. Probably why I never messed with it on my main save.

latent fulcrum
#

Or just ya know black hole from simulation to simulation

noble fox
# latent fulcrum Haven planets that are managed by Nada and shrouded Lore is easy to work aroun...

Most of the Lore in Nms is designed to explain bad gameplay choices, like sentinels being the reason why the universe despite being colonized isnt really colonized, we need cities, we need desync issues to be fixed, we need more combat and we need proper information storing, everything is stored in 32-bit, which is bad because the inflation in Nms especially with credits is gigantic and you reach that 4 billion limit quite fast

oblique smelt
#

U can store money as items easly passing 4bil limit

#

U can forget about cities when just 2 planetary archives near eachother make game choke.

urban timber
noble fox
noble fox
urban timber
noble fox
urban timber
urban timber
#

Like, in the game, the stuff on planets is generally overseeing automated operations

fathom kraken
#

i think we need aerial exocraft

urban timber
#

And Im not sure what cities would provide that isnt already in the game

oblique smelt
urban timber
latent fulcrum
oblique smelt
fathom kraken
urban timber
latent fulcrum
#

So a spaceship city would be a similar issue

#

Though maybe it is a planet specific issue given space walking and how much you can go around

oblique smelt
latent fulcrum
#

Although it’s like Biomech-lite or something because you still have the mechanics you wear

viscid bluff
latent fulcrum
#

Exosuit to ship

#

Or open ship design like Nier Automata

#

Where it folds around you

fathom kraken
#

maybe space cities is look like this, maybe its going to be procedurally generated cities? maybe not that massive, maybe this also too much, but it will bring more life to nms

urban timber
urban timber
cerulean oriole
ivory yew
ivory yew
twilit thicket
#

better clouds, more continents, more terrain diversity. more additions of colour to worlds in the form of terrain

#

example

tidal wing
#

I think being able to dock smaller ships to vettes would be cool

#

Like an explorer or fighter to a corvette

vocal mason
fathom kraken
#

like dropping my minatour from sky like titanfall

exotic basalt
#

would be cool to see a submarine exocraft, but would be kinda useless

fathom kraken
#

We already have submarine

exotic basalt
#

I looked at exocraft and couldn't see a submarine

fathom kraken
#

What i want is Corvette that can dive to water

fathom kraken
exotic basalt
#

jesus there actually is

fathom kraken
exotic basalt
#

I have a corvette and I did the outlaw quest

#

with artemis that guy doesn't even exist to me anymore

#

ill look for him though

fathom kraken
#

When you unlock purple system you Will dive to water world planet, its deep and dark as hell

#

Ah wait sorry

reef tulip
#

Abandoned cities would be pretty cool. Maybe on hostile sentinel worlds, to give us a reason to visit those.

You go in, fight off the roving bots, and extract unique techs or something. Maybe a rare corvette part or two.

molten shoal
#

It would be cool to make caves a bit more intresting like some unique things to find so people actually gonna look for caves

marsh halo
#

Give us gek and vykeen and qorvax dudes we can merk instead of just sentinels

#

Let us call air support with our Squadrons, make bombing runs a thing. Orbital bombardment from a freighter.

Bc after all, why not?

sullen stratus
#

Based off prior conversations and discussions, to keep e rating

radiant dirge
mild spruce
#

Freighter battles involving are freighters 🤷 cuz I want to have an all out war in space

radiant dirge
#

Would be cool to captain frigate expeditions too. Travel onboard the ship, fight off pirates, make trade decisions, repairs and such; add a little executive and manual labor to do like a 20-30 min expedition.

mild spruce
#

And I think in general they just need like a combat or a war update where there's more factions within the three races you know there isn't just only the sentinel drones or the sentinel starships they actually like have more than just space ships or ground drones, or like with the outlaw system it's like I've destroyed millions of Vykeen freighters and they don't care, It would be cool if I could get attacked by one of their freighters and then my freighter comes in to help me fight back or I get jumped by two freighters or have more grander fights that seem more like wars rather than just random skirmishes, I mean they have a base system with fleets and squadrons but they don't have anything where our freighters actively come in and start a fight

#

And I feel like it would be a lot cooler to have exocrafts like the Minotaur dropping from a freighter or a frigate or even our Corvettes like I think that would be awesome to drop in In a Minotaur because dropping it on a planet from your Corvette is cool at first but then as soon as you get like right onto the planet it could be anti-climact, and so dropping in on a planet in a minute are from your Corvette and starting a fight would be so much cooler

#

Don't get me wrong everything alrdy is amazing but that have the best things placed on the board alrdy that they could flesh out and do more and make them end game content type of stuff

molten shoal
#

It would be cool and easy to make to have a notition book to get at the anomaly

tidal wing
#

Kinda like how dragon docks to the ISS

neon harbor
#

I would really love for there to be passenger transport missions where NPC's physically board your Corvettes and you need to have enough seating, food and entertainment to get a high rating. Some fugitive smuggling would be good too.

shadow dagger
lapis mirage
#

A way to change your multi tools color would be awesome.

onyx musk
#

I think they should add a base cloaking unit so it is invisible but it you look closely enough or get in the field you'll see it

thick ginkgo
#

what would be the reasoning for it?

onyx musk
#

So if players are being annoying or you just want to make your base futuristic

thick ginkgo
#

I see

onyx musk
#

I already built a base lockdown when I don't want people bothering me

high sleet
#

You just don't upload your base to server lol

onyx musk
#

What if I already did

hidden sequoia
brittle belfry
lethal belfry
#

It would be nice to have swivel turrets for corvettes. They could be ai controlled with the option to use them while piloting

#

Their already halfway there seeing how the models for some of the weapon systems appear to be able to rotate freely

marsh halo
#

A high tech bow for shooting laser arrows (Omega from The Bad Batch)

dim agate
#

Corvette bulkhead doors would be cool, would love to not have to use a landing ramp to access my balcony

dim agate
#

two variants, one works like an ironman glove, shooting from the palm, the other, when a weapon is equipped, you point your fingers into a gun hand, otherwise terrain manipulator would look like you are using the force to absorb the terrain and the mining laser would look like iron man shooting a beam from his palm

marsh halo
#

Too bad this game is so multi tool focused, like sure multi tools are nice but give me specialized tools, like an actual pulse splitter rifle that shoots better and stuff

dim agate
#

bow may be less viable being two handed tho

#

but a crossbow could work

marsh halo
#

Omega's bow looks too cool not to want it

#

Plus she can spam it since its just energy, she just pulls the cord back, creating each arrow, since thats considered reloading lmao

dim agate
#

customizable freighters feels like another likely direction to go

#

gimme a freighter building system like corvettes and my soul belongs to Hello Games

marsh halo
#

Make em drivable

dim agate
#

drivable but perhaps unable to fly into atmosphere?

marsh halo
#

I wanna drive them bc then it opens up potential freighter to freighter combat

dim agate
#

honestly wouldn't even need to be drivable if we could have a star system map that would show us all the planets/waypoints/sites in the system and allow us to just point and click to park our freighter anywhere

#

always annoying trying to find a planet only to realize it's behind another planet

#

so to find stuff, half the time you gotta pulse away from the system just to find that planet you're ripping your hair out trying to find

marsh halo
#

Such a big ship with no drive

Like the yachts in gta, so nice but only stayed parked

#

Let us paint our freighters black, like true black

dim agate
#

imagine a mining laser on a freighter, point it at a planet and just start drilling through the atmostphere to harvest resources

marsh halo
#

Orbital bombardment go brrrr

dim agate
#

more realistically though, "large asteroids" would be a freighter mining target

#

and it could work like mineral extractors

#

park your freighter on the asteroid, and it starts mining whatever resource is in the asteroid

marsh halo
#

Freighter PVP

dim agate
#

meanwhile, you go and run your missions in your fighter/corvette while your freighter is cracking proto-planets

marsh halo
#

Squadron parks inside freighter and should be customized

dim agate
marsh halo
#

Let us paint our ships, we can paint a whole freighter but not a Hauler lmaoooo

marsh halo
dim agate
#

autophage freighter crew

#

I wanna roleplay the captain of a nomadic fleet of autophage

marsh halo
#

I prefer high tech looking stuff so im happy with the Qorvax

dim agate
marsh halo
#

Found that out when I went to get the 4th squad member and it wouldnt let me recruit him bc then there'd be 2 Qorvax with the exact same ship

dim agate
#

would be cool if we could just recruit sentinel ships into the squadron

#

same with organic ships

#

autonomous fighters

marsh halo
#

Drones

#

Have the drones circle your ship forming a shield like its Ender's game (i read the book not seen the movie)

dim agate
#

why? we already got a shield

#

gotta keep it simple, minimal necessary change

#

-an option on living/sentinel ships to add it to your squadron instead of taking it for yourself
-an option to customize the ships within your squadron, ideally without changing the pilot, and possibly methods to "groom" your pilots instead of just upgrading them, functionally could work like organic frigates with you feeding them and eventually they change over time by small increments
-an option to paint any ship, full customization is unnecessary, just being able to paint your dream ship so it's just a little bit easier to get what you want instead of relying solely on random chance
-customizable freighters, which imo could be done by adding a "ship yard" as a possible construction project exclusively available to S tier settlements, once constructed, it allows you to construct a customized freighter, though it may take several days and many resources to build

#

-hirable freighter crew, much like settlement members, your freighter's crew could have stats that may not significantly effect your ship's performance, but collectively could make a big difference, also allowing you to just customize your crew so if you want to have all gek on your ship, you can have all gek, if you want to be anti-robot, you can just avoid hiring artificial races, etc (personally, I'd love to just have only autophage on my ship so I can roleplay running an autophage nomad fleet)

#

-corvette crew/turrets, since corvettes aren't as maneuverable, would be nice to have turrets that actually turn, which then not only opens up multi-crew gameplay, but also opens the opportunity to hire crew members for your corvette, not only to man the guns, but they could also man other stations like scanners to scan planets for you, or drone pilots who may enable you to be able to call in drones which would just act like a little squadron but for when you are on foot

#

functionally speaking, the drones would just be sentinels with a different model that you can call in, but only if you have a crew member assigned to the "drones" station in your corvette or freighter

paper trellis
# marsh halo Have the drones circle your ship forming a shield like its Ender's game (i read ...

If you had actually read that book you should know Ender's fleet didn't have drones as protection...he had ships surround the primary one with the weapon in a protective formation....the only ones using drones were the insect armies. And in NMS you CAN have a squadron of up to 4 ships come to your aid every time you enter combat. You just have to unlock the squadron slots and recruit 4 ships.

dim agate
#

plus the squadron is protecting a fighter/corvette, not a flagship

marsh halo
#

Oh I read it, but seeing as how this game only has 4 squadron members, having drones would work as a substitute

#

Plus I read that book back in like 2012 so I dont remember the flow word for word, bar for bar

paper trellis
# dim agate plus the squadron is protecting a fighter/corvette, not a flagship

This is wrong. Once you recruit your personal squadron they come to your aid...not the freighter's....they immediately warp in as soon as you are in combat even if your freighter isn't in the system. Though if your freighter is in the system and it has at least one combat frigate it will also send one frigate to your aid which will deploy additional friendly ships to help you.

dim agate
#

Especially with just 4 dudes

marsh halo
#

makes freighters drivable

dim agate
dim agate
#

We're talking about game design and things making sense

paper trellis
marsh halo
#

Have the frigates block incoming missiles during a freighter battle. Make it look epic, have Michael bay direct it

dim agate
#

Mechanically, you cannot make a pancake with nothing but butter, you also can't cover a ship using 4 human shields

#

But also they are just mercenaries you hired, why would they do that

marsh halo
marsh halo
vapid sierra
#

Boat and aircraft exocraft? Aircraft stops working once you leave the atmosphere of a planet and is harder to control in storms..... btw is this for ideas for nms future or whats happening in the future of nms....

paper trellis
vapid sierra
#

No no

#

So 1. The aircraft is like a plane... so its slower then a starship

#

Its for the

#

Immersiveness

#

Of the planet

vapid sierra
paper trellis
vapid sierra
#

And the boat... is so you can move across the top of the water..

#

But i see your poiny

humble wadi
#

We need an item kinda like the comm ball that you can put down in your base and the people who visit can leave you a message to say hi without having to drop an item

#

That might also solve the issue that makes a lot of people’s game buggy on expeditions.

paper trellis
#

It's like your ship can already do that but a lot better...I doubt they're going to develop a planet bound flying exocraft that's slower and can't leave the atmosphere or one that is bound to the surface of the water...you can use your ship to get anywhere on the water or ground and then you have the submersible Nautilon for underwater.

vapid sierra
#

Yes...😕

dim agate
#

organic ship mission is frustrating, imo, the wait time between sections should be 2 hours, not 24 hours...

marsh halo
paper trellis
marsh halo
cerulean oriole
turbid scroll
#

We should be able to hold more units.
Up to 1T units.

oblique smelt
#

Why tho

#

Nothing to spend it on

exotic basalt
#

Are there like any "rogue" korvax in no man's sky?

sturdy cairn
#

and the Autophage

#

you could say they are rogue

exotic basalt
# sturdy cairn Nada

It would be cool if there were damaged korvax like Nada that are pirates and not part of their shared mind

#

maybe they have a cracked visor or something and rewrote themselves

sturdy cairn
#

well lets see what they will bring for the future

#

since we got 2 updates in 4 months

#

ii think the next will be in june

exotic basalt
#

Can't think of a single game that has updates as good as no man's sky

sturdy cairn
#

and the 4 update in august on the birthday

sturdy cairn
#

like thats insane

exotic basalt
#

games like fallout 76 do that too but the updates for that game are garbage

sturdy cairn
exotic basalt
#

No man's sky developers just said "yeah lets just add pokemon to the game" and win

exotic basalt
sturdy cairn
#

not like no man sky

exotic basalt
#

yeah no man's sky doesn't even have microtransactions

#

how is that even possible?

oblique smelt
#

Sold copies

#

No shareholders leeches

exotic basalt
#

it sells that much?

sturdy cairn
oblique smelt
#

10+ mil total

exotic basalt
#

Im looking for something after I beat the game

#

The planet that was shown in the original trailer for the game

oblique smelt
#

Planets where custom made for the trailers

exotic basalt
#

what

exotic basalt
#

the one with the stegosaurus

oblique smelt
#

Trailer name?

oblique smelt
exotic basalt
#

yeah yeah something like that

#

would be cool to see that

oblique smelt
#

U can find simliar planet. Lush, Orange grass, dark orange trees , green sky. But no diplos like that in game

paper trellis
# oblique smelt Nothing to spend it on

While I don't think I spent a trillion units I have spent hundreds of billions in NMS...upgrading ship slots to max is very expensive business. And this past December I spent around 20 billion to accumulate some 600 cargo bulkheads and a bunch of freighter tech modules in case we are allowed to own more freighters at one point. The current unit cap is serviceable enough if you play smart and store Stasis Devices in a container for when you have to spend big and then replace them after using them but a higher unit cap would definitely be welcome if HG could do it.

cosmic cape
#

I remember having reached the 2 billion and more cap once 😄

#

Had farmed some illegal packages for a while, and selling them in the proper pirate star system. I sold even too much that a few millions above the cap were lost :p

paper trellis
sturdy cairn
marsh halo
humble wadi
#

We need more underwater building options

#

Also, curved walls to build our own circular rooms

molten lynx
#

being able to paint corvette interiors would be very nice

wind gale
mild spruce
#

How about we make the void mother and the corrupted sentinels known as the swarm into a another faction or enemy that we can go to war with now

#

Like corrupted sentinel dreadnaught freighters that you can have freighter wars with

oblique smelt
#

None where evil or our enemies tho. So from story/lore perspective it would had no sense.

marsh halo
exotic basalt
#

This sounds stupid but I really like travelling around with my mech I named bobby, but he doesn't have enough personality

#

let us get an upgrade for the minotaur that's like a personality chip

#

Or more animations for the minotaur fighting sentinels, would be funny to see your mech pick up a sentinel and punch it to death

vocal mason
exotic basalt
#

nomad is crazy good I've been told

#

nothing can beat a literal mechsuit though

vocal mason
#

tbh, i have really enjoyed the roamer, since it was the first one i built, and i would really like to add to it a winch of some type and headlights on top, just like those Paris-Dakar racing cars of old...