#nms-the-future

1 messages · Page 17 of 1

woeful kindle
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Absolutely! That would be epic.

oblique smelt
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Only confirmed info about it is 2024.

supple turret
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What’s the new space station update I’m behind

oblique smelt
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There was only like 10s short update teaser.

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We dont know much. Mostly its speculation

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We saw new station model and new ship type or new unique ship like utopia speedster.

empty jetty
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We'll probably get a longer teaser when the current expedition redux ends.

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Or at least, an emoji from Sean.

vale elk
steep mason
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have it so that you can have multiple freighters and multiple fleets

lilac night
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I’d love to be able to choose what ships and upgrades my squadron has

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Like I know I can ship hunt in system for a ship I want

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But what if I wanna swap one into a living or a sentinel

oblique smelt
empty jetty
# oblique smelt

I can't remember ||are there any images of that in flight in the trailer?||

pastel minnow
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When you realize the space stations are coming out this year.. Possibly with 2 months. 😩

chrome schooner
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Could also be a summer update like Beyond

hot flame
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Could be next holiday season

gentle totem
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I imagine that it'll be sooner than later

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A new big update to kick off the year

oblique smelt
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We already have like biggest pause between updates. I hope 2024 will be packed with content

pastel ravine
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Is there a roadmap for what next we will get? Or is it nearing the end with "light no fire"?

gentle totem
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Big update - small update - big update etc...

That format?

pastel ravine
gentle totem
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I wonder if there'll be an expedition alongside the station update 🤔

pastel ravine
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Where can I see the space station trailer?

gentle totem
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Skip to 1:09

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Even the thumbnail looks stunning

oblique smelt
gentle totem
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Better to announce a thing without saying when

Wiggle room

pastel minnow
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Yep. In the official canonical universe, they announced LNF in 2020 and constantly delay it.
We live in an alternate universe where they decided to wait until the game was actually ready and then announce it, which happened to be end of 2023. hue

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I wonder what else the update will bring us.. the space stations and new ship type are the highlights, but surely there's more. 👀

oblique smelt
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Bugfixes

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And new bugs 😆

turbid fossil
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More ways for refineries to bug out SCparty

pastel minnow
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....Yeah. Each update brings in terrible bugs that never get fixed.

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Like solar ships didn't use to create phantom sounds back when they didn't exist. hue

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The freighter combat HUD didn't use to bug out before Echoes.. when it didn't exist. hue

turbid fossil
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Weird how things that dont exist dont have bugs eh.

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Almost like... HG should focus on bugfixing instead of new content for a while

pastel minnow
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I'm fine with new content releasing buggy and then get patched out, but HG just doesn't seem to do that. They release broken stuff and move on to more broken stuff.
And the weird thing is they sometimes randomly patch out some 4 year old bugs out of nowhere.

oblique smelt
turbid fossil
gentle totem
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Yeah I get what you mean, basically just a summary of what's been added and a teaser for what's next ain't it

oblique smelt
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Hopefully they will focus on nms this year after developing lnf for 5 years and porting game to other platforms.

pastel minnow
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Yeah, I'd be excited for an update that's just all about bug fixes.

turbid fossil
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THIS

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I dont need new content, I need a smooth game experience

pastel minnow
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I always rationalized it that HG couldn't do that as a business because they have to make content so they can make flashy trailers out of them to earn money from new players, and you can't really advertise bug fixes.

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Hopefully they'll be able to actually do that with LNF out.

turbid fossil
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HG is short on staff, not money

pastel ravine
turbid fossil
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Your point being?

empty jetty
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I just want the catalog fixed. Talk about bugs...

pastel minnow
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The combat system could also use a fix..
Currently you gain a new wanted level every time you enter and exit your ship, do it enough times and your wanted level disappears even with sentinels right next to you.
Enter the ship and stay sitting in it and an invisible freighter will start shooting down at you..

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Sometimes the wanted level doesn't go away no matter what.
Sometimes drones backpedal so damn hard when being shot with the mining beam that they actually lose track of you from how far away they got pushed.

turbid fossil
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Thats what you get when all the noisy ones brainlessly scream for combat updates

minor dragon
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how does the generation work? I know it uses l systems, but does it use a noisemap?

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ALSO NEW BANGER GAME LOOKS 10/10 HELLO GAMES KEEP IT UP

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light no fire looks fire

knotty meadow
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Three ways to Expand NMS sales and make add a lot of additional content.

  1. advertise an expansion for NMS (most players would buy it ) then have 2 teams continually Woking on New content for the game. The expansion could focus on different content to the main game like more RPG, story content etc. this idea would also allow the original team to focus there efforts more.
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  1. Another way to allow more income thus more content to be created for NMS would be to release paid ship packs (like star citizen) even though some players would not buy it there would be a significant amount that would pay. With the additional income the programming team could be greatly increased and much more content could be created.
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  1. Create a DLC that takes the best Mods and integrates them into the game. The mod creators could be paid a small amount per DLC sale which would allow them to continue to expand there mods. the remaining income could go to Another NMS programming team to integrate, bug fix and further expand content.
torn urchin
vast wave
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I'd like to see the note where it says that Hello Games doesn't have enough money to invest into the game

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  1. we are already in such a phase, where HG started the Autophage arc, we are waiting for the final chapter to be released. HG is a small studio and with Light No Fire announced the majority of workforce will be dedicated to that title.
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  1. there is nothing real world money would allow people to buy that is not in the game already. All ships, multitools, freighters, etc are procedurally generated. There is no "better models" to be found and put a markup on them. And if those were introduced, people with access to save editor or mods will be able to acquire those for free, completely ruining the point of selling them in 1st place.
torn urchin
vast wave
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  1. Mods are subjective matter, just because you like something doesn't mean everyone will. Mods that incorporate custom assets will not be available on Sony's consoles due to their policies. That will create a divide between players who have access to content X and those who do not in a title offering cross play functionality and potentially could be a cause of technical problems.

Also: mods are free for the most part. We make them because we either love the game or we want to fix it to HG's spite. Why would HG take our voluntary work and put a price tag on it if it costs them nothing to incorporate these mods? Why change the strategy of no DLCs / MTXs 7 years into the game's continued development?

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You are totally missing the point of the game and no amount of emojis you give yourself will change that

mild laurel
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As well, not sure who the intended audience is. As mentioned, HG is a small company, with limited resources. They actively do NOT monitor social media, including Discord. No one from HG will ever see your posts.

turbid fossil
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That may or may not be true, but HG not making more content is NOT because they are short on money. Its because their team is small because they want to keep a family like atmosphere. The madness of proposing more paid content when the game has been pumping free updates since ever is beyond me.

turbid fossil
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I agree with the above three statements by Mythos, a lot of thought went into those kek

soft garden
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I second that emotion.

supple turret
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I wouldn’t want the payed dlc or anything

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Personally I like it when they keep the updates free

gentle totem
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I wouldn't like to have paid dlc myself either.
However, if they were to have microtransactions for licensed ship skins (could maybe act as a bobblehead? Install it to change the ships appearance to XYZ) for example Star wars? Then maybe because if we were to have some licensed stuff in game it would need to both be paid for by HG and have a profit margin for both the Licenser and HG themselves

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With all that said, paid for content is generally what damages a game and by extension studios so best to just not have any paid for stuff in game

gloomy hazel
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Hoverboards.

empty jetty
gloomy hazel
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May I make a suggestion for an update?

turbid fossil
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!hg

misty irisBOT
gloomy hazel
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I was thinking that there should be a new feature in which the player can customize their ship and build their own design of ship.

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Even though that may take a very long time and a lot of effort to implement.

turbid fossil
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Ah yes, ship customisation. Probably the most controversial suggestion

gloomy hazel
turbid fossil
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Dont get me wrong, Im all for it, also Im no more of a user than you. Just there have been countless times of this been suggested and many points against it, some valid, some not so much lol

gloomy hazel
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oh ok

gloomy hazel
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!hg I have one more thing to mention- I think that, as an update, the devs should make buying freighters easier. For example, one time, I built a huge nipnip farm on my freighter. The farm could produce over 200 nipnip/hour. I then went exploring and found another freighter and bought it, but my nipnip farm did not transfer over to the new freighter and I lost practically everything. I think that everything should transfer over when you buy a new freighter.

misty irisBOT
turbid fossil
gloomy hazel
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i see

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sorry i was testing it out for the first time

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i already submitted a form though

vast wave
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There is / was a glitch preventing people from doing that, not sure if it's been fixed or not

gloomy hazel
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so, how do you transfer bases?

late moss
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Does anyone think Hg will ever add a new Freighter for us players to obtain? Not a frigate, but a freighter.

gloomy hazel
oblique smelt
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We have living ship ,Living frigate, living freighter is a must at some point

gentle totem
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This game needs text chat for consoles desperately

oblique smelt
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Yes

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But also option to mute players in txt chat

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I can already see the txt spam on anomaly

gentle totem
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Too many times now I've been unable to communicate in thr hub, anomaly and expeditions because of a small limitation

jagged carbon
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Overall ship revamp
Looks:
. Ships being able spawn with extra details, new parts for the ships like the nose and boosters could be added.

.Ships having unique interior designs which can also be customised more, ornaments, cockpit colour, which screen displays what, and more little details

.adding upgrade modules could change the visual appearance of parts on the ship.

Combat:
.Ship damage complications. Prevent Being hit in critical spots such as the engines, if hit, cripple movement, slowing down ship speed until repaired. If cockpit window is hit, hazard protection will slowly start going down unless fixed
( this would happen with harder difficulties)

. Make other ships ai smarter and make them harder to hit and destroy. Other ships could call for backup like you can with your squadron, leading to big dogfights

turbid fossil
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Please not more combat stuff, especially complications. NMS is special for its simplicity and combat being pretty much fully optional, and there are so many other areas of the game that need polishing tighnari_toohot

pastel minnow
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I'm really hoping that the new ship type HG teased will be a customizable class, rather than it being 'all or nothing' with other ships.
That way ship hunters don't have their playstyles affected and those who want ship customization can actually experience it.

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If it's just another ship type that's been added to the universe, that'd also be neat.
If it's a unique ship that we get by doing a quest, that'd be eh.
And if it's just an expedition reward, that'd be the worst. 😔

daring prawn
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Hello, is there a turkish man?

lucid nova
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No, we do not

gentle totem
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Hopefully it'll be to the sooner side of the year but beyond knowing its a thing we don't know much else

I personally am quite eager to have it drop

gentle totem
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Might be the case, they seem to have touched on custom gear with the staves

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Even if they added a simple paint booth for ships

oblique smelt
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Paint option could be a compromise between customization and keeping ship hunting alive.

gentle totem
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Hunt for your preferred build

Paint it to your colours

turbid fossil
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??

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So you dont mean any of this or what does that mean?

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Its just weird seeing you say these ideas and then "idk tho"

empty jetty
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Kinda want more staff parts to be thrown into the mix...

supple turret
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That would be amazing if they added the maintenance update in which you could swap out ship parts for ones with certain better stats and aesthetics

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Yea I don’t gotta spend forever looking for the right style of ship

pastel minnow
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I can live without ship customization, but I seriously just want ship recoloring.
There's been so many times where I found the perfect looking ship with stats, class and inventory I can change myself.. but the color was butt ugly. 😔

round marten
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frrrr

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ship customization is too far but i think ship recolouring is a neat idea

shadow scarab
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I so dont agree

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there are people who enjoy ship hunting

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[like yours truly] youd be putting them out of a job

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as for stats just hunt the ship you want for looks and than min max it

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but hey if we ABSOLUTELY must have ship customaization recolouring is the best way to satisfy everyone involved

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so i definately could live with recolouration

vast wave
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Putting them out of a job lmao

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Ship customization is an option to have and you know what's the funny thing about options?

shadow scarab
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yeah im sorry im that great with words :]

vast wave
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THey are optional

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Meaning you do not have to use them

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If you enjoy ship hunting, you will be free to continue to do so

shadow scarab
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yes i understand that but than it kinda takes away from the satisfaction of finding the perfect ship

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also how in the name of god are you gonna explain living ships? XD

vast wave
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Same thing with difficulty options: you wanna have an honest challenge of a playthrough, but devs added option to enable free crafting / purchases. What do you do? You decide not to use it

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It doesn't take away any satisfaction

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You're playing the game for your own satisfaction, with your own rules

shadow scarab
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I disagree but fair enough

vast wave
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Unless all you do is to compare yourself to others: oh look at me, I grinded 342342341241 days in search of a perfect ship and got it, not unlike those PEASANTS who spend 3 hours on purchasing parts and colouring them

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If that's the case, one should re-evaluate the choices

shadow scarab
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Chill dude were just having a friendly conversation!

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if you feel like ship customaization is a good feature all the power to you

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but i just feel like nms has a distinct style from other games Who DO do this [starfield for example] and adding ship customaization may take away from this distinction

vast wave
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Yeah it is, Im all for players having more options to have fun in a game I like

shadow scarab
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but i completely and totatlly respect you opinion despite having a different one

vast wave
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And Im saying this as a person who played for 3 years and worked to get a colour matched fleet of ships, partially by hunting for them, partially by searching on glyph exchange

shadow scarab
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Thats really cool!

vast wave
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And addition of ship customization will not take that satisfaction from me. It will not mark my achievement useless.

shadow scarab
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Alright good i respectfully disagree

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what i think is top priority atm is Better space stations and due to the trailer it seems to be next

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maybe an awnser to the goddamn station override ive had sitting in my inventory for the better part of since outlaws

gentle totem
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Oh that'll be used to claim the station and be allowed access to the ship yard

turbid fossil
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Its optional, nothing is lost for anyone

gentle totem
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If we could paint our ships... full black. All of them

shadow scarab
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alright im gonna stop this matter immediately.
i will NOT be Bullied out of my own opinion uve been nothing but respectful the entire duration of this conversation
I think ship recolouring is fine, but cchaging parts is alittle bit too much.
anyone who wants to disagree, I respect your opinion now leave me alone

shadow scarab
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i personnaly think it will allow for building on a pace station like a base [or more like a frieghter frankly] but as i said who knows at this point

gentle totem
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That.. ooo

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Screw planets if that's the case

shadow scarab
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iim already like that Lmao

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i just live on my freighter lol

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i just i wanna know already

pastel minnow
shadow scarab
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As i said im not going to talk about this any further

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im not forcing you too have any opinion of your own

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stop forcing me to agree with you

pastel minnow
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After years of hearing people not want ship customization for that very reason, while never elaborating on it, I've realized I don't have to understand it but I can at least respect it.

But it's the reason why I wish the new teased ship is customizable and is the only customizable class, so we can have best of both worlds.

pastel minnow
shadow scarab
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sorry

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peopel were bothering me about this for alittle bit now and im kinda tired of it

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but thank you for respecting my opinion as i respect yours

pastel minnow
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Ah. 😅

shadow scarab
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like have ONE class of customizable ship

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love that

pastel minnow
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Yeah, I dunno why it should be all or nothing with all ship types.

shadow scarab
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ig i just never really thought of it that way

pastel minnow
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I said it before but if it's customizable, that's amazing.
If it's just another new class, awesome.
If it's a unique ship we have to get by completing a quest.. eh okay.
If it's just an expedition reward.. disappointment. 😅

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Yeh.

shadow scarab
turbid fossil
pastel minnow
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What do you mean?

shadow scarab
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yeah no Varbo's right here

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Vrabo* sorry :]

pastel minnow
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It's okay, no one ever gets my name right the first time. Ever. catderp

turbid fossil
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You said you hope only this new ship will be customizable right?

pastel minnow
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Yeah I don't see any real downsides to it.

turbid fossil
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And I just said one ^

pastel minnow
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..And I asked you what do you mean?

shadow scarab
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yeah i dont see it as a downside

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OH

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he misunderstood you XD

turbid fossil
shadow scarab
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Or not

pastel minnow
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But what's unfair about it? I truly don't understand.

pastel minnow
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Might as well say "it's unfair sentinel ships get to hover but no other class does, they should all hover."

shadow scarab
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yeah its perfectly fine........

turbid fossil
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Yeah, it is unfair

pastel minnow
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If you want every ship to function identically, then why even have class types to begin with?

turbid fossil
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Because ship stats, duh. Every base class has the same functionality

shadow scarab
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Vrabo imma let you take this one now cuz i gtg

pastel minnow
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I'm pretty much done too. I just don't get it, sorry. 😅

shadow scarab
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Yeah neither do i

turbid fossil
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I dont get what you dont get.

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Is it fair for A to get something, and B doesnt get it?

shadow scarab
turbid fossil
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Use your words. What do you mean to say?

shadow scarab
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Living ships dont get all the weapons, tech and more of regular ships

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infra knife positron ejectro

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doesnt go on living ships

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no alternative no nothing

turbid fossil
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Yeah but they get special different tech and dont need hyperdrive upgrades for colored star systems

lucid nova
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LS has buffed weapons tho

shadow scarab
lucid nova
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The spewing vents have a better fire rate than infraknife

shadow scarab
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well shut me up

lucid nova
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From my experience, at least

turbid fossil
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This is why you dont make claims you cant support due to lacking knowledge

shadow scarab
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personnaly i find aeron ships stronger

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but hey to each their own

lucid nova
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Interceptors are strong, but LS can perform better if done properly

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And I do like living ships, they have a unique style to them

shadow scarab
shadow scarab
lucid nova
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Good SC layout, minmaxing with upgrades

shadow scarab
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SC?

lucid nova
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Super charged slots

shadow scarab
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oh

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Well good to know

lucid nova
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Like a good layout can make a living ship better than an interceptor

shadow scarab
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Well ill see

lucid nova
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SC slot layouts can make or break a ship

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For people who focus on performance, at least

shadow scarab
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oh i know im quite the expirienced player its just i thought there may have been a new trick i wasnt aware of

lucid nova
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And solar ships have better maneuverability than most ships

turbid fossil
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For some reason I doubt that

shadow scarab
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to miss another thing

lucid nova
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Solar ships have tech that all other ships don’t that massively buffs maneuverability and pulse drive fuel efficiency

shadow scarab
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being the vesper sails i know

native pumice
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Considering the coming update in the next month or so, it's interesting that the system the weekend quiksilver mission is in has an abandoned station but still has npc visitors and such in it. Previous ones did not iirc. Maybe one of the soon to be new stations? (if it's not all of them getting the revamp)

worn idol
pastel minnow
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I'm really curious to see how the abandoned and pirate stations will change.

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I kinda hope abandoned ones stay the same, to be like a monument for how far the game has come.

copper dawn
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Maybe the current space stations will join the abandoned/rare types of station too as a reference how they looked? Like how the current abandoned stations are? 🤔

empty jetty
pastel minnow
pastel minnow
copper dawn
pastel minnow
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Leaked interior of overhauled pirate space stations. hue

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I think it'll just use the new layout but darker and red. Oh and steamy. HG loves their steam.

lucid nova
latent urchin
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Honestly I feel the ship flight feel should be updated (you can argue about how you like it now and I’m not going to say no. It should be an option labeled as “legacy ship flying” or something like that

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The general feel I get from NMS is floaty but not in a good way

pastel minnow
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Yeh, no reason not to have different optional ship controls.
I'd personally love if they flied like in Outer Wilds.

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.. I'll die on this hill but space just feels exactly like you're underwater.

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You need to constantly push yourself forward to move or else you slow down and stop.
why.

remote yew
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also lets you preserve momentum so you can maintiain a specific speed without constantly holding said W key

latent urchin
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Check this

remote yew
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awesome

latent urchin
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It’s more like actual aircraft but more importantly it offers finer control than what the analog stick offers

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Which for NMS including this as an option would make flight monumentally better than what it is now

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But there is only one problem not by it itself but by a certain platform

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Xbox players wouldn’t be able to do that (PS and switch players could) reason being is that Xbox controllers still don’t have gyroscopes in them (so if you’re playing on PC and have an Xbox controller you may want to consider changing that)

latent urchin
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And before anyone asks; it is in fact better than using the analog stick and it’s not “advanced” (as in new comers wouldn’t be able to do it)

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Oh and yaw should be yaw not partial roll + yaw

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It’s another factor in the floatiness

narrow ember
warm zodiac
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can i ask for some metallic colors or extra shiny bits to put on our suits/armor? i know some of the choices already have metallic bits but the armor parts you can buy for quicksilver are all matte, and dont look very good with some of the jetpacks/capes that are very shiny ||im just a sucker for cosmetics lol||

deep yarrow
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Hotas support would be real neat

pastel minnow
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I just woke up from a dream where I was playing the new update. God damn it.

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Why do my dreams have to include mechanics that are so cool that it's straight up unrealistic for this game lol

dull lotus
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Gah, things like that haooen to me all the time with video games.

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like idk why there would be a series of base parts designed for literally just to be in trees, like ok

wind moat
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Ship customisation would be nice, it doesn’t have to be full on, but maybe something like colours and some parts you can add on to the ships you find?

latent urchin
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Need more hostile plant variety. It takes away from the experience when there’s only like three hostile plants that you can spot from anywhere anytime

latent urchin
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There’s no real consequences towards flipping the vehicle damping the idea that driving in game is a skill, objects like massive boulders just poof are destroyed with barely any effort (altho with plants sure I can understand why it wouldn’t take much) and no consequence to your speed, and the controls are just yucky, and the simple fact that you cannot look down in third person because HG wanted to have mining be a a thing which is fine but this could have been better handled; going down a cliff without knowing what is at the bottom is an anxiety not needed (not meaning to say it’s it’s super bad but I just don’t want to end up in a cave with no way out except walking)

pastel minnow
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Something just hit me.. what if we got the placeholder looking multitool salvaging terminal in the anomaly and not in space stations because HG didn't want to add a new thing to space stations since they already planned to overhaul them?

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Hopefully we'll be able to scrap multitools in the new space stations.

vast wave
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Yeah I hope that is the case

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There really no reason for that to be located on Space Anomaly alone

pastel minnow
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Not to mention it's just the starship salvaging thing, even has a starship on it's screen.
And it's placed in the most awkward way possible.

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It's funny how there's like a set of stairs behind Helios that lead to nothing. I dunno why they didn't plop it there or something.

heady gate
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Update within the fortnight boys, I can feel it in my glutes

pastel minnow
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Definitelly less than 2 months away.

empty jetty
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I'm thinking more Feb or March, but I'd love to be proven wrong

dim pelican
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I feel like an actual map of the current galaxy that you could look at like elite dangerous's and star wars's maps have done would be cool instead of this thing

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just a nice, bird's-eye view type thing like these tucked away in a side menu instead of that weird angle

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just to disambiguate, flying through the galaxy itself on the map is perfectly fine. I just wish there was a genuine, in-game view of the full galaxy to mark stuff out on because they're unfathomably large

vast wave
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I dont need full on map per se, but I'm to this idea

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Though I know I'd like some improvements to this preview we got

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Recently I warped to the North pole of a galaxy using provided glyphs

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The preview showed I was still like in the middle ring area

gentle totem
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All I want map wise is the ability to go into a planet map, search specific coords and drop a pin on it which you can then fly to

Make ship hunting and tool hunting easier

oblique smelt
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Would be nice to have the option to minimize galaxy map only to region you are curently in

vestal cape
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as I recently discovered

pastel minnow
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In the leaks we found 3 different entrance shapes, this being one of them, a hexagon.
But what confuses me is that I thought we'd have 3 different interior runways but in the official teaser the entrance looks weirdly placed.

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Kinda looks a little odd to me. 🤔

shadow scarab
lucid nova
pastel minnow
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People actually thought I was serious....?

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Of course I just color corrected a screenshot. I thought it was an obvious joke.

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Wait, here's an ACTUAL leaked screenshot of overhauled pirate space stations. hue

shadow scarab
shadow scarab
#

oh you werent sarcastic?

#

my bad friend

lucid nova
#

Yeah, I wasn’t

shadow scarab
#

sorry i thought that was sarcasm XD

lucid nova
#

I’m just legitimately a really stupid person

shadow scarab
#

yeah not dumber than i am XD

#

Sorry lol

dim pelican
# vestal cape well there's https://galacticatlas.nomanssky.com/

not necessarily like that at all. something more... explicative, and that can be viewed at reasonable angles instead. With the galactic atlas, something that isn't even in the game itself, both of these coordinates (the lower and south poles respectively) appear to be in the exact same location, since the site (unlike the game, which has a vertical rod on your location for positioning relative to the disk) never makes it clear what your position is relative to the galactic disk, along with exaggerating movement of your location on the east-west axis when compared to the north-south axis, something still not as bad as the elephant in the room, overexaggeration on the upper-lower axis.

jovial flame
#

If Star Trek ships crosses over to no man sky?

oblique smelt
pastel minnow
#

People still think that lol.

#

There's also stuff like Sean saying "Endurance is our biggest update of the year"
And people literally took that as he meant "Endurance is our biggest update of the year SO FAR, THERE'S A BIGGER ONE COMING" xP

#

Or how with every update theme, he has some kind of joke to go along with it, for Echoes it was that he posted the emoji to Facebook instead of Twitter. That was the joke.
People thought it was like a political thing and that Sean was abandoning Twitter..

oblique smelt
pastel minnow
#

But like, it's one thing to speculate, but I often see something made up and the majority of the community legit 100% believes it.

#

Like IGN called the last NMS video "NMS evolution" because.... it's the evolution of NMS, it literally shows how NMS evolved, there's no indication of a name for the next update.
HG themselves posted the same exact video with no "evolution" mentioned anywhere.

But IGN using different wording for the title of the same video is enough to have so many people convinced that's the next update's name.

plush socket
#

Well, where, where is the update? In the morning I was all in anticipation and anticipation)))) Although my mind tells me that there was no tweet from Sean. Coffee in a mug, engines warmed up, hand on the ignition key, suit carefully checked. Ready to soar into cold space, but so warm and friendly to me!Exotic

pastel minnow
#

I'm SO hoping it's a specific class that's customizable and only that class. I think both sides would be happy with it.

#

But if it's just a new type like a solar ship that all across the universe, that'll also be nifty!

supple veldt
pastel minnow
#

Yeah... that would suck if it's just an expedition reward.

#

Expeditions are such a bizarre thing to me.
My reactions to exclusive expedition content is always "Why isn't this in the base game?!??" and thankfully a lot of it makes it into the base game a few updates later.
But the rewards... you can't make them too good because literally everyone misses out on it in base gameplay. You if you make them meh, that kinda undermines the whole reason for expeditions.

dusk yew
#

as sad as that is

#

we did have the speeder but that was never made into its own ship type. expedition only

late moss
#

So far both expedition ships are fighters. So the only thing special about them is their appearance. Other than that they can have identical stats to any other S class fighters.

nocturne cedar
#

actually don't they both have worse stats than most s class fighters

pastel minnow
#

I can't stop thinking about the new update.. I hope it comes out soon.
It's crazy to think space stations will be overhauled to such an extent.

graceful quail
#

Have you seen the instagram story ?

pastel minnow
#

No, what instagram story?

graceful quail
#

Yes

#

Organic Cargo ship ?

pastel minnow
#

Wha

lucid nova
graceful quail
#

I’ll too have a rework of farming plants systems more type of plants and decorative plants! And also build terraforming stations ! And of course living cargo ship

lucid nova
graceful quail
lucid nova
#

That would be pretty cool. I agree, the collectible decoration items are really lacking

pastel minnow
icy onyx
#

I want to build a bonfire on bare ground. no base.

swift steeple
oblique smelt
pastel minnow
#

I'm really hoping it's a new type added across the universe like the solar sail instead of just a time limited one-model thing.

swift steeple
#

it's so magnificent

oblique smelt
#

Wipeout vibes

gentle totem
#

I reckon it'll have bonuses in manoeuvrability and weapons

swift steeple
#

well, i love it

gloomy hazel
#

I've seen people wondering if it's a customisable ship type

#

Like how the staffs are a customisable multitool type

oblique smelt
#

Pepole always go wild on speculations

#

And pepole beg for ship customization for some time now

lucid nova
#

Customization is a touchy subject when you’re talking to ship hunters

#

I want stickers to add to my ship, but if someone can easily recreate my ship that kills the fun of having a unique ship that no one else can get unless I tell them where it is

#

I don’t want customization for a different reason than most

#

It kills all the uniqueness of people’s ships

#

So showing them off is meaningless

toxic slate
#

I really hope it's a new ship type and not another expedition one-off or fixed model type

#

I need those Wipeout vibes

sullen iris
#

What is this channel for

kind willow
#

Serious discussion of the past & future of No Man Sky: What do you want to see next -- fixed, changed, or brought back? Must share real ideas & constructive feedback -- submit them to Hello Games via their Zendesk. See for link & channel rules.

sullen iris
#

Oh

#

Ok

#

Ty

gentle totem
#

I wanna see my flamethrower come back with a suite of mods to modify its attack type (switch between fire, frost and lightning) as well as reload and damage increase

Sentinels can't fight back if they're liquid

lucid nova
#

Hell, add a pepper spray mod for the flamethrower that incapacitates all enemies in its cone of effect

gentle totem
#

Gek repellent spray as well

gloomy hazel
#

So the only way to get that specific ship is to make it

#

But equally they can't recreate yours

empty jetty
#

Just give me more MT slots lol

little ridge
#

day 1 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

#

ight bet 9PM (whatever timezone LA is in) every day till its added

mint shard
#

i wish the on foot combat was better...

#

you should be able to right click zoom in + dodge i think

idle creek
oblique smelt
#

Some switch 2 potential specs are leaking in the internet.
120Hz lcd
64GB internal stogare
8GB ram
So in terms of power it can be in ps4 range. Maybe HG will add settlements and mp for switch then 🙏

heady gate
empty jetty
heady gate
#

I am PRAYING for switch players on the fifteenth

oblique smelt
heady gate
oblique smelt
#

More like private jail ceo.

heady gate
oblique smelt
#

Something like that

pastel minnow
#

Petition to include the ability to determine how much of the item we want to craft within the crafting tree, the same how we can already do within the base inventory menu.

heady gate
#

yeh

jolly moat
#

Imagine the panic if we suddenly got "15//15//15"

heady gate
#

Burnin' Down the House

little ridge
#

day 2 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

gloomy hazel
#

I hope HG updates NMS more on the switch. The pop-in is so so so bad.

gloomy hazel
little ridge
# gloomy hazel Never gonna happen in nms. You should stop asking now. That would mean a complet...

look I get that ur salty because the game doesnt run as well as u want it on switch but theyre entire selling point of the game is exploration SANDBOX of the COSMOS, and a major part of that is finding a ship that is YOUR ship and what better way to do that than to construct your own, we can already see that it would work with the sucess of that part of starfield, which is very similar type of game to NMS so it would logically work here too. Also, i remember when people said that sentinels weren't getting an update and now theyre totally reworked. so at somepoint logically its coming to NMS and ima keep askin till that day.

#

ok sweetheart

gloomy hazel
# little ridge look I get that ur salty because the game doesnt run as well as u want it on swi...

Dude chill, we’re all friends here, nobody here is mad. The base building is already a massive load on the engine. Im speaking from a dev point of view. Not only that but adding a system like that would completely change the systems for hunting rare starships.

You’re asking for them to add a ton of mechanics when they are already focusing on other projects. Had this been like 2015 then yea that would be feasible.

empty jetty
# gloomy hazel I hope HG updates NMS more on the switch. The pop-in is so so so bad.

They've been steadily improving the Switch performance with almost every update, so I wouldn't worry about that. They've already been tweaking the FSR2 issues. There are still some left, but keep reporting to the zendesk and attach images.

I've been playing on Switch since a few days after the October 2022 launch. The game plays 300% better now than it did then. They haven't abandoned the Switch yet. 🙂

gloomy hazel
obsidian crescent
#

I wish we could get to decor our starships. You know, WW fighter style vinyls, stickers, etc.

little ridge
#

day 3 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

empty jetty
gentle totem
#

Quite a bold claim to make

little ridge
oblique smelt
#

Cant even pilot the freighters, no reason for freighters to have diffrent weapons. Ground up buildable ships would require ground up changes in the game code. I doubt it would happen. Colors and decals like exocrafts are in range but full ground up personalization imo is just to much. Its not NFSU2

little ridge
# oblique smelt <:blob_sigh:756630479071084687>

damn what is with this community and being so negative, and no shit itll change the code EVERY UPDATE DOES BRUH, tf u think a bug fix is?, and yes, you cant pilot freighters, but if they allow us to add more weapons, then maybe theyll add bossfights that you can do with freighters, and havent they ground up changed almost ever aspect of the game since launch, theyve ground up changed sentinals, minotaur, planet creation (addition of water worlds) starships, freighters, and theyre doing it with space stations, its not totally out of the realm of possibility, and for those saying it would be to taxing on the systems, ok have you seen the new trailer for space stations, those things will crash a NASA supercomputer with the amount of details. and also, look at the traction it will gain, the only selling point of starfield is custom ships. there are entire video games that sell like all hell because you custom build a spaceship. that is literally KSP in a nutshell. so yes, it is a possibility. back ur argument up before u go after someone

oblique smelt
#

Im not negative. Just realistic and keeping my expectations low

little ridge
oblique smelt
#

Maybe by your definition.

little ridge
# oblique smelt Maybe by your definition.

ive played this game since launch, ive seen the shit this dev team has done and it is amazing to see, if anything your expectations should never be low this dev team is some of the most abitious ive seen in any game, keep ur chin up theyll suprise u given the time

little ridge
# oblique smelt Maybe by your definition.

What is the meaning of being negative?
Negative means focused on what is bad or lacking.

vocabulary.com agrees, you are basing your expectations based off of the fact that it will be bad for the old gen consoles and that it will be too hard. not that it is something that entire franchises of games are based off of and these are some very sucessful franchises. again back up ur talk before going after someone

#

now if youll exuse me i have AP Bio homework due by the end of the day so TTYL sweetheart

oblique smelt
#

Lol ok

gentle totem
#

?

empty jetty
gentle totem
#

Absolutely the case but I do suspect/expect them to have an eye on this chat as well

Can't have too many places for suggestions and ideas

oblique smelt
#

Imo they are already flooded with suggestions and feedback

soft garden
#

There's also the fact that while this server is endorsed by HG as the official one, it wasn't created by nor staffed by them, and currently isn't run by them in any capacity.

rose peak
#

I hope freighters get more weapons to use when you fight them.Weapons like defenive drones, special artillery, and missiles would make it more fun rather than just shooting until it dies.Maybe it could at least move a little for now?

gentle totem
#

Call in an orbital bombardment

#

While at a Gek outpost...

little ridge
little ridge
#

i wanna be able to make the equivalent of the USS New Jersey, but instead of sinking an island, i want to be able to sink an entire planet

#

HG give us a tactical thermonuclear cannon with a 5 yottaton warhead (5x10^24)*2000 lbs of explosive power or 10,000,000,000,000,000,000,000,000,000lbs of explosive power. it is already cannon that the antimatter harvester uses alternate realities, and using the laws of physics, if you have two alternate realities combine, a black hole is formed, let us do that. i would like to destroy the entirety of euclid with one bullet please and thank you

gentle totem
#

Rematter bomb

Shipping and receivings gotta go

(Someone will get that reference)

little ridge
#

day 4 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

manic moth
#

Meh. I'm happy if the make the capital freighters visually shoot big lasers instead of pew pew peashooters, even if the damage values are unchanged

dark pendant
#

idk if I can put ideas for features here but this is the most appropriate channel I could find for this lol so here are some nms ideas

  1. A new planet similar to dead but mostly comprised of oceans. Like a very early earth. The atmosphere would mostly be hot and choking but the water would be a paradise full of strange fauna and flora.

  2. It would be cool if you could land on the particularly large asteroids and mine them with your terrain manipulatior. Nothing major, just a cool idea.

  3. I remember gas giants being a huge talking point in the community a while back so I'm bringing it up again. There's lots of potential here. Imagine a floating settlement or jellyfish like fauna.

  4. Being able to participate in the wars in systems at war would be really interesting. Like there could be an npc you could talk to on a planet and you would be able to side with the attacker or defenders for a big reward.

  5. I want to be able to find surface cities. Like a city sized settlement! I think it would be really cool to find an "overpopulated" planet covered in cities. And you could just live there.

That's all :)

old marsh
#

Give freighters the anti-freighter lasers on dreadnoughts

oblique smelt
#

Maybe we will se some freighter visual update in the future. They been here quite a while. Would like some freighter class specialization like the frigates.

gentle totem
#

We got a freighter base update which I have to say I do very much like

But yeah a full freighter overhaul update could be amazing. New types/visuals/specialisms etc ...

wispy sun
little ridge
tame oar
oblique smelt
gentle totem
#

More actual designs wouldn't go amiss, especial when we have the pirate dreadnought asset in game that only needs a hanger added

oblique smelt
#

And capitals are labled "civilian". So gib me the military type.

lucid nova
#

The dreadnought could be considered a military ship

oblique smelt
#

And exotic royal for the drip

#

And living freighter

lucid nova
#

I’ve said it before and I’ll say it again, but the idea of a living freighter is a stupid idea that should never be attempted by any reasonable human being

#

For starters, the living ships and living frigates work because they’re A: two separate things and B: you don’t land on living frigates and it’s already weird sitting inside a semi living thing

oblique smelt
#

Imo its cool

lucid nova
#

It sounds cool until you fly through a space whale’s asshole

oblique smelt
#

You can fly in and out same way 🙄

#

Only the design would be biggest problem

lucid nova
#

Point is: it sounds cool until you put half a second of thought into it

oblique smelt
#

I puted a lot and i still like it 😜

lucid nova
#

Well, you’re weird and someone should check your search history, because wanting to live inside a space whale is just weird

oblique smelt
#

🤣

#

Technicaly LS and interceptors are sentient too

lucid nova
#

Sure, but living ships are already weird

oblique smelt
#

Game blurs the concept of what is alive and what is not

lucid nova
#

also, living freighters wouldn’t really fit into the preexisting lore behind living ships

#

And if you say that it fits with the frigates, that’s even weirder because living frigates aren’t designed, they’re born. You’d be building inside of a living creature

oblique smelt
#

Or on top of it

#

Who said it needs to be fully organic?

lucid nova
#

Because if it wasn’t then you’d have to change the preexisting lore behind living ships to make them fit in

oblique smelt
#

HG have the power to change/add to existing lore . If they will decide to add LF they will fit it in

#

Lore is like the smallest problem

#

Imo design would be biggest to satisfy players and with not looking just like bigger version of living frigates

late swan
#

future's

#

made of

#

virtual insanity

#

maybe in the future they could add a path where you can stabilize the atlas,having to explore the "glitched star system" to find a way to stop the atlas from exploding

#

glitched star system can only be accessible once through that story and has 1 planet (the CODE planet or the LEAKED planet)

old marsh
#

Maybe you can escape the matrix

little ridge
#

day 5 of asking for adding for the ability to add armor and more weapons/different
weapons to freighters and ground up buildable starships

golden pendant
#

if u want an experience like that I recommend space engineers

#

although its map is nothing like nms

idle creek
sacred sluice
#

I need help

shy ether
#

Help with what

sacred sluice
#

How do i craft a Hyperdrive

heady gate
#

Anybody got any shread of a clue when the update is gonna happen?

golden pendant
#

Maybe that could be a quest for you or something

#

I found a planet with a big continent and the rest ocean

idle creek
#

I found only the ones that have tons of small islands

gentle totem
heady gate
# gentle totem No one ever does

Listen, I just had to explain the Verbalase situation to someone for the second time this week, I know for a fact that life hates me, and that if there is a God, he's a cruel sociopathic bastard

#

So really, I ain't that dissappointed

gentle totem
#

Its just how HG does it, we get told or have it hinted at in advance but they never say when to expect it so that they don't need to adhere to a strict release

heady gate
#

I like roast beef cold cuts

gentle totem
#

Umm noted

lucid iris
#

One thing id like to see in NMS is more planet type/space station variety. Gas giants were talked about, but other than that, Dyson spheres would be a breath of fresh air, as well as partially destroyed planets (like how Hoxxes IV has a piece of it detached), since there is no way that all 16^16 planets managed to stay intact.

golden pendant
#

Why is there just radio silence

#

I would have assumed something would be at least mentioned about the update by now

oblique smelt
#

Last time when sean announced his plans it didint go so well. Beter to stay silent. More flexibility no time pressure.

waxen cedar
#

Will we get updates into 2025 do you all think

#

just got back into the game and saw the you tube video of 2024 update apocalypse and kinda sad

#

I hope they just deepen existing mechanics

vast wave
#

With LNF on the horizon, there will be a point when most of workforce will be assigned to it

#

And NMS will be left with minor patches only

#

We know HG is gonna finish the Autophage arc somehow

#

Maybe introduce new space stations in the same update, who knows

#

They have had them in the oven for at least a year

noble bear
#

Especially considering "doubling the workforce" would still only put them at a total of around 100 people

#

All that to say, I think it's reasonable to expect that hg could handle updating and maintaining both games at the same time

#

Indefinitely at that

gloomy hazel
#

Hello

empty jetty
little ridge
#

day 6 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

lost dome
#

does anyone know if sean teased the next update recently?

oblique smelt
gentle totem
#

Could be anytime between next week and end of next month realistically but regardless it'll be soon enough

daring iris
#

the impatience and suspense is all part of the hype 🔥 🔥

fiery void
#

Here are my suggestions. (I spent many hours in the game. There is still a lot ahead of me. It is possible that some of the topics I will write about are already in the game.)

  1. In my settlement, the textures of the stairs are bugged and overlap other textures, so settlers who want to go there stop and do nothing.
  2. In my opinion, it should be possible to have more villages than just 1. This is far too few. What's nice about the game is that you can take care of the settlement. In my opinion, you should have at least 2 settlements.
#
  1. You should also add the option to build your own settlement from scratch. This settlement would be one. You can then build whatever you want. Some places, e.g. the kitchen or the shop, could be marked with something so that the village would know about it.
  2. More village quests to make it more interesting.
#
  1. Possibility to sort your bases when selecting in the teleporter. I have so many databases that I often get lost. So you could sort it out/folders/add a given space station to your favorites.
  2. Better lighting when it's night. Often, the lamps provide so little light that even if there are a lot of them, it is still dark.
#
  1. Possibility to undo the hole in the ground I just made.
  2. Detailed missions/number of things needed to complete the mission.
#
  1. Small roofs 1 on 1 because there are only 2 on 2
  2. I accidentally added an NPC to the squadron and now it helps me when I'm fighting something in space. I would like to have control over it so that if necessary I could remove him and add another one to the squadron. Also have the opportunity to upgrade his ship's equipment.
#
  1. More interesting undergrounds. There could be some nice crystals, flora, etc.
  2. Copying raw materials to then decorate bases such as wood, crystal, stone, etc.
#
  1. A protective field against bots in the base, so that they do not attack me when, for example, I am in a base on a planet where bots are aggressive.
  2. Animals to be tamed (any animals that can be tamed)
#
  1. Add some new bots to make it more pve. They might have some weak spots that you need to hit to deal damage.
  2. Pictures that can be painted and hung on the wall.
#
  1. Change the quality of upgrades for everything. These upgrades below S make no sense. I don't play for long, I only buy S and I have everything in S tier, and the others are not worth buying.
  2. Fleet Battles. For my fleet to fight another fleet. I would also be able to help my fleet with my ship and fight other large and small enemy ships. In these battles there could be some hints on what my fleet should focus on, e.g. attack, defense, dodge, reconnaissance, etc.
#
  1. Some simple mini-games (always popular in a large game to add easy and engaging mini-games)
  2. Persistent colored pings on the map. I can only mark one spot, which is annoying. I have a lot of cool places on the planet, but I can't mark them because I don't have that many pings.
#
  1. Ability to turn off the sound of the backpack when refining metals in it.
  2. Possibility to choose the type of starting planet, e.g. acidic/volcanic/toxic.
#
  1. When digging ore deposits, it was a good idea to mine only a given raw material.
  2. Have my own crew to fight with me against other enemy frigades/ships. Options can also be added to lend your ships to your squadron.
#
  1. Possibility to skip dialogues. Learning a language (or rather one stupid word) takes a lot of time. At first it was cool, but talking to everyone like that over and over again is so annoying that I don't want to continue learning languages. Give me some strong skipping of dialogues that I don't care about anyway, so that you can approach the guy and have him quickly give you a new word, and sometimes more.
#

The game mainly involves exploring the universe. Unfortunately, most planets/animals are just plain gross. Let there be some more normal animals somewhere, so you can tame some of them to follow you. So far, all the animals I have met are freaks. I know it's not your typical fighting game, but you could add more enemies for some challenge. You can also add race tracks where we would race against other players/npcs.

That's all I have for now, but I'll probably have even more. Hiya.

#

@golden cobalt 😉

daring iris
vast wave
#

Settlements are seen as a chore and I doubt anyone would like to have to oversee 2 of them in their current format. Adding more missions would probably increase the spam in mission log, and players hate the game for picking / defaulting to arbitrary missions. The only solution for the settlements issue would be a rework from the ground up - make them more engaging, less of a timed based chore and with better rewards along the way

#

5,6 would be nice, 7 is already in the game - it's called the Restore mode on the Terrain Manipulator. The modes can be cycled with a dedicated key / button. I don't know what you mean by 8, for me the game does a good job of explaining what is needed, and it's only a couple of cases where HG is either wrong, not clear enough or took too much artistic liberty with descriptions

#

Squadron members can be dismissed from the Manage Squadron menu at freighter's bridge. Upgrading their ship won't really work since the only data save is the pilots class. If anything, squadron overall damage output should be increased.

#

11 sure, 12 we already have plenty of natural decorations in QS shop, 13 doesn't make sense, you come to agressive Sentinel planet, be ready to fight. Otherwise use another difficulty preset. 14 is already in the game, most animals can be tamed, many can be ridden

#

15 we already have, 16 doesnt make much sense, you wanna have a pretty sight - go explore planets. 17 no, we need lower class upgrades for early game, 18 sure why not. 19 lmao and lets leave it at that. 20 use Save Beacons or Base Computers, those leave a permanent marker and be coloured

fiery void
#

They could make expanding villages and upgrading them more interesting. For those interested, it would be nice to have more settlements. Building a settlement from scratch as the player would like would be great. And by 8, I had to complete the mission more than once, but it was not explicitly stated how much it would take and I didn't know how long I had to look for materials for this mission. They could add some markings on the map so I know what the mission is about. Usually the missions are simple, but some are annoying. Now I also remembered that on a huge ship like the Death Star from Star Wars, you can accept missions there. When he accepts these missions, he doesn't show me where to go. And when I want to go to the plane during a mission, my character gets out of it. So I have no idea what to do in these missions. They could also add a color change for the ship/frigade. They could also add graffiti like they do in fortnite.

vast wave
#

21 sure, 22 no point since it's all seeded per player, 23 I dont see a problem here, since the tool you use to dig deposits is powered by the other resource you pick up, so you can use it right back or simply discard 24 that's what squadrons do or at least would do if using them was worth it

fiery void
vast wave
#

"the animals are gross" this isn't stardew valley lol. Evolution takes all shapes and forms, what you find gross is highly subjective. There are exocraft racing track parts in base parts computer.

fiery void
# vast wave 11 sure, 12 we already have plenty of natural decorations in QS shop, 13 doesn't...

about 13. what I mean is that on some planets, when bots notice you, they immediately want to attack you. I set up a base on such a planet because it looks quite nice. Unfortunately, bots attack me from time to time. I don't want to fight them then because I'm building a base. Too bad it doesn't have windows as big as I would like, so I build lots of balconies through which these bots fly in.

vast wave
#

Game adds markers for all missions, some are placed direct on target, some note the approximate location and need to be scouted with the Target Sweep in Analysis Visor.

#

I would recommend playing the game a bit more and actually learning it's mechanics, they can be a bit more complex but they are there. If you focus on the single mission you shouldn't have any trouble

fiery void
#

I haven't played this game for long and I already have all the upgrades, multitool, ships, on S. I only have the frigade in tier A. And the only thing I can do with the money now is to buy more slots in the multitool, either on the ship or in the backpack.

vast wave
#

That's cool, but your gameplay progression is not an indicative of other players' progression. If they need to buy a lower tier upgrade, they will. Same with ships, multitools, freighters, etc.

oblique smelt
#

!hg

misty irisBOT
gentle totem
empty jetty
#

And not everyone is into min/maxing or getting the best equipment immediately. If you don't want lower class modules, just don't buy them.

For example: it took me 20 hours to just leave the starter system. Not because I didn't grasp the essentials, but because I liked exploring all the planets. Everyone plays differently.

little ridge
#

day 7 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

rotund stratus
#

My main want for settlements is for them to be useful for stuff outside of running them

#

Like, have them spawn with mission givers and let the settlements sell their own unique stuff

#

Stuff like settler capes and gear for all the races

#

Maybe even have reputation for each settlement

#

And tie that to trading prices. So if they really like you, they could be a good place to buy and sell certain stuff

little ridge
#

when r they gonna let us buy the pirate dreadnought freighters

gloomy hazel
patent hull
#

Well saw on Slickdeals that No Man's Sky is on sale again. Bet that means we get an Emoji soon.

dark pendant
#

A small visual change that I want is different galaxy shapes. Like when you open the star map and see that little galaxy in the corner, instead of them all being spiral galaxies they could have different shapes like elliptical, irregular and maybe even ring galaxies

vast wave
#

Problem is all galaxies follow the same pizza-box like shape

#

Why would this preview be anything else than a gross oversimplification at worst?

little ridge
#

day 8 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

little ridge
# gloomy hazel I know righht they are so cool

like imagine if we could have entire wars with our capital ships acting as CnC and heavy artilery, like if we could create a part in the freighters that allow us to have a bow mounted cannon, the parts of the anti aircraft, a perfect example of this is a game called infinite lagrange, exact same idea, allow us to have base freighters, but add weapons to them to make them seige cannon based freighters, meant to lead the spearhead against the enemy with a massive turret, follow by a bunch of other smaller cannons for defense. or aircraft carriers, that launch hit and run tactics using drones, meant to overwhelm the enemy's defenses to bring in bombers to launch the killing blow, or to repair the fleet. heavy artilery meant to launch devastating rounds from the back of the formation, low defenses but launch massive railgun rounds that tear holes straight through the enemy's hull. or star destroyer level cannons meant to raze entire civilizations, or a massive command unit, meant to be the center of everything, to coordinate fire from everyone. tactical missile destroyers, small, light armor, but releases devastating barrages of missiles meant to take out smaller targets. Heavy armored dreadnauts, covered bow to stern in medium cannons, slow, but covered in armor and anti aircraft batteries meant to create a defensive wall around the weaker ships of the formation, less dps then seige cannon freighters, but can take out medium targets with severe defense. imagine if we could lead massive battles of giant ships and command them from our beloved resurgence venator freighters

little ridge
gloomy hazel
little ridge
pastel minnow
#

When interacting with an ancient portal, I wish we had a new option that lets us click on a planet from our Wonders menu and automatically activate the portal.

#

Right now we have to mouse over the planet, take a screenshot of it's glyphs, then tab back in and out to see what they are when putting them in.

hollow sedge
#

Would be better if we could .. save the adresses of the planets.

#

Maybe like another catalouge? We could give em nick names to help remember them

oblique smelt
#

You kinda can mark your planet as wonder and then you would have the address when you inspect it in wonders catalouge

#

When you make a base you kida mark it with base computer

#

You can always use old shool paper and pencil.

#

Would be cool if every discovered planet just had address in discovery catalouge.

tired pendant
#

choose your biome, animals, plants, and color of your custom planet

#

and clouds and gravity and mountains and oceans and...

golden pendant
#

Pretty sure we're getting the update in February

#

As usual

golden pendant
#

Maybe we can dock / change them at the new space stations?

pastel minnow
#

I wish there were pirate attack events while you warp into a system with your freighter.
Kinda takes me out how they just don't happen unless you warp with your ship.

#

Like a pirate freighter could attack your freighter while you're inside it only in pirate or high conflict systems, and you could use the difficulty menu to scale the consequences. Like if you lose the battle, either some rooms in your base get destroyed or stuff in your inventory gets stolen.
But I don't think your freighter blowing up would fit in NMS. That'd be pretty intense lol.

vast wave
#

I think majority of players would not be a fan of having to repair their freighter each time

#

Especially early on, you get your first free freighter, you barely have the resources for a better ship, you warp to a new system and have such a colossus to fix

autumn turtle
#

I feel like 4.0 kinda just ruined the point of the game with starships like they are supposed to be uniqe and have there own benefits and also disadvanges making each one cool and different now you can get any ship and upgrade it and they will do the exact same thing with any ship.

#

they should do a ship rework and make each ship uniqe again with its stats and inventory sizes

#

because we have way to much inventory now and its kinda annoying and harder to upgrade to max which you dont even need to

#

also the scrolling sucks I loved the old inventory better by a longshot

little ridge
#

i wish they made more storage things, like give us more usefull tiny items, like the item locker you get from derilict freighters, we should be able to store like maybe 5 exosuit sized stacks of (insert thingy here) in there, or give us something that has the same storage of a storage box, but you can make a ton, or just give us more storage boxes to build, or make the existing ones bigger, but more expensive

#

also day 9 of asking for adding for the ability to add armor and more weapons/different weapons to freighters and ground up buildable starships

vast wave
#

Fighters have highest damage bonus, explorers - warp range, haulers - shields, etc

#

If you are pursuing the highest stats in each department, you will need to use the specialized ship types for that

#

Inventory sizes are also different per ship types, not all ships can hit 120 cargo slots

#

Problem is, nobody is gonna reduce inventories after years of player base crying about not having enough

vast wave
#

Having more options in design is always welcome

round marten
#

i'd like to see sentinel walkers buffed a bit, they're super easy to take down

gloomy hazel
#

I'm fairly new to this game, and I must say, it's enjoyable, but I feel it's potential, due to it's premises, it's still quite wasted.
What I felt it's needed, among other more specific things, is a Truly customisation of space ships of any kind, adjunction of a wide variety of new weapons and armours, maybe even customisable, more immersive space battles and an actually solid System Conquest and government, intergalactic diplomacy, a more refined and articulated galactic conflict system, +upgrading/development features of your own faction/empire/whatever (a bit in a Stellaris Fashion, with the immersive space wondering of Mass Effect's Trilogy). This game doesn't need other grinding features, but a more deep gameplay and dynamic life that let players engage in a truly complete and full space exploration experience.
This, of course, is more an unspecified general idea of what the priorities of this game, which seriously has a great potential, should be. But of course, I'm not gonna really trust this will ever be done, although it would be thematically correct with the Sci-Fi genre context these developers have put themselves in. I've yet not found the perfect Spacefaring open world game of any time; NMS surely isn't, and probably could be.

round marten
#

seeing as there are only 4 galaxy types in the game i think another galaxy type would be nice, such as a corrupted/atlantid/abyssal galaxy with more dissonant planets and such

#

also, having ||autophage|| space stations appear only when you equip an upgrade to your starship scanner, much like the one for your multitool scanner, in dissonant/abandoned systems would be cool aswell, i think that the ||autophage|| would benefit from becoming an actual faction with space stations and such rather than just being found at tiny outposts

rotund stratus
#

So I've finally got properly stuck back into NMS since getting a pc

#

Gotta say I'm loving how the autophage camps work. Imo settlements should have the same system if you're not overseer

obsidian crescent
#

Leg randomizer for procedural generation of creatures. Would give a lot more variety

old marsh
#

Building your own settlement would be cool

rotund stratus
limber pebble
#

it sounds like you want something like X4 but with planetary exploration and multiplayer, which would be insane
although I do pretty much agree with the more weapon and armor stuff, I'd love more variety

old marsh
# rotund stratus You can

No I mean like not finding a settlement and building it up, but starting a settlement and recruiting npcs

upper nacelle
#

h

dark pendant
#

Some requests that'll probably never been seen by sean and the team

  1. Be able to write custom descriptions for plants, animals and stones you scan and discover

  2. Cold rain/thunderstorms

  3. Water on moons

  4. Have bird type creatures be able to land and be tamed

  5. More variety with NPC's appearance

  6. Different gravity strengths in different sized planets that make you fall harder and make it more difficult to fly on your jetpack and run

  7. Flowing rivers and currents in oceans

  8. More ocean biomes

  9. Deeper oceans

  10. Being able to "befriend" specific NPC's and occasionally get useful gifts from them. (I wanna be homies with my squadron)

misty irisBOT
little ridge
#

day 11 of asking for ground up starships and more weapons and armors for freighters, make them more customizable, all starships, and give us like a freighter base version of the colossus (not exact but i have an idea for an update that id love to see but cant fit into a single message and have too much HW tonite to write it out)

#

also more than one biome in certain worlds, like for firey ones, its hotter and more barren at the equator of the planet, like a desert, but at the poles, its colder, almost like a slightly burnt livable planet, on rad ones, more rad at equator (more sun rays) and less at poles, make like deserts and icy areas on the parrafinium planets

little ridge
little ridge
autumn turtle
#

I feel like being able to do a planetary scan from space would be a cool idea so that you can land at poi's from space also maybe make planets actually look like what they look like on ground from orbit

slate fjord
#

Um. You CAN scan from space, if you have the planetary scanner installed on your freighter...?
Ah. You mean scan the entire planet for ALL points of interest...
Yeah, that's never gonna happen.
NMS is all about 'Get out there, and explore those planets up close and personal!'

autumn turtle
#

Yeah except that part of the game is kinds trash and repetitive

#

🙂👍

unreal dome
#

hear me out: space islands. a bit of populated planetary terrain done with atmosphere and gravity, suspended in great nothing of space. can be used as basis for true orbital base.

golden pendant
#

A piece of technology I'd like in the future is an exocraft analysis visor module

#

So we can search for hotspots and scan creatures / fauna / minerals from inside the exocraft

oak pond
oblique smelt
#

Every game becomes repetitive at some point

autumn turtle
latent urchin
#

Freighter building needs to be better optimized

I found out that you can build 16 levels and approximately 24x24 sections (some weird extended area quirks too that need to be fixed). Problem with that is once you go beyond 8 levels the game with crash and this is on PS5. Additionally I shouldn’t be accidentally planting plants on a level below the one I’m on (no visual as to that level)

I can tell everything is being rendered in a sort of bubble shape range around the player when it should only operate as such when flying outside of the building area. What it should render is no more than two levels below and above the player (w/ additional adjusting relative to any gaps created by the player) additionally some LODs would be nice to include instead of attempting to render the entire built section alongside everything in it at full quality also particle effects don’t always need to be rendered especially again when not in view

#

Also frame rates tank so it’s not just a fix to prevent crashing but to keep frame rates stable

#

I can only assume it’s worse on switch, PS4, Xbox One, Xbox One X, and Xbox series S (maybe better on Xbox series X but not by much)

wind moat
#

I just want ship interiors, and a bit more space combat, some PvP, Guild, Alliance type things would be nice in some areas of space.

autumn turtle
rotund flare
#

I want more lethal freighters, for harder space combat

little ridge
#

day 12 of asking for ground up starships and more weapons and armor for freighters

#

and im back

gloomy hazel
#

Please make expeditions come around more than once a year. As a player who missed every single one I would like you to bring them out like 2-3 times a year. I want expedition 10 to come back the most

gloomy hazel
#

I hope the next update has racing in space ships against NPCs, racing in vehicles against NPCs would also be cool

fringe badger
#

I have two suggestions.

  1. Terraform barren planets similar like in Spore's space stage: there are some starship technology: the Atmosphere Generator, it deploys a machine that makes the atmosphere for the planet (you have to be close to the planet though) the Heat Beam (it raises the temperature of the planet) and the Cold Beam (lowers the temperature of the planet), the Rain Cloud Generator, the atmosphere generator, but it makes a rain cloud, which increases the water level.

  2. An item similar to the Bone Meal in Minecraft, and the ability to get seeds of the planet's native flora: There would be a material you can make called a Fertilizer, it requires something like Phosphorus and Faecium in the refiner. It grows the plants that are native to the planet you are on. You can also have a chance of getting a "[PLANT NAME] Seed" while harvesting a plant. This allows you to grow the plant in the Hydroponic Tray, to get a source of the materials that the plant gives you, in case you need them.

atomic vault
distant egret
#

will nms die this year like, will they stop updating the game?

#

i want more of this game 5+ years of support, i love it

empty jetty
empty jetty
distant egret
wind gale
#

Farming update :
Settlements have additional building option to build farm plots from players choice of plant they had scanned and it can be grown on ground not limited to biodome or hydroponic tray

wind gale
golden pendant
#
  • Refiners should cost power to run
  • There should be a way to automatically load and unload refiners
  • Electromagnetic hotspots should have a less generous power cap
  • Mineral and gas hotspots should not be infinite

I think there should be difficulty settings to tweak most of this stuff, and expanding the supply depot / pipe system to refiners would be cool

pastel minnow
#

Bring back wall mounted teleporters for our freighter bases.

little ridge
#

two things: 1: day 13 of asking for ground up starships and more weapons and armor for freighters. 2: give us more advanced multitools, like give us some that have usable stocks and scopes, and also give us a swap mode for the (dont kill me here yall idk what its called) handheld photon cannon thingy so it acts as a sniper to bonk sentinels with from like 1000u's away

dusk yew
#

i want to land on a giant asteroid and link other asteroids together and make a base

rotund stratus
#

Save walking in general would be really cool

#

Could have missions like EVA Station repair, freighter sabotage etc

rotund stratus
#

Space walking I meant to say 🙃

regal sun
#

Do yall think that when the 2024 update comes that there will be an expedition themed around ti

#

it

old marsh
#

A new aggressive sentient alien species that are half organic, half mechanic, and are more powerful than pirates and interceptors. You can get random space encounters with their freighters and they attack your freighter if its there. They infiltrated the atlas' simulation and wreak havok upon the galaxies and may be found attacking atlas-related structures.

little ridge
#

day 14 of asking for ground up starships and more armor/weapons/missions around freighters. the rework was great and all but added almost no new function to freighters other than made them feel liveable, give us freighter warfare, or PVP wars like in EVE

hearty yoke
#

Came up with this idea in general so before I forget.

A new space port (not replacing the anomaly),even larger and a place for players to gather with their freighters. I propose that this also brings new features for freighters, such as contracts. The player would accept a contract with their freighter, and have to travel to a system or place to deliver the payload. The design for this could be a very large open plan space port, where freighters dock and there’s a central area for contracts and other things, possibly shops like the space anomaly?

Also as a sort of “maybe” request. Freighter fleets so that players can have multiple freighters, and these can be sent out on these contracts while your capital ship remains available at all times.

vast wave
#

For me it seems like the same kind of "contract" could be done using frigates instead

#

I don't really see the point of sending your capital ship with all its content (base, starships, utilities) on a such a voyage which directly forces HG into letting people have more freighters to compensate for sending one

#

Many late game players do not engage with frigate expeditions anymore because they don't wanna spend minutes sorting out through loot, so this "contract" idea could be a viable alternative use

empty jetty
#

That is exactly the reason I don't sent frigates out much anymore. If I'm not trying to rank one up, it's just a hassle.

empty jetty
fallen hawk
vast wave
#

Can't Melody Eggs reward those upgrades as well?

golden pendant
#

I have a feeling that next update will be as groundbreaking as Atlas Rises was

#

I have almost no basis for this other than speculation though

#

I guess its just because its been a while since echoes was released, and if they're changing something as fundamental to the game as space stations, then they've probably got other changes planned
Especially considering that the game may be coming to the end of its lifecycle, they might want to start adding long requested features

waxen cedar
#

To be honest I think they should do a graphics overhaul for £10

#

Feel bad they gave us loads for free

hearty yoke
brisk pendant
#

Is this the suggestions box?

#

I would like all the different types of building prefabs and walls and floors to snap together. Also, can the floors actually change color to match?

tender schooner
#

Only thing I really want to see is cities and stuff on specific planets

brisk pendant
#

Capital cities might be cool

tender schooner
#

Not huge but bigger then settlements

gloomy hazel
#

Personally, I'd like a combat update. Dedicated blasters rather than multitools, or something

sly schooner
#

how about an update based more about the planets itself? towns or city like areas for the races in diverse systems. new opportunities for missions, items, updated cave systems, more electricity items and decorative builds even interactive like games to make. businesses to make, etc etc something to make you stay hooked and invested on what’s going on with a planet so when you look up in the sky you’re like “SH*T there’s only worlds too “

tender schooner
#

Like where are they arriving from?

#

Freighters, but then where are the freighters arriving from?

copper dawn
sly schooner
# tender schooner Like where are they arriving from?

yeah exactly. added npc’s, houses and even the idea of more land vehicles or industrial vehicles like a huge drivable miner to collect ore, business and shops (like ur own trade center with items to sell and u pick a price), more intractable or research like science to know the gravity strength, even maybe satellites for a planet to connect to multiple players at once to make playeys able to make towns too or be apart of ones all over a planet

#

the new game they’re making i know it’s based on one planet that’s the size of actual earth. i’m thinking they’ll take those ideas they mash together from no man sky to that game to maybe bring the newer ideas back into no man sky for the planets itself

#

it’ll be cool for each planet to feel like its own server when you actually take the minute to explore the options

#

but then you realize it’s an endless world with endless possibilities with no rights of wrongs but just options. they could also use AI for autogenerated missions even if it’s collect items, delivery mission across diff star systems, illegal trading and maybe a type of galactic federation thatll add a new set of combat on land, atmospheric vehicles like air planes for planets only but the catch is you can carry more then 1 player but in a planet, not in space

#

it also would be cool to see some planets with civilizations that hasn’t made it passed the great filter? evidence of dead civilizations with unknown race or even living unknown races out there to find on planets. it’ll make them think an alien showed up and u could leave it be, destroy it, or help them make it into space.

vast wave
#

AI will not be a thing in this game

#

Since game is limited to load pre-determined data from static game files on boot

sly schooner
#

they could just autogenerate an item to obtain than it to be AI scripted and generated

#

that’s true

vast wave
#

So nothing can be generated on the fly - neither from internet cause NMS can be played offline and neither from device cause they would need to distribute the AI model with the game

sly schooner
#

yeah

#

but cities and towns for a planet is doable

#

if it’s in the scope of what they have in mind

vast wave
#

Considering current platforms struggle to load objects like planetary archives or settlements, I would not count on proper cities either

sly schooner
#

that’s true it’ll just look like a big blob till a minute in

#

they surprised us this far with the updates they might again later

#

even if it comes with an unplayable amount of bug but they’ll eventually fix it

#

lmfao

brisk pendant
#

Tf is the purpose of those random derelict freighters in space? Not the scanner ones, the ones you find while zoopin along

empty jetty
# sly schooner how about an update based more about the planets itself? towns or city like area...

There is actually lore in-universe explaining why the everyone is so scattered about in small groups.

Also, remember the Switch port exists. MP and settlements are one thing, but unlikely that HG would introduce graphic intensive updates that would alienate the Switch player base. They've already pulled a lot of strings to make sure we don't get left out (ex: offline Nexus and a non-settlement version of Trace of Metal).

Also, I've seen reports that the earlier Xbox and PS4s are also having trouble sometimes. So anything technically complex would probably affect that too.

crystal summit
#

I love the game, tbh the only thing I wish there was in the game are cities in certain systems that also act like player hub. Almost like the ones in star citizen.

pastel minnow
#

My prediction: 🛰️ is the next emoji.

bronze umbra
#

do you think we will get player arms while in first person in this next update?

#

I know it's weird... but I really want it.

pastel minnow
#

Yeah, I never liked the look of multitool viewmodels in first person. Their screen position and animations are just so meh.

timid summit
#

Hello games is cooking something I can smell it

oblique smelt
#

They are cooking quite a while now.

#

And im starving at this point.

dusk yew
#

This

timid summit
#

Me too

rotund stratus
#

🚉

#

Station

#

My prediction

timid summit
#

I’d love a sequel to the main story

rotund stratus
#

We are waiting on the final part of the current story arc so we might get some sort of story update

#

Or that could be later in the year

#

Imo it depends on if they want to release LNF in the summer or something like that

bronze umbra
#

1st person on these multi tools feels funny....

#

this is 3rd person but in photo mode... I think 1st person arms could be really great

little ridge
#

give us more industry and more player interactions and more of a use for bases that isnt just to live in

#

day 15 of asking for ground up starships and more armor/weapons/missions around freighters. the rework was great and all but added almost no new function to freighters other than made them feel liveable, give us freighter warfare, or PVP wars like in EVE

limber pebble
#

a background sim akin to elite would be amazing but I feel like it would strain the game engine a lot considering the engine already seems to be strained enough as is

gloomy hazel
#

Sentinel spawn vfx would be cool haha

latent urchin
#

Curiosity killed the cat here but given how games like death stranding and RE4 remake are now on iPhone (specifically the 15 Pro) I’m curious if HG is making a version for that not saying they should or shouldn’t but if it’s in the pipeline

#

(RE4 runs at 400p upscaled to the phones resolution of 2556 × 1179 with Apple’s AI upscaled Metal FX and deathstranding at 300p with Metal FX both target 30 fps)

#

(Or slightly less of an upscale resolution; similar to what would be equivalent of 900p on a 16:9 screen)

#

Given how this has been exclusive to the 15 Pro I feel that this is unlikely unless they are able to get it working on the previous models including the SE phones and of course the inclusion of android equivalent with Samsung and their snapdragon ARM processors

sullen crag
#

Seen some rumours of the new update being about being able to do expedition from Anomoly and taking your character to the expedition

lucid nova
gloomy hazel
#

A cool anomaly would be a "Failed experiment" a habitat that is meant to emulate a planet the shape of disc

flint harbor
#

kinda wish that any multitool type could be shown straped on our backs

gloomy hazel
#

Additions to photomode would be cool, like in Cyberpunk where you can pose your character and place them and add stickers

flint harbor
old marsh
#

Same here

gloomy hazel
granite zinc
#

need to remove the freighters popping in the system you are in every time you leave a planet. Along with the BOOMING, which is very unrealistic.

#

being rocked every time you leave a planet is very bad for Immersive play

#

what was the reason someone thought that would be good to put into the game?

gloomy hazel
#

I don't think they're going for realism, I wonder if it's the type of systems you visit where they do it "every time" I haven't actually noticed

gloomy hazel
#

What we do need, are robot crab companions

rotund stratus
#

How about buildable ship showrooms/ display stands

#

Lets you display ships in your base/ on your freighter and increases how many you can have

#

Could have the radiant pillar hanging on display in a courtyard with some waterfalls/ statues for example

#

Same with multitools and cosmetics

vast wave
#

Lol, Radiant Pillar honorary statue would be nice

rotund stratus
#

Could have it posed like Atlantis is at KSC lol

analog lance
#

Still praying they add boosting toggle

#

I want to tab the B button and boost and toggle on and off boosting

gloomy hazel
hearty linden
#

It would be nice to have buildable hangars on ground bases for ships. My little Gek legs don't want to walk through the heavy rain of a planet from a landing pad to my front door

gentle totem
#

If I could build a hanger bay and have to match a landing angle to Dock... I'd be all in for it, gimme

gentle pecan
#

I want something like Elite where some landing pads can have underground hangar bays they can drop into. Freighters currently only display 6 of your up to 12 ships at once. What if some of those pads had hangers and could swap ships to any that you own?

patent steppe
#

I'd be happy with a sort function for organizing inventory and a similar one for quick transfer

zealous belfry
#

im begging ya'll please add an option to turn off tips and de select main mission. i have been playing since pc launch and followed since release. it so annoying and since latest time i played planetary maps make noise and bugged to be opened every time i get into my inventory now enoughf complaints..... THANK YOU HELLO GAMES FOR CREATING ONE OF MY BEST GAMING EXPERINCES!

vast wave
#

!hg

misty irisBOT
vast wave
#

Use this link to submit your suggestions / feedback

zealous belfry
#

TY

lean lodge
#

We need to be able to buy the larger freighters as part of the fleet. As there’s no hangar bay, they’d be great for extra storage, or perhaps a new design for large battle cruisers? Those frigates are small, we need to be able to have something bigger in the mix <3

fallen hawk
#

Yeah, I want my fleet to be more than just my capital ship and a group of frigates too

#

Maybe each one can add +100% to the stack size of your freighter and shared storages?

tender field
fallen hawk
#

??

#

You only get the 10 storage containers, though

#

Doubling stack sizes within those containers would still be useful

tender field
#

When will you ever need over 10 storage

fallen hawk
#

I hoard a lot of stuff

#

Raw materials, harvestables, you name it

#

But this would be increasing the max stack for a given slot, not increasing the number of available storages

#

So stacks of 20,000 instead of 10,000 for raw materials

rancid dagger
#

(a lot)

rancid dagger
gloomy hazel
#

I wonder if HG actually has plans for doing more with the original 3 races. Like alternate universes where you are in the timeline of the war

fallen hawk
rugged moon
#

Definitely not needed, hell they added so much on waypoint it was more than we ever need.

loud quartz
#

Allow us to either fly our combat frigates down to a planet or teleport them to a planet to assist in combat.

wind gale
#

no mans sky is the crazy sandbox game. Looking at the hell divers 2, no man's sky could incorporate that kind of gameplay with a single update. Just need to make more aggressive and combat intelligent creatures and send players to such creature infested planets to complete a certain objective from Nexus. That sort of gameplay loop is pretty easy in nms . they need to improve the gunplay and player movement also the fauna ai a little.the robot spiders in the game already has better ai that the fauna ai can be replicate that

patent hull
#

So... Where are we all meeting to hype for the Omega update?

gloomy hazel
#

BUT, corrupt robot swarms with a time limit, and some objectives DOES sound like a sick expedition

#

A super aggressive sentinel planet with a brand new save would hard as hell

#

I hangout in extreme weather constantly haha I'm always stacked with batteries because Ferrite and Cobalt are easier to get

#

When I first played I had no idea how to make batteries (I never looked) so I did that all the time, it did help me enjoy roaming a planet just to relax though

#

One building part that would be fun, is portable turrets, that you put ammo in. If they didn't trigger sentinels, I could build a safe base on an agressive sentinel planet and not hide inside all the time

#

Could make agressive planets trigger swarms on your bases, so it's another optional difficulty. "If you want base swarms, build on agressive sentinel planets."

#

Oh it's just an idea. I've only been on 1 aggressive planet that actually made it a challenge to get around.

#

Like build a hole to shoot out of?

gloomy hazel
#

A cool addition would be some hologram floors, that you can turn on and off the collision with wires

#

although most holograms don't collide so that might not make sense in the world

granite zinc
#

remove the sonic booms from inside the space stations. The sonic boom in space shaking space stations is insanity. thanks

#

from ships launching from the space station causing the place to shake as you stand in the space station needs to be removed.

granite zinc
#

fix the friction in space that causes the spacecraft to come to a stop.

pastel minnow
#

And yeh I agree that space in this space game doesn't feel like space at all.
It's much more like water.

limber pebble
#

I'd honestly chalk that up to something like a flight assist within the ship's computer
in elite dangerous your ship has a FA and if you disable it you will coast in space freely, but enable it and you'll stop
makes perfect sense to me actually

#

same reason you can hear things in space
the ship's computer simulates what's around you for proper situational awareness
imagine the canopy on your ship blows out and now you couldn't hear really anything at all except what was touching your ship
considering this is a game about space exploration and economy I think it makes perfect sense for these systems to be this advanced

lucid nova
#

I’m going to say it louder for those in the back: NMS DOESNT NEED TO BE A FLIGHT SIMULATOR

#

having played games with realistic space flight, I would actually just stop playing NMS if it had realistic flight. It would kill the game for me, and likely more players

#

And what about players who don’t have access to controllers to support realistic flight?

#

NMS doesn’t have to be realistic

granite zinc
#

@pastel minnow finally found where that setting was located, otherwise I would not have mentioned that.

#

The sonic booms need to go!

pastel minnow
#

I remember back when freighters warping in would be over in 2 seconds.
Now they're constantly spawning their fleet for like half a minute lol.

granite zinc
#

yes and enter the atmosphere

gloomy hazel
#

The idea that NMS should be realistic in general is a little laughable. It's arcade flight, and science fantasy, just enough realism to make parts of the world relatable to us

#

But maybe a max db slider would be good if they could add a compressor

#

Some of sounds are balanced for hearing far away, like when you land in your Freighter but you happen to enter super close to the doors before they open

#

Blasts my ears every time

limber pebble
#

yeah if you want a realistic space experience just play elite dangerous
nms is arcade rather than realism

#

also yes landing on a freighter is ear exploding

#

that could also be due to how wwise works in general though, it has a bunch of fancy features, like reflection of sound and occlusion, so thats probably why its so damn loud

pastel minnow
brazen nova
#

I'd love to have more colour options for Exotics, such as purple 💜

elder tundra
#

Id love to see more realistic planet types like Venus or Neptune, that would be beautiful

brazen nova
#

Unless there are sky bases that are already generated and that you can build sky bases too and if the gas giants have unique weather and lifeforms.

#

And that you can extract unique gasses from the planets' atmospheres which are very valuable and which can be used to craft unique things.

timid summit
#

Yeah if they add gas giants, they should have a good mechanic to it, idk like build floating bases or have beautiful colors idk lol

#

Also add different gravities

#

I know we have something like that but there should be like zero G

#

Or like 10G planets

bleak gate
#

Yah gas giants where you can extract gas from it

pastel minnow
gloomy hazel
#

I'd like just foggier planets sometimes. Like not being able to see much.

Also if they introduce more crystals in caves for exotic minerals

pastel minnow
#

Need update.

gloomy hazel
#

Need new game

bleak gate
#

Need for speed

visual cloak
#

Knead

random girder
#

Pretty please can we get an infra knife equivalent for living ships

keen shoal
#

I wish that NMS had a Favorite feature. where I could favorite Space Stations in the portal menu, or favorite star systems im my discovery log

visual cloak
#

i wonder if HG have tested out allowing NPCs to spawn and free roam across planets. I assume there could be issues with that, but if they haven’t, I can’t imagine why.

#

just imagine scenarios such as a lone wanderer sitting by a fire in the entrance of a cave, and during the day you could find him in a nearby forest foraging. He could be peaceful or hostile depending on how you interact

#

hope that, if this kinda stuff never makes it to NMS, it does make it to LNF

toxic slate
#

they could certainly spawn NPCs in the same way they spawn creatures. the probably harder part is giving them directed goals and not just being background scenery for the player

visual cloak
gloomy hazel
wind gale
#

Why is stealing starships and adding bounty if caught is not a thing?

bright anchor
#

Begging for some way to properly trade items/starships/freighters

visual cloak
naive tartan
#

customizable ships, like, you can still grind for ships like usual. only, when you scrap them you get different parts you can switch out other stuff with

grim hemlock
#

It works really well in starfield

gloomy hazel
#

Would be cool if your freighter crew could give you the same random missions you find on land, or some other reason to interact with them

pastel minnow
#

Something I'd really like. Already sent it to HG through zendesk.

oblique smelt
#

Also glyph address for every discovered planet in discovery tab.

torpid trench
#

Or be able to save friends planet glyphs or others.

oblique smelt
#

For over 7years paper and pencil is still best address archive.

#

Analog pdf. Unhackable.

oblique smelt
#

Console players cant min max ships quick now when tech modules dupe glich has been fixed. I hope HG will bring it back. End game player dont have much to do except minmaxing hunted ships. Im not the kind of person to ask someone for moded items. Im on console and it killed my intrest to play the game totaly atm. i dont minmax much but knowledge of not been able to when i find cool ship kills it. Legit minmaxing just takes too long with rng. Its good that i knew about dupe fix after the completing the expedition. Otherwise i would had motivation issues to get it done. Again update content for long time players is underwhelming. HG should fix puting stuff in others backpacks instead of duping.
Ok enough of my rant rambling. See you all sometime in the future. Maybe.

torpid nebula
oblique smelt
#

Just S class is not that hard to find

torpid nebula
oblique smelt
#

I got it good few times. Like they say . The rarest thing is the one that you are looking for atm.

elfin jungle
#

Dupe got fixed again?

#

I’m sure it’ll be back

torpid nebula
#

Duping is a core feature of the game, I only still play so I can help people and dupe some of my extra stuff for them.

elfin jungle
#

Weird they did, you can’t even pass tech to other ppl besides max freighter stuff

torpid nebula
#

Probably a bug

gloomy hazel
#

I'm hoping there'll be a combat update in the future. Like actual weapons and blasters instead of multitools. I'd feel better with a laser rifle or something instead of a second multitool that's just there for attacking.

torpid nebula
#

Who knows, maybe they'll do so, or not. 🤷

hushed knot
#

well i mean i didnt like the way duping currently exists for some of the materials that arent very hard to find like gold copper etc, my issue is with the things that require days of time to farm, tech modules being one of them along with literally all of the living ship upgrades.
itd be so nice if there was like a biogenesis machine and a manufacturing plant where you can give it a sample of the living ship upgrade or tech module you want more of as a sacrifice in order to create more with other materials like "dang i really need more of X thing"
gives to machine -> breaks it down -> lists required materials needed to craft it -> prints the upgrade/grows the organ

#

this would remove the nonsense fix the duping problem and fit within the universe

old tulip
fading mural
#

I hope the next few updates and expeditions are for more mid-end game players instead of for new players. I really want some juicy story beats, some end game challenges or new ways to explore more things, oh and more exotic planets or exotic life would be awesome.

hushed knot
left spade
#

I think it would be a big upgrade if they added first-person-shooter elements to the 1st person multitool view, like seeing the hands holding them, weighted sway, and aim down sights. just maybe, maybe

hollow sedge
#

Would be cool if, we could change the colour of our multitool beams, ship lights, mayeb upgrade the personal sheild into a full or half bubble

oblique smelt
#

There is soo much food products but they mostly give same effect.
Hazard protection
Health regen
Life support
It would be better if protection pool would be wider
Like ice cream gives 25% to high temp. hazard
Sivert beans protect you in radiation etc.etc. you could also diverse it more with adding time . Higher tier/quality product protects you for longer.

dull lotus
#

Also related to food, they could dive fully into the idea of personal refiners and introduce a Personal Refiner Mk III, which would have a separate slot for cooking. There’s a chance that this would also come with an additional third refiner slot, though that’s unlikely, or would better serve as a Mk IV (or it would be the Mk III and the cooking would be for Mark IV.) This would serve as a really neat quality of life feature, as since we can refine things ourselves wherever we are, why not be able to live your Chef lifestyle from anywhere as well, instead of having to head to a base or your freighter just for a Nutrient Processor.

dull lotus
#

(also cough cough more outfit preset slots cough cough)

empty jetty
#

Yes, installable nutrient processor, plz. It's not like we don't have the tech space.

#

Currently, I just have a nutrient processor in my inventory on hand.

hollow sedge
#

Better multitool upgrades.

#

Make the staffs fit a smaller niche? Give us proper sheilding instead of a bluerasberry dorito. Maybe force us to stay stationary while we project it at the benefit of near total protection

#

Maybe allow us to plop down our own sheikds like the sentinels

#

Maybe redesign the cockpits to make them have more leg room

#

Seriously, take the time to look at the living ship one. Theres nowhere for your feet to go that wouldn't really push your legs together or make you move around constantly

#

Maybe give us a use for the dozens of components we can unlock and craft? Would be cool to finally see some use for the more high end ones. Maybe royal tech upgrades or enhancments for our techs.

bright anchor
#

Nutrient Processer really should be able to pull directly from ingredient storage, maybe it did and its bugged out

#

Also god, cooking effects really needs an overhaul in general. They're all just so boring, idk start somewhere like eating a haunted cookie adds a filter on my screen for a minute. Just silly stuff

fallen hawk
#

it's hard to make complex food crafting worthwhile, especially when the game in question just straight up doesn't have a hunger mechanic

oblique smelt
#

There is no reason to have food crafting that complex. No game loop. You can only sell it, give it away , give 1 by 1 to cronus for nanites, or eat it yourself.

#

No NPC selling cooking products

#

Or recipes

vast wave
#

Idea to show food products to Atlas lol

#

shows Gekburger
Atlas: yo the fuck

fallen hawk
#

the point is to improve the use-cases of food items to justify how complex it already is

hushed bobcat
#

Survival mode should have a hunger mechanic tbf

jolly ether
#

Game needs in-game guilds/clan. Think they could implement star system ownership that way

#

Imagine if you could recruit freighters like you do frigates and set their post at star systems your guild owns.

#

Could have a "power level" based on all of the freighters committed to that star system. Rival guilds can take over only if they have higher score

#

Takeover can only occur once every 2 weeks/month

#

If a guild member is online and within the star system, power level goes up respectively, this would mean that when a guild is close to taking over, guild members are incentivised to come online and fight any other guild members that may be there

#

Also, players should be able to sell multitools and items at their settlements

wise kindle
#

I can't believe I'm saying this, but add more appearance slots to put characters in. I see room for three more without having to add a scroll bar.

hollow sedge
#

Terrain generation overhaul

#

Ability to hug nocs

latent urchin
#

Needs to be an additional difficulty option for crafting

Complexity

Complexity would make it so there is more variety of resources involved in making or repairing anything but at the same time not increase the cost of crafting which that in of itself should also be separate option as well

#

Kinda feels odd when you’re making a chair or something and it’s just carbon

#

Also if this were to open up new item introductions that would be good or add more dynamics for certain items as well

granite cosmos
#

If we wont get orbital or space bases
A way to put screenshots on the wall of our base would be great
So i can take pics of space and put them on the wall as windows

north pollen
timid vigil
#

I think the game still needs one more major update, ala NEXT, Atlas Rises and so on. We need some underlying system to tie everything together, like fleets, settlements, bases, so on.

#

The player eventually, naturally encounters every major system in the game. But fleets and settlements have nothing to do with each other. I think that station ownership could tie into all of that. You become the overseer of a system, and your fleet protects that system as you build it up to fight against the Atlas.

#

You can follow the path of the titans, or the path of glass, or have nada and polo help you create your own path. Maybe as you progress down the atlas path and come to understand it, you can return home with your new knowledge and... I dunno. But it would tie all of these other story threads together as well.

tropic yacht
#

So is everyone liking the expitidition upate? I am Indeed.... 😄 stuck linkin park on while playing nms on the switch 🙂

hollow sedge
#

Overhaul on alot of the ajimation, like warping, pulsing, npc animation.

tropic yacht
#

yes they have done that.. alot we'll see what more updates they will give....

hollow sedge
#

Maybe letting us see us walking into the teleporters

cerulean basalt
#

They need to add an option to skip through dialogue

hollow sedge
#

You can press buttons again ti make it type out faster or immediatly..

hard widget
#

Would love to see a way to get more than 1 capital ship, and an update to settlements

#

I got a couple homes there that are essentially just empty shells

oblique smelt
#

HG lost in my eyes today. First they fix duping tech modules (we could not trade them anyway so it didint ruin others experiance and PC players will use save editor anyway). So console players and me cant play nim-maxing without spending Fton amount of time.
Then ALL my wonder records on main save where deleted after finishing expedition and going back to main save. Its like THE WORST UPDATE so far for me. Records would be safe and would be fine IF HG DIDINT REMOVE MANUAL SAVES!!! i could just reload save then.

bleak gate
#

Add quasars ! They would teleport us to a random galaxy rather then teleport with in system and it would add additional flair to space travel

toxic slate
#

I wish the ship scanners could find particular items, like for example Fungal Clusters, or a particular mineral deposit. So much time is wasted just kind of wandering around trying to find specific resources

hollow sedge
bleak gate
#

It’s cool though, tbh black holes are places we can’t really escape from

#

🤣 lmao that didn’t sound right!?

hollow sedge
#

To be fair

#

It is a video game

violet belfry
#

being able to dig real deep into planets would be cool

hollow sedge
#

Would also lag the hell outta the game... and drastically increase whole, storage and proscessing thing..

#

Maybe if they managed to upgrade the engine xp

wanton surge
#

increase the planet/moon cap to something like 10 or 12

hushed knot
#

cloud cities on gas giants would be cool also ya know an actual orbit of the planets, or at the very least have a star in the center of any system you enter

bright anchor
#

It's kinda wild that we just can't make / grow the other plants in the game. Took me like 1k hours to notice but it's strange, should really be added. I also made this on a chrome book, I ain't putting any more effort into it, those chrome books are awful

dense basin
#

Localized weather that slowly forms, travels the planet, gaining speed or sometimes lingering around and then dissipates. Should also be able to see it from space. They would last longer than current storms since these storms can move which means you can do some storm chasing to get storm crystals.

inland sage
oblique smelt
#

I think he meant the plants from the pic. Hexaberry , wheat etc.

inland sage
inland sage
#

Ok I stand corrected… sorry @bright anchor 😦

opaque bay
#

Add space bases, where we can build a base in space

oblique smelt
#

Its called a freighter

hushed knot
#

yeah but like a station would be nice, like what if a decent group of people pooled together resources to manufacture a station in a system

oblique smelt
#

I have more than dozen of bases on my save but none go beyond 3000 part limit so i dont know how much parts i actualy used.
Part counter for curent base should be displayed always when placing parts so i would know how much i still have unitl hit the 16k limit

bright anchor
#

Not just those plants but all the basic ones in general, it's fine having to get them the first time but not every time

oblique smelt
#

And ofc they need to add fertilizers to speed up growing time

bright anchor
#

That would be a fantastic QoL feature, I'm with you on that

oblique smelt
#

!hg

misty irisBOT
bright anchor
#

I've already submitted one but if anyone else wants to do it as well that would be cool, get more eyes on it!

gloomy hazel
#

Would be cool if we could cultivate glitches. Would probably have something to do with utilising the atlas’s power in some way

hushed knot
turbid ocean
#

Anyway just here to say, would be nice if there was some way to improve first person exocraft camera to be more like starships. It's impossible to face anywhere but forward when fighting sentinels in a minotaur

sonic crest
#

I really wish the co-op multiplayer system wasnt complete jank. Especially on combat related missions, ill be playing with others and shoot at a sentinel ground unit or even interceptor, and the hit will just refuse to register and the enemy will be completely unaffected by all my attacks, while continuing to shoot at me.

sour monolith
#

I'm sure it's been suggested but it would be really cool to see melee combat expanded upon now that we have staffs. And why not throw lightsabers into mix while you're at it? I would think this might need to come with new enemies to fight but even if not it would be pretty exciting to see.

supple geyser
#

I'd love to eventually see multiple backpacks & freighters be a thing.
Like, just a single one more of each would be great, & we could tie additional ships/frigates to the extra freighter & extra multitools to the new backpack.

With all of the new ships and multitools available to us now, it's getting kind of impossible to keep all of our faves on one save, so we may need this change sooner rather than later at this rate.

lucid nova
brazen scaffold
#

Pilot-able frigates with companions 😄