#nms-modding

1 messages Β· Page 174 of 1

thin viper
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For on foot,there is a separate mod,search for it

waxen cedar
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from space to planet is exactly what I meant

thin viper
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If you want to sky glide and have details visible,the mod i linked will do it

waxen cedar
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but something similar to what was shown in these vids for example

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is that even achievable by modding or is the rendering designed in a way that the whole half of the planet you are facing can't be all generated at once?

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Well I'll try your mod. Hopefully it doesn't mess up with the synthesis fantasy modpack stuff

thin viper
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This is a very tiny planet , so the details are visible

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Like i can make it do that,but it will lag a lot after that

waxen cedar
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I don't mind. Would be the first time seeing some good lag then

thin viper
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Ok i will send it tmw then?

waxen cedar
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Allrighty. Pm or here? Some others might also wanna test it

thin viper
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I will pm you

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Just remind me same time tmw

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Ping me or something

waxen cedar
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Okie. Thanks I'll try to remember that

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Back in the day I remember rayrod boi telling how he had made that kind of planetary render or I could remember incorrectly and it was just some billion different planet size crap

wintry seal
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Question, If I am making a mod that creates a new MBIN file, do I need to add it to the PRECACHE.txt?

weary ruin
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No you don't. I believe it is not used anymore at all

formal flax
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What alternative world generation mods are currently supported and how do they differ from each other?

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What are the differences between the two mods "Fine LOD" and "Increased Draw Distance and LOD"?

EDIT: Just saw that the latter one was updated in August - is it even usable at this time?

left sentinel
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Very unlikely, a lot of mods were broken with the 2.2 update

sinful anvil
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Exosolar has a lot of colour variation mods as does Jasondude; Synthesis Fantasy by Redmas changes the way planets generate to a certain degree but it'll make your game look different from other people if you want to play online, whereas the other ones keep the generation normal so the game is still similar enough for multiplayer purposes. @formal flax

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These are the ones I've tested on my game and all are functional on the current steam release.

left sentinel
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Fantasy also changes the terrain or no?

sinful anvil
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i think so?

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it changes the way asteroids spawn now as well

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the page on nexus mods has a feature list

slow imp
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It changes the terrain yes

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It only uses existing assets that are in the game,

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But some assets aren't used in the official game which you will find in fantasy Synthesis :)

waxen cedar
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hoi @thin viper

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about that planet from space rendering

thin viper
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Will send in a hour

waxen cedar
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hoi

waxen cedar
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hmm, could someone make a mod that allows us to steal other peoples ships xD

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asking for a friend

cyan oracle
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don't see how that mod could be made.. a ship has to be owned by a player before they can pilot it..

fossil gate
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im installing visual studio, think it will help with making mods?

mighty egret
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dunno

fossil gate
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well thats no help lol

hoary drum
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@fossil gate Yes it can help with making mods

fossil gate
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i kind of assumed since working on nms mods requires dealing with code in the matrix but thought i would ask to be sure lol

hoary drum
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That’s fine. It’s always good to make sure of something

fossil gate
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cool thanks πŸ™‚

hoary drum
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πŸ‘

twilit dove
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what are some mods you guys use ?

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Exosolars Starmap is amazing

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you guys have any other quality of life mods i should try out ?

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Exosolars Starmap is amazing
you guys have any other quality of life mods i should try out ?

mighty egret
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Grassfix

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Jasondudes colours

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Or dudssky colours

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Same guy

twilit dove
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does that editor mod work ?

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is there a mod to get full Tech space on our ExoSuits ?

obsidian tree
covert finch
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is that a ringworld?

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@obsidian tree

obsidian tree
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umm, yeah it's a model I stuck around a planet

waxen cedar
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does it have collisions?

cyan oracle
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to me it looks more like an atmospheric layer than rings.. still looks cool nonetheless..

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@twilit dove IDK if the save editor still works, but that was how I added more tech slots to my stuffs.. but if I remember correctly, I think I had to copy/paste stuff around inside the json editor..

twilit dove
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@cyan oracle can you send me a link to get it?

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I’ll give it a try

obsidian tree
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Collision is kinda buggy on it at the moment due to it not being convex I think

wintry seal
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Could you guys please point me out to some mod that added new 3d models to the game? it can be a ship, a base placeable, exotool, etc...

supple wadi
marsh eagle
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Cool @supple wadi πŸ‘πŸ» Also finally updated some of my mods: backpack toggle, savegame by hotkey (instant saving), sentinel police player ship, ultra base building, seed generator v3 and some more

tepid sierra
cyan oracle
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@twilit dove ^^ there you go.. thanks @tepid sierra

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sorry, I don't play NMS any more, so I don't know where things are or what's still current and up to date..

twilit dove
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Thank you!

steel crypt
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https://www.nexusmods.com/nomanssky/mods/968
DUD'S SKY - COLORS updated to v2.24.3
- Updated _MOD_DUD_FrozenColors_v2132 to _MOD_DUD_FrozenColors_v2243
(Changed existing snow colors. Added 1 additional snow color.)
- Updated _MOD_DUD_Filters_v2162 to _MOD_DUD_Filters_v2243
(Changed filter possibilities for a few planet types.)

proper idol
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Just finished the main quest after 60+ hours game play. I want to start looking into mods. What do you guys recommend that doesn't drastically change the game play?

marsh eagle
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Lo2k's QOL mods is a beginning @proper idol

proper idol
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cheers thanks

proper idol
formal flax
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I think there too many mods out there that change the LOD :/

I just want one to change it on foot, in the ship and thats it.

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Is there a mod that changes LOD/spawn distance on AND in the ship

tepid sierra
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@proper idol must do jj's bridge. Wish he would redo station ventilation. There are a bunch more but I'm not at my machine

proper idol
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cheers @tepid sierra the bridge mod looks great

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I would like to try the fantasy mod on a new save, but not having it activated on my old save. is this doable?

sinful anvil
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just don't load your old save with the mod enabled; keep a copy of DISABLEMODS.txt and switch it in and out when you want to activate/deactivate it

proper idol
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fair enough, thanks

formal flax
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Or just use the costumized mod folder when you want to play that specific set of mods.

proper idol
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can you elaborate more?

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like having a mods folder under a different name, then rename the folder when I want to use that set?

twilit dove
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is there a mod to change salvaged data stacks to 9999 ?

twilit dove
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Can you use the editor to add a starship to your save?

hushed bronze
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im not sure if it can inject one easily, but it can definitely morph a dummy junker ship into whatever you want

twilit dove
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I just figured it out!!!!

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And it worked!

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It worked!!!! No way!

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Exosolar! Your mods are awesome by the way.

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I just figured out how to inject any startship using the editor into my game.

formal flax
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@proper idol Rosareven: like having a mods folder under a different name, then rename the folder when I want to use that set?

I was thinking about something like this. Haven't done it myself yet.

Just try it out yourself πŸ€“

proper idol
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Yeah that sounds like the best way if I want a set for different save

tepid sierra
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@proper idol must also do trading post revamp!!

proper idol
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I was using the essential pack, then I found that I want to do without some mods so I installed individual ones, and now my game won't recognise any mods at all.

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I had the disable mods txt renamed, gonna try to just remove it altogether now

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nope still doesn't work... any ideas are appreciated

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maybe I'll try a mod merger, one of the mods must have caused a conflict

indigo linden
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Hi everyone. Is there any way to change maximum of base elements viewed in game ?
I tried to build something huge in game, 41500 base elements .. But after building about 6500 objects i realized that 15-20% of base elements not displayed in the game ..
maybe there is any way around these limitations ?

hushed bronze
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@indigo linden Are they still present at all or just not being rendered?

indigo linden
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They exist in game, but not rendered, like if there's some limitations on how many blocks can be viewed at a time

hushed bronze
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Yeah that is a normal behavior for NMS, I don't personally know of any workaround for it, but best of luck finding one πŸ™‚

indigo linden
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Tnx %))))

hushed bronze
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(OFC if you do find one, probably gonna cost serious performance penalty)

indigo linden
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I know, but i need it only for taking screenshot of what we've built

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Anyway i allmost given up already ^ ^

cinder valley
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@hushed bronze didn't you have a mod that made scanning faster? I cant find it lol

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i would make one but I had to reset my PC and lost all my mod tools etc

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Found IT

native vine
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Hello, I am curious about modding NMS but I'm not sure where to start... If anyone has some advice on this or favorite mods/modding sites I'd very much appreciate it if they would @ me with a link to it. At the moment I'm mainly interested in graphic mods, especially mods that make the procedural generator more realistic. Thanks!

proper idol
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Nexusmod has everything you need for nms mods

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I recommend the essential pack, even if you just look at the mod list in the essential pack and get individual ones separately

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One thing you wanna know without knowing how to mod merge is that, if you prefix mod file names with underscore, they take priority. More underscores, higher priority

native vine
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@proper idol Ok thank you, and I do have one question. Am I required to add the underscores or just leave them all at the same priority?

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Also I can DM you a pic of what I've got so far.

proper idol
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It'll take some trial and error to see which ones you actually need to prioritise. You can start with same priority to check. In my experience Gumsk's Gameplay Globals needs to be on highest priority if you want to use it. If it's the same priority with anything else it just become non-existent

native vine
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Ok, I'm gonna DM you my list so far, I have not done anything other than download them and move them to MODS folder.

white furnace
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I wonder how we could make this game look realer than those minecraft shaders that could light your computer on fire

hushed bronze
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We can't

true mauve
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Are there game logs anywhere that'll tell me if mods are conflicting with eachother?

hushed bronze
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no but there are mod conflict checkers on the mod sites

true mauve
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Yep, took a while to figure out all the setup required to get it to work though. Anyway, your mods are great thanks for the hard work.

ruby citrus
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are there any qol mods that are a must have

marsh eagle
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Anyone know where the VR hand scene file is located ?

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@heavy merlin maybe ?

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There is UI\WORLD\UI_HAND.SCENE.MBIN and MODELS\COMMON\HMD\TOUCH\TOUCHCONTROLLER_LEFT.SCENE.MBIN but I cannot display them with modelviewer and I don't think its the second one

covert prairie
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Hi all, quick question, is there a mod that allows you to own more ships than 6 please?

left sentinel
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no there is not

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there is a mod that lets you change the look of your ship to a "seed" of design you want

covert prairie
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Ok thanks, thought so, but thought i'd ask after searching

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Im not ready to use seeds, maybe when i get bored of playing with whats there already, I'll start looking into playing with seeds. But thanks for the suggestion

left sentinel
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no problem

thin viper
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Has hello games decided to release something to make modding go beyond simply editing values in files

marsh eagle
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@thin viper we can create complex script action chains since release 2016 version but very feeew modders use these options except me and maybe 1-2 others

thin viper
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You mean entity based triggers?

marsh eagle
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Thats what I mean. And you can aslo use entity to entitx communication (broadcasting) and such things

thin viper
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I meant more like adding custom NPCs, better NPC and ship AI , better generation controls etc

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Like more planets per system

marsh eagle
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  1. Custom NPC's: Yes possible, you can create new models with the blender plugin and add them to the game with custom sounds. For the animations you need to use some tricks
  2. Better AI: You can add more clever speech texts and options of course. Letting the npcs react to the player can be done via trigger gcplayernearby or beenshot event e.g.
  3. Better generation controls: Yes possible, see shaidaks generation e.g.
  4. More planets per system: See "GenerateForcedNumberPlanets" in GCSOLARGENERATIONGLOBALS.GLOBAL.MBIN
left sentinel
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what about custom upgrades? I saw someone trying to work on it but at the moment he's having trouble with making upgrades that straight up "disable" the hazard shield from depleting

thin viper
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Once again none of these allow to add anything new other that copy pasting existing stuff and changing values in them

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Cant even make the space station NPCs walk around randomly

marsh eagle
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@thin viper you can do that but noone takes the effort. It's a small modding community. You can force a walking animation on npcs and trigger a walking direction or animation change (like dealing with ipad) either timed or when reaching a specific position. Randomizer is possibly by a superposition of several state change timer scritpts that trigger animation changes

fossil gate
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my brain is starting to hurt. think its information overload lol πŸ˜‰

cyan helm
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Just windeirng what peoole use to find mods, nexus doesn't have many synthesis

sharp pivot
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Nexus has No Man's Fantasy, which is an excellent all-round mod.

cyan helm
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Tyvm!

hushed bronze
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Im gonna drop the pre-release version (Final minus some super minor polish edits) I encourage you to offer any criticisms you like :)

steel crypt
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DUD'S SKY - COLORS updated to v2.24.4
-Changed odds of getting rare sky. More possibilities for frozen skies.
-16 new custom sand colors.
-Changed odds of rare filter types on lush type planets.
https://www.nexusmods.com/nomanssky/mods/968

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@hushed bronze The work on the visor looks good πŸ˜‰

hushed bronze
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Y TY sir

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Now Pls tell me how Deep Space V2 retains a spot on the second page of trending when it hasnt updated since launch month and absolutely doesn't work at all?

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Its kinda hilarious

steel crypt
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It has a lot of downloads! ....maybe it's that simple.....it is popular because it is popular. (Lemmings to the sea)

hushed bronze
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but it uses shader editing files from Aug 2016....

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lol

steel crypt
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and probably a lot of people reinstalling windows and downloading Vulkan converters and checking their anti-virus programs to fix it.

hushed bronze
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what amazes me though is that it would have to see around 20 endorsemesnts per month to stay ranking so high in trending

sage citrus
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any fps improvement mods?

left sentinel
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at the cost of performance/visuals, yes

robust aspen
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Hello :) I think you can help me. I don't quite understand the mods yet. what is it like when i download mods but want to play with my girlfriend? we both play on normal but want more variety in the planetary generation. heard in multiplayer it could crash if another player visits the "custom planets". Are there problems if we both use the same mods or just one of us? Tyvm

left sentinel
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dunno where you heard that from

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both of you should use the same mods, and you'll see the same modded content

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if a non modded player visits that planet all that happens is they will see you walking on air mining invisible things

marsh eagle
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I would avoid planet gen changing mods because when they break due to updates it may happen that your base is in the ground or air. One exception are mods that use amumss lua scripts like shaidaks generation because these will with high probability be updateable easily with a few clicks and are more future proof.

twilit dove
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when i see "(Synthesis)" on mod titles what does that menan?

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mean *

marsh eagle
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That its for the latest game updated called synthesis

twilit dove
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ohhhhh

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i thought it was called Beyond

left sentinel
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beyond is 2.0, we're at 2.2 right now that was called Synthesis which is a large patch but not an overwhelming update

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2.24 if you want to be more exact

twilit dove
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thank you guys

fossil gate
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@hushed bronze ill give that mod a test once im done installing 3 games.

fossil gate
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alright the text size is perfect! the displays of information are clean and clear. thumbs up.

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are you planning on having a transpartent background for the information panels? @hushed bronze in regards to the visor

twilit dove
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@fossil gate what mod were yall talking about i missed it

fossil gate
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exosolar dropped a visor mod file further up that he's working on

twilit dove
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oh nice ! is it on his user page on nexus ?

fossil gate
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nope scroll up you will see it

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its not on nexus yet i believe

twilit dove
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can the Stack Multiplier mod make salvaged data stacks to 9999?

hushed bronze
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@fossil gate The current BG is about half transparent, and once I really polish off the details, I intend to set up a bunch of color and transparency variations as well as 3 panel positions, low, middle and high

fossil gate
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nice!

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well so far so good πŸ™‚

hushed bronze
fossil gate
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just going to say it now: hugs Exosolar thank you for all the work you do πŸ™‚

marsh eagle
hushed bronze
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Oh I saw the hand commands one, that looks better than everything else ever. Wish I had VR πŸ™‚

hushed bronze
steel crypt
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20 versions...sweet jesus

hushed bronze
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Well, forming the finalized panels design was 95% of the work. Making a bunch of alt versions after that was cakewalk by comparison

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maybe 25 mins to round up all the text for the white-to-black conversion to be able to make light colored panels

steel crypt
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quick question for ya?

hushed bronze
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No, only medium-duration questions are permitted

steel crypt
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do you think most people would sacrifice the photo mode filters for more in-game filters? AKA if I were to learn LOL (maybe not) how to make those complicated bastards, and replace the photo mode filters with custom ones for use in-game....

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I wish we could name more but the names are in the exe and that's what it will use

hushed bronze
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Well, you can make photo mode use whatever filters so you could make the customs and just leave them available to photomode

steel crypt
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yeah, I was actually thinking the same thing just now LOL

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Do people really use them much? the vanilla photo ones?

hushed bronze
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The photo mode wont show proper names for a bunch of them though like you said but I think most players understand that stuff like that can sometimes happen when we cheat the built in limits

steel crypt
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I can rename them for photo mode. You can change the names in the language file. That's how I made the storm filters available in photo mode and say "Frozen Storm" etc in photo mode.

hushed bronze
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In that case I think you're basically golden

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mod users will never know what words are used by the code anyway

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Im thinking of making a new and improves Stratos next. There's a lot I've learned about making that kind of mod by making the complete first version

steel crypt
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There has to be like maybe 8 or so filter slots to use

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Okay, thanks for the input, I might try to learn. It looked hard AF when I glanced at it

hushed bronze
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well theres 32 in the table and at least 36 overall....

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TBH I dont think its all that hard at all, unless making the actual DDS files tuyrns out crazy hard

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A few filters like the BINOC filters dont land in the table

steel crypt
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that's the thing. It's (i'm very new at making dds stuff) weird like it has many layers and I don't understand the layer weirdness and there are many many types of these filters....trying to find the right type was already hard LOL

hushed bronze
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Im pretty sure those filter files are pretty much using industry-standard concepts so it may be helpful to look up graphics filters info that is actually about entirely different games

steel crypt
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yeah that's where I'm gonna start. again

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thanks dude, off to learn some of it

hushed bronze
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NP and GL πŸ™‚

vestal grove
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So, are their any extensive flight overhauls? Combat/weapon overhauls? Or what is the extent of NMS modding?

plush compass
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does anyone know a mod for synth that allows me to get alot of money very quickly :>

left sentinel
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why even use a mod

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just cheat it in with nmssaveeditor

indigo linden
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Mod request for Modding Gods - Make a mod that will increase amount of simultaneously displayed base elements up to at least 50 000. Needed to observe and make screenshots of giant buildings.

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if at all possible ^ ^

valid igloo
mighty egret
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I'm the only thicc birb here

copper pollen
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@valid igloo heyyy its my mod πŸ˜„

valid igloo
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Hehe, I'm a sucker for graphics mods so I was excited to see it.

copper pollen
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it wont make your game 4k but it will beautify some biomes indeed

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I dont see the point of 4k if you can hardly see it at its full potential

sage citrus
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does anyone have a mod that only increases the short range teleporter... range?

twilit dove
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is there a no clouds mods that is updated for current game version? ive tried the old No Clouds 1.1 but its broken and not working thanks in advance

marsh eagle
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@sage citrus no but I put it on my list and someone on the nms modding discord was working on something like that.
@twilit dove not possible anymore easily as they changed the entire shader system from bin to spv files

stable plaza
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Does anyone have access to the images from the Catalogue? I'm working on a visual guide for biome types it would be useful to have a dump of the images to work from. I'm on PS4 so I dont' know how I'd get hold of them. Anyone got any pointers?

twilit dove
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Thanks @marsh eagle

marsh eagle
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@stable plaza if you show me one example I can see if I can get them from my unpacked files

stable plaza
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i've tried to scrape the wiki but i've just got a load of duplicates of sizes and it's a bit of a minefield :S

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thank you

copper pollen
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@sage citrus I can make something for you.

sage citrus
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@copper pollen would be great. There are mods on the nexus that improve base building on a wider scope, but i see people having issues when customizing freigthers

marsh eagle
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These are the file the game uses

stable plaza
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fantastic. thank you very much!

stable plaza
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I can't seem to get these dds opened in Photoshop to convert to png. Anyone got any advice?

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i've downloaded an NVIDIA that allows them to open, but all i get is a black icon

marsh eagle
cerulean vault
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Is there a mod which optimises the game, I would often get lag spikes with a rtx2060

hushed bronze
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That wouldn't be a mod, that would be a dev-made game overhaul lol (there are some mods that aim to reduce load, but lagspikes still happen)

fringe sail
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Any good mods that change the color of things to blue and compatible with the latest version of NMS?

hushed bronze
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Specifically blue? No. But a bunch of my mods expand colors n stuff you could set tthem up and go exploring πŸ˜„

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@fringe sail

copper pollen
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YO IM EXCITED! My mod seems to be a success on Nexus Mods!!!

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@cerulean vault Yeah I can make you a performance mod for you if you desire that

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Although I will ask you to give me further details about your lagspikes in private messages

steel crypt
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uhhh left (1) is default filter

hushed bronze
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filters only, no palette changes?

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@steel crypt

steel crypt
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Correct. Just testing but I figured out how to make them.

hushed bronze
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Thats incredibly extremely awesome πŸ˜„

steel crypt
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They used a weird format. No one uses this format for LUT.

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Back to testing. I’ll show you some more results when I get further. ✌️

hushed bronze
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That will be fantastic :D
Are you using paintnet or what?

warped cairn
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good to see the modding community is still lively

steel crypt
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I’m using (for this) gimp and a weird plugin for LUT stuff

left sentinel
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@copper pollen project aurora is yours? I havent tried it yet as I couldnt understand what it was exactly and thought its still a WIP mod

warped cairn
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Do many folks here use NMS Fantasy Synthesis?

left sentinel
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I did, its really nice

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but my system is wack and makes things at a distance, super ugly

warped cairn
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Ah, RIP

steel crypt
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I use paint net to make textures that are in that odd new DDS format that NMS uses. Because it’s the only thing (with another weird plugin) that I found could make them.

warped cairn
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It has been such a long time since I last played

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I look through the changes a mod offers and can't even remember which ones would be relevant, heh

hushed bronze
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@steel crypt does that pairing work for terrain textures?

copper pollen
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@left sentinel yes Project Aurora is mine

steel crypt
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@hushed bronze I have never messed with terrain textures. I don’t know. I can look into that after this. If you could Dm me an example texture that would be cool. Gotta go for tonight. See ya soon

steel crypt
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What are you wanting to do with the terrain texture?

hushed bronze
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Stretch goals, I would love to throw out and replace the sand and sub-grass textures because they're awful

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keep in mind if you actually search for them that they will probably be greyscale

balmy sonnet
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so im just starting to get into modding

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in nms here, and i have a simply goal that ive halfway accomplished...essentially all i need to do, is have my freighters guns do damage and ill have accomplished it...if anyone knows how to do that off the top of their head i would be grateful

marsh eagle
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I would try this. Look into the damage and projectile tables somewhere in the metadata folder. THen look into the freigter entity too.

balmy sonnet
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been staring at the turret files and it looks like its linked to a xml file, but i cant find the xml file

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freighter files have nothing linked to dmg

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probably a flag or something in here thats set to say dont do damage unless its a player

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set the freighter to be classified as a player projectile

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hopefully that will let it do its true damage

balmy sonnet
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Got it

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thanks @marsh eagle

foggy hedge
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wouldnt it be grand if there was a mod that interfaced with the sporepedia and spawned creatures that were designed in spores creature creator?

balmy sonnet
fringe sail
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Do the blue ship HUD mods still work?

stable plaza
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@marsh eagle Thanks very much for the link

marsh eagle
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πŸ‘πŸ» hope you continue to create innovative3 mods

balmy sonnet
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My mods on the trending page on nexus :D

warped cairn
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hey congrats

copper crescent
#

congrats

lime mesa
#

trying to scrap a ship, and a mod is causing a game crash. any idea what kind of mod would do that?

fossil gate
#

congrats Keicam! runs off to look

#

downloaded

balmy sonnet
#

Thanks guys

marsh eagle
fringe sail
#

I missed that first one, thanks! πŸ’™

marsh eagle
marsh eagle
balmy sonnet
#

Nice.

fringe sail
#

Is there a non-VR version for ship headlights?

marsh eagle
#

Its being worked on

balmy sonnet
#

When I was going through all the files for the models I'm pretty sure in the mat file there was a toggle for lighting set to false..but I only looked at one vehicle and I dont actually know if it would help

low nexus
#

Are there any mods for better ships, like "JJ's better ships" but for this version of NMS?

proper idol
#

I think fantasy mod has a better ship spawn module but not eliminating c class entirely

low nexus
#

Oh, JJ's has been updated. NVM.

proper idol
#

Nice

copper pollen
#

Hey folks, Im recruiting modders for Project Aurora. If you got some talent such as UI, fixing bugs, texturing, creating new items (based of existing ones or completely new ones) or even just testing, hit me up!

Useful things to have when working at Project Aurora :
Time
VR Headset
Decent computer (can run the game at 20/30+ fps constantly)

balmy sonnet
#

@copper pollen got all that except for vr lol

copper pollen
#

its no a requirement tho

#

i have vr so if u guys come up with a potential idea and want a vr user to try it, i can be ur test subject. lmao

mighty egret
#

Yeah sure I'm up for it @copper pollen

#

I've got a decent computer and time

#

But no vr

copper pollen
#

Okay

proper idol
#

I heard of project aurora. Is it like a collection of features like fantasy mod?

balmy sonnet
#

@copper pollen I'd be interested in assisting shoot me a msg with more info

copper pollen
#

Sent you a form in your msgs

#

@balmy sonnet

balmy sonnet
#

I did it

marsh eagle
#

Fun fact: You can now save your game when inside your ship with my mod. Anywhere in space or whereever πŸ˜‰

tepid sierra
#

I understand JJ has no intention of updating the station ventilation, anyone thinking of picking it up?

split heron
#

stupid question (?) since I'm new to NMS Mods (using them, not developing), how they impact/interact with Multiplayer...

#

e.g. if I'm using a mod the changes how the biome is generated, is there any conflict when playing with someone else in that same planet?

marsh eagle
#

No conflicts

split heron
#

@marsh eagle thanks

cyan helm
#

Does anyone have any suggestions of a mod that works with syntehsis to remove the invalid position? I 'm trying to place stairs indoors but i cant unless it's next to a wall and facing the center of the room

#

I want stairs against the wall 😦

hushed bronze
#

Beyond Base building

cyan helm
#

@hushed bronze oh the author! Yeah I have this installed alongside a faster analysis but it still doesn't change the issue :(

#

It's installed with vortex mod manager if that helps

balmy sonnet
#

any of you guys happen to stumble across anything that changes behaviour of freighters

steel crypt
#

@cyan helm Install manually.

cyan helm
#

@steel crypt I installed it manually, I still can't get the stairs to work

hushed bronze
#

@cyan helm Stairs in particular are a dickhead for reasons unknown

cyan helm
#

Ahh rip, of course the one thing I want to use is the one that is dumb hahaha

hushed bronze
#

Lol

lime mesa
#

guys, i dunno how to describe it but, is there any mods for more "soft colors"? i mean, red-ish theme of hot planets and bright "space auras" is become a problem when i play with lights off. and i play a lot while lights off

magic lava
#

Looking good @steel crypt

lucid quarry
#

anybody got any idea what file format fauna is saved as?

steel crypt
#

File format? MBIN, DDS....maybe that’s it.....not real sure never messed with fauna. There are things dealing with fauna in many files all over the place.

#

DUD’S SKY - COLORS and this filter mod I’m testing really gives a lot of variety! (patting myself on the back LOL) I can never go back to vanilla.

#

@lime mesa doubt you will ever see that. Probably need to do some monitor settings or design a custom LUT package.

hushed bronze
#

@steel crypt yeah, solid variety extenders are always like that :)

steel crypt
#

Hey dude! I made those filters try to be β€œnatural” or β€œplausible” for the biomes, but if you ever wanted to make some let me know and I will try to hook you up with software (free) links and tutorial you or something. There is a lot of potential there. There are 13 photo filter slots and you can do some crazy crap with filters.

left sentinel
#

Hey dud

steel crypt
#

Yo 😜

#

I made a filter just to see how weird it could get and shifted hue on all colors to a random hue and used super high contrast then shifted the colors to be β€œneon” like, so that it was pitch black with neon edging on all objects. That was weird to walk around in.

marsh eagle
#

Haha interesting @steel crypt any screenies ?

steel crypt
#

@marsh eagle I didn't get one... 😦 but I will if I do it again. I will be messing with them.

latent trout
#

Let me just throw my hat into the ring here. I'l like to present to you a mod of my own. Nothing special but I hope if you give it a shot you'll enjoy. Right now I know it is compatible with Cave Improvement mods by JustSpaceThings and with some tweaks it is usable with exosolars grass and redmas' fantasy biomes mod as I have integrated both of those with my personal version of the mod. This version though I feel adds some great things, improvements to clouds, animals, characters, terrain, Flight and sentinels. Enjoy and let me know what you think if you give it a shot.

https://www.nexusmods.com/nomanssky/mods/884

lucid quarry
#

@hushed bronze do you know if model modding is possible, or just DDS and UI arrangement at the moment

#

i have found mbins that contain model data but cant make it readable for blender since it's all ascii

cobalt condor
#

https://github.com/monkeyman192/NMSDK @lucid quarry there are a lot of limitations still, but this allows you to open models from the game files in Blender, as well as export models to be usable by the game

GitHub

Custom Model importer for NMS. Contribute to monkeyman192/NMSDK development by creating an account on GitHub.

lucid quarry
#

so it's all just scene-by-scene at the moment, then

hushed bronze
alpine oasis
#

i love stratos, but i can't really think of any improvements rn. The only improvement i can think of is more skies

steel crypt
#

Have you messed with sun size? I never got results I wanted with it, but I didn't do much testing.

#

Hmmm maybe variations in the ....god what is that called...the speed that the sky color blends, or horizon colors?

hushed bronze
#

@steel crypt What I did is allow the true sun to appear. In other words, if that star systems actual sun is giant (like through using Expanse), then it will be visibly the same giant star from the ground, too

#

its actually one of my favorite aspects of Stratos that almost nobody even realizes πŸ˜„

steel crypt
steel crypt
#

If anyone wants to play with these, here are mods for them. It will make your default filter like in the pics, so go to a lush planet and it will work. Remove the mod after you throw up and all will be normal again. I don't have a pic of redHell, you'll just have to go see it.

hushed bronze
#

Do it

#

Call it the PARTY HARDER mod
@steel crypt

mighty egret
#

no mans high mod

hushed bronze
#

Both great titles lol

steel crypt
#

LOL don't tempt me. I could just replace all the filters with weird crap. If I mess with enough (13) I might just do that LOL

#

Y'all should just try to go walk around with those. Especially the redHell lol

balmy sonnet
#

i got bored

#

and i made a mod manager for nms

balmy sonnet
marsh eagle
#

Wow nice with mod pack function. Is it using symlinks/hardlinks like vortex?

balmy sonnet
#

Basically just uses a folder as a central storage location..and then when you pick what mods you want to load it deletes anything currently in the pcbanks mod folder and copies the new ones in

hushed bronze
#

why the deleting?

fossil gate
#

for something completely different i pop open the nexus mods and what do i see loaded today? a mod manager.

#

it just doesn't feel right to me.. in a weird way. sorry for interupting the convo

hushed bronze
#

@fossil gate If you read the convo, you would know that you were exactly on-topic πŸ˜„

odd shell
#

Are there any mods that will change the atmosphere and "air" colors to more normal realistic look?

lime mesa
odd shell
#

ok ty

mighty egret
#

Stratos

hushed bronze
#

Stratos has a lot of insane in it though. For "more normal" I would agree with DUD's SKY here πŸ™‚

mighty egret
#

But that insanity is beautiful

hushed bronze
#

I tend to agree πŸ˜„ but he did ask for "more normal", lol

true mauve
#

spend the morning hunting down the file that handles exocraft headlights. Oh dud already did it, qq.

hushed bronze
#

Such pain

#

Such happines

narrow valve
#

Anyone using a glass mod, if so are there any ways it could corrupt your save file ?

hushed bronze
#

@narrow valve In screenshots, and no, it cannot possibly corrupt your save

narrow valve
#

I hope you're right. Thanks for your mod! I'll think about it. πŸ˜„

true mauve
#

+1 It's a very nice mod makes windows worth it.

hushed bronze
#

Just some fun, playing like Nada upgraded the map for you

true mauve
#

0/10 very confusing what's the opposite of endorsing? Divorcing? I'm going to divorce that mod brb.

hushed bronze
#

Nada will be sad when I tell him

narrow valve
#

How do you install it ? πŸ€”

#

Just nexus mod tool ?

hushed bronze
#

No nexus mod tool

narrow valve
#

Alright thanks!

hushed bronze
#

@true mauve I think my old description made that roleplay a lot more clear, lol

narrow valve
#

Do you still get achievments when your game is modded ?

hushed bronze
#

yes

narrow valve
#

tyyy

hushed bronze
#

Before the break I worked on a little project to add a badge to my mods' lead pix. Thoughts?

#

personally I feel like its a bit too fat but I also want it readable when its being presented as a thumbnail image

true mauve
#

Too fat.

hushed bronze
#

Commencing raw vegetable dite

balmy sonnet
#

@hushed bronze deletes it cause thats the quickest way of resetting the file..its quick and dirty and i wanted to get it done before sleepy time

#

@hushed bronze gonna change it so that it shows whats active and inactive and make it so that its a live view of whats in there so it doesnt have to remove and copy in the same mods repeatedly

#

@fossil gate problem?

polar pelican
#

I notice there's only one 80's retro visor mod in the game, I think I'll attempt making one!

balmy sonnet
#

go for it

#

its fun

hushed bronze
#

@polar pelican that's a challenging thing that @steel crypt has basically figured out

polar pelican
#

just downloaded the modding stuff, gonna try a fresh start tomorrow at it, for now just gonna play the game 😎

cobalt arch
#

is there a mod that lets you auto repair frigates ?

#

or repair frigates with a push of the button

#

having more 4 or 5 frigates is a nightmare

hushed bronze
#

@cobalt arch Not that I know of but it may be easier than you realize to avoid damage

#

Game files show that, even during expeditions of any of the four specialist types mentioned above, expeditions will randomly include occasional encounters of other types, which means that all expedition fleets should avoid leaving extreme weaknesses in any stat.

#

Every mission is composed of multiple "encounters" each of which has a 30% chance of being different from the specialization

cobalt arch
#

hmm ok

#

can be hard seeing you can't choose what type of frigate you get

#

i get mostly industrial and explorer. not so much combat

hushed bronze
#

@cobalt arch You do realize you can buy more frigates....

cobalt arch
#

i know. i mean have to keep bumping into new freighters to get more types of frigates to show up

#

so far all i got to choose is industrial and exploring

hushed bronze
#

The Frigate types seem to correlate to the dominant race of the system much like starships

cobalt arch
#

hmm ok

#

might got vy'sheen system to try for combat frigate

steel crypt
#

@hushed bronze looked at the terrain textures. Mind blown. Way beyond my level right now. I might be able to edit it and save it properly, but that's a big if. I don't have the skills to make the normals which I think they are using for tessellation.

#

I'm having some issues saving it properly. It's like it's not a standard format. I think gregkwaste made a manual import emporter for them but he is hard to get ahold of. Even so, it would take a dude good at making textures to make new ones.

hushed bronze
#

Yeah I had heard a while ago that terrain textures were super weird even for people who understand the standard practices and creation methods for normals and all that

supple wadi
#

@hushed bronze I think...Don't some of our tools have the means to create lists of .pak contents, so .mbins, which might allow one to get a quick overview of whether same files are being modified across mods?

#

I want to say there are some .bat files working with psarc.exe that do that for the core paks in PCBanks, which with some slight tweaking might also work for mods

hushed bronze
#

Could have sworn proper mod conflict checkers were a thing

supple wadi
#

I think they may be, but I've not really used any of them

hushed bronze
#

Neither do I lol

#

This poor guy Eevee! though, has like 40 conflicts and his game is.... odd lol

supple wadi
#

perks of modding, y'know what not to mix together, lmao

hushed bronze
#

First two in his list are mine, Quick scan and Space Battles. Conflict. I can see in his gameplay quickscan is getting kicked lol

supple wadi
#

but not when you get up to like 10+ mods in use that you may not even know anything about, lol

hushed bronze
#

I even have a fused version posted for that reason but he got his pack from a strange source

#

He has at least five different mods conflicting over skies

supple wadi
#

o_O

#

from ~the modding underground~

balmy sonnet
#

Jeebus

#

Das alot of mods

hushed bronze
#

ikr

balmy sonnet
#

What else has he got in there

#

Has he got mine :D

hushed bronze
#

ofc I can see from the stream he's having a grand time anyway so πŸ™‚

balmy sonnet
#

I wanna meet the 200 people that have downloaded it in the last 3 days lol

hushed bronze
#

i dont think so, he has compilations from a forum or something

#

whoo 200 in 3 days is good numbers πŸ˜„

balmy sonnet
#

Right on

#

I think its 187?

hushed bronze
#

At least it is when you dropped it nowhere near a big update

balmy sonnet
#

189 now

#

Uploaded 3 days ago

hushed bronze
#

Is it your first?

balmy sonnet
#

Yerp

hushed bronze
#

Does it run in game?

balmy sonnet
#

Yep

#

Works perfect in mp too which is nice lol

hushed bronze
#

you made a thing that runs scripts in a running game? When did this start happening?

balmy sonnet
#

I updated my little mod manager and fixed the bugs and polished it and it's at 54 downloads too :D

#

Just..kinda did lol

hushed bronze
#

next level lol

balmy sonnet
#

Lol #truth

#

Literally the only reason I mod the mod manager thing is cause you guys were talking about making packs and easily loading them and stuff and I was like..shiet..I can do that in like an hour, hold my beer

hushed bronze
#

Now make systems generate 20 planets to a star πŸ˜„

balmy sonnet
#

....brb

#

@hushed bronze i can turn asteroids into planets

#

does that count.

hushed bronze
#

I think it does but that sounds reckless

balmy sonnet
#

yea but

#

should i try it

#

...imma try it

hushed bronze
#

i mean why would you not try it

#

I'll not only hold your beer, I will set it in an ice bath so you get it back even colder

balmy sonnet
#

my mod managers being a poop again 😦

#

i keep testing things adn finding new issues

#

nevermind i was running the old version lmao

#

well this is weird

#

it runs in visual studio but not outside of it :/

#

stupid thing wasnt adding a \ to the end of the path

hushed bronze
#

WHAT HAVE YOU DONE!

#

ok is past midnight I gotta bail

left sentinel
#

holy shit

#

I want that NOW

hushed bronze
#

For the new Stratos, besides more standard colors, Im focusing on better cloud and ambient light colors

#

You will just have to wait at least a day πŸ˜›

steel crypt
#

That looks nice!

hushed bronze
#

Midnight is when I shower/dinner/watchTV/sleep

#

Im mostly just accepting that the way to make more balanced cloud and light is a more convoluted process of re-calculating base colors than I would have liked

left sentinel
#

see the thing is, I loved the stratos mod but most times it just looked ugly because of the messy clouds

#

so then my option is to just remove clouds

hushed bronze
#

You mean the high altitude ones?

left sentinel
#

no, all

#

I'm on standard settings

hushed bronze
#

I put a link right on the stratos page for a mod that cuts either tyope of clouds individually

#

ofc using both cuts all πŸ˜„

junior grove
#

The only thing I've ever had against Stratos is I can't summon my freighter into low orbit anymore. I like seeing that thing fill up the whole damn sky.

hushed bronze
#

Also Im making new stratos without enviro globals rolled in so it will work with a lot of the other mods that it didnt before

#

@junior grove incidentally I believe that issue was also part of the enviro globals

proper idol
#

I heard someone is trying to make actual suns

steel crypt
#

It has been done. At least tested. I don’t know what happened after that.

magic lava
#

Icarus

balmy sonnet
#

@hushed bronze managed to get over 200..206 and counting

#

And 82 on the manager that's been up for like.. almost two days

#

Scratch that..only 1

hushed bronze
#

Need pix

#

need it more than food

balmy sonnet
#

Pix?

hushed bronze
#

yes

#

pix

balmy sonnet
#

What u mean

hushed bronze
#

images

balmy sonnet
#

O

#

Of?

hushed bronze
#

206 planets?

balmy sonnet
#

O

#

Y

junior grove
#

I, too, would like to see these 206 planets.

hushed bronze
#

52 of 72 template skies done for Stratos 2 .... Its only been like...10 hours lol (for reference Stratos only had 27)

hushed bronze
#

64 finished. the 8 "heavy" colors will have to wait for tomorroe

obsidian pumice
#

are there any mods for increasing/removing creature size cap?

proper idol
#

do you mean amount of creatures or their appearance size (how tall, wide etc)

#

for size as in appearance, I don't know

obsidian pumice
#

appearence

ocean cape
#

Hello, is there a mod that can easily help me find S deposits?

waxen cedar
#

Hi. I wonder if there is a mod that adds dynamic fancy fog on planets?

#

I prefer the old style with those coloured fogs rather than the new lazy camera filters

hushed bronze
#

@waxen cedar My Current Stratos mod has that sorta built in

#

Inducing color in the fog an all that

#

Im actively making a new Stratos mod atm too

waxen cedar
#

Sounds good. Does it also increase the fog at some cases?

hushed bronze
#

Not really, though come to think of it, that is something I could roll into the newer one, maybe...

ocean cape
#

how do i get nexus mods to work for this game?

#

i installed a mod and enabled it but nothing happened

#

wait nvm

balmy sonnet
#

Found that pesky text file? Lol

hushed bronze
#

Just got a N++ macro working for the first time

#

wheeeeeeeee

hushed bronze
#

THis is still taking ages. I actually considered doing this manually. that would not have been finished ever, lol

supple wadi
#

@hushed bronze space ideas

hushed bronze
#

Indeed

balmy sonnet
#

N++ eh

hushed bronze
#

Hey don't you gloat at me just because you use top secret government neural nets

covert prairie
#

@sly loom ask the people in here, im sure somebody will know if its the right version

sly loom
#

if yours works cant you like send the file ? (dont want to sound annoying)

#

anyone have the fie for the no mans sky save editor

sly loom
#

@magic lava the site isnt working for me like it won't let me login to download

magic lava
#

😭

#

I don't have it myself, or I'd send it

sly loom
#

are you able to like download it ?

magic lava
#

Tablet

#

Nope

sly loom
#

well ty anyways

magic lava
#

For this server, it is a bit early -keep at it - someone will have it to send

sly loom
#

i found the github for it

#

@covert prairie i found it ty man

covert prairie
#

Np bro

waxen cedar
#

hmm... I know that there are mods that hide the backpack but the jetpack effect bothers me

#

could the jetpack thrust/flame sprites be attached to the characters feet so they would look like rocket boots

#

or is the whole animation attached to the backpack model

ocean cape
#

is tehre a mod that adds the fuel levels and speedometer to third person view in your starship

true mauve
#

So, I found a mod that removes the lines between planets (trade routes?) In space but it also removes The warp route lines in the Galaxy map. Is there a mod that only removes the trade routes?

steel crypt
#

https://www.nexusmods.com/nomanssky/mods/968
DUD'S SKY - COLORS updated v2.24.5
Major update! I'm proud of this one.

Complete overhaul of sky colors.
Complete overhaul of rare sky colors.
Complete overhaul of sunset colors.
Removed all stock/vanilla photo filters. (Necessary evil for adding custom biome filters)
Added 13 custom biome/planet filters! (Adds over 13x color/ambient variety on planets)
Added storm filters to photo mode. (Take pictures in a storm)

surreal turret
#

What happened to nomansskymods

copper pollen
#

ah...

#

it became a hot trashpile

proper idol
#

oof

#

yeah I just look on nexusmod sort by latest update

stable plaza
#

HOw big is the file NMS_UPDATE3_ENGLISH.MBIN ?

#

Would it be unrealistic to ask someone to send me this file as plaintext please?

hushed bronze
#

its super mega bug but it decompiles normally. just takes its sweet time

hushed bronze
stable plaza
#

@hushed bronze I'm compiling a infographic chart of the different biome types and what you can expect to find on them. The wiki is helpful to a point but i'm noticing some inconsistencies.

The source of the info came from that MBIN file. I dont have the game on PC (I'm a PS4er) so I dont' have access to these files. I was hoping to get that file and do a bit of digging and draw my own conclusions

hushed bronze
#

well you wont find that in text but I can give you the biome files. Theres loads of deprecated data though that you cant tell is deprecated by looking

#

@stable plaza You will need to decompile the files within that tho

stable plaza
#

thanks

marsh eagle
#

Please all modders avoid nomansskymods com for now. It doesnt't seem to get moderated well. A lot of spam in the comments and just few mods uploaded anymore. Stick to nexus.

stable plaza
#

So it turns out according to @hushed bronze i DO need the text for the Planet Types

#

can anyone point me to somewhere i can get the NMS_UPDATE3_ENGLISH.MBIN file pls?

hushed bronze
#

thanks to MLK Day Im back home sooner than expected. I will open that up, and check it for the type names youre after

#

I will send you whatever text has them which will be different if I find its wrong

#

Ooof I shoulda dropped the compressed form. Oh well

#

oh shit I bet what you need is USENGLISH lol

stable plaza
#

erm, i'm not sure, i'm in the UK i dont know if that actually changes anything

#

Lovely stuff though. Thank you very much!

hushed bronze
#

Its mostly identical probably but Im betting American players would not see your changes if you made them, but also, they may differ a little. It may be the source of your inconstistencies on the wiki

#

I doubt they would both exist if there were no differences, lol

stable plaza
#

Ah ha! I have found my inconsistency!

hushed bronze
#

Think Im gonna make Expanse 2 in tandem with the rest of Stratos 2

#

Expanse is such a low-tech noob mod by now after learning so many new tricks since then πŸ˜„

proper idol
#

Americans will complain when they see "colour" and "organise"

ocean cape
#

Is ther a mod that lets you connect storage containers via pipes?

#

And refiners as well

proper idol
#

Lowkey want to see Minecraft style hoppers for refiners

ocean cape
#

I have a boner for automation

ocean cape
marsh eagle
#

Not yet

craggy elm
#

Is there actually any mod worth taking

hushed bronze
#

@craggy elm There is an ocean of dumb mods and some really good ones. As long as you're on nexus.com where the bulk of them are, you should find things you want

craggy elm
#

I didnt find any decent ones though

ocean cape
#

Have you seen the x100 salvage mod

#

Best mod ever

hushed bronze
#

CHEAT MODS lol

cinder valley
#

weak

hushed bronze
#

only a few of my current mods could be counted as cheat mods. Interestingly that includes my basebuilding mod in the eyes of many

#

I see that as a "fix" personally

cinder valley
#

no, that's a necessary mod

hushed bronze
#

You would be amazed how many turn it down because it's "cheating" lol

#

Also the mods I do have that can count for cheating, usually are only barely cheating. Like the one where I de-fanged superheated rain

#

and the predators

#

There's also the one where I amped ground Sents up to 11

cinder valley
#

and ofc nobody wants to use the difficult mods like mine which makes planets deadly hot lol

hushed bronze
#

GOTTA BE BALENTS

#

idk if yours is or not I havent tried it

ocean cape
#

What is you base building mod

#

Also why would I care about cheating in a single player game

#

@hushed bronze

cinder valley
#

uhh

#

hate to break it to you but its multiplayer

hushed bronze
#

But not really lol

ocean cape
#

It would be mp if I had friends

#

@cinder valley

true mauve
#

Took me forever to figure out the icon they were using for blackholes in the galaxy map was the same as the beacon icon...

hushed bronze
#

I would love to have a few people test out this new basebuilding version before uploading it. Would be much appreciated! πŸ™‚

hushed bronze
#

I guess I'll just post it if nobody's interested, then

wild pendant
#

whats the best mods?

hushed bronze
#

The good ones, mainly

proper idol
#

is there a building mod that allows snap rotate in all axis easier, and better snapping? while non-mod players can still see things?

lime mesa
proper idol
#

does it work in multiplayer?

left sentinel
#

Yes

#

Except the snapping stuff is only for you

#

But others will see your creation either way

proper idol
#

yeah I just mean visibility of the buildable parts

#

I'll give it a go

ocean cape
#

Mods broken

viral heart
#

any good mods to boost fps cus im playing at <30

ocean cape
#

There's a 500$ mod called a gtx 1080

#

Actually a 1660 ti doesn't seen so bad

#

And it's half the price

viral heart
#

no

#

im playing portable

ocean cape
#

Eww

#

You must join the master race

viral heart
#

eh

mighty egret
#

anyone who says masterrace unironically is a bum

#

@viral heart There is Fades FPS Booster

#

It might boost it by 5-10fps

#

not that great of a jump

#

but it's something

ocean cape
#

Imagine not being a member of the master race

#

πŸ—‘οΈ ⛹️

viral heart
#

im playing this game on a ds

#

l0l

ocean cape
#

Mods are broken cause of the update

viral heart
#

rly so i cant use that one on synthesis then?

mighty egret
#

Actually lmao that mod is old

#

I think the latest one was taken down

hushed bronze
#

@viral heart The latest update was super minor, so tons of mods probably work just fine

viral heart
#

hm

#

is it easy to uninstall mods

#

if this doesnt work

mighty egret
#

very eay

#

easy

viral heart
#

hm its for nms next

hushed bronze
#

617 predates next. Next just didn't kill off shaders til the very end

true mauve
#

@viral heart a mod that completely removes the grass would potentially help your fps.

balmy sonnet
#

@ocean cape i bought a 1660ti, i overclocked the shit out of it and i can out perform a base 2070 in most games

ocean cape
#

ok boomer

#

1080 gang

balmy sonnet
#

still have a 1080 ti

#

so me > you

ocean cape
balmy sonnet
#

anyone who uses the ok boomer phrase really just doesnt know how to set up a good rip on someone

#

who let this guy in here anyways

ocean cape
#

reddit

balmy sonnet
#

that explains alot

ocean cape
#

@cyan oracle eyesHYPERDRUGS

cyan oracle
#

the boomer rip makes me laugh.. real boomers predate millennials, xennials and gen x.. boomers grew up with out technology, with out censorship and safety police, with bullies and hard knocks.. any one that gets butthurt by being called a boomer isn't a real boomer in the first place.. it's as funny as using "cracker" to discriminatively degrade a white person..

ocean cape
#

ok boomer

cyan oracle
#

]

balmy sonnet
#

its funny

cyan oracle
#

I'm border line gen-x and xennial.. but yea, doesn't hurt..

balmy sonnet
#

going on about how pc is the best and giving non pc people a tough time, yet your twitch has nintendo switch vids on it lmao

ocean cape
#

πŸ‡§πŸ‡΄πŸ‡΄πŸ‡²πŸ‡ͺπŸ‡·

#

what thhe fuck

#

πŸ‡§ πŸ‡΄ πŸ‡΄ πŸ‡² πŸ‡ͺ πŸ‡·

#

i was an LM3 speedrunner for a while

#

but im reformed, no longer am i a console peasant

#

until AC on 3/20

hushed bronze
#

@ocean cape I have a gtx 1070.... and a 3.4 GHz 14-core xeon

sinful anvil
#

more mod discussion, less PC master race bs

hushed bronze
#

NEVER

#

mods are bad

steel crypt
#

I'm no "boomer" LoL, but I am from a time when people took care of shhh...tuf and didn't try to use a legal system to remedy everything. "Mama Mama they hurt my butt" If I could take my PC back to the wild west I would, like Marty McFly in his "Nee-kay" shoes. Man-up or die....or construct a time traveling steam train...

left sentinel
#

What did I just read

balmy sonnet
#

nobody knows

left sentinel
#

How's your mod manager coming along sir

balmy sonnet
#

havent really worked on it recently

#

been working on programs for college

#

but as it stands right now everythings working, all the bugs are gone

#

so the version up on nmm is mint rn

left sentinel
#

Ah I zee

balmy sonnet
#

i kinda wanna know if theres anything peopel want added

#

but i dont know how much ill do with it

#

alot of people questioned why i made it in the first place, some even seemed...annoyed? or treated me like i was stupid for doing it?

#

which, whatever, i did it in an hour and a half to warm back up for my semester

hushed bronze
#

Nah its awesome. I think it was just unclear that the thing runs in-game. As an external app it would have been redundant

#

@balmy sonnet

steel grail
#

(Is this the right place for this question?)

If i install some texture mods can i still play with my friends if they don't have those mods?

hushed bronze
#

@steel grail Yeah this game doesnt check against people mods at all

steel grail
#

Cool

hushed bronze
#

Practically all mods work online, though there are some that change the ground height an shit where that might not be wise

steel grail
#

And if i install some custom generation mods ?

#

Because some planets look...meh

hushed bronze
#

yeah you and they will see difgferent things if they arent running that mod too

steel grail
#

Oh

#

Thx

#

Also

#

Is there a mod that shows me how many jumps i have left until a space battle?

balmy sonnet
#

@hushed bronze it runs in game? lol

steel crypt
#

I know what I read and it was brilliant.

cinder aurora
#

After the update, the game can't launch with a stack multiplier mod. I heard that like no stack multiplier mods work now. i tried just two and it indeed didn't work with them. Anyone knows any working Stack multiplier Mods?

hushed bronze
#

Normal mode :)

true mauve
#

jeje

glossy needle
#

Guys, where i can find only graphics mod pack?

hushed bronze
#

About half of mine are graphic only @glossy needle

#

And don't go fo packs in general, a lot of them are done poorly and contain numerous conflicts

steel crypt
#

@glossy needle You can try "DUD'S SKY - COLORS" on Nexus.

cursive ocean
#

is there a mod that makes the VR UI like an actual helmet?

hushed bronze
#

Not a current one, but I have one for the re-work of the visor panels

#

also im pretty sure its your shoulder ball doing that scanning πŸ˜„

candid bridge
#

I'm not sure this is the right place to ask. I've discovered two of the mods I'm using are incompatible with the rest and they both edit the same thing- which none of my other mods seem to (I could be wrong about this). They both edit different lines in NMS_REALITY_GCPRODUCTTABLE

I'm not really sure how to go about fixing it, though. I'm new to all this but like to learn my way around adjusting mods to my tastes

#

At this point I'm at a loss. I see the relationship between the problem mods but I don't know why they can't change they file or how to make it so they can. So any assistance, or even pointing in the right direction of where I should ask, would be appreciated

hushed bronze
#

@candid bridge Have you done any degree of mod-making yourself?

#

(Also which two mods are htose?)

candid bridge
#

not for no man's sky. Just got the game for christmas and just decided to start messing with mods this past week.
And the two are:
Syphen's.Max_Product_Substance_Stack_Multiplier
Ket_Iconsfix_v1

#

I can get the links

hushed bronze
#

Do they each work solo? The new update supposedly blew up all the stack increasers yesterday

candid bridge
#

huh! I didn't know that. Let me check quick. I know the stacks had worked a few days prior but I assumed something else I added made it stop working

hushed bronze
#

@candid bridge BTW Here's my reccommendation: DO NOT start trying to build your own mods for NMS until you actually get at least somewhat bored of NMS. Perusing the entire file archive can kinda ruin it for you πŸ˜„

candid bridge
#

I will take that to heart. I'm still enjoying it a lot so far

Also, neither will work on its own. Instant mod conflict.

hushed bronze
#

Yeah no I mean use the stack one all alone and see if it works

candid bridge
#

I did. I tried the iconsfix by itself, game immediately told me there was a mod conflict. Same when I removed iconsfix and tried the stacks by itself

#

no other mods in the folder

hushed bronze
#

Do you mean the "mod warning page"?

#

Thats not a conflict alert, its just telling you that HG isn't responsible for any weird shit mods might cause

candid bridge
#

that

hushed bronze
#

Ah yes, that's probably the result of "busted mod, pls delete it forevs"

#

Anyway send me the paks if you didnt already murder them

#

No wait

#

nvm I have to do a 30 minute thing before attempting anything lol

#

dont have the 2.26 unpacked

candid bridge
#

no worry! Thank you for trying to help me out. I didn't even realize there was an update that blew up stack mods yesterday

hushed bronze
#

np

leaden laurel
#

@candid bridge you looking for a stack mod?

steel crypt
west ore
#

Hey! Quick question.

#

I want to get some mods that add more things related to how the game looks :o

#

Like more stuff on planets etc

#

So any recommendations about what to get :) ?

candid bridge
#

@leaden laurel I am! Mostly because I hate the small stacks of permadeath mode. Drives me crazy because it doesn't feel challenging to me, just tedious and inconvenient

hushed bronze
candid bridge
#

Brilliant. Time to update and restart with it

candid bridge
#

Just to be a nerd for a moment here, it delights me to see the modders I use mods from in here. Thank you all for your hard work

hushed bronze
#

πŸ™‚

steel crypt
#

πŸ₯“

leaden laurel
candid bridge
#

trying it now!

#

well, after I get a snack, but very shortly

#

@leaden laurel You are a saint. It works flawlessly!

leaden laurel
#

@candid bridge cool. Just a FYI, you know of AmumSS?

candid bridge
#

I've seen it mentioned in comments but I haven't looked into it yet

leaden laurel
#

It's a very easy application to work with, choose your lua file you want to use to create a mod of.

#

press buildmod.bat in the apps root folder and your completed mod ends up here. But yeah if you not comfy with the app just @ me and I will try to help you. πŸ™‚

#

@candid bridge there is a StackingTechnologyModules also, no clue what that does. Tech upgrades?

candid bridge
#

ah heck, I'm sorry. Got distracted checking on my food

#

Thank you for this, I'll give it a go next time and if I fail miserably I'll send you an @ . I do like learning how to fix things myself

leaden laurel
#

@candid bridge cool. πŸ™‚

stable meteor
#

Are there any mods that reduce the grindyness of resource? I never got more than 2-3 hours into the game cause I really hate mining with a burning passion, I'd love to mine once and get 500 resource or something

mighty egret
#

@stable meteor creative?

stable meteor
#

am I creative?

mighty egret
#

play creative

stable meteor
#

sorry i dont understand

mighty egret
#

thats what im saying

stable meteor
#

whats that

mighty egret
#

the gamemode in the game

#

next to survival

stable meteor
#

oh is that a new mode

mighty egret
#

its pretty old

stable meteor
#

"unlimited health and resource"

#

well I guess I'm looking for something in between

#

not unlimited, but easy to get and plentiful

#

and death allowed, etc

mighty egret
#

are you playing the game to explore or for the shitty survival mechanics?

#

You are better off playing creative trust me

stable meteor
#

yeah? ok I'll give it a shot then

#

I wanna fly a spaceship and have battles lol

mighty egret
#

you can do that in creative

stable meteor
#

but yo ucant die

mighty egret
#

yes i know

#

buut

#

I'll see if there's a mod that increases resources

#

if I find one i'll ping you

stable meteor
mighty egret
#

I doubt there's any recent one

stable meteor
mighty egret
#

dont use that website

stable meteor
#

but it sounds lkike maybe?

mighty egret
#

its terrible

#

use nexusmods

#

every mod gets updated there first

#

nomansskymods has been forgotten

stable meteor
#

those two mods are the only ones I found that could possibly give more resource

#

but they aren't on nexus mods

#

could they simply not work anymore?

mighty egret
#

they also arent updated for the recent versions

#

nope

stable meteor
#

ah i see, thats probably why it wasnt working lol

#

thx

#

is it easy to convert them to the new version?

#

I have psarc tool and mnbin compiler

waxen cedar
#

hmm

#

any way to unlock freighter and anomaly summoning in atmosphere?

hushed bronze
#

@waxen cedar Yes, in normal play you can summon it into the upper atmosphere πŸ˜›

waxen cedar
#

I know that... played since 2016

#

xD

hushed bronze
#

Satellites would drop out of orbit in a day at that level lol πŸ˜„

waxen cedar
#

but like, I remember back in the day there was a glitch that allowed you to summon your freighter really close to the planet when you flew to it with pulse drive and pressed summon right as it automatically slowed down when arriving to the planet

#

it was a glitch in 1.1 I think

hushed bronze
#

I still see people with their ships wedged into the surface so IDK

waxen cedar
#

Yeh but I've not been able to do it after 1.1.something

#

like

#

tried many times

#

I bet people have disabled the entire prevention system somehow

#

sadly it can't be disabled as easily as base building limits

#

and I'm too lazy to delve deeper into the world of modding

#

Just wondering if there was a mod that disables the summoning restrictions

hushed bronze
#

probably but I would bet on bugs before mods with the pics Ive seen

true mauve
tepid burrow
#

Any recommended camera mod to remove the head bob/ or camera shake

hushed bronze
#

Yeah the one that says "no camera shake" πŸ˜›

copper crescent
#

^

true mauve
#

Although I had to change the StickLook angles to 120 because 180 seems to allow you to swing the camera past what I would consider 180 (looking straight back) which annoys me.

polar pelican
#

I'm working on a mod whenever I can, for a unique visor vision. Does an 80's retro Far Cry Blood Dragon look sound better, or something like the Terminator?

hushed bronze
#

Seems to me you could do all of the above if you felt like it.

#

If you're doing frame graphics

zinc mortar
#

is anybody using Shaidak's generation currently? Are there any other mods that are newer that do the same thing better?

zinc mortar
#

@hushed bronze do you have AMUMSS files for your mods such as abyss/expanse/etc?

hushed bronze
#

I don't but its only because I am retarded at code. πŸ˜„

zinc mortar
#

fair enough, no worries!

fringe sail
#

Did the most recent update break any mods?

hushed bronze
#

not many but a few

hushed bronze
junior grove
#

I'm downloading it from the Nexus now.

zinc mortar
#

is there a save editor compatible with beyond/synthesis? nmsse looks like it might have last been updated for next?

left sentinel
zinc mortar
#

ah perfect, didn't know there was a git

#

thanks

robust aspen
#

hey, maybe someone can help us. my girlfried is playing first time after patch and she lost all of her progress, including the quicksilver stuff, language and craft able stuff like u can learn in fabric or during the quest. is there a solution to fix this?

zinc mortar
#

don't save it. Open up the old save with the save editor linked above you and see if the progress is still in there?

lime mesa
#

Hey, can anyone link me to a mod that works on the latest version that skips the three-hour tutorial and gives you all the nescessary blueprints for you to go out and explore?

quick ether
#

Does anyone know any good environment mods?

hushed bronze
#

@quick ether Just don't take your PC outside in the rain

dire epoch
#

That seems to work pretty well

quick ether
#

Okie dokie

#

What I don't get about environment mods

#

Will your base look really weird to other players?

#

@hushed bronze

waxen cedar
#

Well it might be way below the terrain or high up in the sky to others

#

I went to do a community mission and people were running below ground for me

hushed bronze
#

@quick ether The environment thing was a joke,. but the bases built with Beyond Basebuilding should appear normally to others online, since it only edits the rules your editor follows in placing items, and does not fundamentally make any changes at all to the objects themselves.

#

Base mods that break online viability typically add new parts that an unmodded online player cannot see because the saved base data would reference part names that don't exist normally without the mod, for example

#

@waxen cedar Thats only if the mods change the terrain or the planet type (which can change terrain just because some types have different terrain options inherent to them)

#

Many mods like sky color mods or rain-behavior-changing mods would do nothing in that regard

quick ether
#

Thanks man

#

What do basebuilding mods actually do?

#

I see a ton of different mods and some seem to just ruin the game but others are pretty cool

signal pawn
#

Anyone here use CheatEngine?

hushed bronze
#

Yes, some, including me if I ever bother to learn it like I should have ages ago πŸ™‚

signal pawn
#

I used it previously, like 9 months ago and it worked fine. I mainly just use the No Pause on Loss of Focus, but for some reason its not working

true mauve
#

So, there's a texture flashing around in my field of view when I'm running in first person, looks like a part of the backpack refiner. Is there a mod that fixes this?

hushed bronze
#

I feel like I did actually see one, but you will have to do your own nexus digging

true mauve
#

Have dug, no luck so far. Just trying to save myself some time before I go digging into the game files.

hushed bronze
#

TBH a lot of people have issues with the portable doing buggy things, so it might be a better option, time-wise to just rely on it minimally and use base refiners more often than not

#

It is a pretty likely target for bugfixing in upcoming updates too, because the portable refiner is new

patent flint
#

did the no mans sky mod website go down ?

hushed bronze
#
#

@patent flint

patent flint
#

trying to get to the other one

hushed bronze
#

yeah IDK it has like 10% of the attention nexus has for nms mods

#

even though Ive been thinking I should carry over my more-meaningful mods anyway

#

@patent flint Also I can confirm I cant seem to load it right now either

dreamy wind
#

Real quick question, if I install a mod to remove the play space warning in VR and play with my friend will that mess up the game?

true mauve
#

@dreamy wind It should not.

steel crypt
#

That site sucks bad. It’s easier to find a date with a hot local senior there than a mod.

true mauve
#

Senior citizens?

magic lava
#

Wait a minute, hot local seniors?

#

Sweeeet

mighty egret
#

Gleam you are one of them

magic lava
#

❀️

balmy sonnet
#

Unsure of what I've walked into

#

backs out slowly

exotic root
waxen cedar
#

any mod that makes the terrain literally unplayable?

#

like super high peaks and weird canyons

#

etc

fresh crest
#

that rainbow trail tho

#

can we have a trail where particles of seans face appear sean

magic lava
#

^

hoary drum
#

^

restive meadow
#

didnt even know mods were a thing on nms

#

cool

waxen cedar
#

Hmm, so now people could mod new trails?

true mauve
#

Uhh, probably.

left sentinel
#

fuck yeah finally

leaden laurel
#

I must try to Lua this, if it's not yet lol

hollow yacht
#

Is there a mod for scanning (to classify) things faster?

#

I'm looking through nexus mods right now

true mauve
hollow yacht
junior grove
#

I tried it once, but it was nothing to write home about.

hollow yacht
#

care to elaborate?

junior grove
#

It's just regular old NMS with a different coat of paint, really. It has "improved visuals" which I feel are already done better by other, smaller mods. It has a "new" exocraft which is basically a nomad that looks like a nautilon. You have options for different starter skins which become redundant as soon as you get to a space station. It's just... a lot of unnecessary junk, really.

#

I mean if you like the way it looks, go for it. Just don't expect it to radically change how you play the game.