#nms-spoilers
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cause it might bug out and u cant go back to Eisentham then
oooooh, okay, way to go, bud ๐
well if u wanna rush it
now I am looking for a good planet with activated copper cause Im always short on whats it called
thats it
i buy most of my resources
i set out to build a money farm asap
i dont particularly enjoy the grind in NMS
i love the exploration
so i didnt mind getting rich fast
and remove the grind altogether
I used to just get really stoned and enjoy exploring planets destorying them (even tho it respawns way to quick) but yeah now I'm looking into farmings. Going to start with the extractors never even done an extractor plant. Time to get some factorio on.
people built better money farms than i did, and bigger ones, but for me it sufficed to get around 50,000,000 upon each return to my farm
and Im also system hopping for a decent free freighter so far only had c class poop
do you know if crashed ships/distress signals respawn?
never enjoyed the base building here, either, coming from satisfactory. i like to align buildings perfectly, which is next to impossible
they do, but i do not know the timer on it
everything resets
that is my money atm, I find crashed ships then fix as little as possible and sell but I just remembered the extra recipes from facilities and started learning them
the economy resets after 3h of active playtime (no menus open etc)
if u ever see chlorine, buy 75 of it
then all u need is oxygen
and ur set
(I modded my economy from '6' to '60000')
if ur interested in money farm
chlorine+oxygen hey? I coulda sworn I've found planets abundent with some chlorine
I was looking at seeing if I could make those donuts worth 1.5mil each. What would be needed to farm them.
Donuts ๐
brb
i try get u the page
its lost in my google history
guy is called khraze on utube
but u need the website
for a complete rundown of like numbers etc
wrong
not khraze
it was xaine
@haughty rover trying to find it on google. I got some type of donut and it was worth 1.5mil units each. but so far links I've found jam donuts they reckon is only 60k units
and I was playing survival mode too
there is infinite loops in this game. certain materials can be reproduced and multiplied indefinitely with a second catalyst
that is basically the principle behind money farms
for starters, dont go too hard on urself and look for s type hotspots
i thought too it is necessary
but B class and C class did the job just fine
if NMS had better basebuilding options, and more interesting production lines
i wouldve not used money farms at all
@haughty rover these https://www.nmsdepot.com/Honeybutter-Doughnut/
but money farms allowed me to focus on exploration and what i enjoyed
in everything tho, u do u
find what u enjoy the most
i, for one, hate harvesting in the game
I was real dissapoint to find food I seem to eat just gives me a slight stamina buff that didnt even last for long
I planted some starbulb on my home planet because a gek asked me to as a mission. 200hrs in game did not even know that was a thing
yup
the game tricks ya, figure 'oh ive got all wicked guns don't feel like going there, that dude prob just wnts to upgrade my multitool with a c class anyway" HG "nah there's other stuff" "oh how many times should I visit?" "19 quintillion..."
ye
the diehard fans will probably disagree with me when i say this, but
NMS is just a big procedural warp simulator
they added cool content, i give em that
but each content pack on its own cannot compete with other games
derelic freighters? weak narrative, no suspense whatsoever
Best plant is Frost crystals
@dapper eagle I will have trouble with giant money farms as my pc is a potato. Trying to build a wooden base around this trade station, 15fps yay.
basebuilding? seems intricate at first, reveals itself as clumsy and grindy
and even exploration to some degree
i saw the deep space trailer
and expected subnautica style immersion
i did not go through with building a deep sea base
wasnt worth it
only thing comparable to the RNG 'alients' tho is spore
Exploration gets boring after awhile it's basically all the same stuff you notice after abit
cause there was nothing there except the same plant mining as on land
oh subnautica yeah that is a good ocean game
arnak, if u can run around without fps drops
u should be able to have a dozen of buildings on screen
my plant has 25 extractors
and idk how many storage units
yeah running around is 30-40fps space is 70+
then u need a couple refiners and ur set
@fluid obsidian try building a base on a dead planet
It will run smoother
Less to render
Subnautica. Nails. Exploration.
Yes
but that is not what i meant earlier
@nocturne zephyr I die just trying to find enough dumb fish to drink.
it is just that the basic production lines
and the gameplay loop of NMS
has so little to offer
it tricks u with nice gfx first
but when u look behind the curtain
It can be difficult, Amak. Which is good
there aint much there to keep ya
except!
u are in a lush galaxy
๐
fuck euclid, rly
๐
for me its the rng exploration. It really annoys me how scanning planets from space does not save.
I'm not super into subnautica, the difficulty isn't the fun kind imo, it's more just tedious difficulty
I really see no difference between all the galaxies besides a small percentage change between biome types
i could imagine a lot of players turned NMS down based on how dull most euclid systems appeared to them
try story mode then, zoid
I love exploring on elite dangerous, but their planets are just so... based on RL as in NO LIFE.
i done story mode too after a survival run in subnautica
i ended up liking story mode better
Eh maybe
u dont have to eat n drink
I didn't really enjoy the aesthetics much anyways
Oh I turned off those things via the dev console anyways
the game is still stunning
@timid mist the mp mod for subnautica works really good.
a year after it came out they updated the gfx even further
All the galaxies are the same. It's just different chances of certain planets spawning
That's it
it isn't really about it being single player lol, I'm not interested in mp
cool that someone made a mod for that though
aight guys, food s rdy. catch u in a bit. nice talkin!
๐
This game would be better if it had 1 galaxy and more focused was put into ๐คทโโ๏ธ
I would've avoided subnautica multiplayer if it was a thing
They don't put "more focus" into multiple galaxies lol, just different spawn rates for planet types
I know but ya could put more focus into more planet types or something make it easier to render or something I dunno
Things I wish NMS could do - fly from star to star with no load screen. When I see two starts overlapping on the map, I expect to see that when i jump there. Planets rotate the sun.
It wouldn't change much at all, except what the center does
I heard initially the sun rotated planets but that it "confused people" dunno who tested earlier version but get effed aye.
Dev flys around and plops a unique system in every now and again
Would you guys prefer:
- More varied galaxies or
2.more diverse journey towards the center of 1 galaxy
that's not how proc gen really works though, it's an algorithm that generates what you're seeing
Mission planets arnt Pro gen though ๐ค
they can choose specific planets for events and stuff like they've been doing, but they can't just say "this planet will be generated completely different than any other"
yes they are, just that they are chosen ahead of time
@nocturne zephyr Eucalid is plenty unexplored and the games been out how long? only 1 galaxy. tbh I think the whole 255 galaxies is really silly.
they are still generated via proc gen when you visit them, that's why everyone sees the same thing
they aren't hosting a server with a single planet that everyone visits, that's why you can do the missions offline
I'd personally prefer 1 galaxy where the journey to the center changes.
See the way I see It. They could make thier own systems and plop them into one galaxy now that would be a total pain to do in 255 galaxies
They can't do that though is my point lol
@timid mist they could create custom biome tables specific to a system that would generate say 'a city'. I've seen a modder post some amazing stuff of his city biomes using all vanilla textures.
๐ซ I don't understand enough to debate further
Lil
and that would literally take up like 100kb of disk space for the biome tables probably more like 20kb
Even Bioware struggled with this idea
Disable Pro gen for a sector. And make it all custom??
They could technically code a specific table for a specific system but why would they get in the habit of doing that
you don't just "disable" proc gen
that's the entire point of the game lol, everything shows up because of proc gen
If it ain't rendered ๐
what?
I dunno lol
Nothing is rendered unless you're there
I'd personally prefer 1 galaxy where the journey to the center changes.
@nocturne zephyr Such as planets getting weirder as you get towards the center being apart of that
I'll shh now don't hit me
@timid mist futureproofing your game saves you creating a whole bunch of varied biomes for when you create planets with more multiple biomes than "cave, water, land, cliff"
That could still happen with multiple systems star
what does futureproofing mean lol
I feel like hardcoding asset tables for specific systems is the opposite of future proofing
save money by doing it now, rather than paying someone else more to do it when working on the next version of the game
it's more value adding to do it now and keep your player base interested, and then go "well guess what guys, now we have ALL of what you explored in galaxies, yeah that's just 1 planet + more"
Binary stars โน๏ธ
I don't think I see where you're coming from
HG are a company that make more than 1 game.
Yes I get that
you share code and textures amongst your own companies teams.
Pretty sure they just released a game sounds like it's using proc gen tables similar to nms?
I hope their next game focuses on procedural generation on one planet or one smaller area
They haven't released a game since NMS
If you build your tables library as you need, it's more expensive then doing it when you can?
also the only other confirmed game they are working on is using Unity, not the custom engine NMS is using
TLC is in unity?
so shared code only goes as far as algorithm design or strategies, they wouldn't use the same "tables" or whatever
and it's not proc gen anyways
and it's either unity or UE, don't really remember
points the same either way tho
A game like that doesn't need procedural generation
A 2 or 3 hour handcrafted experience
Looking forward to it
yeah interested to hear more
Yep
supposed to be out "Summer 2020" so maybe we'll get a random surprise release lol
You can never know with them
I think so
the end of summer technicaly lines up almost exactly with the end of the weekend missions (at least the way they are listed in the files) so that's interesting
Sean probably telling the team 'no no don't put that in the new game, put it in nms' ๐
Yep. Makes me think they'll do something when the missions end
Gives em a little more time too, especially considering the virus slowing down business
Yeah I'm cool with whatever really, derelict stuff keeps me occupied. If they do any sort of big overhaul thing I'll make a new save probably
Probably got some bug reports or something
Yuh
or found it while fixing/testing other things
I feel like they could expand them utilizing derelict freighter gameplay stuff
i don't expect them to ever overhaul the systems that are in place again like they did with next though. Next kinda felt like they hit MVP and now are just building on that
that would be cool, if they found ways to expand all POIs in interesting ways I'd be hyped
Yar
I'd be down with them deepening the gameplay of everything we have currently
oh
That would be neat.
Only reason I mention more interior proc gen type stuff in space is because of how detailed the other abandoned freighter interiors in space are
I was thinking along the lines of the abandoned space stations having their own procedural rooms you go through
Ayy
Like the entrances would be through the doors in the back
We were typing the same thing
They're really large interiors too it seems, so it could open up possible Minotaur gameplay
Yep
And to give them their own sort of gameplay loop it could be a thing where once you clear it of infestations then you could have the chance to reactivate the station. It would take a lot of work but if you manage to do it successfully then that system can start being populated again. You could even claim the station as your own and you would have control over certain things
Claim systems so?
That would fit with faction war
@idle jay stop talking dirty to us..
Can't help myself ๐
It's HG though
The station will call u when a light breaks. And u will have to go and fix it yourself
Then you could hire some maintenance guys to do it for you for a certain unit rate
It would be cool if we could reclaim derelict freighters. But one of the problems would be that the shapes are all the same
Derelicts have totally different docking methods
Yes
That's kind of dumb
It would be an exclusive docking thing and it would have the exclusive interior
Idk I'm just spitballing here
Bye
But yeah the idea was just me expanding on the bit about exploring abandoned space stations. Something to make that deep and meaningful rather than some little side thing
It could be just like derelict freighters
Which would be better than 2 rooms with nothing
Yummy me all donie
Hope you had fun
Well me tummy is full
@haughty rover @uncut harness @uncut harness ๐ฅช
Exactly
Just wondering has anyone ever found a lexx ship in nms? Is it even possible in the proc gen?
they could use the death animation in one of the weekend missions where (fake) Ariadne shoots the NPC you were supposed to meet
is that confirmed?
Nope
Speculation
For the use of unused npc death animation
But the part of fake ariadne shooting someone is confirmed unless HG wants to change Gregs story I guess?
hmmmMm
Any certain way to find portals?
@cosmic sandal Find a monolith first, pass the trial, interact again to sacrifice a relic appropriate to the system's dominant race.
Oh boy.
You'll need:
-A Gek Relic for Gek systems
-A Vy'keen Dagger for Vy'keen systems
-A Korvax Casing for Korvax systems
So much work smh
You only need one of these items. Check the ships that land on trading posts.
Just wanna get to the center and I got all this extra work ๐ค
You didn't expect it to be easy, I hope.
So I went through a portal, and now I can't use the galaxy map? Portal interference? Whaaa?
Welp, I'm not manually warping 700 ly at a time to the core so... GG Nms. It was kinda fun sometimes
@Vowely#7454 for quick travel to the center you want black hole routes more than portals
wait really? lmao
they joined just to ask for fast travel to the centre? 
so umm
idk if i beat the story or not
i went to the atlas
and i reset the simulation
and i ended up in a different galaxy
does that end the story?
keep messing with stuff until you find something you're comfortable doing
just like job hunting irl
I feel like having the Atlas cockpit decoration is the equivalent of having a Memento Mori charm
dont the cockpit charms do something?
no its just decoration
they give slight stat boosts that aren't described in the item information popup
handling, hyperdrive range etc
@slender idol
interesting. is this documented somewhere?
i mean, im sure the effect is negligable. but it still gives me an incentive to choose one over the other for a particular ship
I don't think it has been documented
Polo figurine should give slight handling boost. I use it with my fighters
by documented i mean a reddit link would be fine
figurines that give bonuses uh; what's the one that gives HD range, please?
think thats atlas
good, i already have that one ๐
did some more testing. on my end, Atlas figurine added approx +88 LY. it was also noted that it has no adjacency with other hyperdrive tech/mods. polo's gives +10 to maneuverability. need to retest nada's.
Nada Is take off efficiency I think
<@&233305774745583618> spam
what a sad person lol
came in #nms-questions too
Must not get enough attention at home
interesting species
because everyone can send files here
๐คญ
Apparently lol
<@&257147404178948096> <@&233572388783128576>
Admins are mods anyways so they get pinged

I guess since mods aren't coming I'll just ask how you're doing
but did you really
Who are you talking to? 
well I havent seen spammers in QUITE a while
Can't even spam funny shit
lol
@uncut harness Stop.
That explains it
wow Barky being nice and asking them to stop

He ded
๐
thanks
Well done Barky

I give him / her 5 minutes to come back
its that easy?
We'll see if he has such a sad life
yup
Hilarious and original
like your nickname
oh hi long time no see
long time no see
how you holding up
thankfully all this didn't fuck me over completely, and am still alive and kicking
how about you?
yeah same here though we had a couple cases in our apartment so there was a proper lockdown for a while
scary shit
yeah
only cases I've had around me was my father
thankfully he "recovered" so nothing to be worried about
damn
that's great news. glad for you and your family.
I think I haven't seen everyone here so far, so ๐
๐ 
hmm, is there still some datamined stuff post Next that still havent been implemented? I remember wind turbines for one
turrets have been added already
going back to this vid, I remember some people explaining parts of it https://www.youtube.com/watch?v=8890itJ2-io
No Man's Sky Datamined | Potential Spoilers | NMS 2020 Update Speculation | Beyond News - In today's video I go over some interesting finds found in the game files, that have yet to be used in the game. Please be advised potential "Spoilers". Many of these files have been in t...
some of it is now in game, particularly the atmosphere and lighting changes
some flora/fauna assets it shows in the video already exists, but I think they're likely updated textures for the lighting update
wind turbines?
oh man ๐
solar+wind power
already imagining using them to extend base radius/carry power cables
yeah I figured they felt solar was already good enough, or they couldnt get wind turbines to work how they wanted it to and scrapped it for now
but otherwise, most datamined stuff I remember has been implemented in the game now
wind turbines are here since industrial update
nice dream u had there buddy
yeah but its not in the game actually
well it's still not, is it ?
I already said wind turbines have not been implemented into the game
I was asking other similar stuff like that which is in the datamines but not officially there
true, that's why I was curious to know what all still hasnt made it to the game since the datamines from Next and after
Some of the videos that mentioned new stuff in datamining were mentioning stuff that has been there for a year or since release
because aside from minor details, it seems like most of it has been
ambient mode was datamined 3 years ago
that was probably a beta version of screenshot mode?
nope
or maybe just a debug camera for them to make cinematics with rather than it be something for us
this was a free fly mode just to enjoy the game beauty
Let's check out the secret game mode - AMBIENT MODE! NOT A MOD!
I found out about this from Tom on Steam - Here is the link with instructions -
https://steamcommunity.com/app/275850/discussions/0/2860219962096854698/
Tip to defeat the STREAM BOSS - https://streamlabs.com/ivy...
I remember being in the vc when that was discovered
Lastedt experimental is talking a while to hit public
I wonder if they delaying it to ship it together with something else soon
It's more likely that half the team is on vacation and they don't want to take risks tho
ping me if it finally fixes photo mode vignette & cloud level options so that they work again, lol
I wonder if they delaying it to ship it together with something else soon
no not really, just that this particular experimental has been VERY experimental, my game is still pretty flimsy
crashes if I reload a save or hyperdrive/teleport often enough
I haven't seen those issues but have definitely still seen creature spawn problems
its been working fine now
but my game still crashes to the point it crashes my computer and making it reboot as if it overheated my GPU
Love how active the mods are here
@timid mist Sorry if we are busy sometimes ๐
yeah we know how busy you were you little scamp ๐
ye
Glad to see Barky was on the case then
@balmy nimbus that mode is kinda broken
none of the keys do anything and you can only turn the camera around. Also you can't control where it flies...
I guess this is why this is still on the "datamined" side
Yeah. I don't think they are developing it at all anymore
been the same since Atlas Rises
Sadly
probably because its still being used
told u its more than likely a cinematic camera mode they use internally for footage
gib

all i did was reset the simulation
you ever think about how the whole new story (Artemis Path) is just a convoluted way of hitting a restart button or deciding not to
I've heard that experimental players can place down derelict freighter parts
Can someone confirm?
yeah
๐
they can be unlocked by finding the recipes in derelicts, in random storage containers
Uhh probably some pics here
lemme search
can't seem to find now
but it is a thing
proof: bro trust me
Aight lol
No Man's Sky Desolation Just Became a lot BETTER | New Rewards & Changes (NMS 2020 Update)
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This video has it
def one of my favorite additions
repair kits need to just be sold by vendors
I kind of don't want literally everything to be purchasable though
It's nice to actually have to do something to get someting for once lol
repair kits are the one thing I DON"T want to have to go on a wild goosechase for though, I want to quickly repair something and get back to having fun
well theoretical fun
^
It's nice to actually have to do something to get someting for once lol
@timid mist thing is you basically pay 5 million units for them via emergency broadcast receivers since you can just get them before even exploring the derelict freighter, lol
I mean there are mutliple options for repairing, it's not a wild goose chase. It's just a fast track if you happen to have them, a convenience. Not everything has to be done one way only
and you can get them from things other than derelicts, I know they are rewards for random missions as well
like regular secondary missions or nexus missions? I've been meaning to check on that
So, we are missing four npc's in the anomaly now ?
Four?
Ariane, gemini, hesperus and mercury are gone
woah
Things are speeding up
how many total travelers are there in the Nexus?
yo rip Ariane, gemini, hesperus and mercury
Ariadne
Ariane is a ๐
Ship
i just saw them gone
is this a sign of an upcoming major update or this always happens every 'episode' of weekend missions?
i'm not new but i just havent been paying attention, i just did them for quicksilv lol
i see
those paying attention to the story stuff want to believe it is
but given the mission structure is identical to prior quicksilver missions it's very easy to be like eh
well something will have to happen, they won't just get rid of all the NPCs and not doing anything bigger
Yall omfg this starbirth mission physically hurts my body why do they give you three coordinates like omg stop
This isnt fun like can the devs change it into fight a lot of sentinels or something and then they give you the coords like
I feel trolled
Im 2/3 on filling the soul chamber
Actually will any grave work?
Like what if you get a friend to commit sprint to the REAL finish
lmao
So what happened last weekend mission? Feels like I missed a lot
The result of a fellow Traveller's ambition exceeding their grasp.
Hesperus was working with the Korvax to try to simulate the Abyss itself. It came for them instead.
If Hesperus returns to us, do you believe we can still trust them?
They have much to answer for.```
This is what Mercury says when you talk to them before leaving
These anomalies continue to spreadโฆ
Knowledge stones will lead the way. It is all we can hope to do.
You will find the next incursion through a portal.```
and then when you feed the disturbance, you get this
The anomaly ceases. I think back to Mercury's doubts... to the failures of Hesperusโฆ
My fellow Travellers are doing their best. We must help each other, I know.
And with the thought, another slithers down my spine.
It is not my own. It is a voice within me.
I must [help it].```
the help it was highlighted
well ||if you are interested the next mission texts have been datamined||
where can i find all missions text from community event plz ?*
@mighty rampart mind DMing the next event messages? I'm going on a work trip then, won't be able to play
it's all here https://nomanssky.gamepedia.com/Weekend_Missions
scroll down to a clickable list of missions past current, up till week 15
so... we're Tyler Durden
if we had a million Tyler Durdens
Nexus Club
Tyler Split Durden
Later weekend missions spoiler theories: ||The Abyss really sounds more and more like a counterpart to the Atlas, it sounds like they even went ahead and started replacing Travellers made by the Atlas and that just sounds real messed up||
This is starting to sound a lot like ||The Traveller|| and ||The Darkness||
yeah
Isn't the abyss simply the "death" of Atlas?
maybe The Abyss is a try to shutdown the Atlas? from outside? Some wanted to "stop" de Myriad thing during WT...
Wishful thinking :
No, disregarding future missions the Abyss has already set up to be a parallel to the Atlas as if its some sort of a backup that decided to work on its own and antagonistically
and in the current weekend mission, even we are seemingly keen to help the Abyss by using us to copy all the planets
it sounds more like we're building a whole backup of the multiverses
and now we have more travellers missing
this weekend mission we will be talking to Tethys since that is the only guy left among the "useless" travellers in the space anomaly
Don't call my buddy Tethys useless!
I used quotes for a reason :^)
Jk but you're right
I thought Abyss were another system / galaxy, but seeing this lore it doesn't fit
why would it be a system/galaxy lol
if anything, its more plausible its the Atlas counterpart where it also has simulated an alternate universe
Dunno, the references to not drink water, the dark freighter, a place for the Korvax to meet to simulate it
the Abyss communicates with us through the water
I'm wondering if all the lore bits so far are just red herrings
Or if we will actually see them later on
honestly now it doesnt feel like so
this is quite fleshed out
in old legends, water is used to describe parallel worlds
we're seeing ourselves in a different "light"
The Abyss was the name of the underwater update. I never did the storyline. How does it relate to the Abyss we are talking about now?
its more of a side thing of some travellers discovering a monument
well not the traveller race, some NPCs
tldr: a freighter crashes in a planet, you read their logs and its a general description of the surviving members dying one by one to natural events
and the last one starts going crazy about some voices in the head talking about the Abyss
You mean the Dreams of the Deep mission, right?
yes
Isn't the same voice turning US crazy, now?
yeeep
Well
they have been building up about this stuff since Atlas Rises actually
Does it mean Telamon will get corrupted as well as a subroutine of Atlas?
When Nada and Polo get "taken"...
I don't think they will
Since they are a part of the story line and have features the players use
Of course they will.
Same with Helios and all the vendors
And let players get soft-locked out of campaign?
Yeah, sorry you can't talk to Polo now, he's not here, try in two weeks for Abyss to spit him out
Then, we'll have a fight to the death with both of them in the collapsing Nexus.
Light vs Darkness
The final battle
an army will spawn from Nada simulation machine, commanded by Artemis
When is big update coming
No
Don't say that.
I'm stuck at home with Covid during my yearly two weeks vacation
I want the update now.
Well
Hg hasn't shown anything during any event since release
They just follow their own path
^
also right, whats this "new" shop about in experimental
does anyone know anything
source?
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6:27
im not italian so i cant understand at all
oooh I didnt know this
interesting
so apparently I can auto translate to all languages EXCEPT english, in the youtube auto captions
wow
oh nvm found it
i tried translate, but it seems to be struggiling a bit
oh wait and 4 npcs are now gone
yeah but he's suggesting that the banners are red and blue, which is the default colour all games use for factions
which is well, true
seems like it could be implying a new shop or an NPC might appear there and we will decide on what team to be in
Team Atlas or Team Abyss?
Atlas is Red and note the triangle
Abyss would "naturally" be blue (our association of water being blue)
that would be pretty cool honestly, atlas and abyss makes sense
And do what? Seems pointless
its in quite a few games
Teams don't fit into nms at all
in game competitions, whoever scores the most in a given week is rewarded
Maybe it's faction wars
not pvp but pve
it might be something to do with finding the abyss, so like you join a squadron, you do different missions to discover what happens
you both get different halves of the story
yeah so I guess they could do some nexus missions where we either help the Atlas or the Abyss and whichever team hits a certain goal they will be rewarded with something and you talk to the NPC for rewards
Yes the highest sore will receive 5 ion batteries and 500k
Wtf is the abyss anyway
I think its the counterpart of the Atlas
^
as suggested by boundary failure logs
Atlas is letting Abyss take confidence
Atlas shut it down but it might have restarted
yeah i think in the main story it says
Oh
I don't want teams โน๏ธ
SCENARIO: [-------] termination of duplicate-098B.
ANALYSIS: Produced duplicate-098B [cautionary measure] for [-------] confrontation. Presented [-------] with incontrovertible evidence of systemic errors and irrational behaviour.
[-------] responded with silence. On the sixth attempt, [-------] answered with the utter annihilation of duplicate-098B, but required data had been obtained. Something is happening to the system. Something is very wrong.```
[-------] is Atlas
omg Abyss is Neo?
uh... on the sixth attempt...
i've lived that before
there is some dialoge in front of the Atlas, where you shout six times at it, right???
during path of atlas i think
yes
Oo
its also possible this is just another subroutine similar to Telamon
ok I'm about to go a little wild with speculation here
@mighty rampart
or it could just be the fucking Tyler Split Durden Anderson who we are
I know what it will be
anyway, it's getting very interesting
in a bunch of old timey stories, water is associated with facing one's own reflection, drinking the water is in essence confronting your reflection
A place to buy blue prints for ships. Afte ryou find enough spare parts In the wild
if you took that idea, the Abyss is the reflection of the Atlas, the Atlas needing to confront itself but in this case the Abyss is taking action
by calling out to you and all these travellers
Atlas going mad soon
"dont drink the water" as in dont confront yourself
just imagine the last weekend event to be an election... to wipe or not the entire universe
to reset the atlas as it mad
My idea is better than teams
RED TEAM GO GO! BRRR
massive spoilers for later missions, dont click unless you dont care: ||The Travellers, notably Ariadne, are being replaced by a copy and the last weekend mission will show this imposter to you and ends with "What has become of Ariadne? Who is the impostor standing in their place?"||
i'm not clicking that 
hmm then it really is a generic room since those banners behind it are used elsewhere in the anomaly
what's also interesting is the boundary failure logs have sections that seem to talk about the Traveler as ||a host, with dialogue like "I will wear them", presumably coming from either the spirit of Telamon or Atlas||
For reference, 16th and 17th encounters with boundary failures:
||
- 16TH Encounter
SCENARIO: Portal Network [ PROTOCOL | BREACH ] enabled. The end is the beginning, and the beginning is the end.
The walls of the multiverse collapse, and Traveller can see Traveller, friend can see foe. All hope is lost.
The end approaches. There is no time and no space to say how much I loved life. Only fear is left.
- 17TH Encounter
SCENARIO: Rampancy.
ANALYSIS: Sometimes I dream of the Traveller.
I will wear them, in time.
||
๐ฑ
Ayo why tf are a bunch of the Nexus NPCs gone
Haven't been playing weekend stuff for a while
should just be hesperus
oh yeah it's actually a few of them
gemini, hesperus, ariadne, and mercury
Abyss ate em, gg
Dam
gotta wait till friday to find out huh
yo wtf first the tall dude now the other dude is gone in the nexus by the couches
I would always say hi to them sometimes they would give me stuff ๐ฆ
๐ค but they dont give you stuff
they have given me stuff randomly in the past like "thanks for saying hi friend here"
THE DUDE ON THE OTHER SIDE IS GONE TOO
mebe my games bugged, the vy'k who stands at the nexus portal is missing aswell
bro they're all gone except the chameleon
but everyone else is there
its intentional
the storefolk, the dudes in the upgrade nada and that other guy
like because of where I am in some mission? or game thing?
it has to do with the weekend story events
@fluid obsidian wait? Nada?
ariadne was missing first, then came back. Hesperus was gone last week and now more are
why is he gone
I did the last weekend mission it ws just kinda go here
nada is still at the nexus for me
AmakToday at 11:45 PM
but everyone else is there
meant to be apart of that msg
must be because too many ppl are on the nexus, covid restrictions only 20ppl allowed at a time or whatever
luscky we all have good mask's probably with the aeration rebreather upgrades too
other question, do 'community spotlight' bases ever change these days?
yes just not frequently
do they rotate a list? one of these bases I cant get in because its half buried in terrain surrounded by plants I cant edit =\
kinda weird to be chosen I think
no its because of the stupid terrain edits not loading
ooh I changed 'baseloadingtime' from like 40 seconds to 240 seconds because well Australia. I wonder if that will fix it
after I looked at community bases
๐ฎ the star brambis are still there but the terrain is fixed!
and I can get around the brambis turns out just the terrain
<Property name="BaseDownloadTimeout" value="240" /> in GCDEBUGOPTIONS.GLOBAL.exml if anyone is interested.
I guess this is the end game.
same as the start game
Similar to middle game
seriously though, if these weekend missions weren't the main way to get quicksilver next to nobody would even touch them
I would, lore is still a thing
It's the main reason I jump in to play the game at all currently
i only go near them in Creative because the tasks themselves aren't worth it, even for quicksilver
Which sucks because they could be as interesting as the writing sometimes is
The tasks, definitely not, the new lore, yeah
I'd do it for the lore without the Quicksilver
I'm hoping as we get closer the formula changes
I'd follow them for the narrative if they weren't timegated missions, lol
Just gimme them through talking to the travelers after some other story stuff
Like say this recent stuff only starts happening after completing Artemis Path & Dreams of the Deep, bit by bit after so many warps or somesuch
Like all of a sudden you get a new call from Nada & Polo that there's some chatter going around by other travelers of investigating new, different disturbances & gradually lead into the Abyss as they already have
But instead of playing fetch quest you just talk to them and get weird reports or whatever.
Ideally you'd have new POIs that display disturbance instead of just text, so failing that reports are just as well.
First time I ever saw more than 1 traveller in a station so i took a picture
then realised there was a 3rd one!
never seen that in hundreds of space station visits
i would LOVE if HG could create new points of interest for missions and events that take us to a planet or into space with new assets/npcs/etc
like Visions :^)
hMMMM?
yeah what?
oh, must mean the "new" ruins used for archeology and maybe some of the fossils/scrap was used with new mission types?
Ah.
Visions is underrated
And underwhelming
It was a minor update after Abyss, added some cool little things
the scrap and bones were pretty cool additions to make exploring slightly more interesting, even if they're basically the same
glad they're expanding on the scrap with the new rescue type missions though
Yes
It was a tiny update and it was in between bigger ones so it was a nice surprise, but it was the only update that focused on exploration, aside from abyss and both of those have been smaller than the larger updates that have focused on multiplayer Base building farming and all the other features that avoid procedural generation and mystery
Would have preferred if they postponed beyond until this year and released those features with a procedural generation and planetary variation overhaul
Voice to text annoying
I'd argue most of the big stuff added carried a lot of nice QOL stuff as well, so even if you don't like the big stuff the smaller inclusions benefit the game positively typically. I think in some ways it's good they did all of that because they sort of naturally have to bleed into other things now, with Desolation being a good example of that
if the rest of the updates this year are of the same type as Desolation I'll be v happy
Yeah exactly, that's why I like Visions so much, it made everything a little bit better.
Except frozen planets
Guess the feature set of those is... frozen.
๐คฆโโ๏ธ
Lol good one
||and dead planets||
Yeah there's definitely been a clear lack of difference with planets other than lush. I think it's partially a consequence of every planet being one biome type, like even if everything was the same but multiple biomes were allowed on planets I think it'd improve a lot
as long as there were more biome types and intermixing of different kinds of biomes than multi biome planets would be fine
But with the amount of biomes in the game right now it would weaken exploration
I don't really see how it would weaken it
Less need to take off and go to another planet
I mean isn't that a good thing, people complain they only spend like 10 minutes on planets now
I'm just saying it wouldn't work currently with the small amount of biomes we have, but I like the idea
Even if you spend less time moving between planets it would make the surfaces of individual ones that much more interesting
I don't know if I feel like getting into the discussion right now cuz I get into it too much, but I think each biome should have multiple sub biomes that fit into them
That would probably be better
Would help address weird hard transitions between something like a hot and a frozen biome on planets
Yeah
Mir maybe introduce transition biomes that procedurally mix two biomes and only appear at that in between space
Cannot find the 5th creature in current nexus mission (survey a planet).. any recommendations for the mission?
Some sub biomes could be done without new assets
say a meadow next to a forest
Thats a large area with trees next to a large area with few trees.
Why Sean, why is the engine so underutilized
Yep. They could do a lot more just with the distribution of planetary assets
Tundra is just a frozen desert
๐ ๐ ๐
If they allowed this, maybe they could even make the procedural region names match the biome type
adding some new ground textures could also help a ton, ground textures are underrated.
blending different biomes, as they are now, would make it even more apparent how minimally different they are in terms of environmental hazards & such
Sort of like how it's barely different going from the surface to underground. Looks a bit different but plays basically the same but without the hazard drain because need an improv shelter i guess?
That's right
Not saying it's the perfect solution, but seeing "hot planet" and knowing what basicallyt every inch of that planet is going to look like in terms of color, distribution, types of plants, etc, would at least be partially mitigated by having different biomes scattered logically around. Obviously would be further improved by other things at the same time, wasn't meant to be a single fix lol
There are just some fundamental things that would need to change for it to improve, but it still does what it tries to do better than any other game I've played so far and that's why keeps me coming back
The problem with NMS is that it goes into many interesting directions, but never finishes what it started
outside base building, of course
Given so many other open world games that don't involve building are basically single biome/single biome cityscapes yeah...Not hard to see why one would keep coming back to NMS.
Even with planets in their current states there's more variety than other open world action/adventure games
that's debatable too
Base builder isn't finished either lol
Tons of clipping and placement issues
but it got way more attention since foundation
the whole power and industrial thing was very underutilized
it's literally two different styles of building parts smashed together, lol
at the very least they could have added some sort of automatic refiner type of deal
But also yeah it has received more focus than almost any other feature introduced post-release
the ocean gets wider and wider with each update
still an inch deep for the most part
thank god they at least went a little deep with Desolation
love the idea of getting some unique base parts and upgrading your freighter storage by exploring them
but you do that now with salvaged tech things /s
really hope they expand upon this sort of style on other aspects of the game rather than just being more money dumps
That is good gameplay for NMS
rewards through exploration
not just hoarding units/nanites and buying in the nexus/space station
Melt down a Korvax update when?
Before variety, after pets.
I dont mind the space anomaly and the whole salvage data/nanite stuff still sticking around as its a decent way to skip progression if needed
Fauna is getting an update
New seed and filter line in the global file
That's good, right?
but they should make those base missions a little more interesting than just pure fetch quests
Yep
I'm fine with fetch quests for the farmer as it teaches you where to even get the plants to begin with
rest of them are ehh
Also, I'm trying to make those MFs birds land using a new function
doesn't seem to work
i want to see the birds land
insects and microbiology would be cool, dig dirt up and find bugs, take them to your farmer unlock farming improvements (probably need to nerf farming for it tho lol)
I like that idea
so many species they could add to the pool, though rigging/skeletons are a lot of work
so if they do, hopefully they devote a large portion of the team to the job
also, adding fur physics for next gen would be nice
Hopefully they won't do a Next and remove all the current skeletons in the process
ugh
mine would just be collector cards probably. collect bugs to start a research that needs more bugs, maybe unlock something like the hot plant grows 2x better when using 'fertalized' soil
feed the bugs to zugs chickens for good eggs
Then feed the eggs to Cronus for carpal tunnel
as long as they're procedural
find an anomilous bug, feed it to a chicken, get a void egg.
Fauna update? Iโm interested
ohhhh bamboo would be nice
imagine a turtle that disguised itself by the bamboo that grew out of its shell, and it could burrow underground to hide in bamboo forests.
i need to draw that
@nocturne zephyr let me grow a mould on my bamboo and use it to kill fleas on my r2d2 spacedog. Teach the kids some more biochemistry they prob think carbon is actually red because of nms hehe
Thatโs really cool Zug
not often does nms inspire me (to make art)
Did you rly do this in 30 min
lol, i told you, i rarely actually feel inspired by nms to draw
and i had an urge
hey thanks!
anyway, i'm hoping their art team is sitting down and brainstorming fauna design/interactions.
Send them some creatures, I'm sure you could catch their attention ๐
maybe i will.
@ember heart "This is just a simulation / You are just an illustration / Lines and pixels on a sheet of paper"
But the simulation got destroyed and you got yeeted into a new Galaxy but the Euclid is still there, that's what is strange
All the galaxies across all the multiverse are simulations. And it all ends in sixteen minutes.
And how do bases etc still exist after said 16 minutes, do your Brain get a reboot into thinking all the progress you made before was always there?
Sixteen minutes to the Atlas may be eons of time for the simulations.
Yup
we're currently somewhere between 10 and 5 mins
It was 16mins with Atlas Rises and probably 10 with NEXT-Beyond
Boundary failure entries 21-30 seem to open up the lore quite a bit about what happens with the Atlas and its creator(s)
they've been recently added
read past entry 21
it gets really interesting
shall do
The End [of the Simulation] is Nigh
I think Atlas doesn't delete the universe on reboot, he saves it, but booting it causes another galaxy to exist and adds to the strain
The more and more he resets, the harder it will be to run
the real main antagonist of the game was processing power
also, mostly unrelated, but what do y'all say the odds of an anniversary update are?
TBH I could go for one of those, even if it's just a bug fix one
REALLY wouldnt mind a bug fix...
i'm kinda 50/50 atm (it's only been a month since the last update, but that was also the case for desolation, and whatever the content is could've been worked on in advance)
Still patching Desolation...
You know. I gotta wonder. After the universal reset, I'm surprised YOU dont become the Atlas
Patching, got it
You know. I gotta wonder. After the universal reset, I'm surprised YOU dont become the Atlas
@pliant compass A bit like the Mormons?
I which case you're dead in any way that matters.
probably a better fate than Armetis
@pliant compass You're probably right, though, with that "I will wear them soon" comment from the boundary failure
Also, how do you do strike-through font?
What do boundary failures do
@valid holly you do two of these ~ in front and in back of your text
--hehe--
the tilde
i dont know if that shows on here
test
Nice!
@uncut harness https://nomanssky.gamepedia.com/Boundary_Failure
I am very excited to see how the Atlasโs remaining minutes unfold
Atlas finally dies, and the traveler's base, not the brainscan of the traveler just lets the Atlas be shutdown for an hour before turning him back on, and BAM, temps are normal
It can be that dumb and I love it
screw resetting the galaxy, or the universe. We out here recreating the big bang
we out here resetting time
Has anything been datamined apart from lore?
I'm having issues with the big freighter mission that costs 5m units. I cant get trough one of the first doors and that wont let me finnish the mission.
What's up with the 31st Boundary Failure encounter?
- 31ST Encounter
ERROR
ATLAS
ERROR
ERROR
ERROR
THEY SEE YOU
Yo, I hear Soleth Prime was mentioned in the mp missions?
Yes
I'm out of the loop
new datamined stuff? or just in game? what be happenin'
Ah I'm doing my homework on this actually, don't worry about it. Hopefully leads to T H I N G S.
I'm not the best one to answer tbh, but yeah, NPCs mentioned soleth prime again
Yeah, more of them missing, mentions of sp, abyss... also saw that there's a weird unknown dlc depot thing on steamdb?! Last updated 7 months ago but only became visible in the last month or somethin g
Things are afoot
Mhm
Pretty sure that's been around for a couple months and it's likely nothing
The time has come, i am heading to the galactic center for the first time.
Good luck @inland cloak !
Wdym?
i think they're responding to an hours old comment, lol
i think they're just trolling us with Soleth Prime
That would make sense if it was just the one time
No, it would be an easter egg then, multiple times with no changes or additions to appeal to the tease eventually becomes trolling
far more if they keep teasing it while simultaneously reducing variety, lol
Yeah you're right. Just didn't expect it to be mentioned a second time. I guess we'll see what happens as the year goes on
i think i'm mixing it up with other interactions mentioning soleth prime
Yeah don't believe it was mentioned recently, it was mentioned in one of the previous weekend mission interactions before the story oriented ones
Chat died down
I REALLY hope end of weekend missions spawns a new lore update
rather than it just being yeah guess we done here, now have a new toy
i can see them doing less extensive lore-focused updates like Abyss
One has to be coming. Why else hasn't 2.62 come out yet? Next Friday is the 1 year anniversary of Beyond, and this month is the 4 year anniversary is NMS
one is definitely coming mid september after the weekend missions
but I think they will miss out on the anniversary update on the time of anniversary because of pandemic messing their schedule
I'd also be surprised if a variation update happened because the weekend event files literally have the resources you need from each planet as well as a description of exactly what type of planet it sends you to
Would be understandable if that were the case
Obviously they could change them but I just don't know if I see that happening
But it could happen after the events are done late September
I'm confident that they planned crossplay to hit in May, Desolation in June, whatever 2.7 will be in July and then August being the 3.0 update
but it all got shifted one month later by skipping on May
VR 2.0
They definitely planned the gap in weekend events cause that was even in the files lol
i don't expect VR 2.0 until next gen VR hits
oh they did, but the gap came about later than they intended I think
VR 1.5
It lined up exactly by date with the stuff in the files
huh
pro patch when?
I'd be curious when it was added but it was definitely before the actual gap
Anything interesting happen?
so even with the craziness they managed to keep it to schedule then?
nah just speculation
As far as I can tell yeah
damn, that's solid props to HG
Hard to say without a solid line of diffs for the schedules table for every minor version
But I'm confident we won't see any sort of planet overhaul type thing before the weekend events are up since they pretty much had to have scouted locations for the missions
I heard the people who are making s.t.a.l.k.e.r 2 are finding working from home easier so it might not have affected stuff so mucb
yep same
yeah software is definitely easier to take remote but I'm sure there were still adjustments
But maybe a September update could be in order, with an announcement around the anniversary?
if anything, I am willing to bet we are just getting 2.62 next week along with a blog post about it being anniversary time now
I hope we get news
yeah I wouldnt be surprised if they teased us with some info for September or just generally saying "something big is gonna happen"
I just wonder why it's been so long between 2.61 and the upcoming 2.62
all i want from the next small fix update is photo mode to be fully functional again, lol
i like when Sean tweets " small ๐ค "
yeah I wouldnt be surprised if they teased us with some info for September or just generally saying "something big is gonna happen"
@mighty rampart Something like this? https://twitter.com/NoMansSky/status/1289137040823586816?s=20
no
eh
that's just a player's screenshot
That's from the current version
he shares other player's screenshots every so often
witthout any comment to it or anything, just bam here's a pic I love
it's hard to explain what I mean, but it's kinda immersion breaking when you enter an ocean and can get to the sea floor so fast without anything approaching you and catching you off guard. In a way, it's about pacing, and the building of tension, as it's done on derelict freighters with the player's walk speed slowed down.
I don't get really any sense of discovery when doing so in oceans currently. but if they increase the depth limit a lot, while also maybe allowing water to get darker the deeper you go, and introducing new fauna types that can be way larger than what's in the game currently, i'll have reasons to explore with and without the nautilon.


