#nms-spoilers

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safe quarry
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Desolation was the only real time when it comes to gameplay that it feels like they played their own game, hehe.

cosmic anvil
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So there's potential in the corvette MP too

gloomy isle
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I had this issue but it was caused when I tried to take my friend to a purple system

safe quarry
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were you trying to warp to a purple system?

cosmic anvil
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Friend is a new player

safe quarry
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if your friend doesn't have access to them, he gets left behind.

cosmic anvil
safe quarry
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oh how odd

gloomy isle
cosmic anvil
safe quarry
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Yes I played with a friend and I had to make excuses for the amounts of bugs around voyagers

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I don't think i've had a sentinel fight that's not desynched somewhere along the way

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sometimes to the point that other players are just stood there T-posing.

cosmic anvil
safe quarry
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And I don't necessarily think its that the update was buggy either so much as multiplayer has just always been very buggy, so we happened to be seeing more of them.

gloomy isle
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For my friend and I, this was probably the best the MP had worked out of every time we've been on.

Outside of when the servers were dying in the first few days

safe quarry
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Like I always say, the delay between players is agonising. and it's not a latency thing, its something inherent to the game.

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Or rather it is, but more to do with their servers than anything else.

gloomy isle
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I feel like private lobbies would help out with stuff, especially in the anomaly. I'd also personally be tempted to just turn off combat in MP πŸ˜‚

At least personally, how it works now is fine for stuff like exploring together but not fighting

safe quarry
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I play games with a friend in the same room often and for virtually every other game the delay is negligable

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NMS its 2-3 seconds, easy.

safe quarry
grizzled apex
safe quarry
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so the cracks become more obvious

gloomy isle
grizzled apex
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Had to explain that my thousands of hours aren't translating well to MP since I'd never tried it with others before πŸ˜…

safe quarry
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At least you could all see the dreadnaughtt

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the amount of times a sentinel capital ship or space battle can only be seen by one player is crazy.

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And even if we can see it, we can't damage enemy pirates 'assigned' to another player

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Interestingly space anomalies dont work properly via corvettes either

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if you spawn one and tell people to meet you at it, the game will render it fine

gloomy isle
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I once had an issue when my tried to visit my freighter base. For him, it had loaded the default, premade base layout and not my actual base. It took a few minutes to realise we weren't even in the same base even though we were next to each other lol

grizzled apex
# safe quarry I asked about pirate dreadnaughts a few months back when I was trying to get my ...

We've had the battle itself spawn in for all players, but the actual instance of the dreadnought is desynced, so that every player has it spawn slightly offset. The torpedos and stuff would be synced, but after defeat, when my friends and I tried to board the dreadnought, we'd all be in different hangers for some reason, and only I'd ever get the dreadnought claim dialogue. (For some reason, they'd keep getting their freighter captain's dialogue options when they talked to the dreadnought captain), so it's definitely very buggy in MP.

safe quarry
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if you use a detector and warp in a corvette, only you will see it when you come out of warp, your crew won't

grizzled apex
safe quarry
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Its why inherently NMS is still a singleplayer game with multiplayer as a bit of an afterthought design wise.

hot trout
grizzled apex
safe quarry
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I am hoping LNF being multiplayer first will mean they are working on synchronisation issues that might retroactively find their way back into NMS, but i imagine thats not quite a simple task as all the parity would have to be done by the instance. and not just a 'here's some magic code that will fix everything.'

grizzled apex
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I hope they've taken that into consideration with LNF though. WIth that fresh base I'd expect the game to avoid these sorts of issues w/ it's MP

hot trout
safe quarry
gloomy isle
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I'm interested in seeing what LNF will be like, seeing as they have the template of NMS already in place, and a lot of what it'll have is stuff that came to NMS post launch

safe quarry
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Setting up shops to sell resources to other players, or just generally being able to build utility POIs for other players would be good.

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Let your players make the POIs and make them interesting and functional. This community would do well with the tools to create those kinds of experiences for others.

grizzled apex
safe quarry
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Noobie towns for players to get free resources, rest spots and taverns. that kind of thing would be great.

hot trout
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Like, I'd even want any sort of fast travel implementation to be a result of player action rather than generated waypoints

safe quarry
grizzled apex
safe quarry
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But yes I hope and think they'll not throw SP completely.

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As the fact that NMS works as both is one of its biggest strengths.

gloomy isle
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I'm assuming it'll be like NMS is now, but even further in that direction.

A functionally single player game with a community building side to it, which people can get involved with if they like

safe quarry
gloomy isle
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There's definitely going to be hubs etc, whatever they end up being referred to as

grizzled apex
safe quarry
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This is why I also hope they design LNF as a reverse NMS

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which is to say we all start within the same region/country, and move out into the map

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so an expanding frontier

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rather than all disparate and having to find one another

gloomy isle
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Honestly I'm not too sure LNF seems smaller scale πŸ€”

At least in terms of playable space it definitely is, but as an actual game it seems just as ambitious and grand to me, idk

safe quarry
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A country large enough to house even launch numbers, but will make coming across player builds far more likely

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and then gradually less so as you reach the 'current' player frontier

grizzled apex
gloomy isle
hot trout
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Ohhh

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Misread, lol

gloomy isle
safe quarry
gloomy isle
hot trout
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Speaking of explorable area, though, I wonder how much of the world will be land vs sea

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Also even if they dont flow I desperately feel that rivers must exist

safe quarry
grizzled apex
gloomy isle
safe quarry
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The problem I have with the corvette tech powering sailing ships is... we have a dragon... why would i ever take the slow route?

gloomy isle
grizzled apex
safe quarry
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That did give me pause for their design rationale for LNF

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HOWEVER

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if they listen to me and use the Corvette tech so we can build airships... well :p

gloomy isle
grizzled apex
gloomy isle
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So if you want the rare mats or loot etc you'll need a ship to call a home whilst you're out there

safe quarry
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in which case that would justify boats otherwise we wouldn't be able to cross oceans by flying alone

grizzled apex
gloomy isle
gloomy isle
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Imo boats will be more to do with accessing content that's in the oceans, and flying will be faster but also bypass that

safe quarry
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Like the person who tweeted that he was stuck on a planet and Sean retweeted.

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I miss the inability to summon our ship and also precious valuable launch fuel to actively feeling marooned, or at least being cautious and deliberate with when and how you landed.

grizzled apex
safe quarry
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I really really really want to be inconvenienced. I want a journey to feel like a journey for sure.

grizzled apex
safe quarry
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There is a game that is 100% scratching my LNF itch at the moment called enshrouded, and that has aced exploration and feeling the threat of being inconvenienced when in the shroud.

grizzled apex
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Landing on floating islands was an interesting dilemma too, since you could get stranded if you fell off

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But yea, those types of consequences for "mundane" player actions are kinda limited in the modern game

safe quarry
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Also its build mechanics put most other base builders to shame (yes dare I saw even NMS!) to the point I wish HG would take notes.

gloomy isle
safe quarry
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Yes I miss the mundanity, it added to the immersion. It made exploration a calculated affair. Every warp, every landing, all of it mattered.

gloomy isle
safe quarry
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Launch NMS was limited in content, but laser focused on the sense of exploration and the risk/reward of it. Even picking a new ship was a HUGE decision as it meant sacrificing your one and only for another class.

safe quarry
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The procedural generation of LNF is something i actually worry about. In NMS its perfect because something of that scale isn't possible with curated content

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Even a single solar system wouldn't be viable with planets the size they are.

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and whilst thats true of LNF too, fantasy rpgs and the 'fantasy of fantasy' is in about lore, civilisations, the history of places you've been to.

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And outside of putting that all in place themselves, the only thing I can think is put the tools in place for the players to inadvertently make that

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I mean right now in NMS there is an entire abandoned and 'decaying' project hub when they mass exodus from it to build fresh after the worlds update

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that's actually amazing because forget NMS' baked in lore, there is real history and lore out there. 'ruins' of an abandoned civilisation.

grizzled apex
safe quarry
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And as players gradually curate and create the content beyond that initial zone, players late to the game would have more and more world to explore before reaching the 'edge of the map' in terms of what's been explored.

gloomy isle
safe quarry
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So instead of re-cataloguing it all again, they decided to do a hard reset and colonise a new region of space.

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So i guess finding the old coords for the original homeworld would be a start

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because whatever direction you go from there, you will run into player bases.

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I think the city they made is in the old hub too. so could start there?

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Two years ago so that will be before the move. It's not their homeworld but it was one of the bigger projects.

safe quarry
hot trout
safe quarry
hot trout
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Also you miss quite a lot when only flying above the ground

safe quarry
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If the boats are faster than that, then they'd have to be speed boats with rockets attached

safe quarry
hot trout
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There's a high chance of rivers being a thing

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Even if they dont flow, theyd provide lanes

safe quarry
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The biggest advantage of it would be more in having a mobile base with rivers

gloomy isle
safe quarry
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Well it will look the same, only empty hehe!

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Which actually, I know decay is a contentious thing in a lot of games. But maybe something like that in LNF... hmmm maybe not I can see people hating that and feeling pressured to 'check in' to keep their bases alive.

hot trout
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Such as feeding

safe quarry
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just to make us land and smell the roses once in a while.

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We could always have their stamina meter enhance as the game goes on.

hot trout
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Also, high speed flight would drain stamina quicker than gliding (which may even allow it to recharge)

safe quarry
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This might be a bit off topic for the NMS-spoilers channel tho, hehe.

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maybe one for the LNF channel

hot trout
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Well, a topic relating to both is my hope for an update that allows fauna to jump

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Including while riding

safe quarry
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They need a whole new riding system for mounts in LNF I think. the NMS one is tertiary at best, but it isn't the main point of NMS so doesn't matter. But in LNF its not a gimmick so needs to be wildly improved.

gloomy isle
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It's only a tiny look but it's night and day imo

safe quarry
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mhm. Makes me think we won't be able to ride any animal because that would involve a lot to accomodate all mount types. Then again HG can pull of some magic when they put their mind to it!

hot trout
safe quarry
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But the safe guess would be we have a certain class or type of mount. In the trailer there's only one mount we see, but that could just be all they'd modelled at the time.

gloomy isle
hot trout
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Imagine being able to control the altitude of a flying mount

ebon spoke
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I mean, the creatures we see being ridden in the LNF trailer are just NMS antelopes with different models

gloomy isle
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Like certain species can be tamed, and each region has procedural variations on those

safe quarry
hot trout
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I mean smaller ones

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Akin to flying/swimming fauna in nms

ebon spoke
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The fact we can ride creatures in NMS at all is probably just ported from LNF. I'd bet all the types of creatures we can ride in NMS are matched in LNF too

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in terms of them reusing creature rigs

safe quarry
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oh I bet they are using the same rigs, just like the new creatures and rigs in NMS are probably backported from LNF

gloomy isle
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Hopefully there's mechanically more reason to do so, and the animations make sense on all of them.

Also, there should be cool reasons to want one mount vs another other than speed and cosmetics imo

safe quarry
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hence why in WP1 and 2 all the 'new alien species' look awfully earthlike

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manta rays, crabs, seahorses, hmmmm

gloomy isle
safe quarry
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Looks like things that would be right at home in a fantasy setting.

safe quarry
gloomy isle
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And polyhedra thingies

hot trout
safe quarry
gloomy isle
ebon spoke
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Oh I think it's very possible that the squids are 1:1 from LNF. If you compare the render of them with the octopus one, then compare that to the octopus in the LNF trailer, the octopus is the same and the squids match with it really well

safe quarry
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I find it crazy that creature made it passed whatever QA they have at all, hehe

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the octopus png in the fishing update was 100% that one we saw in the LNF trailer

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I also suspect that octopus didn't have any animations other than an idle, like the giraffes from the NMS trailer

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and that's why we got squids rather than those octopus in the NMS update.

hot trout
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Tbf an octopus would be much harder to animate

zenith perch
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Very unlikely, MP is beyond bugged and I don't think they'll ever change that unfortunately.

gloomy isle
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I hope those skeleton mammoths don't make it into LNF because I'm sick of those lol

safe quarry
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I hope the skeleton mammoths go extinct. they ruin the diversity of purple planets

hot trout
safe quarry
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And they are way too fantasy esque for a sci fi game

hot trout
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Blasts robots with cool staff that shoots purple energy balls

safe quarry
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hey! laser staffs are totally sci fi! But necromancy?

zenith perch
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This + the office flood they had where they lost basically everything.

hot trout
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Unconventionally so, but still

safe quarry
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Just because its canon doesn't make it a good idea :p

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If George RR Martin put flying saucers in game of thrones, it would be canon, but it wouldn't be a good idea!

hot trout
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Theyre literally a glitch

zenith perch
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The reason I push hard for station ownership is because you can connect multiple in game systems to it

gloomy isle
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to be fair star wars has necromancy too

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And witches

zenith perch
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Do you build in a pirate system thus higher crime rate, or do you build in a system that has a poor economy that you yourself can boost up to be stronger, can you connect settlements to it, etc etc

gloomy isle
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But it's also done differently so

zenith perch
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NMS suffers to some degree from systems not interconnecting as much as they could.

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This is why I disliked the "gimmick era" as I call it when they added exomechs and whatnot, they were just added for the sake of it.

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I don't mind small feature additions but I'd rather have chunkier less frequent updates honestly.

hard stirrup
zenith perch
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Elite Dangerous of all games has system ownership now and its something I think NMS could do with, a large money sink, something you can work on over a lot of time like what settlements should be

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Beacon's tweaks were nice but the upgrade paths take overly long and have oddly specific requirements.

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Plus we don't have many "trade" related features really

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And then you could have in game guilds which register a system as a home world maybe

gloomy isle
zenith perch
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As long as performance concerns were addressed I'd not be against it

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The MP of this game is still going to suck regardless and I unfortunately do not see that changing

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I have been wrong before though but still, no confidence in this even if to just make the game less buggy.

safe quarry
gloomy isle
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The community side of the MP is good imo but only as an asynchronous experience

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Hubs etc

safe quarry
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That's what I meant by staffs make sense, but necromancy in NMS doesn't hehe

safe quarry
zenith perch
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I will always say I just wish they set expectations better for stuff, many get genuinely disappointed after hyping themselves up falsely for something that isn't true (this is not changing at all)

safe quarry
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First come first served? all it takes is someone rushing to 'buy up' all the stations in the project hub, in creative mode.

hard stirrup
safe quarry
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Especially in big projects like the project hub, it will be an arms race to buy up all the property.

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And with people abusing offline mode to build on top of peoples bases and ruin them when they upload, with no safeguards in place. I can see the same happening with space stations

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It's not that I don't want them, its that there's a lot to consider!

zenith perch
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They'd have to have restrictions or an ability to report and remove stuff

safe quarry
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they do right now, but it usually only removes it from your instance

zenith perch
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If NMS had actual proper single player and not pseudo multiplayer this would not be as big a problem.

hot trout
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I kinda feel like claiming systems is antithetical to some of the core themes of the game

zenith perch
hard stirrup
safe quarry
zenith perch
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They'd have to work on instancing in some way if they were to do that spirit

hot trout
safe quarry
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I think letting us build bases in space would be the path to least resistance. It might not be space stations, but it allows people to do what they already try to accomplish with low orbit bases.

hot trout
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Its kinda in the name of the game, "No Man's Sky"

distant bronze
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the one thing I think NMS needs is an icon system in the star map that shows player activity, like an active settlement or if the system has multiple settlements that a player can see on the map

safe quarry
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You could see more obviously on the galaxy map where it starts and ends

gloomy isle
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Though I guess modding would still be an issue (unless it was done server side maybe? Idk how that would work though)

safe quarry
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I still suspect this update will be 'No Man's Sky: Constructs' tho that would be nabbing the name directly off the mod :p

hard stirrup
safe quarry
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made worse if it does the exact same thing as the mod, which i kind of hope it does

distant bronze
gloomy isle
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If it's what the mod does but with more interaction I'd be over the moon, especially if they were in space too

safe quarry
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TO ANYONE WHO SEES THIS AND GETS EXCITED, NO THIS IS NOT A SPOILER TO THE UPDATE, THIS IS A MOD!

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Because I made that mistake before :p

hard stirrup
zenith perch
hot trout
grizzled apex
hot trout
grizzled apex
zenith perch
hard stirrup
zenith perch
zenith perch
hard stirrup
zenith perch
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The story doesn't even support it any more because travellers appearing to each other is lore supported.

grizzled apex
zenith perch
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Happened with aquarius too i wanna say

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The echoes leak was admittedly kinda funny on how much of a blunder it was.

grizzled apex
hot trout
zenith perch
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I just wish they'd do stuff like they did for beyond

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You don't but having more things to do in nms with more construction stuff is not a bad thing (settlements went to this area and weren't updated for like 3 years straight)

zenith perch
grizzled apex
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I remember rushing to download the article before it got taken down, quite an adrenaline rush catching that in time πŸ˜…

hot trout
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I mean theres a difference between constructing a base, or even a settlement, and claiming ownership over territory

zenith perch
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The real rushing is the mods having to shush people till the trailers for updates drop in #no-mans-sky cause some people jump the gun early and post about whatever an update is.

grizzled apex
zenith perch
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Elite dangerous has it but elite has no console support now and I don't wanna start over on pc so

grizzled apex
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Seeing feature teases out of context can lead to some fun speculation, and the in-game reveal is pretty interesting if those features arent as we hypothesized, kinda like how all of the WT teasers worked.

zenith perch
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NEXT was their biggest marketing campaign honestly, full on interviews and articles and whatnot.

zenith perch
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WT in retrospect felt very odd, idk how it really related to NMS fully

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Sure it lead to NEXT but we've not had lore relating to that at all

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The last lore update was They Who Returned and In Stellar Multitudes

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I wonder if we'll get a third quest to finish the "sentence

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They who returned, in stellar multitudes, amongst the cosmos or something

hard stirrup
zenith perch
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eurogamer leaked it iirc

gloomy isle
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And if they spawned in space and we could float around them even better!

zenith perch
grizzled apex
zenith perch
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Them not letting you hear the music used in that quest ever again outside of the game is criminal

gloomy isle
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NMS Journeys

midnight stream
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so, there havent been any leaks this time around?

grizzled apex
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I believe the album has a slightly modified version of some of the tracks, but I'm not sure if The Appearance of a Star System was altered

grizzled apex
hot trout
hard stirrup
midnight stream
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thx! vestige theory (dungeons update) seems plausible

hot trout
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Like, we see plenty of inhabited systems in nms, but none of them really show signs of being actual territory

gloomy isle
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With a small part budget ofc

zenith perch
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wp2 is my all time current favourite update, beacon and voyagers are my joint second

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wp1 and 2 being engine upgrades atop then voyagers existing is nuts cause they could have broken everything substantially

hot trout
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Thinking about it, there isnt really any sign of actual territorial claim in nms

zenith perch
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The themes have changed though that's the thing

hot trout
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I dont mean style of gameplay

zenith perch
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The travellers appearing to each other lore wise is meant to be a thing that happens during the "final minutes of the simulation" iirc

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Base building is still making your own territory to a degree though so I just have to disagree that it conflicts with the game's themes

hot trout
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If there is some sort of claim system implemented, then I think it would basically just be a way of labeling things

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Its like a player civilization calling themselves "the galactic empire" or some variation

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You can say you own a region of space, but what does that actually mean?

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What importance is ownership like this in the face of the infinite?

ebon spoke
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A pretty big theme around No Man's Sky's design is that the player never has that much influence on anything, at least not in a permanent way. You can boost the local economy with your settlement or disable sentinels on a planet, but neither of those changes are visible to other players who aren't in your lobby when you make them or are even persistent to your save

midnight saffron
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Nms went on sale for steam.

hot trout
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As far as the game lore is concerned, the last time any entity had large scale territorial control of the galaxy was the first spawn empire, and that was millennia ago

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You could say that the sentinels own the universe, but they dont see it that way, and its more like continuing their regular functions in what they do

uncut harness
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Any theories?

hot trout
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For?

uncut harness
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The emoji

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Mine is that we get to build exosuits as well as our corvets and maybe just corvets part 2

analog breach
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There was plenty teories around emoji post time

iron bane
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πŸ•΄οΈ or πŸ€΅β€β™‚οΈ would be better for a exosuit update, but that also feels limited in scope. I speculate it's construction related, hopefully space stations.

hard stirrup
hard stirrup
hot trout
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Full customization would be more in-depth, at least to me

hard stirrup
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Oh and you can color all your stuff too.

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That's full customization.

hot trout
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Except when you cant

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Because the dang thing doesnt show the color your picking for unknown reasons

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Also we have a very limited palette of colors compared to what the game can support

hard stirrup
# hot trout Except when you cant

Most things work fine. Not sure exactly which parts you mean here. Not being able to color stuff is more of an issue for base parts, not so much for exosuit. And color selection is great imo...never had any issues with it.

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Oh and you can change the pattern on plenty of things as well...can't forget about that.

hot trout
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For one, I like the idea of being shiny rather than matte for most options, and at times selecting a color for something displays an entirely different color

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Ive run into the latter the most with the autophage poncho

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I just want the upper wrap to be the same color as the poncho itself, that shouldn't be hard

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Or maybe teal instead of gold

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And yet, no matter the color option I choose, I get neither

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Often its a different color than the one I select

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Like lime green

hard stirrup
sour fossil
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game went on sale on Steam

hot trout
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Manually adjustable colors wouls be amazing, but also being able to customize body shape more would be cool

hard stirrup
hard stirrup
hot trout
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What's wrong with that?

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Its no more ridiculous than the proportions we see on fauna

runic mesa
sour fossil
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Wednesday more likely

hard stirrup
ebon spoke
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It'd be nice if they'd make the texture colouring on the exosuits more consistent. The colours on the Vy'Keen suit have always been too dark and less saturated compared to almost everything else so its parts always look out of place

hot trout
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Also I didnt say fully malleable, just within the limits of the game

runic mesa
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Yeah, it's dependant on the race you select. Gek customization is highly detailed for what it is.

ebon spoke
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The body type customization we have now is already a slider internally, it's just that when using it we can only choose from a handful of preset spots on it

hot trout
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Yeah thats what I mean

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Even just looking at those presets, it's clear that its a slider

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It would also be cool to mix and match some of those layers you see on different races

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They all have a baseline head, and other parts can be added on top of it

midnight saffron
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Saw it before but I agree with the update being a dungeon system.

hard stirrup
midnight saffron
hard stirrup
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Or the orange emoji was the Origins update.

distant bronze
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I think its a ruins POI rework update, maybe something like dungeons. Be nice if they did unique ruins per race that controlled the system

analog breach
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Poi rework would be cool. Along with building style look diffrent per main system race.

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  • new pois
distant bronze
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Thats my thought, especially with the file of 4k ruins textures someone found in experimental

late tusk
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i think the update is going to be constructing our own space stations

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high vis vests are usually used in construction. so its something with building

distant bronze
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Theyre also worn when youre excavating something

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I might end up being wrong, but I think itll be "Excavation"

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Hoping it means we get some reworked placable artifacts

analog breach
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Imo Without adding some game loops and features i fear it would end up as settlement 2.0 that after a week u abandon it.

distant bronze
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I think slowly but surely they plan to make the in system station a hub, with each activity or POI having a shop on it that you can engage with, like relics opened up

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There are still 5 more shop spaces on the station to be opened up

ebon spoke
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@keen topaz there was a datamine for owning more freighters and a recent experimental branch update on steam added some 4k textures for the ruin biomes.

keen topaz
#

Thank u mannn, didnt know bout the textures

late edge
#

I hope the update is dungeons. πŸ™

I know we got the derelict freighters but I need em on planets lol

timber crescent
#

it's relics part 2

spark pecan
#

i hope we get the update today bc i have 2 days off

zenith perch
zenith perch
gloomy isle
# zenith perch Fun + resource sink

It would also be good to be able to build super large scale things without a massive performance drain, and I feel like custom stations would allow for that

#

Especially if you could have more than just the concourse area too

#

Earlier I visited one of the older city projects from before the hub moved, it was really fantastic and there was even a museum

#

The game really started to struggle though which is unfortunate

hard stirrup
gloomy isle
#

It would have to be large parts specifically for stations, which would keep the construction low budget, performance wise

#

It would be closer to corvettes for the exterior, and I guess like freighters inside

#

Maybe with some larger room options than freighters have, too. Especially vertically

hard stirrup
gloomy isle
#

If anything I'd expect it to come to more stuff

grizzled apex
#

Xbox is on sale

gloomy isle
#

Ayyyyy

hard stirrup
# gloomy isle I don't really see them using the old type of customisation now corvettes exist

The scale would be a problem. This wouldn't be a landing pad you place parts on either. So I expect something like a construction terminal either on the Anomaly or that you place on your freighter and then you pay for it and direct construction from there...especially since stations have a fixed predetermined place in space where they are supposed to be...these aren't things you just place anywhere.

midnight saffron
#

What if the high vis jacket is a reference to the waking titan arg what if hello games wants to do another arg to the scale of waking titan. The only proof I have is the kid that fed the gerbal had a high vise jacket on

hard stirrup
gloomy isle
#

One thing I'd love to see is larger scale construction on planets

#

Especially after seeing some player made towns today

#

Some really cool ideas that would maybe run better if it didn't require such an insane number of parts to create certain bits

#

Specifically the cargo district in New Ziki city

#

Most of what was there is gone now unfortunately

late edge
gloomy isle
midnight saffron
late edge
midnight saffron
hard stirrup
# gloomy isle Especially after seeing some player made towns today

Building super massive bases purely for cosmetic looks seems pointless to me. They look nice but don't really serve any purpose. I have one large base that is built to be more cosmetic than function but I have no use for most of it...lots of rooms I could furnish I guess and whatnot but I don't have any use for multiple massive buildings that don't do anything. Farms, domes, and refiner areas are places are more built for utility where everything is quickly accessible in a small area where I can grab everything fast. They don't really belong in a massive cosmetic base either.

hard stirrup
gloomy isle
gloomy isle
hard stirrup
gloomy isle
#

Ofc they probably didn't just sit there all day but it's all to do with the community side of things and RP

spark pecan
molten briar
#

I hope they add a corvette teleportal device people can build in any player own base . Players can hover over a base and once you teleport from your corvette near a base who has one of these built you would end up at that location. Too prevent trolls and trappers make the device only buildable outside of the player base .

hard stirrup
# molten briar I hope they add a corvette teleportal device people can build in any player own ...

I have no idea what you said beyond wanting a teleporter on your corvette. That's never going to happen because the corvette is a ship that goes with you when you teleport so it can't hold a teleporter...but you can always call your freighter or the Anomaly and teleport from there. And you can't be trapped by any player base because you can report it and it will instantly disappear from your game. So the whole argument that you could be trapped in a base doesn't matter.

untold cliff
#

isnt the emoji that shawn tweeted out just meaning a huge bug patch or amm i tripping

hard stirrup
untold cliff
#

oh ok

#

i hope they will add corvette landing pads ASAP

#

and one thing im sure they wont add but would love to have, is mini space stations you can build

cosmic anvil
#

And some of these look better than the settlements I currently own loll

untold cliff
#

what does HG stand for again?

humble kayak
#

Hello Games

#

The developers of NMS and Light No Fire

gloomy isle
#

Even though it's not used anymore it was awesome to go around all the different apartments and see how they'd been decorated by different people

untold cliff
#

what are yall hoping the update is gonna be for

cosmic anvil
hard stirrup
past shuttle
#

It would be great if we can finally upgrade freighter class with nanites or something too

shadow wharf
#

Should i upload artemis or allow him to die?

icy citrus
#

Totally a you choice, I let them die

shadow wharf
#

I let him live

icy citrus
#

Imprisoned for all time PepeCry_pkmd

#

Just like us cry

shadow wharf
#

I diddnt want to let him die

cosmic anvil
icy citrus
#

Sorry

native carbon
#

Safety vest

shadow wharf
#

Safety vast

#

Vast

#

255 extra

analog breach
sour fossil
#

@modern bough mind elaborating what "construction related things" were datamined?

modern bough
#

I don’t think it’s meant to be talked about here

sour fossil
#

I don't do DMs and this is the channel to discuss datamined info

modern bough
#

Ah, fair enough. I’ll spoil it then

#

They were obviously in September ||looking at having more freighters per player, according to data mines. Outside of fleet expeditions and the like, one of the most primary purposes of a freighter is to serve as a mobile base, which requires construction. If we were to have nine freighters, what would we even do with them? We would require new constructions to make as currently, we are limited in what we can use freighters for. Yes, decoratively you could make different types, but functionally? You could put all you need in one freighter currently.||

This is just speculation, but it would make sense based on what I said.

sour fossil
#

yeah it is pure speculation

#

cause I saw the bits for 8 freighters myself and I don't see how it makes the update construction based

#

the only bigger things datamined were this, some bits about corvettes being replaced with a "template" design when past complexity limit and some high res textures from ruins subbiome parts

modern bough
#

Gotcha

analog breach
modern bough
#

This is true. It may also just be coincidence they were fiddling with what I said in September and then have a vest emoji

#

In the sense of the speculation at least

#

It just isn’t implausible that if they do add the ability to have more freighters per player, they would have more building parts (or at least new functionality to freighters so that you don’t have just nine freighters that are pretty useless, y’know?)

sour fossil
#

expanding functionality of existing bits is always welcome

cosmic anvil
#

everyone bid farwell to @native carbon, we may or may not see him tomorrow :p

cosmic anvil
#

also I talk a lot but imagine it isn't a freighter update loll

late tusk
#

guys hear me out

#

building freighters from scratch

gloomy isle
late tusk
#

they already have a ship building in the form of corvettes. all they need to do is scale up those parts or make entierly new ones for freighter construction. maybe even add a LARGE construction area outside of stations

#

its that or maybe we can own space stations since the station override still has no use?

#

im just spitballing

cosmic anvil
gloomy isle
#

Yeah, most of the work would be art stuff. Plus, we know there's probably multiple freighter ownership coming and the current setup with corvette docking feels very temporary

late tusk
#

i wish we could dock our corvette inside a landing bay for the freighter

#

same thing with a starship launch bay for corvettes (if you make it large enough of course)

#

or hell let us clamp a exocraft (much like vehicles in halo do) for transport to areas. like if we are going to the ocean planets. we could clamp our nautilon to it and drop it in the water before jumping in. (i know you can summon it but like..come on it makes it more fun! :D)

wind panther
#

I'm not saying building freighters from scratch is unlikely, but I don't think that's it

late tusk
#

well it wouldnt be the first time im wrong and get dissapointed so shrug

wind panther
#

That's what she said

gloomy isle
#

If it is a freighter update, I'd like if the freighters got some more utility outside of being a mobile base

#

I'm not sure what that could be, but one example is maybe deploying stuff to a planet's surface to help you out. Like hazard protection bubbles of something idk

flint hollow
#

so we expecting update tommorow?

native carbon
midnight saffron
#

Yes

native carbon
#

And no im not joking

#

Not spreading misinfo

#

Irs just coming tomorrow

flint hollow
#

same hour as the last one?

spiral patrol
#

most likely

spark pecan
#

first time i see hello games posting an emoji

frigid storm
#

Just watch it be the ability to upgrade freighters...
Since I've already put some time in on a different save trying to grind for an S class but no luck so far.

ruby ginkgo
#

What do you guys reckon they're adding

gloomy isle
#

But idk

timber crescent
#

Calling it now, cave or freighter building update

Also, bespoke/expedition corvettes sound nice instead of individual pieces. With unique interiors

gusty stream
spark pecan
#

in sean murray Voyagers video he said '' you need boats and crews, and this tech is being developed for both games.'' so what if this is boats update ?? i mean the emoji looks a lot like the vest that people wear on boats

gloomy isle
gusty stream
#

I feel like that tech was moreso repurposed for corvettes

#

Or vice versa

gloomy isle
#

Yeah boats don't make too much sense to me

#

With freighter building, all the tech is there and it's something people would use a lot

#

If it is that, I'd hope they add more freighter gameplay too but that's a stretch

cosmic anvil
timber crescent
#

I wonder why they never update the mechanics of the game.

So strange

uncut harness
spiral patrol
#

i hope its a big update ngl

wraith peak
#

When will we be able to expect the gib Emoji, if it comes out at all? I didn't see anything posted today.

tiny pine
cosmic anvil
tiny pine
cosmic anvil
tiny pine
#

They can uhhh look cool asf

cosmic anvil
# tiny pine They can uhhh look cool asf

rule of cool eh, I can get behind that :p

I would say perhaps if there were maritime settlements (think Gungans from Star Wars), then they could be subjected to pirate/sentinel attacks which we can defend with a carrier

#

in NMS most of the NPC combat is unfortunately in space, the only ground combat is with the Sentinels or the Vile brood

cosmic anvil
#

but NMS is a space exploration game so it is understandable

cosmic anvil
# tiny pine Maybe in NMS 2

which is LNF, but I am not sure whether even that would have combat per say, but judging from that one trailer HG put out, it definitely seems more than NMS.

tiny pine
deep mountain
#

What's up spoilers chat do we reckon they'll say anything about switch tomorrow

hot trout
#

Would be nice, but I wouldnt bet on it

deep mountain
#

I bought nms at voyageurs on switch originally lol so I hope so too

runic mesa
deep mountain
#

I own a switch 2 now but it lasts less time then regular switch

runic mesa
#

I'm a Switch launch veteran from 2022, so the betrayal runs a bit deeper. I haven't touched my save in ages as I'm running out of things to do.

I don't have the money for a new console right now, Switch 2 or otherwise. So I'm stuck.

deep mountain
#

Switch 2 mad expensive so I don't blame you they should atleast say something if they aren't gunna do it tho

runic mesa
#

That's mainly the problem. The complete silence.

analog breach
#

And switch1 lables on voyagers update

deep mountain
#

If you watch the trailer switch is advertised then on the website it shows both switch one and two even

analog breach
#

Also switch 1 lables on nomansskycom voyagers patchnotes

humble kayak
#

@grizzled apex sorry to bug you but I was wondering if you have any data on when HG usually releases the trailers for updates on their youtube

grizzled apex
humble kayak
#

Mk, I'll do some checking

#

I'm sure there's a site somewhere that can access the time of upload

#

thanks anyway

late edge
humble kayak
#

Thanks!

hard stirrup
humble kayak
#

no i just like to watch them as soon as they release

#

i did for Voyagers but i dont remember what time i even got up to do so

grizzled apex
late edge
zenith perch
zenith perch
#

<t:1770825600:F>

#

Wait ignore that I've put it as 1600

#

<t:1770818400:F>

hard stirrup
zenith perch
#

I'll know if its dropped cause this channel will be very very active

#

Likely ps4 or ps5 getting it first

#

God please let this be an update and not just an expedition.

hard stirrup
zenith perch
#

The only exception to that rule I liked was Aquarius but them getting that out only a month after wp2 was nothing short of pretty incredible.

#

I hope its something chunky if it is a full on update

#

Though tbf their updates overall have been way way bigger since wp1 came out

hard stirrup
late edge
late tusk
#

tommorow is going to be so exciting aaa

hot trout
#

Oh you mean "expedition only"

late edge
# hot trout What

The only expedition focused update was breach. We got archeology, settlements, worlds part 2 corvettes

#

Yes

hard stirrup
# zenith perch I hope its something chunky if it is a full on update

if this is the Freighter update we'll have a lot to do. Just hunting for more freighters will take time and we don't know what all else they might do with freighters in that update. Likely at least one more freighter model added to the game when that update drops...hopefully this is the update.

hot trout
#

Breach was some added functionality and bugfixes to corvettes too

zenith perch
hot trout
#

Mostly functionality to eva

zenith perch
#

I'm not against feature expansion of course and voyagers adds a LOT of potential to the game but I'd rather tweak other stuff

#

It could be a construct big shit update including freighters

late edge
#

I hope we get a sean Murray deep dive. πŸ™

hard stirrup
late edge
cosmic anvil
glass flare
glass flare
cosmic anvil
#

maybe it meant 'invested' and we're getting an economy overhaul loll

#

in any case, tomorrow we'll see!

#

@native carbon fingers crossed, lets see if I win my pact :p

late edge
#

I dropped myself off on a desert planet, on top of a mountain. So hopefully nothing goes wrong tomorrow

native carbon
#

I forgot

cosmic anvil
native carbon
cosmic anvil
#

could be freighter base building, texture revamp, something

late edge
#

You can see the whole planet from up here.

cosmic anvil
late edge
#

I dunno what these pacts are but I just have a feeling its not any sort of building update. Im probably wrong

tawny cedar
#

Where is this update

shell depot
#

@late edge again with sometimes a limit on how poweful pc or consoles are it's nice to see so much in one go from high above but unless there was an option on how much visibility you can see from a distant

The more further that's on the screen the more you can see but flip the otherwise the more that's loaded near takes up more ram or power and becomes janky

hard stirrup
cosmic anvil
dense quartz
#

I've noticed every time there's an update announcement, the biggest expectation is for base building or combat.

And if we get either, people are quick to say how they're sick of it because we constantly get new combat or base parts. hue

hard stirrup
# dense quartz I've noticed every time there's an update announcement, the biggest expectation ...

Personally I keep my expectations pretty neutral and am glad to make the most of features and content we do get. Very few updates have actually disappointed me. Not really a big fan of base building for cosmetic beauty...I almost never build buildings for the sake of building something. I mostly build for utility like farms that automate stuff for me or small placeholder bases for fast and easy access to places of interest, that kind of stuff. But all in all I don't think anyone complained about corvettes.

shut hinge
#

RE: the name of the emoji...The official Unicode name for this emoji 🦺 is safety vest. It is a type of hi vis workwear. It is associated with construction worksites but not exclusive to them. If Sean's tweet is a pun again, the update won't have anything to do with construction

#

There are two other emojis more closely associated with construction: 🚧 and πŸ—οΈ... Their Unicode names are construction and building construction. So if the update was about construction, I reckon Sean would have used one of those instead

#

I'm guessing it will either be wordplay about safety or hi vis... OR, like how the pirate flag emoji introduced outlaws, I think it could ntroduce a new role or identity or scenario to the game...Worker, technician, hazard zone, something like that.

late tusk
humble kayak
#

relics was the archaeology, right?

#

but otherwise yeah i try to do the same

zenith perch
humble kayak
#

HG delivers what they think is neat and fortunately for us they haven't missed the mark all that much

late tusk
#

idk still waiting for warring factions

zenith perch
humble kayak
#

pirate dreadnoughts already fire their guns and the like

late tusk
#

i still want the warring factions stuff from the playstation pre release reveal

humble kayak
#

that could just be carried over to other freighters

shut hinge
#

I just posted about this but the Unicode name for the emoji is safety vest. It is an item of hi vis workwear. Hi vis workwear also includes hats, jackets, hoodies, pants

late tusk
#

customization overhaul

#

:O

humble kayak
#

i'd like that too

zenith perch
#

Forklift certified update

humble kayak
#

player customization in particular

hard stirrup
late tusk
#

at least expand the outlaw stuff then

#

it feels meh

#

after so much space crime ive commited youd think the pirates would be like "alright she is our leader now what do you want us to do?"

#

and you could send them to raid systems and stuff

#

a girl can dream

late edge
humble kayak
#

thats understandable

#

i see the expedition-only updates as just a good excuse to pour a few hours into the game

#

though i know some people don't have the time or don't like the expeditions in general so

shut hinge
#

Um...this may be a stupid question but what if the safety vest means "work in progress" and it's actually a progress update about LNF and has nothing to do with NMS?

humble kayak
#

thatd be pretty cool but i dont think they'd follow the same routine as a NMS update if that were the case

#

just to avoid confusion

late edge
#

Instead of an emoji. We get all hyped up and its only an expedition lol

hard stirrup
# late edge The only updates that really annoy me are when theyre just expeditions.

I don't mind expeditions at all...especially not when they have great rewards and a lot of them have. Over the past couple of years I have integrated quite a lot of stuff from expeditions into my main save's kit. No, the only update I truly hated was Waypoint...it ruined all of my ships, set me back years and nearly made me quit the game. Beyond that disappointing update were Bytebeat, which is the only feature of this game I have never touched and will never touch, and the exo-mech update...not because I don't like the idea of a mech but because the Minotaur is such a lame duck...even fully upgraded it is very slow to turn and its jetpack is worthless. Eventually they gave it the AI function, which is cool, though I never really bothered to call it in combat.

late edge
hard stirrup
#

We did get some pretty epic ships from expeditions. Namely the Boundary Herald is a goated medium range explorer with a high damage bonus no other explorer can have and a decent shield bonus, then the Wraith is the best living ship you can have...better than any that can naturally spawn, so that can slot as my main living ship into my ship lineup. And the Iron Vulture, has high shield bonus though not as high as you'd normally want on a hauler but it has far higher damage bonus than is normal on haulers...more than double the possible damage bonus on haulers...and you can use its parts to make custom haulers too(though those won't have the big damage bonus). When the Atlas Scepter was first added you could actually re-roll it for top stats and SC slot layout...it's not possible anymore now but my Atlas Scepter is flipping goated...+49.90 damage bonus out of max possible of +50% with ideal SC slot placement too. Plus the Normandy frigate, the Atlas helmet, an so on. Even from the cosmetic trash expedition reward ships and MTs I repurposed the Golden Vector and Basilisk Crown into my go to ship and MT for crashing through galactic centers.

#

It's pretty awesome when I can integrate expedition reward stuff into my main save and I've integrated quite a bit over the years.

#

Every time a new expedition is close I am hyped to see what the rewards will be. I don't always integrate any of the rewards into my main save but more often than not I have been able to.

runic mesa
#

Southeastern US here, can confirm that we mainly call them safety vests. I actually work in a shipping warehouse and wear the orange reflective type on the job.

#

So yeah, I was pretty amused when the emoji dropped lol.

#

They're only called construction vests if you actually work in construction or roadwork. In a warehouse, it's a safety vest.

shut hinge
#

And the emoji is also called a safety vest...

#

If you type safety vest, predictive text will suggest that emoji

late edge
#

Hmm

lime tulip
#

i suppose its all up to interpretation.. but we're hopefully gonna find out tomorrow what Sean's interpretation was..

zenith perch
distant bronze
#

did we get the cowboy yet?

late edge
#

No

hard stirrup
# distant bronze did we get the cowboy yet?

Why does it matter? You know that Sean posting the cowboy emoji configuration means absolutely nothing, right? He posted it for Breach update which was just an expedition without an actual update. What do you think it would mean if posts or doesn't post the cowboy emoji configuration? It means nothing at all...doesn't mean a bigger update, doesn't guarantee content update besides expedition, though this will likely be both, etc.

distant bronze
hard stirrup
distant bronze
#

did I ask if it meant anything?

hard stirrup
# distant bronze did I ask if it meant anything?

You asked if he posted it yet, so you are waiting for it. Which is why I asked you why does it matter to you? We know the update is coming(almost certainly tomorrow) and the cowboy configuration doesn't mean anything and doesn't tell us anything new.

distant bronze
hard stirrup
distant bronze
#

I asked, did he post it? I didnt ask for the history of inconsistency behind it being posted for previous updates presented in a long paragraph.

Yes, No. Someone else said he didnt, thats all I needed to know.

hard stirrup
distant bronze
hard stirrup
late lake
#

the stuff that polo says at the end of the artemsis line is very wholesome

#

"we should not exist but we do, joy!"

spark juniper
#

What county would Atlas corporation be in?

late lake
#

i love this guy

glass flare
#

I agree that existence is beautiful. but if life was not a question there would be no need for philosophers

glass flare
#

or art, for that matter. I think there's sort of a duality to NMS's story that is never resolved. On one hand, there are all manner of evils directed at the societies in this universe, from genocide, mass slaughter, slavery, and more. But the game tells the player, "Hey don't worry, just enjoy your time here." There's no moral imperative within its sea of immorality.

You the player are a passive observer, a cultural tourist, detached from the horrors inflicted upon the residents of this universe. The one substantive choice we had, to support Atlas or support Void Mother, ended up being another ephemeral decision. After all, in Worlds, regardless of our choice to help one or othe other, we're forced to help VM birth old worlds by which it can slink its way into the universe.

To me, if it doesn't matter that we're in a simulation, then either the game is telling us that life is meaningless, or that even a simulated reality is still a reality that matters. And if the latter is true, then the game is not giving us the tools necessary to exercise change based on what we believe matters in the universe.

deep mountain
#

Worlds part 3 tomorrow

sick flame
#

have we gotten a cowboy yet?

solar prairie
#

Don't believe so

#

We have gotten about 500 safety vests tho

sick flame
#

it’s a big one then

solar prairie
#

I wouldn't be surprised if it's tomorrow

sick flame
#

c’mon sean

solar prairie
#

They usually update on Wednesdays

sick flame
solar prairie
#

Yeah seems like a bit update tho I still want better caves and for them to be more deep than like 5 feet into the ground

#

I don't mind a planet reset at all

#

I just would like cavessss

sick flame
#

all these construction theories and sean is going to drop an economy update on us

#

in”vest”

#

i hope to be wrong

solar prairie
#

Yeah I would not be thrilled for a economy update

#

But who knows

#

Maybe it's worlds part 3 πŸ˜‚

deep mountain
#

I'm excited to see what's in the update I just guessed worlds part 3 idk for sure lol

solar prairie
#

I mean it's not a horrible guess

#

Even though worlds fixed a lot of planet Gen there is still a ton left to be desired

#

We're still missing dense forests, rivers, actual cave systems, etc

#

We will most likely see tomorrow as well

sick flame
#

we need a base building redux so badly

#

the current system gives me a migraine

sick flame
#

my jackpot may vanish

late edge
#

I still think tomorrow might introduce dungeons.

Wishful thinking i know lol

deep mountain
#

Wym caves and forests exists I've found one

#

Well they more jungle than forest

knotty mountain
# glass flare or art, for that matter. I think there's sort of a duality to NMS's story that i...

First of all this is beautifully put and I commend you on that, but also

Don't forget that within the lore of the game, you are meant to be a copy/clone of the creator of the atlas and thus the creator of the universe. The universe is using you to learn more about itself by hoping that if it's creator will not help it, then at least a copy of it's creator possibly could.

I don't think it's necessarily that life is meaningless or that simulations matter or not, I think in my opinion it speaks more to the inevitability of consciousness in a universe that has no other way to understand itself than through it's patrons.

I suppose my take is that in the game you learn that the meaning of life might very well be to pursue the meaning of life. That the reason why we're all here is because the universe never had a way to wonder why it was here before, and it wants to know just the same as you do.

#

but also also what kind of Korvax says life is not a question? lol isn't that literally like their whole deal?

#

probably secretly an autophage lol

hard stirrup
# sick flame have we gotten a cowboy yet?

Just curious but why do people care about this? Cowboy emoji configuration doesn't mean anything as Sean has also posted it before expedition only updates without anything new for the main game as well as before huge updates. And at this point the release is set. Cowboy post would not mean larger update and it would not make the update come out faster...plus we're less than 12 hours away.

knotty mountain
#

that's only ever after a major update, there's like a standard cycle: update, then expedition or sometimes update with expedition then expedition

#

so since it's a new year there has to be an update first because the expedition never comes before the update

hard stirrup
molten karma
molten karma
hard stirrup
molten karma
#

I know he used it for Atlas Rises, NEXT, Beyond, Origins, Worlds Part 1 & 2, Aquarius, looking back I'm pretty sure he used it for Relics, and then Voyagers.

hard stirrup
knotty mountain
#

I think it's possible that a thing that has never happened before could happen, but statistically, I'd say it's more likely that it will happen the way it has every other time

molten karma
#

Yeah I know I meant expedition only updates for the first of the year usually its content update and expeditions.

hard stirrup
molten karma
#

From what I can recall Fractal, Omega were expedition only right? I think breach was a special case because of the influx of new/reoccuring players voyagers brought in. NMS hit a really high playercount with it and breach was the first expedition for all those players.

#

I think a expedition update would be disappointing for many after 6 months without a proper content update. Having a expedition only update followed by reduxes just to have another expedition only update would be bad for the player base.

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I'm sure Sean knows this.

knotty mountain
#

you have to think about it more like HG is a business, it has a set schedule throughout the year that it more or less follows, that schedule changes over time, but they tend to move in ways that make the most sense from a marketing standpoint, like updates have a tendency to come out right before and after other major games release, so like if something like baldurs gate 3 comes out in July, you can pretty well bet there will be updates in June and then like August or September

hard stirrup
molten karma
#

I forgot about the corvette expediton but your right still though first emoji based update for those players.

knotty mountain
#

it seems like hg thinks of each update as like a new release of the game, all of their graphics and trailers and stuff point to that, and based on how their sales numbers go, that makes sense, people always buy the game when a new update comes out, so they act like every update is a new release, so they plan them around other releases or delay them if necessary

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the problem with expedition only updates is that it doesn't really live up to that

#

sooner or later the expedition model will have to change

#

it's not sustainable and I think HG knows that but it's just a matter of what they choose to do about it

late edge
knotty mountain
#

I think they work on a lot of stuff all the time and occasionally they take a handful of finished improvements and bundle them into an update package

#

the vanilla version of the game they play in the office is probably bonkers

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and then we get the parts of it that are ready lol

hard stirrup
# knotty mountain it seems like hg thinks of each update as like a new release of the game, all of...

They most likely do consider when other games release in respect to NMS updates as they have to consider when players who haven't played NMS are likely to have time to try a new game like NMS. Common sense really. But still, good timing or not, this year will be the big 10 year anniversary and I hope they will have some kind of update releasing around August 9th...if not good timing it can be something smaller and not very significant so they can release more important features when the timing is best for the market.

knotty mountain
#

well actually thinking more about it they probably more likely have like a large number of slightly different versions of the game with just whatever update stuff they're working on it separately, and then they might combine them to release the update

molten karma
#

I kind of hope we get a more early August update this year to for the anniversary.

knotty mountain
#

I think the safety vest hints at like Foundation 2

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because Foundation was the first update

molten karma
#

That is a really neat way of looking at it. Honestly Foundations was huge when it first released I think it'd be considered a pretty small update compared to the updates released in the last 6 years.

flint hollow
#

What the eta for the update to be pushed on steam

#

?

knotty mountain
#

well certainly

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but I think Foundations 2 would be more symbolic than literal

#

I wouldn't expect it to be related to the content of the first Foundations

hard stirrup
knotty mountain
#

*most likely

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it could still be Thursday but that's rare

#

we don't have the internal branch anymore so it's hard to say

hard stirrup
knotty mountain
#

it's today for me πŸ™‚ but yeah I do kinda doubt that it's foundations but it's still my best guess

#

Engineers?

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idk

#

maybe just Construction?

dense quartz
dense quartz
gloomy isle
#

I'd be incredibly surprised if either of these weren't expanded at some stage

native carbon
#

Hello

gloomy isle
analog breach
native carbon
swift turret
#

its almost time

dense quartz
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Yush. Update time in a few hours.

grizzled apex
#

PS sale's up

swift turret
#

sean posting this now has got me like Hmmmmm?

gusty stream
#

He posts screenshots he likes

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They're not usually an indicator of a hint

swift turret
#

yeah but theres something about it

#

i get a feeling

grizzled apex
#

Hmm, the next community mission start date got pushed to <t:1770894000> just now, but the exped's still slated to begin on <t:1770818400>, so the update should still be imminent

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But im guessing this means we dont have a CM tied to the expedition at least

dense quartz
#

I'm pretty sure the screenshots he posts after an emoji and close to release are an indicator of what the content is about.
It's happened a couple of times now.

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But when we're not expecting an update, then yeah he just posts screenshots he likes.

near forge
#

Hmm wondering whether we'll get some twitch drops again

grizzled apex
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But not really about the contents of the update

dense quartz
#

I'm pretty sure they're always fan screenshots and they don't include the actual new content, but they're still an indicator for what to look out for.
It'd be neat to pay attention to the screenshots he posts today and compare them to the update lol.

safe quarry
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Yes I don't get why some youtubers dig into screenshots he shares as if he'd hide hidden meaning in them. They are purely Sean engaging with the community by showing that he likes looking through screenshots people make of his game, and posts ones he particularly likes.

#

I've always just seen it as Sean showing that he and the team are aware and look through player content and posts.

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Like when he retweeted the person stuck in the middle of nowhere, they are clearly watching reddit and X posts.

grizzled apex
safe quarry
#

like when he 'waved' back at the satisfactory devs when they waved at his emojis.

#

and again the pot wasn't anything new or showing a teaser of future content.

gusty stream
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Because it ended up being the fishing update

safe quarry
#

Last I think they showed anything ahead of time was the player models?

dense quartz
safe quarry
dense quartz
#

I remember him showing a pic that had a ringed planet prominently in view and it was for Worlds Part 2.
Can't really think of others at the top of my head. πŸ˜…

safe quarry
#

I suppose if the update turns out to be space station related, then we will know!

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But Sean has definitely been on a corvette binge since voyagers when it comes to screenshots he shares

gusty stream
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There was also them working on Worlds part...2 or 1 fauna

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I think it was part 2

safe quarry
#

Some peeps suggested this might be worlds part 3 but i highly doubt it

dense quartz
#

Yeah I'm really paying attention to them this time to see if they're related.
I used to shrug them off before, but he always posts a bunch of screenshots right before an update, so who knows.

gusty stream
safe quarry
#

I think WP2 only existed because they realised the update was too huge to get it all done in time for the summer update

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so had to cut it in half

grizzled apex
gusty stream
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^

safe quarry
#

And that's why there was so much of WP2 half finished in the files of WP1

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and why we got an unprecedented WP2 sized update to start last year off.

dense quartz
#

I still remember them showing off the asteroid overhaul like 2 full updates and an expedition before they actually released them. It was such a tease lol.
Outlaws patch notes and trailer had amazing looking asteroids, but they were nowhere to be seen in the actual game lol.

safe quarry
grizzled apex
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Iirc the hanger had a slightly different layout in one of the update gifs / the trailer

stone fossil
#

I'm wondering if the high-vis is related to cities? Just a guess. But it would be awesome if there were cities, either on planets, or inside space stations - actual breathing cities. Would be very cool!

dense quartz
gusty stream
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Reminder that the devs have shown autophage players with parts that are so far exclusive to NPCs

safe quarry
gusty stream
stone fossil
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I'm not familiar with the lore..Why would it break it?

gusty stream
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Maybe today as a matter of fact GekEyes

grizzled apex
#

new internal? I rushed to check if the update had dropped lol

dense quartz
gusty stream
#

Alright here we go...on standby

dense quartz
safe quarry
gusty stream
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I think performance is the big limitation

stone fossil
safe quarry
#

Yes outside of lore, its definitely all about feasibility

grizzled apex
safe quarry
#

I do think 'hives' feels like the most feasible and smaller start of the year update. I could see them adding infested asteroids and then making an expedition around them with some 'bug' themed stuff again.

grizzled apex
safe quarry
#

If I aim for that, i'll be happy and anything more will be even better.

dense quartz
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Oh god I hope asteroids get spacewalking gameplay.

icy citrus
compact berry
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I think it's content update alongside expedition they definitely want to start 10 year anniversary strong

swift turret
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waiting for sean murray to start posting more emoji's lmao, im literally camping his twitter rn

gusty stream
compact berry
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Relics content update got expedition same day of its release

safe quarry
dense quartz
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Well the Breach update/expedition added the ability to use multitools in space. And the multitools can literally destroy everything a starship can funnily enough.

grizzled apex
safe quarry
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100% lasers in space from breach to me says there is more spacewalking content to come.

dense quartz
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I hope asteroids get their own mineral deposits and dangers around them. It'd be better than just shooting them with starships for resources.

gusty stream
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And the on the nose star wars space worms

safe quarry
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I wish we didn't explode asteroids by bumping into their hitbox miles away from them

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makes them feel tiny

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But i guess an asteroid field of giant asteroids with accurate hitboxes would be quite taxing.

dense quartz
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Yeah shooting them with multitools makes you realize just how inaccurate their hitboxes are.

zenith perch
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What was the earliest that someone got a download on launch day btw

safe quarry
gloomy isle
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Imagine dwarf planets. Basically super big asteroids with no gravity (in the interest of EVA gameplay), and cave systems

near forge
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With the transcender plugin by mjstral it's already been proven that asteroid base building could be an official thing one day, though I doubt it's gonna be this one. If HG ever decided to go that route another emoji would be a lot more fitting.

dense quartz
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Imagine ring worlds.
With caves that aren't a natural formation as if someone built them, so they must lead somewhere.

grizzled apex
gusty stream
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How does that look like ingame

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I wanna see

zenith perch
grizzled apex
safe quarry
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I remember when we had this discussion about if planetoids were feasible and u making this ^.^

safe quarry
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Made me think of the old ratchet and clank!

gusty stream
safe quarry
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It does look like a spore sized planet

gloomy isle
safe quarry
#

Vestiges coouuuuld work if breach really was some content brought forwards?

dense quartz
#

Aren't the usual planets in the game pretty tiny compared to real life?
Like even gas giants and regular giants that are thousands of times bigger than regular planets, they're still apparently small.

safe quarry
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And could be all sorts of things from a ruin update to new derelict types

dense quartz
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Makes me wonder just how gigantic LNF's planet is gonna feel.

safe quarry
#

too big hehe

#

yes it only takes about 24 hours to walk around a NMS planet

#

the regular sized ones

gloomy isle
dense quartz
#

Imagine someone walking across a giant planet.

safe quarry
#

I almost wonder if LNF will be 'too big'. NMS the galaxy feeling infinite is part of the gameplay appeal as well as the gimmick. But an earth sized planet with everything as spaced out as an earth sized planet does not necessarily scream 'fun'

#

For example, sailing the ocean would be fun for the first hour, maybe two, but 3-4 weeks?

#

Either everything including biomes would have to be densely packed, or they'd have to find more ways to make the journey engaging

dense quartz
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Makes me wonder why it'll be so big, or how they plan on adding variety in the future.

safe quarry
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Yes and you wont get continents if the oceans are relatively small.

gloomy isle
safe quarry
#

So either you have meaningful oceans which will make for a lot of 'dead space' or have them be relatively small between landmasses, in which case the sailing ships don't really have much value and discovering a new continent will just feel like hopping across a pond.

gloomy isle
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But tied to specific regions/ biomes as opposed to planets

#

So a certain stretch of mountain biome, or at least a certain square area it occupies, would have an address

safe quarry
#

It might help if players can create a network of portals. So once someone has 'founded' a new continent, others can reach it?

dense quartz
safe quarry
#

I do think that's why Sean has been vague and just saying that the game is 'shaping up'. I think like NMS they have this conceit 'an earth sized planet' and now they're figuring out the 'okay, why?'

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I think in game development they call it 'finding the fun.'

dense quartz
#

I'm kind of under the impression that a lot of the core features are done and they're just polishing it. I mean they worked on it for 5 years before revealing it and now a lot of it's features are being ported back to NMS.

native carbon
#

Soooooon

safe quarry
gusty stream
#

6 EST is within the hour the first platforms receive it usually

safe quarry
#

mhm any moment now

near forge
# dense quartz I'm kind of under the impression that a lot of the core features are done and th...

Personally I don't need much more from the game, but I'd really like an overhaul of the faction/mission system, resulting in it offering more emergent gameplay. Additional procedural POI's in both space and on ground, would serve as dungeons, which could be incooperated into the mission system. Generally it'd require new and more complex poi's (in the style of derelicts basically) for this.

And the realm of glass as an accessible end game realm, working akin to oblivion gates by using the boundary failures as portals, but that's just me dreaming too much Sean2

safe quarry
dense quartz
safe quarry
#

The mission system is in desperate need of work

pallid knot
#

it would be nice to have teleporters work on the ship

pallid knot
dense quartz
#

I wish the mission system was way more dynamic instead of playing out the same exact way every time.

safe quarry
#

mhm and just generally were more fun

pallid knot
gusty stream
#

Agreed...but how could it be done...

safe quarry
#

the corvette ones are definitely 'designed' with a team in mind

gusty stream
grizzled apex
#

Incoming

safe quarry
#

14 high value fish?

dense quartz
safe quarry
#

no thank you

gusty stream
#

The Gib has arrived

analog breach
icy citrus
swift turret
#

It’s a gib, that means it’s gonna be a big one!

stone fossil
grizzled apex
#

Sean's usually late to posting these haha, glad he's finally back on schedule

safe quarry
#

I was about to say

analog breach
grizzled apex
safe quarry
#

normally by the time we get these, we already know too much about the update

dense quartz
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I'm ready for the update to drop and then an hour later we get the cowboy and another hour later the patch notes.
And on reddit people will keep saying the update is fake.

pallid knot
#

what's a gib?

analog breach
#

Sign from our lord and savoiur sean

shut hinge
gusty stream
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I forget when Gib first appeared but it was from the community during the hype for an update

pallid knot
#

I mean what does gib mean? engwish not goud

dense quartz
safe quarry
analog breach
#

With thank u hg words

stone fossil
dense quartz
#

Yep!

vestal barn
near forge
# safe quarry The mission system is in *desperate* need of work

A while ago someone suggested something like raiding Sentinel Freighters for Interceptor parts, if HG were to incooparate Sentinel ship building someday. You'd have to fight your way through the interior and then extract it (or some technology) from the ship core or bridge terminals.

It really reminded me of the way relics made fossils more interesting, new and more emergent gameplay loops are always a welcome addition imo, even if they might eventually get repetitive.

It'd still be more fun than running around and scrapping ships for parts, imo, though I can understand that some people just want to quickly be done with it and build their stuff. But creative mode exists, so I don't really see the issue.

dense quartz
#

Space station missions would actually feel awesome if they were procedural like that.

gusty stream
dense quartz
safe quarry
gusty stream
#

Just dropped

grizzled apex
#

Out now on PS5

gusty stream
#

Ps5

vestal barn
unborn bough
#

Whut is it qll about?

pallid knot
#

I'd like to see more social hubs, other than the anomaly .. with reasons to go there. Perhaps something they might be working on for Light no fire, like towns ...if that's a thing

gusty stream
#

Oh dammit ps4 but not US

ashen geode
#

Update out on PlayStation

dense quartz
#

Okay that's funny lol

ashen geode
#

6.20

gloomy isle
#

Oooooooo

vestal barn
#

Who's going to win this time and drop update patch today πŸ˜‚

gloomy isle
#

It's pretty early!

gusty stream
#

Sony pleeeeease I have eth

worn vapor
#

Changelog of PS5 update pls

safe quarry
dense quartz
#

Imma look at the random screenshot Sean posted and see if the update has anything to do with space stations, corvettes or spacewalking.

pallid knot
#

well! those with PS5 .. what does the update say?

acoustic dew
#

πŸ‘€

swift turret
#

lmao i made this comment on the twitter, and ima make it again
GIB ME THE UPDATE!

safe quarry
#

Told u playstation would get it first! (they always do)

acoustic dew
#

Typically yeah haha

#

Now we just need someone to install it already

#

Give us the splash screen notes

next lagoon
#

9.5 gb

unborn bough
gusty stream
#

Ps4 USA got it

safe quarry
#

It will be a race on reddit for someone to post it

gusty stream
#

Go, my eth connection

vestal barn
#

The race is on. I hear the music already
Who's going to win πŸ˜‚

steady stag
#

update trailer out yet?

native carbon
#

Quick download it you goobertons

gusty stream
#

On it on it

ashen geode
dense quartz
#

please don't be just an expedition
please don't be just an expedition
please don't be just an expedition

near forge
#

I'd be fine with that if it's a lore heavy one like the Cursed

worn vapor
# steady stag update trailer out yet?

maybe they're waiting for other platforms(except Switch 2) to update before releasing trailer

Yea except Switch 2 it's because it took 20 days for update to arrive for Switch 2

unborn bough
#

β€œSurvivor”

unborn bough
#

Expedition

#

I am calling it

#

XD

gusty stream
#

Oh

native carbon
#

Goobertons quicker

gusty stream
#

I thought you got it

next lagoon
#

Expedition jumpsvare

unborn bough
#

Nooo! I don’t have a PlayStation lol

worn vapor
gloomy isle
icy citrus
#

What's the name

unborn bough
#

Hehehehehe

gusty stream
#

We have no info yet

native carbon
#

Goobertown update

gloomy isle
near forge
#

My PS4 is basically broken, intense activities will shut it down. But my Internet is too slow to even contest others anyways heh