#nms-spoilers
1 messages ยท Page 112 of 1
Yeah when the side is actually loading
Update tomorrow!!!
But i heard they updated it apparently
i didn't want to believe we had that long of a wait so i think copium made me look at every potential drop like the anniversary.
So maybe it can handle high traffic better nowโฆ
But right back at the start of the month, HG kind of subtly told us to hold tight.
new update will add copium as a stellar material found in planets orbiting a 6th star type trust
They did?
hehe they should do this.
@ebon spoke what do you think of the new desert and frozen planets now?
Well by setting the community research to end on the 27th
they shd make players drop copium like how sentinels drop pungeum
that hard date for the community research has been in the files for about a month.
tbf, they don't expect anyone to see those ๐
Ah that, yeh true, you called this one early huh
it is possible to view those in game if you mod one of the CM schedule files though
except for us peeps obsessive enough to check daily
to everyone else who waits for the update like a normal person hehe, they get the update when it drops :p
This is the last time iโll be following an update this closely i think
This ^ This was the moment i had the sinking feeling ๐
It is exhausting ๐ฎโ๐จ
I like the frozen ones, not the deserts. Deserts do have a really nice sandy terrain texture that's new, I made a simple mod a while back that removes all the foliage from them and they make really good Dune planets that way.
Still sad we didnโt get massive dunes actually
I'm surprised they didn't do this themselves, like how you have paradise planets without trees sometimes.
Doesn't feel like much of a stretch to do the same for deserts.
Now I want some rip off of the huge Jawa vehicle in deserts, especially dune ones , if we pretend those exist
Theyre in their.
ooh good!
Blue sky deserts still the best though
Seem to be really rare though. I only found 1 or two of these ๐
but they're mostly a threat when a storm rolls in
imagine a world like dune where water and heat is severe all the time
And even then only in early game
That's mountain terrain, which doesn't use the sand texture though. Sand planets are soo close to existing in the vanilla game
and it just constantly feels like a battle for shade
Sand planets kinda existed in 1.0, Kanaju had a screenshot of one that really looked like one
yes cue me filling my hazard protection every two seconds like its just a mild nuisance.
I prefer the sand texture now too. The one in atlas rises- now was this cracked rock
i found one in Atlas Rises that had a real sand dune feel to it
Beautiful
Its weird tho, the old sand planets were often had fire flora
Like those which had actual dunes
having severe worlds that kind of act like the deep pressure of oceanic planets (meaning even an upgraded suit struggles) might make exocraft more viable?
Which i saw at least
Make it things your suit protection can't fight against. like on dune planets had sandstorms that would shed your skin!
so being in an exocraft is the only solution.
Yeah
there is a game i play like that, its the roleplaying one i said where peeps rp, and when u see the sandstorm coming, you RUN, if you're early game.
Im still confused on what the wave hand means, like we are clueless, makes the update even more exciting
Quicksand, sarlacc pit akin monstrositiesโฆall missed opportunities for sand planets
With no mask or building, you are basically done.
and it looks so imposing. makes me think it would be fun if storms we could see rolling in
rather than just appearing around us.
Wonder how hard those things are to add with the engine
Pfft quicksand is already a feature! think of all the times we fall through the terrain โค๏ธ
Lmao true
storms being a blanket wall that comes at us and then the usual effect overlaid would be great.
Worlds Part II deserts but without the flora, don't mind the seams in the terrain was a bug with tessellation that they patched after a couple days
altho what we have now is nice, especially seeing the clouds fill up the sky.
Thats a thing I noticed with newer planets. HG like to stuff them with pre-made props
I need me some dune planets maaan
This is neat โค๏ธ and oddly a few of the early trailers dabbled with the idea of barren sandy planets
From Kanajus vid , no cactus flesh back then
ahh yeah, the scorched terrain textures
kinda look like sand if they're the right colour
Avoiding them because they'd be 'boring and barren' doesn't make sense when we have vacuum planets already.
I wonder if they haven't done proper sand because without some kind of ground distortion it would feel odd?
Yeah this one too, the closes ive ever seen tbh
But since we have some wizards pulling off things like the waves and water reacting to things now, I don't see why some snow and sand ground distortion would be too hard on the engine?
Switch 1 might not make the cut, but older games have done this kind of thing reasonably well?
i'm still just waiting for raindrops sliding down glass and beading up on the cockpit..
am i imagining that this used to be a thing? I probably am.
What vid
If they do all the first person updates I mentioned earlier, maybe visor stuff would be added too?
no like i remember that as well?
has never been a thing in this game
Uhm was about the rarest things he ever found it think
Deep Space Travel Network: https://www.deep-space-travel-network.com/
Kanaju on Twitter: https://twitter.com/kanaju4
VOTE HERE: https://www.youtube.com/c/KanajuStudios/community
Exploration in No Man's Sky often consists of jumping from planet to planet and system to system in search of small variations and mutations of familiar sights. Howev...
I don't doubt it, i just have it in my head, but i wonder if i just assumed.
If they did do an update that added diagetic stuff and first person animations for arms, it would pair well with them taking the atmospherics on planets even further.
having thick fog that cling in low valleys, causes beads of moisture to appear on your visor, really make the swampy planets feel humid.
I really want some proper mistโฆ
and on desert planets, up the sunrays and intensity of the glare.
make looking at the sun almost inhibitive to your view.
the other aspect is why they don't do any weather affects when inside a building. it's so jarring to step inside and see the rain disappear
stuff like that would bring back some of the 'survival' feeling of early NMS
Yeah, the localized hazards are kinda a failed attempt in my eyes
right now the player vocalisations feel like an afterthought, i wonder if there's more coming for them.
Even though the electric one is good for screenshots
for the longest time the feminine vocalisations didn't even work
and now that they do, they are barely audible. to the point they might as well not be there.
Like atm the panting only starts when you're out of stamina
what if it started off quiet and got louder as you started to run out of stamina
and then heavy breathing when you run out
rather than silent until out of breath like my character has great cardio.
Most storms need a lot of work. Right now all the storm types do the same grey clouds that really only belong with rain. On deserts you should get an intense, sand coloured distance fog, extreme snow planets should have white out conditions when it storms and so on.
And this would pair amazingly well with a first person animation update i feel. Could be an 'immersion' focused update.
like i said, on the game i play, the sandstorm is a literal wall of sand you see sweeping across the map.
like it is terrifying
This Channel has Gaming / Video Logs / Talks Content.
Intro Song: Beautiful Day by ShareFactory
Ambassador For OBSBOT: https://www.obsbot.com/
(My Webcam is from them: https://youtu.be/LbcgzeNlnto)
Did you like the Ai subscribe animation ???
I have my own Link, if you use this I will gain a referral discount on my subscription or even money bac...
If anyone wants to see what the outside of HG's office looks like.
(I think secretly he buzzed hoping they will one day bring him up to the studio proper.)
Captain steve is a good guy, sometimes I think he complains a bit too much tho lol
I think he milks NMS a bit too much when it comes to content, but he's definitely a lot more well intentioned than Professor Cynical.
I feel Captain Steve does care about the game, but wants to make money off his passion. Professor Cynical meanwhile is solely about the money, and he would burn down the community if he was paid to do so.
The fact Captain Steve got approached by HG's marketing agency to do ad content and PC wasn't, says what HG think of their contributions to the community.
I'm going to keep convincing myself that the update tomorrow is anything but the corvettes, and be excited for it on its own terms โค๏ธ
And tomorrow Sean will finally confirm my long standing theory that the hand in the LNF trailer is the void mother, and its going to be a thematic tie in to LNF :p
I've always wondered what the void mother could actually be trying to do to save the simulation/ her children. The only plausible answer I've thought up is that she could make another simulation
Since it seems like time works similar to in irl dreams
... a fantasy simulation
Question, was the simulation thing in the original vanilla release? Implied or otherwise. Or, was it a post launch disaster retcon?
inception, so time dilation would be slower in the simulation within a simulation
A final fantasy ๐
Could it be that by adding a new layer and escaping into that, she's essentially outrunning the end? Even if it's not permanent
That's a good question @grizzled apex ?
Nuh! one lacking fire. :p
because no one wants to light it
Interplanetary blitzball though ๐
pfft you can already make that with the sphere in NMS hehe
it definitely wasn't outright stated, but i don't remember if hints like 'hello world' were in before atlas rises?
I think it gets revealed in the Atlas path iirc
Since we knew about it being a simulation in the lead up to WT
That's how people made the connection iirc
The original release has Nada's study of star charts eventually get replaced with them studying lines of code as you progress through the "story". That may have not been the case before the day one patch, though, since iirc that did overhaul the lore and writing.
Simulation has been since day 1
Joan did full HG guildford street build
ooooh
that's quite funny and a bit inceptiony.
No Man's Sky: Convergence?
(if i put enough guesses out there, eventually I will be right.)
No Man's Sky: Unity
No Man's Sky: Unite?
Oh man seeing someone go to their office brings back memories of people in 2016 trying to get photos of their old one to see if it was abandoned
They'd probably not let anyone show that off and have them sign NDAs if they were let in.
Taking control maybe
Arrival/Arrivals, Contact, Signal/Signals
Arrival feels like the most common one, so I'm trying to go unique with it ^.^
I like contact as one
Both great films too ๐
That feels feasible with the hand wave too
Might be a stretch but spectrum? (EM waves)
Don't tell @cosmic anvil , he'll go watch contact too! hehe.
oooooh
not too wild. I kept going to sinewave, but spectrum is better.
I definitely feel more than ever that Sean is deliberately trolling with his emoji choice, he would know that the community would jump to a goodbye emoji

๐
See this would prove my theory from all along
that the hand was the LNF one! I will die on that hill!!!
Void mother is the reason LNF exists.
No thank you
its true! I confirmed it, i spoke to Sean's mother at pilates
I hope the only ties are the ones we are making in our heads
I think they will do very subtle nods in each
Easter eggs and such are cool
kind of 'its there if you want to make connections.'
mhm
Like maybe the LNF universe's lore is that its all the dream of a sleeping goddess.
I just don't want to reach the end and it go, oh thanks for creating the Atlas, or surprise it was another sim by the Atlas
Yes I think they should keep the fantasy and sci fi themes separate
but they could use parallels in the storytelling
Sure
a dream rather than a simulation.
I know bomberboi wants lots of juicy lore, but i do hope they go the echoes and WP2 route with it
the new content be the focus, and the lore be the wrapper.
I have a feeling that the conclusion we're all wanting will be next year's summer update
With it being the 10 year anniversary
I think so too, especially as its all clearly a lead up to the LNF release and has been building up the narrative to LNF's release ๐ @icy citrus
I don't think this is the corvette update, but lets suppose it is. I hope they're not gated behind too much busywork to get to.
ooo interesting
or at the very least the trailer be quite clear in how they function so we're not disappointed.
Expedition 19 now has a start date <t:1756306800>
Well be excited, that probably confirms the expedition's lore is fundamental to the update.
@icy citrus that basically confirms my win muHahahahaHA
Or it's only an expedition ๐
It doesn't
L doubter
It confirms current start time of an expedition
Heresy!
I don't envy the mods here if it is only an expedition ๐๐
Things could change (they've pushed the timing around by a few hours before), but yes
I know bbbut the chances are higher then 90%
Wait, dont expeditions usually start 3 hours sooner then the set up date?
2*
Not 3
With port updates, expeditions have historically started a bit later right? Or am I completely misremembering lol
yea thats what caught my eye
this is quite a late start
An accompanying expedition does put down my diagetic update theory. but not completely.
Iirc updatees drop ~12am-1pm UK time, and expeditions usually start an hour after that or immediately. This start is at ~ 3pm UK time
No Man's Sky Voyage: Boats, with a boat expedition
If expedition starts nearly at the same time the update drops makes me think the update is smoll
Idc about the size, i want em to fix de game
That's usually what we see with larger content updates that include an expedition on the side iirc?
^
Ye but it also fixes, i doubt they just gonna leave the underwater rendering issue like that, makes the game look like vomit
No, larger updates w/ accompanying expeditions (think WP1 / WP2 with Titan and Liquidators) usually have their expeds start a few weeks after the update drop
Opposite
Not seeing it on my end
This is why i think the expedition is actually a fundamental part of the content
Gleam you are such a doubter recently, think positive!
Like I don't think it's just a 'tutorial' for content.
Wasn't doubting, I was referring to your rendering issue
They better fix it
If not then
Did you report, or just send another toilet suggestion?
Both
probably thematically tied to the update's content it seems
Def not getting fixed then

Well anywho, the start time just confirms i'll have to download it flying halfway across the world now haha ๐
Hope 40,000ft has good reception
This is desperately needed, how are we supposed to travel across these giant planets if not for tug boats?
No Man's Sky: Salutations, we get pigs and spiders and a farm
Aah okay. Makes me think it might be more of an endurance sized thing then (still big but focused and not quite the scale of stuff like worlds)
Will you be able to play it on the other side?
or will you have to look on wishfully as we all play?
๐ญ
I'm torn now between a VM update or something I hadn't expected at all. A thematically tied exped would work well w/ a VM update, but I dunno how "big" HG would make something like that
Hopefully! I have a few days free there and my rig is portable, so it shouldn't be an issue
I think the lack of 'echoes' style name drop fanfare hints at something smaller.
They had the anniversary sitting right there for something like that.
What's all this talk about "corvettes"? Am I playing Eve again? ๐ญ
The simultaneous expedition is making me think it might not be story related, and that it's more of a feature overhaul/ new feature
Thats kinda what makes me think this might be the Singularity for an upcoming Echoes style drop? Like a prelude to something bigger (if it is related to the VM in any way)
I really want it to be about pirate ships
Ship class, common across many space games
Or underwater sentinels
Irl ship class as well
๐ข don't say that! I need content ;-;
And something that's been datamined in the files.
blinks slowly, dusts off spreadsheets
Image Sean add real base building pools instead of building a custom pool only in the water place ๐
hehe think more multicrew multiplayer ships.
I do think corvettes would be the perfect feature for a medium sized update like we might be seeing
Though I don't see how the emoji could ever be indicating them ๐๐
Baby steps
We can actually build something with water now
Looks like the optional milestone CM thing might be happening, since CM 105's reported to start at <t:1756306800> and end at <t:1759935600>
same 2 month window as an expedition usually has
Oh good, FF loves those
Maybe the stone golem parts will finally be available for our mechs?
as a community unlocked reward
I do think it's safe to assume worlds part 2 was our yearly huge update
But I'd be surprised if this isn't significant too
That sounds absolutely bonkers I love it.
The corvettes in Eve Online are just tiny free ships, basically it's your Scooty Puff Jr for when you want to fly something quick but fairly useless.
Nothing confirmed tho, just speculation based off datamining.
Some 'ship base' files, some experiments of base parts tied to ships, and then some texture files labelled as 'corvette'. So leap of logic is they are all tied together.
So fingers crossed that one day we'll have a flyable ship with an interior we can build. and hopefully also let our friends ride in as we fly it.
Okay looking at past expedition start times, I'm definitely leaning towards it being smaller
Does that mean I be angry about it already?
Probably
How small?
Imo probably something close to outlaws, orbital etc
Still hanging to my guess of only 3 expeditions this year + possibly another remix in holiday redux. October is very late for a fourth expedition to debut before the redux.
Wait what happend
Huh, the expected changelist number also went up from 150227 to 150804. Hopefully that means either a lot of testing happened beforehand, or there's alot of unique assets etc
is that quite a big jump?
its the second largest jump I have on record rn, after Beacon
I mean I was excited there until you said beacon hehe
Going off Martin's tweet, the changelist correlates to how many changes have happened since the last version, so kinda like how many PRs happened since the last build. He talked about it encompassing anything from bug fixes to art to content so, who knows
It could pretty large because either be massive amounts of new assets for a feature, or just as large because it took them 30 different PRs to fix a bug ๐คท
Moar bug fixes, plz. ๐
I'm leaning towards bug fixes since i suspect the expedition being live since the beginning of the month likely means most of the actual work on content was done.
Starting to think it might actually be corvettes (but mostly just them). The emoji doesn't line up at all but yeah
Which is still good, because a lot of bug fixes means they're being thorough, but also potentially what it adds is new and unique enough that it warrants a lot of thorough testing
Not going to be disappointed if it's not them but I'm just feeling it lol
as in more than just reskinned content or new decor. Maybe something mechanically unique?
This is it. The thorough bug testing says yes, the emoji says no.
Boats
Emoji could just be the expedition name.
Voyage
No Man's Sky: Voyager? ๐
How about boats that fly into space and can carry multiple people?
This would've fit so perfectly if we didnt have a voyagers expedition already actually ๐
Shhhh
Size wise it lines up with the expedition start date too. I guess it would be roughly similar to orbital in that it's not all that many additions but pretty impactful
Voyage was one of my theories. But it fell flat. Then again at this point i've probably exhausted every title (except probably the real one.)
Thing is i'm guessing a title but we actually have two to guess.
It's never going to be Voyage, because of Voyagers, but it fits the boat joke, so I'm rolling with it
I mean the living ships could do with being aquatic...
Would it be useful? nope.
Would I still dive underwater? yep!
WP2 patch page teased us with that and it lied to us
Clearly whoever makes the videos for the patch pages came in a little too hot in the wraith ship and went underwater briefly.
and thought it made for a neat gif
Ohhh
No Man's Sky: Arrival
With the return of purple systems Travellers around the galaxy are discovering they aren't as uninhabited as first thought. Travel deep into the depths to find and connect with the Naeda, a long forgotten race of aquatic beings
Maybe it's as simple as waves - > ship - > corvette
It's tenuous though lol
I lowkey love this.
Me too
wave for hello. five fingers up for the fifth race.
๐
That could be cool
(four fingers and a thumb, but lets not be pedantic.)
I don't want to get my hopes up for something like that though ๐๐
Gek can be the thumb.
I still want more guilds tho
Deep sea civilisations that use the settlement generation system and have autophage style quests/ gameplay/ unlocks would be really neat ngl
Giant domes we can place underwater to use the traditional ground building parts as an alternative to the unwater base parts.
Already have a ship to vibe from also, the Wraith
hehe yup! That's why i said that WP2 gif teased us when it submerged for a second
I joke, and i'd written off wave meaning anything to do with oceans...
but there's has been quite an aquatic subtheme going on for a while now...
NMS beneath the waves
the wraith, the aquatic vibes of the cursed (though that was supposed to be the space between reality they came from?)
Confirmed, we getting mermaids
side note: oceanic worlds really could do with some biome variety.
Sort of like how the unused 'npc base' (which uses settlement generation tech) has an underwater version. Did I ever post those here?
I've seen them, but I don't think here
YOU DID NOT!
I think you did yeah, the assortments of linked up base parts?
POIs too
Okay in this context I wouldn't mind yet another water update ๐๐
i don't remember the last time i used an observatory
well there you go!
They either need flushing out of the game and replaced, or given new functionality.
Same for factories
The space anomaly has everything you could get from a factory now
Underwater procedural NPC Bases (I couldn't be bothered to actually put them underwater). These were added back in Frontiers and haven't been touched so probably a shelved feature or an early test for what eventually became settlements. There's a not underwater version too, looks about how you'd expect
ah oki. maybe just shows they originally toyed with the buildings being completely procedural
before going with the prefabs.
Would love NPC bases to have a procedural type like these
really? I always thought they were samey? I guess its hard to tell unless you have them side by side.
Shelter class
I'd like more settlements that are there to be visited rather than owned, yush.
A lone bar to land and get a drink, a fuelling station for our ships pulse drive...
I do think it'll likely be a very focused update. Imo either mostly some sort of VM related gameplay feature or corvettes
I do regret looking at all these starfield videos after mentioning the game before. It makes me pine after corvettes as a ship we can actually land on planets with.
I would absolutely make a little cosy camper van.
I might have to play this starfield game if this update isn't corvettes
If we get corvettes and the build space is sufficient, I will achieve my primary goal of true space wanderer
Freighters are awesome, but hardly something for the lone Traveller
Yeah I find them not every immersive or homely
And there's a level of inconvenience going to and from the hangar to use the scanners etc
YES! I want this. I want to go back to the nomadic feeling of NMS
But have a base i can take with me. Freighters feel like a halfway point.
But a corvette could be a base we can literally plant down in the pretty scenery of a beautiful planet
No need to build a whole new base by the ocean. Just pop your ship down on the coast.
Hopefully they'd use a similar system to ships and shipbuilding for the exteriors
The biggest problem still would be how on earth it would land.
Just not at pads
yush but remember how annoying it can be to find a landing spot sometimes for a small ship
I do indeed
now multiply that for a big one!
Maybe that's what the interior bay is for
I'm torn between them not landing, and the hangars being so you can party up and switch to your ship
In atmo hovering, drop out with ship
the hovering is what I would do if i was trying work that problem
and either drop ships or like a star trek teleporter to the planet surface
big tractor beam up to the ship like a ufo that you could walk into to get zapped back up.
Throwing hands = throwing cheeks update
Nice
A mech launcher would be an amazing piece of tech for them ๐๐
If they let us build exocraft bays on it! They spoil our fun by making it that we can't do this with out freighters without glitching them on.
Tomorrow will be a spectacular day
I've always liked the idea of freighters or something similar being able to deploy tactical stuff (kind of like stratagems from helldivers I guess)
Environmental shields, large refiners, stuff like that
If corvettes are multi-crew, i'm going to give each of my friends a 1x2 room space, and we will live out our serenity fantasy as a reality.
If they are multi crew, I will have lots of room
mess hall, captains quarters, all sorts of snuggly spaces.
I have not played that star wards outlaws, but i did see the ship interior in my 'what games have explorable ship interior' wanderings, and it has the cosy vibes i'd go for.
It's nice, the drawback with that one is that you can't wander it freely while in space flight
Man, I remember when they first added frigates, the trading one looks vaguely like the Bebop from Cowboy Bebop and I wanted to be able to use one as my main base so bad
noooo! ;-;
Hopefully they make them more interactive someday
if corvettes are real. i hope we can get up off our seat at any time and just 'park it' in midair.
imagine doing that in an asteroid field
(if it has buildable gangways)
Whelp I'll probably checkout after catching up on reads this seems small. See you in 2 or 3 months? Maybe 6 months?
We have no impressions on how big it is?
At the very least according to @grizzled apex the changelist is big.
This is just all speculation rn
or sorry the change... bomberboi help me out ๐คฃ
number go up
means update, many changes, even if patches.
The fact the expedition is launching on the day of the update indicates it's probably not that significant. Unless they break the pattern. Bomberboi also said the second biggest was Beacons which is not hopeful at all.
The changelist number is the second largest of the year next to beacon. This could mean anything, from massive features that took a lot of code pushes, to some abhorrent bug taking 30 PRs or something to fix.
All that shows is that HG worked on this quite intensely
I think there are little updates that would have a big impact. As much as i'd want them to add stuff alongside corvettes. if they just gave us corvettes on their own, that would reinvent the way we engage with the game.
Orbital is probably a good example ngl
It wasn't massive but the features it added were very impactful
Means its more than just a few quests and new pretty looking things.
As much as beacons and frontiers were underwhelming (to me) i appreciate that from a programming standpoint they were probably a big job
Personally I really liked Sentinel/Outlaws. I did like Orbital but I wished they didn't get rid of the old stations entirely. I wish they mixed matched them tbh.
Because its basically bringing a whole new mechanic to the game.
They got rid of the ones we've had since NEXT.
They didn't, the Outlaws use them
I am not sad to see those go though. The two wings always felt a bit tagged on.
Probably, the cursed and adrift, both fairly mechanically unique expeditions, had a smaller changelist number jumps than this (although those were exped-only drops too)
he's right, outlaws doesn't use the next stations
the ones with the two wings off the landing pad are fully gone. But i'm okay with that
You mean interiors
Launch stations have the two wings
they always felt like they just threw stuff either side. new ones feel like station interiors
The abandoned ones
oh they have the doors and the little room/annexes yes
but not the ones where they're open to the landing pads
My two main bets rn are corvettes or underwater POIs w/ VM lore
at least not that i've ever seen.
they have the launch ones, only broken down
with the two small rooms and the atlas pass rooms
then you had the ones with the two wings with the balcony overlooking the landing pads
those i think are 'gone' in terms of the live game
Expedition right away, 'wave' emoji... I don't want it to be the case, but I have a sneaking suspicion this might be an expedition focused on underwater stuff. Worlds Part II's Titan expedition didn't cover the ocean worlds that much despite the fact that they were one of the biggest features of the update. There might be content to go with it or they might just be pushing an expedition out the door so they have enough for reduxes.
(though i think they're still in the files. just surpressed)
It'd be cool if abandoned stations could spawn as either of the two variants
I was just talking the exterior looks, the interiors have a few changes that aren't in
it would actually
oh yes โค๏ธ externally we've lost nothing ๐
I think considering the time between updates, this will cause anarchy on the streets! Not saying you're wrong, just... i don't see that going down well hehe
I still think the expedition right away just means the expedition content is intrinsic to the update as a whole
like its a big piece of narrative
Yeah judging by the amount of changes and time, I don't see it being primarily an expedition imo
I do think we'll see some content with the expedition, but I do think both the exped and the update will be very thematically tied, similar to aquarius / relics, but maybe on a much bigger scale
or... dare i say professory cynical and his 'source' were right?
Yeah I'm already disappointed in thinking of a expedition only update or that being the main content tbh...
What was he saying?
I think this too
i almost see echoes and singularity boxed into one
oh that it would be 'a new game mode, and a new way to play expeditions starting with this next one.'
I don't think they are getting content creators to hype NMS to just drop an expedition
Only thing is I don't see why that would take so much development time. An expedition like that could have easily been included with Beacon, which would have padded out the update and given Switch 1 and players who don't care about settlements something to do
but he's also changed his tune like 5 times now
so I wouldn't take that as anything other than needy attention seeking.
Unless the expedition leans heavily on something from this update to work?
They've done the same paid promotion thing a few times, not even leading up to an update
I do think before NMS has its last update in the next 10 years I'm sure they'll make expeditions replayable at some point.
like its corvettes :p
Sure, but this one is tied to an update time
I think its more so the timing and the fact there's paid promotions like why now when everyone is expecting a big summer update.. Adding fuel to that fire would be nonsense but who knows. HG operate in weird ways.
This, it's not a pattern hinting towards a big drop.
Although, according to CS, this specific campaign had an end time of 27th Aug (mentioned again in his latest video), so it does look like they want all eyes on the update
I am surprised with an update imminent they didn't just wait to do the paid promotion and get them to advertise the new update?
But the argument there could be 'there going to make content anyway, why pay them for what they will already do?'
We will know soon!
~28 hours left at most!
I don't think there's any way it's mainly an expedition, given the change number and the amount of time that's passed. Unless it's an expedition plus overall health update for the game
It's fun being this much in the dark at times.
The business brain in me says, (and this is all speculation!) the language and content around NMS has been a bit middling post beacons, maybe they'd want better optics before a drop?
faction war update ๐
arrival
But they are here
Oh yuck
man im just speculating
Hope we don't do World War 2 space version

just putting it out there again... corvette wave is a thing!!!!
Lol
what ever it is
i hope its not more stuff locked behind exp- wait ill just save edit it anyway!
Arrival of those entities from between the world of glass and the regular simulation maybe? The ones the cursed head customisation is based off
What if the emoji is more like Fractal
omg there's even an article on how to do the corvette wave correctly. Is this really that big of a deal for corvette owners?
how so?
oh yes, this is why my diagetic theory.
Oh wow I think you're right! Apparently it's a bit of a tradition for owners lol
The snowflake was connected to fractals since a snowflake is usually a fractal
which would actually be something i'd want, and something reasonably that would come off the back of LNF development.
"When a new Corvette driver takes his/her car out for a drive, they may be initially perplexed about why all the other Corvette drivers are waving at them. This grand tradition is referred to within the Corvette family as "THE WAVE". Ever since Corvette No. 01 first met Corvette No. 02 on the road, their drivers saluted each other with waves."
Holy shit lmao
I think you might have got it
Corvettes stole the wave from motorcyclists
hehe, the only thing is I doubt Sean knows anything about it. and also if it was true, i doubt most of the community knows about it.
Just saying
so people would just be like: what on earth is a wave emoji to do with corvettes?
That's true tbf
But also if i was Sean, rn i would absolutely go bonkers with the emoji to encourage some wild speculation.
Maybe the expedition could be based on a corvette owners club lol
"a car emoji? no too obvious.... a boat? no singular gleam will think its boats... hey the corvette owners wave to each other.... the community will think we are closing shop on development, i love it!" -Sean 2025.
It's the sort of dad joke type duh moment that's pretty on brand for his picks ๐
That's true hehe.
This but a spaceship with a Gek
pfft what's wrong with the cheese and flesh stew we already have in game, hm?
Nothing, but I am advanced enough to slap the bread meat and cheese we have together for a burger
Maybe Sean's a bit of a petrol head who assumes more people will get the reference lol
But atm I'm officially convinced
You are such a fair weather update prediction person
hehe and i mean... it would explain why he tweeted back at coffee studio peeps with another wave
cause he was waving back.
please don't actually base your hype on my absolutely off the wall silly theory. ๐คฃ
I am, especially since I've just drank my morning coffee ๐
it will only lead to sadness.
I think there's more credit to my: First person animations. theory. Visible hands and animations.
binoculars we actually put up to our eyes, hands when we sprint, flailing when we fall. gauntlet up to project a hologram of our quick menu
it would actually be pretty neat.
like this but for when we access our quick menu. Not sure it would work for inventories.
in VR it already does this
I had a sudden nostalgia rush to WT S2 with this image, with the dreamers interface ๐
An animations update would be really nice too, a lot of stuff could do with some touches
especially reload animations!
I'm still camp corvette rn, just because the only thing making me feel otherwise was a lack of connection to the emoji
But I'd be very happy if stuff like staffs, riding, reloads etc got improved
it is a bit actually hehe.
waves = hoverboard.
but i've posted enough screens of treasure planet here for one month.
to be fair. first person needs a major rework in NMS
mhm and i feel they are already working on this for LNF. so why not bring some of that back.
yes it'll need NMS dependent animations, but the framework for first person limbs can be taken from LNF development.
https://mwcorvettes.com/save-the-wave/
I'm losing my mind
hehe you're worse than me! What have i done.
They even have the emoji ๐ญ๐ญ๐ญ
I reaaaaally don't think Sean knows about some obscure corvette etiquette
At least I'll be excited again if it isn't corvettes lol
He did work on burnout so idk if he's into cars and stuff
But your probably right
and if he has done a deep dive to get there, then he better explain it to the community or else they will be so confused
True... the corvette wave theory is back on!
I'm not sure we could ever trust Sean's emojis ever again if it really was a reference to the corvette wave ๐คฃ
This is why I'm thinking, if it really is corvettes, that the expedition might be owner's club themed lol
hehe I don't think there's a huge crossover between the corvette and NMS community.
Damn, nice find with the corvette wave
I've done a lil digging at it seems it's actually a pretty big thing (within the very niche corvette community lol)
I doubt it's that tho. Just my crazy middle of the night deep dive and desperation to find some connection between corvettes and a wave emoji.
It's one of those things where it's definitely tenuous but like
Combined with the datamining and Sean being Sean
Obvs I'm not 100% convinced but it might be the best call so far
I'd say No Man's Sky: Arrival is the strongest contender so far. But also a wave emoji could also play double duty for a corvette update if its MP focused. like greeting crew mates.
Especially since apparently there's an optional community milestone thing in the expedition?
Sean has also changed the emoji post release sometimes when the first emoji was too tenuous
i doubt it will be completley MP focused
like echoes going from a ? to a megaphone.
We had that with endurance for visiting a friend's freighter
I don't think any update has been โค๏ธ HG are good at looking after their singleplayer community first.
:)
Huh? Polestar had a community contribution optional milestone?
What was the task?
Or was it a single task milestone?
Imo this next optional CM milestone looks more like singularity / liquidators than a one off single optional milestone
I think it was a single optional task for visiting a player's freighter iirc
Aaah okay
If it's based on communicating with servers, it's automatically shit
We don't need artificial roadblocks we can't jump over in expeditions
It's been a while since I did a pact
Imagine, around this time tomorrow we will likely have been leaked the content from the playstation community, and we will all be willing the steam NMS to update.
Feeling confident now are we ๐
You better not be talking about the corvettes.
I will not be held accountable for anything that comes from a pact.
Potentially ๐
I mean give me enough time and i bet i could make any number of tenuous links between the waving emoji and all sorts of NMS updates.
I must admit, i just googled corvette and wave together. I did not expect to end up down a deep rabbit hole.
This is why this emoji is the best.
bacon was fun for two minutes
bacon? beacon. done. what's next.
Wonder if it'll drop an hour or so late like the expedition?
The time you posted is when i usually see the expedition drop for me?
But i admit i've never watched expedition drops by the hour.
But roughly speaking it seemed when I would've expected an expedition to drop
It's about an hour or two later than usual exped drops.
also side note on that point
when its an expedition only, don't they usually drop much earlier?
I feel the expedition only ones go live almost as soon as Sean and co are in the office?
The update usually drops ~ 1pm HG time and the exped starts at 2pm, and this one starts at 3pm, so likely a 2pm drop tomorrow?
Iirc they're basically immediately as the update goes live too right?
So that's one argument that its not an expedition only?
If it's just an expedition
Oh I see.
Lining up for all platforms to have the update before the Exp starts?
I believe that's the case yes, since we do end up with all platforms having the update (mostly, RIP switch) by the time it starts
Especially if multiplayer might be encouraged (tho not mandatory) for it?
Community goals aye
They'll definitely never do a multiplayer only expedition, but it could be a hint for an expedition where multiplayer is encouraged?
imagine multiple corvettes in one system flying up to greet one another. oh the poor poor servers.
Community engagement yes, active MP I'd be on the fence about
The community engagement milestones could be MP focused. That way SP players still benefit from them eventually?
'visit another player's corvette'. okay i'm going too far down the corvette rabbit hole again.
'repair hull integrity on another player's corvette' okay i'll stop...
...'destroy 10 pirates while manning turrents on another players....'
If it really is corvettes, maybe a lot of the big change number is down to netcode improvements?
this would probably have to come long before corvettes were even feasible.
That's a fair point
right now, NMS can barely keep a ball synched across players.
Tbf it could explain the extended testing (?) that might have been taking place
crossed my mind too, yush. In the background, an improvement to the netcode would make such a huge difference to NMS across the board.
They could synchronise things the game just doesn't even try to do.
like sentinel capital ships.
Yeah, stuff like that would be absolutely necessary if corvettes were multicrew
This is why it seems quite unlikely to get them just yet.
What would be the function of multicrew vehicles? I wonder what anyone would do with them besides driving people around
I couldn't honestly say. But like Sea of Thieves, i think just the experience of travelling together would make the multiplayer experience more engaging ๐
its a bit of a faff with someone having to jump systems, while everyone goes to the anomaly and parks to wait and come out again at the new system
or all land on the freighter every time, then all fly out.
So if nothing else, i think one ship you all travel in would take out the friction of multiplayer.
In that Star Citizen game people travel in ships together, and I don't think functionally it really adds that much more to the table than NMS would just by having multicrew ships?
now HG, if you want to add a few functioning mini games like pool tables and things that we can put down in our corvettes...
I dont really see reason or need for multicrew ships if u just will travel from planet to planet and fight pirates from time to time or raid freighters. Just add folow leader ability like squadrom follows u.
Function would be the same. And no need to ceate seperate ship type for it
Because while one person is driving the ship, the other 3 can be up to no good on the ship!
There's so many little things they could do that would make MP feel more comfortable
This is 99% of my experience with Sea of Thieves. one person has to be responsible and steer, and the rest act silly on the ship
Like more seats on some exocraft
even if its just one player manning the turret, that would basically be the same function as most multi-player vehicles in most games.
No need when every player can summon own exocraft
and the funny moment comes when the driver bails two seconds before driving everyone else off the cliff hehe
I played a game with my friend and she was a terrible driver. there was debris on the road in the game and she just kept hitting it
but everytime she hit one, we burst into louder laughter.
which made her driving worse.
which resulted in more crashing, until it was a game of dodgems.
that's the kind of silly antics more direct player interaction would lead to
If they did add multicrew I feel like it would probably be a secondary aspect to them
this too. I feel when they add corvettes, they'll have a primary utility
I think the core appeal would probably just be the different gameplay flow, the fantasy of ship interiors, and probably a different style of combat/ maybe progression
I could see them maybe having passenger seats everyone has to sit in or something
I feel the multi-crew aspect would almost be additive.
and nothing stopping one person flying the main corvette and the others being wingmen in their own ships
and HG have added plenty of content who's main rationale is: 'because its fun'.
Yeah for sure, especially since there looks to be hangar space
It would be a good opportunity to buff squadrons too
Right now travelling planets with friends feels disjointed, because you kind of all have to separate off to take off, fly to the planet, then meet up on it
so there's big periods of time where in a multiplayer session, you are encouraged to play it as if its singleplayer.
Yeah and you can't really fly together either
and a lot of 'oh which planet should we try next? okay well you go first, tell me how it looks, then i'll come in a minute.'
so its much more 'multiplayer adjacent'
than active multiplayer.
Putting people in the same ship makes it more of a share experience.
This is such a nitpicky thing but I hope the exteriors are primarily procedural
And any exterior hull stuff is handled similar to ship building
You'd probably need settings for who to allow, or it's only groups. Also do they land on space stations? If someone who owns the corvette goes to a space station and teleports, does that take the ship with them or does it leave it like a freighter?
Imo it's likely that they can't land, but it's all uncertain (if they're even coming in the update is totally unknown too atp)
It sounds a lot like a freighter that can move when I see discussion about the corvette idea
You can warp you and your friends around to different systems with you in a freighter, I had some friends come to the center with me that way
Oh it's more than an idea, certain elements have been datamined about it
mhm! Tho otherwise the freighters are stationary in system.
So you can't fly to planets together.
So what we do know:
1- there were datamined texture files for a corvette, and its hangar, so we know it has one.
I did see the moving buildings, we also saw experiments for elevators years ago
2- there was a separate experiment of building parts attached to a flying ship. Nothing to suggest the two were linked other than it seemed like a logical leap.
3- there was a 'ship base' and 'friends ship base' added to the files, which suggested a new base type.
add those three together: flyable ships with a buildable interior that other players can at least visit.
mhm, absolutely nothing to confirm any of this will even make it into the game.
plenty of things get datamined by people far more competent than me, that never go into the game proper.
But for me, having experienced something like Sea of Thieves, I could absolutely see a ship like this reinvigorating NMS' multiplayer scene, and definitely bring new players. Because people will encourage their friends to get it so they can fill up their 4 man crew.
And if done right, like being able to hire NPC crew, build interiors how you want, upgrade and all that good stuff, not alienate the singlplayer audience either, who get to enjoy corvettes in a whole different way!
As much as some people hate it NMS needs more combat and combat incentives and tbh I think its inevitable if HG want more sales at some point.
I feel they've been slowly updating combat over the years but I have a hunch it'll lead to a much bigger combat update/overhaul later.
I feel like they need to work on the feel of combat, there is plenty of variety. I'd like if they took inspiration from fallout 4 or other games for ground combat as far as animation, and weight. The mech feels good though.
But NMS mostly feels weightless unless you're in the mech fighting
The weapons are good though, sentinels are challenging in higher difficulties, and other enemies are good for variety already.
The autophages accidentally built into my base ๐ญ
Half of their building is inside mine
Call a surveyor
There's gotta be a zoning law about this ๐ง
I agree but also disagree. I think there needs to be on ground combat with the other NPCS so say if you're standing is low they could pick a fight like if you favorite the pirates or other factions heavily this could tie into a faction overhaul as well. We have pirate battles in space now give us outlaw settlments and bounty hunting missions for on ground combat as well.
Yeah combat needs some tweaks but i personally really want some survival features for higher diffs, the cooking system is so cool but it only heals and gives some buffs, i really wanna manage hunger and stuff like that
Unfortunately I think that first point would raise the age rating for the game
And I'm not sure HG would want to do that
They already raised it during beyond and there are plenty of games that are out with the same age rating that have humanoid violence.
The horrors literally gib in green goop and you can kill fleshy fauna. I don't think it'd affect the age rating as much as you'd think.
I do agree ground combat with pirates, and having the squad follow you would be great
Npcs roaming in general would be great
Overwatch for example is rated T and PEGI-12 and you're shooting at humanoid and fantastical alien looking beings.
Fortnite is another one too. So I doubt NMS would be much different as far as ratings go.
The guns look a lot more in terms with reality in those games than NMS too.
Fingers crossed for poi or npc update tommorow not just corvette we already have freighters jeez lol
Corvette! corvette! corvette! (I too would be happy with a POI update, i am just not sure how the wave emoji could apply, unless its like welcoming you to different POIs?)
I wouldn't mind an NPC update either.
like an away team we can take with us.
On paper, corvettes are exactly what I've always wanted out of freighters ๐
They'd almost be like a do-over, because they can't take back freighters, but those are also too large to reasonably fly or land.
๐ My bet is for either a Void Mother inspired questline (the Void Path?), and it be called No Man's Sky: Arrival. Or an overhaul to the first person experience, and be called... hmm No Man's Sky: Handy update (i have no ideas.)
I wonder if they fix refiners for corvettes if that'll fix the them/stellar extractors on freighters too
Could be rather than a continuation to the story we have now, its an alternate questline.
I love how it's been narrowed down to 3-4 entirely unrelated ideas ๐
With a good chance it's a 5th thing no one considered
I'm not anti corvetts but we can already make a space base in freighters and it already summons our cars
Agreed. However, if they're gonna do it I'm gonna get one and probably enjoy it. Hopefully they use what they learn from it to fix or improve other things in game. Like letting the freighter/frigates/station move in space while we're on them
Personally I just think it's far more homely an idea
Plus there's potential for some different space combat than ships would offer
It could be cool but like just as a driveable base pls don't sarffice the big summer update to that lol
It'll be here in like 25 hours who knows, will probally be halfway through Friday for me
If not Saturday
It likely isn't a big summer update tbh
Jk about Saturday
Imo there's a good chance that worlds part 2 was our biggest of the year
And this will be something more focused
I straight up forgot that worlds part 2 was this year ๐ Personally I suspect it'll be like a worlds part 2 part 2, like polishing up and focusing on things that got glossed over the first time around. Like oceans. I felt at the time that they were more excited about the oceans, but WP2 was all about the gas giants. Even the wraith was ocean themed, while the titan expedition had nothing to do with them
Yeah I do think one possibility is something built around undersea POIs and maybe variety. I love the oceans but they might benefit from something a bit more to do down there
I'm still leaning towards corvettes but that's definitely a possibility too
Though I'd prefer something more gameplay oriented at this point, as opposed to generation
Yeah, we won't know for sure until it drops. I think if they're going to drop corvettes though, they'll drop it alongside something for us to do with the corvettes
I was wondering if maybe they might rework salvageable scrap and have that feed into the corvettes
Another thing that would help them is if they played differently to ships when you're piloting them
Stuff like being weighty with slow turn speeds, but with turrets on the sides etc
Any expedition set server-side at this moment?
Oh you know that made me think. HG isn't a stranger to giving the player one-of-a-kind equipment, but NPC corvettes could be a possibility. A convenient way to add more NPCs the planet surfaces without changing POI generation, or a new type of space battle.
It would be pretty neat yeah. Especially they would fly overhead with other ships, or even land/ park. Maybe they could function similar to ships that land and sell x class stuff or something
Yep, Expedition 19 will start on: <t:1756306800>
Oh, nice, can't wait. Thanks!
Oooooooo
wait what how
Serverside response got updated today ~10:15 am HG Time with that start time
11am what est
:O
That time's localised to each user's time zone using Discord markdown, so it should be displaying the start time in your timezone
24h from now if everything goes smoothly ๐
Not bad only 1am for me all nighter it is
Let's get this update
Same day exp
Advertisement on YouTube
Console sales
Hopefully it big
Advertisement for no reason would be like wtf
what advertisement
Itโs gonna be the biggest update evaaaaarrrrr 
Idc what anyone says! Iโll find ways to make it bigger, if itโs not actually that big!
Few different YouTubers including vtubers for the weebs lol
so u get double-sized update
i c
Big is relative ๐
the only honest explanation i got is : the update ic called ''WAVE''
1- water big freaking waves like tsunami and boats also big freaking boats
2- maybe it means waving to someone probably related to multiplayer
3- a last big update to say goodbye containing one of the 2 on top
nice name. one of our most popular foods here is called souvlaki ๐ u just made me hungry!
Are you Greek?
yea ๐
Fun! I got my name from a Slowdive album, but yeah food. ๐
dunno slowdive, will check em out
I would love this
More dungeons would RULE honestly
I know the game isn't combat FOCUSED but it does have a good amount, especially ground combat, that could be used more
It's really just derelict freighters right now and they're kinda a sweep
Ground dungeons would be awesome as that's combat that can be easily avoided by those who don't want it.
And like, something else to do
Worlds part 3
Sigm me tf up for ground dungeons but i also rlly hope it comes with more interactive npcs in some capacity
Tommorow orrow orrow orrow
Indeed tomorrow!
If it is, I challenge @humble kayak to extend his tag for another 2 weeks
๐ค
He still has the "Cinder was right" tag so if you are right again that we are getting a Worlds Part III, I just joked he should extend that tag XD
The same day as the update provided we do get one tomorrow?
Heavily unlikely to be one of the last updates.
Yep, it can't start without an update, so we'll likely see it start to roll out a few hours before the exped start time
I hope we get a trailer drop ontime this time around
I can only play the updates after watching the trailers, it's like a ritual
I preferred the delayed expedition start, gives us time to explore the new features instead of having to jump straight into the grind
I hope I wake up to excitement and not massive disappointment
I only play the game after I've read the patch notes
... You know you can start the exped like couple days or even weeks after it launches, right?
Expect disappointment and you won't be disappointed - Michelle Jones, Spider Man : No Way Home
Please let the expedition not be tedious like some of Relics
Nobody holds up a gun to your head forcing you to finish it day 1
I mean I can but since I actually have started enjoying doing expeditions I wanna knock it out as fast as I can
Hell it's even better to wait for the first critical patches
All expeditions are tedious to some extent imo, some just less than others
This will be the final update of this year minus redux, cannot see anything coming out after
but i also only played like 6 of them
Idk aquarius was pretty well paced
The storm fish bit was a bit rough but
Relics was really mundane
oh true aquarius was very smooth, but it also depended on ur rng
some peeps had very bad one...
I don't like to be spoiled, and waiting inevitably does that
The collect 50 bones was genuinely boring.
I hope the rewards are good. New armor and ship.
If they ever get around to trying to fix multiplayer they could make MP related expedition steps maybe
Spoiled by what, patch notes? Trailer? Cause those will list the rewards for sure
If its VM related plz let there be a VM counterpart to the atlas set
the expedition narrative?
the atlas set looks pretty dope too, so i have high expectations!
Corrupted armour set would go hard, with crystals propagating from body
It's impossible to avoid expedition spoilers unless you simply legit refuse to look at anything NMS related till you've played it
If it is tomorrow, update will hit playstation first, xbox later, switch might get it day 1
PS pretty much always gets it first so I'll judge what it is off the blurb
Yeah I think we got a tad bit different opinions on what a spoiler is
I haven't set myself any expectations on purpose.
I consider patch notes more spoilery than trailers, but i'll still read them cause the page is kinda pretty
I wish they'd optimize the patch notes pages
Well tbh both can be misleading lol
They seem to not compress images at all
I've seen kanaju vids where the page starts lagging cause of it
Trailers are fancy cause they need extra visual appeal
yeah but the screenshots are so beautiful...
anyway if the expedition rewards are primarily just suit cosmetics again I might not even do it
Patch notes can be also plain wrong, looking at you Waypoint
Will it be v6.0 or v5.8
I only play in first-person so all those cosmetics are meaningless to me
i'm pretty sure you'd do it if it was a VM armor set, even if I dont really know you that well
Ah waypoint, a legendarily complained about update.
NOOOOOO I can't stack 56 S class modules NOOOOOOOO!!!!
no, but if there was a VM spaceship...
I want VM Interfaces to be a thing
I set myself the expectation of "free shit for my fav game for 9th consecutive year, wonder that will be"
Atlas Interfaces are some of the coolest stuff aesthetically, why not give VM the same treatment? She's not as much of a God as Atlas sure, but still...
Iiiiiiii don't think VM has much power over the "reality", nor would it require "user input" like Atlas does
yeah i agree, but a void interface looks really cool, in my imagination at least^^
If anything we kinda interact with VM via monoliths with Atlantideum?
Yeah some VM related structures would be nice to have
To be honest, with how buggy some expeditions can be. It's best to wait and not play day 1
That and you can wait for community to prepare guides and tips on how to progress it
I still avoid doing them with established saves tbh, always start a new save
which kinda sucks cuz i cant keep some unique items that way
And give players a chance to upload useful bases
(not that its strictly needed but more helpful info is always better)
Yeah also bases good point
OTOH, not being spammed by 200 message terminals
As a soft hoarder who wants at least own one copy of every item in the game im kinda screwed anyways as I dipped after Origins and only came back around Omega
I use the terminal. But I'm a legacy/unique item hoarding weirdo.
Do you have some Omegon?
Pretty sure old resources were converted to current ones
yeah, I don't think there's a way to keep the old resources
There's a table in game files that dictates the conversion rules, like substance A becomes substance B in newer version
And I didn't start playing until 2022. ๐
Some stuff still exists in game files like Cobalt Mirrors or Destabilised Sodium
When i resorted my legacy save i had some old items, but ig ressources are treated differently?
There's just no way to obtain it in game
I have like..oxyde crystals and some weird sodium item which is not obtainible anymore
Superoxide crystals right
Yup that is not converted, just omitted
I have 2 Writhing Manuscripts now because I pillaged the one from Adrift.
(Phone, what the hell was that)
Those should drop now from worms
Maybe they could find a way to squeeze in non-functional versions of elixirs from Cursed
Aka the lean withdrawal simulator
Maybe we'll get planets with the cursed mechanics one day
it could make sense for a ,,world of glass'' planet type thing
I was lowkey disappointed that hasn't been brought to the main game yet
Given that we got the...stabilizer thing, it ought to be coming sometime I think.
Maybe HG just decided to give it to us a reward cuz it looks kinda cool, but i don't think so
on the other hand...
players who didn't play the expedtion would be, well, not so good then
Uh
Thats not good
I just checked the servers again after a while and the current time for CM 104 (current community mission) is <t:1756897200> to end, the time for CM 105 to start, and expedition 19 to start are currently <t:1756911600>
I don't think I've ever seen it change by an entire week before. Maybe the exped will start after tomorrow's update then?
didnt they do something like that once before? an expedition starting like a week after even?
Wonder if something broke last minute?
Thing is, expeditions that start 2 weeks after an update (liquidators, titan) aren't usually even set until after their respective update launches
This is very out of pattern
A lot of things about this update have been out of pattern though.
Yea thats fair. Guess we'll find out just why tomorrow
I'm really curious. It's just been odd and I wanna know what's up
but...is it safe to say now, that the update will start out without the exped, just from this info?
Unless they change the start date again tomorrow back to the original one (which did happen once before, but the shift was a matter of hours, not days), most likely yes
๐ is shaping up to be pretty out of ordinary, at least
Hmm interesting, oh welp I don't mind. I dislike how Titan sorta ,,spoiled'' my gas giant experience, which I have still not achieved in the regular game
Or HG heard me complaining about having to download it in the air ๐
And before you say I could have skipped the exped: I needed the rewards!
I did ISM before I ran Titan
Ngl I might wake up and start work early tomorrow so I can clock our an hour or so early ๐
I'm too excited to see what it is
It's times like these it sucks to have a warehouse job lol
Welp expeditions give me FOMO so no option for me
worst case i have some accident and am stuck in a hospital for a while!
Is that the base part that sorta looks like a knowledge stone?
I imagined that the new hazard mechanic would be on some purple system planets and the only way to recharge our shields would be to find those on the surface of those planets. Would've been a unique way to navigate such planets.
The update is delayed see y'all next Wednesday lol
nah they dont necessarily need the expedition to align with the update
Expeditions have started after an update drop before
I think this is excellent news honestly, it shows that the update has content beyond the expedition, for anyone still in doubt
That's not that unusual, expeditions tend to start like a day or two after the update. Sometimes it takes a whole week.
Yeah. If they're postponing it by a week...
i never thought about this before, if they started on the same day wouldnt we need like two trailers too?
but wait no they did exped. only trailers only for exped only updates no?
Nah, the expedition would just be briefly mentioned in the update trailer.
Ya all are having fun and stuff, while me with a fever struggles to sleep to wake up to an update tomorrow ๐ค ๐ค
I know, Im talking about HG changing the date by a week. Usually if an exped isnt set to launch with an update, it's start date isnt set until its about to be released
at least you got an excuse to do nothing, albeit not having any fun with that ,,leisure''...
I wonder if they're anticipating a lot of bug fixes with whatever is coming
Expeditions dropp after the update for specific reasons like the cursed being too buggy and getting extended for example not just for no reason
Expeditions usually start at the same time the trailer and patch notes drop, but this time expedition will drop 2 hours later for some reason
Big updates have expeditions set up to be a week later
and now, a whole week later (going by current server response)
Or 2
trailers drop late often i feel like, i hope its an early one this time
Wait huh?
Maybe the exp got delayed because it's another update updating something switch can't use
I want to wake up, get down for breakfast, turn on the tv, open youtube, and see the trailer as the first recommendation! That'd be a dream
I don't think they would have dropped the emoji already if they knew that
Expedition delayed just makes me think there's enough in this update to keep us busy for a week
Don't give HG any ideas, who knows if one of them isnt among us rn...
I really hope the update itself is not delayed, @grizzled apex confront us
Yea I don't think the update itself would be getting delayed. I'm pretty sure HG only do that once they have a "gold" release sent to platforms for certification, so we'll likely get something tomorrow, then the expedition launch a week later when they've fixed whatever critical bug got in that necessitated a delay
Well according to recent paterns if an expedition is set up a week after the update its gonna be beeeeg
and hell, who knows? They might just reverse the delay if they can fix the issue before it drops
night shift incoming!
then dont start a pact ๐
I can't cap patterns kinda mean nothing with this update it broke several of them
Sorta annoying lol
๐ pls dont be delayed ๐
My only worry is that they'll update/add something that can't be accessed on Switch 1. As that affects me personally. ๐
it wont be, no worries
Nms multiplayer rework
๐คฃ
its a good reminder to never rely too heavily on em. HG just does whatever they want
So bomber, u saying the update is not delayed most likely?
True I find myself on switch 1 Most often now I hope it gets the update too
It's been pretty good looking and stable since worlds
Either the update releases tomorrow and the expedition launches a week later while HG iron out bugs, or theres a massive fire in HG's office trying to get a last minute critical bug fixed rn that flew under the radar
Given HG's record, im more inclined to believe the first
Do you guys play on the couch or in comfy places then? I couldnt imagine myself compromising for 30fps...
30 fps is good as long as its stable
Im looking at you pokemon scarlet violet
Could this update be 6.0?
Beacons was 5.7
yeah that would also align with it potentially being very chunky
I actually think this could be what the update is about.
Specifically backported from LNF since that game seems to be made with multiplayer in mind from the beginning and people have been begging HG for years for a better multiplayer.
they would have still needed to rewrite a lot of code, but they also took their time with it this time, so who knows...
i'd still rank a space or poi update higher personally
A multiplayer update doesnt excite me at all tbh. I dont bother with it really
corvettes might make me seek out mp more
but i'd probably need to find peeps on this or similar servers, cause my rl friends are too unreliable, they wouldnt stick to it for as long as i lol
Depends on what content comes with corvettes
A planetary POI and space encounter rework would go so hard.
I really don't like how space stuff literally spawns in front of your face and you have to pretend it's been there the whole time, or how most POIs on planets are just the same exact model and layout.
Yeah id imagine they'll get updated eventually
i like the different architectures between the races but the usecases of old poi's are...no longer there, once you have extracted all their lore
But its been 9 years of the same buildings so who knows
some could be refitted into procedural dungeons of sorts perhaps, like derelicts
factories would be a canidate for that
My guess is that this is 5.8
Im surprised they didn't do this already.
That derelict tech would make some great ruins
I hope 6.0 lol
They might save 6.0 for the 10 year too
cuz 6 + 10 = 16?
I'd love 6.0 but from what little we know, it seems like it'll be more focused than a .0 update
but then you also have to reduce 16, which is 1 + 6 = 7. Yes. I was invested in numerology at some point
Personally I just think worlds part 2 was so massive that we'd be very lucky to get another huge update
Part 1 and 2 were both yearly sized and much closer together than they usually are
the worlds updates were already in works for quite a bit of time though iirc
I don't think it'll be small by any means, given how long it's been since beacon
There where no statements that there will be more than 1 worlds update tho
There were, when it launched it was part one with more to come in the summer
Nope..more means something. Not worlds part 2 specificaly.
If you read it like that then sure
wasnt part 2 even delayed actually?
But I don't think it's the correct interpretation
I assume the tech is in space because the terrain would cause problems.
I mean the way buildings are placed on planets are already very game-y with a radius around them being totally flat and there's a very hard cut-off point.
Either way, I'm kinda expecting something ranging from orbital to endurance
Probably closer to orbital imo
I dont expect nothing. I just want the update to be good
Yes, something more substantial than relics and beacon too
(I'm manifesting corvettes)
theres an unused version of the in-game WPI patch notes which mentioned WPII by name
I'm expecting it to overhaul an existing part of the game and add depth to it and tie it together with other mechanics..
And have the community complain how they didn't want a brand new pointless shallow disconnected feature and were hoping for an overhaul of an already existing content that also got tied together with other content. That happens a lot for some reason. 

