#nms-spoilers
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like a separate entity like the anomaly?
That could work yeah
in that way they could implement POI on a grand scale
Temple of Hirk, Central Galactic Bank of the Gek, Heart of the Convergence.. endless possibilities
Maybe something akin to Oblivion gates
yeahh could even be linked up to the exisiting TP network like they did for settlements
Maybe an exosuit tech override to use at teleporters?
Or do what they did with Korvax monoliths for Korvax planet portals. Have a separate terminal to override the portal and enter the World of Glass or the inbetween instead.
It might be a less exciting one, but it could be just to show the motion of a hand? I hypothesised them doing an update that gave us first person animations. So hands when we sprint, or our weapons being actually held by something other than floating?
I imagine LNF will start life with this if it even has a first person mode, and i think NMS only didn't to start because there was no player model at launch, and for NEXT it was probably one step too far on top of introducing third person models.
We just got player vocalisations in the last update, so this could have been a precursor to more of an overhaul?
Again, just playing devil's advocate for all the things it could mean that aren't the POI updates or corvettes I kind of hope it is.
It would break with his modern tradition of the emoji referring to the udpate name rather than content.
I'd say this has been answered: pretty dependable. I wish i could tell myself all the way back on the 4th!
But I'll know better for next time.
Boundary failures could be used for that rather than making a whole new POI.
if it even has a first person mode
Lots of people aren't sure if the game has first person mode for some reason, but the trailer show first person mode in action.
oh did it? I must rewatch.
Yeah a ton of people miss it somehow lol.
That's a good point, the first walk through all the players working is first person
I think considering the fact then we'll be swinging swords, shooting bows, harvesting, all being done in Fp too, that animations for first player are very likely too
floating axes as you hit a tree would feel odd especially when every single survival game out there with first and third person has visible hands for these kinds of things.
Yeah and there's players/NPCs physically carrying logs around too.
I really don't like NMS' first person animations tho, they're pretty bad lol
Yes I remember that. so I definitely think LNF will have them, so its not unreasonable to imagine NMS might. the only challenge would be the unique reload animations for each of the multi-tool types. but they could do either some nice animations for each, or some sneaky lazy shortcuts like have it happen off screen and just have the player lower it.
oh yes, the reloads are just a floating gun wiggling itself, and some like the new atlantid multitools make an attempt but it feels a bit odd when it magically reloads itself.
Also the way you equip multitools feels so unsatisfying. It's just the model slides into view within like 5 frames. I remember being surprised how in the Sentinel update they emphasized how much they changed multitools but they didn't update their animations at all.
Though oddly enough they updated the 3rd person animations lol.
mhm! So while i don't think an overhaul to first person animations would be the most exciting update for everyone, i think it would be a QOL one everyone could benefit from. That's not to say that i think that's what the emoji hinted at either, but just putting speculation out there. If i was HG, i'd do an update like that alongside features that would benefit from it (like Sentinel would have.)
Yeah, it'd be like one of many features for an update. I'm also not saying that's what this upcoming update will be. ๐
My biggest hope is corvettes, but i think now we know the emoji its less likely rather than more. But never say never!
dudeee I am watching Arrival to prepare for the update and you are saying first person emotes?? ๐ญ ๐ญ
hehe No Man's Sky: Arrival is where my vote is too, but i think that means its more likely to be the void mother.
I think the update might be multiplayer focused, as much as I personally don't care too much for it, I know people have been asking for years for it to be improved.
And if HG continue to backport LNF features into NMS, LNF seems to be much more multiplayer focused, so maybe they're bringing some of it's multiplayer features into NMS?
That's the only prediction I have. I got Relics and Beacon kinda sorta right for what the theme would be, but for this emoji I'm at a loss. ๐
yeahh the VM could make contact with us
we can get more lore and choices to aid her or stay neutral
maybe she wants to eliminate the Gek entirely for they did to Korvax Prime
yeahh I think it is almost over for corvettes ... maybe it'll be a year to see them
The only reason why i think it might not be, is the poor switch 1 players have been more or less excluded from the last update, to do two back to back wouldn't be fair or good business for HG.
There's still hope! But better not to expect them and be pleasantly surprised. I'm ready to meet this update on its own terms, rather than hope its A or B. Speculating is fun, but rn i'm just going to assume it could be anything and look forward to seeing what surprise they have in store!
I'm just relieved to have an emoji, as now we can rest easy knowing its coming on wednesday.
inb4 it adds depth and expands a piece of content that already exists and ties it with other existing content... and the overall reception will be that people are tired HG keeps adding new stuff that's pointless and shallow. That keeps happening for some reason. 
Even something like Relics that was so blatantly adding depth to a piece of existing content, it still received the meme criticism for some reason.
I think an update that revisits some existing content is a safe bet too! WP1 and 2 revisited worlds, relics revisited archeology, beacons revisited settlements. Seems a trend.
And aquarius added something i think they developed for LNF, so something ported over from their work on LNF is a good bet too.
Practically every update since 2022 has been expanding and improving existing content.
Even something like Interceptor and Outlaws I'd say heavily expanded something that's already been in the game.
Oh yeah! Aquarius added something totally brand new, but further updates integrated it with other content over time.
I'm hyped to see other youtubers make their HG sponored videos with links to the NMS site to see what they have prepared. 
Nms throwing cheeks update
Three nights away?
We always get these 3 emojis and peeps always speculate. but its one of the few things i think we can safely understand means 3 days away, just in case we want to be doubly reassured!
It's also a nice indicator that it's not just an expedition but is at least a content update.
I think when it's just an expedition, he posts an emoji a day away from release at most, just so people don't have time to get their hopes up.
That's true!
I think if it was just an expedition after this wait, there would be rioting anyway!
It's never been just an expedition. There's always been content, but not all content releases have had expeditions with them.
Guys, HG official account just posted the emoji, first time i see that
Must be about to fire Sean
It actually has been 2 or 3 times where it was just an expedition with no actual new content outside of the expedition itself.
The Cursed for example (i dont remember if they added something else)
The best part about this update is it's late so we could see a Tuesday release
later today sean could post the ๐ค
I remember the rougelike/permadeath expedition also showed up without any content.
Lets also remember before we let the delay on this one be a measure of how big its going to be: The expedition was server side at the beginning of the month, and I can't quite remember when ( @grizzled apex would be able to say) but the 27th august for the community research to end was also set at the beginning-ish of the month too. And now we know that was set with the foreknowledge of when the update would drop, it could have been done and in a state to release at the start of the month.
and this delay could be them just bug testing thoroughly after beacons.
Happy echoes anniversary
today i think.
What makes you think this?
Tuesday release i mean.
Also I actually think this is the same time difference than between relics to beacons
so it could actually not be late as far as HG are concerned. just late for what we expect.
ah not quite, a month later than between those two. i checked!
Pretty sure they don't release on weekends
It's late by what hello games is converned too they advertise new update 6 to 8 weeks
Concerned
And late by when summer updates in general normally come
I like the idea of first person updates, animation in general could use a pass. But man would I love to see NPCs waving at me anywhere on planets
I doubt its only an expedition update, i think it will be like aquarius / relics, aka expedition with a new feature (like fishing/archeology)
Imagine its a corvette update with corvette expedition
Been there since 28th of July
Expeditions should not be the major part of updates any more imo, I liked the way aquarius did it.
Frontiers was a summer update and that came out in September.
Yeah there's been exceptions but we got July update when that happened
I'm already aware of all the updates I looked into them when I was googling what day the emoji dropped aha
I've been invested since we missed the anniversary window
Oh shit, did we get emoji drop
We've got...three waving hands?
Could be, greetings, or, goodbyes...?
Wait he quoted it.
...19 hours after the original.
...Echo...es...?
We already had an echoes update though
Someone wave back
"Waves" could be an update name itself, honestly
I could see, further improvements to the water in the game, perhaps more undersea content beyond the deeper oceans.
I hope we get corvettes
3 days, probably. Meaning likely Wednesday as many have guessed.
Oh, yeah that'd make sense.
No way it's water imo
No? What's your reasoning?
I could also see like. EM waves or something
We've already had 2 updates in a row that have totally overhauled water (and added waves)
Not to mention the fishing update too
Yeah that's true
It'd be a bit...samey.
waving in...greetings? "Arrivals" maybe?
Expanding our horror monster selection?
I'd definitely welcome some stiffer resistance on abandoned freighters
Hello as a form of communication? Communications update?!
Water still could use alot more building on the surface Is rough
plus maybe some other stuff in there
I iOS port don't really seem like a summer update but I always like the small stuff it adds the mac update added good stuff
true, but on the other hand have they ever really had two big updates per year? Worlds Pt 2 was them going big early, I don't know if they have a full summer update of stuff left this year
This is true, but part 2 was also originally scheduled for the previous summer
Plus if it were an IOS port they wouldn't want to keep people guessing, it would just be ๐
ngl I'd be kind of disappointed if it's ANOTHER water update
as lazarou said theres been three updates on it
I wouldn't be disappointed, just surprised lol.
I dunno, "waypoint" was a pretty big curveball for "switch port"
They have two apple emojis too, not hard to advertise the ios launch
waypoint was a lot of things. The mac release was solely a new platform launch, and id assume the ios port would follow a similar release
They already used both of those apple emojis for the Mac update tho.
This is because waypoint was mainly a QOL focused update
And overall tweaks etc
initial emoji post was the red apple i believe. the green one was on the announcement post?
Yeah Waypoint was more about QoL across the whole game rather than just a switch port.
It'd be like saying how Beacons was just a Switch 2 port lol.
so using the green one in a tease might still be viable
I think that assumption isn't based on much evidence. there's no reason to suggest iOS wouldn't be combined with a bunch of other stuff, especially because the new version of iOS that would enable running it isn't even out yet
I don't see the vision ngl
anyway I'm not throwing all my eggs in that basket, but I do think it's a leading possibility
fair, I do think it'd have been unveiled at another apple event instead of a sole HG announcement though judging by the last one
I personally don't think this will be a big update though. maybe that's just me reducing my expectations
Well we'll get an expedition at least, I'm content with that as long as its not just another checklist slogfest
Hell, the rewards will probably make up for it if it is. HG've been doing an awesome job w/ exped rewards lately
which expedition wasn't just a checklist slogfest ๐
I feel like most signs are pointing to it being pretty substantial tbh. Especially if you factor in how long it's taken, and the sponsored stuff
Cartographers, Emergence, Singularity, Leviathan and the Cursed were unique and immersive in the setting, at least imo.
Iirc we've never had a small update following a wait like this
Isn't that was expeditions are though? I've never really had fun with any of them, I just speedrun them for the items lol.
Sponsorships arent a sign, they've done them before w/ no update in immediate sight
Even still, they started up the week before an update (presumably)
The truly boring ones would be something like Voyagers, Exobiology or Relics, fairly generic and without much incentive to complete them
The delayed worlds part 2 and gas giants were still broken just think how broken they were the same summer lol
Cursed was probably my favourite with that new hazard mechanic
I would grant you Singularity. I think most expeditions fall into the same "grind for mats, craft something, repeat" cycle regardless of the premise they set up
Oh yeah I'm surprised some purple planets don't have that new hazard mechanic.
Tbf that's the whole game for the most part
Expeds w/ unique mechanics are really memorable. Leviathan's still really unique in how it functioned
It's the mechanical differences that can make them fun
heh, well that's definitely not my NMS. I spend my time exploring. but the expeditions specifically emulate the early game, intense grinding phase which is kryptonite to me
So yes, safe to assume that most of what we are getting was in a playable state a month ago.
Not necessarily, Adrift and Relics were on the server for about the same time period too
But also with how they do their overlapping development, no way to say how long this one has been cooking
Relics was still pretty buggy for me, but yea Adrift wasn't too broken when it released in hindsight
oh what i mean is, if they had the community research set to 27th august a month ago, then they were confident-ish in the release date then
and a live expedition meant it was probably content complete for the most part
Ah yea if you factor in the CM, then they've had the release schedule planned for a bit
You think this means anything? 
QA's definitely had all that time to work through it and report bugs, so it should work well on release hopefully
So to base how big it is on the delay is probably a false connection.
Quotes to Sean's tweet actually made me realize IGN France QTed the emoji too! Wonder if they're a smaller offshoot?
And keeping in mind how asynchronous HG's dev style has been described by Sean, it's not like they've just been working on it immediately after relics released. It's likely that ๐ has been in development for a while now, and was picked to be released now since whatever else they have cooking isn't gonna make it in time
Depends, it might be a big update and gave themselves a month for QA and polishing. though I don't think that's how HG tends to work (unfortunately)
if its Arrivals then that might make sense but Waves seems pretty self explanatory for a title
Whenever you think we understand HG's naming, think back to beacons 
very true
For the first time ever, I'm hoping it's not generation focused but more to do with adding content and activities
I was neutral on the adrift exp
Locking the color black behind a exp was comical
The new game mode was cool though
@safe quarry just wrapped up Arrival.... I don't think it is it dude, the concept of the movie has nothing to do with NMS
i dont think itd be an actual arrival collab / adjacent if its called that at all. I kinda see arrival being more of a Void Mother / Families of Glass thing honestly
True but in that movie, the ||aliens help humanity in the concept of non linear time..|| Maybe the world of Glass is the NMS universe in the future projected in the past??
eh
Arrival could be signifying a ship arriving so it's corvettes even though we don't really need another space base lol
yes im hoping its something space related
the world of glass serves as an archive/backup of the simulation, so I don't really see how it could tie into the future really. But there are lots of things residing within the worlds of glass
I saw someone say it's a goodbye wave so it's the last update ๐
Nah
Iirc Sean stated in an interview that NMS is gonna be supported alongside LNF
So this claim has no basis
Whenever the end approaches they'll make it pretty clear I am sure
And not just out of the blue
Will be supported is too vague could just be exps
Could be exp reruns even
Could just be big fixes it essentially means nothing
Iirc NMS is a passion project for the team and as long as they have ideas for new stuff, they'll implement that into the game. Something along those lines was also said, and let's be honest there are more than enough ideas for updates still around.
I dont think they really have a roadmap with a clear end or finish line for NMS as things stand. For that it works too well as a testing bed for LNF anyways.
I admire your faith but reality often comes knocking
I suspect as long as sales keep up they will too though
hm? oh yes they definitely have nothing to do with one another
We'll surely get a 10th anniversary at the very least, don't think they would want to miss out on a milestone like that and financially they are doing well.
Hopefully it's not late like the ninth aha
Gek or Traveler?
Traveller ofc, but if there was also a Vykeen I would have gotten that one too probs.
Do the right thing, get a gek
Not the biggest fan of the Gek, even if they look kinda cute
My first system on the ps4 was also a vykeen one iirc, maybe that plays a role in my bias for them too
Gek trade federation has best deals in the system please trade
Maybe the gek had a point almost all the korvax lore is them doing something fucked up or evil lol
Like the derelicts
I think all of the faction have some creepy stories or ominous cults among them tbh
the korvax are still likely the most peaceful of them tbh
both gek and vykeen are/were war obsessed, even though the vykeen specifically targetted sentinels
Korvax the type to give you a tea when it's cold but now you're being expirnented on
Well tbh some of the most creepy creations come from the void mother who was korvax prime, most of the horror creatures are her doing
but she only became like that after first spawn thing happened
I've seen more lore about the converge being evil then the void mommy
I still think the convergence aint anywhere close to the first spawn lol
Even a few pirates will be like I can't stop it's forcing me to kill you
I'd say the convergence isn't allowed to be as bad, it wants to be
hmmm do they directly reference the convergence there though? Im not so sure of it
Iirc one does yes
The others just imply something is forcing them I'm sure the wiki has it
The farmer warns you that your overseer is first spawn too lol
Lots of interesting lore
yeah theres ton of it hidden around
gathering it all in game is a huge pain, especially colossal archives which are rng based
so you could get the same piece of lore in several of them
I did that once on a old save never again lol
The story there you just gotta look for it
Lots of it also locked away, for example the weekend missions in 2019 which were well exclusive to that time (also where the VM did the most sus things). You can read them up online sure, but we have to go out of our way to find the stuff.
Regarding the update, i'm sorta latching onto the cave theory a bit ,since waves rhymes so well with caves. It seems like something Sean would do especially looking back at beacon, which was a more direct word pun, but the same vibe as this.
Tbh this is my least favorite of the ideas I support, I personally don't care that much about caves anymore. Which might be because they are actually in need of an update, but i'm also just...not caring about them being updated or not, lol. They can be pretty and that's enough for me ig.
The other thing is a cave update would likely mean significant unforseeable changes to planets again which I dont see HG wanting.
especially not this soon after WP1 and 2
and how even they avoided making terrain changes to existing planets
perhaps though I suspect they would be more likely to reset purple worlds again if they had a good reason to. they could probably invent some lore reason why they are in flux
Don't think the community would like that
and basically say to the community "hey if you want a guaranteed home base, use a normal planet. purples are for experimenting"
If they were to do caves, i feel it would have to be a substantial change. not just the tunnels we have now but entire giant cavernous spaces etc. And i don't think they'd even touch purple planets now
I feel that when we find out what the wave refers to, we will all feel silly
or it'll be like eyes for overseer and its something we would never have guessed.
For caves, they could possibly do something like what Minecraft did, by adding more terrain voxels underneath the existing terrain
subterranean biomes with bioluminescent flora... oh no.. now i'm starting to like this idea
like that blackreach place in skyrim
what was the logic for that anyway? Front Ears (eyes) => Frontiers?
They have to add a nirnroot reference if that ever happens!
making caves significant feel like a hard project to pull off, but I would at least like some gosh dang planetary dungeons
Nirnroots make such a nice sound
oh yes what i mean is, until we know overseer, we would never have guessed with without knowledge of the update
and this could be the same.
something we would absolutely never guess until we know the update content
yes what @ebon spoke said, it was the overseer position
that the eyes were alluding to
and there's just no way we would have guessed that one without knowing that overseers would even be a thing
and i feel this might be something similar.
i think that would be nice if caves had more interesting things to see you know, maybe more sub-biomes, subterranean civilizations, something worth
i mean it really could be anything, even a loose pun... like... wave > wraith.
i'm still convinced this one's related to the name rather than the content, like the majority of 24-25 updates
I agree
and after beacons, i dont think the name needs to tie in to the content completely either?
it seems Sean's trend now, to reference the name.
not at all, beacons makes no sense for settlements!
Although i still think it may be my idea about visible hands and first person animations. But i feel they'd have to tie that in with something else.
on its own people would find that underwhelming
Since the player audio feels like a step towards that
it's either the name or headlining feature
wait, the PS5 users usually get the updates early, doesnt they?
i remember when Worlds Part II released, there were a lot of leaks from people with ps5
no
usually ps4 get it first, but still only on the day.
all updates drop on the same day for all consoles (except switch sometimes)
the WP1 leaks were from a chinese website, and WP2 didnt leak
no one gets it days early
no one gets leaks, some just get delays
but no at the same time
The difference is a matter of hours, Playstation first then Steam usually I think
i remember that i saw leaks on the morning and a few hours later the update released
this feels about right.
we haven't had a true leak since pre-launch day when some people were streaming the unpatched 1.0
those arent leaks, people on the console had the update since platform rollout is not synchronous
They aren't really 'leaks' when it's just the update releasing
one of the recent ones dropped on switch first iirc and last on steam? it was kinda hilarious to see lmao
Other than 'wave' what else could the emoji be? Hello, greetings, goodbye, attention, beckon, motion?
im in the arrival / contact camp this time
Maybe we're stuck on wave and its something completely off the wall?
so that this is my favourite
arrival feels appropriate for the void mother.
But also would that go over most casual players heads?
What if somehow the update is related to automation
is this because that other dev posted an emoji?
Please ๐ญ
thats why I like it the most honestly, since Im still kinda hoping exped 19 is tied to the void mother
anytime I start to fantasize about the name meanings I just remember Bacon. it really took the wind out of the sails of update name guessing for me
the expedition and the content could be independent?
the satisfactory QT?
Like the content could be an after effect of the void mother's return
and the expedition is how we got the new content, so to speak?
if it is void mother expedition
i hope the rewards are the antithesis of the red atlas rewards
most likely would be, but that thematic connection b/w the two is keeping me in the Arrival camp hoping for a VM update
like the helmet, backpack etc. I hope its purple void mother styled parallels
I think giant purple tears in the fabric of space would look super neat.
i do like the idea of "wave" in terms of physics waves, but ultimately I know HG doesn't get that deep with it
my hoverboard with a sail confirmed
i kinda jumped to waves bcz of how ๐ฅ turned out, but I now think thats too straightforward?
Like im sure HG put some marketability foresight into the update name, and "The Waves Update" doesn't seem like something that would catch people's eyes
This is almost why i wonder if this time its not related to the name?
because i just can't think of a good pun of waving that sounds decent.
unless its not meant to be wave.
I can't really think of a headline feature symbolised by waving either though
I like tho that this one has us stumped
it only kinda fits to me if they port over sailing ships to NMS (from LNF)
it felt like 10 mins before popular consensus on the bacon emoji was 'beacon.'
Maybe thats why he's gone more enigmatic this time.
if they bring over boats before corvettes, i will not be happy
I do like the variety of opinions this time
sailing vessels are so not sci-fi that I would be surprised if they ever did. but then they also brought over wizard staffs
He's retweeting and quoting himself quite a bit
i would like that, i mean, add more challenges and dangers in some planets because the only type of planet that i consider "dangerous" are the gas giants and belive me that gas giants are not that dangerous
But yeah I'm convinced it's not water stuff
space wizards!
maybe some "magic" features could get into game, for testing purposes
in theory that kinda thing could be cool, but most of the dangerous weather events in the game are more annoying than dangerous
Aquarious Part II
i want real danger, not just reload hazard protection 5 times per minute
I'd love a survival mode update but don't most people play on normal or creative
I don't like my saves being labeled custom it implies a failed permanent death save.
i think that its better just merge both modes into one, something between normal and some features from survival
huh, doesnt a failed pd just get deleted automatically?
its supposed to happen like that
I use a mix of survival and pd settings, though its like 90% survival with annoying/tedious mechanics turned off and a few proper challenging ones enabled
Normal and survival has minimal differences yeah it's just a little more strict
Games advertised as survival anyway
Custom mode is the best because it's whatever people want it to be. Personally, I play custom with almost everything set the same as survival mode, just with sentinel spawns and fuel costs set to normal.
Survival sentinels are always extreme on lush planets and survival fuel costs are annoying and grindy more than difficult
increasing standing and enemy damage is kind of mandatory for me
it actually surprised me that enemy damage is only maxed out by default for PD
Survival fuel costs only matters until halfway through a leap in the dark but I get you
4 launches per fuel can be annoying
Some people deal with it until they get a interceptor I guess
I have a really tenuous theory everyone might like.
but its so tenuous it probably doesn't make sense as no one would make the connection:
"The Corvette Wave is a tradition among Chevrolet Corvette owners to give a friendly wave to other Corvette drivers they pass on the road, signifying mutual recognition of a shared passion for the iconic sports car. It's an important part of the Corvette owner experience and culture, rooted in the early days of the Corvette and encouraged by Chevrolet. While any visible wave is acceptable, including a quick hand-on-steering-wheel salute or a more elaborate hand-up-through-the-open-window wave, obscene or insulting gestures are not."
"Make a visible gesture: You can wave using your hand, a quick hand-on-steering-wheel salute, or a hand-up-through-an-open-window. "
I just want boats we got cars a truck a sub give us boats lol
"When a new Corvette driver takes his/her car out for a drive, they may be initially perplexed about why all the other Corvette drivers are waving at them. This grand tradition is referred to within the Corvette family as "THE WAVE"
That settles it then, corvettes confirmed! Also emoting while in your starship and transparent cockpit glass
. /s
wont you feel silly when i wave to you from my big giant corvette next week!
I'll be modding in giving the finger asap lol
i wonder if Sean even knows about corvette etiquette?
I'm sure it's huge in Guildford
LOL
Sean's ripped off multiple franchises fine I'm sure he does, aha
I doubt it but we donโt know the guy a lot
i almost wonder if the corvette wave is the reason for the wave
though i
honestly doubt it
Hes turned nms into animal crossing
We also donโt know if Sean decides the emotes all by himself either
Maybe the peeps working on the corvette know the etiquette and suggested it to Sean
I'd be so pumped if they actually expand farming and add bug catching
Fair
Yep, just need that + with fishing and settlements already lol
Bye could also sound like buy so economy and trading update/overhaul?
that could be a good excuse for corvettes too
smaller trading ships that merchants who aren't freighter captains would pilot around
uhh hey guys
is it normal for there to be a purple mission in The Nexus
"??kt?? Z?? zz?te??"
description is the same
banner is purple and has a multi-tool expansion slot
I haven't encountered one yet but to do be fair I haven't done a lot of nexus missions lately.
I've seen a few I think they've been there since echoes
We have an emoji! On Saturday August 23rd Sean Murray tweeted out a single wave emoji. What does it mean? let's speculate and get excited about the next No Man's Sky update!
Nice to see Bumble come back to speculate and he has some good points on what it could mean tbh. A bit clickbaity but nothing to offensive tbh especially compared to Cynical.
Sean Murray just posted a ๐ emoji โ and as always, the No Manโs Sky community is trying to figure out what it means. In this video, I break down what ๐ could be hinting at: from Atlas lore to multiplayer improvements, and even Hello Games waving toward their next big project.
Is this the start of a new story arc? A goodbye to the Atla...
Corvettes ARE in the files.
There are several things in the file that either never got added or took forever to get added. But it's not impossible though.
Its the anniversary update they're usually huge
Except for Frontiers and Waypoint.
Aquarius. It was about letting go and the journey, not the destination.
Nah
A settlement is a Beacon of safety
Echoes
Yall what ARE Corvettes anyways
"a small warship designed for convoy escort duty."
In the game files, you mean? We don't have the update files yet, I thought
Anyone else think maybe corvette stuff could be just like an experiment, for HG to get movable spaces figured out in order to eventually make freighters movable? or just other large vehicles we can stand in or on working in their scene/physics system. Basically what I'm saying is: big boat. If not here (probably not, but it would be awesome) then big boat in lnf
It could be, but the textures imply that they put more effort into the art than I would expect for something that is just a test
The exo-skiff was probably a 'test' for this sort of tech, too. It's the only object in the game that can move without you sliding off it.
Beeblebum made some good points.
The first thing the Atlas says to us is "hello world", and the last thing it will see is a hooded figure resting their hand on their glass
Both fit ๐ pretty well
I never noticed that about the exo skiff since it's still pretty janky, but it does work better than other vehicles for standing on.
Yeah, if you stand on it and then try to 'summon' it to a nearby spot, it will sail over to that spot instead and perfectly carry you
WHAT. I didn't know it could move, I thought it was just an rp friendly platform for fishing
It's straight up just an actual boat
it would make a lot of people mad, but I hope the figure is just sean murray. He'd be like the architect from the matrix and give us a long winded explanation of the how and why of the simulation that pulls from all his most infamous claims during the pre-release hype cycle. Points out that everything from the original trailers is in the game now, hits us with an "every one proceudural" and then just peaces out. I don't know how that would fix anything in universe, but I love the idea of trying to play it all off as intentional a decade later.
(not actually serious by the way, in case that's not obvious)
Multi-player update sounds reasonable also given Hello are trailing new gameplay for light no fire
I don't think they'd give switch a L two updates in a row
Unless they finally get MP working on Switch 1 at least with 4 player coop
The fact that you can slowly sail it actually makes me lowkey irritated they didn't just make it an actual boat.
Kind of odd he responded with an emoji to the emoji that was a retweet of his emoji
We could make an 'Emoji Movie' with this
No Man's Sky: Engage? As in waving is engaging/interacting with someone else, but 'engage' is also what the captain would say in star trek?
Because he's engaging in dialogue with them :p
bruhh loll
then it could be an MP update?
or, being the captain of a corvette, bossing around your crew
altho looking at that, he probably would have chosen a finger point rather than a wave.
still unlikely about corvettes ๐ญ
could easily been a ship emoji
Yes I would not set yourself up for failure and write off the corvettes
tho i don't think he'd have picked an obvious emoji for corvettes either
given this is HG, the wave would be more like a "so long and thanks for all the fish" reference than TNG though
I think it is highly likely it refers to an MP update
we are getting a towel, that's the update.
backported from LNF
well we've already got capes, so the foundational tech is there lol
One of the death quotes is from Douglas Adams, so definitely
ah yes that's right
Geks suddenly start calling everyone "frood-friend!"
My theory:
No Man's Sky: Arrivals ๐
Multiplayer overhaul, that can be like multi-crew ships (corvettes). I'm probably wrong but at least, it's fun to speculate ๐
Im starting to think its multiplayer too
I saw someone suggest Waif as a name, which could work as being related to the Autophage?
And people say i dont think they'll do anything mire fir multiplayer lol
Imagine, trading ships with other players ๐ฎ
Hmm
You kind of can
Yeah?
Is there a clear right answer in Artemis' fate or is this a moral choice?
Yeah trade with npc and tell your friend to go straight to that npc together the ship
It's hard to do tbh. With LNF, they've written the game on a fundamental level with multiplayer in mind. NMS was programmed as a singleplayer game from the start, and it's really hard to get the same level of MP, or even well integrated MP without a full rewrite
Ah right, I didn't remember that method
Moral. The main dfference is if you upload Artemis you'll get a bit of extra dialogue during the end of the storyline.
Lol
Ok maybe they have done the rewrite
@river surge it will take much longer
Ah. Welp. They're dying.
Ai helped them lol
won't know till we see it tbh. all we can do is wait for it if it happens / beg HG on zendesk
Yup
Im surprised theyre able to do all they do in a few months
HG also did some previous features that were in development for a longer period
LNF's multiplayer model may also be fundamentally different than NMS and just not compatible without a lot of reworking of NMS code
Plot twist, they developed features in NMS and then ported in LNF they were hidden and disabled ๐
Are there decisions in the story that affect it in a significant way? I feel like I haven't really been paying attention that much.
Imagine they developed AI features and did ๐ emoji, like HI AI ๐
HG do have a very asynchronous development model, features are usually in development for a while in tandem with others, and whatevers finished first ends up released at that time
I wish mp stayed orbs
Less bugs lol
Not really, HG are allergic to giving consequences to any player choices lol
True
i'm not even sure if it's that so much as them being aware that much of the playerbase is allergic to consequences of their choices
like in the expedition where we had to pick a side, immediately people were upset at the thought of not being able to collect all the items
i mean hey
People will always want choice but not the consequences
along with the corvettes there was shipbase and friendshipbase
"friendshipbase" would make sense as something within a multiplayer update
One thing I dislike about updates is some people get so mad at these things if its not the exact thing they want
No, the Friend bit for that enum is just a prefix used to indicate when a base belongs to someone in your party I believe
There's also FriendPlanetBase and FriendFreighterBase iirc which work as you'd expect
darn
problem is, it's hard to have a sci-fi story with teeth if there's no consequences
Since the shipbase works by creating a persistent base around your ship which is synced in MP
Having a branching narrative, or atleast one where choices matter (even slightly more than in NMS rn) would do wonders for the game, but I think people would dread having to make a new save to try different routes because of how annoying the initial grind is, which is probably what's deterring HG from promoting replayability in that way
There's a few choices in NMS Artemis, Apollo , choosing your planet
Ones moral ones gatekeepin ones a neat trick
NMS choices are more like thought exercises, ultimately there's no weight except for what you bring to them yourself
Who's importance as a choice was very easily overridden by save scumming
Save scumming is a menace to many RPGs to be fair
Normally a whole game mode like XCOM iron man is needed to fix it
yeah I think that's fair. a solvable problem if they wanted, but might take some work to achieve. not necessarily what I would consider a reason to not have meaningful choices tho
I think the early game should definitely get more of HG's attention alongside the end game, but I can see how much work that might be making sure things don't break for people who've completed that section of the game
I'd love a skip early game button
At the risk of not being able to choose a new galaxy even would be fine
As much as I like make new saves for RP / challenge run purposes, it's really draining going through that early section every time.
Also it does make sense to be No Man's Sky: Contact
Why does HG take such a long break during the fall? They stop updates july/august/September and come back next February
Working on updates for NMS, lnf and winter break I guess
Not releasing updates doesn't mean they aren't working on stuff
No sales yet on any platform
Maybe the emoji is for lnf not NMS ๐
Plus I don't think they want to release anything that would require them to be working on bug fixes too close to expedition redux time/winter holiday
Imagine being hello games rn
"So guys how the hell do we beat worlds part 2"
Then ontop of that your previously two updates were 1) buggy as hell and 2) tons of people don't like or care for settlements lol
Who says they need to "beat" a previous update
Playstation sale is on Wednesday for Steam it's still early for today to go on sale
I care about settlements as a concept ๐ฅบ it's just the way it's down now is ridiculously tedious
Did Aquarius beat WP1?
Feels like a mobile game lol
I like busy work though so its fine for me
Worlds part 2 beat the previous summer updates yes lol
Naaah, it doesn't need to beat
Hate to agree but yeahh settlement management fell way short of expectations especially if you watch the trailer
Needing to beat is a conundrum within itself
It inherently doesn't need to but if it's comparatively worse that's not good either lol
I think we should just let them cook, no point in setting expectations
I agree the other updates are buggy and HG needs to remedy that
It's too late they hired YouTubers to PR expectations are set for something ๐
Me I got my fingers crossed for a lnf release date
Hmmm fair point, reaching out to content creators implies they have something they wanna share as much as possible
I just hope it won't backfire when we get to technical problems with new update
Humorously it's often the same couple bugs ships not landing, ghosting, ect
Every update they release is buggy
How do you define buggy? Alot are mostly fine
True
One of the funniest bugs was worlds pt 1 turning every tree into a giant stalk of corn
so anything datamined for the next update or just something new?
i have not payed attention to this channel in a while
Anything that would be available was datamined the moment Beacon dropped
There was nothing new added in the later smaller patches
CORN
Do we think there's any relevance to sean tweeting back at satisfactory with the emoji? Or just two devs acknowledging each other?
I don't think we're getting the datamined corvettes in this one, so no, nothing new.
got it
๐: Hello Games
โ: Coffee Stain Studios (Satisfactory developers)
It would be a little weird if they planned that, since the waving emoji almost definitely relates to the actual update in some way and wasn't intended to mean Hello Games
ah this makes sense
I don't think it's worth reading into, just the Satisfactory dev seeing a funny opportunity and going with it
Yes i suspected that might be the case, but didn't make the connection with their name. Kind of them jumping on the bandwagon i guess.
wouldn't have caught it if I hadn't seen someone else point it out
I am in the camp of it being No Man's Sky: Arrival, but i hope we're all wrong. It would be nice to be caught out with some surprise we hadn't even suspected.
Maybe we can build factories
But likely a joke from them
Well, if it's a factory building update then it would need to be an actual crossover for the Satisfactory devs to know in advance, right? That seems a little unlikely
Funniest thing about updates being buggy is how most of the community assumes they're features.
Remember when pirates attacked you literally every 2 minutes when Outlaws released?
They attacked you in your base, in your freighter, in space stations, under water, in the space anomaly... every 2 minutes.
And people thought it was intentional.
Or when Orbital released and there was a bug where if you bought a tech upgrade, instead of losing nanites, you'd get like 4 billion nanites lol. Though somehow people didn't think that one was a feature somehow. 
Settlements are already that.. To an extent
This is genuinely very simple fix.
Have your office grant you the ability to work on X amount of things built and upgraded at once and shorten the timers based on your class.
Keeps the timer stuff for settlements making them a bit of an overall longer haul piece of content but makes it so that upgrading B to A class for example doesn't feel like it takes forever.
I care about settlements.
Add it as a custom game option where you unlock a Skip Story option after completing the story mode once maybe?
They technically can do this because abandoned mode uses a unique version of the tutorial missions.
Yeah I was thinking a free play mode would be really good
No story quests, everything unlocked
What happens if I let myself die at the atlas? Do I wish death yes or no?
This and I actually want settlements to produce stuff at scale like one 50 tonne fuel frigate ain't gonna cut it, at minimum 400 tonnes is needed for at least two 18 hour expeditions
We invest a lot of resources into settlements, their current productivity is a joke
Theories
1: Gonna add some surf board like exocraft. The water beckons for a better on the water traversal method.
-
Greetings/New Beginning/Arrival/Departure something lore heavy. You wave to say goodbye and hello. So Atlas out, void mother in? Idk
-
Hello games, ๐ light no fire announcement.
-
Something language related or communication related.
I don't know I think they're cooking something significant everyone tempering their expectations but I think everyone's just too doom and gloom tbh. Not expecting any feature in particular but I am expecting something beefy.
And if its small? Oh well wait for the next. I have plenty of other things to do outside of gaming.
At least we have an option to skip the 72 hour long tutorial and start with all our tech installed and fueled. That alone makes starting a new game infinitely better.
Why not just use the 'skip tutorial' option? Or do you mean the whole storyline?
The more i think about it, the more i think a quasi diagetic update would bring me back to using first person a lot more and be quite immersive for a game that's all about the experience.
Relatively quiet Update week Monday
Does it drive anyone else nuts how many people think its their last update?
Even when Sean has 100% alluded to more things coming for nms.
Last update will happen eventualy. But its not this time.
Honestly. I dont think it will. For a long time.
Oh I don't mean the quests, I skip the tutorial every time. I mean the early game grind for things like tech and recipes moreso
This isnt about earning players trust or driving more players to it. I think the devs at HG legit love the game and much like anyone who has played it. Its impossible not to think of cool shit they should add.
They have said numerous times its their passion project.
Happens more than you'd think. I remember people extrapolating Omega to mean the end. It's usually expanded because of clickbait YouTubers wanting to drum up engagement clicks
Yeah. Dont trust much on youtubers tea leaves fortune telling
They all just speculate just like us
They have known for a long time that they dont NEED to add more content to it but its very obvious they love the game as much as we do. Its their masterpiece and there's so much they could add and introduce to the game still. Its insane. I won't be surprised if they keeping adding to it as long as HG exists.
During paid promotions it's reasonable to expect YouTubers were told hint towards this but don't say it to be fair
The amusing thing about Omega is that they actually tested the expedition in experimental first. So anyone in experimental or followed experimental knew it was just the expedition name. The YTubers and Twitter blew it waaaaaay up. (Probably deliberately)
It's a bank holiday in the UK so Sean probably won't be tweeting etc. Not sure if it would affect stuff like a sale though
Tbf, a small part of any confusion was down to HG's own wording. They said we'd be playing a
version of a later expedition (but instead got Omega as it was), and we don't get experimental testing for things usually. But yea the "final update" doomposting was mostly overinflated speculation
True. But I sincerely think we wouldn't have gotten so many panicked questions on the server if the streamers didn't fuel it.
I was thinking in terms of sales yea, I don't think Monday is a hot day for followup emoji posting?
Hg did it to themselves by advertising that pic of 3 nameless update names then the omega symbol
That's a self harm can't blame the YouTubers
๐
pretty sure it didn't harm HG at all, only the psyches of the community who actually fell for that
Well ontop of that omega means the end
YouTubers were cooking with the food given
Today should start Third Person Shooter sale on steam @grizzled apex not sure if NMS fits for that sale xD
No Man's Sky is on Sale on steam
Maybe but at the same time, they were putting words in HG's mouth. Same as their wild speculation. Until HG says they're stopping development, the youtubers should maybe not spread wild panic XD
no sale on PS store yet
I've not seen any doom and gloom
The skip tutorial option doesn't make you skip having to do so much stuff to unlock purple systems and whatnot.
Triple emoji and a sale update confirmed screw u lnf lol
HG have a mismanaging expectations issue but anyone looking at update images and seeing 3 blank spaces somehow meaning something are grasping at not only straws, but atoms themselves.
Negative
It was 3 blank spaces followed by omega which means the end
Say what you want about YouTubers but they had a reasonable theory for Omega
@glass flare PS Store sale is on wednesday at 6pm cest
I wouldn't be surprised if sean enjoys toying with the fanbase like that ๐๐๐
I remember the build up to origins driving everyone nuts
Idk how much more of this we're gonna see but I'm not complaining
@grizzled apex is there a set expedition date?
Sales have started dropping? Nice, right on schedule.
update tomorrow?
"In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again."
Sales are great cause I don't know which other game can say this ๐ซก
Not yet, although thats not fully unprecedented. The Cursed and Titan had their expedition dates set 1 and 0 days before their start respectively, and Relics had it set 2 days before.
So from now till a few hours before the update, it'll likely get set. If not, then the expedition will probably start 2 weeks or so after the update drop (similar to Titan and Liquidators)
We'll probably the unnamed "internal" updates start tomorrow or in a few hours too
So does it mean EOL for NMS? Saw someone posted on facebook group
Okay
They've reiterated several times that they intend to support both NMS and LNF together, so shelving their main moneymaker before their other project is not only contradictory, its an incredibly stupid move
I'm pretty sure Sean would give a heads up if they start winding down.
Looking at reddit or other social media is already upsetting me again
Peeps really be likeโฆitโs the last update, lets come together one more timeโฆ
Dont look at it. Problem solved
Ikik
A deep dive style video / blog post would definitely happen before they announce EOL. A shadow drop on content makes sense because they like to see us freak out over it, but not over something that'd probably sadden the entire playerbase.
The update Nintendo news feed article Sean writes also specifically says they plan to continue supporting the Switch 1 as long as they're able
Only thing thay could be last is the expedition. But def not last nms update
I hope we get another wise sean video sitting in his office talking about the update.
Last time he slipped up and gave up their deaf kids room, wonder what else he'll let us know about this time ๐
Yeh hope those kids are doing alright
Maybe the hand is sign language ๐ค
Poor deaf kids, I wonder how they've been...
iOS fans must of been devastated when the secret system was switch 2
That interview about Favorite console to work on not yet being released was a troll all along lol
Imagine they are getting their port now, thatโd devastate me!
If the summer update is a system port I'll eat my Crocs lol
No new emoji yet where the cowboy at
Imo it will be posted 10am-1pm on wednesday.
Think we'll get a gib?
I liked GIB more than Cowboy ๐
Few times update was not big in terms on content.
We need a command that days what each tweet means to the best of our ability
This reddit post is giving a theory about what the ๐ emoji from Sean Murray is all about. What do you make of it?
Like what does three emojis mean
unlikely imo
Nah
i feel like if something was LNF related there'd be no mistaking it
And I was given this place as an option to put this here.
we'd Know
It's not LNF
The LNF account would repost at least
Would make sense, but we have many of the signs of an update (it's the end of August, the game has just gone on sale, single emoji posts have always been teasers for updates)
Yeah
I bet there will be something about LNF at the game awards in December.
LNF followers are so starved itโs understandable that theyโre getting more desperate
I would too, but I am only interested in it a little
Honestly why haven't we heard anything about lnf in years
Worlds part 1 & 2 makes NMS look better than the lnf trailer
Remember when people though we'd get a surprise Christmas drop of Light No Fire, despite the fact that we only have one trailer, no announced platforms or specs, and barely any knowledge of what the gameplay even is?
They overcompensating on not showing anything lnf related because of 2016 NMS I guess
When we do eventually get more news about it, they'll just drop the news. They wont hit us with a cryptic emoji first get people hyped up for a press release.
You don't think they'll do emoji hype for lnf too?
I hope so
Ngl you kinda spitting
NMS looks better noticeably now when originally the lnf trailer looked better
Lnf trailer still has better fog
They won't do it for prerelease information imo, since they'd likely want to attract the attention of the general gaming community. Any post-release content will probably still get the emoji treatment since HG kinda seems to enjoy watching us lose our minds.
sure but those changes have probably all been migrated back to LNF. friends helping friends
we just haven't seen the ...checks notes.... two years of LNF progress since the trailer dropped
Exactly why we need a new trailer
I'm looking forward to see dragon improvments lil starship knock offs lol
Its kind of weird out of all the emojis the LNF account did retweet Beacons emoji.
The settlement upgrade was probably ripped directly from lnf
This has always been Hello Games' way. The only time it wasn't their way was in the leadup to release back in 2016.
eh we have no idea what towns/settlements are going to look like in LNF... hopefully a lot better than NMS
They just don't say much until they think they have something nice to show.
They admitted worlds improvments was because of lnf and the lnf twitter reposted beacon I think it stands to reason it's from lnf too
We have no idea if there are settlements in LNF
We don't even know what LNF's inventory system is like, or if it has survival mechanics. All we know is that it has combat with bows and swords, some level of resource collection, and base building.
Let's be honest with ourselves we can easily assume fairly confidently it will have features similar to NMS features in a fantasy version
We already saw base building swimming and starships I mean dragons
Donโt forget the birds!
Do we think the update is another week away its pretty quiet for a monday lol. No picture retweets.
it's a holiday in the UK today
It'll be this week. They've never done an emoji more than a week in advance
Origins and frontiers are the exceptions
They did reveal the name and Emoji for frontiers earlier, but for both those updates the single emoji tweet didn't happen until 5 days before Origins released and 6 days before Frontiers
i shouldve learned to never have a certainty towards anything when it comes to HG
but I'm pretty confident ๐ will be some form of social update
or the VM's arrival w/ some miscellaneous stuff and more lore
Better be NPCs not multiplayer I prefer switch xD
itd be cool if it was a general immersion update
idk what that'd entail outside of NPCs though
I'm just going to stay with very low expectations. there's nothing worse than getting sucked into the hype cycle with a feature you really hope gets attention, and then they release it and it's something you have no interest in
maybe they were able to port Switch 2 multiplayer back to the Switch 1?
I agree, not much point in speculating too hard when it's only a 36ish hour wait from now
it had to be pretty fun for HG to see the reactions to dropping Worlds Pt 1 when the community had no clue the new water and clouds systems were coming
agreed
though
i will say
if its ocean related im gonna be pissed lol
It's already Tuesday going on Wednesday for me my pain is real
I just found a Colossal Archive, I've never seen one before ๐ I love it
Haven't been having much luck finding a gas giant. ๐
It's an end game planet beat main stories
I think I've warped through over 10 different purple systems.
And yeah, I beat all the main quests.
on the system info in galaxy map it will actually say "gas giant" if there is one
Xbox now on sale
https://youtu.be/x_NqY_W9GqA?si=CMftgo6vy4nfeJ_M
If this is true would be cool
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its from Professor Cynical, a known troll in the community, i wouldnt get your hopes up
It'd be nice if Sean could drop the update today but unlikely. At least everything is aligning up for Wednesday.
Not even going to click this because I know he's a pathalogical liar. He insisted on 5 separate occasions that the update would be a new game mode, according to his 'sources'
would've loved an early drop for once, but as it stands I'm pretty sure I'll have to download ๐ at 40,000 ft ๐
A collaboration would be neat, but i think this has all the merit of all the youtubers going crazy over the clock post.
Is the abandoned mode not enough for you, lol
hehe, well if he had predicted it before it dropped, i would have been impressed.
This is him talking about the update we don't even have yet.
His source is that he made it the heck up
And then doubled down hehe
I'm surprised he's not in this discord if his views are all NMS related
Not just that, but its a terrible lie, because its so specific.
I can't be bothered to make a Twitter account and check if his claim about Satisfactory replying to Sean's tweet is true
That bit is true
but i think its just developers acknowledging each other
as @ebon spoke pointed out, the wave emoji (even if its not what its meant to be) could signify: Hello Games. So coffee stain studio tweeted back a coffee emoji
๐ (Hello Games) ๐ค โ (Coffee Stain Studios)
pretty sure thats all it means
or coffee stain is also hyped for the update and its entirely unrelated to a collab and they just really like nms
exactly i think its just developers supporting each other
the way some tweet out when a game releases congratulating them for their launch. Especially among indie studios like these two are.
although it would be a really funny way to announce a collab if it is that
Problem is the kinds of features a collab would involve, would probably make each game redundant :p
possibly
Like if NMS got automation, why would you play satisfactory.
i mean they are fairly different
and idt nms would ever get that level of automation
hehe i am being a bit reductive โค๏ธ
where the entire focus is on it
They have a lot of interactions with the Palworld team too, so they're not strangers to just talking with other indie studios for fun
would be cool tho if it is an automation update and we get a satisfactory crossover expedition
even tho thats unlikely
My two guesses: either the arrival of the void mother, or a diagetic update focused on first person gameplay (since this might involve some ported LNF tech.)
Besides, the only other official collab we've had in NMS was kept so secret that none of its files were even in the game while the expedition to unlock it was literally running, and thats still one of the biggest hype moments in the game imo
I think that NMS could lean into it in a way, since this game has interplanetary and interstellar concepts. I don't want to play Satisfactory in NMS though, that would be an eldritch nightmare. Every resource on every planet, then moving resources and products between planets and systems...
for sure LNF will have visible hands in its first person mode, so thats something they are developing for LNF.
How do we know this?
its whether they want to go to the effort of doing unique reload animations for all the multitools, and QA multiple permutations of hands.
We don't i just think I am fairly confident of it. Virtually every first person survival game features visible hands, and the only reason I think NMS didn't at launch is because we didn't even have a visible player model.
LNF is starting life with visible models and with that in mind from day one.
Same reason you'd still play subnatica I guess
plus a gun where the hand is off screen you can get away with
but a sword swinging, or cutting a tree with an axe without visible hands, so floating weaponry, will look extremely jarring
Ahh okay
NMS gets away with it by having most of your body offscreen to hide the fact there isn't one in first person.
I don't necessarily think they would need to introduce first person hands and details to NMS but i think it would be immersive
like imagine, if like in VR, when you use your quick menu, its a hologram display from your gauntlet
so you can see your character raise their gauntlet to project the quick menu
or actual reloads where a clip doesn't magically load itself, hehe.
it would be a lot of work, development wise, particularly for the animation team, and maybe not a 'big summer update' all on its own.
yes it does
i meant 'like in the vr version'
as in bring some of that diagetic UI back to regular NMS
hm
if that makes sense
ohh
Updated animations would be cool I'm not sure if uts ever been touched
not for first person!
I think it would be an 'underwhelming' update for most tho
i mean if theyre likely doing smth similar for lnf theyd prolly js port it over to nms
a lot of work, but for the regular player it might not feel that way
itd prolly be thrown in to some bigger update
the technical side, but it would need uniquely NMS esque animations. But then again most things ported from LNF aren't just taken wholesale, so still feasible.
Yes I think you'd need to do something around it to appease the community. i don't think it could stand on its own
despite being a monolithic task.
hand locomotion would be tricky, but neat
like imagine when you sprint seeing your arms at your sides. Or as you're falling seeing your arms flailing.
would make you feel immersed in the planets again in a way we haven't properly since NMS was a solely first person game.
And i feel the audible player vocalisations would've been a first step towards this.
And i'd finally get my visible binoculars for the survey scanner
ooh
would be nice if some of the gestures were visible in first person too
tho my guess is the emoji is probably more likely to do with the void mother.
If it wasn't for the fact the poor switch 1 has been excluded from one update already, i would have leant towards this being a multiplayer focused update. At the same time, HG seems to be very careful to make sure anything they add work in singleplayer as much as multiplayer.
and visible first person animations would be reasonable for the switch 1 to handle.
i think they did all they want to do with MP in NMS. LNF is where all their MP attention is because they could build the experience from the ground up
I think so too.
either way, after one amazing update to start the year, then two middling ones, i have a good feeling we're in for a better update this time around.
I dont think relics was middling. Im glad they deepened archeology
oh yes i suppose, but what i mean is. I would like something that touches the day-to-day of NMS
I hope they give settlements some more love. It would be cool to ask the factory building to make certain things from resources available in the planet/system or have the agriculture building provide food to the cantina you see the settlers eating, etc
WP1 and 2 reinvented how NMS feels to play.
relics and beacons were silo experiences
even aquarius kind of improved day to day as it added something you could do on a lot of planets
whereas relics was a very specific silo of content.
Relics was peak
things like: improvements to first person, improvements to creatures, new POIs, new ship classes, those would all touch NMS broadly.
relics had a chance to really improve exploration POIs, but it just scattered random blocks on a planet instead of actually building procedural ruins that would add things to search out and explore. total swing and a miss
Relics was good, but in about an hour i had seen everything the update had to show.
Wide as an ocean, deep as a puddle
I was hoping it was teasing an overhaul to ruins.
especially as visually they are different to the ruins we have on the ruined planet biomes.
yeah. they basically just took the old exotic planet template and made them a bit more interactive
I think this is why i keep coming back to wanting them to add more to the day-to-day, this would go some way to deepening that puddle.
Guys do u think the update will be big, medium or small? Or microscopic (fractals)
Well its supposed to be the 'big summer update' but those have never been huge since beyond
I liked fractals, but mostly because it gave us a leaked debug build haha
but it will be big by today's standard of update i would suspect
maybe WP1 or 2, echoes, those kind of parallels.
The heck you're finally back? I thought you had a ethereal experience from all the pent up emotion once the emoji released
Echoes was a good example of a smartly frugal update.
if you distilled its parts it wasn't a gigantic amount of dev work (comparative) but it felt like a significant update.
was that the one that added the Interceptor ship class
Not downplaying the amount of dev work it would have taken, just compared to say WP1, it was lean but it made its content go a long way
Nuh echoes added the autophage and staff
I always measure it by side lol if it's above 1 GB then it's gotta be big
That's not really condusive to how big it is tho
because of the file structure, you might have to redownload a whole package of old content just because the update added one small part to it
Thats arguably the worst way to judge an update's size, since the game redownloads a lot of unchanged files froom archives when even a few files inside that archive have changed, massively inflating file sizes
๐
that's why large file downloads don't just seem to get added onto the file size.
This is why sean needs to be fired
I remember worlds increased the switch file size by like 2gb now that was something
there, a better metric would be to compare the games total size before and after update.
2gb for switch is HUGE!
especially with how compressed i bet it is on switch.
I measure an update's size by how many game systems got updated
Fired and replaced by whom? ๐ He's literally the founder
one of the founders. he became the de facto CEO or whatever because no one else wanted to do it
wasnt it just sean and one other guy
i think it was 3 of em
and decided to go out for themselves rather than bleed for EA
Sean even released equity in his house to fund HG
smart bcs nms doesnt feel like an indie game and it kinda surprises me that it is
He said his house felt like 'EA blood money' hehe
He's the public face of the company (look at all the Sean emojis), replacing him might not do any real changes in the workflow
Atlas mansion
speaking of EA employees, it sounds like his old stomping ground Criterion studio is being turned into a Battlefield studio. no more racing games. (Sean worked on Burnout 3)
he's still a coder though, he wrote the terrain engine in Worlds Pt 2
Iron man game got delayed because the studio went to help with battlefield 6
Now ea wants to turn that into an annual franchise
Ah then an internal power struggle is the last thing we want
And I guess I dont think sean should be fired. Just that phrase "wide as an ocean deep as a puddle." Triggers me now. I heard it so much regarding Skyrim long ago ๐
A puddle is not deep
Yes
I think all sandbox games end up being wider than they are deep
Yeah, I get defensive about nms too. ๐
Yeahh but that's what it is right... Beacon was my first update and it felt like that
(coming from a player who started playing because NMS Steam rating changed to positive)
nms decade-long redemption arc is legendary
iirc they only got back to very positive fairly recently
Very recently, I think late 2024/early 2025
This game and cyberpunk has the biggest comebacks
yes
And I wouldn't say 'got back to positive' since it started with negative
I didnt even know nms was so hated back in 2016. I just bought the game played for a few weeks. Went online and saw all this drama lol
game was very very overhyped from what i understand
but theyve provided nearly a decade of free updates to redeem themselves
Cyberpunk's comeback was amazing. I didn't start playing NMS until fairly recently (last year?) so I didn't get to witness it going through similar.
iirc nms comeback was quite slow
A couple of years yeah, some people were coming around by atlas rises and I dont think the game was fully redeemed until the 2018 next update
I've stuck with NMS since day 1 never dropped it or was disappointed tbh. However feature wise I was happy with Atlas Rises like if we could've just brought back Pathfinder variation in Atlas Rises I think I would've been good. But NEXT is the "true" comeback for most people but I'm gonna be honest what NEXT did to variety was so bad it was kind of eh for me for so long. I still I enjoyed NMS and being able to play with my fiance was great but I noticed my playtime dropped significantly and I'd only check in on emoji/update time. However that changed with Origins and my interest in the game has stood pretty consistent with the amount I've played. Frontiers and Waypoint burnt me out a bit but not enough to turn me away. However Worlds 1 and 2 have been amazing and kept me addicted now all I want is more colors.
I wish there were more multi color tree and grass colors like before. I watch pathfinder videos and see orange and blue grass or green and red. Orange and green trees etc
Since the next CM's rollover dates are (probably) gonna be properly set after the update drops, I wonder if this next expedition will have optional milestones w/ a community mission tie-in?
Hereโs my guess thatโs very specific for no reason
No mans sky the first wave
New enemy faction
New poiโs
On foot combat overhaul
Cave improvements
Sound fx overhaul
Ray tracing (switch 2, pc, and current gen exclusive)
Creature improvements (please for the love of god)
Tutorial and campaign improvements
i dun think the switch 2 could handle ray tracing hehe
did the emojis for previous updates correspond strongly with that updates content?
I'm sure i read somewhere that its on a par with a ps4 pro.
recently its been a hint at the name
but in the past it has alluded to the content
most of 24-25's emojis related to the name of the update, which doesn't always correlate strongly to the content ( ๐ฅ -> Beacon -> Settlements, for example)
๐ = frontiers= settlements lol
i think the eyes was a hint to the overseer position
eyes are kinda like front ears
which goes to show sometimes the emoji is about the content rather than the name.
not really but kind of
๐ = overseer
frontiers still kinda makes sense as a settlment update, since you're settling on a new frontier?
eyes are in front of ears = front ears = frontiers
and mouth is below nose, mouth = gobble nostrils.
My one issue with them is i wish they were more designed like Minecraft towns. That game you can come up on towns randomly and trade or rob houses and settlers
The old grass colours are a particularly sad loss, imo. In Pathfinder and earlier the two grass colours were chosen independently, but as of Atlas Rises they're premade gradients (grass colour A always has the same gradient colour). I guess the plus side is that they always look good but they have a lot less variety.
This is exactly what Ayymang and i were discussing.
ive been speculating "Arrival"
or "Arrivals"
ooh
I miss the wild colour variations in the grass and the two tone.
I don't know why that can't be done and not cohesive with the current art style
expansion on that side of lore
even tho they're not gradiented, the LNF trailer shows that richly coloured ground clutter works.
I think this is the popular theory
I think with next especially they realized they went too far. Visions didnt take long to come out then origins less then a year later
neat
it also allows for the inclusion of the corvettes
next was like the first big upd right?
And that too
as stuff from other realities has come through with breaches
like the boundary failures
and the boundary herald
Atlas Rises was probably the first 'big' one tho back then no update was small
ah
but they were a lot further between
until Beyond, we were lucky if we got two updates in a year
was it living ships where they went smaller and more frequent? I can't remember if it was that one or exomech that started the trend.
I know the pilgrim was kind of added in a non-update.
Beyond was meant to be three smaller updates. But they were all so connected it made sense to release it as a giant one.
it wasn't added in a named update or anything, they just added it one day in an update.
Which kind of makes the pilgrim unique
The smaller updates started with abyss and one other after NEXT. Then they stopped. Beyond came out and it went back to the update every few months model
A lot of peeps think its too soon for the corvettes considering the what files got leaked
but the thing is we also don't know what files didn't get leaked
nothing to say that the few texture files were all they had for corvettes (in fact certainly not as those textures have to wrap on something)
True,
We still dont have those giant traveler statues @grizzled apex found
I still think these were a precursor to what eventually became the golem
Still wonder what they wanted to do with the IronGiant originally
probably decided the traveller models weren't of a good enough quality, so made something bespoke
or rather the golem mechs made for a better candidate
so similar concept, different end execution.
Plus imagine the generation with half a torso
more cause for dodgy spawning.
so you either have to do a full body, in case players start excavating it
Is that why those giant golems are so rare?
or you go with a fully formed golem model scaled up.
it is a full body. most of it is just buried underground
weird standing pose
That makes me think it was just white boxing.
they had a traveller model, maybe started to add some texturing and ivy, then realised the idea was neat but the model wasn't fit for purpose.
as a player model the tapology is probably more than you'd want too.
It reuses a lot of the crashed freighter textures and effects actually
player models are generally the most greedy when it comes to polygons as you spend the whole game looking at them.
Definitely white boxing then.
Yeah it's something they could have easily thrown together in like 20 minutes
probably take a traveller, throw some rustic textures on it, put it in game just to get a feel for how it would look.
Then decided it was a concept worth pursuing
but probably got pushed back to Relics because they were working on the stone golem model for that one, and it fit the bill.
yea it doesnt really need a lot of artist input to put together. probably this
or, wild theory, the idea lead to the inclusion of the stone mechs in the first place? Realised they had to do a custom model, decided to do something that would skin the exomech and work for an enemy with the sentinel ai?
I think what we got is the best solution. the traveller statue could have introduced a lot of lore implications too that they didn't want to wrestle with. Altho i can think of a few off the top of my head.
I hope it has also encouraged them to add more really rare decorative POIs
because people were obsessed with finding those golems even tho they did nothing.
so more of the same would be fun.
like i said, can just take what they have, like the king skull from space
half plant it in a planet, big majestic POI for minimal effort.
The Iron Giant was WP1, right? That update also had a really early version of the ruins biome in it. Might have just been because they didn't have the art style they would need for the golems nailed down yet so they went with a quick and easy placeholder
still, those aren't "Iron"
What i find interesting is the golem and ruins have a distinctly different aesthetic to the traditional ruins.
I think 'iron giant' is just the same as 'nostromo' a working title
going off the iron giant movie because it did look a bit like him.
especially with those eyes
So I think it's just an in-house name to make it easier to discuss internally and all be on the same page.
Makes me wonder if all the not so subtly star wars inspired space ships used their influences in the working files too hehe.
I mean the speeder ship didn't even try to hide the fact it was snow speeder inspired
The solar ships are naboo style as well
the most obvious one was the iron vulture i think.
they didn't even try to be subtle with that one hehe
Same cockpit, same side chamfers. Went with the VTOL thrusters to try and distinguish it a bit more and the flares at the back.
but aside from the spoiler, even the back chamfer is the same.
The UFO was a bit more of a subtle millenium falcon meanwhile.
I think the utopia speeder was the most distinct from its inspiration
ooh and it wasn't too far before the interceptors either. wonder if it was an early mockup polished up? or what gave them the idea for the interceptors?
@ebon spoke I've been wondering because it still seems quite saturated.
What did atlas rises change from pathfinder color and artstyle wise?
Utopia speeder 11/10 in terms of looks, nothing else comes close for me
Atlas rises made the best change: bye bye pee filter.
I hope it be a twitch drop one day ๐ฅบ
I loved early NMS, but i hated the piss filter.
I noticed a lot of planets these days have a green filter lol
The piss filter was awesome, truly 80โs sci fi cover stuff
I'll take green over the permanent pee filter!
yes it was to echo 60s cover sci fi books
It was mostly the same, but they did add the first of those ugly 'realistic' biome variants, the desert and frozen ones were from Atlas Rises
problem is we always go off posted images of sci fi covers rather than the original art
so all these book covers have faded and all the whites have gone beige
Gotcha
which is why that creamy pee aesthetic is so synonymous with the art of that time
Potatoes
its not actually how it was intended at print. but all we have now are the old prints.
The piss filter was a lil more โcozyโ and warm than the green one imo, i liked it quite bits
Cannot wait for tomorrow. Dude, the feeling of reading patch notes is something truly special ๐
I think it's down to personal taste โค๏ธ i miss some of the old photo mode filters, and for a short time you could turn them on for gameplay!
I still cannot believe u were right with 27th
Funny thing is, the filter looks pretty good if you pair it with bright colours instead of the faded ones and dim lighting that they had in the release and Foundation builds, at least in my opinion
Like do u see the future or smth?!
its still on some planets today