#nms-spoilers

1 messages · Page 109 of 1

safe quarry
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so I can stop using base computers.

grizzled apex
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A portal address book where you can save addresses in game, and autofill them at a portal would be a neat alternative

safe quarry
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then months later i am like 'what on earth is 'pretty purple planet, paradise, tall trees.'?

gloomy isle
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My main hope here is that it serves almost like motorhome/ portable base we can take to every planet. Ik freighters are technically that, but they're not very homely and you can't exactly see many sights from them, at least planetside

safe quarry
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I started using the wonders tab for this until i realised i wanted alien holograms in my bases more.

safe quarry
late edge
safe quarry
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or seeing the planet out of my window, and that view changing every time

gloomy isle
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Though moderation might end up being an issue lol

safe quarry
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Side note.

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the dds files for bases, they are huge for a screenshot

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like 2 meg each. why is that?

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surely there are better compressed options for our base screenshots that won't bloat our save file?

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especially i've noticed that, at least at one point, it didn't even overwrite new screenshots for the same base.

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I get actual screenshots on 4k being that large, but for what essentially works as a thumbnail in game it feels a bit excessive?

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my bad, about 1.2 meg (advantage of your work computer also being your home computer)

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my cache file is still like 250meg

gloomy isle
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Yeah that's really weird

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I've never noticed that lol

grizzled apex
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Pretty sure they've got a proprietary compression solution

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Or an offshoot of zlib?

safe quarry
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it looks like most of the newer files are 900kb exactly

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the last 1.2 meg one is back in 2023

grizzled apex
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Mac and Switch use UE's Oodle Compression algorithm though, I believe that's a lot more aggressive than what we have on PC

safe quarry
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Strange that there seems to be two dds files per base too

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one with the procedural name it gives it

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and one with the custom name you put in

late edge
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Bomberboi, you mentioned an NMS dev said they like the next art style. But, have they ever said why exactly it got changed from super saturated, orange purple mixed grass, etc to more realistic?

safe quarry
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So you're guaranteed at least two screenshot files per base

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well one, two if you rename.

grizzled apex
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Lemme try to dig the tweet up

safe quarry
safe quarry
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I could be wrong but i even think they've had that lighting system in house for a while now but it just wasn't optimised. I remember the beyond trailer looking more vibrant than anything we got in game, it was still the drab colours of NEXT.

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The also definitely toned down the amount of shadow from cloud cover which always muted out all the colours.

grizzled apex
late edge
grizzled apex
# grizzled apex Here it is: https://x.com/Griff_/status/1885827251536564557?s=19

While trying to find this, I also stumbled across another old tweet explaining the changelist again.

So it looks like this next update has had 2424 changes submitted for it (expected changelist number serverside is 150227, compared to the public changelist of 147803). How much of that is new content Vs bug fixes, we can't be sure though.

safe quarry
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It definitely did yes. I feel they've not gone to quite the garish level of the early NMS, but they've gone more towards the bright bubbly look of an overwatch or that kind of style.

late edge
native carbon
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Copium warning!

I expect an emoji tomorrow

gloomy isle
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It feels like the game's visuals and art have finally matured into something most fans that joined in all eras agree is the best

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At least in most aspects

native carbon
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Nms is great, but it will never beat its concept art biomes and stuff

gloomy isle
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That's true, but it's also true for basically all concept art

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My favourite thing now is that the terrain feels like proper terrain

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In terms of the next art style, iirc a lot of people in the community during atlas rises were actually calling for less saturated colours

late edge
cosmic anvil
cosmic anvil
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cause there is no way we're getting anything tomorrow, per the chart Monday is the most likely and who in their right mind would post something on Friday

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last time someone did that Crowdstrike happened

native carbon
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Friday is the most common day to have emoji

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According to recent patterns

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Wp1 happened on friday

cosmic anvil
native carbon
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Recent patterns

cosmic anvil
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well, let us hope then

native carbon
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Afaik friday is the most common day now

cosmic anvil
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it could be a hit or miss

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I want to hope as much as you loll

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But we have no leaks/datamining nothing to go on off expect corvettes

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and from space stations we know that it takes upto a year to implement stuff

native carbon
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27th

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Update

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day

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Let me believe

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🎶

grizzled apex
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I should probably make that a public document at some point...

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Wanted to have the data validated by someone else too before I do though

native carbon
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@grizzled apex is there still hope for 27th?

grizzled apex
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As much as there is for any other Wednesday, unless an emoji drops

native carbon
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Im sooooo sooo done

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I made a pact (silly me)

grizzled apex
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I'd point to the next community mission after the 27th being set to start next year as evidence for something, but they'll likely fix it as soon as this CM ends

native carbon
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Oh man...

uncut harness
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I have no idea what to expect tbh, the Corvettes feel unlikely to me

native carbon
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I dont want anything new, i just want em to fix the water prop rendering issue

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They can add like a game changing feature, i dont care.

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They can add new planets, i dont care

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I just want em to fix their game

grizzled apex
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Expect potential disappointment then

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We've had bugs hang around for years before bing patched

native carbon
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I bet they were all nitpicks

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Also are the odds on 27th that low?

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Im going insane

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If we arent getting anything on 27th, im taking a veeeery long break from nms

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Like a veeeeeeeery long one

gloomy isle
native carbon
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27th... please...

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I predicted october 23th

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Time for august 27th

analog breach
uncut harness
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Personally I expect something like a potential POI or space poi overhaul. Faction systems being revamped could fit in right with this.

I think Fauna‘s also not off the table, but I kinda doubt it, and I‘m conflicted about Fauna getting rerolled again like it always happens when it gets messed with. I finally got a phyiscal logbook but haven‘t messed with it yet for that reason.

Honestly, if they managed to implement deeper behaviors and such I‘d take a fauna overhaul no questions asked, even if another extinction & reroll happens due to it. But I kinda doubt it‘s possible for deep fauna behavior to really work in NMS.

But Sean emphatized HG not wanting to mess with existing worlds anymore no? To me that almost translates to not messing with Fauna as well but not sure.

Economy they kinda touched on with Beacons so I doubt we‘re getting a full revamp of that.

safe quarry
uncut harness
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Monday was the highest but no Monday's in last 2.5 years that one user googled every emoji day

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Theres no Santa clause there's no tooth fairy and you're not getting a emoji on Monday

mint lynx
uncut harness
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We need to stop the Monday cope immediately

safe quarry
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WP1 was a friday.

uncut harness
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Friday is a weekend

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If the update has really been delayed it‘s more likely coming sooner than later, since in that case it‘s likely just about polishing things

safe quarry
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When did the echoes update drop? We got a title drop for that one

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that was a friday.

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what other ones can i think of....

uncut harness
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All I know is we normally already got the emoji by now unless we got a small update in July

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So what the Helly

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Echoes anniversary is Sunday

safe quarry
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WP2 dropped on a thursday (its emoji)

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So yes typically he gives the bigger ones more of a runway.

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So if this is the big summer update, mebbe hope for tomorrow, and if not then go enjoy your weekends ❤️ and if he posts during the weekend, well you have a nice surprise come monday :p

grizzled apex
uncut harness
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It's a nice sheet but Mondays just ain't happening anymore bro

grizzled apex
safe quarry
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What was the cursed emoji?

uncut harness
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I fully understand the argument your attempting to make but it's not selecting portions of the data Mondays haven't happened for 2 years
Briefly happened then stopped happening again

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Monday's are over
Another user already looked into it I don't have to

grizzled apex
safe quarry
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i am wondering if that was a monday since it was an expedition only.

gloomy isle
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I mean, we also never get summer update sized drops in January

grizzled apex
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I just provide the data, what people do with it is not my call

safe quarry
uncut harness
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If you dislike the word argument being used feel free to select your preferred adjective as a replacement I wasn't saying you were arguing

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Two different words two different definitions

gloomy isle
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I'm so confused

uncut harness
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Tldr Mondays aren't happening, lol

gloomy isle
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I don't think anyone was saying they are?

grizzled apex
uncut harness
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No implying is being held just like I didn't say you were arguing when I used the word argument
Perhaps we should agree to disagree

grizzled apex
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I don't see where the disagreement stems from, but if it keeps conflict out of the channel, sure

gloomy isle
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There's not really a point being made to disagree with

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Anyway

uncut harness
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I directly disagreed with" anyone can draw conclusions by selecting their own portion of the data set"

That ignores recency, amoungst a few other things

If it was just a year of no Monday's sure

safe quarry
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Moving swiftly on! ❤️ LNF content likely to be appropriated into NMS

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Creatures, creature habits, more paradise variety?

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Totally fishing is a LNF feature.

uncut harness
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Paradise variety seen a update already by allowing freezing nights iirc

gloomy isle
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I've been hoping that creature riding mechanics/ animations might get carried over

grizzled apex
safe quarry
safe quarry
mint lynx
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Damn I look away from this chat for ten minutes y'all beefing
What no updates does to a mf

safe quarry
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Altho i've always thought that backpacks with unique abilities would be a nice lite way to add classes and therefore a kind of light touch rpg element to NMS

grizzled apex
safe quarry
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a survey drone that detaches from you pack, basically a fancier version of photo mode with a survey scan included

safe quarry
gloomy isle
mint lynx
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Like whut

sour fossil
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I don't think it'd be a good precedent to give appearance items have specific buffs or adding functionality

safe quarry
grizzled apex
sour fossil
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Like even the staff and Atlantid MTs are still just regular multi tools, same tool just redistributed stats

safe quarry
sour fossil
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IMO expeditions shouldn't be played to get some advantage in regular gameplay, they just reward cool stuff to have

mint lynx
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Adding rpg stats seems like something for lnf not NMS too

safe quarry
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I do wonder what rpg insinuates in this case. We default to stats and levelling, but rpg could mean all sorts of things.

sour fossil
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Yeah I know there are exceptions like Liquidator flamethrower but we got flamethrowers for other exocrafts

mint lynx
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We need professor cynivals opinion on this
😂

sour fossil
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So there are alternatives to use

gloomy isle
safe quarry
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The challenge they have if they add stats and levelling is they will have to be on top of power creep, its a whole other level that NMS can fortunately side step.

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I think since this is more coop focused, we might see them drop some cosy features from NMS like custom difficulty settings.

mint lynx
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Drop a hunger bar then give food a use besides money 💰

gloomy isle
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I'm also assuming the game will have more combat potentially (hopefully a bit better feeling than in NMS)

safe quarry
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We know temperature is a thing, makes sense hunger and things will be in there too.

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and i hope temperature in this case means outfits with functionality.

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I'd love to be more conscious of the biomes because of it. Rn in NMS we just top off out hazard protection the same way regardless. I don't even have the tech installed for each hazard type because topping up my hazard is less effort.

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But if it was like breath of the wild where i have to think about dressing down, or shading in hotter climates, wrapping up warm if i'm scaling a snowy mountain, that would make me feel more aware and invested in the world around me ❤️

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This might be taking it too far and some people would hate it:

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I would like it if we did away with the grid system inventory and had something more diagetic.

grizzled apex
safe quarry
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maybe a backpack could hold some small inventory, but then other things i would have to clip onto my belt,

grizzled apex
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Not sure if HG will go down that route, but pretty cool idea imo

uncut harness
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BotW also had better UI, without a rework these additional mechanics would prove a bit annoying

safe quarry
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I'd be fine with the different races handling different climates better!

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Like the furry ones being better with the cold and the human adjacent ones being better in heat.

grizzled apex
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Although given NMS' UI state...

safe quarry
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NMS' UI changed so much from early trailers to release, i doubt what we've seen of LNF will be indicative of the final thing.

grizzled apex
safe quarry
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I said this again recently. just hold down the weapon swap button to bring up a wheel please!

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or mode swap i should say.

mint lynx
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I'll be back in a hour to see if an emoji dropped

safe quarry
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whilst it's not going to guarantee what the UI will look like, i reckon we can assume what it implies is a safe bet because they know we'd pick it apart and notice omissions later on:

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Middle is a clock? Right is temp? Top is biome?

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nvm middle changes when they get out of the water, maybe a more accurate estimation of temp and how far you are off the next notch?

gloomy isle
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Middle could be time of day but not synced with the video for some reason? Maybe if it was added in post or a mockup here

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It does strike me as a bit odd that there's a biome indicator, unless certain biomes have some sort of effect on you?

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Maybe if they're moving towards rpg mechanics, stuff like poisonous biomes might apply a status effect instead of being tied to some sort of meter

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On a different note

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If I was a betting person, I'd put money on dragons, birds etc (mounts in general I guess) having a similar system to the NMS breeding system

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Different regions could have their own species of dragons, with different stats and stuff. If you wanted, you could give the eggs of a cool one to other people, or sell them at a settlement for money

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Or, maybe in a similar vein to Death Stranding, the game's station equivalent (if it has one) could have a bank of player donated items to access

grizzled apex
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Granted, we haven't seen them idle too much either

hot niche
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Also hope the land mounts are easier to ride than NMS companions

mint lynx
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Is hello games indie again for lnf?

grizzled apex
mint lynx
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Yeah but they were under don't for awhile

gloomy isle
mint lynx
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Sony

gloomy isle
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I'd be pretty happy if it was a mix of spaceship and companion mechanics

gloomy isle
# mint lynx Sony

They had an advertising and timed exclusivity thing but they were still independant

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Was just deal for NMS specifically

mint lynx
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I see

gloomy isle
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It's like how stalker 2 isn't on PS5 and was advertised by Microsoft

faint blade
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They should make lnf where if you wonder in the forest you’ll encounter sum kind of village/community and the people Ther give you side quests for sum food or supplies

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I’m rlly excited abt this game comin ngl

mint lynx
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That sounds plausible they implemented a system where a NPC who has something to say to you has a blue ! Over their head in NMS

It almost broke the game lol

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Ruined the hiding autophage

faint blade
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Yea exactly

mint lynx
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Love NMS but every couple updates the game shits itself lol

faint blade
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Nms always go be In my heart but geeze man I wish Ther was more

gloomy isle
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I wonder what will be there in place of stations?

I'm assuming each region will have a biome and a castle/ village or something similar

faint blade
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Exactly

grizzled apex
mint lynx
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Atleast they don't need anyone anymore everyone knows about NMS

gloomy isle
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I have a feeling about next year, it would make sense since it's the 10th anniversary of NMS

faint blade
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Nms gettin old

mint lynx
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To be fair it wasn't until next where it was close to what they said it would be so really it's only 7 years old lol

uncut harness
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10th anniversary will mark the end of major NMS support and coincide with a LNF Release, the VM somehow saves the simulation and creates the world of LNF in the process, we already saw a Korvax inspired statue in the trailer.

Just my hunch without any solid evidence or basis.

gloomy isle
uncut harness
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Ik but I still feel like it‘s gonna slow down

gloomy isle
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Their financial model relies on adding new content, do it wouldn't make sense to cut that off

halcyon turtle
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I personally feel that NMS has become something akin to Minecraft which will never die

uncut harness
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I doubt they have the capabilities to support NMS as strongly as they do now once LNF is out…but then again, maintaining two games should be less stressful than maintaining one while developing the other no?

grizzled apex
halcyon turtle
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And for a simulated universe, what can’t you add? There’s still so much that can be done

analog breach
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Yep

grizzled apex
analog breach
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They will add stuff as long as engine will handle it

grizzled apex
halcyon turtle
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Bros I miss Artemis. I’ve had the game since it first came out on PS4 and just beat the story last week

grizzled apex
glass flare
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I'm honestly glad they decided to make LNF, because (aside from wanting to play it) I'm not sure they would have pushed the engine as hard as they did if it was just NMS updates

analog breach
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I wonder if they working on new engine diffrent than nms/lnf engine. More powerfull. And with more proc gen

humble kayak
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hi chat

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bet you guys got all hyped when Sean posted to his twitter this morning lmao

humble kayak
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even if it's not the entire team working on the game

gloomy isle
grizzled apex
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Although with how averse HG are to meaningful player choice, I dunno how they're gonna reconcile the consequences of their fate

grizzled apex
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LNF going a step further will probably depend on their platform support. They'll most likely drop support for last gen, which would let them to a lot more intensive stuff in game that they might not have considered for NMS

mint lynx
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I'd argue for them keeping switch 1 support tbh the Nintendo dollar is mighty

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They probably made half their revenue alone from people buying the switch version of NMS at full price 😂

gloomy isle
uncut harness
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Kinda but current NMS looks better than LNF in the trailer now imo

grizzled apex
uncut harness
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That was an old build anyways so LNF is bound to have evolved in some ways as well

gloomy isle
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The draw distance and the detail is lovely. Just the richness of the scene in general

mint lynx
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I was half joking but I have no doubt switch has been very profitable aha I'd love to see lnf on it with no mp

uncut harness
grizzled apex
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Still, I don't think the UI for all the handhelds is too optimized?

uncut harness
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I doubt LNF OST will be able to compete with NMS‘ though

gloomy isle
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I will say the terrain generation has definitely progressed since we saw the first trailer though

mint lynx
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I've never had a problem with the UI
All things considered it's pretty minimal

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The menuing however can be tedious

grizzled apex
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65DOF did the trailer AND soundtrack, but I haven't seen any mention of who's doing the LNF soundtrack?

uncut harness
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NMS UI is kinda charming but it still feels weird compared to any other game I played. It fits the game well but to anyone who doesn‘t love NMS it always sucks

gloomy isle
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The NMS soundtrack is made internally now right?

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Iirc Wp2 has a small ost

grizzled apex
uncut harness
mint lynx
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What's wrong with the UI specifically? It's minimalist in two corners of the screen and you can activate your visor for more information

gloomy isle
grizzled apex
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Mostly Paul Weir's work

uncut harness
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I really like the tutorial track that plays when you first locate your ship

grizzled apex
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Maybe Paul Weir just composing full songs like he's doing for NMS now?

gloomy isle
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Watch it actually be alt j lol

humble kayak
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well then we'd know where all their money is going

grizzled apex
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I ripped a bunch of WPII and relics tracks l, and Paul doesnt seem to mind yet despite having seen the posts 😅

uncut harness
grizzled apex
glass flare
grizzled apex
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I like that HG added overrides to change the expedition start music. Makes me hope we get more custom tracks

uncut harness
grizzled apex
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I think a lot of the things we associate with "modern" NMS design (like say the colossal archives, new space stations etc) are the result of new people bringing their expertise and opinions to the table.

glass flare
gloomy isle
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Or at least see how it looks on a big sample size etc

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Like how we've seen the new water get some more touches since it got added

glass flare
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yeah the water looks way better than the LNF trailer at this point

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I guess the revamped cloud system probably came from LNF also, though I don't think we have patchy fog like this yet in NMS

analog breach
gloomy isle
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I wonder if they wouldn't look so good because of the smaller scale

uncut harness
runic mesa
grizzled apex
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I spent around a year of my life spread over 2024/25 working on the NMS Switch 2 Edition - one of the most top secret projects I've ever worked on.. we even had a secret room to hide dev-kits! So proud of the end result - it is a remarkable device and a big step-up from Switch 1!

analog breach
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So he was the one that hid the poor deaf kids 🤣

runic mesa
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That was the most hilarious meme lol

mint lynx
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Little did Martin know in handheld mode it looks pretty close to switch one

uncut harness
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But why deaf kids of all the kids?

humble kayak
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they wouldnt be able to leak LNF information if they couldnt hear the meetings about the game

cosmic anvil
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The BBC is reporting that a cost of a meal at Tesco has risen by 25p

According to the Guardian :

Tesco has put the price of its meal deal up by 25p, its third increase since 2022, as food prices across the UK continue to race higher.

The meal deal now costs £3.85 for Clubcard holders. Customers who do not have a Tesco loyalty card will pay £4.25.

So pack it up people, we ain't getting no update, Sean has to dig into the NMS treasury to afford those meals now

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Okay för real, I've run out of coping mechanisms 🥺

uncut harness
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Im locked in now, 100% it drops on the 27th with an Emoji happening this weeknd

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My gut is telling me this and its usually right

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Im aligned with the Universe rn and can feel that this is the truth

cosmic anvil
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Hope you're right, I've been daydreaming of owning a space station lol

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We could just build our bases there as well

uncut harness
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Ah like how the freighter works. Could be interesting for sure, and while we're at it also let me select the color of the station lighting! I'll never find a perfect system otherwise, probably...

cosmic anvil
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But it seems to be under procedural generation and we know HG wouldn't touch that like at all

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I'd like that option too, I like the warm blue hues I've found in some stations... Hate the white - pink combo

uncut harness
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I generally hate the white, it makes things too bright imo. Purple + yellow/orange has been my fav comb so far, very mellow. Blue is nice with gold, but i generally prefer them all being of a darker shade. Makes it more cozy to me. Pink usually feels off, it's my most disliked color next to white in regards to the space stations.

But you're right, given their procedural nature they can only be modified through mods I think.

humble kayak
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If corvettes end up being their own ship class, and I hope they are, I wonder if the analogue aesthetic of the nostromo will be a set design element for the whole class or if the ships will vary in the sleekness of their tech

safe quarry
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I'd need to look back at the naming convention of the texture files too, but the nostromo likeness could start and end with just that one wall tile? The padded Nostromo wall style would sit fine alongside the derelicts tileset for example?
Side note I would be absolutely fine if for the corvettes 'unique' tileset they gave us access to some of the derelict ship tiling! I want those wall bunkbeds

sour fossil
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its just a name

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HG uses lots of interesting names in game files

safe quarry
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exactly and in development files tend to be named after their inspirations until a proper name is chosen

sour fossil
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Autophage are called Builders, haulers are Dropships, some technology module was called Super Duper Scanner or smt like that

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They might have taken inspiration from other franchises and used these names during development because it's easier to reference a well known thing

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Instead of trying to remember "what was this term Greg came up for the new thing"

ebon spoke
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Yeah, the texture is called 'Nostromus' not 'Nostromo' but obviously has padding inspired by the interior of the Nostromo

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might just be to be legally destinct but my guess is that the artist naming it just didn't remember exactly what the ship was called lol.

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On a similar note, Haulers are called Dropships internally because they are based off the dropship from District 9

sour fossil
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huh TIL

ebon spoke
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Here's an image from an old image from a behind the scenes article where you can see an artist working on the hauler, you can see the district 9 dropship on their other monitor lol

sour fossil
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... now I want one lmao

uncut harness
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Wow that one looks surprisingly cool

mint lynx
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What inspired shuttles and why don't we have shuttle customization yet is the real question

sour fossil
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HG prepared logic / functionality for shuttle customisation but disabled it from gameplay

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Modders have used this functionality to rework it into fabrication of other ship types, like exotics or interceptors

safe quarry
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I think what was most interesting from relics for me is how the exhibits work. I thought we would build the exhibit where we place it, but then once its built it returns to our inventory as an assembled product. Unless i'm mistaken, thats the first time we've gotten an inventory item that has procedural bits baked into it?
Maybe a leap, but I think that alludes to maybe armour/weapons/etc in LNF being something that we can craft and then store/share in our inventory before equipping?

sour fossil
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no, all the different types of loot / artifacts seen in wonders catalogue are procedural items as well

safe quarry
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I can envision like a smithing table where we drag the procedural parts to assemble something, then once all the slots are filled like with the customisable ship, we 'craft' it and it is sent to our inventory?

sour fossil
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They are stored as a type and a seed value and game constructs the name, value, desciption

safe quarry
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ah but i mean something stored in our player inventory?

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like as an object we can transfer between players etc.

safe quarry
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oh well okay. the first thing we can construct with procedural elements, that then becomes an inventory item that we can place or trade.

#

Feels like a system that was probably made with LNF in mind first, that worked well for the exhibit system?

sour fossil
#

I dont think so because it uses the same framework as starship fabrication

#

It's quite literally hosted in the same game files, so I can see someone at HG go like "what if we could build creatures with this system"

safe quarry
#

hmm true, altho with LNF being in development for... 7 years now? Its a bit of a chicken and an egg situation i suppose!

#

the whole starship and stave customisation could have been in NMS first, or part of LNF's development and then brought over. I suppose we wouldn't be able to say where it started to take shape.

#

But its interesting still that relic toyed with the idea of a player crafted item becoming an inventory item.

#

I think with the staves, it was already safe to assume we'd be crafting customised weapons in LNF: pick the swords hilt, blade, guard, etc. But now I am fairly confident these will be stored in our inventory and will be tradeable. Which will be nice for the whole coop angle 🙂 means someone could work as a blacksmith for the community.

#

furniture too. I play a roleplaying game (like proper RP like dnd style roleplay with emotes and stuff!) with a very comprehensive building system, and furnishings are stored as inventory items there. How it works is if you know the 'recipe' you can craft it if you have the raw resources, but you can also find furnishings and place them, even if you don't.

sour fossil
#

It most definetely is the case, HG has the opportunity to take systems / mechanics from LNF and have NMS community playtest them

safe quarry
#

thanks to the modding scene it also has a character creator like you wouldn't believe! It puts most others to shame

sour fossil
#

Be it staves, but I also think all the visual upgrades and rework from WP1

#

HG could easily just update planets and water visuals and it would be enough

#

But they went balls to the wall with waves, reworked wind and plants to react to wind

safe quarry
#

I still totally get the feeling that the stone elemental things from relics are something either ported from LNF or some kind of 'stone elemental' idea they decided didn't work and ported to NMS instead

#

but I wouldn't be surprised to see a reskinned version of it in LNF, it definitely feels more fantasy than sci fi

sour fossil
#

And prolly other things I've missed that were not necessary yet we still got them

safe quarry
#

I also to this day just get a feeling about the skeletal parts in relics

#

the fact some of them don't mesh visually well together, some are bleached white while the rest share the same texturing

#

i feel if they were made for intent, you'd make them all homogenous so they'd look cohesive no matter what permutation someone makes

sour fossil
#

Living stone guardians could easily be ported from LNF but then again, in a space game with ancient spirits inhabiting monoliths, living ships and plant-based animals walking around

#

I think they are not so far off so they don't "ruin the vibe" for me

safe quarry
#

makes me wonder if they were assets made for LNF that someone realised with a bit of development made for a feature for NMS

safe quarry
#

They just feel a bit too out of place. there's not much sci-fi precedence for bones reanimating without a nervous system or cyborg parts, so it feels like 'space magic'.

#

And the fact that the only procedural part about them is their scale and proportions, i think they could have been left out.

#

I wonder if originally they were going to procedurally use some of the bone parts we got, but then they ran out of time to rig all the parts, or realised a lot of them don't mesh with the rigging well?

#

but the stone elementals and stone guardians are great. In fact I almost think they're underused being just relegated to bone clusters?

#

I'd kind of like to see them used at ruins and monoliths, maybe getting disturbed if you start using too many of the language stones, or get the 'wrong' answer at a monolith?

#

HG seems to avoid unpredicated combat nowadays, maybe to maintain the 'cosy vibes' so if it had a warning like: 'warning, your actions are awakening the ancients.' before you go too far.

sour fossil
#

Well I assume it would be quite devastating for new players to pick wrong option at the monoliths only to get their asses beat by stone monsters spawning out of thin air

safe quarry
#

same way i'd like it if brood mothers emerged if you stole too many eggs at an abandoned building.

sour fossil
#

With the vigilant eyes it's up to player to initiate the combat, similar to gravitino balls

safe quarry
#

and right now choosing wrong doesn't have much consequence. But i'd rather something i can be reactionary to than a little bit of health or shield damage.

#

I also don't know how hard the stone elementals actually are for a new player?

#

Talking about this does make me think, i'll be happy whatever we get next, but between corvette and more content planet side, i'd rather take the latter. The beautiful work on WP1/2 is great set dressing, now I want a reason to stay and smell the flowers.

#

And while I always say: update to POIs, i also think taking the idea of the giant stone golem further is another way. Like treat them like space anomalies but for planets.

#

in fact, imagine coming across the skull of the ocean king... but on a planet and covered in ivy.

#

cresting a hill to see that. SeanMindblown

#

Plus HG loves to make screenshot fodder.

mint lynx
#

Idk if they'll change POIs I was looking at the updates earlier and it took like 6 updates of work just to get them how they are now
About 4.0
Granted we're about to be in 6.0 once the summer update drops but we're still only in 5 rn

safe quarry
#

I thought other than a bit of a facelift, the POIs haven't been changed since launch? At leas the OG ones?

#

By POIs i mean like factories, observatories, etc.

#

and stuff since has made them all redundant. I've not done an observatory maths problem in years!

mint lynx
#

Ah the very og ones true but POIs have been added throughout multiple updates and are likely just grouped in with the originals now by most

Like the POIs on abandoned worlds got added in 3.0

We're not that far away from poi improvments right at this moment on 5.50

safe quarry
#

and factories you can now just buy all the plans from the nexus.

#

oh yes, excluding all the new POIs we've gotten 🙂

mint lynx
#

I wonder if the emoji will drop today though should be Friday for the US and UK by now

safe quarry
#

I feel factories could make for a great mini dungeon if they were just a few more rooms deep to get to the core, for example.

safe quarry
#

so another 8 hours minimum I would say.

#

Sean seems to like to drop them after the work day is over.

#

And he's probably going to make me look silly now by dropping an anniversary video during the work day with a name drop :p

mint lynx
#

I'm Tasmania it's already 6pm so I'll be in Saturday by then yeah lol

#

I'm waiting on the emoji to start playing again Sean has a habit of changing what planets look like when upgrading version numbers to the next .00

safe quarry
#

I have been playing other things ^.^ but those things now risk overruling NMS even when an update drops!

mint lynx
#

I'd like to play NMS I just can't trust it rn lol
I don't want to discover stuff just for it to change

safe quarry
#

I don't think planets will change this time around, at least not biomes and things ^.^

#

It feels like WP2 and 1 were too soon for them to risk doing anything that would mess them up

#

then again they might add some variety to swamps and volcano planets.

#

Or exotic planets. All those got passed over by the worlds updates i think.

#

Altho i could still go for some more paradise variety! Maybe some redwood style paradise planets.

mint lynx
#

I'd say swamps would be next up but idk

safe quarry
#

I wonder if they took those off for performance?

#

I know they're squirreled away in the files.

grizzled apex
safe quarry
#

Swamps are so ugly just because of the stumpy trees

safe quarry
#

Imagine some special encounter themed after each.

safe quarry
#

I remember Sean retweeted some from reddit, they were absolutely gorgeous.

#

that sounds right. they were all robo bois.

#

But yes, the main draw of exotics right now is to get the 'trophy' decoration and then leave

grizzled apex
#

Loved those honestly, that Sentinel worm as a bossfight could be really cool to see, even if it doesn't take place underground

safe quarry
#

They did add the unique fauna for each in.. visions? but they've been left behind since

#

which actually ironically makes blue systems the least interesting to visit now.

grizzled apex
safe quarry
#

Yes especially those ones with the kind of metallic mushrooms. I can see the potential but they're so sparse.

grizzled apex
safe quarry
grizzled apex
safe quarry
#

I do think they added some procedural colouring at one point? I remember the hexagon trees can now be more than just yellow, but seems a light touch.

safe quarry
#

I actually think that even tho it probably won't be the main feature, we could see an update to at least the swamps at some point. Probably nestled into a bigger update the same way the updates to the ships we kind of got piecemeal.

#

For the sake of marketing, labelling a POI and exotics/swamp update as worlds part 3 would make sense.

#

I think realistically there were only meant to be two parts... well i actually think they took a measure of how long it would take to do all the changes they wanted, and decided that it was better to give us some right away and some later. So I don't think there's anything outstanding from the worlds updates.

#

But since from what @ebon spoke said, the worlds part 1 update saw some of the biggest player counts they've had in a long time, it would almost make sense to ride that bandwagon.

grizzled apex
ebon spoke
#

Worlds Part I shipped with a ton of the Worlds Part II features unfinished and/or disabled. Since Worlds Part II didn't add anything else like that and also delivered all the unused stuff from Part I, I doubt they have any leftover stuff for a third part

safe quarry
#

were they different? I can't remember what he did for part 2, i just thought it was too world emojis 😅

safe quarry
#

Its also why I think they originally had WP2 slated for later that summer

#

and then probably realised it was going to take quite a bit longer than that :p

#

So they were right to ship what was done as WP1.

ebon spoke
#

Oh yeah and I guess the Waterworlds were technically an unfinished feature from Origins lol

safe quarry
#

And probably why they were so eager to drop WP2 in the middle of the reduxes!

safe quarry
#

((they also could go for a bit of procedural variety to water world's sea bed.))

#

Since we were talking about biomes that are missing variety earlier.

#

They've got quite a lot of sea bed flora, just need to make some bioluminscent variants for use on water worlds. Right now i think all waterworlds are identical.

ebon spoke
#

Yeah, the waterworld biome, complete with all it's special adjectives and weather descriptions, and also the special terrain type with the heightened sea level was added all the way back then. It was unfinished because it had nothing on the surface and couldn't generate fauna but it was mostly there.

safe quarry
ebon spoke
#

Of course they added the deep sea mechanics and biomes with Worlds Part II so they turned out better than whatever they would have been back in Origins

grizzled apex
safe quarry
#

🗺️ <--- worlds part 3 emoji. done. ((in case someone sees this out of context, no sean has not dropped an emoji, this is speculation!))

ebon spoke
#

Guess we'll just have to wait until there are more planet emojis before we can get another worlds part...

safe quarry
#

maybe... right now... Sean is sat in the HG offices infront of a camera going "No Man's Sky: Faecium... is our most ambitious update yet..."

grizzled apex
#

Sidenote but, is there any good API / service that tracks platform store prices? Might expand my server tracker to measure other signs if it isn't too much of a pain

safe quarry
#

Lots of sites pull price history data etc. I am sure there must be some kind of hooks they are using, but I couldn't say.

#

apparently no direct steam api for prices. I guess they just scrape the store themselves?

grizzled apex
analog breach
safe quarry
#

"No, Steam does not provide a public, official price history API, but you can get current game pricing through the official Steam Web API."

#

there you go, can get live data.

grizzled apex
#

now to check for the consoles

ebon spoke
safe quarry
#

I'm sure there's probably third party ones for scraping the live data on consoles 🙂

safe quarry
grizzled apex
sour fossil
#

I know deals.gg has an API, not sure if it has consoles pricing though

safe quarry
#

I think the moment photo mode was added, you could kiss goodbye to any sort've orbiting mechanic. But also I call poo poo on it ever being a thing

#

'playtesters got confused when the space station moved' my bum.

grizzled apex
#

So not a total lie

safe quarry
#

probably smoke and mirrors tho

#

since a lot of those earlier trailers were.

ebon spoke
#

Rotation was definitely a thing (there are a couple clips, no signs as to whether or not the mechanic was finished enough to be playable). But there is no evidence of any sort of orbits. The suns have always been just a glowing spot on the skybox

safe quarry
#

I bet standing on a moon with rotation and seeing the planet above moving across the sky might actually make me feel dizzy!

grizzled apex
# safe quarry since a lot of those earlier trailers were.

Not really, the underlying systems HG used for those trailers are the same as the game uses rn. The main "handcrafting" comes from the planets themselves being pre-selected, but it's moreso using the existing generation system to save a generated planet and then throwing them all together in the same system for demoing

#

It's the same system they used for their VR showcase pre-beyond iirc

ebon spoke
#

A lot of the biomes were not procedural, or at least barely where. Some of the earliest trailers have scripted events or fake UI pop-ups but generally all the mechanics they showed were legit

safe quarry
#

I know things like the static broncho model are still in the files.

#

But that was definitely a heavily scripted elevator pitch of the game.

grizzled apex
#

Moreso a tech demo of what they wanted to do using what they already had, rather than a complete pre rendered scene

safe quarry
#

oh i'm sure, i mean wasn't the underlying tech for the planets started over the course of a night by sean while waiting on an xbox call?

grizzled apex
#

I think Sean's mentioned this in one of the later interviews were he admits they showed off ideas that were confident would work out rather than the game as it was at the time

safe quarry
#

So the terrain tech or at least a rudimentary version of it, was the starting point for the whole idea.

grizzled apex
#

I'll need to dredge that up though

safe quarry
#

That bit they then probably hung some set dressing on for the first trailer.

ebon spoke
#

The E3 2014 demo was the most scripted thing (actually not much more scripted than the modern trailers lol) and lots of the models in it were placeholders that were later chopped up and turned into procedural rigs

safe quarry
#

It's funny NMS existed because Sean had to be on American time.

#

and sit in an office all night.

ebon spoke
#

The diplos from it are infamous for not being procedural at all, but they did have a procedural version of them later, shown in the Colbert footage. Those versions are missing from the files but all their parts were converted to work on a different rig which created the diplos we have now

safe quarry
#

You cold tell because even in the trailer they looped the same static anim over and over.

#

I think maybe the only working ai was the deer fauna, they seemed most in line with what we ended up with at launch.

ebon spoke
#

A lot of people who look into this stuff get confused as to why HG seemingly cut a ton of functional content just before launch, the answer is that it wasn't actually functional

safe quarry
#

This is why I don't think Sean inherently lied, he was just optimistic about what was feasible in the timeframe Sony gave him.

ebon spoke
#

They also started a total rework of the procedural system less than a year before release, it was never finished, so what we got was a halfway point between what the prerelease stuff was like and what they wanted the game to be like

safe quarry
#

I mean we are here almost 10 years later with a few of those features outstanding (granted HG has taken many many detours into content they never implied was coming!)

safe quarry
ebon spoke
#

Not the flood.

#

Practically everything they showed and talked about was after the flood. It happened just after the reveal trailer.

safe quarry
#

Ah I wasn't sure where the flood took place in the timeline.

ebon spoke
#

Most people think it's later than it was

#

Probably because it's an easy narrative to explain why stuff was missing at launch

safe quarry
#

No Man's Sky: Eclipse ((I am now seeding potential name drops so eventually one day I'll get it right and can pretend i knew all along! :p))

#

No Man's Sky: Horizons
No Man's Sky: Conquest
No Man's Sky: Zoology
No Man's Sky: Galaxies

#

No Man's Sky: Universe

#

No Man's Sky: Tau

#

I haven't been keeping on top of the community research but it looks like it hasn't gotten very far, are we still on track for the 27th?

#

Altho i guess from what you explained, that point is moot as it'll just speed it up to meet the target if we don't.

analog breach
#

We are at 25% of tier 3 of community reaserch.

dense quartz
#

I'm sure this has been mentioned here already but apparently something's happening on the 27th.
HG reached out to NMS youtube content creators and told them to make any video they wanted while promoting a special link to the NMS website.

dense quartz
#

I guess so? Captain Steve already made and posted his video, the link doesn't do anything but apparently it's supposed to activate on the 27th.
Though he said he has no idea what will happen lol.

ebon spoke
#

interesting

#

if you don't want to bitly, the link just redirects to https://www.nomanssky.com/#CaptainSteve

dense quartz
#

Yeah the link doesn't do anything yet. But I guess on the 27th more youtubers will made videos talking about it and the link will do something. hue

ebon spoke
#

Yeah maybe

#

I mean I can make my own link and it does the same thing lol

#

Okay, it looks like they did the same thing around Frontiers actually. I'm finding some videos from then with the exact same links in them, sponsored by HG

sour fossil
ebon spoke
#

Probably just an affiliate link type deal. Doubt it will lead to a special page but does seem like it could be a good sign that something is happening relatively soon

safe quarry
#

oh Yes @grizzled apex can give more on this, there's nothing in the correspondence from HG's marketing agency that implicitly suggests the 27th tho

#

that's just CS making the leap of logic to the agency reaching out alongside the community research set to end on the 27th

#

Which, tbf, is the logic I've been going off too.

#

but I don't think i remember reading anything in the email CS got that even mentioned the 27th.

#

as for the affiliate link. I think they've run this a few times so thats probably just the marketing agency collecting data on which 'leads' are best reaching out to the next time this sponsored period comes around again.

sour fossil
#

Not trying to defend CS but it's possible they didn't put the whole mail as it would spoil the release date of the update

safe quarry
#

It's just making sure the people they are reaching out to are driving the most traffic

safe quarry
sour fossil
#

People could start throwing a fit "why no emoji on 25th if the update is scheduled on 27th"

safe quarry
#

maybe from that you could glean if he's just putting two and two together or if there was something he's deliberately left out

grizzled apex
safe quarry
#

had a quick listen and he throws out the start of september possibly for an update

#

which to me definitely says nothing alluding to the 27th in the email

#

timestamped to skip all the portal nonesense :p

#

Here is the link to the PDF: https://zenodo.org/records/16891665
No Man's Sky is an action-adventure survival game played from a first or third person perspective that allows players to engage in five principal activities: exploration, survival, combat, trading and base building. The player takes the role of a specimen of alien humanoid planetar...

▶ Play video
#

If it helps with the copium, almost always when CS predicts we've got a wait, the update almost drops shortly after like HG is deliberately messing with him :p

sour fossil
#

or, simplier explanation

#

YTbers talk outta their asses

#

And make clickbait videos to farm internet points

safe quarry
safe quarry
#

If it was up to Captain Steve, we'd all still be talking about the 'superformula.'

dense quartz
# safe quarry https://youtu.be/aof-Q2Q_3Ys?feature=shared&t=540

I found myself skipping some of Steve's videos like that. Like obvious stuff that just isn't true yet he's looking into it to try any find something that just isn't there.
I dunno if he's serious or just doing it for a bit, but it's just not interesting stuff to watch.

sour fossil
#

or, simplier explanation

#

Can't monetize a video if it's not long enough

safe quarry
#

yes does have to be 8-10 mins is it?

#

I know that's the golden time.

dense quartz
#

Oh yeah he can't let go of the superformula and the realm of glass for some reason.

(Though I agree that terrain generation in NMS is 'okay' at best. LNF seems to have the same rolling hills pattern going on.)

safe quarry
#

He completely misunderstands what the superformula even is. the best it can do is make elipses, and the way the generation works is its actually multiple formulas interlaced to make the terrain we know.

#

When HG offhandedly mentioned the superformula in a talk, they meant it to be one of the many formulas as an example, that they'd layer to make interesting shapes and terrain.

sour fossil
#

No wait, I shall stand corrected

safe quarry
#

But CS talks about it like it would procedurally generate every leaf on a tree uniquely

sour fossil
#

To earn money on YouTube, your videos must follow the monetization rules. There's no minimum length required for monetization; even short videos can and do earn. Longer videos, especially over 8 minutes, allow for more ad placements, boosting earnings.

#

rare case of me talking outta my ass and being wrong

safe quarry
#

Well there we go. wants more money.

#

The crazy thing is. I once saw CS bring up the wikipedia page on the 'superformula' and if he'd have actually read even a paragraph of it, he'd have gone 'oh.'

dense quartz
#

I mean that's fine, but he tends to make content that's not too interesting to watch. I dunno if I'm alone in this.
But of course you can't say anything in his comments without people jumping at you "Don't you dare give constructive criticism! Shut up, leave and never come back!" hue

safe quarry
#

I think its a bit uninspired yes. You only have to look at other NMS content creators to see how to make interesting series. Do a challenge run maybe, or something a little more interesting than just videoing your daily settlement upkeep :p

#

Not as bad as Professor Cynical tho, at least he doesn't clickbait.

dense quartz
#

Yeah..

#

At least Steve is honest with him opinions. Though he admited he tried to put more clickbaity titles in his videos for views while still matching with the topic. Like the titles leaned towards being more negative.

#

Is it just me or did most nms youtubers sorta slowed down compared to how things used to be a few years ago?

#

Like Beeblebum lost interest, Legacy Zero doesn't cover NMS stuff as much etc.

safe quarry
#

I think the issue is, on the face of it, NMS looks like a great proposition for someone wanting to do YT 'full time' or at least daily, because of the regular updates. But in practise the updates themselves aren't conducive to 2-3 months worth of daily videos, so they get burnout and fatigue milking the latest update, get frustrated, and so actually create a rather negative atmosphere for a few months. Then a new update drops, the content picks up, they get optimistic, and then we start the downward spiral again.

dense quartz
#

Yeah I guess so. When Omega added the expeditions terminal, I kinda expected it to cycle between available expeditions or something when there was a lull in the community, kinda like weekend missions, but it'd be an expedition of our choosing on a monthly basis or something.

#

I do think that Kanaju makes the best NMS content tho. Like his ideas for future content and the subjects he tackles are all interesting to me.

safe quarry
#

That's because Kanaju makes videos when there's something to say I feel!

grizzled apex
#

For some reason, the nms insta page just posted the beacon trailer 40 mins ago?

#

Oop, nvm thats the wrong one

#

I swear this used to be the older insta page though

#

Guess whoever's running this one finally got back into the game

safe quarry
#

don't give me false hope like that :p I don't think Sean is active enough on twitter for an emoji post.

grizzled apex
safe quarry
#

mebbe. Also this ad campaign they do, when did they start appearing compared to the frontiers tease?

#

I wonder whether they would give the content creators time to get their videos out before dropping the emoji, else the ones who benefit would be the ones who held out making their videos and could then make it about the emoji?

grizzled apex
safe quarry
#

Feels like it would be unfairly rewarding the slower ones :p

grizzled apex
safe quarry
#

more reason for a delay to the emoji, unless they want the videos appearing around the activity about the emoji?

cosmic anvil
sweet raft
#

Are we getting Light No Fire anytime soon ?

grizzled apex
uncut harness
#

We are not getting LNF before the fire is lit, LNF will then remind us about not lighting the fire 🔥.

And regarding NMS, if Sean doesn‘t drop an Emoji today, I‘ll likely combust! No matter the distractions I have, only an emoji could bring relief at this point!

safe quarry
#

The echoes trailer is one of their better performing trailers, so mebbe content drops during gamescom is actually the best time?

cosmic anvil
analog breach
#

Its at 25% now

safe quarry
grizzled apex
#

Do sales begin the Monday of a release week? Or was it earlier?

#

Some platforms have gone on sale the same day as the update before too iirc

safe quarry
#

That's a good question actually, i was about to say it's the monday because we don't have indicators ahead of the emoji, but i do recall times that sales were the first hints we've had of an upcoming update? So perhaps not always the monday?

#

Plus I am sure the different platforms have different windows and turn around on these things. So they probably have to get the wheels in motion sooner on some.

#

This is why i bet there's inconsistency on when emojis drop, it's probably not even Sean being tactical, but rather waiting on a whole suite of factors to line up before he's confident to put out an emoji.

#

getting the greenlight on sales, greenlight on the trailer/update page, all the vetting each platform has to do of the update. etc.

safe quarry
# grizzled apex Some platforms have gone on sale the same day as the update before too iirc

In fact that's an interesting point. I've always assumed emoji timescales were Sean mitigating hype. Small update or expedition: less time between emoji and release so expectations don't get out of hand, bigger update: more time between the two so hype can grow.
What might actually be the case is for updates with more significant changes, maybe they submit it sooner in case the turn around for review ends up longer because of more impacted files and distinction from the current patch on their server?

#

I've never been on the end of xbox and playstation submission reviews tho. Apple ones are usually quite fast, but they can bounce one for all sorts of weird reasons!

drifting perch
#

What happens if I let Artemis die

safe quarry
#

and you can either tell them the truth or keep up the lie.

grizzled apex
#

Yea there's no real consequences to it yet

drifting perch
safe quarry
#

I think a lot of the choices are flavour rather than having any real consequence. I think there's some titles tied to certain choices, and later on you'll get to pick a certain type of something, but even that choice is kind of the illusion of choice since you can effectively see the results or the other choices. (trying to be vague.)

#

I wonder if professor cynical will do his silly war on Euclid v2 after his little void trolling stunt backfired on him miserably? I know a lot of people criticised it the first time around because they didn't like the idea of someone bringing wargames to their cosy little Euclid.

grizzled apex
#

If the emoji drops before the UK meetup, would HG send a Relics cake, or emoji cake?

safe quarry
grizzled apex
uncut harness
safe quarry
grizzled apex
safe quarry
grizzled apex
#

Where's it rising to? Digital Heaven?

safe quarry
#

this is a good point!

gloomy isle
#

Wait no nvm

#

Had a brain fart, that's keeping them alive 😂

safe quarry
# gloomy isle Had a brain fart, that's keeping them alive 😂

hehe don't worry, not nearly as bad as the random segue my brain went on. It started with @grizzled apex comment about Atlas rising to digital heaven and ended up on: "Do you think... when Gandalf said 'fly you fools' he meant literally: "Take the eagles the rest of the way, idiots."

analog breach
runic mesa
#

So we're thinking later today or tomorrow?

analog breach
#

More like next week

mint lynx
#

The emoji is cancelled

runic mesa
#

I meant the emoji

grizzled apex
analog breach
runic mesa
#

Where is it now? It was around 33 when I looked yesterday

analog breach
#

Gunter says 27%

runic mesa
#

Ah, it might have been 23 and I misremenbered

mint lynx
#

I thought it was already known community research means nothing they can boost the percentage anytime

#

I was creeping during the omega update and people went wild over getting them pet eggs

grizzled apex
#

Sure, HG's got the dials and knobs to help us along, but they don't run the show all the time

mint lynx
#

I see 🤔

#

Technically an emoji did drop lol

safe quarry
cosmic anvil
safe quarry
#

There's been so many indicators that haven't panned out: Small final patch and patch delay, expedition server side, the anniversary, Gamescom, etc, that rn i think there's no point trying to look for patterns or signs and its anyone's guess. the community research ending might just be the next in a long list of 'oh this makes sense' empty hopes!

#

I mean lets pretend the community research is an indicator, then neither weekend makes sense for an emoji drop: This weekend the community research is still going, and next weekend we will be 10%+ into unlocking the decals.

mint lynx
#

All I know is the update is technically late going by all other summer updates besides one

safe quarry
#

Well we all brought it on ourselves by complaining what a buggy mess Beacons was! We scared HG away.

mint lynx
#

Relics was technically more buggy I'd say

safe quarry
#

I joke but with the expedition on the server going live all the way back at the start of the month, maybe they really are being extra thorough to avoid a backlash.

gloomy isle
#

At least this isn't the wait we had for beyond 😂

safe quarry
#

We knew VR and anomaly well ahead of time 🙂

cosmic anvil
safe quarry
safe quarry
gloomy isle
#

NMS update prediction feels like forecasting the weather

#

There's signs but it doesn't always pan out like that ig

grizzled apex
safe quarry
#

Nor does the content

#

it'll probably be something we've not even considered!

safe quarry
cosmic anvil
# gloomy isle It was a joke lol

I feel like Beacons really could have gone further... Like they keep playing into that deep as a puddle stuff... Sorry felt a bit mad cause just got off an argument with a friend who said NMS still sucks loll 😮‍💨

grizzled apex
safe quarry
#

and she bounced off it HARD. so i feel i am kind of waiting to see what else this update brings hoping it'll be even more stuff to try and coerce her into accepting its good now :p

safe quarry
#

So when it was settlements v1.1 i was like: whats that got to do with beacons?!

cosmic anvil
grizzled apex
#

Endurance was another case where I can't really tie the update name to the content

safe quarry
#

I have a plan of action for how i'm going to indoctrinate her back in >:D she likes 'doing' more than just pretty things, so skipping tutorial and right to get an interceptor. But i'm not going to use one of my 99 beacons, we're going to fight corrupted sentinels to find a dissonant spike.

grizzled apex
humble kayak
#

whats this portal hullabaloo

#

that i see captain steve talking about

safe quarry
safe quarry
cosmic anvil
safe quarry
#

It's basically just an editing choice that happens to work well for showing off LNF/NMS, so they kind of follow similar patterns.

safe quarry
grizzled apex
#

Pretty sure they reused the same camera paths for the NEXT trailer too, so not sure what his point is

safe quarry
#

so I am counting on her having never seen the anomaly OR the fact it can have a bustling player hub of people.

grizzled apex
#

Unless that one parallels a different pre release trailer

safe quarry
mint lynx
#

Encourage your friend to buy the game on switch

safe quarry
#

which is mad because as you said, there's more parallels to NEXT

cosmic anvil
#

*in the Anomaly

safe quarry
#

When we last played it was literally a week after NEXT landed, so there is SOOO much she hasn't seen.

#

I am counting on her ignorance of it all to surprise her too.

#

(i am also only going to show her a single derelict, before she coins onto how similar they all are :p)

gloomy isle
cosmic anvil
#

The atmosphere >>

#

Then it becomes an average stop at Walmart

#

Once you get used to it lol

safe quarry
safe quarry
#

which i am absolutely going to play up as being way more of a threat if they pop than they actually are.

mint lynx
#

I've never tried next but I heard nothing but bad things
That origins and beyond had to fix lol

safe quarry
#

I think they had to make a lot of compromises to get multiplayer to work.

#

They say about the art style change of planets, and the update to terrain generation, but i wonder if they had to neuter it to give the multiplayer bandwidth to work.

#

and then bit by bit found ways to introduce it in an optimised way that works with multiplayer.

mint lynx
#

Like I said I never tried but most people outside of this discord anyway just say next worst update

safe quarry
#

But bomberboi probably could speak to that more than me. That's just my feeling.

safe quarry
#

which is why i guess we have the legacy screenshots channel

gloomy isle
#

Next basically defined the current gameplay loop, but the generation has taken a long time to improve since

safe quarry
#

WP1 was the first time i stopped looking back wishfully at old screenshots, and WP2's purple systems put the nail in the coffin.

gloomy isle
#

^

#

Imo it's the best NMS has ever looked, including the majority of the E3 footage

safe quarry
#

mhm

#

i am SO glad one of the first updates got rid of the pee filter, side note.

#

worst decision ever, so glad they dropped that so fast.

#

I want to say pathfinder?

gloomy isle
#

I think so yeah

#

Either that or foundations, it was definitely before atlas rises

safe quarry
#
#

you can see it as the first thing. looks like ambient occlusion was added too and a few other things at a glance.

grizzled apex
#

I really wish they let the same team work on touching up the abandoned space station interiors if possible. Not so much in layout as in atmospherics

late edge
glass flare
mint lynx
#

Desolation freighters make land ones painfully mid lol

runic mesa
#

Yeah, playing "where's the underground blast door to the storage unit" gets old.

#

Would love crashed ground and underwater freighters to get revamped Desolation style.

ebon spoke
#

eh, I still think the 2015 art direction easily clears the current game, even after Worlds

#

They took a really beautiful abstract, painterly style and replaced it with an extremely generic semi realistic sci fi one.

#

Any planet from the current game looks like it could easily be from Starfield or whatever other space game

mint lynx
#

Idk about that I played Starfield first and NMS planets are way better
Starfield being so meh is why I play NMS at all lol

glass flare
#

Let's not rehash that old argument... certainly not in the spoilers channel

mint lynx
#

I'm not surprised to hear there's beef between the two games

safe quarry
uncut harness
#

Yeah current NMS does not beat the pre-release things we saw, just the one lush planet we saw in the og E3 trailer with it‘s majestic diplo as well as the cool creature behavior shown alongside it, is still out of the scope of what current NMS can do.

Is it the best version we have ever had? Yes, but pre-release is something that‘s still not there and might never be since lots of it was handcrafted stuff anyways.

ebon spoke
#

Yeah but I'm talking more about the colours, the lighting, the way objects are placed in the biomes, the level of detail in the textures... Those aren't fake, they're just what the game looked like

cosmic anvil
#

Dude no hate come on, we can criticize but don't attack

late edge
#

True, my mistake.

I just wish sean would have sold the company to Sony when they offered. Launch would have turned out much better

mint lynx
#

If they sold the company to Sony do you think we would of got 10 years of updates?

violet forge
#

☝️

#

The launch MIGHT have been better, there was no guarantee of that, either.

ebon spoke
#

There are a lot of things they could/should have done different, but at least in this timeline we have almost ten years of regular content updates with no signs of slowing, and a game that plays (reasonably) well

gloomy isle
#

I feel like the game wouldn't be what it is today if it didn't have the same journey. If it came out decent, chances are it might be largely forgotten by now

mint lynx
#

I don't want them to do anything different their efforts created the best space sim on the market aha

late edge
ebon spoke
#

I think the features that were/weren't present at launch had a pretty big impact on which kinds of players decided to stick with the game. That playerbase's interests then shaped what sort of updates HG have done in the years since. A different launch would probably lead to a very different direction for the game to have gone in, IMO.

cosmic anvil
# mint lynx I don't want them to do anything different their efforts created the best space ...

Yeahhh true I can think of 2 worse outcomes right off my head

  • HG takes the money and bolts like Fntastic did with the Day Before. Players are scammed and everyone is left with a bitter taste, even going as far as to never trust any game coming from the UK.

  • HG goes bankrupt trying to redeem the game. Sean's selling of his house ends in a loss and doesn't make enough to continue to pay salaries. HG dies a hated death with people cursing and hating Sean and his small team till the end.

None of this happening is something I, as a June 2025 player am grateful for

#

We can demand road maps, communication etc those are all legitimate concerns, but I wouldn't dare want HG to ever lose control of NMS or LNF or any of their games

late edge
#

Its really hard to believe now how hated Sean was back then. Even Geoff kieley was distancing himself and regretted putting nms out at the game awards in 2013

violet forge
#

That's why I'll question ever demanding any kind of communication besides what they're doing these days.

#

I don't care about road maps or other technical stuff, but I wouldn't mind assurance that known problems with the game would be fixed or addressed, at least.

#

(Like maybe why there's almost no such thing as flat-ish terrain, that everywhere is a hill, a rock or an ocean, unless there's a save point stationed around it.)

mint lynx
#

You can get flat terrain look for a old foundations settlement computer

violet forge
#

Is that it, though?

#

I just finished the multitudes questline.

ebon spoke
#

Islands in the ocean can be quite flat, and they can be pretty big too

#

Overall HG have shown that they are pretty committed to not changing terrain so as to not interfere with player's bases. The only time we see new terrain is when they add new planets, like in Origins or Worlds Part II

#

Since there's limited space for those, I wouldn't count on seeing improvements to the terrain gen for quite some time

violet forge
#

Siiiiigh Alright, not that it's a serious problem anyways, it's just an immersion problem.

#

Realistically, I couldn't land my ship on half of these planets without those computers or other structures being there to preemptively straighten it out. Unless the landing gear is somehow magnetized to the surfaces, it would lose balance or slip and fall.

uncut harness
#

I like Sean, but he was just too akward for marketing. Sucked that he had to take it upon himself, I am sure he never had any malicious intents.

#

And I enjoyed 1.0 plenty, binged like 200 hours of it immediately and sometimes even feel like it‘s my fav. version, which is also because of nostalgia bias though.

late edge
cosmic anvil
late edge
glass flare
gloomy isle
#

Yeah, the only time I use non purple systems now is if I want to make something for people to find one day

#

Just because it makes it easier

safe quarry
safe quarry
#

Just look what happened recently with Blizzard, they fired their in-house team and outsourced to a PR agency and it shows, typos, inaccuracies in the posts, very 'media by numbers' style of posts where its the usual cliche 'here's a terrible attempt at a meme'.

#

I don't even play WoW and i saw the sudden drop in quality.

late edge
cosmic anvil
late edge
cosmic anvil
#

If I think of Euro Truck Simulator, they often post, "hey where are you trucking today" or "hey here's a beautiful location on the map that you should go check out" during downtime ie when no update news is being delivered.

#

Or "what's your favorite truck brand" or "what's your favorite route, ours is something something" etc

grizzled apex
#

Y'know, itd be fun to see people on the team just stream NMS one day like the launch day stream, and maybe give insights about the game's workings as they play

cosmic anvil
#

This is also something SCS Software does

#

Just chill streams where devs themselves play the game and are candid about stuff

#

The Instagram page of NMS is a derelict freighter in and of itself....

Can't even get my non NMS friends to follow because it's just a nothing burger

#

You'd almost think they'd abandoned the game after seeing that page... And who wouldn't I mean the page JUST now posted the Beacon trailer... Y'know, the update that has been out for months by now

grizzled apex
cosmic anvil
grizzled apex
grizzled apex
cosmic anvil
#

If it isn't then it should be taken down

grizzled apex
#

but i do remember that one being used by Sean a long time ago

#

Hell the assistantapps server still has pings for it, so im inclined to believe they're both still run by HG, but that they're trying to move people to the new one

#

Huh yea, Tim Woodley's insta account follows both

cosmic anvil
#

It doesn't even show up in the search results... An average person is just going to follow the 'official channel'... Heck even I didn't know until you told me 😳😳

grizzled apex
cosmic anvil
#

See this is what I meant by their communication strategy being a hot mess

#

A derelict freighter on its own

grizzled apex
grizzled apex
ebon spoke
#

Twitter is the most active 'Hello Games' account, but they still have Origins as their banner and Echoes as their pinned tweet, lol

mint lynx
#

All I know is abandoned mode needs a freighter

grizzled apex
#

Anyone have a link for the HG release day stream actually? I can't remember where they held it

cosmic anvil
#

Instagram has its problems but at least it's manageable

grizzled apex
# ebon spoke https://www.twitch.tv/videos/84091941

The about page for that account is a lil sad, if they were indeed planning to hold more streams later down the line

Welcome to the official Twitch channel for Hello Games and No Man's Sky. We'll be broadcasting a range of streams on this channel as we explore the 18 Quintilian planets that exist across the No Man's Sky universe.

mint lynx
#

They steamed at launch abit was pretty sweet

#

Damn I've talked enough waiting for the emoji to level up twice that's crazy

humble kayak
late edge
humble kayak
#

LOL

#

believe me i do

tame grotto
humble kayak
#

here i thought we'd get the community research done in time for an update

#

lol 3% increase in...six hours

#

cooked

analog breach
#

Would not be suprised if in new update HG had " we frickin rewrited whole damn engine again from scratch to make this happen "

humble kayak
#

"We don't want to hear ANY talks about a No Mans Sky 2 because this might as fucking well have been it"

humble kayak
#

if i was sean would i be spending this much time on discord and not in the office programming

humble kayak
#

i feel like sean does a lot of on-the-ground work for a guy of his position in the company, so i would have to disagree with you

glass flare
#

yeah, there's very few game studio CEOs of the size of HG or bigger who still do hands-on feature coding. Sean wrote the new terrain engine for the purple worlds

late edge
#

I love the terrain in purple systems.

glass flare
# late edge He did? He did good.

Yeah, I think he's done every iteration of the terrain system since launch. But yeah the purple worlds are what I feel he always wanted it to be. Timestamped him talking about working on it: https://youtu.be/2lG2DTjP-_M?si=PxbreYbNFl3ZXSoG&t=114

Sean takes a deep dive into Worlds Part II, the latest (free) update for No Man's Sky, which offers billions of new stars and planet to explore plus a massive overhaul of lighting, terrain and water technology, and much much more!

Full patch notes here: https://www.nomanssky.com/worlds-part-ii-update

▶ Play video
late edge
mint lynx
#

So all he needed was to do the terrain and let his team do everything else in 2016

late edge
#

?

mint lynx
#

?

late edge
#

Im confused now lol

humble kayak
#

i wonder how big the corvettes would actually be

#

Actual corvettes hold a crew from iirc 50 to 200

#

But I think if you gave them crew mechanics (NPCs ofc) they'd just be smaller freighters that move around

#

hence not really, "distinct" enough

#

If they make those ships smaller, like milennium falcon sized, then they're not really fiting the real description of a corvette

#

we'll find out soon enough I'm sure

gloomy isle
#

I'd guess somewhere between an elite dangerous/ starfield ship and a frigate

humble kayak
#

well, good

#

I want to have my own ship that wouldnt need more than 1 or 2 people to run, smuggler-style

late edge
humble kayak
#

I have no basis for this but I'm sure there'd be a new furniture set

#

idk if the exped would count but there'd probably be a good chunk of content about corvettes in the expedition

#

who knows how the ships would be upgradeable

late edge
#

I'm picturing more space POI possibly.

gloomy isle
#

Probably some sort of gameplay loop around upgrading them yeah

#

I'd also imagine combat with them will be different

#

Maybe slower turning but with turrets and a hard hitting forward gun or something

runic mesa
#

I would like a proper ship bridge.

gloomy isle
#

Imo it would be the perfect time for them to overhaul the derelicts

gloomy isle
#

Especially if we could pick between different layouts and stuff

humble kayak
#

IDK how id feel about a bridge

#

maybe the cockpit/bridge would be dependent on what "part" the front area of the ship is

#

so one corvette might have a cockpit that seats 4 while one might have a bridge that seats 6 or 8

late edge
#

Id really like it, if you can land the ship and the bridge door goes down and you walk out. I love that in star wars outlaws, starfield etc

humble kayak
#

yeah the seamless ship stuff is one of starfields few redeeming mechanics

humble kayak
runic mesa
#

Like, yeah, there's a bridge on the freighter, but you can't sit there.

humble kayak
#

I don't expect it, but it'd be cool to have a drydock you could park the corvette at to be able to modify it or what-have-you

humble kayak
#

itd be neat if freighter bridge design could change too

gloomy isle
humble kayak
#

see i've been thinking on that too

#

and irdk what to think

#

Because what would be the point of a corvette you can drive around if you cannot land it

mint lynx
#

Drop ships
The mech maybe

humble kayak
#

but, on the flip side, that hangar could be multipurpose. Maybe you could keep exocrafts in there, and you'd use your ship(s) in the hangar to go to space stations

gloomy isle
#

In terms of the bridge, I'd guess they work a bit like starfield. Like, a small bridge with a seat at the front which provides similar visibility to a cockpit

ebon spoke
#

That's what makes me think they might be doing some sort of space update with the corvettes. Otherwise how would they not just be really inconvenient compared to normal ships

late edge
#

@humble kayak if corvettes are even the next update. A lot of features sit around for months and months

humble kayak
#

1st person in the corvettes would be fucking sick

humble kayak
#

Though, to play devil's advocate, it has been months and months

late edge
humble kayak
#

IIRC bomberboi found those files and textures in january

gloomy isle
#

They were found alongside the fossils yeah

humble kayak
#

now there've definitely been longer waits for content that was datamined, but IIRC (this is hearsay since I wasn't there) the files for the new space stations were found the same year that the stations got revamped

#

So it is still up in the air (Up in space? Sean2 ) on whether we'll even see the features this year

gloomy isle
#

My dream space update would be some sort of space legs segment to the game ngl. I don't think they'd ever do it, but stuff like various dungeon types, EVA stuff etc in space would be so cool

humble kayak
#

But, in my unprofessional opinion we wouldn't be seeing such a delay if it wasnt substantial content

gloomy isle
#

^

#

Plus it's the summer update

humble kayak
#

i'll actually cry if they go

#

"NOW ANNOUNCING"

#

(que krabby patty drumroll)

#

"BEACONS"

#

"PART TWO"

late edge
humble kayak
#

dont get any funny ideas

late edge
#

Just for me, base building i dont care for, so if these ships are just portable bases theyre will be nothing for me

gloomy isle
#

What do we actually have in terms of space POIs? We've got the random stuff you can't interact with mostly. I think the only thing as interactive as surface stuff is probably the derelicts?

late edge
humble kayak
#

bomberboi did say he found both "Shipbase" and "Friendshipbase" files

#

now it isnt concretely stated that those are referring to corvettes

gloomy isle
humble kayak
#

to be clear

gloomy isle
#

Stuff like EVA would make way more sense in the context of having a corvette

humble kayak
#

yeah

late edge
gloomy isle
#

Derelicts, anomalies, squadrons etc

hard summit
#

I've been dreaming of spacewalking as a feature recently

#

Would be cool

late edge
mint lynx
#

There's atleast a 47% chance it's worlds part 3

#

They never said it was only two parts & summer and winter was worlds part 1&2 lol

late edge
#

I still cant believe how excited I still get for updates. Its like a new game launch every couple months

humble kayak
#

to be completely honest

mint lynx
#

It's worlds part 3 you heard it here first

late edge
analog breach
#

Then we would get
Worlds 4294967295

humble kayak
#

well we might get an emoji later

#

might

mint lynx
#

It's already almost Sunday for me lol

grizzled apex
#

Almost 8am in the UK rn, long time to go for a possible sat emoji

cosmic anvil
cosmic anvil
#

Like this is another issue with NMS : leaving off stuff halfway

humble kayak
#

usually in my timezone its around like

#

3:30 am to 4

#

sometimes later

#

so whats, what, 10:30 or 11am

#

for them

grizzled apex
#

The beacons one dropped at ~ 10 am UK time though, so again it's just up to whatever Sean feels like

humble kayak
#

yeah

mint lynx
#

The beacons one was early yeah almost right when a exp would start

uncut harness
#

Still no emoji huh

cosmic anvil
uncut harness
#

The first spawn don't do the fixing we 9rder it to be done

icy citrus
#

The first spawn are a defeated relic from another age, they don't order anything at all

grizzled apex
#

Can I just say that getting to witness my best friends both experiencing No Man's Sky for the first time with me has been an absolute blast this week? Bless Hello Games for sponsoring our chaos.

(And don't forget to click this link if you wanna create some chaos of your own bit.ly/NMSRIPmika) #ad

-# No Man's Sky - No Man's Sky
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This game has come a long way, and it's been a hot minute since I played it last. Let's see the current state of the game!

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▶ Play video
grizzled apex
#

https://m.youtube.com/watch?v=QTE3TakwrM8

Never thought I'd see the day HG sponsor Vtubers to play NMS 😅

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/limealicious

Start exploring No Man's Sky. Play now on Steam, Playstation, Xbox, or Switch! https://bit.ly/NMSLimealicious #ad

00:00 Pre-Stream
00:45 Just Chatting
01:12:55 Friends Join
01:17:40 No Man's Sky

with:
Hackerling ► https://www.twitch.tv/hackerling
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▶ Play video
analog breach
#

Hey. As long as it works.

molten karma
#

Waifus are the most valuable source of advertisement.

gloomy isle
#

Emojis are usually late Saturday afternoon/ at night right?

#

Or at least they have been quite often

misty pollen
#

Thought I was going to be cute and take a black hole to possibly get closer to my destination. Sent me 10x farther away. 🤌🏻

misty pollen
#

Also I am beginning to suspect that freighter bulkheads increase item slots on the tab screen instead of the storage rooms on board. 🧐

icy citrus
#

Because they do

molten karma
#

This update must be something special considering the amount of time its been cooking.

gloomy isle
#

Corvettes and stuff, but consolidating and adding to squadrons, derelicts etc

#

I'm probably wrong

#

But I can dream

misty pollen
#

I would love a central storage depot as part of the Anomaly or something (because obviously people wouldn't use it if it wasn't accessible even in rough situations).

uncut harness
#

A space update would be even better than a POI Update tbh. The usecases of the old POI‘s are long since outdated, but the structures themselves are still kinda charming. Honestly just giving them more utility would be enough, the models don‘t necessarily have to change.

#

Though I wouldn‘t say no to something like procedural dungeons. But I like the clear differences in the architecture of the factions.

gloomy isle
#

Some being boardable like derelicts, some you can shoot bits off of as part of a puzzle etc

sharp hare
#

I noticed the more I go on the main quest the more disconnected I am with the world

#

It being in a simulation and all

#

But honestly it’s kinda relieving, I don’t bother with scanning at all and documenting things

#

I just explore cus planet pretty

#

Money is useless at this point for me so why bother and just enjoy the scenery and explore out of joy

gloomy isle
#

@grizzled apex more sponsored content https://youtu.be/d1KkbY0rQvM?feature=shared

Thank you Hello Games for Sponsoring this video and While you are here check out this link: https://bit.ly/NMSJasonPlays

These are the three features I think are awesome in No Man's Sky, and maybe overlooked by players. If you are new to No Man's Sky or maybe coming back after taking a break then these are the awesome things I think you should ...

▶ Play video
uncut harness
#

I fully expect a sale on monday now

uncut harness
# sharp hare It being in a simulation and all

Hmm usually I‘d agree but HG has made the whole simulation so compelling with the Void Mother, Sentinel and World of Glass lore that it‘s actually the opposite for me and I want to soak in as much lore as possible, while figuring out whom we can trust and whom not NmsTravellerThis

uncut harness
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Still no emoji huh

uncut harness
# uncut harness Are they truly gone or hiding in a purple system

The first spawn was almost entirely wiped out, but a small splinter group called „the last spawn“ exists.

And recently I had an interesting interaction with a Gek. On some planets you can find NPC‘s randomly spread around the planet.

In this case a Gek was next to a damaged machinery, talking to the Gek caused a lil quest to pop up about fixing the damaged machinery which resulted in me receiving a korvax shell which I could then either give to or deny the Gek. Giving it to the Gek resulted in losing Korvax standing, while keeping it caused the Gek to be very mad.

The dialogue described the Gek as shaking excitingly and such while watching the shell, so I wonder if there are still remnants of first spawn dna in their genes or if this was perhaps a last spawn Gek.

In any case there are so many „secret“ little interactions to be found with NPCs when you speak to everyone you encounter at POI‘s, it‘s kinda cool but also a shame cause I feel like most people miss out on this. Random NPC‘s giving small quests is kinda neat.

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Most of the freighter missions in space are just the korvax are doing somthing fucked up again lol
Someone's gotta get the convergence under control 🧐

sharp hare
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The more I think about it the better it gets

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honestly like for example the world and NPCs are only as valuable as the player wants them to be, so far in my journey I enjoyed the planets searching and finding beautiful stuff as my main goal thus for me something like the world and NPCs are less relevant, with it being a simulation I don’t feel guilt at all and do as I desire in this world

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Not to say anything about the world quality it’s just not a priority and due to simulation it makes sense

humble kayak
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theory: This coming update is absolutely fucking massive, and HG is trying to get all hands on deck by getting the word out about NMS to as many people as they can, hence the sponsorships, so by the time people start seeing these videos praising the game and go to buy it, they'll see the game on sale and an update having just released

grizzled apex
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It's a big X.0 update, but HG called endurance their anniversary update for the year too

humble kayak
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fair

gloomy isle
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Whatever it is, it's shaping up to be significant

sharp hare
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So wait null was the first traveler and the one that reset everything and now we are the traveler entity for atlas and thus replaced null and can reset everything including null to death?

runic mesa
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Hmm, wondering if this is going to be 6.0...