#nms-spoilers
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honestly theres furniture in the derelict freighter i'm surprised we dont have
like theres actual starship bunks
you can find
last i remember anyway
Derelict freighters also have that fighter that is impossible to generate in the actual game, what's up with that?
I'm just waiting to see what the next big update will be, echoes anniversary is in 4 days, it's about that time for something actually good.
If you're talking about the bone cows, they ruined my paradise planet! it used to have a plethora of transluscent striders, but they'd diminished in place of boney bois :p
Oh, that one that shows up in the cargo hold sometimes?
Before the airlock, it's crashed through the ceiling on the walkway part
Oohhhh
ah
I remember when Desolation came out, Sean said it was the start of a new direction for NMS. I am not sure in retrospect what he meant?
uhhhh you mean the white and green alpha nose fighter?
We already got the big winter update part 2 with worlds so whwre the summer update what are they hiding
sometimes I wish they weren't so vague
wait sorry I just read the later message
Need to see if I can find a picture of it
there's a crashed ship there?
Where's part 4, Sean???
I think WP2 was part 4 of autophage arc
That still drives me nuts
Interceptor, Singularity, Echoes, WP2
It don't gotta be a worlds part 3 specifically lol
We're just behind schedule for a summer update no emoji yet even
Oh we talkin about Worlds updates, sorry
Logically, but I'm in denial. ๐
as a side note I'm very curious to see what the 1st person view in the corvettes will look like
better be some kind of millennium falcon ts
We already got that
yeah boundary herald
but you can't walk around in it
also whoever made the nostromo connection, yk the ship from Alien, about the corvettes
brilliant
they've sent me into a spiral of researching ship design and finding as many pictures of the nostramo as i can ifnd
find*
I imagine it would be more like starfield
in what way
How you can walk around the ship and the like
oh. yeah
really curious on how corvette generation will work, too
I'm sure they'll have a bunch of procgen parts the game pulls from
but how that'd mesh with interior design idk
That'd be @ebon spoke
derelict crashed ship looks like this:
reminds me of a V wing from star wars
Either something like freighters with the hangar connecting to a building zone, or (less likely imo), leveraging their derelict tech to make proc gen interiors part of the overall outside mesh
That's actually slick
wait is that a fucking hot rod engine in front of the cockpit lmfao
That cockpit and nose aren't compatible, those are technically three different wing configurations that it has at once
I have to admit even I'm starting to get update fever lol
We're past endurances anniversary and echoes is in 4 days
Where the update be staying at I'm tryna pull up
It's missing the main thrusters, they didn't put them because the back of the ship isn't visible
Iirc this wasn't the first crashed ship model used either right? They changed it to this one later in Desolation's update cycle?
now we know why it crashed lol
Yooo good morning!! So are we all over the update cope??
We are not lol
well
I think that's true, but I don't remember. Would need to see some footage or something to compare
We got news??
Nope ๐
I'm waiting on two games to update, actually
mr bomberboi I've got a question
There's sponsored ad campaigns running now, if you can glean anything off that
I looked back and saw your tweet initially showing the corvette textures and file names and stuff
along w/ the screentest
I can only assume it's another echoes sized dlc if there's not even an emoji yet were gunna miss the summer release window
That screentest looked to have text on it, and while someone in the comments said they decoded it, they used AI so I'm taking that with a grain of salt
Is it possible that text had meaning
or is it just gibberish
I think we are definitely only getting 3 expeditions this year.
we need to get a picture of sean
I'm fairly certain that's just unicode symbol spam. I could make out a few hazard symbols and such, so I'm pretty sure it had no meaning
Bro has descended into stalking ๐ญ๐ญ
You're gonna beat the update outta Sean ๐
nah ive seen jokes in the community where you can tell if something big is coming by sean's beard because the guy very obviously hadnt shaved until after NMS got its first disc printed
I think thats where
originally came from
ofc without the
googly eyes
Because it's likely the uploaded expedition won't start until September. And if it runs for about two months like normal... that takes us almost straight to redux season

mk
didnt think so but i wanted to double check
Summer update's usually the last content update of the year anyway, right?
Its from HG team pic from before release when NMS was "ready"
Sometimes we get an october drop, although the main examples are Desolation, Emergence and the unnamed Halloween Update, so not a yearly given
No there's often a dlc after the summer dlc, see endurance and..... nvm lol
There is always a summer update though so what the hell
But I think I'm right. I don't do pacts, but like. I don't logically see how they'll squeeze another exped in between the upcoming one and the holidays.
Yes usually one last smaller one, like Aquarius was for WP1 (ignoring the cursed as an expedition only)
Iduno why thry didn't drop a update for their anniversary I can only assume it was too bugy
On the brightside, we might get another remix
If the aim is 4 expeditions, because they want them seasonal, they do need to get this update out sharpish. I am still convinced it will drop when the community research ends.
Unless the exped starts immediately and the update drops next week, or they forgo reduxes for replayable expeds, although both of those are massive ifs
Which in more upbeat news would mean an emoji this weekend โค๏ธ but I also said that about the anniversary, and ONL, and the first week of August... and the third...
well we dont have much of an option now lol
If 27th is right, that would mean an expedition only update is still doable for mid to late october
its either the 27th or some time in september
People have been claiming emoji weekend for the past three weekends. ๐
Guilty!
yeah couldnt...couldnt imagine who
๐
If they only have three expeditions for the reduxes this year, they might include an older one too. Seems like they want to cycle old rewards back into the system now
not me or anything
It will drop soon . Trust 
why would you think that
We're in emoji season the summer updates drop July to August, emoji at the least and there's a exp loaded of course we claiming dmoji
That was my thought. Emergence, plz
yeah to be fair all the pointing signs failed at like
the most inopportune time possible lol
We've had Beachhead and Cartographers reran recently right? Or was one of them Polestar? I remember they tweaked a few rewards for Polestar back when Beachad was recently reran, wonder if that one might be next?
"maybe itll be this"
it wasnt
"maybe it'll be this then"
it isn't
repeat
The only thing we can be sure of, is that we're not sure of anything.
Polestar, dressed as Beachhead, technically. ๐
The best decoration in the game.
The upcoming week is always the most likely one for the update. I think that's how it works.
And we got robbed of it for what, a gold gek helmet
Cartographers remix didn't have the cave creeper either. whines
and I'm not even exaggerating
i havent looked in any other channels in weeks
which is funny because I'll vanish from here when the update launches so I can get through the content spoiler-free lol
Well the small victory is Professor Cynical's 'source' told him update end of July. So. that's something.
It's fun watching the sensationalist YouTubers get knocked down a peg, imo
I was hoping it'd drop today because I can't play it for a day minimum if it drops next week, but I guess I'm gonna have to try to do it flying halfway across the world now ๐
The problem is they bury what they said in the hopes that most forget, and most do!
So they get to just keep repeating the same ploy over and over.
what are the NMS youtubers on, lol?
Ho boy
Desperation.
A big dose of desperation
Its always the case around this time when news dries up
with just how many nothingburger vids they put out in a week, its easy for them to bury big claims that failed to come to fruition
they get more sensational and you can almost feel the insanity creeping in
oh that is a reason to be angry alright
exactly this. Professor Cynical has even reworded the same claim gradually over time.
Remember them taking that Windows tweet from Sean waaay too seriously? "AI coming to NMS! Because Sean made a joke and it's clearly code!" Whut
Side effect of building up your community around solely one game I suppose. You can see how badly his non-nms / LNF videos perform, so he's clinging to NMS quite desperately for his main view counts, despite trying to branch out
PC: "I've been told its a new game mode that will blew yer socks off."
PC weeks later: "I've been told its something that everyone's been asking fer. My guess is a new game mode."
I noticed him trying to branch out. He would have been better keeping a theme that would have resonated with his NMS audience.
like: if you love NMS, here are some NMS adjacent games which you might like.
And maybe not fishing vr
Because even if you love fishing games... watching someone else play a fishing game...
Which is what a bunch of other NMS-associated YTbers like JasonPlays, Beeblembum etc have done fairly well
Exactly! I actually watch some X4 foundations and Star Citizen videos now, but mainly because i like to imagine what Corvettes would be like โค๏ธ
It just seems like such a stressful, toxic way to make money. Pass.
seeing "NMS adjacent games" reminded me
I think most of his branching out is just making videos on things he enjoys, which is great sure, but then leads to milking NMS dry for his main "content" draw
I'm fine doing warehouse work to pay my rent, thx
X4 seems to let you walk around your ships. I want โค๏ธ
Wasn't there a time where HG got some popular Minecraft streamers / players to play NMS?
On need to make money from views
I think that didn't go anywhere after the initial stream or something like that
I know they've run ad campaigns before too, but I didn't know they reached out that far
That's true, I can't deny him what he loves I suppose. But then again its like the vlogs. If you enjoy something, maybe just be in the moment rather than making a video about it.
I get doing it for posterity, but that's what home videos are for ^.^ not public YT channels.
Its a bit sad to see NMS creators getting bored of the game though. Beeble moving to space engineers hurts a bit ngl lol
If I enjoy something, I engage in endless debates and discussions with strangers online about... wait
CobraTV getting lured by the shininess of Star Citizen was sad ๐
I've been waiting on more news from Jumpship, seems like a fun time with friends if corvettes don't end up fulfilling a similar role
yush. and all the similar ones. Void... something? and wildgate?
He does try to come back to nms to be fair. But always quits lol
https://www.youtube.com/playlist?list=PLtDgUPyjA3-jyZ2GecVXwq6_pSBNPfadM - group of popular MC players, 2 videos / game sessions
There seemed to be a lot of similar games that all came out at once, and all look great.
Jump ship... wildgate... what was the void one called >.<
that game looks great
I think he's figured out his niche within the community pretty well and is avoiding spreading himself too thin within the creator space, which I honestly respect a lot
tho it rebranded
So yeah, the point I was trying to make is NMS is not popular enough to warrant any "NMS adjacent game" community to stick to
Makes the nms content we do get a lot more impactful
Hmm this is true.
Because of the differences of what each game is about
Nms cracked me up when they just stole subnatica from subnatica
Oh yea, they renamed it to Jump Space or something because of a dispute I think?
oh yes it did change name because of a trademark issue
yeah
Beeblebum seems much more happy with space engineers which given that games focus on building i get. Hes one of my favorites so whatever time he spends on NMS I appreciate
Water worlds are "Subnautica, but if it didn't constantly give you anxiety"
its late here i gtg to bed
Yea, it's carved a niche of mostly active players, and a large base of people who come back post update, engage with it, then go back to other games.
So certain content creators sticking just to NMS is kinda understandable
Survival bob and beeblebum do that.
They come back every few months when an update drops, play for a few weeks and back to the other game.
Its a good way to do things
Captain Steve mentioned Star Citizen recently.
So I think he might find his audience follows him there.
First trailer is more simliar to LNF trailer, script wise imo.
That's how it should work imo. If you've got ideas for content about the game that're unique and fun, go ahead! If you're running out of em and resorting to milking resolved threads, that's when the slop starts
I tried to come back for the summer update buts it's been delayed internally so I'm still freaking waiting ๐
He tried it out some time ago i think.
Oh did he? I would be curious to see that :p
oh my word, i have just started that Captain Steve video about the videos. That is some tin foil hat territory!
If you were going to make any sort've connection, id go with the next update trailer. Since both that and LNF trailers start with the player underwater, coming up the beach and getting on something to fly away.
The elevators are bugged the end
So I guess LNF is Bionicle becuase it also starts like that
But even that is just HG using what works to show off the game.
hardly some big conspiracy theory!
Although @grizzled apex the later part of the video is probably you relevant!
Someone has also been collecting the NMS lore apparently to put online as a resource.
here we go, link was in the description: https://zenodo.org/records/16891665
This manuscript purports to be a unified theory of a digital universe, but the conclusions it reaches are of a most unsettling nature. Presented as a modern curiosity of speculative gaming analysis, it explores how the developers at Hello Games have woven a secret into the fabric of their hit game No Man's Sky. The work decodes how numbers act a...
That's just following the beats of the original NMS trailer, something HG love doing
Exactly, I just think its a formula which works for showing the scope of the game. Going from underwater, seemlessly to land and then seemlessly to the air (then seemlessly to space for NMS.) is a very easy way to show the scope.
and a lot of NMS trailers follow that pattern.
Oh interesting!
I've been working on my compendium recently again after getting burned out by HG's inconsistent LOC schemas too, so after I get all my current sources converted to something unified I could use myself, the actual webapp setup shouldn't be as much of a pain.
I've been toying around with styling it around the WT terminal, kinda outta nostalgia? Would be super neat to pull up "Tha Atlas' Logs" from a terminal thematically, if out universe is meant to be the same as the Atlas' home universe
This kind of sounds amazing! my UI fingers are tingling! That would be so good. And lets be honest, something like that HG would absolutely take notice of.
I do hope the new update resonates well with the community for HG's staff's sake. I can imagine the backlash to Beacons would have been quite demoralizing, and I remember when the bone emoji dropped, the NMS reddit didn't have the usual flurry of wild speculation threads that it usually did. I can't imagine HG's morale is at its highest rn.
That's easily explainable though
The update after worlds part 2 wasn't going to be as good as worlds part 2, and people already don't like settlements
Except everyone went out getting multiple settlements
Sure fomo and seeing what the update was about but we all know settlements aren't that Gucci may may
I don't think Beacon was bad to be backlashed against tho imo, the overall reception seems meh it's fine... But I guess it broke the game for @native carbon
I think it did more harm than good, but it sounds like reading what Martin said, its because adding the Switch 2 to the compiler kind of brought to the surface a lot of long standing bugs that had been hiding beneath the surface.
I am not a programmer, but the fact that completely unrelated things like the wraith tail got broken, makes me think NMS has probably quite a big of tech debt and spaghetti code.
9 years worth
You don't have to be a programmer to see all the unrelated stuff that breaks every update yeah it's a fair thing to visually notice
And this is where it might not be the most exciting thing, but a little TLC behind the scenes is going to be valuable for LNF's longevity, because its going to inherit all this. We don't want to be 20 years of tech debt down the road by the time LNF gets to here. Its why Bethesda games always come out with the same familiar bugs games later.
Well, it can't inherit things it doesn't do
So maybe the fantasy setting will go a long way towards that as well
The way it bakes textures for the building materials and things like that, it will inherit mind you, anything that's in the engine itself. Fortunately that particular bug got fixed but it sounds like it stumped them for a very long time!
That was the one I think that existed in the background, but the Switch 2 compiling brought to the forefront.
Again, not a programmer so I don't know the ins and outs of the why, but Martin makes a good attempt at explaining it.
As a programmer, I feel called out ๐ญ
Also NMS was doing vibe coding in 2016??๐
No, they were doing their best
Even the best teams accrue tech debt. And especially in an environment where you have separate teams working on separate updates in tandem, its inevitable. We can't have the frequency of updates we have without some.
True that but yeahh debt will accumulate.. Easier to fix a smaller problem than allow it to grow big
Probably not important going off previous changelist # data which isnt consistent much, but HG updated the "expected" changelist number for whatever the next update will likely be from 148510 to 150227 a lil while back (which is the tiny build number in game iirc)
Cw: ||atlantideum spoilers||
sooo at least implies they think its going to have a few more iterations of development? at least than they initially thought?
Or could this imply at some point they felt whatever it was would need more development?
I have to say, as someone who had the Opening Night Live in the background so could only hear it, I was surprised how almost every trailer sounded identical. Obnoxiously loud music track over the sounds of explosions and gunshots. I felt like I heard the same trailer on repeat!
I haven't tracked the changes to the expected changelist before much (since it's really only trackable w/ an exped serverside) so I can't confirm much, but I'd guess it means HG has a new MVP build they'd be comfortable dropping now?
Tbf, a lot of the games on the showcase fell into similar genres
There's supposed to be a future games show today too I believe, might have some variety there?
oh wait! this change was recent-ish?
A few hours ago I believe. The last changelist was working fine till I left the house, came back and found the new one
It certainly sounded that way. Maybe that's just round to only AAA titles being able to pay for the big slots on the show, and those kind of companies being most risk averse?
I noticed Silksong didn't get a proper preview in the opening night live, just a nod because clearly Geoff knew it was an announcement which would actually resonate.
Possibly, most of the big name studios presented were pre announced anyway too
oooh! movement!
Is the show floor open for guests already? Someone's played the silksong demo already then. I saw someone take pictures of the main menu while the booth was getting set up yesterday
I probably think for all our hopes, as soon as you saw the 27th August pinned in there, we should have known that was most likely. I hope its this weekend, but they have left the community research at 100% in the past for a few days, so could even be the weekend after.
I don't know, i think so? I have stopped watching gamescom, only the opening night live hoping that LNF would be there. And it was the first thing Geoff mentioned, but a mention is all they really did for the show, and letting us know it would be on the show floor.
I guess he knew it was an announcement people would tweet to drum up some attention to the show.
The reason it gets stuck at 100 before switching over at times is, again, because the community beats HG's expectations in those instances and HG don't update the rollover dates even though we've completed the CM
Ah I see.
His clown getup pic was a good tease towards silksong too. He knows what he's doing haha
I'm curious if their next game showcase happening today is in a similar vein to ONL, or do the games there need to be on the show floor?
I don't know, i didn't even know there was another showcase? I guess its one to run alongside the show floor for us who aren't there in person, kind of like how E3 would, so yes i guess its more to promo things on the show floor at this point?
Yep. The train skating game was the best in the show for me just for originality
I remember reading the only part thats separate is the ONL, so from this point on it'll only be things already listed as having a booth I suppose.
hehe yes, I did actually tab for that one because it sounded like something fun was happening. Not what i expected to tab to!
It sounds like nintendo who are demoing Silksong really underestimated the appetite for it
Do we have any definitive list or idea who was approached by HG's marketing agency to do a promo video? I'd be curious to see who made the cut?
Not unless they publish their videos. I've been trying to search since they all seem to tag their vids w/ #ad, but I don't think the other creators have released them yet, or gotten approval
If they ran an ad campaign last year around the same time, i guess it must just be an annual thing rather than any indication of anything. Still its interesting to see who HG thinks are positive content creators, or at least who their marketing agency thinks so.
I can't recall if they did one recently or not, but there's a lotta ads for the 6th anniversary in 2022 with videos uploaded from 18-26th Aug w/ the unique referral links
I thought you mentioned before echoes too?
I thought I remembered a sponsorship campaign there too, but I think I might've been confusing those with HG running actual ads themselves, which has happened a few times too
Ah okay. That would mean the last time was somewhere between Endurance and Waypoint I think.
What I am most curious about with corvettes atm is what the first person mode will look like. I think for scope and scale it would be great if it included the view of a bridge, but you also want functionality in being able to see where you are going with a generous viewport.
I'm kind of wondering if it'll have a starfield/ millennium falcon style setup
How does that work? As in close to the viewport?
I feel like Starfield-style ships are coming
Where you have a cockpit you access via a corridor and you get in at the seat
I have not played starfield.
Ah yes. they probably will be this. especially if they're not too large
Also there's a whole menu for making a custom ship with specific parts and geometry and whatnot
Yeah, they kinda range from regular cockpits to bridges
That would be cool tbf
oooh
its a shame all we have for corvettes is textures
i'm soo curious.
This kind of makes sense, to have a bridge but have the captains chair close to the visor for when you're in first person mode.
And if corvettes do end up being multi-crew, having different seating like that for the other players.
Also makes me think Corvettes probably really are far away
because there's so much to consider.
Yeah it's pretty convenient, in first person the result is pretty similar to the view you get in an NMS cockpit
I dont see need for corvettes or "driveable frigate" if there is no game loop mechanic tied to them.
This is another reason why we will probably get an update to space first.
There'll defo be some sort of loop surrounding upgrading them, their capabilities etc
I'm also curious to see if Npcs can fly them
If they do, i hope we can board them. But that's because i've been listening to too much wildgate.
I am looking up starfield bridges now and it makes me hope there's a little bit of variety in the 'fixed' parts like bridges.
The challenge will be that they would need to have the cockpit/bridge tied to the exit
If the corvettes are based on the Nostromo, the bridge would probably be similar, although likely a lot less cramped?
so you can't delete the exit in the buildable parts to trap your crew >:D
It'll probably be like our freighters where there's a straight shot from the hangar to the bridge, and then a buildable part off of that.
I wpuld rather get moving npc freighters around the system
I'd love this too but i do wonder if this is a limitation of the engine that they are static?
Something that big in motion.
Even frigates just make a straight line with a basic hitbox.
and no collision for themselves.
Yeah honestly they're so massive it's probably not viable. Corvettes as a middle ground between ships and freighters is probably the best solution
I do hope we can use the system scanner module, so we can just get up and scan the whole system like on a freighter
If you replace the frigate model with a freighter, flybys still work (credit to @ebon spoke), so it's likely not that
I hadn't thought of this, but yes.
hmm i wonder why then.
I think the main issue is just how big space is, and how little of it the player sees. Having freighters moving about anywhere apart from near the station doesn't make sense since no one would be looking at them for the most part
how intensive are they tho?
It could be that the older consoles can't handle it.
@grizzled apex I've just remembered, I was meaning to ask about the new terrain. I'm not massively clued up on what goes on inside the terrain templates, but is there anything specific going on in there that allows for the much better variety in purple systems? Aside from it being new shapes etc
I feel the reason we got a nerf to the draw distance of the grass with WP1... or maybe it was 2? was to free up some scene budget for all the new stuff
Not much I'd believe. I think I replaced a few AI starships with frieghters at some point and they worked well
Really curious about this then! I just always figured it was a limitation of calculating the hitbox of such a large object.
The purple terrain still uses the old terrain system with templates. Now whether the terraingen function for purple systems has some sort of override for purple systems or not is hard to find
To be honest, I'm getting concerned about the original Xbox, performance wise, with newer ambitious stuff. Not just Switch. They've started having problems before.
I remember reading something once on why large objects in games with a moving hitbox are such a technical challenge.
all the calculations over a large surface area etc. Not my remit tho.
And this is the biggest no go to corvettes.
But there's already been a few updates where the Xbox got issues and the Switch was perfectly fine
Unless they are pulling off some real HG magic.
Havok is pretty optimized imo, I don't think it struggles too much with that
That's good to hear.
Aah okay that makes sense. I was wondering because I've been finding stuff every now and again which I haven't really seen repeated elsewhere, like obscenely jagged low lying terrain etc. And there's the stuff with mountains that get so tall collisions stop working lol
I'm always cynical about corvettes being feasible, so anything in its favour i'm happy with.
I wonder what you would call a space update.
I know @grizzled apex would get excited if they ever did a No Man's Sky: Tau.
New space encounters with more interaction?
Thats what I would like
and fixed POIs
I want to feel like i'm exploring space, rather than spawning things in space.
The ones we have are neat, but when you've seen one of each, you've seen it.
My dream would be more boardable space POIs, as kinda a reintegration of the desolation content. You'd be able to find stuff on there, among which would be corvette materials, upgrades etc
Thing is a lot of those little decorations would make great POIs with functions
like the pirate listening post
could be a fixed point in space protected by pirates
Imagine if there was stuff to find inside the Atlas beacons, Atlantid fragments etc
and disabling it disables pirate interdictions for an hour
Black holes being upgraded visually. Bigger, with atmospheric effects that feel like you're near a black hole.
like a sentinel pillar but for pirates.
Right now there's just portals in space. Whoo.
Like if they want to do asteroids, make it a pirate base embedded in an asteroid with a hangar we land in.
Imagine black holes in the sky over planets and those planets having the time dilation effect from the cursed.
Me likey
I just generally think things in the skybox over planets look so awe inspiring. I wish it happened more often organically.
That could be really cool, for sure. I'd also like to see stuff like debris fields etc
I'm all for more weird alien aesthetics. I actually liked The Cursed because it felt so bizarre. The sound design was great.
I quite liked it too. the 'pop' sound when you shoot the squiddies was strangely satisfying.
The sound design in recent memory has been a bit absent, which makes me wonder whether those are more focused on LNF right now.
As I've said before the space stations are too eerily quiet.
Yeah, one expedition had a huge abysmal horror in the sky. That was cool. More of that.
tannoy overheard, the whirr of the big eyeball thing. just something.
Yes i loved the expeditions which started with something hung in the sky.
One had the jellyfish I think? And another had a destroyed freighter?
I want to say omega had the freighter?
and maybe cursed has the jelly?
Yeah, one had that cursed Adrift frigate in the sky, I think
So it can be done. They just need to implement it in planet generation somehow
No announcements, no merchants shouting... Transit hubs are quite loud... They could just go to London Euston, set up a mike and play that as the BGM
They have a specific override in the expedition file itself to spawn those, btw
Iirc, it just reuses the space encounter system
This is what i mean. just some ambient chatter. they even have the audio files for gek, vykeen etc. Put some reverb on some lines and you have a tannoy.
If they did it like the flyby system, only much rarer, where they appear as you explore planets, that would be neat.
Altho that would also require synchronising the flyby with other players.
Because that's easier not to spot that you're not synchronised, but if one of you starts pointing out a big jelly the others can't see, that's more conspicuous.
I wonder if pirate dreadnaughts can even be played multiplayer?
I don't know if they're like sentinel capitals or space battles that are just invisible to other players.
Definitely want station chatter. Why ya'll so damn quiet
There's like the quietest rumble in the bowels and that's it.
Okay, back to work now. Later!
That was supposed to be in the game at launch starship raido chatter too
You're right, that was in some of the trailers!
I wonder if they took that out because it might get too obnoxious. but maybe only when you're in the proximity of a fleet would be fine?
I've had problems with those for a while now. Tried to get my friend a dreadnought like 7x, everytime he says he can see the ship and battle, but the "cockpit" is in wildly different places when the battle ends for both of us, and he doesn't even get the buy prompt
I may only come back around updates season but I've been keeping up with the news since day one lol
I remember the infamous list
1.0 had this iirc, or at least one of the first few patches
So is the whole dreadnaught in a different position for both of you then?
This is s thing already! You hear chatter when you're near a freighter fleet
its quiet though
oh really?
It definitely wasn't in 1.0 it made the missing features list but there's a chance it was added then removed in patches
Definitely need to boost the audio then. I love little ambient sounds like that which make it feel lived in.
Not entirely, the freighter's in the same location but his is always a lil bit behind the one I see
There was a trailer that had chatter near trading posts, that never made it in. The freighter chatter was probably added in Foundation with the 'fleet' structure
Such an odd discrepency. Something to do with how you warp into the system?
So when we board to claim the frieghter, his shop ends up flying through the hangar of mine
I don't know if everyone warps in to a slightly different coordinate?
and then the pirate dreadnaught spawns based off that?
To stop you warping into one another
Maybe, the triggering warp's based on a single player's warp time, so if might not register the spawn event properly for others
This kind of thing is also another BIG hurdle for corvettes
or at least... if they're multicrew.
Discrepencies go from a nuisance to actually inhibiting gameplay.
I feel like even if you get them working reasonably well, there's a whoooole can of worms they open up with so many of NMS' systems.
Especially the Vy'keen... They definitely ain't quiet but why don't we hear them reverb lol
Altho... i can't wait for the funny bugs. like putting on the breaks when flying into atmos just to see my friends all go flying out towards the planet ^.^
I feel like it would be such a quick win too.
And Korvax space stations should be quiet because they're electronic life forms... That would give such a unique vibe to the race differences between the Space stations
The convergence is interesting as hell to me
Alot of korvax admit it's evil to
One encounter is a pirate encounter ones on a freighter
ooh i like this idea. Definitely would help add more distinction to each race's stations.
they do have differences but they're so minor that you wouldn't notice. So anything to differentiate them would be nice.
ooh the game and all its dlc are on sale atm. I might get it to scratch my corvette itch while we have a long wait ahead of us.
The fact you can walk around on your ships is one of the things i want most from corvettes.
my space campervan โค๏ธ
Every summer update besides 1 has gotten their emoji by now
And the one that didn't have a small update in July
We're officially late
Let that sink in
we are not too late
its never too late
True just late not very late
Hard not to assume they're cooking something big
27th is when community research ends, and its when we will get new ones via an update!!!1!
why? the rewards were literally leaked
also 27th is a wednesday
the stars aligned perfectly
Fingers crossed
I wonder why the update is seemingly delayed though
They uploaded the expedition in time for a anniversary release.
Aliens
Its not the only long wait we've had b/w exped upload and release, and I think its pretty unjust to say something's delayed when we don't even have an emoji or any other solid evidence of a delay yet
Sure, we've been waiting a while, but who's to say that wasn't HG's plan from the start?
I just got to ask?
When you are sentinel ship hunting and find the siting robots they give. I bet codesโฆ and also (the eighth: 1010100) so far be recording seven..
Do these clue to a portal or anything later in game?
Just simple binary that translates to VOID MOTHER
It was a teaser for the Atlantid arc added back in the interceptor update
Ahh bummerโฆ that would have been cool if they hid something in there
Frontiers didn't hit till september 2021 ish and that was considered a summer update.
Summer in the Northern Hemisphere does not end till September 21st I believe.
What are the rewards
Bone Broth?
oh no, cronus propaganda
Gods above I hope they make cronus more useful in future.
He's got a standing mechanic rn which does nothing to my knowledge, so they'll probably tweak em a lil bit more
He gives nanites already. Maybe he could give orders for specific foods for some rewards.
I wonder if they'll ever nerf cooking
I'm sure they probably won't
But the buffs are still ludicrous lol
Already did. Cronus used to give more nanites from foods.
It used to be quite good source of farming nanites.
Aah makes sense. Is the perma jetpack boost still a thing
Wirh the ingestor
Ingestor boosts where not nerfed . Yet.
I'm not usually for nerfs with NMS but they are a bit much I think lol
Interceptors could be nerfed. They should be damaged like the rest of ships . Im ok with the first one u get from mini quest where its clearly stated that someone tried to fix it.
I don't think NMS is a game that really tries to be balanced.
We all saw people losing their minds with waypoint when you couldn't equip 5 trillion s class modules on your ship
Oh for sure. I only really feel iffy about how strong food is, because it means once you've cooked enough food in one go there's little reason to do it for ages lol
But yeah overall it doesn't need to be a balanced experience
As I've suggested before, make cronus a source of learning recipes.
3 modules per tab so 6 in total. Not 5 trilion xd. Biggest hit took living ships making them noticeably "weaker" than rest ship types. Freighters also got nerfed that way bc u had 2x more fleet modules.
Cronus and the saloons you can have in your settlements
Cooking With Cronus
Just a educated guess noted by the adjective seemingly
It's not the only long wait but it's against the recent average wait just like updates have come over the weekend last two years but sometimes Mondays before, the weekend is the new average
I've been right several times with no real evidence I've called the cursed, liquidators and the mass effect update lol
Expedition uploaded on the 28th, anniversary comes and goes with just stuffed animals , normally a emoji comes by now , it's very easy to guess internal delay
^
I mean, it could be as simple as "We've been super busy these last few years, how about a nice summer holiday before the last big one of the year."
These poor people do have lives
in the end, we'll never know for sure, with how HG works
Could be last minute bugs, could be LNF, could be "hey, let's have a break".
What's happening right now internal delay covers all 3 things you just listed lol
I know HG likes to keep quiet. But I think they would tell us when they plan to stop NMS support.
100% would tell us
"Our Journey Concludes"
nice way to end it imo
Ooh, that's cozy
sorry guys, we re leaving our game at this state for a couple of years cuz of LNF
And atlas would be like . 15, 14, 13, 12, 11, 10...
Okay, that's disturbing tho lol
its not
just becuse the month is ending doesnt mean we cannot get anything
Correct summer goes until the 22th of September
The window is closing not at the end of August though
It would depend on how long the loaded expedition runs for. If it's the usual 6-8 weeks, I don't think we'll get another one unless it's a super short run like The Cursed was.
what r u guys talking about
Enough ships with these exps is all I gotta say lol
Unless it's a cool shuttle with shuttle customization being added
Shuttle fabrication + an exped with unique shuttle parts like the Iron Vulture had
im 100% sure theres an expedition on 27th and im 100% sure its not gonna be short
that sounds like pact business
/j
My speculation is that we're only getting 3 expeditions again this year. No, I'm not making a pact.
yeah but, whats wrong with this expedition that will most likely drop on 27th? what window? why will it be short? i dont get it
lol i dont blame you
By the way, you think the HG lurker reading these has popcorn and a bingo card they mark? ๐
I should make more pacts I'm right enough ๐
But I wouldn't want to do the pact if I lose
guys ๐ญ
man its gotta be so fun for them
I wanna know how they react when we get the update name right from the emoji haha. Pretty sure they felt proud when someone got Fractal and Aquarius right
little do we know the HG lurker is sean himself
Timing. If the new expedition starts late August and say runs for the usual 2 months. That expedition will end late October. That's a VERY tight window to have a fourth expedition before the holiday redux.
and whats wrong with 3 expeditions per year? didnt we had 3 back in the day?
So my guess is we're only getting 3.
Nothing wrong, it's just me guessing.
ah i get it
There was something about All travellers together witnesing lasts moments . Laughing , dying .
yeaah 100% only 3 this year
Or 3 + mixtape expedition
still wanna have that drink w/ Apollo at the edge of oblivion
Lol I've been calling them remixes. I like mixtape better
@grizzled apex bomber, are you also 100% sure update on 27th?
they actually are called remixes internally (at least in the exped data file)
I would if they ever would do like, a super redux. Just straight up run all of them back to back.
That would be a fun thing to so before they close off support.
if the don't change the next community mission start date from 2026 to something more sensible, then sure, it seems likely
or a hear me out, expedition marathon, full year of reduxes, no updates cuz LNF but expedition ๐ค
Lol jinx
21st iirc
There wil likely 1 more update this year before redux, I cannot see more than that happening.
Zycrom will be informed immediately if this happens, they love shuttles as we all know /s
what day is the 27th anyways
Wednesday nvm
If next week was an update we'd get emojis within the next 3 to 4 days
Wonder if I'll get my long awaited please try to make multiplayer more stable and expand it via like, guilds and whatnot update.
And some further tweaks to settlements, Beacon was nice but I'd like just a little more.
Mainly around NPC interactions so they feel like they exist to even a slight degree.
I think they'll push 10 years of NMS easily.
One of the many reasons they need a multiplayer stability update.
If they're aiming for MP in LNF it CANNOT be unstable like No Man's Sky's.
I want to see more ships that have unique customization parts added as expedition rewards instead of totally bespoke ones. The Starborn Runner is cool, but like 30% of playerbase use it so it doesn't feel that special. The Iron Vulture also has wings from previously unused concept art, there's tons more of that they can pull from for that
Bing bong
Intercom announcement: eheu, eheu, eheu
Expedition fomo not being a thing and letting people play expeditions via the usage of quicksilver would be nice.
Not sure I see it happening but you never know with HG atp.
We still need a use for the Space Station Override prompt which remains still unused.
yk, and i hate to harp on corvettes and the update so much - i genuinely feel bad about it, but
assuming corvettes are coming this update, which is not guaranteed
I wonder if the ship reward will be very nostromo-esq
This + update fauna models, they're woefully outdated.
assuming it is a ship reward at the ed
end
Discovery, Wayfinder, Waybound, Skyforge, Starfarer
Tbf the updates we've gotten from worlds part 1 onwards have been SUBSTANTIALLY larger in scope, at least, wp1 and wp2 were, compared to past updates.
honestly
I'd take less updates a year if they were more focused on overhauls, some additions and QoL. Relics was nice for this.
if they just were to gradually add more corvettes after
i wouldnt care that much
i'd just be damn sure i'd get the exped done lol
Trading changes are very likely in future given the barter feature exists in game and a mod exists for it where you can barter for things at trade terminals and iirc with npcs.
Corvettes to me sound like an entirely new frigate / ship type, rather than expedition exclusive.
Maybe an expedition unique version but overall idk about that one.
Yknow what WOULD be nice actually
Good grid snapping options so I can line up things perfectly on a grid.
The main issue I have with fauna released the past few years is none of them are really procedural. They might swap colors and that's about it. It feels like HG gave up trying to make their original fauna creation system generate animals that didn't look derpy so they just gave up
That too
They just look so, old and like, playdoh ish?
Seemingly small additions like that, raindrops rolling down glass, etc etc would add a lot of atmosphere
Unsure how performance intensive it'd be but
Snow piles on trees with no issues
It's definitely notable the areas of the game that feel undercooked, and its a shame they didn't do this overhaul era stuff much, much sooner.
Dust storms are more dusty too
Probably not happening but imagine hitting a tree and the snow falls off
Just rip the switch and possibly mac with physics like that lol
Idk they're not annihilated by gas giants afaik and those are actual hell.
The engine update was not only for wp1 and 2 to exist. I think much bigger things will come.
thats what I'm assuming they are
but if they're the key point of the update, which, IDK what else would be, I imagine there'd be an exclusive corvette reward from the exped
Datamines exist for them but I'm not sure if they got much in depth
yeah they're barely even acknowledged
theres a few file names and a couple textures
I sincerely pray the next emoji is something like ๐ค or 
also lets hope they still havent given up
they'll need the procgen fauna system for LNF
I was wrong, twice, this year
unless they intend on hand making enough species for an entire planet
which I doubt
I said they'll likely never do a settlement update or upgrade their engine
They updated it once for wp1 and iirc again in wp2 and gave a settlement update.
quick! keep being wrong!
Sean if you're listening please don't fix multiplayer, please don't let me own a space station, please don't add new fishing stuff, please don't add guilds, please don't make the exo-skiff have proper manual steering, PoI refresh, some retextured to look like they've been affected by planetary weather, please don't have planets with multiple weather patterns and not just planet wide storms
/s
Ok
Space station owning is almost mandatory, many perfect systems have been ruined for me due to the space stations being super ugly inside, I need to be able to recolor those. Albeit that likely still wouldn't be an option even if we could own them...

id laugh my ass off in the infinitely slim chance he sends out a tweet with just the caption
"ok"
Elite Dangerous getting system ownership before NMS makes me genuinely pray NMS gets it some day.
isnt it in the title that no one person can own the stars
There was some datamine that BomberBoi found where something called "ShipBase" and "FriendShipBase" exists
I think nms just plain hates me. I warp to a planet and before I even land a storm pops up.
ive been searching for IRL days for the right kind of planet
and MAN i cant find it
Naming a system basicaly is system ownership
I got absurdly lucky and within the last few months found TWO chameleon planets.
Oh no I'm talking like full on affecting and running an economy, THAT level of ownership.
Abandoned stations are looking mighty underused when you think about it.
Space Station Overrides are also not used.
Next update could be called Horizon also tbf
Sounds very NMS ish
I got beacon 100% right
Station override is past exp item ..i dont think it will ever get a function
Right, determining the economy type, wealth etc. Though they would have to limit this as then there'd be no point in looking for high economy systems and such. At the same time this causes the issue of peeps just ignoring T1 systems entirely and such.
Well tbf I said Beacons but
Well naturally this would be a large scale credit sink, something NMS lacks heavily.
Yeah that'd be a good point
A continuation from the ending of In Stellar Multitudes Void Mother dialogue would be nice
Maybe even have it consistently drain money
If they do a third quest related to that I wonder if it'll be part of a sentence
They Who Returned, In Stellar Multitudes
I'm really, REALLY praying they never do updates again where its expedition only.
Even if its just a smaller ish update like Relics, I'd take that over it.
It doesnโt really look like theyโre using the old procgen system for LNF. Like the squid in the water in the trailer, itโs just a squid. Nothing unique about it
If they do, they need a new system atleast, I always get excited for the emojis and I wake up in disappointment to see its just an expedition
I swear I remember them saying around Leviathan I think that they wouldn't do emoji for expeditions but they still did anyways lol. I remember people being pretty disappointed with expedition emojis.
They aren't disappointed with the rewards alot of the time though lol
https://youtu.be/3VNNuU9KiYE?si=c32TLA7lxikPayAp
Did bro cook?
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Big No Man's Sky Update To Drop Soon !!! - 2025 LNF? - Mu...
"I have been told, by a reliable source, that we will see something new in game that we have never seen before" Yeah that's what an update is
Well to play devil's advocate not necessarily
Worlds part 1 and 2 bright back features resembling older features
Brought*
Liquidators brought back a flamethrower too if you want to count that
@native carbon might want to take backups this will be a nuclear strike on your save
https://youtu.be/N_9lAqQfljE?si=B8Yddd3cXh0mHq-q
Why does he have so much NMS content that's what I really want to know, it's Craig but on YouTube instead of fb
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Update Delayed !!! - A Persistent Problem - No Man's Sky ...
I hate this guy lol
He just got recommended to me like 15 mins ago never heard of him
@safe quarry warned us about this guy
ive seen one and only one of his videos
one where he was saying apparently LNF screenshots were leaked
the "screenshots" were AI made w/ the UI hastily photoshopped in
that told me all i needed to know
Its C*nical , ofc not
Craig's info is helpful at least
Website format is eh but
If its the person I'm thinking of
Yeah, whatever my opinion of him personally, Craig's lore screenshots helped me out a lot.
I mainly used his site for Collected Stories stuff. As he has the most complete collection of those screenshots.
Am I the only one who wants chef and angler's guilds?
Kinda hoping standing with Cronus has a use later.
Helpful when it's correct at least. His lore pages are useful too, if you can manage navigating the website to find them
Grifter content lmao
What's a grifter
like a swindler, except (most of the time) not criminal
someone who is kind of deceptive for their own gain
Not cynical for this example but youtubers who make hate videos on every movie and game because it gets clicks.
yk to sort of move away from the update and corvette talk for a minute, because, let's face it, thats almost all of whats been discussed for at least a week
I hope we'll see more general furniture at a later date, not just "themed" stuff like what Relics + Beacons added
IDK how popular this is but dedicated furniture for bathrooms and/or kitchens (aside from the gold antique stuff) would be nice
A new chance to get an emoji is upon us happy Thursday
We'll probably get an emoji anywhere from Friday through Sunday and if not it might be looking like September update.
If its September we riot
Do that and it'll be late September. ๐ฅน
Not only will it be late September we'll get a "surprise" drop this week and it'll literally just be a single bug fix for some obscure faecium bug.
September update i will make sure sean gets nothing but prawn curry for all his life
I am very interested to see if Professor Cynical has gotten a paid sponsorship from Hello Games to make a video. From posts I don't think he has. Ironic that the one person who says he has a legitimate source, may be the only one who isn't in correspondence with Hello Games!
Source : my glass
I hate to say it, but I do think the reason Beacons felt 'low effort' because its the one update recently by design that they couldn't co-develop from LNF work. Which is not to say that's a bad approach, I absolutely think its a net-positive for both NMS and LNF that we all benefit from developments in the engine and content where we can.
But something about Beacons did feel very 'low hanging fruit' in its execution, and I think that's because they needed to do something to coincide with Switch 2. The settlements were a likely candidate, and the autophage settlements were an easy target because their whole salvaged aesthetic allowed them to reuse a lot of existing assets, reskinned. I mean their settlement hub is a scaled down version of the bottom of an archive, with the top half that I feel i've seen before too... maybe the front of a freighter?
This is all to say, I do think the next update is likely to go back onto the trend of it being co-opted content developed from LNF.
So as much as I would love to see POIs and things. I get the feeling we will see things that more loosely tie into their work on LNF, like new creatures and creature habits. or something like that.
WP2 brought a lot of 'real world' creatures that would sit right at home in a fantasy setting, with a few low effort 'only sci-fi' creatures like the geometric flying creatures, and the bioluminscent reskins of the striders.
and I can't remember if the walking buildings that @ebon spoke pointed out are them using shelved designs too, was WP2 too.
I'm sure the the trend of people speculating that the update's features are actually HG "testing" stuff from LNF will continue, at the very least
I could complain for a hour and point out the flaws of the settlement system
Including new flaws from beacons
I understand nms isn't about just exploring anymore but man settlements are mid
Yes I'm not sure i would go as far as it being them 'testing' but certainly sharing. I mean it is incredibly generous for example to give us the new water physics here and now! most companies would have completely locked that off to their new product, and made the people on the old game make do with the original water.
and there probably is a little bit of crowd sourced QA going on with some mechanics, but I don't think they're deliberately risking NMS' just to test LNF features.
Like the fishing i am 100% certain is lifted from light no fire.
but I doubt that mechanic needed testing for performance in NMS!
Agreed, there's simply nothing to do once the settlement reaches S class and the outputs are so basic... When they mentioned a complete overhaul in trailer, I expected much more than this, I expected cities
The only thing we won't see come over is USPs. so no flying dragons!
Well settlements get big enough to be considered town's to be fair
Probably no multi-biome planets either, as thats another of LNF's unique draws.
I wouldn't mind a sub-biome approach to NMS' planets tho! I have seen mods do a wonderful job of this.
There is minor biome action going on on some planets
Yes especially on the purple planets, but it seems to be because of the terrain. I notice there's some that have a lot of rocky terrain with the grass interspersed that kind of makes these like oasis.
And when I explore those i realise how big of a difference sub-biomes would make to other planet types. Means the whole planet isn't homogenous.
That's the only reason for the whole criticism of '10 minutes after you've landed, you've seen everything a planet has to see.'
I've always liked how terrain is levelled out towards oceans, because that makes for kind of sub-biomes, with the really tall mountains inland. Just want a bit of that kind of logic applied to the distribution of the flora.
I will say too, the jungle planets make me SO excited for how thick and rich the forests and jungles might feel in LNF!
Jungle planets are awesome no arguments here, admittedly I preferred old water but it's fine really
really? Do you mean under the water or the water's surface? Because I absolutely couldn't go back to the old flat water, but I get what you mean if you mean the murkiness underwater.
I almost feel like they need to drop the level of where the murkiness begins, so we still get those crystal clear mediterranean style shallows.
I meant it's too clear now, and beacons making white whiter didn't help but I also don't really mind how water is on switch
I heard from @runic mesa that the water is very different on switch? Sounds even moreso because its less clear than it ever was on other platforms?
It's like assassins creed 3 on switch, it's sorta the best of both worlds
Old and new tech
I haven't seen any switch gameplay. I will have to give it a look to see!
I feel Switch 1 players got short changed for a bit now tho, which is why I don't think Corvettes are next. I think it'll be something re-appropriated from LNF that we can all enjoy.
I like the switch one version alot I'm not even gunna lie, no settlements, no online, I see it ad an absolute win
I think if settlements were meant to be this thing you visit on your travels to re-stock and grab a drink, i'd be much happier. But i've talked about this before.
Think like stopping off at the cantina in tatooine while your ship refuels and you restock on supplies before going on your way. I wish settlements were like that. Not something you took over and ran.
Imo corvettes are distant future. We found whole models of New stations and yet we waited a year for them
This too
Tho my small cope with that, is while we had station exteriors
we didn't have the interiors.
The difference is just how much they accidentally added
most things get added with us seeing nothing in advance
The space station leak must have been their biggest leak.
And they were fully formed if i recall. I don't think they changed much from that point (externally) those were the finished article?
Imo the article detailing contents of Echoes was a bigger deal
Space stations models are just 1 feature
See i totally missed the echoes leak
I think i saw some pixellated picks of the autophage
Article talked about the new race, staves and pirate freighters
but i missed the proper leak. What was it? like an article?
jeez
How far in advance did it come out?
days, weeks?
Couple days if memory serves right
I remember Staves where mined sometime before release
i wish they had a dedicated walk button on pc/keyboard ;-;
Autophage models were datamined for sure
There was a staff as part of an early Autophage model in Singularity's files, but we didn't know they'd be MTs back then
I also wish they would port over the run animation for staves that we saw in LNF. we run funny with the staves.
(we also shoot them like they're a gun.)
mhm you can tell when our back hand is holding thin air.
I would also love if for LNF they added some interstitial animations for a bit of easing.
I think they probably will.
Just for when we break into a run, a bit of an axis lean when we come to a halt, that kind of thing.
'juicy' animation i like to call it ^.^ adds a subtle sense of inertia.
The dragons for Sure will need that so they don't just feel like reskinned spaceships.
tbh, they look very clearly like reskinned starships in the trailer. Really hope HG can make em more distinct
maybe let em move around when landed and follow you
oh hey, Sean's tweeting
What
100% I do think what we saw of LNF is early days, if you look at the forests for a lot of the shots they are nothing compared to what we already have now after WP1/2, and of course it had the old-ish water too, or at least a very early version of the new water shaders without the physics yet.
just reddit posts rn
oil painting mode confirmed!
Its been 2 years since our last update, so it'll likely look vastly different once we do get a new trailer
can't wait for 27 new videos from "content" creators analyzing this!!1!
I hope we can use the dragons as land mounts too, even if they just waddle slower than a proper ground mount.
and yes, follow us like a companion does!
I want the cute chubby dragon in the trailer.
I don't play WoW, but i saw a few years ago they updated their flying model. I can't remember if it was before or after LNF trailer, but I am certain HG will be taking notes.
after the watch emoji, I wouldn't put it past them!
Placeholder item was a spear of sorts i think
Been a dream of mine since i was 7 watching the first How to Train your Dragon movie to fly a dragon, and Dragonflight gave me probably the closest experience ill ever get to it, and im very thankful for that. So i wanted to put this video together as an homage to dragonriding and for whats to come. Hope you enjoy!
I mainly pvp in wow, so if yo...
we got emoji??
aww that is cute
Now if he stays fairly active in his tweeting, that might be a good sign for an emoji at the weekend, but no. RN its just him showing that his community is a nice one!
glad to see artists respected in the age of AI slop
with how trigger-happy we seem to be for news rn, I think you'll know when it drops ๐
I was the reliable source, its the skibedi collab i suggested a long time ago (sorry for spoiling)
If we get any s*$@@bidy thing i will vote to kick u from server ๐
Sean told me we are getting it 100%
(Im reliable source)
Was nice knowing u then
Sorry
How distruptive would a fauna overhaul be i wonder? We have a lot of 'extinct' species already. Would an absolute overhaul completely ruin the discovery system?
And by that I mean if they did more than just update outdated models. Like if they changed their spawn from things like 'northern hemisphere' to more specific things like 'coastal' or 'inland'.
I'm just thinking that creatures will be an integral part of LNF, because they'll be our food source, so there'll be more of an emphasis on them and their habits.
'nocturnal' could mean more than just them spawning at night, but rather being there in the day but sleeping.
((side note OMG that would make the flavour text for creatures far more valuable in LNF. because if you want to hunt a particular animal you would have to actually learn its habits/triggers for spawning it.))
'builds burrows' 'sleeps in caves' 'hunts on plains' 'travels in herds.'
Would go back to what @ebon spoke said about emergent gameplay. Systems upon systems like that put less emphasis on fixed content and more on lots of independent systems working together to create emergent moments.
Already got my fauna records viped twice bc of HG fauna rerolling
Which makes the wonders records useless imo if they will be wiped anyways.
Oh, Gamescom isn't over until Sunday. ๐ makes an emoji this weekend less likely. Not impossible as Echoes dropped right in the middle of Gamescom.
It will probably drop around late evening anyways.
So i will probably wake up and see total mayhem in #no-mans-sky ๐
Wjat does gamescom have to do with emoji
I mean u told me previously that theres no HG in it
Im confused
???
oh nothing really. I just wondered whether they would avoid doing anything when there's a lot of noise and traffic in the gaming industry, in case they get lost in the crowd.
But I just meant that Echoes releasing during Gamescom shows that its not something they are really worried about.
Ah okay, my bad
no no, that's on me for not clarifying what I meant ^.^
Yeah.... (i just want to win my pact man ๐ญ )
what is your pact?
hehe i mean at this point its anyone's guess. I thought 27th because i was sure the community research used to be a good indicator of them updating the game, but apparently not these days! plus there are decals ready in the files to flip over to on the 27th.
what
Oh no
Yeah gg's
@safe quarry prepare a grave for me ๐
๐ซก
When we get a poop emoji the weekend after, it won't have been in vain.
Hey Sean, or Sean adjacent HG staff member secretly lurking! If you could drop the emoji on friday so we can all get on with our weekend rather than checking in periodically to see if something has happened, that would be great โค๏ธ Also gives the more dedicated people a weekend to wildly speculate, so win win!
If the message has been received, please have Sean post another screenshot loving tweet around UK lunchtime โค๏ธ k thanks.
Sean is laughing at our suffering.
have y'all considered that you might be a tad overreacting over the update?
For me it seems like some folks here really try to push the limits of imagination of what HG can do and Im afraid when the actual update drops you'll be disappointed if not frustrated
Just play the game (or any other game really) to pass the time, when the update launches enjoy the new shit for free for another year
nah theres too much fun in absurd levels of speculation
I dont care about the content i just want em to fix the game (games buggy to the point where i do not enjoy playing it)
Also why stop when this is fun
Nobodys actually crying here
Only laughing while inhaling copium
ah yes, fun, asking to "prepare a grave" is clearly an indicative of having fun
Its a joke of me losing a pact, pacts are harmless
And its not like i gonna die
I just gonna have a most likeky cringy nickname for a month
Which i can survive
People are just having fun
I overspeculate on 99% of updates but it's not like I end up disappointed or anything
Yes โค๏ธ its just fun speculation to offset the drudgery of work hours! โค๏ธ
Yup, nothing more. Ima not be upset if no emoji on 27th, its just a game
i wouldnt say any of the updates have been disappointing either. except some might say expedition only updates are underwhelming
and maybe waypoint since it get the 4.0 treatment and hg was backed into a corner
All of the updates are free, i hated the cursed on first, but it really grown on me
free is good
ya as long as an update doesnt do something to harm the game its still a win
Beacon......
what about it?
It made the game buggy
i literally experienced none of that :/
I guess u dont walk around water in NMS
???
Here. I hate it, i hate it, i hate it
The low res textures for base walls ;-;
i remember a black void eating up everything around one of the worlds updates that lasted for months
but that was a newer amd gpu bug
I love building my cosy homes the most, and so those low res walls on pc really hurt me ๐
But with HG focusing on new platform release its kinda understandable
The only thing I really draw the line at personally is big performance issues
Yup, but my issue is theres no patch for almost a month, while the game is in not-so-good state
It's why I don't play on series x anymore
@rancid flax
I understand, if I were to guess I think HG deems those issues not critical
Yes
Ex. they launched 5.75 with just 2 or 3 fixes, one of them was related to crashing on PS5
So issues that prevent people from actually playing are patched ASAP
U r telling me, wraith's tail was critical, while a glitch that makes the underwater world look like vomit not?
Not to be pessimistic, but the flickering water I would say effected more peeps than the broken tail of the wraith ship.
It's unfortunate but it's also just a side effect of ongoing development like NMS has, especially when you have limited team size. It'll get fixed though I'm sure
hehe we went to the same place with that.
I dont claim Wraith fix was critical
But it might have been of higher priority becasue of the "new and cool" factor
Ngl tfue
True*
I'm sure it'll get fixed โค๏ธ I thought the small patch meant they were rolling future fixes into the next update. and that may still be the case, since the expedition went up shortly after the last experimental went public.
Again, we have no insight into HGs processes for the game, we can just guess
But yeah i want an update asap, not for new and shiny content, but for fixes.
And use the anger to either cyberbully them with bug reports / suggestions
I never cyber bullied HG via bug report ๐
Or to learn modding and try to fix shit ourselves and have the moral highground
Totally not self inserting here
Also there's an argument to be made that the bug won't be as noticeable on all planets either. Not saying it makes it better, but you need water of a specific depth to have it look really bad. It's not going to show up much on oceanic planets for example
I did, pretty sure they have my mail blacklisted lol
No I have never sent one either. I figure if i see the issue, they probably have a few hundred bug reports already for the exact same issue
no need to scream into the void.
Not rlly
ok yeah that looks pretty bad
That's what I mean, it's way worse in shallow water
I'm actually super curious if this is because of the new occlusion?
Not saying it's not bad but yeah
not sure why im not affected
What's your platform?
Tbf, I think that sorta mentality's very common in community, which could drive fix priority down if people aren't actively reporting less "critical" bugs
steam
True but i am sure with a team like HG they probably already have their finger on the pulse of the community. Sean clearly looks at reddit ^.^
then again I reckon the BIG bug i found with expeditions i probably do need to report
got a gog copy too
because i don't think anyone has mentioned it, and its an edge case enough that it will not get picked up
until it hits people bad.
have finger on the pulse of community
No, I think they are just reactive to bigger issues
I can kind of recreate it too, i am just not exactly sure of the criteria to cause it
And lets be honest, retweeting an artwork or article a day isn't much effort either
uhhhhh
Can you say bitter? They can
hold on, let me put my "requires context" hat
That's fair, but it doesn't really hurt to throw more reports out. They've probably got a good sorting system for reports internally, so even if your reports about a known issue, it'll help bump it up internally.
like i temporarily lost my 500 hour save to it, and that's only because i backed it up that i rescued it
there points to the hat
oof yeah i lost 700 hours when i enabled cloud saves
my backups were so old i just started over
Hah, I remember when WPII launched and having a GcDebugOptions mod would reset your save and throw every other modded user on the same planet. Really freaked me out
With live services (which NMS effectively is), new content is always going to be prioritised over a visual bug. Their income is dependent on stuff like that so they do have to maintain a pace, and they're clearly either polishing something or making something quite big.
goodbye 1000h+ main save
This wasn't even that. So I had run the expedition (titan) and I wanted to play through it with a friend of mine. So I joined their save and the first odd thing is that it didn't then ask me what save to use, it just started the game as usual. 'okay' i thought, it is just starting a new game so i can join to my friend, no biggie. I played all evening. Next day I go to my saves, and see it had not only created a new save, it had overwritten the top save to do it (my 500 hours save.) inspite of me having empty save slots.
OUCH
I was able to repeat it again on relics, as a test.
basically on joining someone's expedition save, it just seems to overwrite what i think is the top save slot? Its hard to tell without trying it properly again, but i would need another expedition to do it.
And that time i hadn't run relics on my main save yet, so it wasn't that. It just literally assumed to join me to an expedition save, it would create a new save, and rather than adding it to a new save slot, it opted to take the first slot.
Not a big deal for most expeditions as I reckon most people play them solo, but if in a hypothetical world we get an expedition that encourages coop as an option (like say a corvette related expedition!) more people might bump into this issue.
we dont really know anything of the corvette yet though do we?
or what it even is exactly?
or that it even will be a thing?
Oh! another factor: For the next few days I kept the broken save (knowing i had the 500 hour backup ready to flip to) but each time i joined her game, it skipped the save option as usual, but knew to take the top save which was my expedition in progress save.
All correct! Just a hypothetical situation.
nope nope, was just using it as an example of where the bug might become a mainstream issue if they ever do an expedition that encourages coop play.
also i do wonder if anything will come of the portable base prototyping that thatbomberboi found
Iirc that seems to be tied to corvettes
or at least showed off. im not sure who really discovered it
The idea seems to be that we can build in them etc
Yes the theory is it might be tied to the corvette being flyable and also having a base building component.
corvette could be an expedition freighter
which is something we havent had before
idk im just throwing out ideas
silence game dev, ideas guy is talking
I mean rn anything is fair speculation when it comes to corvettes!
I'd guess it's something akin to a frigate, but one where we can pilot it and build within it
Me too.
So a step smaller than a full fledged freighter base
I would actually love a cosy mobile base like that.
Just a few grid spaces large building space
yeah gotta put 58 flaming barrels somewhere
exactly!
The fact it has a hangar in fact makes me think its larger even then I hope it'll be.
Maybe it could be the "multi crew ship" people have been asking about
This is where my mind goes, but then I get carried away
So a bigger ship designed to carry whole team + some form of base for joint exploration
But featuring worse flight model than our starships because well it's big
Because gangways you can stand on and getting to see the planet whizz by while someone else flies it would absolutely make NMS for me โค๏ธ
My hope is that we can keep the freighter scanning room on it too
Would be big QOL to be able to do that in your ship
I even started to add copium to how it would 'land' because it would be too large to do so
but you could do all sorts of work arounds, like have designated POI landing points, or have it 'land' above the planet with a teleport down to planet proper.
Kind of like the trekkies like with their teleporter thingy
personally I would keep the scanner as freighter exclusive
and a 'beam me up' quick menu option
We're already taking away some features from freighters, like the exocraft summoner for exosuit
Or a big skybeam style thing appearing under the ship that you would into to get 'zapped up'
well we do have teleporters in game, like the ones on derelict freighters
So maybe HG could reuse those, have the corvette "park" by hovering over a planet
yup! Would only have to work similar to a short range teleporter
And just deploying a teleporter pad on the surface
The corvette could have other types of scanners. Hotspots, fauna , flora
Otherwise there's no way with how stubborn ships can be to land, that we'd ever land anything larger
you all remember the UFO trying to land pre-patch
It would be neat if the corvette had other seats for sub functions for other players to take on
ones that NPCs could do for SP (but i'm repeating myself over and over now!)
Hangar might indicate you deploying out of the corvette in your starship to properly land? Otherwise it'd be kinda half-used if it's just for getting into the corvette from space
Man the turrets, etc
Yes I almost feel this lends to it being multicrew
or at the very least something you summon in same as the freighter
๐
Oh yea jump ship got a release date yesterday didn't it?
oh did it? I must nosey videos to feed my corvette overhype!
I think corvettes would have to fly slow to disguise the latency between players
Yea it ended off yesterday's Gamescom event I believe
September 19th I think
oooh
How would pulsing work then? And if it can't pulse, what would you really use it for?
Oh it should still have the pulse, but they could synchronise that better.
but the latency is my biggest worry for corvettes being viable.
Because we are talking like 1-3 second delay.
If you've ever tried to use the sphere object, its tied to whoever summons it
and it makes any serious sporty games impossible. so we invented scatterball, which can never be taken seriously!
ball + scattergun + arena with a roof!
Another synthesis style QOL / Optimization update is long, long overdue, but we'll likely never get it since those don't really drive sales often
I do think they will need to synchronise better between players for LNF tho. So maybe NMS will get to benefit from that second hand?
A lot of the QOL updates get flack for being "boring" I think
Issue is, LNF was likely built with netcode in mind, so it'll be much better optimized for it on launch
That's true.
A lot of the QOL updates get flack for being "boring" I think
FTFY
Although some of the worst offenders for unsynchronised content came post next.
NMS was always created an an SP first experience, so unless they do a full game rewrite, it'll likely never reach the same consistency as Lnf
Gamers be gamering
This channel's message history's probably the biggest testament to that
But i guess that's because the underlying functions of NMS were never meant for MP
Yep ๐
What do you mean purple systems only added a trillion new planets?!
It's wild sometimes
I am guilty of this for the past couple of updates
but I will say I don't think there was an update before then i did not enjoy.
Yes, even waypoints!
I sometimes wonder how Og multi-player would have been. Found an old interview from 2013? Where he was talking about that they made a really cool player model and they wouldn't even say if a player jumped into the system. Sad it got cut.
I think people were more annoyed at Waypoints for taking away their big pew pews. Even though they still ended up way too OP after the fact.
Honestly I'd rather corvettes have hireable NPCs crew members than be MP multicrew focused. Though I'd still like to be able to fly people around, especially because my friend hasn't unlocked purple systems

i was about to try and find this guy
I believe it was later stated that 1.3's "Joint Exploration" with the Orbs is what they were initially planning for launch MP, but I'll need to find the source for that
I think it could do both?
I remember them saying that joint exploration was the 'first step' towards multiplayer.
With how much HG value the SP experience, idt they'll ever add an MP only feature which doesn't have an SP equivalent
here we go
"While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Manโs Sky."
This is why if Corvettes are indeed multicrew, i'm convinced there'll be some squadron esque system of hiring crew.
I hope corvettes do something neat for us players that have zero interests in bases. I just slam a base computer down on planets that look neat and can revisit
((Like putting out fires using out new 'prey' esque putty gun!))
It would be a good opportunity to buff squadrons too
Ahh reminds me of the post-next Explorers survey with full player models as one of the options. Closest we've gotten to a roadmap so far.
I do this too, which means my base teleport list is obsene
Its also why i want them to turn the save beacons into this functionally, and have a 'beacons' tab for your teleporter list

