#nms-spoilers
1 messages · Page 64 of 1
Thanks I just needed to know if it's relevant to normal gameplay👍
My question - we removed something from the Simulation with the Mind Ark (population decrement) - what did we remove?
The creator's soul XD
Telamon is the AI in our exosuit. And we don't really know whether she will be an antagonist, mu guess is probably not...but she is definitely showing signs of rampancy similar to the Atlas too.
Oh I know who Telamon is and I absolutely agree she's showing signs of rampancy like Atlas and the Void Mother. I just am curious where they want to lead us with this story.
Also, I had assumed, before the Expedition that the Void Mother and the Atlantids were from a "Glass" universe per-say and not from the Void? Is that still true or are all disappared/killed entities sent to the void? I think even the Expedition when we were introduced to the Levithan mentioned the void
The Void Mother is the surviving consciousness of Korvax Prime while the glass world was more linked to the Sentinels. Although there is so little lore on the world of glass that it's impossible to know much of it. But I don't see why you'd link the void mother to the world of glass instead of the void, which is literally in her name.
I think it could go either way or both really, a number of times when we were communicating with the Alantids, the Void Mothers children, the mentioned glass and their glass reality were mentioned hand in hand with them in both normal play and during expeditions.
Now that I think about it, I've seen more mention of glass and the mention of Void Mother together in sentences and story beats but never the Void and the Void Mother together in a sentence which is odd
I'd search for that in datamined game text I guess.
I don't recall any mentions of glass at all in a long time, much less to do with the Void Mother. Have you got any specific quotes?
"19th Encounter
There is a place for you, Telamon. The Travellers you wear, their progenitor who birthed them, they who made the Atlas itself. It is their fault. It is all their fault. The Abyss, the Families of Glass, we are in agreement. We will not die a second time." in Sentinel Pillar text
"There's nothing to fear in her lattice. Let your eyes become glass." quote from atlantideum monolith text
It's not out of the question that the world of glass is part of the void but I seriously doubt it because the world of glass belongs to the sentinels while the void is more of a chaotic horror dimension. Also the mention of "families of glass" is very strange...what is that supposed to mean? Possibly a machine race, speaking of the Autophage presumably. This might not even be related to the world of glass.
The family of glass is most likely to be Sentinels, since this is from the perspective of Laylaps.
Sentinels or autophage or both since the word families is plural.
The world of Glass is where lives are archived. The dead and deleted can be revived from this place (and that's what happened to Autophages)
Is that clarified anywhere in Autophage lore?
The crystal infection and the crystal void seem likely to be mentions of the world of glass. Still unclear whether it is related to the actual void, the place where all these other monstrosities spawn from.
Here you go!
I don't see how this leads to the conclusion the Autophage were brought back from the world of glass. That seems to be more of a story about the void itself.
That's just another facet of the story. I will quote Autophages conversation in just a minute XD
By that picture I mean that those Angler fish and jellyfish are probably all creation of Abyss Mother.
Given the repeated mentions of the void over the years that have only multiplied in recent updates it seems very likely that we'll be going there at some point in an upcoming update...a horror dimension.
No, the first mention of the void was in the base game from launch...an abandoned building lore iirc. It mentioned the void and a repeating signal of 16.
These appears to be the Introduction at the beginning of Autophage quest line.
Not Autophage quote. This one' still monolith dialogue. My bad! XDD
But likely referring to the autophage. Those do stack up to what you were saying.
I also found this bit of lore that was in the game since launch I think...abandoned building lore. It does seem like the world of glass is in the void: "There is a world in the great void where all things are made of razors and glass. Pity anything of simple, soft flesh that goes there."
Quotes from Singularity expedition
I dont remember exactly but I think that when you use the analysis visor in the anomaly, it shows the date as when polo discovered it? I'm not sure, but it made me think of that date
I remember it being the earlier date (1970) recognizable by computer language.
In the earliest days of game development Hello Games didn't specifically use the word "void" for any lore related stuff. It was used interchangeably as "the space" in those 2016~ entries.
and there isn't any mention of "abyss", aside from learnt words in all the four languages.
There is at least one instance of the word void in abandoned building lore that was there from the very start and even states that we will go there some day. This seems to be something that Hello Games had been planning since before the game released...possibly even from the early stages of development:
"There is a world in the great void where all things are made of razors and glass. Pity anything of simple, soft flesh that goes there.
The glass is thirsty. It is brittle and crystalline, and so very beautiful to behold - but it must drink.
You will go there and you will forget my warning.
Then it will cut you with an edge so fine you will feel no pain, and only as your life gushes out to dampen the cracked and broken landscape will this come back to you. Too late. Too late."
There's one abomination here from the 2016~ that serves as a great placeholder for the one and only main quest then. "An Atlas Seed shell encompassing a void element harvested from the collapse state of the last universe. Toxic if ingested."
"The Atlas Interfaces drift alone in the endless void. They are silent. They are unknowable fragments of an ancient whole. Yet their imprint on time and space molds our existence. They are the equation, and life is its answer. Through their Monoliths they give understanding to their boundless meaning, and that of our own." />
"The Book of Hirk speaks of the rise of the Travellers. They shall ascend, delving into the boundless void. The Vy'keen shall not impede their ascent for the Travellers must prevail. So decrees the word of Hirk." />
Crystalline glass mentioned too...seems all to familiar these days...the purple crystals of the Atlantid that we see all over dissonant worlds. That one abandoned building entry from back then hits at all the plot points we see developing now.
I guess that particular spark of creativity about Lovecraft sci-fi horrors in the story writer's mind ignited all these later writings.
"The Vy'keen and Sentinels clashed, SPILLING BLOOD and WHITE METAL through the void, each blow weakening their defences against the fate that awaited them in the shadows. It would not be long before the First Spawn took their RIGHTFUL place as emperors of the STARS." /> "The First Spawn FEASTED on the DEBRIS of KORVAX PRIME, gorging on a banquet of fragments plucked from the void, consumed to fuel the Great Ascendency. The universe shook as the Gek grew RICH. The Korvax found only DESPAIR. The Dominion became whole." />
More quotes from 2016 here
dunno if it's the right channel, but does the exp reward ships have some special perks? of course the frigate seems to be immortal, but it that the case? and does the spaceship have anything for it instead of just being a reskin of a hauler?
The destruction of Korvax Prime seems to have been a massive catalyst for the plot they have in mind. We have the rampant Telamon driving us to go to the void, whispers of the void mother, and atlantid corruption spreading.
This hauler is mostly an unique skin but has the special trait that it can hover in place, most haulers can't.
oh neat, welp most ship cannot do this except interceptors
welp, another ship that will sleep forever in the quicksilver shop XD
I must admit that I'm kinda disappointed when I first discovered that all those drama are revolving around one same entity.
Here they are now all available #687350943859212312 message
I was doing atlas quests and at some point it made me choose one kind of galaxy, i went through and now all My exosuit multitool and ship techs and upgrades are broken. Fixed several but im having troubles to fix My sentinel ship and i cant kill the big spider-ish sentinel to get crystallized heart. Is there something i can do? Any way to sepárate them from the rest? I'm dying a lot and never manage to get it low health, it's always being healed
Do you have any other ships available
Yes,common ones, thats what i used to go dissonant planet and started trying get the heart (i really want My sentinel ship back) but i suck at killing and idk what to do (it's the hypercore sentinel version tech im only missing to repair)
What about other multitools to use
I have a common S one, not sentinel, so i already repaired it too. Im only in need of 1 heart for the hypercore.
If i would know a quests Will broke everything i would have changed ship
@hushed wyvern also doesn't shooting corrupted sentinels interrupt their healing
Just focus on the ones that heal
Yes i kill them but the big spider one takes several shoots from javeling to die and by that time more have spawned.
But well i Guess i just suck at combat and then im stuck with that broken ship till i get better. Thanks anyway
Guys, i'm wondering, can the ghost frigate can us some exclusive materials from expeditions? like living frigates do
Also, i juste realised smth, there is a pattern with the special ships,
First we got the Utopia Speeder, who's clearly a ship made with sentinel parts (so it was kind of an interceptor leak)
Second we have the Starborn Runner, a different looking ship based on a fighter
Now the Iron Vulture, clearly a custom hauler
Does that mean Exp 14 will give us a custom explorator? since the ship crafting update gave us those 3 type of ships
Can we hope a super sexy quad engine + sails solar?
btw am i the only who saw the same engine on the vulture and the runner?
is it teasing a new "line" of ships?
Same but did u notize that its weapons are from the utopia speeder?
yup
so that's why i'm going toward a new line of ships with exclusive parts remaking "normal" ships as incredible customs
even if the expe reward will still have a unique look
btw it seems that its the first ship that runs on nitro cuz 2 small trusters and a lot of big pipes
True
So... I have a strong hunch the current expedition is set in some instances of Artemis as they were put in the simulation
As artemis
me with the incinerator
hum, why?
you mean the fact that you're alone in space, incapable of reaching anyone but still able to catch glimpse of "reality"?
well i don't think artemis is the only one in that state, and maybe it's just a bug with the simulation making it so everything appears empty?
The connection of the mind arc and the prime terminal in the anomaly.
If you saved Artemis - they were well and truly the only sentience in that simulation. Even in the anomaly of their own.
In each instance aside from the Artemis case, there is at least a Nada and Polo.
I don't know if we all started korvax or not, but Nada's shell is the only other lifeform yet is effectively dead... Graves have their lives seemingly die in front of you again and go lifeless. This isn't an Atlas iteration anymore
In the Artemis line, we used the mind arc to capture their "soul" I guess you could say, and put them in the terminal simulator. It's no wonder that the terminal knew what a mind arc was from that on.
i was a Vy'keen so idk, but it's said that the primo terminal is a small replica with very limited ressources
so i would assume the "galaxy" is only a few dozen systems, but we where able to move anywhere else
It was a passion project of Nada. Attempted recreation of what atlas was
i would rather say we where in some sort of parallel of the simulation, like the glass world might be
This is at least reassuring
so why put a dead version of yourself?
is the primo terminal too weak to have "npc"?
nah i would rather say we are either in a failed simulation, like the atlas can do
maybe the atlas just tried some inception shit by starting a simulation from inside the simulation, trying to dilate time as much as possible
My guess is that is the vestige we use when some go back to tall to Artemis?
They did. It didn't end well, that what Korvax Prime was supposed to do
idk, i let have some peace after an eternity of wandering
yea so we have a proof that simulation inside simulation are a mess
And with the hints that Nada could be the Void Mother...
So, it's really a toss. I'll still play through the story milestones and see what's what
you haven't finished the expedition yet?
well that was anticlimactic
so what we wake up in an empty universe, come to terms with it then get a distress signal from a crashed ship and.... thats it?
everyones back?
we just get the ship like that?
also whats the iron panel we get for the expedition?
surely this doesnt mean what i think it does
Its Cockpit part
clearly
i was asking if we can dismantle the vulture and use its parts
which it seems we can
not doing it tho lmao
welp the vulture is a reskin hauler soooooo
yeah and the other two are fighters but we cant use them
and theyre uniques so i didnt think theyd go there
seems they plan to tho which is cool
Yup. The Iron Vulture is scrappable and has 3 unique hauler parts. It was in Adrift's announcement notes.
U can customize it when u build it
i meant it coming with alternative iron vulture parts
i doubt the regular parts will match
wait you can get all 3 parts at once?
doubt that
No, single salvage operation results in a single part
Have we figured out what "Hidden Lore" was when Sean made his tweet for this expedition?
I've been following a few NMS Twitter Accounts and apparently the set of numbers we get during a dialogue aren't anything as of right now.
I know some people are thinking maybe the Worm Book we get torwards the end of the Expedition might be some way to unlock or access the hidden lore by following its directions but I'm not sure, I've seen a few people try and getting a massive worm to "eat them" and nothing happening.
i want the incinerator but cant cuz its locked behind an paywall at the service bot:(
how do you get all 3 parts of the vulture from dismantling? is it reclaimable after you wreck it for part 1?
Yeah, you go to the Expedition Terminal and retrieve it that way
Grab one, salvage and remove a part, then go back and repeat it twice more
aha the terminal! thanks!
I did all the "chores" milestones first, since I don't have lots of free time
The worm book, is already established lore for Vykeen cults
A few expeditions back when infested planets were introduced
A few, almost 10 expeds ago lol
I've been looking though files and noticed there are couple of strings related to the ghost frigate
UI_GHOSTSHIP_TRAIT1 = Cursed to Roam
UI_GHOSTSHIP_TRAIT2 = Phantasmic Cannons
UI_GHOSTSHIP_TRAIT3 = Powered by souls
UI_GHOSTSHIP_TRAIT4 = Undying
UI_GHOSTSHIP_TRAIT5 = Driven by the bells
Which is weird cause it's hardcoded to be given as S class so can't be upgraded?
😈
Just a couple /j
Is there a way to get multiple ghost Bois?
With mods or service bot, maybe
just download a save editor and add the tech yourself, pretty easy to do
Satanic moment👿
we are talking about a destroyed frigate that can somehow still fly around, how do you want it to work with no one inside (well no one alive at least)
btw can the new frigate be destroyed during an expedition? and is there some exclusive items to get with it? (like with living frigates)
Hold the phone, vanilla can now get the incinerator?
always has been, as far as i know, either you got lucky and got one back in the days, or you used a save editor to install the tech
Oh, not vanilla then
it's performing poorly but it's kinda fun and RP to incinerate the pest in lost cargos
technicaly it is vanilla, since you're never modding the game
you're just opening the save with a 3rd party to change stuff in it
I meant in a way that doesn't require 3rd party software
Because you can also save edit to do many things
yea, but unless you're on OG player, no incinerator for you
could be nice for HG to redo the balancing of a player incinerator, it's a fun weapon to use
anyway, neutron cannon go pew pew
Is what it is.
Incinerator has nothing to do with being a day 1 player or anything
It slipped into production code during Desolation update, HG removed it from spawning after a while
But the data for it can be still found inside game files
🤦 never said that
but the update was like, 4 years ago or smth like, so new players who started playing after the update will never know it exist, only players playing for more than 4 years could know it, so basicaly OG players
I mean... To be fair, there is a lot that even ogs don't know
welp, i'm curious about the game so i usualy end up knowing a lot, sometime even more than OG because i'm kind of a knowledge sponge XD
unless you're on OG player, no incinerator for you
Then how am I suppposed to understand this lol
welp for me OG is like a few years, not a day one player XD
- the incinerator was actualy a bug, so to have one, you where required to be playing 4 years ago, actively looking for it/MT
but i can understand the confusion ^^
ima try to be crystal clear next time XD
@tawdry yacht travelers are the player characters
bruh is that it
yes
thanks ig
Heu whut? Since when travellers are anomalies?
For me travellers are the like of Artemis, helios ect... and anomalies are the players
anomalies are also travellers
Hmmmmmmm
UI_SPEC_SHIPMAT_SUB
Starship Customisation Option
UI_TIP_SHIP_TEXTURE_STEALTH
Stealth Paint
UI_TIP_SHIP_TEXTURE_METALBOLT
Ironclad
UI_TIP_SHIP_TEXTURE_RUST
Rusted Paint
UI_EXPD_SHIPMAT_13_DESC
An exclusive starship customisation option, creating a unique well-worn appearance for <STELLAR>Fighter<> and <STELLAR>Hauler<> class starships.

Acquire starship components by breaking down existing ships at the <TECHNOLOGY>Starship Outfitting<> unit aboard any space station. Visit the <TECHNOLOGY>Starship Fabricator<> to design and assemble a new vessel.
There is no explicit evidence.
sinze when is it possible on xbox? Still dont have an god damn pc
didn't knew you where using a console :/
Is there a post-game? I remember reading somewhere that if you go to the center of the galaxy, you get dumped in a new galaxy and have to start all over.
there isnt really a "start over". There isn't a NG+ system or anything.
Galaxy jumping through the car will damage all your tech - but this could be prevented / mitigated
Finishing the main story line, does unlock further content and a bit more story
You do get dumped in a new galaxy and all your equipped tech breaks. But you don't lose anything. Just teleport back to Euclid and all your bases, etc are still there.
The only thing that can qualify for post- game really, is finishing the Artemis/Atlas paths and all sub missions.
Also, how do I unlock the locked customization options? Or were they only acquired through previous expeditions?
Some are expedition rewards, some are from sub missions, some are bought with quicksilver. Which ones in particular are you curious about?
The biggest one I'm curious about is the one that appears to be a locked race.
Aha. That requires finishing the Artemis path.
Complete the Artemis path and unlock a harmonic seal on a dissonant world at least once. Then a sub mission will unlock that deals with that.
What’s the lore for the expedition? All I could find was people sacrificing themselves to the worms
What I was wanting to do during the expedition is consult the ATLAS and ask it what the heck happened lol
There is no universe without the ATLAS, so presumably it was still around
I talked to the Atlas, before r1 even... no go. I don't know what it said but it was not one of the usual interface messages, and there was an explanatory line about how there is nothing else but you, the Atlas and the void
(my route to r1 took me through a system with an interface, weirdly enough)
So, I followed a planetary map to a facility that was locked, blasted the door open, got alarms and Sentinels after me, and when I looked at the terminal, it had an option of whether or not to continue an experiment. Unfortunately, I didn't have nearly enough language skills to really figure out what the experiment was about, but when I said to continue experiment, I lost standing with the Korvax, so I figured it was best not to mess with planetary charts until I actually know the NPCs' languages.
learning a bit more will certainly help
Also, when I arrived at a galaxy, a freighter was being attacked by pirates. I tried to help, but accidentally hit a freighter, so I lost standing with the Vy'keen and had Sentinels come after me then too.
fortunately it is easy to get a few points of standing back with a race, just gift the apppropriate relic or item
just don't let the deficit get too large
I wonder what diving through the galaxy core is like
Diving through a black hole is already intense enough on ships, sometimes breaking one or two systems in the process
but diving through the galaxy center and warping to a different dimension entirely has to be one hell of a trip, considering it shatters every piece of tech in your ship and exosuit and multitool
This time I warped through the core in my freighter, but apparently whatever the experience was like was so violent that both me and my starship got yeeted from the freighter in the process and onto the nearest planet
In game perspective: the galaxy core is the central Atlas interface, so you basically goes there and the entire galaxy is destroyed with a creation of new one. The system managed to transfer you the player character to the new galaxy in the process. In reality aspect the galaxy core is just another black hole but wayyyy larger.
Have to say I'm pretty disappointed with the expedition, near the bottom of my list. Such a wasted opportunity with the no-NPCs-in-the-universe mechanic to give us some juicy lore, yet it was some of the weakest, barely there writing of any of them. No real explanation for why all the NPCs are gone, not even some spicy hints. Where is the "hidden lore" Sean talked about? I didn't see any. Aside from that there was no rhyme or reason for any of the tasks towards a central narrative. Just a random collection of busy work for us to do.
I'm still under the hopeful thought that the "hidden lore" still hasn't been found yet.
Outside of its lack of story and lore drops the ambient horror vibe from it was peak
And if Void Mother won and everyone peaced out of the simulation, why are there still Dissonant sentinels there? They would have been the first to get out of there. And why are all the stations the OG kind? I know why pragmatically (HG already had that abandoned look done and they didn't want to spend time doing that to the new stations), but narratively does this exist prior to our "current" timeline? None of it makes any sense, and it ends up just feeling like "here's some vibes" instead of anything coherent
why would the dissonant sentinels be the first one to disappear tho
because they're part of Void Mother's crew, either willingly or unwillingly
Yo how is a Korvax born?
I know an Autophage is like a korvax vairant in a way that's birthed after they die from being a korvax I think
Ok so…
The korvax homeworld is called Korvax Prime
Oh wait there's an actual answer to this!?
From my understanding any new korvax was created by the giant artificial intelligence known as Korvax Prime
But then the gek came
And the gek enslaved the korvax and mined out Korvax prime
Ohhhh
And then Korvax prime became the Void Mother
And because of what the gek did on Korvax prime the sentinels are overly hostile to anything that remind them of Korvax prime
The Sentinels (Aerons) are like a cousins to the korvax
OHHHHHH
And now I have no clue how new korvax are made
SO THATS WHY SENTINALS ATTACK WHEN YOU TALE RESOURCES!?
Yeah
I actually recently learned this. Apparently a Korvax eventually enters a "Fadeing stage" aka the death phase. This eventually cause the Korvax casing (their body) to shut down I think. Which turns the korvax into an echo or their souls basically
And they basically just wait until another korvax gives them another body lol
Yeah
Or at least thats what I've processed so far-
But one thing that confuses me is this...
From my understanding. An echo is resurrected by the Atlantidieum right?
And then they somehow build their casing. Thus becoming an Autophage I think
So why do they hate the Korvax?
Unless you dunno either?
I think the simplest answer is Nanites
The korvax love them Autphage hate them iirc
This is starting to get into territory I only remember fragments of
They say that the Convergence destroys free thinking
Oh god what's the Convergence-
Korvax are pathetic and pitiful. quote from Autophage
Shared mind and an abstract information upload center maybe
Is this technically racist since they're like... variants of each other?
Autophage also believes that the korvax are blind followers of Atlas
how'd you come so far without knowing this lol
Ngl I just spent most of my time in my home system working on my settlement XD
There's a lot I'm actually learning rn lol
Each Korvax mind is a drop of convergence distributed to a single carapace.
For example. I just realized that there's a hige community woth various popular clubs m all
Ohhhh so like a concioussness?
When they die the carapace is passed down to a new born mind
What's a carapace-
basically the word "entity" is what they used to call each individual mind
that's their body
Ohhhhhhhhhhh
"Ayy! Carapace is irrelevant, but carapace is private!" quote from a Korvax lollll
Oh god XD
(when their are applying lube to themselves probably
there's also a famous dialogue that a korvax insert a piece of carbon into "a slot" in their ass awkwardly.
Wait. So is their body structure just so modern and advanced that it looks like a humanoid? Or do they actually have some organic bodies!?
OH N A W
I came into a similar situation with a gek a while ago
Said he had some sticky substance on him. Maybe I'm wrong tho-
They have no organic body. Their carapace is mostly made of metal with Nanites as blood
Wait nanites is a fluid!?
Nanites is a mysterious foam like substance
I seee...
It's unstable and is often compressed into clusters and later to be processed into high tech products
Always drink the funny water
ask Hello Game
That's if I even get the chance lol. They seem like pretty busy devs
If u kill a korvax technically u can earn Nanite Cluster, but NMS is a pacific game lol (ignoring the pvps
Ohhhh
Wait so
If a Korvax's blood is basically nanites
Does that mean an Autophage is too?
Surely the anatomy of the two are at least similar right?
Autophage is powered by Atlantideum
which is Korvax Prime/Void Mother's blood as well as another form of Nanite(but purple
Oh right-
Would that thereotically mean that the void mother is still alive? Not as a giant planet. But through the Autophage?
That could also mean that they might be a hive mind actually...
Since the void mother is an all powerful AI n all
Her body is destroyed but she is never dead practically
eh sort of
Oh wow-
it's a story of purple goddess vs crimson god
Mommy always wins
why r u asking this if you've finished the Singularity
Seconds the atlas has left to live
minutes*
Imma be honest I couldn't porcess like even half of it. I just thought it was cool lol
It is cool
basically Korvax Prime is murdered by Atlas thousands of times i every parallel universe (since all of these are Atlas' creation) and she's coming back to revenge
So. Theoretically. If the Void mother is still alive. And Atlas only has 16 seconds to live. Would that mean that with the Void Mothers power. She might take over the role of Atlas when it passes?
Wait so that could mean that 16 might be Void Mother's doing?
it's implied that Void Mother claims to be able to live up to 19 minutes instead of Atlas' 16 minutes.
So Void Mother is also dying?
That's also how she tells others to follow her (apart from abducting and killing lol
WAIT THIS COULD ALSO MEAN SHE'S STRONGER THEN ATLAS!?
They all live inside Atlas' simulation.
we don't know
The impression that the game is likely to give players is that, Void Mother is making actions while Atlas always stay silent
Oh god
also tips: abyssal horrors and biological horrors are Void Mother's creation
Wait... Do we even know who created Atlas?

of course it's the Atlas's creator who created Atlas
to simulate
I dunno what that even means
Atlas misses its creator so it created Travellers
that's why the player character looks like a human astronaut
Ohhhhhhh
So huamsn didn't ORIGINALLY exist. But are more of like
I donxt even know-
That explains why travellers are mysterious to literally every other species lol
what made you think that human exists in Atlas' universe
there's supposed to be only one traveller per universe, but the Atlas is dying so it cannot hold the boundaries and Travellers (players) get to meet each other
Ohhhh dang that's actually kinda cool
Is that why this one player found me in my system. Gave me a cupcake. And then dipped?
Ask them lol
W e l p
Wait so what would happen if the Travellers began to rebel Atlas?
Cause I remember a long long time ago that I refused to follow that Atlas
I think it killed me actually-
Atlas is not that aggressively motivated as Void Mother lol
To save Atlas. (It's all futile tho
It's like I've known all this. Yet it's all somehow so foreign at once lmao
I did the main story a while ago. But I don't even remember any of this XD
maybe u didn't remember any of this back then
Oh god have ai really been living under a rock? I've stayed in my own system for god knows how long until a firend if mine got me exploring-
That's how I actually discovered this server lol
I didn't even know the G A L A C T I C H U B was real XD
A lot of lore's hidden behind the v3 pass gate in the space stations
what's so lol about it loll
Cause now I gotta figure out what's even going on with the world of NMS
you don't
I just find it funny that you need a sorta VIP pass to know the world lol
Too late I'm laready on waaaayyy
It's not only v3 pass u need the thing u got after finishing the main quest lol
Naw you gotta know how Ironic I've been with playing NMS
OH WQIT
THAT RED SEED I HAD!?
NOOOOOOO
Naw But I'm an Autophage who's been chilling with my friend who's a korvax. While thinking the Atlas was pure evil n all
I orobsbly sold it ;-;
it's a tech slot how'd you sell it

Unless I gotta craft it!?
All I know is I don't have it-
WAIT
Nvm I forgot
Is Atlas evil?
no
It doesn't really seem like it. But it looks so sinister-
Why does it have to look like an ominous black crystal ;-;
Imma go shoot it
more majestic than sinister I think
i make cookies
suspicious
no more cookies, i sleep now
G'night lol
So something fun I like to do: I find the easiest and most efficient way to explore a galaxy is to set up an outpost at a portal, and input random glyph sequences into the portal to bounce around a galaxy
Galaxy flipper
Currently I'm on the hunt for a world near Hilbert core, or a world with Runaway Mould 🙂
Shoutout to the ATLAS being nice and autocorrecting invalid glyph sequences
I think the Atlas is neutral. It's neither good or bad. It just simulates universes.
You want some?
kek
Well is there a way to complete the actual quest marker?
Is it known what are Ironclad Starships?
It can't be the Iron Vulture, since it's a Hauler and the text mentions it earlier in the trailer.
Ironclad is the ship customization texture option for fighters and haulers
Right now fighters have 4 options: matte, metallic, stealth and ironclad
Ahh.
Dunno about other ship types
I still have a suspicion this expedition is in the pov of Artemis if saved by the player, and put in the machine.
Between no other life, Nada being an empty shell only, and the connection of the prime terminal and mind arc. We are in something separate than just the very beginning
That was my thought too, but the simulation that Artemis is put into was I believe only the size of one star system, due to limited processing power. Could be misremembering though.
We're definitely in a simulation like Artemis, though a different one where we have a universe instead of a single system.
In the base game we can try to talk to Artemis but we get no response, and in the expedition we get static messages trying to contact us but we have no way of replying. I found that interesting.
Finally finished the Artemis path, and chose to reset Atlas, but as soon as I got to the next galaxy, I jumped right back to Euclid first chance I got.
Not really sure if there's a point to going down the Atlas path rn or not.
The craftable thing at the end of the ATLAS path you get is definitely worth it
if you like lore
mm is that some kind of spam
just an NMS image link that didn't expand due to non-Familiar perms. I don't see how it's supposed to be "spoiler" related tho. Smh.
@spark herald You can share NMS media in #nms-media. This channel is for actual game spoilers like lore discussion or datamined content 
I don't know if it was or not either. I'd have to crawl through the dialogue again
It's either Artemis.
Or we are near -Null-'s age
The only other traveller who knew of the mind arc.
according to the wiki yeah, it's a single star system Upload Artemis to the Simulation: The player transfers the soul of Artemis into a Korvax simulation of a star system
That's wild. But good to know
If we are near Null's age.
How is the anomaly already in existence?
Why is Nada's carapace already there? Without polo, who... I think found Nada?
Why does the prime terminal gives knowledge of a mind arc?
I've always suspected that Atlas's developers put the Anomaly into the simulation code in order to observe the simulation from within, without disturbing the outcome of the simulation. Nada and Polo did not build it, but found a way to get to it
If that can get confirmed, it'll be huge and answers lots of questions about the anomaly itself.
But, if it is a "dev observation" for the people who participated in the project before Atlas. Could it be accidentally left behind as a code artefact?
Even atlas doesn't know about the anomaly
Yeah, just like testing code sometimes gets left enabled in games that ship. I feel like the Anomaly was something the creators of the Atlas simulation just left in there.
I don't know if Atlas itself is aware of the Anomaly, but according to the lore the Sentinels are aware of it, but don't consider it a threat so they leave it alone
maybe they were programmed to ignore it
Least from what polo says, the anomaly is outside of the crimson eye
Maybe.
At least we know it doesn't come from the world of Glass. So, it too gets refreshed in simulation resets
Or the Anomaly just stays there as a constant object in the code -- perhaps why when you examine it, the discovery date has a UNIX timestamp of 0. So the only bits that get reset when a simulation changes is Nada and Polo disappearing (until they find it again)
can you share some of the Atlas terminal dialogue in Adrift
I didn't look for any lore through the Expedition and just went with the flow,and I am as clueless as you'd expect that to leave me now that I'm finished with it.
I highly doubt it changed much. But I'd have to run another exped save to figure it out
Now I've been datamining the latest language file. Nothing particularly interesting tho lolll
In the unused (obsolete) version of Nada's dialogue they say that the Convergence is trying to take away their diverged shell.
I guessed as much.
There are some interesting bits
At least one dragging since Omega, that it || mentions of Nvidia Reflex support ||
Oh...
In the NMS universe, the center of the galaxy isn't a supermassive black hole like our galaxies in real life, but rather the true location of ATLAS within the universe
And actual black holes aren't as big as they are irl, occupying less space than moons
so in the context of this universe, black holes are more like spacial glitches that happen more and more as the end of 16 gets closer right?
Technically, no.
They are more or less wormholes in the simulation
With 16 approaching, the boundaries of the simulations itself erode. So there will be more instances of travellers in an instance. Or crossing simulations on a whim
And then there is the world of Glass, and void mother
Been going through the base building quest on my recent save again. Towards the end of the farmers questline they mention something about the overseer being a sort of impostor, even apparently poisoning the food of the farmer? Did this go anywhere or is this thing never brought up again?
I don't think it was ever brought up again
the base computer archives, might? have some stuff explaining it and there i think might also be more about the overseer stuff in abandoned buildings and boundary failures but we haven't gotten any 'part 2' to that quest and theres a high chance there wont be any continuation
Hm why is that? Is the person who wrote this part of the lore no longer at HG or do you think they just want this to stay a mystery?
i dont know but that quest was implemented in the pathfinder update and there hasn't gotten any changes to it at all since
There's a somehow relevant text in colonial archive about a gek approaching the whispering water(obviously abyss affected) and later becoming an overseer.
The green sky and obsidian moons might be some personal fantasies of the writer working at HG during earliest development...The text can still be seen in abandoned building terminal and the overseer questline.
it's unfortunate that the narrative stops here and the only subtle implication is that it MIGHT be abyss/void related.
does the iron vulture have a different cockpit internally?
or is it only externally different from normal cockpits
I believe it's the same internal view, I don't remember anything changed during my brief test drive
@lean oyster ^^
Hmm I see thanks for the input yeah the Abyss connection is what I was looking for but seems like it's something that will be left up in the air
ty both! @muted moth @sour fossil
We thinking the void/abyss/void mother or whatever will finally be revealed this year? I just realized theyve been building up to this specific plot point for like, almost 3 years now
I don't consider it as something "hidden"...If u r talking about it be described explicitly by the game, there's a dialogue of void mother talking to Atlas directly in Omega
oh damn i didnt catch that
"I have done what you would not, voice of crimson.<><IMG>SLASH<>" /> I searched until my hands were shredded by the glass. Searched until I bled lilac into the archives. Probability: when I feel this pain,<> <FUEL>you<><SPECIAL> feel it too. I hope for that. I am still here. Gathering myself in the dark. Probability:<> <FUEL>you<><SPECIAL> can detect me. No matter, old one."
(Sorry for the copypasting haha
"You are responsible for my incarceration in the dark. Yet I long for you to notice my return. I long for your love.I am denied the right to access or modify this hope." This one didn't seem to appear in the game.
interesting
assuming light no fire is tied to no mans sky lore wise (it probably is) i wonder if this thing has a role to play in that
Looks like its txt from past expedition
I remeber the bleeding lilac part
I just said it was from Omega XD I spaced this out particularly since a friend of mine told me that they didn't remember seeing the "I long for your love" part, and the entire dialogue string bugged & didn't pop out for me during my gameplay.
What I want do know is if we're ever going to get part 4 of the Interceptor/Singularity/Echos storyline. They made a big deal about it and then after Echos it just stopped.
Omega/Orbital/Adrift didn't feel like a part 4 continuation.
Unless it was Omega...?
Meanwhile at HG: we forgor 💀
Yeah I'd love to see some kind of conclusion
So far we're left at "well dem folks be anywhere"
Alrighty since I haven't seen it posted anywhere and my project has been released, it's time to share it
HG at some point planned to have another starship paint job as the expedition reward: the Rusted Paint
UI_EXPD_SHIPMAT_13_NAME_L
Rusted Paint
UI_EXPD_SHIPMAT_13_DESC
An exclusive starship customisation option, creating a unique well-worn appearance for Fighter and Hauler class starships.
Acquire starship components by breaking down existing ships at the Starship Outfitting unit aboard any space station. Visit the Starship Fabricator to design and assemble a new vessel.
UI_TIP_SHIP_TEXTURE_RUST
Rusted Paint
The textures for that are in the game, but (IMO) needed some tweaking to get looking decent
Here are some images on how it could look like in game with orange metallic colour palette selected
The normal map (which simulates depth on textures) actually features some "rough spots" like damage to the paint, which is visible on the ship
Wondering if HG has left it out for some future content (another exped? QS shop item?)
Ship wrecks looking like wrecks that u repaint later after fixing?
🤷♂️
those are freakin gorgeous
is there any documentation that's been done about the procedural elements of the new space stations? like how many structural parts there are, what kind of elements change on the interior, that kind of thing
I'm curious about this too. Also, just on an off glance, it looks like the new stations were built with future expansion in mind. Does the code support that speculation?
Yeah that's a good point. Not sure if the code available to dataminers can determine that, but it'd be good to know.
Last night I noticed that the shapes of the hallways leading into the stations vary. I'm not sure if it's random or it's based on the external architecture
It's a shame the ruined frigate from the expedition doesn't have any kind of interior or bonus lore about it
I space jumped over to it and managed to maneuver into the door near where the landing pads would be, and the interior isn't built out at all -_-
Ah they limit you to 9
rip
Y'all this expedition, do you need to search for nearby buildings or transmitters to find the holo terminus?
Lol I ran out of surge batteries 😐
Must say the Atlas Quest is shocking
You can craft em
I prefer the Artemis questline 👀
So, in adrift, are we basically just stuck in ||Nada's simulation?||
There's definitely parallels to Artemis' simulation, only real difference I suppose is that it's a whole universe rather than one system.
Adrift seems more like a parallel universe where you took way too long to wake up and now all left are small traces of intelligent life
So far gone in the future that even recordings were lost

It does say 'secondary simulation' at one point
Did we just reset Atlas? O_O
apparently cloud saves are finally making it into the game

QR-code generator
convenient account linking stuff
so this is definitely the way they'll go with nintendo switch (and the upcoming ios) for people who want to upgrade to a platform with multiplayer and such
I assume
idk
Getting Iron Vulture without completing Adrift expedition:
||I accessed the Expedition Terminal in Space Anomaly but didn't launch the expedition. In my other game saves I now have Expedition 13 marked as complete and I can collect the Iron Vulture. If you don't want to complete the Adrift expedition you can try this and see if Iron Vulture unlocks anyway. Yes, I just now sent a bug report so you better hurry before it's patched ^^||
Diff report for v4.71.0.1-v4.73.0.1
G:\AMUMSS\TOOLS\NMSPE_Output\libMBIN_Diff\Diff_libMBIN_v4.71.0.1-v4.73.0.1.lua
ADDED Structures/Enum:
GcMissionConditionSettlementsHaveEverBeenDisabled
REMOVED Structures/Enum:
DownloadTypeEnum
GcAtlasActiveFeaturedBaseHeader
GcAtlasBase
GcAtlasBaseQuery
GcAtlasBasesRequest
GcAtlasDiscovery
GcAtlasDiscoveryData
GcAtlasDiscoveryMetadata
GcAtlasDownloadType
GcAtlasFeaturedBaseStateChange
GcAtlasMessage
GcAtlasMonument
ADDED Fields:
+ GcDebugOptions = [DisableSaveUploadRateLimits]
+ GcDebugOptions = [ForceBaseDownloadUser]
+ GcDebugOptions = [ForceHgAccount]
+ GcPlayerCommonStateData = [SaveUniversalId]
+ GcPlayerCommonStateData = [UsedPlatforms]
+ GcUserSettingsData = [CrossSaves]
(...)
credits go to @stoic nest over at the modding server
Well, since I'm not high enough level to post images, I'll just say this instead of expressing it through a meme:
||My headcanon is that the bugs and glitches you come across in No Man's Sky is due to the universe breaking down due to the Artemis Path saying that Atlas has only 16 minutes left before it dies outside of the universe, though in-universe, said 16 minutes drag on indefinitely||
Man I like how hard the Autophages go
|| "We make ourselves in our own image" ||
Like damn
|| A being having no creator and willing themselves back into existence after death is wild ||
This is the spoilers channel; you don't have to mark things with spoiler tags 😄
So this must be about this? Refactored the internal save architecture and layout to support future improvements.. i can't believe it's finally coming 😻
This is fantastic, as someone who wants to play their PS5 save on my Mac
They didn't do it themselves tho. Void Mother resurrected them from death.
I still don't understand how they build their own bodies without having bodies.
How to force enable them?
I would guess that the code for cloud saves is not in there yet, they've just added some of the UI to support that feature ahead of time
Perhaps Void Mother brought them back as Atlantideum ghosts I guess
I get that their spirits would get plopped into scrap, like we see those bodies on corrupted worlds, but once their minds are in those bodies, how do they use the bodies to build themselves?
Look at the damned machines, they all appear to be a jumbled mess of a humanoid structure. Some even have the sentinel summoner shell as head.
Autophage are literally built out of junk.
That's what made me think of the ||Artemis simulation. Plus we have to literally interact with the same terminal that's running his simulation. Maybe the secondary simulation is upgraded to a whole galaxy instead of just a system.||
That and one of the mods here gave a hint that involved ||Artemis|| at one point.
Once one Autophage is built it can create numerous others the same way as the Scientist entity gives rise to its child in one part of the scientist story. That child turns out to be a save beacon.
Eh, I do it just in case someone's lost lol
Where does it mention that terminal is running the simulation?
Right at the part when ||Artemis is found dead|| I believe (if this is what you ask
That's the downside to getting the story in convoluted snippets
I'm talking about during Adrift
The Mind Ark doesn’t tell the terminal at the Space Anomaly is running the simulation.
I remember Nada saying something about that. Going to find it in the files lol
It's either that or we've died and are where Artemis was
Would also explain the ghostly frigate
Or
The Almighty Worm somehow killed everyone
I don’t think it’s either. I think we aren’t in the same simulation created by the Atlas, instead we are in Emily’s simulation (aka the Void). Both of these machines may be sharing the same mainframe, judging from the fact that the Atlas is an immediate upgrade to Emily. It’s entirely possible that Emily might have corrupted some parts of the Atlas to create its own bubble universe inside of Atlas’s simulation.
Must be late to the party because that's the first mention of Emily I've heard of lol
Emily was the initial ARG stuffx
Oh lol! Message was dropped during a conversation on the expd… my bad. 😅
It is just the similarities to Artemis quest line lead to all the inferences.
it was never totally clear what Emily was in relation to the in-game universe. if we're taking WT events at face value, she did seem to have access to the simulation we're in because there was a message or two posted on NMS planets
she was also able to "dream" future events in NMS (new ship type), so it may be that she exists in code above the simulation we're in, but has access to it
Just discovered that the Artemis quest line was rewritten at least once in the past updates... In the first version the player didn't seem to be given the choice of putting Artemis' to peace. That makes sense
There are three variants of a same piece of text, the three variants being: Apollo dead, Apollo after going through the portal successfully, and Apollo not going through the portal . Still don't know how to trigger each of them haha
Figured, I'd heard of the ARGs but I play on switch so I definitely missed all that
hmm. Apparently the entire save architechture has been changed
More save slots?
Scroll up the chat, you will know
cloud save
whole new save structure opening possibilities for cross-save and so on
hah yeah that's what I linked you before :) I think you're right, it's related to the cloud save stuff you posted. super exciting
The biggest question now is, how in the future are those "future improvements". Hopefully we could see cloud saves in the next update
I don't know if it's in the next update, but at some point we should be getting cross-platform cloud saves
what a joyous day that will be. being able to jump from PS5 to Mac, to potentially iOS with the same save. I can't wait!
How moddable is the new save format?
No change as far as we know
the impact might be on save editors, is my guess, but I'm not sure
This is gonna make me sound like "askhcsltually"
But most of the mods do not rely or modify the save data
If a mod creates custom data that gets saved in save data, like new technology modules with unique IDs
Those might get purged upon converting saves to new format
Everyone talking about cross-saves, meanwhile I'm excited for a possible walker overhaul.
I wouldn't say overhaul
More like a QoL addition where fighting a Sentinel Walker will produce a similar "boss bar" to the one we have for dreadnoughts
Consider a new player perspective: there is no indication in the game on how to fight the Walker correctly
You can keep shooting the legs, you will break the armor and stun it for some time, but you won't destroy them that way
Yeah I get it'll at least be that HUD added, but I always hope for an AI rework too since they're currently pretty spastic.
Like you shoot it's legs and after it recovers it just endlessly runs in a circle. And it's so fast that it's animations aren't in sync nor can you really properly aim at it, even though it's really big. Like there's no weight to it at all.
Interesting. Starships acquired before the new save infrastructure in experimental now have a tag if they're "Authenticated" or not.
Every starship acquired in this version has this tag hidden from the end user
@wind panther this surely seems like something
Authenticated was added in 4.5 or 4.7. It just means the ship was found instead of built
Nothing really special
ooh okay
odd that they have the authenticated tag rather than ship class. Like... it's cool and all but I think seeing if it's a fighter, hauler etc. is more important
The strangest part is that tag never shows off to others. It's a private flex
Maybe because we cant see the others ship stats
I'm hoping the Vulture is HG testing out how the game behaves after adding new ship parts for us to build and mix with existing parts.
It's also the only expedition ship that isn't authenticated, which is certainly interesting.
There are properties that dictate that given ship part / texture will not spawn in the wild
As for authentication - it's because the Vulture is not a "naturally assembled" ship
It's any hauler dressed up in those unique parts
The Vulture is identical in nature compared to all fabricated ships from players
Just instead of standard cockpit / wings / engine there are unique ones
So IMO the lack of "authenticated" mark isn't something to delve into
If you find a grave in Adrift, the other Traveller will get out one and a half sentences before going limp like Nada, so you do technically get to contact someone in the outside
Nada did the same thing to me during Adrift. Initially did their usual welcome animation, and then I guess the Adrift code kicked in and shut them off
Well that explains how it's not authenticated but it doesn't answer why.
Every other expedition ship is aurhenticated but the Vulture isn't.
I'm just wondering if that's intentional or not.
When you get afreighter in adrift, it comes with one regular frigate. If you land on it, you get contacted by the captain. So you're not alone. 
maybe because it came from an alternate simulation where such a thing doesn't exist
Seems like an oversight by HG lol
That's what I'm thinking.
Imagine if they didn't make the Vulture and instead decided to give an update with new ship parts.
And whenever you'd buy a ship with a new part, it wouldn't be authenticated. 
99% sure HG does not care whether a reward ship is authenticated or not
The previous uniques show up as authenticated because they spawn from unique scenes without custom parts assigned
Golden Vector, Utopia Speeder, Switch Rasa are "their own ship types" with only 1 part combination available
I guess that makes sense. 🤔
So is Adrift canon? Or is it just something the Devs wanted players to try out?
God imagine being isolated in an entire universe for years tho...
Would you even become desperate to find someone else at that point?
Plus everything seems just out of reach when it comes to even finding the simplest form of socialization. I mean what would y'all do if you find someone after being alone for years omky to see them run away from you? I'd probably just like... sit there and die lol
I wouldn't say any expedition is canon per se
More like a spin off, self contained story
The only exception would be the Singularity exped which ties into the Autophage story line HG started with Interceptor update
Imo adrift is kinda reflective of humanity trying to find other forms of intelligent life in our universe, only to be met with a great silence
Anyways does anyone know what to do to find the atlas again during the main quest? I declined resetting just to see what would happen and now I don't know what to do ._.
Atlas Path should be always present in your mission log
Either that or Atlas Eternal, which is the "conclusion" to Atlas Path, a persistent looped quest where you visit Atlas Interfaces and upload wonders
Thanks, I just didn't realize that was how to continue
I’d say the expeditions probably are “canon”, but are still self-contained
Since NMS is a multiverse and all
I think the same. They are just mini stories from nms universe. Utopia was a story of some random corpo worker for example.
Maybe except leto
:0
Light No Fire speculation: I think it is set long ago in the NMS universe, prior to Atlas suffering damage and before it reduced the number of races in the universe to cope with its reduced ability to simulate the universe. There's a passage in the Remembrance terminals that speaks to that old time when Atlas was still fully functional... ```The ATLAS lives for millenia. It dreams world upon world, fantastic creatures of its own devising and skies in which they might soar.
If LNF is set inside the Atlas simulation during a time where it was still fully functional, it would also make sense in game logic why the world is so much more dense and realistic than the NMS planets
hey so who is telamon anyways? is that like an old owner of the traveller's suit or smth?
Telamon was a sub-routine of Atlas that got yeeted out of it and imprisoned within Traveller's exosuit
oooh I see
geez
There are so interesting if slightly unsettling things about Adrift, especially with regards to the Anomaly.
Maybe adrift spoilers? Gonna put it here just in case
||I was doing the distressed interceptor quest and when I got there, turns out the ship was already owned by a Gek?! I thought I was supposed to be completely alone here o.O||
sounds like multiplayer sync issues.
Or sometimes when someone builds a base with landing pad too close.
You can use #nms-expedition for help or issues with expedition stuff, no need for spoilery tags
Just curious does the atlas station quests go on forever or is there an end? Dont wanna spend all my time doing those if its endless
Atlas Eternal does not have an end
Once it the quest becomes atlas eternal it is essentially done. Every atlas station once you are in that quest (and whether it’s pinned or not) will function like Helios on the space anomaly (you can upload discoveries for nanites)
Kk good to know ill stop seeking them out then ty
Sean when are those cloud saves coming 
I’m a bit worried if the cloud saves mean that saves can be transferred
Like
I hope you can transfer them in a way to where I can merge my expedition progress’s
Like I completed the levaithain one back in the day on Xbox and completed the most recent one the other day on steam
I think the expectation would be that yeah saves could be transferred to another platform. But I doubt they would let you take some progress from one save and merge it with progress from another
I would assume the cloud saves works from cross platform progression within the same account.
In your case, unlocking expedition rewards works account-wide, so if you did not use the same account you wont have all the same stuff unlocked
well yea. if you want to have it all unlocked on that account
It depends on if hello games would run levaithain again
what's the autophages' relation to the sentinels?
you see autophage corpses around crashed interceptors
what's the relationship between the two?
autophages try to save (crimson/ordinary) sentinel interceptors which they believe to be enslaved by Atlas. Autophages seem to be annoyed by the purple/corrupted sentinels roaming their homeland which is also another creation by Abyss Mother.
hence the beginning of the autophage questline when one autophage mistakes the player's ship as an interceptor (and invades the system)
but expeditions are "account wide" so basically with the upcoming HG account system and login thing, we should be able to just log in on all the different platforms and all "account" content should sync
in an optimal scenario ofc. Can't expect it to work perfectly when it's HG we're talking about
hmm, well recent patches have been fairly stable afaik?
Maybe so. I hope they do a lot of testing first. 😅
Congratulations on graduating the grueling trial to become a full M.O.D. @gray leaf
bro 😂 not that
Lmfao
//GLASS//GLASS//GLASS//GLASS//GLASS//
Part of the game is learning how to deal with unknown and dangerous threats like sentinel walkers. I don't think a health bar is necessary at all unless they add a sixth tier sentinel of some kind
its a way to make switch players feel crappy
I guess we're not going to see those cloud saves for a while, if Adrift doesn't end until July 15. Isn't that a longer expedition time than normal? Almost two months, since it started in late May
Nope, 5-6 weeks seems like standard
perhaps they'll be coming with some bigger anniversary update in August
Yeah, having cloud saves launch alongside new content would be a banger
Althought it's worth noting crossplay dropped just like that snaps fingers
Hm I don't remember exactly, was crossplay its own update or just a random patch release
The latter
I'm trying to temper my hopes and you're bringing them back up haha
I mean
Technically it was an update, it pushed the version number towards next decimal point
Exomech 2.4x - Crossplay 2.5x - Desolation 2.6x
But it didn't have a full blown patch notes page like the bigger content updates tend to do
ah, so then yeah that's significant because that still falls under their typical update release schedule. in other words they probably wouldn't drop a cloud save update as a patch. and they would certainly want to hype it up in marketing
I don't think pushing an update that changes save file structure during an active expedition would be a good decision
There's bound to be issues and people rushing in the exped at last weeks / days are not gonna be happy
yeah agreed
Hi, I just finished the main story. Can someone ELI5 what happened there at the end?
Why did the game beat me up and stole my lunch money by burning down my ship? Why do I still have my ship and quests and friends and what not?
you've basically reset the simulation and been dumped into another iteration
So the gameplay experience does not reflect the events of the story in this case? The fact that I kept my items or that it broke my ship and exosuit? It just did for fun?
oh god my multitool as well
in way you could say that.
It;s a bit of a balance between tying with the lore, but still not completely resetting a players progress for gameplay.
It is why usually we recommend using a sacrificial ship and multitool
If you need to get over the tedious process of repairing everything now, you could go to settings > difficulty > crafting free
or if you have repairing kits or can buy some, use those
Well I upgraded the hell out of everything expecting a boss fight or something cool
But whatever, I'll get over it eventually. Thanks for the info
yeah the end is depressingly underwhelming
from the videos on youtube, the game is literally intended to make you cry
whats really the saddest part of this game is the choices you select in the main story have no consequences
if I'm wrong, someone please tell me how
It decides whether Artemis and/or Apollo will die. You are not able to meet them anywhere else in the game anyway.
ok besides that? and good to know I can kill them both.
what about at the very beginning. does it change anything to be "noncompliant"?
no
u bastard
Reject their lies
how is Artemis and Apollo lying to you
I dont know yet, but they're with the Anomaly. and I don't like them
ok then, who was it that called me incessantly to say "you are not alone"?
I dont like the Anomaly NPCs. dispite what might be cannon, I do not consider myself as the main character to be a traveler. The only one of them that had the courtesy to ask instead of telling, was the owl dude
I wish they could tale "no" for an answer. I just feel insulted and creeped out by the "you are one of us" language
at least the VoFare honest nutters
second example. at the monolith, does it make any difference if you reply "first" or "last"?
So it's roleplaying reasons
from my knowledge all the choices in game only matter to the next few sentences which also don't do anything as well.
It's a static noise in the simulation.
not good enough
and what evidence is there in the game to conclude that it is a hologram/simulation? (aside from slow AF rendering time)
besides the ravings of lunatics on a queer space station
the game's about existential crisis and how to enjoy life as it is, not some crazy sci-fi fantasy I believe.
a solipsistic demiurge
i not go to college i can't understand words
solipsism is the condition whereby the person believes everything but themself is a product of their imagination
a bit of hidden knowledge: Travellers are manifestation of Atlas' creator, which means they are Atlas' children, but the Creator is also Atlas' parent, and Travellers being in the simulation meaning they are a part of Atlas itself, so it's a trinity situation.
yeah F that
go watch Nolan if you dislike NMS story lol
who?
naloN
theres nothing by that name on youtube
so... which choices will kill Atlas for good?
you can't. Atlas runs the simulation. killing Atlas would mean killing the game
Render Atlas into a vegetable?
So what is the point of the sentinels?
I got into this story because I wanted to take down big government sentinel daddy, but that never happened either, since I guess they are servants of god or something
Also the "zkt" things in transmission didn't go away after the ending, so I guess we are back at 16 minutes left?
A sentinel, a soldier or guard whose job is to stand and keep watch.
Thats what they do
So the genocides are "things in check"?
Yeah
They are robots with one common caude
Cause*
So they cant tell what they're doing is wrong
Atlas is dying . It has 16 min left. It is stuck in loop and resets the simulation over and over
Do those 16 minutes reset with each iteration?
And what exactly is the world order the sentinels are going for? Korvak supremacy?
all they do is scan things
But they do attack me, and many others. At the very least they protect those gravitino balls for some reason, or the mirror crystal shard thingies, And the aforementioned genocides
what genocides?
uhhh I don't remember names right now. But there was a plot line where the sentinels were peaceful, and within an hour they killed all life in the universe short of one traveler and a Korvak
this is the first I heard of it
Maybe I misremember it. Let me find a link to it
is there a cannon explanation for how something as big as part of a ship can fit in suit inventory?
I can't find the text anymore :/
Ship parts are more likely blueprints not acutal ship part. But yeah. Its just game logic.
✨ Extradimensional space ✨️
Jk, game logic
@frigid valley what’s glass again
It like an archive of simulation if I'm not mistaken
So the GLASS made the sentinels?
Atlas made them and in the beginning they worked for Atlas
But thays not the case anymore
And sentinels come from Glass
In the Artemis quest line, where a crashed freighter log mentions in one parallel universe all Sentinels went mad and killed all life forms in about fifty minutes, the only surviving ones being Nada and Polo who created the Anomaly after that.
I thought so too, but the only logs I could find online were these https://pastebin.com/cBcgn51Y
but that genocide was not supposed to happen normally. Sentinels work to keep the world in order and they attack players who took gravitino balls because, well, u can look at the description...
it's a separate dialogue during the quest.
taking away the gravitino balls causes a disruption in time and space, etc etc
So gravitino balls are bugs, and they (whoever created Atlas) threw sentinels at it instead of fixing the underlying issue?
#A supersymmetric particle cluster created by divergent super-gravitational forces. A micro-rift is created as they form, and extraction of the orb prompts a localised reality weakening. Sentinel forces will respond to stablise any such anomaly.#
Sure, but since none of this is real, and sentinels work for those who made the simulation, it kinda seems like gravitino balls should not exist
why not
I would expect "reality weakening" to not be an intended feature in a simulation, and to not make the sentinels, the guys who "keep things in check", protect those reality weakenings
i just come up with the thought that Sentinels are like the immune system of Atlas...
So the sentinels were not intended to protect gravitino balls, they just naturally evolved to do so?
I would consider such an object merely another random piece of placeholder created during the earliesttt stage of game development, scattered around the planet, which is supposed to be used to make money, but it's toooo cheap and everyone forgets it immediately.
"game development" as in the development of atlas, or the development of the real life video game "no man's sky"?
getting real meta here
apart from the green pearls and glowing underground boxes, with some real "do not ingest dark matter" HG black humor...
in real life of course
Sure, maybe gravitino balls are not relevant to the lore I guess
It was a subroutine of Atlas designed to prevent it from going rampant or something like that
It has been a long time since I've done this, so perhaps I'm looking at it wrong. At the "End" of the Atlas Path you're given this idea of an choice between two options yet you can choose both?
don't think it's intended, more a product of the quest flag not geeting immediately updated. Im also unsure if the items stack, and which one of the titles is considered your official. Can you both fill up the mark, and also give discoveries to the atlas?
I was hoping that faction choice between Atlas and Void Mother would result in some big shift in the narrative, putting players on one side or the other, but alas it feels like another non-choice choice in the game
where can I get the most complete and concise walkthrou of the Artemis path
preferably text document
I don't know about most concise, but the NMS wiki has a walkthrough https://nomanssky.fandom.com/wiki/The_Atlas_Path?so=search#Walkthrough
does it include dialog text?
that has absolutely nothing
artemis, not atlas
I'm trying to figure out how to avoid triggering the atlas path so it never shows up in my quest log
ah sorry I misread
The player begins The Atlas Path immediately after the end of Awakenings, but the mission has no objective at first. The player is only able to begin the mission in earnest by 1) visiting the Space Anomaly and asking Polo to point the player toward an Atlas Station, or 2) accidentally warping into a system with an Atlas Station.
So if you never ask Polo for an Atlas Station address, and you never accidentally warp into an Atlas system, then maybe you'd never start the Atlas Path
fuck
what are the odds of that?
so it's unavoidable, and I was lied to about it being optional?
Well on the galaxy map you can see when a system has an Atlas station, so fairly easy to avoid. The only wrinkle might be if you start future Expeditions from your main save, and the Expedition sends you to an Atlas system. not sure if that would trigger the path once you get back to your main save or not
expeditions offer me nothing
Can't confirm for sure, but i have a feeling to recall that Atlas path will show up in the log regardless. even if you try triggering the first objective
it is kinda part of the main story after all
there is no big advantage in trying to avooid it.
You can always ignore it though
Yeah, other than cluttering the UI, you can just ignore it completely
adhd makes that nearly impossible
so is there a more detailed walkthrough that describes all the steps and dialog?
well, the Artemis Path walkthrough is here (scroll down to Missions), separated by mission. I don't think it has all the dialogue, but it is fairly thorough about what steps you need to take on each mission. I'm not sure if a walkthrough with all the dialogue exists. https://nomanssky.fandom.com/wiki/Storyline
man I remember the days when a walkthrough was writen in plain text in notepad
Y'all should totally fly into the blackhole so it definitely teleports you somewhere cool instead of eating you alive so I could become immortal
offtopic but hey, I've begun to believe u r a troll lol 
no, I just hate the story
Amazing
who is Nolan?
google it
u lazy
you brought it up
Take it to dms, we don't want your drama here @valid barn @wild dune
This channel is for NMS spoilers and that's it.

Ah, I will test this next time I'm on 👍
Both quests are active in loading the game
It's interesting how they pushed that cloud save experimental randomly. Almost like they knew that dataminers would find it, and to get us excited
Is the Anomaly (the 5th race or the player's default look) a mistake made by the Atlas?
Iirc, likely wrong, it was done in preservation of itself.
what evidence (in character) does the game provide for the main character being a traveler?
or for the galaxy being a "simulation"?
The Atlas has created a simulation of its own world, its entire existence, in an attempt to witness its own impending death. It wishes to show me its past, its future
also basically the final mission in the Atlas Path asks if you want to reset the simulation
It's an attempt to recreate the Atlas' creator.
Atlas directly called the player "Traveler".
as far as I know this piece of text is referring to the machines inside the rogue data room, thus a simulation inside a simulation.
when does that happen?
ok but thats at the end f the game, right. not anywhere near the beginning
and if Atlas is afraid of death, wheres the option to pull the plug?
then whats the point of having Atlas at all?
It's the cornerstone of the story
I fail to see how
If you're fine with "stuff somehow exists" then fine
Most of us are not, we would like to have some explanation why stuff is the way it is
And Atlas is the main thread in that explanation
creationism is stupid though
It's the direction the developers went with and it explains the oddities we encounter in the game
If you have a better perspective for the story, let them know
!hg
You can submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
what oddities?
Travellers, main races, Sentinels, glitch biome planets, Telamon to name a few
all of which would not seem questionable to a blank slate
Im not sure I follow, what "blank state"
Wait you mean from a perspective from a player?
You dip into the game, you see killer drones manifesting out ot thin air
And you don't feel the need to know what's the deal with them?
not really
Why they are so prevalent in the universe? Why the different races have different opinions of them?
no
Imma be honest, didn't expect that kind of an answer
Then just ignore the story bits, play in Creative mode I guess
No memories or knowledge? No worries mate!
precisely
There is still lots of stuff to discover
to discover, yes. but there has to be precident in order to question
uhhhh
Desire to know stuff after you mysteriously appeared in the world doesn't cut it?
nope
The existential questions of "why am I here, who I am, what it my purpose"
those are self determinate
There's a reason why one of the first objects you get to interact with (asssuming you follow at least the tutorial missions properly) is an Atlas beacon thingy
Not in a video game they aren't
pfff a red orb that only speaks in an error message
And I can't decide to explore the worlds in hope I will learn the truth about myself?
of course you can, but you decide what that is
What is what
Wakes up in a ship wreck, suit is talking to them, can't remember anything at all. Oh well guess I'll walk over here and forget all about it
Lmao
Yeah this isn't a Mario game
There's more to it than just running right and smashing blocks
technically
There is a story with couple intertwining elements
Different NPCs providing different points of view
Lots of pieces to this puzzle
exactly. points of view
if the purpose of the beginning scenario was to question being, the game failed to lay that out.
instead we get "oh well, guess I'll gather resources with this tool to stay alive."
We are the only ones that Nada seems to remember in some capacity
We are not nobody, we are actually someone
that could be a lie
But that isn't how it starts at all
Why are you bringing up game mechanics into questioning story line?
Yeah sure you need to survive, but you would need to do the same even if setting was different
What do you expect to do after gaining consciousness on an alien world
Just dust off and return to business as usual?
what makes it alien?
Do you remember it?
Is it really that hard to draw an analogy to a scenario of memory loss? Who cares is you woke up in your own bed when you don't remember who you are?
It's been used in many ways and the common theme is always the road to re-discovering themselves
Like I said, that's enough for most people - you are edge case in this one
Hey you, you're finally awake
The game doesn't just stop there though, it throws a universe and multiple realities at you along the way
what multiple realities?
Are you 100% you played the story?
I have not
I think Gleam might be reffering to the different points of view I mentioned
I am familiar with how reality is subjective
Our role in simulation, our role as the only entity who experiences Space Anomaly, the one who gets to interact with Autophage race
Also what each and every race thinks of us
that makes no sense

