My No Mans Sky Fan made update. [Suggestion]
No Mans Sky Commercial and Collections
This NMS update is focused around a revamped trading system, added variety in the items in the game, and more ways to socially interact with others. This update will add true sinks for in game credits. Also the ability to roleplay an interactive and fun economy.
Ships
-Added 4X Variety in ship generation
-Ship Limit increase to 50 from 5
-System timers are in place for buying ships set to 48 hours, So acquiring a ship in anyway will set a timer for 48 hours.
-Players can now see full stats and upgrades done to a ship by walking up and using the new view ship menu.
-This new menu can also be used on other players ships in multiplayer play.
-Players can now exchange ships or Simply give or sell by using the trade menu.
-Ships now have a level system the more its upgraded the higher the level.
Ship modification
-Spend A large amount of Credits to modify your ships in a variety of ways depending on the system and space station you are at. Colors and types of modifications are of course procedurally generated.
-Spend nanites to buy specific ship parts or paints.
-Certain paints and upgrades can be done using metals or stellar material. In the space anomalyThe anomaly holds the ability to upgrade your ships as well.
Auction House
- Polo and Nada set up an auction house in the anomaly auction ships, rare items, materials or really anything. As a set price or even in a bid war against other players.
New reasons to collect rare items.
-Rare Items now have the ability to be put on display in base with descriptions
-Rare Items can be auctioned off in the auction house
-Build Special Cases for your rare items using metals, or stellar material.
Trade menu
-Trades will now be sent as a request rather then the ability to drop into other players...