#nms-corvette-discussion

1 messages ยท Page 108 of 1

terse kestrel
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Very clever use of decoration placement.

willow lichen
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I call it the Crimson Zeypher

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I just canโ€™t figure out what to put on the rear sides..

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But itโ€™s easily my favorite corvette.

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Iโ€™d say my main inspiration for it is the whole nautical theme, as well as the lived in corvettes with the sails on em.

random zinc
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so, with 6.18, is the tech scrambling bug really fixed?

smoky hemlock
frigid depot
smoky hemlock
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Nice, thanks... how can I get one of these?

frigid depot
smoky hemlock
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ty!

fair pilot
steady dirge
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I can't decide how to transition between the different sections

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I don't know what part to use that look good

fair pilot
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There are special parts for that.

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But I don't remember their name.

smoky hemlock
main robin
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Getting the TIE style for the Corvette is proving to be a trick... lol

steady dirge
fair pilot
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Anyone tested if corvette footprint (aka the distance between furthest landing gears and/or size of the surface to which the landing gear is attached) matters for landing?

jade viper
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its basically impossible to get a good angle but there you go lol

terse kestrel
# jade viper

Made my own squadron. Guarantee you it's more efficient than the patsies we recruit ๐Ÿ˜‚

velvet ruin
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im gonna make a big capital ship corvette in the base builder mod its my first creation in this mod ive got no clue what im doing but i made this outline with habs what do yall think? i think im gonna go for something like the cumulus-class corsair from star wars with the hook at the front, but a two-pronged design. Also mixed with an aircraft carrier

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and also the harrower class dreadnought from star wars as well

pseudo forge
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Latest Atlas theme build. Check out multiple pics in showcase. Named it 3I ATLAS for now... not sure what to call it. 100% vanilla build.

main robin
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Okay, so

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Does the amount of guns you put on affect the stats of your Corvette or no?

terse kestrel
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So more guns do work. It's why phase beams do so much damage. With 3 platforms you have 6 beams hitting all at once. So it's damaged it's instantly multiplied by 6

main robin
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Mmm.. so only a pair of Photon Cannons won't get me very far

manic tangle
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@spare sedge if you end up playing OGame let me know xD

terse kestrel
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The scaffolding and wire hanging to keep it all connected was what takes the longest.

main robin
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Ehh? xD

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For still being new to Corvette building, I'm really proud of this.

abstract crow
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Need moar guns

main robin
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That's kinda the issue, I've only got so much surface area to strap guns TO lol

abstract crow
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Guns everywhere. You don't need to see if you can just shoot a way through everything.

long pawn
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WOW! Your small sailboat corvette is the best mini corvette I've ever seen. ๐Ÿ˜ฎ

main robin
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So, for damage buffs, the only thing that'll work is Phase Beam mods, yeah?

long pawn
# main robin

You should be! You did a fine job! As for the issue with your lack of surface area to place weapons, may I suggest adding a drone ship or two?

terse kestrel
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Could make a squad of 8 fighters easy

long pawn
long pawn
main robin
terse kestrel
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It's loading now

main robin
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That damage has to be higher than it's showing, I've got two S-Class mods stuck to the three Phase Beams lol

terse kestrel
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I'll try to get it pinned to the channel

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@long pawn โ˜๐Ÿป

long pawn
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YES!

long pawn
terse kestrel
# terse kestrel

@stark scarab could we get this pinned please? It's how to delete parts after finalizing Corvette through second terminal

stark scarab
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Let me take a look

carmine mural
# terse kestrel <@223455244346982400> could we get this pinned please? It's how to delete parts ...

So, for the future. We have no problem with pinning guides or lists of tips submitted by members but they have to be clear on what they are and relatively easy to understand, for example, to a new player. Which the video alone is not and wouldn't do for a pin. If you can prepare a post with explanation of what the process is trying to accomplish and what are the steps with video as an example then I'll have no problems with pinning it.

I would also recommend to first use #contact-us to talk with us about it so we have some understanding of what's going on before someone gets pinged out of nowhere and asked to pin something.

terse kestrel
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Tbh I should have done this before requesting it. Like the previous pin of videos.

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I'll make it more clear and write up proper steps. Then submit it if you would like.

carmine mural
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As I also appreciate the initiative to create something for the community

main robin
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....Why did no one tell me these Phase Beams were so cracked? lol

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I can legit sweep down the spine of a freighter, clear all the cargo and have it dead by the time I reach the engines.

random zinc
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I'm tempted to replace a couple of decorative thrusters with windows

solid star
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HeartNmslarge Corvette tried to resemble Russian SU-27 fighter

random zinc
main robin
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At C-class, my TIE is doing more damage than my A Sentinel ship could ever dream of lol

solid star
# random zinc how do you do the wings?

you make hull modules underneath what will be wing, then place dozens interior white-board panels into shape of wings, on top of hull units, then remove those hull-module underneath, then those panels hold like wing, so as vertical tail fin

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then color them

random zinc
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impressive

solid star
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sadly, there is no pure-black color for boards like the hull, only dark gray

terse kestrel
terse kestrel
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They're bound to nerf them or replace them with a Corvette only replacement.

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So stock up on good infraknife modules for later. That would be the new top DPS weapon if they do something to phase beams

lament abyssBOT
random zinc
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why stock up? are they going away?

spare sedge
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my hope is they go the other way and add new, stronger enemies

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a competition for players to design the best Sentinel and Pirate corvettes that actually get put into the game would be cool

terse kestrel
random zinc
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I seem to hit better with them

spare sedge
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a maxed infra knife and maxed phase beam seem to have a similar TTK but its more dramatic with the way the phase beam fires. my combat vettes all have both maxed out, cause i like to switch it up for fun in battle

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its odd though because the infraknife says around 60k dps and the beam only 6k but when youre melting a capital ship they will drain the HP at a similar rate

random zinc
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because it's buggily overpowered

spare sedge
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its like the DPS number that shows is exactly one order of magnitude off. its really 10x of what the number says

main robin
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I was getting like 8800 a tic against a Freighter

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Which is a LOT.

random zinc
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it depends on how many hardpoints you have

terse kestrel
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You could get more I think

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That's not even supercharged โ˜๐Ÿป

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What's your tech set up for the beams look like?

main robin
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It's a bit messy, so cut me a bit of slack lol

terse kestrel
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Put in all your tech and where your supercharged slots are. It will give you layouts.

Lazy min/maxing

main robin
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It's C-Class, I've only got the one supercharged lol

terse kestrel
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Or you can just focus on one tech at a time. And arrange them as you need to in your tech slots.

heady sigil
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i wish we could place stuff on this table

main robin
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...So, I see what you mean, but I've legit no idea how it works lol

terse kestrel
heady sigil
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no collissions for it sadly

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things just clip thru it

terse kestrel
main robin
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No no, I get that

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I mean I don't get why in-game which order you have the mods organized matters

terse kestrel
# heady sigil things just clip thru it

Place a resizable box or crate under the table. Resize it so that it lifts right into the top of the table.

Place decorations on that box.

Delete box. Items will remain and look like they are on the table

terse kestrel
main robin
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I get the feeling there's a lot of math involved lol

terse kestrel
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That's why I use that tool ๐Ÿ˜‚

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It really does all the work for you. And you can fine-tune it to squeak out a few better stats. But that tool basically just gives you what you need to maximize what you got

main robin
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I mean

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It took my TIE from 240 manuever... to 710 xD

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So it must know what it's doing

terse kestrel
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Yep

main robin
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I feel kinda bad though. I spent all that time finding myself a nice Sentinel ship, when I could've just BUILT myself something... lol

terse kestrel
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You can see the difference in placement and the massive stat boost you can get off of just placing one thing in the right spot in that video

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Over 1,000 maneuverability difference just by shifting that one piece of tech

main robin
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Whistles

terse kestrel
main robin
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I assume the brighter the border around the mod, the better the bonus?

terse kestrel
main robin
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Ahhh

main robin
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So do Corvette's handle a bit clunkier than other ships?

manic tangle
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if you make them big

solid star
main robin
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Hmmmmm...

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As much as I like my TIE, it handling like a drunk bus on a July afternoon is kinda getting to me

solid star
main robin
solid star
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TIE-Interceptor? NmsWave

long pawn
main robin
solid star
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very cool, and look very agile HeartRed

main robin
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And yeah, buffing the other weapons up to compete is the preferrable path, rather than just nerf-batting the Phase Beams.

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I'd love to see a Sentinel variation of the Phases, bright crimson beams โค๏ธ

long pawn
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I was deeply disappointed by the performance of my "missile corvette" design. It had 9 torpedo turrets and thought for sure it would fire one group of three missiles, followed by another as the first three turrets recovered from heat overload, followed by another as the second three turrets recovered from heat overload, and so on... But, no. The missile turrets don't fire in sequence like the photon cannon nor six turrets at once like phase beam. They fire three torpedos and all the turrets are overheated simultaneously. It's a horrible limitation in contrast to the versatility or deadliness of the other weapons. Needless to say, I redid my corvette to six phase beams, three infra-knife accelerators like most other players have. Missiles just aren't worth using in their current state.

cursive lark
solid star
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it is for raw-damage with long cool down, those torps may one-shot a de-shielded starship

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or deal up to 40k dmg to an enemy freighter

smoky flax
terse kestrel
sweet rune
high void
high void
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Better pics

remote crypt
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Pretty good batman_run

high void
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6 ambassador heavy booster, 4 Thunderbird landing thrusters, Thunderbird class landing bay, 3 ambassador class habitation units, 2 wide body thrusters, 2 zenith and Medusa class reactors 1 aeronautical blade, speeding cowling, 2 Arcadia stabisers. Thats all the parts I used besides weapons

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Oh and cockpit I used the Thunderbird cockpit

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I also added a walkway in the front of the second ambassador hab unit on the bottom when I did the front and then deleted it and moved the speeding bowling back

remote crypt
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Nice recreation

high void
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I posted the parts I used so people can make their own

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I didn't use any glitch building everything is snap placed im on xbox

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Thank you

velvet ruin
# high void

Ooo I never thought of putting the topographical table on a wall.. genius

unreal tendon
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I wonder what HG devs thought when players started to break corvette designer over their collective knee.

terse kestrel
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They expected it. It's what we do.

unreal tendon
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Hah!

frigid depot
wanton river
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I mean a big part of the game is go and do in the way you think best. Which just means a lot of things become its not a bug its a feature.

terse kestrel
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Yeah but it's a bit of FOMO. But it guarantees we are going to engage in that new content as soon as it drops. In that expedition

hoary agate
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I would take smaller bug free update over big bug infested half finished update that can ruin your progress or brick the save. Pc will tear it apart anyways

abstract crow
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Moar bugs. All the bugs

terse kestrel
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But that would mean more updates as they slowly injected things over time. Which means more chances for things to break spread out over time.

It would be nice if we could just get clean updates.

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Or on the flip side they could be star citizen. Swearing one day they will release new stuff as soon as it is polished and playable. Someday. Down the road. Yours and years later ๐Ÿ˜‚

lament abyssBOT
tight relic
velvet ruin
unreal tendon
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Should be some time after Half-Life 3

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And I just reminded myself that's distinct possibility, Jesus, what is this timeline...

velvet ruin
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Valve already has out to half life 8 they're just saving them

tight relic
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Coping hard i see BlobSigh

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I wish i could do that

velvet ruin
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it's a genius business strategy, they release the next half life right before another highly anticipated game >:)

weak rune
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Question: Now that I have switched to my corvette as primary I have noticed that after saving a freighter I only get offer to buy, no reward option. Is this a bug or a feature of using corvette?

wooden grail
weak rune
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The second

wooden grail
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Hmmm not sure then

weak rune
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3 times now

urban grove
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The first freighter you get in game is a reward, everything after is priced/trade.

weak rune
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Not talking freighter talking units and gold etc

urban grove
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Oooh.

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I haven't ran into that instance - so idk.

tawny helm
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if i increase the size of corvette parts in blender, do they also increase ingame?

terse kestrel
terse kestrel
terse kestrel
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Flat wall panels go a long ways

tawny helm
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wished someone told me that earlier

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@terse kestrel what type of wall is best?

terse kestrel
terse kestrel
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Yeah

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A lot of your Star destroyers are covered in those

fair pilot
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Keep as is, or remove the bottom layer and move it 1 block lower?

manic tangle
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i think it looks pretty good as it is

tawny helm
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@terse kestrel how do i make the cockpit?

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do i build it ingame or in blender?

terse kestrel
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It also places you at the top of your Corvette so you have a better chance of seeing while you fly

terse kestrel
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You can still select the cockpit and get into the seat that way. It's just the smaller you make it the smaller the point to activate the seat gets. So the smaller you make it the more difficult it gets

tawny helm
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@terse kestrel my corvette is done. what do i do

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@terse kestrel the ship didnt get into the game

terse kestrel
tawny helm
weak rune
terse kestrel
# weak rune The second, I land on freighter and only option is to buy, no reward option.

Okay then if it's the second one you need to do that battle and save the freighter in a regular ship. The Corvette exists outside the normal World space we are in. It's its own world space.

So when you save a freighter in a Corvette you are no longer technically in the space around the corvette. You've abandoned that area. So you no longer receive the reward.

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If you defeat a pirate dreadnought in a Corvette it works as is. But at this time saving a freighter against pirate fighters doesn't.

weak rune
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Or just pass them by, no reward no effort ๐Ÿ˜

terse kestrel
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Basically. I don't even waste my time with those battles. I just kill the dreadnoughts for the freighter upgrades

weak rune
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Thanks, question answered

maiden topaz
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Anyone got a well detailed tutorial on a aeron corvette or mech(preferably 40 minutes+ video)

subtle wolf
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I tried guys

subtle wolf
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Made a few changes

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Still think regular haulers should have engines like that to use

short fractal
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Ok buckling down to work on JJ Abrams enterprise

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@tawny helm did you ever figure out the import of your ship?

short fractal
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nice, great ship

dawn condor
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Question about corvette building: Do you NEED to have both a main engine and a sublight engine? I know sublight engines are for pulse but if you don't add a main engine will you still be able to warp? Just pure aesthetics but I don't like how the main engines I've seen are all really long and need to be attached to the side, it kind of hinders designs for me.

late swift
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Can someone here help me build a round ship? Iโ€™m trying to make it look like a toilet, but I donโ€™t know where to start.

wooden grail
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If you are trying to make what I think you are trying to make then so help me I will send 10 dozen nuclear warheads to that thing

velvet ruin
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pulse drive and hyperdrive come installed whatever you have on your ship

late swift
wooden grail
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I genuinely have no idea how I would go about that either

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But I reluctantly wish you good luck

late swift
terse kestrel
terse kestrel
sick kayak
terse kestrel
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Inside those arms are two Titan boosters. But you only see the very end of them coming out the back.

velvet ruin
terse kestrel
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I would say go with the little ones if you can't hide them well. But if you're able to hide them there's no reason not to use the big ones that get better stats

velvet ruin
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you can incorporate the big ones very well into designs too

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i like the big ambassador thrusters because they let you get some very nice curves

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i think i incorporated them well in my main corvette, for instance

dawn condor
terse kestrel
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Also with the Titan and Thunderbird boosters you're able to mesh them together. Into one.

You do this by putting habs on either side of where you want the boosters to be and place them on those habs to where they meet in the middle. They will overlap perfectly and look like one booster.

velvet ruin
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oh cool

terse kestrel
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If you don't know about offsets check the channels pins. There's a list of tutorial videos in there that will really help expand your build

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Offsetting basically allows you to move a piece half a square. Creating a new snap point and allowing you to mesh parts into those areas

velvet ruin
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its very powerful

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check pins for tutorials

sick kayak
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I've got to learn offsetting at some point lol

terse kestrel
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Like turning your Hab 180ยฐ just involves dropping a ladder in one and spinning it around. That's it

sick kayak
terse kestrel
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Sean! Corvette part rotation when?!

sick kayak
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Real, wish they'd make this stuff vanilla

terse kestrel
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We built without the ability to rotate base parts for 6 years before they gave us that mechanic. Now we can spin them on three axis.

Here's hoping Corvettes don't take that long ๐Ÿ˜‚

sick kayak
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Stuff like a slight diagonal offset could easily be implemented in vanilla by just reducing the grid size by 2 or something lol

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And yeah rotation is something that's already in the base building system so shouldn't be too hard to port over (in theory at least, I'm not a developer, not familiar with how NMS works on a coding level)

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Speaking of stuff that's already in one building system, I hope the "apply to all parts" button gets ported over to the planetary base build menu

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Words can't describe how much I'd love to recolour all parts of my base lol. The fact that I can't, and the occasional piece not remembering its colour, is the main thing stopping me from giving all of my bases unique looks

hybrid trout
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Allright a slightly stupid question. My corvette is currently C tier I believe, how do I upgrade it to S tier. (I am new, donโ€™t bully me to hard ๐Ÿ˜…)

velvet ruin
lament abyssBOT
velvet ruin
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It also costs the same as a normal ship (a lot of nanites)

glass surge
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Yeah getting a corvette up to S class is 85k nanites

late swift
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Does anyone have any good tutorials for a good looking Corvette? Because I just built my very first one and it looks like a toaster gone wrong but somehow and surprisingly it flies.

steady dirge
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Pretty good first build I think

frigid depot
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Ah least you can change the looks of a corvette

dusk bone
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what even is the point of normal starships anymore i have been using my corvette for everything

steady dirge
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Well, I suck at building so I still use them

dusk bone
velvet ruin
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There is a 0% chance of the game crapping out and wiping your normal starship

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it's happened to me with a Corvette twice

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Not much of an argument against corvettes tho

dusk bone
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but w/ a normal ship you cant jump out and plumet to the ground from atmosphere while taking 0 damage

velvet ruin
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They are amazing

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normal starships also aren't permanently stuck with the photon cannon...

dusk bone
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corvettes arent

velvet ruin
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you can't remove the photon cannon without a mod on corvettes

dusk bone
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you just have to find the parts i got phase beams on mine

velvet ruin
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yeah but there will always be a photon cannon

terse kestrel
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But no matter what you put on your Corvette the photon Cannon is always there

velvet ruin
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Which is very annoying if you don't want to use the photon beam cuz you have to scroll past it

dusk bone
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cant you just take off the photon cannon part in the editor

terse kestrel
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I mean it's not all bad. Because of it's splash damage still works good for farming from the air

velvet ruin
terse kestrel
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Phase beams don't have splash damage. Much harder to farm

velvet ruin
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Phase beam is great for asteroids tho

terse kestrel
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Yeah but then I would have to put it on too

dusk bone
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as long as its not cluttering up the inventory i dont mind clicking g a few times b4 entering combat

velvet ruin
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Fortunately there's a mod that removes it

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or fixes it if you don't have it on I should say

velvet ruin
dusk bone
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the purple gatling gun thing

velvet ruin
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not an issue if you like infraknife I guess (maybe it's just me)

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I like being A10 warthog

velvet ruin
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Yeah I know phase beam is ridiculous on corvettes

dusk bone
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๐Ÿ’ฏ

velvet ruin
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which is why I have it too

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I like infra ๐Ÿ˜ข

terse kestrel
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Main phase beams and keep 3 X class infraknife modules on standby for when they get nerfed ๐Ÿ˜‚

velvet ruin
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yup

dusk bone
velvet ruin
dusk bone
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i mean jumping out from space

velvet ruin
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Leaving the ship midair

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Half of their whole gimmick is being able to get out while it's flying ๐Ÿ˜ญ๐Ÿ™ (very cool nonetheless)

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But yeah

dusk bone
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i use mine as a portable base mostly

velvet ruin
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Just make sure to put 6 phase beam platforms on the Corvette to maximize performance

dusk bone
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made mine huge

velvet ruin
terse kestrel
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Jump out while in pulse drive and it leaves your ass behind ๐Ÿ˜‚

velvet ruin
terse kestrel
velvet ruin
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I also like smaller fighter style corvettes that are just like more powerful fighters than normal ships

dusk bone
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i wish jumping out of the ship while its on auto pilot in atmosphere didnt stop it from moving seeing your ship fly away as you land on your objective would be pretty cool

velvet ruin
dusk bone
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i got a couch on the side of mine too

terse kestrel
velvet ruin
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Got a couch in mine but mine has no windows ๐Ÿ˜ข (too small and props in the way)

velvet ruin
dusk bone
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i got the game 4 days ago so i dont have any vids of my corvette ima make one rn

terse kestrel
velvet ruin
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That's an entirely different Corvette but also holy peak

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When is their next concert

terse kestrel
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It's this one

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I hired a new bassist but the mf got trashed on Grah before the concert and passed out

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Fkn bassists man

velvet ruin
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๐Ÿ˜ญ

terse kestrel
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Wonder projectors are so fun ๐Ÿ˜†

velvet ruin
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When I somehow piece together my giant battle cruiser without knowing what the heck I'm doing in the base builder mod I will be putting a live band in it

terse kestrel
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I hope he makes it ๐Ÿ˜ญ โค๏ธ ๐Ÿ˜‡

velvet ruin
terse kestrel
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From your mom

velvet ruin
dusk bone
left plume
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A something sth ahh

dusk bone
short fractal
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anyone know how many parts a ship can have before it starts seriously lagging in-game? (in offline mode, not affecting others). Assuming I am not restricted to 100

terse kestrel
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If you see a big ship load in pretty quickly it's mostly decorative. If it takes 5 minutes to load a Corvette at the anomaly they went way over the limit and used mostly Corvette parts

short fractal
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@terse kestrelok, seems like the just the saucer on this enterprise will be 4k parts, im wondering if ill be able to fly it when its done at roughly 7k

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@terse kestrelalthough im using a bunch of floor panels at different sizes to minimize their use

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Can we make an L corridor for habs, where the corner is a walkway, and its passable? Or does that require glitches?

terse kestrel
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#nms-modding not sure if you've been to this chat but they would definitely be able to help you out with blender and what can be done with it more than most here. The most mods I ever used was gameplay and biome mods

cursive lark
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Better bring it up to hg

short fractal
gusty spruce
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Hi all, im new been came back to the game and I've been working on my corvette.
Here's what I have so far.

vapid obsidian
#

Anyone wanting to group up and do a Corvette ship show on a planet

gusty spruce
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Can't atm cuz watching Christmas movie.

lament abyssBOT
velvet ruin
gusty spruce
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Thank you, thats great I can see others also.

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Probably under a weapon system

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Lol, i dont remember, but I know I would have used most of them if not all for main system weapons so that its dps goes up. If you look at my inventory you can see a few.

somber apex
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Hey, if I see a corvette which has a green chest on it like we see planetside, how did that player place it?

terse kestrel
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If that's what you mean then they used a mod to build that Corvette. Blender to be exact.

somber apex
long pawn
terse kestrel
solid star
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my torpedo is used mainly to one-shot a de-shieled starship, instead of another few seconds of trying to gun it down by

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so can move to another target

long pawn
solid star
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have one reactor of anykind (except shield) and an engine, your corvette can start flying HeartNms

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be it tiny little thing or humongous with designs NmsWave

high void
#

The zenith reactors add to your hyperactive range

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Hyperdrive stupid autocorrect

solid star
#

prioritize range over maneuver

raven rover
#

i'd just use a freighter for long distance warping

solid star
#

especially handy when u pay-nanites-to-import your corvette into Expeditions

left plume
#

I've also tried to make the Aegis Nautilus

#

Reference picture

tawny helm
#

did some more slight engineering

left plume
solid star
#

still need refinement , especially the vertical tailfins, (and a cockpit view) hope to be done by weekend , with real life-fighter jet reference.

tawny helm
#

i just added 2 more modules

left plume
left plume
solid star
left plume
#

Very nice

solid star
#

will adjust its canard and refine it's tailfin mainly

left plume
#

What did you use for the flaps ?

solid star
#

the wing?

left plume
#

Yea

solid star
#

the interior whiteboards

left plume
#

Ooh nice

solid star
#

in corvette-construction mode, this panels can be colored dark gray, sadly no black like the hull

left plume
#

Aw

solid star
#

and as u can see on underbelly, can only color on top-facing, the otherside is default white

left plume
#

But looks very nice nevertheless

solid star
#

u can see the fked-up mismatching on vertical tailfins

#

but benefit of that whiteboard is

#

it's side is illuminated

left plume
solid star
#

the whiteboard at night give a nice illuminated lines

left plume
#

Also you not gon see it when you're sonic booming

solid star
#

i learned this panel-clads technique from a yt, a guy building B2 Spiritbomber corvette

tawny helm
solid star
#

that's massive

#

i once found a very large Star Trek Enterprise corvette, like, too big for a 100 components-limit at Anomaly station

tawny helm
solid star
#

ye i use sh-t load of this whiteboard "flat panel" for wings and tailfins

#

need pain-staking alignment and scaling, may take hours

tawny helm
solid star
#

that is definitely bigger than a Frigate

tawny helm
#

i still havent added the 3 4 barrel phase beam cannon arrays yet

solid star
#

Frigate is about 100-170m long in nms, so that looks 300m?

tawny helm
#

its well over 2km long

solid star
#

by volume, may be

#

so it's as big as the longest regular Freighter?

#

or shortest Venator

tawny helm
#

i can make it 20km long if i want to

solid star
#

sure seems like you definitely can

long pawn
#

Here's the first delta styled corvette I've built along with her two fighter squadron. Getting the Akkain to completion took planning, offset glitching, building, cursing at build order (I did a lot of that), tearing whole sections back down, and rebuilding them again. LOL

But, you always learn more from the difficult builds than the easy ones, right everyone?

I owe the fighters to @terse kestrel and his "alpha" deletion tutorial. Thank you for the help!

long pawn
solid star
#

that's like as big as a Venator

long pawn
solid star
#

after u think u finish the wing, remove those hull-modules back in corvette-building mode

long pawn
#

Dear goddess... that's like building a car with post it notes.

solid star
#

need clean flat hull roof, anything diagonal lke reactors won't do

long pawn
#

I'm impressed with the effort.

solid star
#

then u can recolor those boards on the mode

long pawn
#

!

#

So, that's how people are building ships with true wings and vertical tails

solid star
#

on typical ship-pov mode during pirate-dreadnought brawl

#

u can see the mismatched patches of vertical tailfins, that is the hardest part

#

for vertical tail, use this corvette-component on top of hull, stacking them up, it occupy half of unit, so i could place boards vertically on it, exactly centerlined.

long pawn
#

Thankies!

olive tide
#

There is any way to make the heal station/shield station stay straight on the corvette internal walls?

left plume
# tawny helm

Oh dude what the hell thats fire , you gon build it as corvette ot just a model ?

velvet ruin
# tawny helm

Now add a handle coming out the back and it's a swordvette

tawny helm
tawny helm
#

and its already ingame

#

did it yesterday

long pawn
#

So, how does she handle?

tawny helm
#

ima go and make a huge ship again in blender

long pawn
#

pretty darn good. I was just wondering if her large size made her fly and land differently.

tawny helm
#

hmmmm

lament abyssBOT
tawny helm
#

i might name it a manhattan class

long pawn
#

Oh man. That's crazy! A 2km long ship whipping around on a dime.

#

I like the name!

tawny helm
#

IM STUCK ON THE ROOF AGAIN

long pawn
#

HA! ๐Ÿคฃ

#

Got a suggestion for your next big build. A double keel.

tawny helm
#

how would that look like

long pawn
#

like two diamonds cojoined side by side

terse kestrel
#

I want to see you make mega maid from Spaceballs

long pawn
#

HA!

#

Double points if she transforms

tawny helm
long pawn
#

awww

tawny helm
long pawn
#

Yeppers

#

Something like that.

tawny helm
#

the shapes were a bit too advanced for me but i can try

long pawn
#

well, I'm not being that specific. I'm talking about a ship with two hulls joined in the middle

long pawn
#

BUT... it's your ship. Build whatever you want. I'm just impressed you got a 2.4km ship into the game

tawny helm
#

most are just a widebody which has 2 hulls conjoined

long pawn
#

Yes

tawny helm
#

the shapes of the 2 hulls arent even visible

#

they conform into a single humm

#

but good idea

#

i might do that

long pawn
#

I look forward to seeing what pops out of your brain.

#

@terse kestrel Did you see my thank you?

terse kestrel
#

Yes I did. But even though I made that quick video it was iDerpy who found out we could do it again ๐Ÿ˜‰

#

That build looks awesome though. I'm sure it was annoying to get just right

tawny helm
long pawn
#

Oh! I didn't realize it was iDerpy who rediscovered the technique. I wonder how he found the workaround?

Thanks! Yeah, it was frustrating at times. The offset building went smoothly except for a little bit of NMS quirkiness where parts wouldn't attach on both sides of the ship. The bigger issue I ran into was build order problems.

jade viper
#

why arent my projectiles coming out of the weapons anymore? its not like that other bug where their spawn point dosent move with the ship
is this just me?

jade viper
#

not of the same weapon but yes

tawny helm
#

3 is the max and any more is just decor

#

only 3 weapons will shoot and i think its the 3 first onea

jade viper
#

thats not the problem
my projectiles are spawning in a random place, not where the guns are

#

they are just above the thruster and a phase beam in the vertical wing

tawny helm
#

@terse kestrel how do i make the white wall not be insanely thick?

terse kestrel
#

It's always like that because of it's backing. It's designed to have the back of it mesh into the wall while the front of it sticks out for item placement.

Unless you can redesign the piece you can't really thin it up

tawny helm
warm breach
#

any final improvements i should make?

hoary agate
#

Looks fine to me

hollow dock
#

wtf I didn't even knew this kind of building is avaible for corvette

solid star
#

re-assembling-construction for canards and vertical-tailfins for Su-30NMS-Corvette ๐Ÿ˜“ (pics not in order)

terse kestrel
solid star
#

final refinement

terse kestrel
#

As long as you have patience with POV placement you can build some really interesting Corvettes using those ruin blocks

tawny helm
#

making big gun :D

long pawn
#

EEP

tawny helm
#

i will scale it to 500% later

long pawn
#

Three pics of my wildly impractical hot rod corvette. Cant's see worth a damn but I love her anyway. Lots of little details on this one.

long pawn
#

Thank you. I was heavily inspired by the hot rod and dragster builds of other posters here.

#

gotta go! Taking cat to the vet. See you later!

marsh night
abstract crow
#

Indeed. I love looking out at my ship as it stretches into the distance.

arctic storm
#

OI, PUT THAT BACK

abstract crow
#

Wrong pic.

#

There's the bridge.

arctic storm
#

thats.... not even a corvette at this point... its a full on battlecruiser

abstract crow
#

Heavy cruiser is what I classified it. Though considering "freighters" are still way bigger, ship classifications are kinda weird.

arctic storm
#

freighters beeg cause more product movced at once means more monejy

marsh night
#

Hereโ€™s a picture of my latest vette. I like how the raised bridge kinda makes the ship feel bigger than it actually is

#

It also makes it look more intimidating

obtuse wing
#

what base part should I use to emulate a cannon with a long skinny barrel, like the ones on the wing tips of an X wing? I dont think any corvette part can do it

frigid depot
velvet ruin
# abstract crow Wrong pic.

"how can I make this sharp piece of metal specialized for piercing attacks?"
the humble straight edged tapered blade:

abstract crow
#

The ship itself is the weapon. Everything else is just for looks.

tepid arrow
#

Honestly one ship I'd love to make is a modified version of The Twilight from The Clone Wars

iron palm
#

the off set one.

#

the fishing ship bridge one.

fair pilot
#

Keep guns on front as they are located now, or move them back?

glass surge
#

I would build out the sides a bit more as those scaffolding hurt maneuverability and to possibly put the guns there; I would keep the guns there and lower them to be in line with the cockpit if possible

fair pilot
#

There are 2 pairs of guns, one pair lower and 1 pair higher.

#

If there were only 2, the question would be much easier xD

glass surge
#

I'd worry about the top mount ones most; I had some remaining aim issues with guns up that high on build but was able to correct it by lowering them

fair pilot
#

Now ther're that "front" because there there is no item that is on the line of fire.

#

If I move them back, then there are such parts.

glass surge
#

Yeah that's what i would worry if corvette parts block the aim or firing about but my guns on one build are literally hidden by Vesper Diffusers at the front of the ship but still work LOL.

The issue i had with my build with guns up above the cockpit was that the aim was really off and then the guns with animate off axis.

I still need to put that back and see if it still causes a issue to report to HG

warm breach
fair pilot
mental ocean
#

If u guys have seen Star Wars what do u think Abt these two

velvet ruin
#

Is there a best place to put your weapons on the Corvette? (Like infraknife)

mental ocean
#

Misread that

velvet ruin
mental ocean
#

The can shoot through the Corvette soโ€ฆ

frigid depot
lament abyssBOT
velvet ruin
#

tech is a different story

frigid depot
tawny beacon
#

What yโ€™all think

long pawn
long pawn
long pawn
# tawny beacon

I love your ship! I love how the cowlings and the vesper pieces give it a paneled look and that engine design... wow. 5 stars, dude. ๐ŸŒŸ ๐ŸŒŸ ๐ŸŒŸ ๐ŸŒŸ ๐ŸŒŸ

long pawn
# velvet ruin Mostly about this like does placement affect how well they can aim and hit thing...

Due to a bug, that use to matter. The bug has been fixed and it really doesn't matter where you place your weapons. They'll fire where ever you point your crosshairs. As a cool little tidbit, this is true of weapons not connected to your corvette too. So, if you know how to make drones or squadrons, you'll see weapon fire from their positions even though only three total turrets count toward damage. It's a cool aesthetic effect and makes quite the show. ๐Ÿ™‚

iron palm
#

i saw some really great boat like corvettes ( larger ones ) in #nms-showcase-corvettes that gave me ideas for a larger upgraded fishing boat / fishing trawler ship build in particular i like the builds by Blocky1616 and the one by awisecheese.

#

does anyone have more boat inspired ones i can get build inspiration from?

shy vigil
#

Hi everyone ! I had my corvette reseted back to a very basic design with a glitch, anyone know if this bug still exist ? I want to rebuild my corvette but scared to have it glitch again

turbid trench
terse kestrel
terse kestrel
velvet ruin
# shy vigil Hi everyone ! I had my corvette reseted back to a very basic design with a glitc...

This has happened to me before, twice for the same Corvette actually ( @terse kestrel ) . That one I had rebuilt several times prior so I made a new one and it hasn't happened since

If you're on PC I'd recommend getting a save editor so you can copy the base data of the Corvette and store it elsewhere so even if it happens again you can just paste it back and carry on like nothing happened

azure pebble
#

I want to make a thin 2 person corvette for my friend and I that has everything you need. What's the best way to do it?

velvet ruin
#

For 2 person, you could do 2 habs

#

If you want thin it's gonna be cozy

azure pebble
#

I kinda also want some sort of viewing window

azure pebble
velvet ruin
#

An extra walkway or hab in front of the main one before the cockpit could be put it with some windows

#

So it would be entrance, hab, walkway with windows on either side, cockpit

azure pebble
#

Im not good at building corvettes

velvet ruin
#

You could also realistically ditch the garden thing to put in a window as well

velvet ruin
azure pebble
# velvet ruin Yet! Practice makes perfect

Could I try making it in creative till I get it right then save it for later till I have the credits then I destroy the items worth the right amount of credits so its fair?

velvet ruin
#

I'm gonna be honest

#

I build all my Corvettes in creative because I just have fun building but not grinding the parts

#

Then I switch back to normal

#

The real grind is upgrading the Corvette to S class and getting all the slots and tech, anyway

#

Do it however you want to, and feels best to you

azure pebble
#

How do the hydraulic legs look when landing?

velvet ruin
velvet ruin
azure pebble
velvet ruin
#

(when landing on planets, not stations or the anomaly)

azure pebble
#

How should I start building it?

#

What part do I do first

velvet ruin
#

landing gear

azure pebble
#

ok

azure pebble
#

This is too cunfusing for me so im just going to use a tutorial :P

terse kestrel
azure pebble
solid star
#

or build the smallest, most compact corvette possible, while has all capacity you need

terse kestrel
#

I mean if you're going on a galactic road trip with your friend an RV is the best choice

#

Not mine btw ๐Ÿ˜†

cursive lark
azure pebble
#

How do people get diffrent floors inside their corvette?

solid star
#

before my current fighter-jet-design , it was enlarged TIE-Interceptor, called TIE Voyager NmsWave

terse kestrel
terse kestrel
#

That's just normal hab flooring. I think that's thuderbird

solid star
#

place a stair somewhere, if multistory

#

you can even stack stair vertically, if it's just one towering-modules up

#

a very small footprint, easy to land, while has amentities up there

terse kestrel
#

They're asking about the floor textures I think

terse kestrel
azure pebble
#

This is what my floor looks like

solid star
#

hmm the mats, or place white-board "flat-panels" on the floor?

terse kestrel
#

For stairs place decorative barricades at an angle meshed into the handrails

solid star
velvet ruin
#

There's three different hab types

terse kestrel
#

Keeps you from falling off and stabilizes them

velvet ruin
terse kestrel
#

The handrails on the stars are just visual assets. The barricades create hardpoints

velvet ruin
#

Ambassador is good for custom lighting

#

Because of how white the walls are

solid star
#

i usually prefer Ambassador sleek and white, but cockpit use thunderbird

velvet ruin
solid star
#

right, titan hatch is solid and strength-vibe

velvet ruin
#

I am a fan of thunderbird habs' cluttered appearance tho

#

You can really lean into the lived in vibe with those

#

Or smuggler/pirate ship, or storage area

terse kestrel
#

I hate the fact you can't cover a lot on Titan and Thunderbird habs. The assets on the wall often cover posters and decals. Or case flat items to stick out from the wall

#

Like that big wheel crank on the back of Titan Habs. Sticks out so far and meshes over decor bad

solid star
#

unless it's tiny little sh-t, then i used the drop-down hatch room

azure pebble
#

How do I get the Aeron corvette parts?

terse kestrel
somber apex
shy vigil
#

Hi everyone ! Are Crew Berth and Medi-Pod just for decoration ?

tawdry field
#

yes

shy vigil
#

Ok thanks

plucky totem
#

my first finalized corvette! i call her the boat

plucky totem
#

i cant figure out how to get more parts but another model should soon be on the streets ๐Ÿซก

somber apex
cursive lark
shy vigil
somber apex
#

Avoidโ€ฆ a white screen flash bang at 1 am?

frigid depot
#

Reloading a save should fix it at least temporarily, itโ€™s a known bug that ambassador habs turn into flashbang

lament abyssBOT
shy vigil
#

Thanks it worked, so it's becaue of the ambasador habs ? That's strange I didn't have any near that source light

shy vigil
frigid depot
frigid depot
#

And since you posted a pic of a corvette, and asked a question, itโ€™s fine

shy vigil
#

Ok I see make sense :)

solid star
#

yeah Ambassader interior can sometimes blindingly bright

olive tide
#

Does any of the interiors have 'flat' walls?

tawny helm
#

trench class hypercorvette :D

olive tide
#

Cute fauna too

fiery jacinth
#

What channel do you guys use most?

compact jackal
#

My latest totally-glitch/offset-free ship, "Annihilation Squad Gamma"

frigid depot
compact jackal
#

The Aeron wings have much much larger โ€œboxesโ€ then their model indicates. They can โ€œconnectโ€ over empty space

frigid depot
#

Oh yeah, makes sense

compact jackal
#

I could probably go one space wider if I had them all side by side but I like the diagonal look

wanton river
#

That is very cool. I need to get the aeron parts. Can't wait for the redux

iron palm
#

My new fishing boat inspired corvette is a lot larger then the old one, taller too. The bridge is very high up vs my other builds.

fair pilot
#

There providing better support and also obstructing the hatch, making harder to accidentally fall inside.

#

And much easier to position

terse kestrel
tepid arrow
#

Has anyone remade the Corellian G9 Rigger Class Light Freighter, also known as The Twilight, from Star Wars?

terse kestrel
#

But.....wow. that would make a badass minivette and would be doable in game. Even the gun sticking out of the wing like that

tepid arrow
warm lake
#

Thats now on my to-do list along with the T6 Shuttle

tepid arrow
#

Wishing "Corvette Schematics" were a UGC type thing in this game

terse kestrel
# warm lake Thats now on my to-do list along with the T6 Shuttle

https://sketchfab.com/3d-models/twilight-796a76a4c30b49fbba94ae7be7cc1cb8

There's a digital 3D model of it.

That site is awesome for looking up ship designs. From branded media to just random art people create

tepid arrow
warm lake
tepid arrow
#

Comes with the interior and everything

terse kestrel
warm lake
#

gonna plan on doing this type of design first as it feels simpler and then the twilight because thats a dope shape

tawny helm
terse kestrel
#

Not really glitch free but still cool

tawny helm
#

i need to make an actual functional corvette that i will daily instead of huge dreadnoughts

tawny helm
pseudo charm
#

Opinion: Which should Mitey try and prepare for troop transport. a one floor ship that has 4 habs.. or a two floor ship that ias 90 degree habs and a LOT of space?

#

Yesterday in the hub there was a team of four and Mitey realized quickly,. federation ship was tooo small. So working on a larger transport.. but have two. Not sure which one to focus on

terse kestrel
wanton river
#

One floor presents a large area for quick mass deployment but it also makes for a larger target. Two floor presents the option of having the upper floor providing cover fire. Dependent on the exact shape of the ninety degree habs you could deploy from different directions while the shape of the ship provides cover

#

Of course most of that is irrelevant due to corvettes not actually landing

pseudo charm
pseudo charm
#

darn it. tryin to edge a teleporter into the ship has gotten harder. anyone else noticing that?

fair pilot
strange widget
#

when will the corvette updtae be relesed on nintendo?

nimble stirrup
#

Up to Nintendo

frigid depot
inland wedge
#

how I activate the computer ?
at the captain...

tame patio
#

The corvettes have been out on switch 2 for a while.

frigid depot
vocal silo
#

Is there a part that's about as thick as a hab module but curved?

elder iron
#

I think the speedbird nacelle rim might fit what youre looking for

vocal silo
#

But I meant curved for a corner or something, there's a particular shape I was trying to get my ship to fit

elder iron
#

Because for a corner curve, the speedbird dome rim would work best

vocal silo
#

Preferably an actual curve but speedbird looked kinda thin to me

elder iron
#

All the rims have the height thickness of a hab

vocal silo
#

Huh then I definitely need to check the speedbird rim rq

elder iron
#

Theres two other curved rims that are thinner, which are the engine cover ones

dusk escarp
#

I finally did it ๐Ÿฅฒ even tho itโ€™s ugly asf

compact jackal
# long pawn great job!

Thanks! It was honestly so easy as soon as I figured out the invisible hit box for the Arron wings. You can stretch that to about 2 boxes away or 3 vertical. The helicopter wings also have similar invisible hit boxes.

#

No offset or glitch needed.

terse kestrel
# compact jackal No offset or glitch needed.

It looks awesome but that invisible hit box meshing is a glitch. They obviously sized it too much compared to every other similar wing part.

If they fixed them or made it the same hitbox as every other wing it wouldn't work.

#

You might be used to Reddit posting where they will rip you apart and report you if you don't detail every mod and glitch you use. But here most people don't care ๐Ÿ˜‚

compact jackal
jade viper
#

the update scrambled me just like it just did with my corvette tech :(

terse kestrel
terse kestrel
jade viper
fair pilot
tender yarrow
#

I was wondering how much does it typically cost to make a Corvette ship

bleak whale
tender yarrow
#

Just basic modules standard size

bleak whale
#

I think you can totally make a small one even with just 5m

jade viper
#

iirc it was around 7m

tender yarrow
#

I've probably dumped about 5m into already got the cockpit reactor landing gear hab and thrusters

#

Do I need to get weapons for it or can I skip it for now

jade viper
#

you need atleast 1 weapon

bleak whale
random zinc
#

If I have 3 free tech slots, what trails and/or bobbleheads (not upgrade modules or bits from corvette parts) should I put in them to improve maneuverability? Can I do better if I have 4?

terse kestrel
#

1 trail. Thought you had 4

long pawn
#

Off topic... I hope smaller single weapon turrets will be offered in the future. The current two weapon turrets can be a PITA when you're attempting to make a clean build.

tender yarrow
#

There's other types of modules for the Corvette ship right

#

Like styles and stuff like that

terse kestrel
random zinc
terse kestrel
#

Ambassador, Titan and Thunderbird are the general 3 themes. But you also got individual types of wing and hull piece groups too

lament abyssBOT
terse kestrel
#

Then there also the Aeron/Atlas parts

tender yarrow
#

What's the most visually appealing out of those three

terse kestrel
somber apex
#

Ambassador has the most comfortable cockpit which looks goofy on almost everything.

#

Meanwhile Thunderbird cockpit looks the best but feels claustrophobic

merry zinc
#

iโ€™ve been collecting tons of corvette modules for salvaged scrap, about 50, but havenโ€™t bought any individual parts yet. do I need them?

glass surge
compact jackal
#

can anyone help me figure out the fastest possible corvette i can build?

compact jackal
#

Also: WE ARE THE BORG

valid coral
#

This thing is more ridiculous in person.

And it's amazing.

daring dagger
jade viper
#

im thinking of taking out all my pulse engine upgrades just so i have more time to walk around in my corvette inbetween travels

valid coral
turbid pecan
terse kestrel
turbid pecan
tawny helm
#

yall think it would be possible for me to build this ingame?

hoary agate
#

Probably not in 1:1 but yeah

frigid depot
daring dagger
tawny helm
daring dagger
#

Ah the blender route, neat! I like making my ideas in vanilla, thatโ€™s where my joy/challenge aspect lies!

tawny helm
velvet harness
#

How do you guys import the blender build into NMS?

daring dagger
tawny helm
#

here is a full size cockpit next to it

daring dagger
#

To each their own

tawny helm
velvet harness
#

ahh ok

tawny helm
velvet harness
#

I was like..holy crap mr steady hands, how on earth did you build that with the ingame editor...

turbid pecan
#

Possible to make an AT-AT?

tawny helm
#

whoever made that is crazy good

tawny helm
turbid pecan
tawny helm
velvet harness
#

I spent hours building a round one a couple weeks ago with the dish, and my game crashed and it poofed...felt like someone kicked me in the stomach...

tawny helm
#

its mostly just spawn in a corvette part and then move it to where you want

tawny helm
#

and here is my carrier class corvette

#

blender is a great tool for making corvettes and you can import them ingame

velvet harness
#

What happens if you land them at the anomaly

#

bad things?

tawny helm
#

but they act like any normal corvette

#

just dont leave the bridge while is space, they have their own gravity

chilly valve
tawny helm
chilly valve
#

Okay good yeah , some of the blender uploads are in the thousands and itโ€™s just not cool what it does to the playerbaseโ€™ performance

velvet ruin
#

fr

#

I've been lucky enough not to be ddosed by a 1:1 scale Executor yet but

chilly valve
#

I build massive ships but they only use the games parts and so far they load and donโ€™t crush peoples performance

tawny helm
velvet ruin
#

I've also heard decorations are a lot softer on frames than Corvette parts, so if your Corvette is mostly deco parts like flat panels it's even better

tawny helm
chilly valve
#

Iโ€™m not using modded parts

velvet ruin
#

I don't wanna use modded parts cuz nobody will see them ๐Ÿ˜ข

tawny helm
velvet ruin
#

That makes sense

tawny helm
#

but less voxels = better performance

velvet ruin
#

There's an excessive amount of detail in those habs

#

So ig if your Corvette is just a massive shell of deco parts with only a few habs it's probably fine

tawny helm
#

this one here has barely any voxels

chilly valve
#

My dreadnaught is my crown jewel and yeah habs murder performance so Iโ€™m really touchy about using them to fill space

tawny helm
#

while this thing is just... uhh

velvet ruin
#

Tbh there's just not enough stuff to fill massive Corvettes if they're full of habs so having limited habs is probably better abyway

tawny helm
#

dont use corvette parts for detailing lets just say that

chilly valve
velvet ruin
#

That's a beast

tawny helm
velvet ruin
#

Fr

#

How well does it land on stations and freighters?

chilly valve
#

Hold on lemme get to my pc Iโ€™ll show good pics

velvet ruin
#

Should I build mine further forward so the back doesn't like cover the Corvette teleport pads at stations and stuff

#

if I build a big one

chilly valve
velvet ruin
#

oh my gosh

chilly valve
#

takes up 2 and a half pads in the anomaly\

velvet ruin
#

Rip everyone there

tawny helm
chilly valve
#

no see its not even 200 parts and reasonably low hab count

tawny helm
chilly valve
#

takes a bit to load but doesnt mess with anybodies preformance

velvet ruin
#

Imagine the terror of the person driving the 1:1 scale Executor that's 2x bigger than a pirate freighter when they accidentally start landing on the anomaly with multiplayer on

chilly valve
#

i wouldnt want something freighter sized tbh

#

i like my mid-large size stuff

tawny helm
chilly valve
mystic halo
#

how is it so big

chilly valve
#

pc mods

mystic halo
#

: (

#

it looks very cool though

chilly valve
#

unfortunately yes , however

lament abyssBOT
chilly valve
#

if you use the nmservices bot

#

you can download big ships like that to your game

#

mine arent uploaded but plenty of big epic ones to pick from

fair pilot
#

1 large wing horizontal or 2 small angled?

chilly valve
fair pilot
#

front

chilly valve
#

large wing

#

or

#

hmm

fair pilot
#

angled looks nice

#

but will obstruct one of the weapon barrels when I'll finish placing weapons

chilly valve
#

you have a really nice taper here

#

i almost would say f the wings

#

give it that ED anaconda kinda vibe

fair pilot
#

With no wings.

chilly valve
#

ya

#

way better

fair pilot
#

At this moment there are more glitches in this ship than the ship itself xD

#

More Arcadia's foils or no? ๐Ÿ˜„

#

Without, too repetitive.

#

Look - slightly worse shape, but much better colouring. And sneaked in aeron parts.

#

Ok the last question - exposed engine, or not exposed?
Issue with exposed is the brick from the engines, but I'll figure out something.

mystic halo
chilly valve
tawny helm
#

took me so bloody long to make this ass looking engine nozzle

tough plank
valid coral
tough plank
#

Heck yeah, I was wondering if someone would ever build it.

#

@valid coral, what's your NMS friend code, I need to see your ship in person, with my Milano.

tawny helm
#

barrels is 75% of complexity ๐Ÿ˜ญ

tough plank
#

@tawny helm my ship has more maneuverability than yours, finally.

tawny helm
#

god i need to find a way to reduce this

tawny helm
tough plank
#

Look.

tawny helm
tough plank
#

I got it to 17k.

tough plank
tough plank
#

I learned the hard way...

tawny helm
#

thats why i never go above 8k

#

@chilly valve i fucked up

#

this shit will NOT load ingame

tough plank
sacred fjord
#

How would I use the aerofoil to make a triangle

#

Trying to do an arcadia from destiny

tawny helm
sacred fjord
#

I need a thin triangle that I can use

tawny helm
#

like one upside down?

#

or one backwards

sacred fjord
#

No like I need them connected together

#

No gaps

tawny helm
sacred fjord
#

Yes

tawny helm
#

there is a guide for that

#

check the pins

#

btw rate my shiny ass corvette

sacred fjord
#

Too big

#

Anyways can I get that guide?

tawny helm
#

nah really?

tawny helm
#

check the goddamn pins

#

rate my other big ass corvette

somber apex
glass surge
#

Yo momma so big that The Anomaly rejected it

tawny helm
terse kestrel
# sacred fjord No like I need them connected together

You have to offset your Habs half a space left and right and connect those aerofoil pieces on them.

So you need to put a Hab in the middle, swing it to one side and attach the aerofoil. Then swing The Hub back to the middle and then back to the other side and place the other aerofoil on the other side of it

frigid depot
terse kestrel
#

The tricky part is trying to get the hab over that first aerofoil. It's snap point May prevent you from doing that. It may not want to mesh right

sacred fjord
terse kestrel
#

You may have to rotate the hab for that second one and place the arrow foil backwards on it. That will still give you your triangle

terse kestrel
frigid depot
tawny helm
#

@terse kestrel rate my new corvette

small fable
#

i need to try playing around with the building in blender. looks kinda fun

small fable
#

is it pretty simple to export the files over to nms? do you just use a save editor?

glass surge
#

I wish we had a outside of NMS Corvette builder that could import it to NMS that for non modded builds

tawny helm
#

keeper class corvette next to big boy

strange widget
#

Awww! I want one!

tawny helm
#

@terse kestrel can i post it on nomanskyapp and will it be the same size?

terse kestrel
velvet ruin
wanton river
#

Mods

tawny helm
terse kestrel
fair pilot
#

ty for help ๐Ÿ™‚

velvet ruin
wispy trail
#

is there a way to delete a corvette

#

like mine has 80 parts and im too lazy go thorugh and delete the hundreds of other stuff

velvet ruin
wispy trail
#

legend

#

tahnk you

lament abyssBOT
arctic storm
#

been trying to make a vette based off the paragon from starsector, but no matter what i do, i cantr get the shape right

#

i think i might be dumb.

terse kestrel
#

You'd have to make a circle as a template and build off that.

It's doable. Would have to be smaller to stay within the part cap

arctic storm
#

yeah. its got a raised helm too.

#

tried to make a spatial from freelancer discovery, but angles said no.

tepid arrow
#

I almost accidentally grabbed someone from the Anomaly in my Corvette

arctic storm
#

behold my new corvette, the "mancatcher".

#

its just a net

terse kestrel
#

I hide my player marker and stowaway ๐Ÿ˜‚

#

Maybe they were trying to

#

It's more fun than playing portal roulette

grizzled flower
#

Not Corvette related but where is the best place to find people to play with?