#nms-corvette-discussion

1 messages · Page 96 of 1

subtle gulch
#

build cargo containers in your corvette and go scrappin

fervent mist
#

yes thats how I found those things at the top of the corvette
i was lucky to find a pradise planet with salvage scrap with no sentinal
I still have to look around that plaent

subtle gulch
#

you get so many parts

fervent mist
subtle gulch
#

put your ship on a nice glide and autopilot

#

scan for the yellow icons

#

salvage scrap

#

done

#

so many to actually use or trade for the parts you want

fervent mist
#

yes man
i was always dreaming to this (its been 2 days since I dreamt of corvette)

now easy farming for me

subtle gulch
#

plus you can sell the excess

fervent mist
#

yes i do that

#

i found a beautiful planet with no sentinals

balmy cedar
#

Nice

fervent mist
#

and with salvage scraps

balmy cedar
#

My personal paradise planet has sentinels sadly

fervent mist
#

that is sad

#

where I live rn is pradise moon

#

thinking to shift but I find moon more peacful than that planet

balmy cedar
#

But. I may have found a new verdant world to make a corvette shipyard

balmy cedar
#

The ocean glows I found

#

And it makes my lobster ship all the cooler

subtle gulch
#

i live that nomadic life on my ships

balmy cedar
#

I have few bases beyond my ships

subtle gulch
#

and my freighter

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

balmy cedar
#

I'm a space hobo

subtle gulch
#

i keep a base on my first ever planet

#

tox shithole but it holds a place in my heart

fervent mist
balmy cedar
#

It was by accident I found this glowing sea

#

I was taking daytime pics of the ship and it turned night without me realizing.

#

Lo and behold

#

Glowing ocean

terse kestrel
dusty dagger
#

Has anyone built 3I atlas yet???

fair pilot
#

... built what?

#

I NEED an ability to change colours of the lighted parts on the corvette

#

look at this glamour!

subtle gulch
#

i hope they add more color options in the future

#

same with interior colors

#

especially for the ambassador parts

umbral sigil
#

Is youtube the best places to find Corvette builds? Im not the creatively inclined lol

fair pilot
golden tundra
# subtle gulch plus you can sell the excess

Keep them, you can trade them with other parts that you don't have.
Some parts are worthless but some have premium parts, the cache size is 160 slots, some parts IIRC can go up to 500/500 per slot (double check this tho)
Unless you need units ASAP, selling the parts while building corvette has no benefits

golden tundra
dusty dagger
dusty dagger
terse kestrel
river copper
#

My first corvette

#

I don’t like it

dusty dagger
river copper
dusty dagger
# umbral sigil What is that?

It’s basically a delivery bot, you select what you want and it gives it to you. Uses are limited to 3 per month to keep it balanced so choose wisely

terse kestrel
#

I know if people tried to produce mods or bots for say a Bethesda game and tried to monetize it they would get shut down pretty quick 😂

umbral sigil
#

Thats wild

dusty dagger
umbral sigil
#

Im on PS. So if its a mod im not going to be able to use it

terse kestrel
#

It's usable on consoles. So it's not a mod

dusty dagger
#

Like eBay for no mans sky

terse kestrel
#

It's a third party script and in game bot that delivers items generated off something similar to a save editor

#

That's why FOMo over expeditions is silly. None of these rare items are actually rare. People can save edit or get them delivered whenever they want

river copper
#

I’m confused

dusty dagger
#

This is no longer a corvettes discussion so let’s leave it 🙂🙂

trail hornet
#

tips on making modren vettes?

terse kestrel
fair pilot
terse kestrel
trail hornet
glass surge
#

we building Modena Vette's?

trail hornet
#

OH modern*

#

mb i'm tired yall 😭

fair pilot
#

I've caught 2 style details from other 'vettes and built my one around it, inventing few style details on the way

terse kestrel
#

Rather than just seeing static or still images. You can actually rotate those images around and get a good idea of how to design your ship

fair pilot
#

OOOOOOOH HOLY DRAKE

umbral sigil
terse kestrel
#

😂

terse kestrel
# umbral sigil This website is crazy

Make sure you follow the instructions of delivery precisely. And as soon as you ask for something to be delivered don't do anything until it gets to you. Bouncing around menus may result in you canceling the delivery and losing a chance

#

But yeah definitely check over their list of corvettes. And avoid any of the extremely large ones unless you want system issues

umbral sigil
#

Noted. I can get past expedition stuff delivered too? Holy hell

dusty dagger
#

Literally everything can be aquired except for unreleased stuff

umbral sigil
terse kestrel
#

I saw that thing last night. Looking out over the anomaly lobby you could see player after player disappearing as they crashed. I crashed shortly after taking this picture

umbral sigil
#

F that my guy. Of course all the cool ones have a plethora of parts but I dont need that lol

terse kestrel
#

The messed up thing is you know they're not using that as their normal everyday flyer. It's way too difficult and buggy to use crafts that big all the time. So they're only doing it for the aura and don't care how they impact everybody else's game

umbral sigil
#

Are they using an editor to make it have over 100 parts?

dusty dagger
#

A separate mod is used

terse kestrel
#

There's mods that will strip away the limits. You can build a Corvette with a thousand parts if your system can handle it

dusty dagger
#

Puts the part cap way up above 100

terse kestrel
#

There was a way that you could use Windows on vanilla Corvette building to confuse the system and get yourself extra parts allotted. But it doesn't work anymore.

#

The developers obviously spent a lot of time testing the hundred part limit and determined it was the right thing to do. They don't like to stifle our creativity and if they could have given us a higher limit they would have.

fair pilot
#

@gentle turtle hatch = ramp, accessway

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

trail hornet
#

what do yall think so far?

#

i think it has potential

fair pilot
#

It has indeed

#

One stupid tip for ya - it doesn't really matters what we're thinking here. It only matters if you like/don't your ship

gentle turtle
fair pilot
#

That was not me tho, that was some other guy who built it xD

#

but it is in the pinned video iirc

#

or not

umbral sigil
trail hornet
#

changed it a tiny bit

#

can't seem to get the bottom right corner piece to stay connected tho..

fair pilot
#

That's what I'm flying

river copper
#

Ok I’m getting annoyed with building a corvette

tepid valve
#

How does one make disconnected corvette parts?

fair pilot
#

There is a trick

#

Or even 2

#

Some parts (like angled slopes) has weird hitbox. They can be connected hitbox-wise, but not connected visually.

tepid valve
#

I’m talking for longer distance

terse kestrel
tepid valve
#

I wanna make an atlas ship separated in two pieces

fair pilot
#

Other option - build the parts connected with something you'll remove later, then assign some visual thing between them through interior building, then remove the part that connected them not touching the visual thing (rope?)

umbral sigil
terse kestrel
terse kestrel
#

If you zoom in on that pod racer you'll notice that the wires connecting the craft to the pods are just lamps 😂

#

"it just works"

ember plaza
#

awesome

heavy sage
terse kestrel
#

@gentle turtle

Channel I sent you the YouTube link in is pretty much just for showing off Corvette build. If you need build advice or tips and tricks ask here.

terse kestrel
trail hornet
#

i'm cooking chat

#

any ideas for a top? i might just slap down a radar done and call it enough

trail hornet
#

ykw it works

fair pilot
trail hornet
#

i'ma leave it with this bec i think this looks cool

#

i forgot engines CLSadCharles

fair pilot
fervent mist
#

I made another Ship in No Man’s Sky, the initial inspiration was American Jets again but it turned into this. It reminds me of an X-Wing Variant but my wife says it’s a dragon. I need help coming up with a name for this ship and feedback, do I delete or do I remodel or do I name and leave alone? Any help is appreciated.

trail hornet
#

god how i wish we had a mirror mode in the vette builder 😔

gentle turtle
#

I noticed they fixed the thing where you could go to the next, empty corvette docking station to edit parts off your corvette 😦

fair pilot
#

Trench run

trail hornet
#

added a fun lil fin thing with thrusters

fair pilot
trail hornet
#

well damn.

shadow crown
# trail hornet

I like it. Looks like a baby version (and also a symmetrical version) of something I had wanted to do

gentle turtle
terse kestrel
fair pilot
terse kestrel
jaunty schooner
#

Hello, someone knows how I can put floating parts in my corvette like this?

fair pilot
jaunty schooner
#

Ok

fair pilot
#

Make the parts connected with some placeholder, and then place something insignificant in between.

#

If connection by pole/rope is ok for you.

jaunty schooner
#

I’m going to try that

#

Thanks

fair pilot
#

Then remove placeholder*

trail hornet
#

how do you use the freighter colors on a vette? i remember seeing something about saloon signs but i forgot 😭

terse kestrel
# trail hornet how do you use the freighter colors on a vette? i remember seeing something abou...

Unlock new creative possibilities in No Man's Sky with this essential building guide! Learn how to transfer colors between different building parts, bypassing the usual limitations. Perfect for vanilla builders—no glitches required!


🤝 Support My Content:

If y...

▶ Play video
#

Full guide by Beeblebum and a quick how to I did showing how to texture freighter colors on corvettes

#

One of the saloon signs works great

#

With the base color textures on corvettes

Concrete=gloss
Rust=inverted
Stone=weathered
Wood=Metallic

trail hornet
#

like qs stuff?

#

i think i'm finally done with this beauty, name suggestions welcome!!

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

terse kestrel
terse kestrel
#

You can also you the white flat panel or locker from freighters

trail hornet
#

oh sick

weak jacinth
#

How do you sell a Corvette?

dark juniper
ember plaza
#

hey yall

#

can i install lights

#

on my ship

cursive lark
#

Corvettes yes

#

You need the blueprint from the anomaly

#

Then you can just place em on the ship

ember plaza
#

so many fucking things need that god damn ship

#

where is da place u buy them

#

idk if my ship even has room

gentle turtle
#

Blueprint is for the building part that are lights, in this case . Let's you build various lights in your base or corvette.

What you use the salvaged data for, up the back of the anomaly where all the action is

trail hornet
#

not aurora, silly me
anomaly*

#

too much subnautica lately

coarse blade
#

We need giant landing pads for these giant corvettes...

unreal tendon
#

With a bit of luck we'll get them with next update.
Right now is annoying to warp to base just to watch landing legs slowly clip upwards around you.

unreal tendon
elder iron
#

You cannot scrap corvette

unreal tendon
#

Ah

glass surge
#

My main corvette is as big as my base and a Landing pad would be hilariously big.

They should just make the corvette teleporter a base buildable object that you can position anywhere on your base and when you teleport or land back to base it the corvette floats above it and you can still teleport back to it

limpid quiver
#

or make the landing pad like the ones on freighters

elder iron
limpid quiver
#

tru

patent ice
#

I’m trying to build an atlas corvette but whenever I put the parts away (right click then left) they disappear and I can’t access them again??? It’s getting annoying to the point we’re I’m done reloading and about to say screw it on those parts

glass surge
#

It doesn't Disappear it goes into you Exosuit inventory.

blazing bane
unreal tendon
unreal tendon
cursive lark
raven rover
lean spire
#

So, the photon really doesn’t uninstall even without one needed I have two other weapon systems?

fair pilot
#

Yes,

random zinc
#

do you think that's a bug or deliberate?

fair pilot
#

PC is the default weapon hardcoded into the ships

burnt cosmos
#

is there any way to glitch the windows on the back of the ship?

terse kestrel
burnt cosmos
#

mhhhh idk honestly lol, both?

terse kestrel
#

Because you can free place Windows anywhere at any angle and then attach a hab to it. That gives you a new direction to build in than just from to back.

But as far as attaching windows to a hab end facing the rear I didn't know you couldn't do that.

#

I thought you could place windows on all sides of habs?

burnt cosmos
burnt cosmos
#

but then i realized i could attach everything but the windows

#

so i guess the windows are the problem

tranquil hedge
# ember plaza hey yall

hello miku, is the world yours? somebody is contesting in one of the recent anime trailer!

terse kestrel
#

🤔

#

Pretty sure it's not supposed to do that

tame patio
#

I optimised my tech layout for my corvette and it is a big difference. I found that photon cannon now is best in a +shape in modules and the weapons next to them.

#

My top speed not pulse drive now reaches with power on engines is 3,889 u/s which is at least 200 u/s faster than before.

sage wolf
#

My corvettes constantly rearrange their tech even if i don't edit them

tame patio
#

It hasn't happened yet. Hopefully not soon.

burnt cosmos
sage wolf
#

It's made them borderline useless to me. I grinded for hours to get a 4 close sc layout only to have it dump random shit into the slots after warping

tame patio
burnt cosmos
#

ah noice thanks!

tame patio
#

If I remember C gets 3 rows, B gets 4, A gets 5 and S gets 6

sage wolf
#

The following things almost always rearrange the tech for me that aren't even related to editing:
-Warping to another system in the corvette
-Switching to another ship, even if it's another corvette
-Sometimes when loading a save

#

Sometimes it only moves a little, like the sc slots will still be fine, other times it pulls a bejeweled and just fucks up the entire board

tame patio
#

I've warped to a few systems and not had my tech rearranged. Same with swapping ships.

sage wolf
#

Maybe it's influenced by what parts you choose, idk

#

But I'm back to just using an interceptor because I got annoyed with having to constantly fix my tech

#

I still like to make corvettes just for fun because there's a lot of creative things you can do, but I don't end up actually using them

#

Just use them for pictures

cobalt sable
#

Does corvette parts in a salvage containers is random? I think there are some regularities: one world give me ambasador cocpits - other don't even single one. Is there something to read about salvage container grind?

tame patio
#

It's random. If you want the best planets type to farm them it's airless planets since they got no broken tech nodes and no oceans.

wraith quiver
#

Interested in seeing what you all have done to build in front of your cockpits while being able to maintain first person visibility.

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

abstract crow
#

Don't really put anything in front of my cockpits. They usually go up a level and stay back a little from the front.

terse kestrel
# tame patio It's random. If you want the best planets type to farm them it's airless planets...

The best places to farm are small moons with an abundant resource metric in the analysis visor.

The system generates a ton of loot. But because of the small moon size it slams it all together closely.

Often times meshing resources points together. Two damaged machinery next to two knowledge stones Or a buried salvage module meshed into a buried cache. Multiple agriculture plants side by side.

You know you found a really good one when you see 7-8+ salvaged scrap icons in your scanner within 1000u. Put a base on it and you never need to hunt for that loot again.

But you can't see a planet/moon resource metric from space. You actually have to land and see it in the infographic of the analysis visor on the left.

errant depot
#

How big are the largest corvettes compared to frigates?

kind glacier
#

guys. what technology modules do I need to equip on the corvette before i add all other modules?

#

trying to set it up before i add all the extra stuff

#

to make sure i have enough space

terse kestrel
raven rover
terse kestrel
#

1000+ parts to begin with 😆

raven rover
#

Vanilla wise its not close at all

#

Even with them mods

#

You still gotta TRY

limpid quiver
#

corvettes are the third largest in vanilla

terse kestrel
limpid quiver
#

freighter>frigate>corvette>rest

abstract crow
#

My largest is probably like 1/20th the size of my pirate freighter and it's about three build spots long.

raven rover
#

2+ build spot corvette next to a frigate

terse kestrel
raven rover
#

😭

limpid quiver
#

how long can you even go in vanilla

#

when making corvettes

raven rover
#

next to a living frigate

#

it seems bigger bcs im above it by a bit

#

by vanilla i mean vanilla max size, not the complexity

#

1 build spot long

kind glacier
#

guys. what other modules are considered to be a tech modules are considered a must have?
conflict scanner, economy scanner, teleport receiver, cargo scan deflector, water landing, emergency warp and what else? am I missing something?

limpid quiver
#

launch thruster autocharger

#

if not a corvette

#

since corvette can be parked mid air

kind glacier
#

the phase beams are still op broken right?

errant depot
#

Nevermind I’m dumb I thought they got weaker but I forgot I was using a different ship when they were doing more damage so I’d have to test later

swift mist
#

water landing seems useless

trail hornet
swift mist
#

so does emergency warp once you've progressed far enough

trail hornet
limpid quiver
#

ye

trail hornet
#

we need, and by need i mean NEED corvette landing pads

#

they already exist so just let us build them

swift mist
#

they exist?

#

news to me

trail hornet
#

freighters and atlas stations

#

kinda

swift mist
#

oh i throught you meant like an unused part

trail hornet
#

ohh nah

#

they could just use the same system and make it buildable with a platform

#

or like a modular piece we can connect to another for bigger corvettes

#

dude that'd be sick

limpid quiver
trail hornet
#

and ig frigates?

#

and also maybe stations but thats kinda different i feel

swift mist
#

those are the same thing as the ones on freighters

limpid quiver
#

stations are the only ones you can build them at

trail hornet
#

yeah stations are different so

trail hornet
swift mist
trail hornet
#

ohhhh right

swift mist
#

is there any reason to have corvette landing pads other than immersion?

trail hornet
#

quality of life

swift mist
#

hovering is more convenient though

#

no launch animation

#

just jump in the pilot seat and go

#

im not against landing pads to be clear

trail hornet
#

yeah but it'd be nice to have a set place you can put your corvette down at and have it stay there

swift mist
#

thats fair

trail hornet
#

i'd love to have a place i can have my vette every time instead of it spawning inside my base or having to summon it to a random field next to it

limpid quiver
swift mist
#

it always hovers for me when i tp

trail hornet
#

and landing at a base would be easier

swift mist
#

i fortunately never had that problem

trail hornet
lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

swift mist
#

oh i always have my portal separate and far from any buildings

#

thats probably why

trail hornet
#

oh makes sense

limpid quiver
#

ye

terse kestrel
#

Build your portal on the edge of where your other base buildings are and point it away from all the other buildings.

#

Fixes it mostly

#

It's way more likely to recognize plenty of open space in front of your portal and less likely to just clip it on you

#

If you have a bunch of buildings in front of where your portal is pointing more than likely it's going to clip somewhere. If not right on top of you.

fair pilot
#

So also make sure that nothing is located between the base computer and the portal, measuring by corvette lenght from the portal

terse kestrel
#

And my base computer is away from my base. The portal is pointed in its general direction.

I didn't realize that's what was affecting it. I thought it was just which way the portal was pointing

#

Good to know

fair pilot
#

I'm not saying that it is 100% true, but that's my observation

visual rivet
#

so are these like... do nothing?

#

i just got all the crops researched and i cant plant in them

fair pilot
#

they allow you to grow plants from "portal" secrion of the building menu

visual rivet
#

i must cultivate my illegal nipnip trade >:)

fair pilot
#

nipnip should work

unreal tendon
#

Promise is a promise.

fair pilot
#

hehe nice

#

Suggestons - long aerofoils instead of short

#

Upside-down reversed slope/aerofoil behind the second hopper

unreal tendon
#

Thanks

fair pilot
#

not mandatory, just what I'd do.

unreal tendon
#

Hey, I'm always after inspiration, this one was made after I saw one in showcase.

runic bluff
kind glacier
ember plaza
#

tu

#

oops

swift mist
#

you dont need to land at all is my point

kind glacier
#

immersion. sometimes i like to just land

#

also, you should be able to summon it more easily if you are next to the water right?

#

in general i make long corvets and i have a hard time finding a place to summon it on land

terse kestrel
#

But with aqua Jets you can stand right on the access ramp and reach the water easy

swift mist
#

i can honestly say that I've never had that fishing problem

#

i can see it happening if its parked too high off the surface?

livid veldt
#

Does this yellow light come on - ever?

terse kestrel
#

No

livid veldt
#

Seems like it would

terse kestrel
#

If you want to light up your access ramp remove it in Corvette builder and just stick one somewhere else so you can back out of the builder. Then attach lights to the sides of the hab end that you are going to attach the access ramp to.

When you replace the ramp over the lights the light shines throughout it and illuminates it well

#

You can also do the same thing to your cockpit. Since there's nowhere to really hide lights inside your cockpit walls. Lights up your cockpit really well

fair pilot
#

Corvettes on 90% built from compromises

#

The cockpit too low? Looks bad. Too high? Hard to get to it. On the front? Hard to get to it again. On the back? The whole ass 'vette is in front of you.

livid veldt
tall drift
random zinc
#

any tips for getting flat walls inside the corvette that you can put decals on without weird shaping issues?

terse kestrel
random zinc
terse kestrel
#

Posters are really good for this. Because as you increase their size the space that you put something on it increases. So you can increase the size of your poster depending on how far you need what you put on top of it to stick out of the wall

terse kestrel
#

Nope. Hear the video where I'm showing how to do it on the floor. Without the small poster underneath the entire one meshes badly. But with that small one down first it lifts the second one up just enough to not mesh

random zinc
#

ok, so backing the decal with a poster?

terse kestrel
#

In that video I'm duplicating the poster after I make it small. And then making that duplicate larger.

#

However high you need what's on top to be you would need to make the bottom one a bit bigger. The top one will float a little bit higher off of it the bigger you increase it

random zinc
#

In order to get the weapon rack into a hab I had to put the storage unit on the wall, a flat panel on the storage unit, and the weapon rack on the flat panel

terse kestrel
#

Yeah pretty much the same thing for posters.

#

Decals are different. You need a hardpoint object for decals to effectively latch onto. And just float them

raven rover
#

Its on the very back

#

Internal cockpit

fair pilot
#

I have very cursed moment

#

I deleted some parts from corvette to assign other parts

#

And now parts count is different from what it was when I applied equal amount of other parts

#

WHAT I DELETED

#

Ah that was extra part in a wrong place

fair pilot
#

One is not even loading lol

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

tall drift
#

@static sun of course! BTW, where did you hide the cockpit on this ship?

marble onyx
#

anyone else have issues with the trees on their ships dying and staying that way?

terse kestrel
#

It's not loading in your leaves

terse kestrel
#

Grass on Corvette does this too

radiant lagoon
#

Aye, made my first Corvette last night, any tips to make it more spiffy?

And also, please tell me there’s a better way to write on the hull than clipping numbers lol

terse kestrel
#

Nice number clipping bro

#

And no there's not

radiant lagoon
#

Damnit lol.

Looks like I need to keep the names short then lol.

And, I might reposition that later on as it’s kinda hard to read lol. It’s supposed to say “Exodus”

random zinc
#

Someone here said they got stickers showing the letters that are printed on posters/view screens and that they think they got them from a mod. If this is true, perhaps that's an option.

fair pilot
#

fkn hardest 'vette shot I ever had

random zinc
#

what were you fighting to get that shot?

fair pilot
exotic spruce
#

I didn't like making this as much as I thought I would from the game trailer

dawn fulcrum
#

how do i hide reactors on my corvette

#

nice i figuired it ouit

balmy cedar
#

When you're on Xbox and don't have the redux expedition...

#

I spent longer making this than I'd care to admit

#

I've dubbed it the Sr1 Harmony

dusk reef
# balmy cedar

im on pc and i still gotta wait bc i play it through the xbox app ;-;

#

awesome corvette though i love the normandy

balmy cedar
#

Thx

#

Same

near path
balmy cedar
#

It's my favorite sci fi ship

dusk reef
#

i just remembered i got gamepass back and i can play mass effect

#

hell yeah

balmy cedar
#

I have the ultimate edition and the old xbox 360 ones

#

My old man left me his 518 game collection when he passed

#

He never bought games when they weren't on sale

#

Anyways

near path
balmy cedar
#

Fr

#

This normandy has a small interior

#

It's got a loading bay

#

And then a smol upstairs

#

Here's the inside looking at the helm

#

(The cockpit)

near path
#

Putting the holo in the middle is a nice touch

balmy cedar
#

Thx

#

I wanted to recreate that map room from the ME games

trail hornet
balmy cedar
trail hornet
#

which is

balmy cedar
trail hornet
#

awesome, thanks a bunch

balmy cedar
#

Had to go actually click on it. I have a poor memory lol

trail hornet
#

lmao thats so real

#

no worries at all lol

balmy cedar
#

Thx

#

Here's the full thing

#

It doesn't like parts on top of it

#

Like desks

trail hornet
#

oof

#

thats sick tho

balmy cedar
#

Looks sick tho

trail hornet
#

i love that interior

trail hornet
balmy cedar
#

My only issue with the amby habs are how bright they are

#

Here's my exact thoughts summed up

glass surge
#

I don't have a problem on Steam PC if you do on xbox report it as a bug

balmy cedar
#

Not so much a bug as my own eyes

#

Unless Sean Murray has a way to bugfix my pupils lol

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

near path
glass surge
#

Ahh HDR how i love not using it

hardy oracle
#

It's a little surprising, but you can make ambassador habs feel significantly darker by adding colored light sources inside them

balmy cedar
#

Amby habs rock as far as looks go tho

near path
balmy cedar
#

They remind me of the Nostromo

near path
#

NMS is a let down with it though

glass surge
near path
#

I sorta made an impulse buy with mine to match my GPU

fervent mist
#

guys
idk why but before building corvette I use to explore all kind of dangerous planet
after building corvette I dont feel like landing at all

#

is it me or it happens?

fair pilot
dawn fulcrum
fair pilot
#

using offset & rotation.

dawn fulcrum
#

and how do i cover the hulls outside

#

💔

#

can i place a door here

fair pilot
balmy cedar
fair pilot
#

connect a hub to this one where you want to have a door, remove this hub, place the titan ramp here (entrance), remove the hub you places second, place this hub back

balmy cedar
#

Idr what they're called

#

One sec

near path
#

I wish you could free place parts. Anyway, mines finished.

balmy cedar
#

That's what should get you sorted

dawn fulcrum
#

💀

balmy cedar
#

Sorry broski I thought that might work...

dawn fulcrum
#

maybe ill just

#

throw in the bag

#

and do that cool pirate ship tutorial

#

🥀

fervent mist
#

now

balmy cedar
#

Worried your ship might get hijacked?

#

No need to worry.

fervent mist
#

nah
worried it might fall or might lost

#

idk (i am new to this game)

balmy cedar
#

Dw. It won't have those things happen

near path
#

It won't fall, and you can call it like any other ship

#

Have the launch auto recharge upgrade on and it will never run out of launch fuel 🙂

near path
#

Or that

balmy cedar
#

Those recharge pulse fuel and Launch fuel I'm fairly certain

fervent mist
near path
#

it will land

#

Reactors are an odd ball part, as you can have 3 of each type and get the full upgrade effects from them all

fair pilot
balmy cedar
fervent mist
#

yeah i guess thats why I dont feel like calling him down

balmy cedar
#

Lowkey I never liked the idea of editing my saves

#

Then again I hate coding with a passion....

fair pilot
#

(I've een corvette with vesper sail save-edited on it)

#

Ain't shit (again)

#

At least it not clipped into me

near path
#

Is that because you are using a thunderbird loading bay?

fair pilot
#

No, it's just glitched ship positioning after teleport, corvette-only thing.

#

Because we have no specific place where they can be moored

near path
#

Never had that happen. I suppose it happens more on the larger creations

fair pilot
#

Current situation with the teleport and base.

tame patio
elder iron
#

Vesper sails recharging pulse drive makes the solar ships more unique than before

tame patio
#

Yeah, at least I think it was pulse drive recharge. I might be wrong.

elder iron
#

I think it does, but that was added a bit after the solar ships themselves were

tame patio
#

I think I am wrong, it has insane efficiency and says launch system.

#

But that combined with all the bonus would just lead insanely efficient ships that could probably go to all planets 20 times before being at a point to recharge.

elder iron
#

I'd still prefer solars to be the most efficient ships in terms of pulse

tame patio
#

True, if they lose that to corvette then the only reason to get them would then be the looks.

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

past berry
balmy cedar
#

Man

#

I just had a thought... I'll be writing a zendesk thing IG

tawny plume
#

How does one get the atlas corvette parts i never really understood on how to obtain them?

terse kestrel
glass surge
tawny plume
#

Thanks you two, i did start that expedition but never finished it. Good to know that a rerun is around the corner

austere rover
#

I'm gonna snatch the Normandy this time, missed it the last two times

balmy cedar
#

I changed my lobster

#

Right is the one I knocked off

#

Credit where credit's due, the other dude knows where it's at man

#

I just realized

#

His claws are longer...

terse kestrel
#

I like your blue lobster look better tbh

balmy cedar
#

Thx

#

I think I'll keep the different claws

#

More diffs between mine and the original

terse kestrel
#

If someone with a big corvette could help me run a test and place two or three byte beat machines on their ship somewhere. See if all three of them play or if they shut off after you place two of them.

All my Corvettes are smaller and I can replace two byte beats machines. All my lights shut off and the byte beats don't work anymore.

So this shows that a Corvette has a maximum power output. And I don't know if it's the same for each Corvette or based on how many habs or reactors you may have

balmy cedar
#

Hmm

#

We need the ability to combine Corvettes

#

Heck...

#

Perhaps mechanical form shifting

#

(I just wanna make lobster Voltron)

fair pilot
#

Mine is 3.5 hubs long internally. Or 4...

crystal harness
#

has anyone else had the problem where they put something to refine in their large refiner on freighter and after warping it disappeared?

elder iron
#

Yes!

#

Idk why youre asking here though

crystal harness
#

oh sorry this is the wrong place to ask this, moving to questions channel

glass surge
crystal harness
#

@elder iron @glass surge thanks guys

elder iron
#

No problem

balmy cedar
#

Hmm

#

By george I think I did it

velvet ruin
#

lobter

balmy cedar
#

I changed the claws

#

The RSF Zoidberg can now go "weblebleblebleb," all it wants

#

Now, I think I've hit max potential

#

Beyond cosmetic changes ofc

glass surge
balmy cedar
#

Probably

#

I'm happy with the damage

#

I don't need to do a krillion and six dps to whatever poor pirates meet me

terse kestrel
#

"Krillion and six"

Words

sweet rune
#

Anyone know what components should I trade with for this cockpit?

glass surge
mighty laurel
#

How to improve my corvettes maneuverability and speed?

#

Or just make it better for combat in general

swift mist
#

phase beam is arguably the strongest weapon on corvettes because of a bug if you're fine with taking advantage of it

balmy cedar
pseudo forge
#

Like how the reactors create the design on this one.

terse kestrel
#

Trying to find a way to get a cockpit in the tower of my Corvette is proving difficult

cedar trench
#

Whale ClassicDuckSmoke

craggy quiver
#

Anyone got the new corvette parts they can spare? I just like building corvettes and bases, I don’t really do the whole expedition stuff

craggy quiver
#

Yes

lean breach
#

I should be able to make some, if i got enough resources that is. Gimme like 5 or 10 mins

craggy quiver
#

Alright just let me know

lean breach
#

will do? Or you need some more copies of specific parts?

craggy quiver
#

That’ll do thanks

lean breach
#

Aight. Now you'll just have to explain how the hell am i supposed to find you GekSmooth

craggy quiver
#

At the moment I’m in the anomaly

#

Ima bout to leave and I’ll give you my location

lean breach
#

Alrighty

craggy quiver
#

When you get there look for the name (Canadabis#3191) on the planet Effigy IV

lean breach
#

Can't find you for some reason

craggy quiver
#

Are you looking at effigy IV?

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

craggy quiver
#

Because I’m on the planet sitting here by my ship waiting lol

lean breach
craggy quiver
#

What’s your name then?

lean breach
#

Yeah. You're not appearing in the nearby player list either

#

Mine's Episode. No idea where to find those code numbers

#

There's gotta be a way to add each other to friend list i assume?

craggy quiver
#

Go to options-network-view no man’s sky friends list-show my no man’s sky friend code

craggy quiver
lean breach
#

Okay, added you to my friend list. Still can't join your group or anything

pulsar trellis
#

Yo Isn’t there a way to glitch a corvette to not need all the default parts?

craggy quiver
lean breach
#

Got it, one moment

#

Aha... Version mismatch

craggy quiver
#

??

lean breach
#

Are you playing on xbox?

craggy quiver
#

Yes

lean breach
#

That might be the issue. I've heard that PC versions have been updated to 4197, while console versions are still on 4196

#

Although that was 2 weeks ago...

craggy quiver
#

Weird let me try joining you just give me a sec

lean breach
#

Alrighty

tepid fulcrum
#

i wonder if anyone made a railjack corvette or orbiter like from warframe

craggy quiver
lean breach
glass surge
#

Yeah with PC being updated you probably won't be able to play with Xbox since there is a issue that cause the xbox version to bug out when paused once they have a patch out of experimental then it'll be pushed with the event to xbox i assume

craggy quiver
#

Mine is version 6.11 tho?

#

Since I’m on Xbox and all

glass surge
#

Here are the patch notes on steam for the experimental branch

-Fixed an issue that could cause Xbox to hang on the pause menu.
https://steamcommunity.com/app/275850/discussions/0/660467026274575169/

Hello Everyone, First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced. To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the t...

craggy quiver
#

That’s a bummer

glass surge
#

it's why the redux expedition is not out yet on xbox as well

craggy quiver
#

Ooooh

lean breach
#

That's... A bit annoying

craggy quiver
#

Agreed

marble onyx
exotic cove
#

i have a question that might not have an answer. what is the theoretical limit for the total power of a corvette? like highest possible of every stat. if you had every x class upgrade module be the maximum value it can be with the most optimized ship parts. do we know the highest stats a corvette can have? and if so, how does one actually build that?

marble onyx
#

no clue about abslolute max but one of my vette builds has 3668 manuverability and 188k damage

exotic cove
#

what does your build and module setup look like?

#

it seems to me like it mostly depends on duping sus packets and pulling hundreds of x class until you get bored.

marble onyx
#

i also use figurines and trails

exotic cove
#

yea

marble onyx
#

lemme get a pic real fast

exotic cove
#

i cant seem to get my dmg potential past 400, but the dps displayed on my main weapon is around 20k

#

ive got around 2800 maneuver and 600 warp

marble onyx
#

dont worry about that number

#

thats a cumulative stat that doesnt rly apply

#

it would require you firing all weapons at once and isnt accurate anyway

exotic cove
#

yea that makes sense

marble onyx
#

only worry about the damage stat that your main weapon shows when you mouse ove it

#

i use exclusively infra knive

#

it erases everything at 188k lol

exotic cove
#

i dont even do pvp or anything like that, but im the type of person that optimizes the crap out of literally everything.

marble onyx
#

i need to rearange my mods cause they keep moving around. will have a pic soon

exotic cove
#

alr

marble onyx
#

hhope they fix that

exotic cove
#

its like placing an image in excel

marble onyx
#

somehow ended up with higher manuv this time lol

#

damage is 100k on the infra knife with no boosted slots on it

#

even 100k cuts pirates in half

exotic cove
#

nice nice

#

you could get wayyyyyyy bigger numbers if you arranged everything just right

#

like exponentially bigger numbers

marble onyx
#

ive never rly understood all the the way i would like

exotic cove
#

use this

#

works pretty good

marble onyx
#

kk ill try it

exotic cove
#

read the whole instructions thing

#

you gotta fiddle around with it a lot. i spent around 3 hours today trying every combo i could to see which had the best results. its a lotta complicated math that you cant find anywhere on the internet, so its basically just trial and error. that app just makes it easier

#

the only website i found that kinda explained the math behind it was made before sc slots existed

#

ight i gotta go to bed. if you get better results after using that, dm me or smth.

#

im really curious how big them numbers can get

neon bay
#

Still trying to find a way to meld the new parts into my designs

marble onyx
#

i wasnt far off. i got about 10% imporvement on all stats

#

but thats 10% more thanks! 😛

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

balmy cedar
clear plaza
#

I just started building a new corvette > for interiors and addon designs allowed to be built on the corvettes will they cause crashes or a lot of lag?

Like flags and decorations and such?

#

I made a new save to try glitch building base parts on the corvette but it just crashes the game now

past atlas
#

Im planning to make a big corvette similar to this (its eternal storm and my favorite ship from infinite lagrange) will it have less maneuverability than smaller corvette?

remote crypt
#

No, they all have the same terrible starting maneuverability

#

Hauler levels

past atlas
#

💀

#

So the parts that i add doesnt affect the maneuver?

#

How about the shield, i see there is a lot of kind of shield generator

#

Idk if it just for look or they have their own speciality

fair pilot
#

@full umbra I'd offset some slopes/aerofoils there

#

Or rotate the arcadia wings, if it is ok for you

remote crypt
clear plaza
#

aye first 3 of each part is used for stats

raven rover
#

But its negligible

#

my 400+ part corvette has a 72 maneuver stat

#

in the build screen stats at least

#

In the tech screen stats bcs of the thrusters etc its at 300ish unupgraded

clear plaza
#

how u go above 100 part limit?

remote crypt
#

Yes, my comment was based on vanilla game - over 100 structural parts is using a mod

dry moat
#

hello how can i obtain the ship part? i only can see the basic one

clear plaza
#

waittttt do people trade corvette ship parts here?

dry moat
clear plaza
#

for the parts you farm you can also trade them in the corvette crafting terminal for parts u want if u have alot of stuff u dont want

clear plaza
dry moat
clear plaza
abstract crow
#

That's the first step. Then you gotta actually find the buried scrap locations and dig them up. Or blow them up from your ship. Works better with a corvette.

dry moat
# clear plaza Yes

I see okay thanks i will try and is there any ppl post their ship for me for reference hehe

clear plaza
#

Every corvette I make I hate the way it looks so I keep making more

oak belfry
#

I've designed my first Corvette ever and I like it from the outside - quite a lot actually. But: the idea was to essentially make it into mobile base with full storage access and a farm. The issue is for looks I stacked all of the habs to do it vertically and while everything fits and looks neat, the interior is a hell to walk through with 3-5 hab levels stacked vertically and all the staircases on both ends of the ship. Is it even possible to put storage and living walls on the sides of a hab which has another hab directly adjacent to its side, so I could essentially have rooms next to each other without the staircases?

remote crypt
#

You can even block off the doorway to an adjacent hab with those wall modules

#

So yes, the shared wall can have modules on both sides

oak belfry
#

Oh good, then time for a new corvette built, single-story this time. I assume connecting two habs with another hab is the only way to have a corridor though - or are there any modules which allow just to walk through but not installing anything on the sides?

#

I know ultimately I could have short range teleporters but I think of it as a last resort as it's annoying to set up.

clear plaza
#

you can make open areas on the corvette

oak belfry
#

But there is no door module, or is there?

remote crypt
#

Nope

oak belfry
#

So I can only leave a hab from the ceiling or the floor.

remote crypt
#

No expansion rooms like the freighter either

abstract crow
#

Maybe one day we'll get doors...

remote crypt
#

Lol so weird that we don't have them already

past atlas
remote crypt
#

Nope, connected is connected even if with tricks

abstract crow
#

Sean and his people pushed the corvette update out, sat back to watch the monstrosities we'd crank out, then sat up like in Home Alone and went "DOORS!"

past atlas
remote crypt
#

Umm, maybe not - wasn't quite a bit of that decorations?

past atlas
#

Alright

remote crypt
#

Structural parts are all that count against the 100 part cap, base decorations use your remaining base part count

tranquil hedge
#

help, im getting lazy to decorate the rooms in my corvette, 6 bedrooms

tranquil hedge
past atlas
#

And to get the supercharged slot, is it gacha? To get the sc that close each other

clear plaza
past atlas
#

Oh man

#

Lets say i got a pretty bad sc placement

clear plaza
#

is my second 4 supercharged slot one

past atlas
#

What if i remove the storage thing and replace it back?

#

:>

past atlas
clear plaza
dawn fulcrum
#

i cant figuire out how to place these like this in the tutorial im following

dawn fulcrum
past atlas
dawn fulcrum
#

let me link the video and timestamp

#

⚓ Welcome aboard, travelers! I’m Dagmarok, and in this video I’ll be walking you through my Galleon-style Corvette build in No Man’s Sky. Multiple people have asked me to share how I put my ship together — so here it is, my first ever build tutorial! 🏴‍☠️

We’ll start with a quick tour of my current ship, The Stellar Plunder...

▶ Play video
#

7:30

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

clear plaza
past atlas
#

Alright, so its the reload autosave thing

#

Its really helpful

#

Thanks a lot

clear plaza
clear plaza
dawn fulcrum
past atlas
clear plaza
#

its a glitch u can use the vents

clear plaza
clear plaza
dawn fulcrum
clear plaza
#

use a vent small one will allow

dawn fulcrum
#

sorry im new to corvettes

clear plaza
#

this thing give u extra snapping points then once in place u like can remove it

#

Place the vent like this then place the girder thing on it then remove the vent

#

maybe there is easier way but i dunno it

dawn fulcrum
#

got it

#

thanks

terse kestrel
# dawn fulcrum i cant figuire out how to place these like this in the tutorial im following

What parts are we talking about about exactly? Because even though they said no glitch building it still looks like they used offsets and rotations.

And a lot of us do not consider these glitch building methods. Like the act of flipping something around that's not supposed to be can be considered a glitch. But the method of us getting there is just manipulating pre-built snap points that work within the parameters of the building mechanics

vernal vault
#

My new afk spot.. Chilling on my wing 😶‍🌫️

#

work just as good in orbit 😉

cobalt sable
#

How many corvetne parts are there? From salvage containers i found 117 of them.

limpid quiver
#

the salvage ones + ones from breach and the corvette expedition

cobalt sable
#

No no, no expedition, only salvage

#

Idk if i waste time to grinding them for new entrjes in list

vernal vault
#

I'm always torn on the hull.. Gun metal:

terse kestrel
limpid quiver
#

ye

#

or save up for later

vernal vault
#

Or Ship-Gray I call it:

#

we could do with a few more options painting these I think, but love where we are in terms of Parts-in-game to build these.

limpid quiver
#

just make the iron vulture paint available for corvettes

#

:D

random zinc
#

Expedition done. Time to get back to tweaking my corvette

#

@vernal vault I prefer the gunmetal, but they both look good

#

What's the distance from landing bay to cockpit?

vernal vault
terse kestrel
# vernal vault we could do with a few more options painting these I think, but love where we ar...

There are dozens of color combinations when you learn how to use colors from freighters and Planet Side bases on your Corvette

https://youtu.be/OChJFfIEzI0?si=sy7UbfaAKtHjxmeA

Unlock new creative possibilities in No Man's Sky with this essential building guide! Learn how to transfer colors between different building parts, bypassing the usual limitations. Perfect for vanilla builders—no glitches required!


🤝 Support My Content:

If y...

▶ Play video
#

There's a full tutorial with a quick video that shows how to pull it off easily

random zinc
# vernal vault all one level

I don't really grok the images, but it looks like 1 walkway length from the thunderbird landing bay to the cockpit?

terse kestrel
#

It's also the only way you can change the color of your Atlas parts. They will always stay black unless you apply colors from your freighter or base to it

vernal vault
#

for many reasons I have both. Leaving the ship Via the back or under parts are not the same in terms of the way your jetpack acts, and often have different uses.. like using the drop down bay for scanning without landing, also means you can set up a sniper nest anywhere etc.

terse kestrel
#

All brown atlas parts

random zinc
#

My answer to the color options from bases and freighters is still "meh". They should allow arbitrary base and accent colors rather than predefined combinations.

abstract crow
#

Give us a color wheel

vernal vault
random zinc
#

even if not a color wheel and just a few (say 8 or 12) colors, allowing any combination of base and accent color would give us an enormous palette.

random zinc
somber grotto
#

yo where do I buy more corvette parts? I have a few and dont know where they came from lmao

random zinc
limpid quiver
#

the corvette workshop terminal

#

or just go to a planet with salvaged scrap

somber grotto
#

😭

#

I guess I wasnt paying attention at the console

random zinc
limpid quiver
#

does the build console offers even change

#

per station

random zinc
#

though I've only spent about 10 hours salvaging after they were added

somber grotto
#

What is this salvaged scrap?

random zinc
#

on those planets you find salvage containers

#

shoot them and you get corvette parts among other things

somber grotto
#

oh wtf

random zinc
#

I enjoy this particular activity, way more than fishing 🙂

#

if you have a corvette, you don't even need to leave it to hunt for salvageable scrap

random zinc
#

your design is one of those that discourage me from corvette building. It's beatiful.

abstract crow
#

A fellow chonky ship

vernal vault
lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

random zinc
#

the only thing I don't like is the aeron shield generator on the bottom, but I don't like any of those aeron parts

vernal vault
#

just need the parts

#

I have other designs but resting on this for now

random zinc
#

how much wall space is there?

#

I need 13 or 14 wall spaces, so my ship is kinda off-looking

abstract crow
#

Gasp how dare you insult the new parts

vernal vault
abstract crow
#

Or is that red orb not the part you're talking about

random zinc
abstract crow
#

Gasp again

random zinc
#

it's not an insult, just a preference

hoary agate
#

I dont like corvettes overall SeanBomination

vernal vault
abstract crow
#

I should take a photo of the interior of my latest cruiser. Two of those things are floating ominously inside the interior and looks cool

random zinc
vernal vault
#

all "rooms" plus 7x storage

random zinc
near path
abstract crow
#

They don't clip, per say. The interior is open, so they just hover in mid-air

random zinc
vernal vault
random zinc
abstract crow
#

I think you'd still enjoy this design. If I put short pillars under them, they'd look even better. But I have a massive list of interior design projects to do.

vernal vault
random zinc
#

the most annoying thing with glitch building is the stuff you need to do when you want to modify the corvette.

#

tbh, I hated the flat parts of the top of my corvette, but after putting stairs there I have realized a great viewing platform.

#

I even put one of those star silk chairs up there

terse kestrel
random zinc
#

why do you need aerodynamics in space

hoary agate
#

To better bounce off micro asteroids and dust

terse kestrel
#

Having all those bulges and flat points sticking out would create drag. It's slow us down and is not natural

random zinc
#

that's what thrusters are for 🙂

vernal vault
terse kestrel
#

Like very few of the legacy ships have all those flat parts sticking out, unnecessary bulges.

The majority of legacy ships are smooth and sleek. Rounded off parts without pieces sticking out all over the place

#

The ones that are supposed to be fast look like they're supposed to be fast. The ones that are typically slower look like they're supposed to be. Like the boxy haulers

#

Building these bricks with chunks sticking out all over the place and getting them to fly faster than any smooth exotic or explorer is silly.

random zinc
#

freighters and frigates look pretty non-aerodynamic to me

terse kestrel
random zinc
#

corvettes are supposedly half-way to frigate

terse kestrel
#

In fact every freighter that we've seen on the planet has been crashed. So there's that 😂

abstract crow
#

Tbf, these ships aren't only for space. We do typically bring them to the surface of planets. Aerodynamics are necessary there

terse kestrel
#

A Corvette is a naval vehicle that specializes in speed and maneuverability. That's why they named a car after the class

random zinc
#

so is your corvette more freighter-like or more starship-like. Your choice

terse kestrel
#

Which is why naval Corvettes and automotive Corvettes are sleek and aerodynamic...... Meanwhile we're flying around bricks with chunks sticking out all over the place

#

Frigates and freighters are classically big, bulky and non-aerodynamic. Whether you're talking about naval or space faring. They got the look of those just right

abstract crow
#

My large corvettes are definitely freighters, but they still have some aerodynamics to them. My smaller ones are more profound.

terse kestrel
#

My point is using certain tactics to make your Corvette seem smoother, more aerodynamic and visually faster lines up with how a Corvette should be IRL

random zinc
terse kestrel
#

So saying a spaceship doesn't look real because you use certain methods to mesh parts together so that they are smoother is contradictory..... Corvette are supposed to be smoother than we can naturally build them in game

random zinc
#

ok, sure but apparently they glitch out in flight when you do that

#

(something I didn't know before today)

vernal vault
terse kestrel
#

It was like I was slamming into invisible walls and it was spinning out. Once I deleted what should not have been there it was fine

random zinc
terse kestrel
#

I have a Corvette at 4100 and I don't have any issues with flight controls or glitching during flight

random zinc
#

hey to me it's second hand information

vernal vault
#

aerodynamics of it make me all warm inside when using it. It matters 🫠

terse kestrel
#

I mean I think I only have one Corvette under 3,500. But a lot of times I'm building I take breaks and fly around the space station outside to test it. Before taking it back in to start building more

#

If something breaks I delete whatever I built since last test and try something else

vernal vault
#

and if you go around nuking whole fleets or get in to extended combat.. the aerodynamics 100% matter in how fast and clean you can clear waves

#

a brick is going to take way longer to clear?

random zinc
vernal vault
#

ngl I've played most good space based games of our time. Dev man did a very good job here all in all.. Lot's to build on.

terse kestrel
vernal vault
#

haha love it

terse kestrel
#

Pure NMS shenanigans

#

Pirates should learn to tip their servers 😡

random zinc
#

these constraints being

  • no more than 4 seconds running from just outside landing bay to cockpit
  • 13 wall spots
  • no stairs between landing bay and cockpit
  • unobstructed windows just behind the cockpit
  • avoid things that get you stuck under the ship
  • 3000 maneuverability
  • unobstructed cockpit
vernal vault
#

I have like 20-30 pictures now of all the insane builds that have come to anom etc. I love the freedom We've been given for sure.

vernal vault
lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

Corvette discussion? ThumbsUpZoom

-# ⠀
Alert NO image "dump and runs", bad!
-# Images not part of a discussion may be DeleteRecycleBin deleted. See PinnedMessages pinned rules »

CatCamera #nms-showcase-corvettes is where to show off your corvette »

random zinc
#

only after that do I go for aesthetics, but those constraints make some nice shapes impossible

#

(at least for my skills)

vernal vault
#

wait there is a place for me to spam my wicked ship pictures.. bot did good XD

random zinc
#

I always and still wonder how you do those sails

vernal vault
#

yeah I like my ships to have that deeper level of immersion where they feel and act like a "space ship" I would fly, rather than something not.

abstract crow
#

I build big space boats.

vernal vault
#

However 3k'ish feels real nice in most cases, any more is excessive.

burnt cosmos
#

is there a way to exceed the complexity limit by a small amount without any mods?

shadow wraith
#

I think the most I did was 32,000u/s

#

(This is a joke btw. Those numbers are attained by managing to glitch out two pulse engines, and in reality it just moves in like 2,800u/s)

#

I do recall having a glitched engine on a fighter being too fast, so it's probably just a corvette limitation

terse kestrel
shadow wraith
#

Oh, so the 8,000u/s fighter I had was still limited

#

Sad

fair pilot
#

@burnt cosmos only way I found - do not place windows, place them in inventory building mode.

burnt cosmos
fair pilot
#

Well, number of windows in your build.

#

2 windows? +2 parts over. 12 windows? +12.

random zinc
#

to the person who helped me put barriers on my staircase, thanks. I finally got it done.

burnt cosmos
#

oh wow that opens up few things in my current build then lol

fair pilot
#

😄

burnt cosmos
#

just make a corvette with windows only lmao

fair pilot
#

I'd use them more, but their default shape is awful

#

And "small" windows are too small.
And visually cramped.

burnt cosmos
#

i dont mind the seamless ones but yeah, i understand what you mean

#

also the intersections bug me off quite a lot watching them from the inside

calm rune
#

Hi, does anyone know if getting a 2 by 2 square supercharged layout is possible on the corvette?

calm rune
#

is it fairly rare?

fair pilot
#

As rare as 2x2 on any other ship or multitool

terse kestrel
#

Not ideal but still fine for what I needed

calm rune
terse kestrel
#

The 4 SC slots in a square are for weapons or tech that has very few options tech beside it.

But when talking about pulse drives and warping you have so many Tech modules to use you can spread them out to reach SC slots easily. While losing very small percentages in stats overall

#

I'm definitely going to be duping this thing in every expedition though. Not going to bother trying to reroll a new Corvette

calm rune
#

gotcha, thanks for the info

terse ingot
#

did anyone somehow manage to get short range teleporters working on corvettes?

fair pilot
#

Only through mods

terse ingot
#

hm ok

#

thanks

terse kestrel
#

I've heard people talk about Corvette meetups where a bunch of people show up like a car show. Anyone know where these are and when?

thick bison
#

no

#

i dont

abstract crow
#

I think I've seen quite a few on Sundays. Makes me sad that no one will ever experience getting lost in my cruisers besides me.

marble onyx
#

Some times i park at the anomoly and just watch the traffic. i pick up ideas and peeps get to explore my ship

fair pilot
terse kestrel
#

Omfg its beautiful

#

Like an entire cathedral

distant shard
#

Seems that I can only have three of these be cosmetically functional while the other three look dead and out of place.... 😔

fair pilot
#

install mod for that (I did that)

#

The only one I installed.

errant depot
#

Idk who needs to hear this, but the titan class cockpit can be offset into a hab and used through the wall, and will disembark on the correct side of the wall as not to trap you

abstract crow
#

That mod almost broke my save two updates ago for some reason, so be careful. Might not be a problem now, but still.

terse kestrel
terse kestrel
#

I was asking because I've noticed when they get offset they almost never fire. But they're more likely to do it if you have them in the normal spot

#

All four of these always fire all the time. And I don't know what I did to make them work properly 😂

distant shard
oak belfry
#

Is there any way or a mod to make the view and navigation in base building mode for corvettes not suck so incredibly much?