#nms-corvette-discussion
1 messages · Page 86 of 1
"shipmogged" lmao
mmm , that i dont agree with , if somebody hands you free paints and you uninentionally create a banksy worth millions or whatever , nobodies gonna be bothered you got the paint free
wait how can we get rid of exisistng corvettes?
I mean I don't care that other people use creative or whatever
trade it to an NPC
I'm sure some people do
I just have my game locked to normal
worth noting when people go "uhh but creative 🤓"
which is great.
but also belly hangar goes hard 🤷♂️
but wait...can we get other parts other than base parts in creative too? i just haven't tried creative in years so i lack on teh deets
I don't think you get access to anything that you can't somehow get in normal gameplay
if you turn off costs you gain unlimited access to all corvette parts
nono, i mean the parts taht we have to scavenge, can we get that for free on creative?
ohhhhh okay
yes, and with costs turn off
thanks
No, creative just modifies costs, not availability. I think it probably also makes it so you can build things without researching them though.
I enjoyed building this.
I like using the pillar sideways as it creates a unique style. And with a few rockhopper adjustments made it look decent.
I have 8 
I have many, many more than 8.
I think my main survival corvette has around 9 4 habs and 5 walkways.
Remember to only use half Habs for things like refiners and kitchens. Using full Habs can often jack them up.
I avoid using the full ones whenever possible.
I incorrectly read that as 94 habs lol
That can be if you wanted a Borg cube.
Which you can do in vanilla because the part limit is 100
Release the Habken!
when are we getting these parts?
This is why I tell people that disabling mods will not prevent trolls from lagging the anomaly lol
Chuck from angry birds!!
You can make a borg cube with vanilla and them cover it in decorations and lag out the anomaly without glitches or mods
People who want to grief will find a way to do it
This just related to a lot of reddit posts ive seen where people suggest the devs force modded corvettes into their own lobby
As a solution to lag
Yeah while there is a limit on how many corvette parts you can put on. You can put lots of stuff on. I feel my corvette probably crashes many switch 2 players even myself when I enter the anomaly with how detailed most of the interior rooms are.
I think the devs can only "fix" it by enforcing a stricter part limit that includes decorations or simply not letting corvettes into the anomaly at all. Not letting in modded corvettes would be a bandaid solution that doesn't actually fix the root problem
But im rambling now, continue on lol
I feel it could be if you are a short distance from a corvette most items should not be rendered to ensure the games don't explode.
And maybe some decorations like air purifiers since they are flat.
they might actually be stress testing these stuff, esp in preperation for thier next game
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I don't have issues in the anomaly with multiplayer on, but I also have a very beefy pc. That being said, if I have a complex corvette, I just don't bring it into the anomaly
But perma death has made me prefer an interceptor over a corvette due to the significantly reduced launch costs lol
I have a switch 2 and if more than 2 corvettes are also docked then I then begin the gamble in if my game crashes or not.
I'd like to say my PC is more than adequate, but the anomaly still gives me some issues from time to time.
I'm of the opinion that they simply shouldn't have ever let corvettes into the anomaly. Just have them park outside and you teleport in like with atlas stations
no, the game should be playable for people by default on all platforms with mp on, and there should be settings that protect that; having random game crashes by loading into the anomaly is not ok
I spent money on online and I'm going to use every last penny whether my game crashes or not
(whre "no" was "no, that sure isn't the ideal solution")
That OR add an in game setting available to all platforms that just straight up disables other player corvettes from rendering
as long as it's on by default for the lower powered platforms, ok
i.e. switch, ps4 at least
that some doofus can fly in with their modded super huge many parts corvette and crash other players' games... not cool
Again, while mods can make the issue worse, they are not the root cause of the issue
If all mods vanished, someone would still lag the anomaly
irresponsible corvette ownership <-- the root of the problem
I hope for the same
The simple fact that decorations aren't counted towards the part limit means someone on console, with no access to mods,could still make a lag machine
But then how will you get kidnapped? Or sneak in?
They do, it's just a separate part limit
Blaming mods is just putting a bandaid on a deeper issue
Which is 3k lol
What they should do is just render the essential parts and nothing else
more than 120 parts total? we don't render you in mp. that could help
anyways gotta assume hg is looking at it... after they sort out the bugginess of this expedition
I think it would be nice to be able to set a limit yourself, rather than some arbitrarily chosen limit. Not everyone has the same system specs
how does the landing bay work? I just get stuck in it
Could you elaborate, maybe with a screenshot? The landing bay is a combination of door and teleporter, neither function should result in getting stuck but maybe in combination with something else?
I just do not know how to encorterate it to my ship
Most just tack it onto the rear of a hab. Though I put mine on the front, next to the cockpit. I have two habs though.
I did the usual: hab off cockpit, hab behind that, landing bay off of that. so I walk in, straight walk up to cockpit
I bet everyone has made at least one corvette like that. 🙂
at least! or maybe "all" 😄
well some of mine hve only one habitat long behind the cockpit
I'll be happy to have a full day to actually put effort into my ship again. And maybe knock out the expedition finally.
hi does any have a cool atlas corvette builds nothing too big
Scroll up or search the chamnel by media. A lot of good designs there
Reddit can be a pretty good place to find designs by searching too, it's a little more search-friendly than discord.
Hello NMS community, I've been looking for a good design for my own corvette. Does someone know a good design? I'm not really good at glitch building but I'm up for a little challenge. I'm on console so that makes it a little harder to glitch.
See above advice. Or #nms-showcase-corvettes
try this lol (not my pic)
Ahhh. A ferrari
glad you know the reference
reallll
guys got any ideas to make this not look stupid from the front lol
Can you recolor the interior of Ambassador habs?
i dont think so no
Nope
fuck. they look the nicest inside but Do Not Fit with the new bits
thats why i use titan class
I use thunderbird myself
frrr thats half the reason why i use it
I have 8 I think in the photo I sent you, can't remember. Something like 2 long but with one extra on the sides, so there's "crew quarters", grow rooms, and a refiner room as well
Tho I did change some things
I don't have enough of the build able base decor though
Whats with all these tutorials and people wasting functional space with those square blocks?
I think a lot of people just don't design things with extra unnecessary hab space
I can certainly understand doing it, especially when you are doing things that might clip into the hab areas
There isn't all that much use for habs beyond the first one. Nothing wrong with adding things because you think they look good, but that's really it.
Extra refiners are basically one of the only things super useful, imo, because there's no limit on proximity for them and they don't eat power
I'm trying to avoid excess hab usage on my next design, but the only other 2x1 piece available just looks so bleh to me.
They're also not as buggy as freighter ones
Just cover it up with shit 
I wish we could scale the 1x1 ducting and whatever blocks to 1x2
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I like the aesthetic of some but I don't have the no part limit mod (and ofc console never will)
oh hey its the slab guy wsp
You haven't seen the size of this. I'm covering up a lot of space and 1x1 blocks are better looking, but obviously take 2x the amount.
Yup, big issue for vanilla builds imo
That's what I'm working with.
It really doesn't feel like NMS is the right game for building those sorts of ships, but as long as you're having fun it's all good. 🙂
i dont think thats vanilla
Obviously not. But it can't be easy even modded
Hello, new to bulding corvettes. Can anyone tell me if my corvette will remain S-rank when upgraded even if I completely overhaul every build piece of the corvette?
Might trim the sides by two so it's not as chonky, but it's a lot of effort. And NMS is exactly the right game with mods. Everything else is too complicated, expensive, or not as good with ship building.
Yes, the ship class isnt related to the actual parts
ty
oh thank goodness i was worried about that too, glad someone asked
wasnt going to build a corvette anytime soon but the expedition corvette usage grew o nme
I know a few games that I'd say are definitely better/more versatile with ship building, but usually thats because that starts as a core part of the game
I know there's better games, especially on PC. But the complexity involved makes it harder to dive right into.
Like space engineers
same. I just came back when they came out and was like "eh I'll collect the parts but prob won't build one anytime soon". Then I got a free inbuilt refiner in the expedition and I was like "Oh. I need one in my main save now."
Refiners are SO useful
I made like. 4 in my dreadnought
They truly are
And im pretty sure you could get a corvette with refiner faster than a freighter refiner room
Freighter ones are also buggy
Haven't had my corvette ones mysteriously eat materials
Oh you must have started using them recently, lol
I mean I warp and portal, which is an instant issue for the freighter ones
planning on just having a nice looking corvette when im going about a system for a hot min, and use my main ship for fighting and warp travel
ok so i just found out you can do this
its just completely open and you can walk in it
and pilot the ship
Better put your seat belt on when you fly it
im gonna make something nice with this information the issue is its unpilotable in first person LOL
we need an atlas cockpit. but until then aeron winglet for the win 🗣️🔥
hm yes
looks fire on the outside tho
oh no im stuck in my corvette
agreed, we need more Atlas parts fr
cockpit, landing gear, habitation modules, landing bays n more
time to reset the matrix to get unstuck
i phased through multiple barriers using a chair
we love chair phasing
also anyone got an idea for a cockpit location that isn't inside the corvette 🥀
cuz otherwise its gonna look goofy
🥀
uh
not rly unless you make it larger
the regular cockpit from the shop fits fairly well though
thunderbird?
yeah
hmbb
actually wait if i offset the S P I N E backwards by one each it could work
the issue is offsetting it
What's a space game with out some space truckin'? The T'au Yun X-2 Express. My take on a space freighter in the nms universe.
@loud estuary
ok so i severely miscalculated how far back it'd go
ykw im just going back to this and im gonna figure out where to hide a cockpit
still looks quite nice
naw it like completely ruins what the spine was 🥀
to each their own ig
OH MY GOSH I JUST GOT THE ULTIMATE SOLUTION
Someone in the youtube comnments is claiming I can apply wood flooring (or any flooring to my corvette)
Sound possible or is this a console thing?
IT WORKS TOO WELL ACTUALLY
ok so this is where the cockpit is
and the inside pov
OOOO shiz it works
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That's awesome
Is there a glitch available on consoles that allows habs to be placed vertically?
Still having this issue btw. I don't wanna have to scrap my whole vette just to fix it 😭
ough
thats interesting
SO I guess the downside of doing this floor trick with a corvette is once you swap the light panel out with a floor of your choice it permanently becomes a part of the corvette structure and you have to go back to the corvette thingy and delete a hab all togther.
lel oops

nice but at a cost
oh wow that looks nice
you can actually go back to the corvette modifier and delete the panels without deleting the whole hab
OOooooooh
just tried it
nicesu! will stick tht in my brain for later
This a quick example of how to do it (in case anybody doesn't know how which I have a feeling a lot know how)
whats the max atk it can do though
you got crazy hyperdrive and manouv but i bet your dps is lacking
Nope. Phase beams. Thing shreds
phase beam dps?
Yeah. For some reason it doesn’t count that. Just the photon cannon ( which I absolutely hate )
I did two diff builds with no phase cannon on there and it still comes with one. Pisses me tf off
we HATE photon cannon
get this nasty thing off my corvette
Haha og
im boutta save edit it off im being so fr
I love the infra but the phase beams are insane
I play on Xbox so no mods or none of that
wait how much dps does it say your phase does?
I’d have to get back on but it’s usually around 12-13k when I hit something. It fucking MELTSSSS freighters
I don’t like the phase personally but it’s melts everything so it’s hard not to use
damn
Try em out sometime. It’s wild af
I’ve had some maxed out infras but they just don’t compare
tbh i have them on my corvette i use infra+phase beam
Do you have them maxed out though?
@ripe axle @main latch great minds think alike I see . Also using 4 phase beams and the damage basically one shots without even using supercharge slots. All those went to engines.
Trying to do the same trick for walls does not compute. 🙁
What I was really hoping for was to try and trick one of the Salvage Transmitter Roof things into the vette. Not sure if possible atm
Yeah I didn’t put any of them in SC slots and they melt
All of my SC slots are for maneuverability
4140 Maneuverability is insane lemme tell ya lol
which piece you talking about? Decorative?
Ya these big pieces
Thought I could make it look like the freighter the Nostromo was hauling
i can slap on the small transmitters but not the main big ones
I'm going to try to do that tonight.
There's got to be a way. Just a matter of whether or not it breaks the ships physics I think
Some stuff you put on your Vette that's not supposed to go on it creates collision physics breaks. So it's always best to add a bit onto your corvette, take it on a flight and see how it handles. Before adding more
It's also more likely to happen if something is in the front of your ship rather than the back.
Think these trinkets I used to fill in gaps would cause collision problems? So far it hasn't but what do I know I only have 100 hours in
If they did you would know before long. It happens fast
If you ever are flying along and it's like you suddenly hit a wall and start spinning wildly all over the place...... You got to remove something you just put on.
Like you can't even take off from the planet and make it to the space station without it happening. I
Hail atlas brothers!!!
"what does God need with a starship?"
WSP SPIDERRR
btw wheres the atlas corvette army
lol ooooo
i should fly it more often
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Someone should build a horse
lwk when is someone building this like cmon we need the huge spaceship built
is this littlebigplanet?
yes.
so real
that was like one of my all time favorites im sad now wow
What video game nostalgia does to a man 😭
I get that way over Richard Scary's Busy Town. That game was peak
Looking to try and put together the U.S.S. Cygnus. Any thoughts? Trying to get the length, but honestly, it drives up the build count like mad.
For reference.
I would suggest learning blender corvette modeling and modding because there is no way that will look the same with the existing parts and limits.
Im coming here to ask anyone if they could maybe suggest a build video or maybe put a build plan together for me for a space shuttle style corvette something identical to the promethius OSP ship from Destiny 2 It would be a big help🙏🏽
I went with this concept
Anyone have any tips for corvette maneuverability? I know the basics but see people hit crazy #s
Save Edit
Not all engines are built equal
Arcadia Wings the ones that look like jet fighter tail wings cut about 2-4 points from maneuverability; so if you're going to use those for style be aware.
Medusa Reactors work best with the cockpit so maybe max those out at 3
Upgrade modules and adjacency
Thanks guys that’s all great info
X class modules in outlaw systems are a gamble but can put out huge numbers. Certain corvette parts have higher numbers too.
Just takes a lot of playing with, honestly.
Dude I hope they add like ropes and stuff or a platform to carry vehicles and then add a unmanned vehicle where you can drop it into a planet where you can control it and use the thrust vectors and stuff with parachutes from the corvette
Time to go back to the corvette Superchraged slot reroll grind
Uh guys
Why does my corvette module have no animation?
Like the landing pad or the thunderbird landing bay switch does not flip
I watch several video and they seem to have it
My graphic is set as high if that any help
A glitch
Save corrupted?
Restart nms
And try
Not at all
Its running fine right now
Weird
In my head I’ve been thinking the nanite value is somewhat related to the stats. So I only buy them when they’re expensive.
In your experience, do you find that true?
Does anyone else gets effect that attaching things to lower front spot of gantry link leaves object "not attached"?
the gantry?
Is it safe to bring corvette in the anomaly now? Ive been seeing people say there is a chance you could straight up lose it?
No
Yeah but I heard about those
Yes but try and see
Mine was near the cockpit
Just delete and place again
If that didn’t work
Try out other parts
Until you can apply modifications
Been making me nervous to bring mine in because I don't wanna end up losing it due to the amount of time it took.
Create a save
moving or removign gantry sends other parts into subspace where they can't be targeted XD
But I don’t think it work happened
Bruh
Not really. I bounce outlaw systems and buy up all the suspicious packages ( purple / gold ) at the outlaw station and trade station.
eh.. that's nothign compared to tat I somehow managed to zoom a aprt by snapping to to somethign it shouldn't have.. the game clinet is buggy as heck Xd
🤯
Ahhhh. That makes sense. Much better than spending the Nanites.
I’m sure there’s an equation or something you could really geek out on but it’s not that deep to me. Money is no object and I don’t have much to do in the game aside from random shit I task myself to do. X mods are really hit and miss. But when they hit…they hit good. I still buy S mods too randomly when I’m actually in a space station. Sometimes they hit too but at this point it’s hard to find anything much better than what I have. I’m hoping for some ignorant shit to pop up. 🤣
I don’t know what the records / maxes are
Also - the packet method is a great nanite farming method as long as money isn’t an issue.
Yeah that all sounds like a good idea. Units are definitely not an issue right now.
The only serious Corvette bug i know about is that if you put a portable refiner in side a corvette with a corvette Refiner it's possible to corrupt you save apparently. So do not do this and only put the corvette module refiner in corvettes.
I'm not always at the anomaly and if i am My corvette's are not something to worry about as they're built in game using the in game glitches and without mods.
Nanites on the other hand, I can’t get enough lol. So I’m excited about this method
Also…idk if outlaw standing makes a difference but I feel like I always end up with more packets than I actually bought.
I can usually make about 50k Nantes in under 20 minutes.
I’m Gonna have to look into a good method
apologies if this is a frequently asked question but does anyone know if the devs plan on making a way to increase corvette building capacity?
No idea but you can ask them here https://hellogames.zendesk.com/hc/en-us/requests/new
thank you
I hope not.
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Can anyone help me with a corvette build idea
Is it possible to clip the Aeron Powershield to be centered in the Aeron Pillar? Could've sworn I've seen someone do it but might be misremembering
sentinel corvette
heres some inspiration from my attempt at it
Mitey no longer cares about finding cowling that will cover that damn fromnt. tho it would be nice heh
(upper view)
i have a cargo box but when i am in build menu i do not see it to attach it
it doesnt do anything
reload a save if you can
I meant a build I thought about lol it’s nothing too complex but itll b my second ever corvette
oops
what do you got
I left a lot of stuff deliberately uncovered for a very heavy metal grunge look in parts
(expedition corvette)
no boxes showing but lots of reactor bits and other junk
i was thinking about a NASA space shuttle I can’t find any build videos anywhere 💔
That’s dope!
looks positively tiny! amazing
Ive been trying to find an 100 accurate one but its so difficult
on a way larger scale ofc
i dont have a video but heres my other two pictures
there is offsetting in this build
i mess with it🔥
I need to get more used to the build mechanics. I like how I accidentally created a stag beetle/tie interceptor blend. Definitely a prototype.
japanese people are already millions of years ahead of us
theyre putting license plates on their ships
how can i compete with such ingenuity
bruhhh they found out the aeron cockpit method before i did damn
😔
i love japanese people they are so inventive
real
japanese intellect gotta be nerfed fr save some intelligence for the rest of us 💀
oh also i see what they did for the license plate thats smart
thats why i shared it
the ship design is so sleek too like dayum
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like how is it so SMOOTH
i am a caveman in regards to such details like a license plate
Did they merge two ambassador engines up front to make a new nose piece? Damn that's cool
looks like it
i just wish i still had the old version of the ambassador heavy boosters 😔
Those did not have trails
Now they auto updated and now some of my builds is ruined
just place a million other types of thrusters first
They changed the snap points too
wow
Im using the no complexity limit mod
That lights up all of the thrusters
im a simple xboxer
Just finished building my corvette after the expedition
this is the before
you can definitely move them back
doesnt let me, might have to delete some stuf
anyway my main problem is the trails
i feel like they changed how offset parts work
wat
this is the part that i feel like that we need to be able to turn off trails
we need a lot of things tbh
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some boosters looks good as decorative pieces
but then some goddamn trail will show up
I mean have you seen the Aeron trails with multi engines
yeah i hate it
i like both but the trails just bothers me
the other ship that got the trailpocalypse after the update
bro
Bro got the stealth ship
Everybody gangster till the house starts flying
Hmh. Trying to do an asymmetrical build, like a U with one "arm" longer than the other, but I can't decide on an appealing scale
The lack of proper curved stuff alsso hurts 
What this? What in game item part they mean it? Will it make my cannon face upward or something?
its just the atlas parts from the expedition
So still same then, I just refuse to do glitch building
Thats what ive been wanting to know too lol
its the thruster and one of the wing modules
when you rotate it there will be 4 different places instead of 2 like on normal parts
They really need to improve corvette interior building, it is a massive nightmare to get the most basic action done and there is no free-camera.
I just wanted it to look less boring, a few HOURS later, it is okay, not perfect but less boring 🤣
I do prefer Titan hubs, its old school looking is perfect. I actually hated Ambassador, too soft and boring haha
I like the Ambassador stations, but otherwise prefer Thunder interiors. Titan is good for a refining room
Titan feels like it gives more room, Ambassador refiner with those weird arms taking a lot of space, just personal preference.
Adding simple refiner to Ambassador and the space was gone
plenty of curved parts if you mod. 👼
Modding isn't available to all systems
Fr fr the lack of curves hurts
I wouldn't mind a kind of rail/spine support part for wings
first real (non-dumpster) build
I like parts of the Amby interior
The Kitchen rocks
The computer rocks
And the plant growers are pretty nice
what building mods do you use? i want to get eucil-ea, kibbles n bits, and/or ultra base building for like 2k more parts but i dont like how others cant see them and they poof if you uninstall and reinstall the mods
I just use Beyond Bases
i have that too but its just for qol stuf basically, doesnt add curved parts
unless you just mean building the glass ones not underwater
yeah I just use the underwater parts - I didn't know someone made custom parts yet
there are a few. some let you build prettymuch everything you find in the game, others add custom models
build a full nexus or space station if you want
when I played starfield there were a few custom models I uses like 2 to one hab connectors, three to 1, etc. , proper stairwells and tyridium shuttle folding wings... but... you can do far more in NMS than you could in Starfield hence my 200+ hours just corvette building alone. 🙂
I'm pretty sure the type of curved things I'm talking about are still absent. I don't want something curving 90 degrees within a space, we're talking sweeping curves. Technically doable with lots of offsets and overlapping crap, but I'm pretty sure that then makes the smaller scale impossible
good point
I think there is one feature EVERYONE can agree on that we need, even if it's just one part history - UNDO CHANGE. 🙂
rapid squiggle (I dont have an art degree its fine) but you can never do the curve on the right, without making it large scale
Whats the fastest way to max out corvette tech/storage slots without spam paying units?
the left one is easy, since you can use something like the new rim pieces (vesper rim, I think, is 1x2 and slow curve)
if you want to cheese it, turn off costs 
you can abuse a bug w/ tech slots to max them without paying but you might as well turn off costs at that point
I want to do it legit. I know there are items items that let you add a slot for free, but idk a good way to farm those
Drop pod maps
I see what you mean, you get partway there with dome corner and vesper, but that tail end curving back. Ouch.
Arent those for exosuit slots?
er right
I'm pretty sure storage expansions drop from freighter missions
probably from derelict freighters themselves as well (the interior loot/salvages)
I got one from a space station mission reward, but ive been station hopping and cant find another
Oh, you also get them from guild rewards
they're one of the possible rolls. Can't remember which guild
The exterior curves, aye, but its also rough having interior curves
even worse if you want a more pronounced curve, since you can't have a straight-through "spine" then
There's also the PITA regarding scale in general for asymmetrical things
I can't decide if 3-wide of 4-wide is better
(in terms of hab blocks)
I've also never built anything that isn't taller; my primary corvette (and only one that remains unscrapped; also first build) is three? tall
plenty of people like mega huge giant corvettes - I lean towards smaller 4 - 6 hab constructions
best i could do with curves and zero mods involved
its actually so ass on how i need to do a bunch of glitches to do that
Imagine something like this but with one side cut short, as a basis for the "wings" or "prongs"
boy howdy if only I had drawing capabilities 
lemme try
or
Why is this the only game I can actually remember properly asymmetrical things from smh
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Yeah I don't think you're going to make a small one of theses
this image has a good representation of that curve as well
like that??
Where having a "spine" really doesn't work
I do think the curve is doable
yeah, but no need to have the joints between cockpit and "wings" like that
like they can be connected, that's fine
But its not going to be habitable
oh for sure
And its going to be pretty fat
I was thinking putting habs along the rear, and maybe a hab extended out on the long side
then the rest being the connectors and whatnot
something like this for the hab layout was my rough idea
smth like this could work, the circular habs glitch but its not circular
also do note I'm significantly impaired when it comes to actual glitches in this game
😭
most I've done is offsets 
That's the problem, too: so much is glitchable but it feels like you can't do that at too small a scale w/o things breaking down
Yeah small scale is hard
though admittedly I can't quite figure out how long that one you linked is
Something that's 3-4 habs at most, maybe a walkway to connect cockpit, would be neat with some aggressive asymmetry/spike stuff going on
but alas, brain soup
and not even good soup
The donut ship?
yea
guess its only 2~ habs long?
4 "blocks" or something
maybe 5 or 6 blocks, rough guessing based off of the engine size. but I don't know off the top of my head how big the engine actually is
can't recognize stuff like that
wsp
oh those are the bigger engines
lmao
I basically want a smaller scale thing to just zoop around in as a solo ship (my current one having multiple stairs gives me an aneurysm) and then I'll do something big
Yeah the stairs are ass
short range teleporters working, please
oh
Cant be going up 5 flights of stairs
wait let me see if I can find it 
The siderails are goddamn imaginary
I adore designs like this
It doesnt have collision 😭
but doing the bridge up high would make me want to kms
Oh yaa that def doable
Same, I tried using the teleport only to find out it does not work lol
if only the scale was doable
absolutely not replicatable in NMS I think
I'd just place the entry bay up there 
Panther is 1.5km long
I mean its nowhere the size of a frigate

But its big "enough"
yeahh
yooo its the fleet leader (real)
like

the curves on that...
X3 has some delightful ship designs
btw we gotta assemble that corvette army i got a planet for a homeworld it looks so pretty
influenced in part by the fact that they're "realistic" with docking requirements, weapon placement, etc
Thats literally a corvette phase beam cannon
Hell yeahhh
honestly I wouldnt be surprised if the turret designs from that game inspired NMS in some way
X series is old lol
When everyone is updated
I'll join in if I learn how to make things that aren't flying bricks
flying bricks r cool 😭
Sllaaaayyyy 💅
beautiful desolate planet
That's part of why I want to do a big design
but idk which X3 ship I'd use as inspo
Oh yeah thatd be sick for a photo
yuhhh
i'd say the one that has the most hard angles

If only we could scale parts, too, damn
Curves are not it rn
tbf #10 might work even w/ curves
heres the glyphs
because its curved but not like... curvy
its fun flying a brick around
It does 
if NMS adds better space encounters and automatic turrets for corvettes
I'll be happy
I'll make my massive bricks and make them armed to the teeth and like it
"Get out an push her if you have to, Mr. Scott - we need more speed!" Captain Kirk, probably.
then it ends up like that
its sniffing for salvage
so it's part Ostritch?
ship took a nap
perfect for drifting
yo zycrom do you know the aeron cockpit method?
Yeah the thing that looks like a cokcpit
yeah where you glitch offset it to cover the cockpit? and it lets you see through it even in first person?
Shouldve been an actual cockpit 
is that the aeron winglet or w/e
Oh didnt know you can see thru it
yeah if you stuff the glass bit into the winglet you can see thru it in first person
Ooooohh
Might try that
this is what it should look like if done correctly
does it matter which cockpit you use
idk if they have the same first person "hitbox" if that makes sense
nope as long as its not ambassador LMAO

xd fr only the inside looks good
rockhopper propeller offset method is easiest for pulling it off btw
my ship uses ambassador habs but on the top floor which is just a hab+cockpit (and mission console) I swapped to thunderbird
Might try that with a new build
🤢🤮
makes it more militarized at the top
and doesn't look fugly outside
quick, make a weird asymmetric thing but with the atlas vibes 
and definitely don't let me steal it 
make a fighter instead of a mothership frfr
i like golden fake cockpits to make it look like a real fighter jet cockpit
I alr did 
oh wait fr?
oh dayum
btw zycrom wanna hear weird tech 💀💀💀
that's not a mothership, that's a milfship
Gimme
😭 😭 😭
your cockpit does not have to be connected to a hab for the back of it to be open so you can attach it using some bs and fly up to it without going into the habs (good for pirate ship builds probably)
Oh yeahh
and you can just fly it like that
Its always open
its so WEIRDDDD
lol
yeah and just walk in
And delete everything
you'd tp back up to it though
Flying cockpit
there's a joke here

lameeeeeee.
put the habs above the cockpit and literally everything that u need for a ship but make no way to enter anything but the cockpit 🗣️🔥
@raven rover here's an idea for you lol
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oh that might be doable
Yeah I was looking through a different size class (admittedly, those are bigger, but scale be damned) and realized that a bunch of the terran / terran-adjacent ships are probably doable
Not sure abt the anttenae part tho
ok actually infact upon closer inspection they didn’t
thats a non offset winglet on a hab
Honestly, its really goood
The only thing im not really liking is the back spike
Might just be me not liking that piece at all tho
ambassador heavy boosters don't look like they belong
oh hi smyrk
they're a curved piece where everything else is angled and has hard edges
yo
heres the almost final thing of the jet that i showed you before
yeah I saw that that's awesome!
🙏
where'd you hide the cockpit
Right behind the gold fake cockpit
Under
No 1st person view

i figured haha
Might try making it work but
Id have to add 1 more level
😭
And that means
2 flights of stairs
😭
how many floors does it have rn?
wittle legs
Oh my god i hate it
I saw them extend on a ship I had
I changed to the mag ones
instantly took them off
SAME BRO
fricken high heels type shi
im keeping the front one tho
Probably bcs its hidden by some parts
It looks decent enough
i was doing a build using atlas parts, but now when i go to the build menu they're gone
You didnt claim the thing
yeah they're not bad as long as they're not fully exposed
From qs guy
Yuppp
@/winter's pic
😭 😭 😭
It looks so funny
youre a legend thanks got it
🙏
How do you manage to position the parts with such precision without constraints?
A bunch of offset and angling glitches 
I do still have some constraints tho
Ok thx for your anwser. I'll do some try ^^
I built an entire Corvette before noticing that I can flip parts upsidedown. What a moron 🤦
I think i actually like these more than the normal landing gear
Now that they patched the way to remove essential parts i actually need to put landing gear on
Though I'll probably use the hover thrusters most
Yeah i like these more than the normal ones, but if theyre exposed like that...
Too skinny for me
I like them, but I don't like clipping into the ground... mixed thoughts
i agree but im not rebuilding the whole thing for that lol
Ngl that's kinda true for all legs
I've seen corvettes with alloy glass panels on the top of hubs - how to achieve that? Possible without mods?
Thanks again everyone who let me know about the NMS bot service to copy ships last night - turned out well so now I'm spreading invasive species of plants all across the universe
bunch of tweaks with atlas parts thanks to @raven rover got my ship looking way better, i think im happy with it for now gonna do a basic interior
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ayyyyyy lookin greattt mann
How can i have a floor carpet cover the entire interior of the corvette without the edges being visible or the carpet clipping out of the corvette
rugs?
Ye rugs
How do i make it such that a rug covers the entire floor but its edges are hidden and it dont clip
Like i wanna decorate the floor and make it seem like the floor is textured using the rug but the edges of the rug make it look weird
But compromise on the clipping thing
Yeah
Ive tried too
But i just went with it

Ts pmo 🥀

Ayo holup can i recolor that
You'd need to glitch em in/mod but ive seen em and they look cool
I think so

But not like red yellow etc
Bruh 
No like
Darkwood or something
Or oak
Try modding ig since ur on pc anyways
ive requested that too
🙏
Lemme research
Try exosolar & babs

Kk
so i got parts and have made some corvettes, but seems i keep finding the same kind of parts. how do i go about finding different parts?
Very random question , would anyone be interested in selling me a boat load of advanced corvette parts , I’ll pay in units and salvaged scrap ?
It's Just random, good news is you can trade them to other part in space station for at least 2:1 for same type
well i been doing salvageable scrap on a planet so i didn't know how i go about finding different parts
its over there, just carful when you put item at module exchange it set automatically to max and make you loss all just for 1 item
is this players or just random chance i can possibly unlock the item?
or not unlock? and just get 1?
Even though it named barter it actually shop like other npc shop, if that what you asking
didn't know if it traded other players
Anyway just try it, all kind of part is there to chose (not expedition reward) just try make exchange odd 50% should be work (most of time)
Ight
Yall be making some epic looking corvettes and thats cool
But lemme see your ugliest corvettes 
Also rate this ugly ah corvette
When u have order in inventories no need for search bar 
I dont even use auto sort
THERE IS AN AUTOSORT?
Yep

On the left side of inventory
There's different buttons for different sorting orders
Is the infra-knife platform good?
Yes, though the phase beam is extremely strong apparently if you stack them
Noice, thanks. Maybe I'll get it later, though I'm kinda tempted to just do the free crafting trick and get everything, but then I won't really be playing the actual game by doing that 😆
I do gather a bunch of corvette parts and then I feel justified in turning on free crafting for the next corvette I build lol
That way I gotta gather parts and get the experience and stuff, but don't gotta bother with getting the exact amount of parts I want, trading, bartering etc.
Yeah, I guess that's fair cuz it is quite tedious to search for so many parts and then barter for the ones that we don't have
The ugliest part is the cockpit man
Not sure about the rounded front, when the atlas parts are very angular
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That was the plan
Small cockpit with wide wings
Lemme try to change it to rounded parts rq

Anyone tried to glitch windows to the roof of the corvette?
We need glass ceilings and floors for corvettes fr
fr.
Iteration 2
I was using the spiked stuff cuz its easier to use it vertically
Its hard to make stuff rounded in only 2 dimensions
oh yeah that looks a bit more cohesive now
Yeah man
But does it look better than the one before 
i love how the new wedges and aeron wings allow for proper delta-wings, the only thing still missing is a small part between the hab and the wedge
try that
Add something at the bottom so it doesnt look as flat
also im not sure abt this thing
The middle thing with rockets and the rounded corner thing
Ight
@bitter canopy absolutely
waaaagh!
the only part i don't like about my delta wing above is that the front looks like it's a seperate part from the rest
too many edges
I was looking for these engine parts and couldn't find them. You can pick up to 3 items TO trade for the item you want and it will give you a percentage for the deal. I've gotten parts at 39%
They love rocket launchers 😉
nice
i figured that it's cost-related, values of similar cost trade easier than cheap bodykits
i really hate when building it doesn't tell me how many of those pieces i have!!!
Not sure yet. I just know everything I've wanted, they give me 99% for 1 rocket launcher haha
This is killing me. So ready to make this nice part and missing that one last piece. Ugh.
i am having a horrible time trying to make ends of my habs look decent
or being able to "Schedule" those parts as placeholders and just saving the schematic to trade it
same, check some of my attempts:
I got no clue on how to fix this corner gap thing
Im using the speedbird diffusers mainly here
if you want some contrast, try the thermal grille
Like i wanna smooth it out
The upper diffuser's bottom line is creating a sharp line and this gap is noticable
I wanna fix that gap
I doubt a grille would help here tbh
another trick is the nacelle with another overlapping part over the second half
There are workarounds that are being referred to as "glitching" but you're pretty much creating an underlay mold (usually with habs) and then removing it so the overlapping parts stay. Use your habs to outline your ship. Then add pieces over each other so there's smoothness then remove the under-hab.
Experiment!
suggestions to improve? i was bored and js made this in like 20 mins, but i feel like there is potential
Maybe make it wider?
Would prefer not glitching
But i found a workaround
Opinions?
@lean moon
I get it but it's just simple clipping of pixels. It's not like exploiting for advantage of any kind. If it makes it look nice and doesn't break anything, hurts nobody, what's the harm? I want my ships to look sleek.
HG struck gold
I gotta learn how it works exactly
And that gonna take some time
Also sometimes i lag like crazy when a glitched build enters the anomaly so i aint risking someone else's game
But regardless i found a workaround so 
Noice
Just keep it simple. I'm working with what works, basically.
Glitched builds shouldn't lag unless they have a lot of parts
Glitching parts doesn't cause lag, only the number of parts
I saw a big warhammer mech. Looked cool, highly impractical and probably a pain to get in. Lagged the game a bit. Not for me.
Ig thats why i lagged
Bro's ship almost took up two corvette landing slots
It also doesn't bother me because I honestly wouldn't want like a dozen hab units around my med sized ship being like the Plaza hotel lol. It just make parts seem attached as they should be when the game won't let you click it together.
This is a very glitched build i did that has basically no lag because it's well under 100 parts and only has one hab; it's small corvette, not much bigger than a hauler
i recognise the cannon style :)
i now fixed it this way
but i'm hoping for a better solution in the future
though a bit of colouring also did the trick
so sometimes i can connect shield generators to parts and they go invisible, but then other times they don't. gettign frustrated
You know how sentinel interceptors essentially have a virtual cockpit canopy? Why can't we have that for corvettes so you can put the cockpit anywhere inside the ship and still fly first-person?
Thats what ive been wanting too 😭
or
a small camera thing
We place it where we want to see
Cockpit is buried somewhere but with that camera, we can still see outside
That's a great idea, for use with the virtual canopy!
If having a sentinel cockpit is too hard to code
Technically you can bury the cockpit anywhere and use third person
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Yup but we still want 1st person
Fair
A external camera would solve that problem
Yeah, first person ftw
Also @raven rover
Check it out
I like both, but having both options is nice
Ignore the color
With my corvette, I can't fly it third person because it's too tall 🙂
If ur on pc you can try a camera mod
The entrance hab forms the mouth

Glitch building the cockpit to somehow make it invisible?
Can it be made invisible?
Yeahh i saw that
Yeah. I have conflicting goals so this was a compromise
Not that i know of
Maybe with blender

Like make it really small
But the prompt to sit is still there
Ive seen that beforr
Anyway, wouldve liked to see out in first person with this
But i cant figure out a good place to put it
Everything is too compact and squished together
I want a no more than three walkway length from landing bay to cockpit with no obtrusive things to get in the way, but I still want access to 2 refiners, a nutrition unit. and all 10 storage containers.
A virtual cockpit canopy would solve this 🙂
100%
Place it like 1 hab before the entryway
While the ship is like 10 habs long

yeah, that'd work great!
I do have a solution
Why not underbelly cockpit?
And build everything else on top
With underbelly cockpit, you still have a clear view
this is my example
I tried this, but all the landing bays aren't built for ground level.
so you need to descend into a hab to get into the cockpit
Pretty much unobstructed view
1 block up from touching the ground
Since the landing ramp is 2 blocks
So its a straight shot from the ramp
I see. I did that too, but I did find that overhanging part a bit obtrusive personally.
Maybe someone will find a glitch so the cockpit can be installed upside down.
it's space, so what's up anyway 😉
Yeah, its not bad for my taste but i can see it being obtrusive
But yeah every cockpit viewing problem could be solved with an external camera 😭
We can decide where we want the camera to be
I tried mitigating that by making it taller, but that was an ugly ship from the outside
Up a bit down a bit
Yeahh
We do a lot of compromises
😔
so do people dogfight in their corvettes or nah?
uh why not?
my compromise corvette is ugly enough as it is.
😭 😭
it be feeling slow and cumbersome as oppose to using a fighter
Oh, yeah
Im used to slow ships so it doesnt matter to me
Absolutely. Mine is a daily driver, and with 2600 maneuverability, it's faster than my sentinel interceptor
very nice
it's like watching an Arkbird from Ace Combat in a different game
I focused heavily on maneuverability first, and then the photon cannon next. 🙂 (yeah, photon cannon)
Nah photon cannon is really good
Ace combat 6?
thought the main broke weapon was the Phase Beam
Yeah phase beam is mega busted
7 Skies Unknown
Actual bullshit damage
I don't know. A lot of people seem to go with the infraknife
Ts has zero upgrades too
Its really good
But photon gets underestimated all the time
Photon when upgraded still clears all content
Well, any does tbh

