Wow... for the fact that you had to ping all of us just to say that, makes it look like the one who's butt-hurt is you lol
But you want counter points? Sure:
1 - John Sawyer is far from annoying, I agree that I prefer Mow Man, but John Sawyer is still a very cool character. It's mostly down to opinions.
2 - That seems like a you problem... Because I've never had issues with bullet trails being slow
3 - "Over-animated" just feels kinda nitpicky, I don't see that as a problem, but while there are 1 or 2 weapons that could have some more impact compared to the original, it's not that bad.
4 - Depends on which weapons you're using. And I could make a case for the original as well where some weapons also sounded too soft.
5 - I'm guessing you've never played Roguelites before since that's a very common thing for this game genre.
6 - While a valid complaint, still mostly aesthetic and nothing that heavily impacts gameplay. Plus, most cutscenes are still skippable, and those that aren't are very short.
7 - Literally most of us agree that Cuffing could be improved.
8 - Now that just sounds petty on your part. Things like that have to be considered to anyone who might play the game. Just because you're not the one, doesn't make it bad.
9 - Literally never happened to me, I don't know why you'd lead the bounty close to the exit? So in all honesty... That was your own fault.
- The Original game was advertized as an Arcade Experience. Overtime's premise and goal is completely different, literally the devs said that since the first teaser that they didn't want this game to be just a carbon copy sequel to the game to overshadow the original. Roguelite =/= Arcade (for the most part). So that's mostly on you for setting your expectations based on the original.