#i made my own archetype lol
1 messages · Page 1 of 1 (latest)
okay so i cant reply to my own message so im gonna reply to this instead, besides i plan on leaking a lot of it so i'll just put leaks here
and here's a progress report that i'll update:
Ability Tree: ~35% Done
Abilities: 80% Done (need to do some tweaking of numbers, finish some abilities, and improve the animations for all of them)
Custom Boss: 5% Done (enterance to the arena is partially done, i'll showcase the class on my own boss i made
btw this is for assassin, but in essence, it's fallen + battle monk wrapped up in one archetype but its probably too gimmicky
for the record, the damage over time scales w/ how high the meter is slightly-weaker-than-exponentially
so the damage only really maters if your like above 70-80%
also gonna put this here so people don't miss it
i think that's enough leaks for today, i'll have more tomorrow
yeah
i forgor to add that
oh yeah this archetype gives you a CRAZY amount of max mana, when you get the final mana scaling upgrade, its borderline impossible to have under 300 max mana
update: found a bug that accidentally made dash do 100k per hit 💀
eh i left it in but nerfed it a bit
it basically adds escape artist and flyby jab to dash, except when i was coding in flyby jab, it accidentally made it proc 15 times instead of once
but ye imma leave it in and change up the projectiles a bit
💀
i was NOT supposed to leak the certain projectile leak
please ignore i said the actual projectile
but yeah this archetype mixes everything together
i think i made the boss "slightly" too hard
he literally casts 2 spells a second lol
then again the point of it is to be borderline impossible lol
a lot of bosses do that with combos
average transcendence trift user
vf
