IN ADDITION TO THE CURRENT SYSTEM
Right now the only way to tell how fast the queue for a Raid or Mini-game (or, God forbid, Forgery) are the very vague "Very Fast", "Fast", etc., which really don't tell much.
Depending on the Raid and it's Weekly Lootpool, the queue times will vary even if the Spotifynder shows same queue lengths. The "Very Fast" in NotG means 5 seconds queue, while the same "Very Fast" in TWTP can be up to 10 minutes.
Showing the actual number of players in queue will make lives easier, especially for people who don't have a preferred Raid and instead just want to start the next match the fastest.
There already is a system, where the Spotifynder will occasionally call out nearby players, when a Raid has 3 out of 4 players in queue, so I don't see an issue with showing that information at all times.
P.S. You can debunk my theory, but if I had to guess - if many players queue for a Raid, then unready shortly after, the game will still consider the Raid to have high traffic, which vastly inflates the real predicted queue length.




