#Bring back old sell values

1 messages · Page 1 of 1 (latest)

fallen flume
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So... with the Fruma update. I noticed that, now, when you sell rolled items you can only get an inferior amount of emeralds to what you paid. I think this is really bad because there is no point anymore to roll items or to even take them in chests (for somebody high level) and for somebody at lower levels it is a big loss of revenues. I don't know why this got changed and maybe the old system needed to be reworked but not to get something worse

next cliff
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wait, is this the case? they've done this before in the past but they reverted it because it was stupid, I dearly hope they do so again

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I'm fine if fableds are about neutral, but everything below at LEAST should make profit

dapper idol
next cliff
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-# honestly idk why the sell prices are randomized anyway, you might as well just standardize it so its not luck based whether you gain or lose money

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alright that's good to hear

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I kind of assumed it was accidental since, again, they've done it before. dont remember if accidental or purposeful but either way it got reverted

velvet garnet
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I need to know if this is intentional, but I figured this happened because you got powders from selling items

velvet garnet
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I was selling random ID’d items (some fruman, some not) to the Torann blacksmith, and it was giving me a ton of T5, T4, and T3 powders

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I figured it was a new feature and smiled about it

royal locust
tribal kestrel