#Please Revert Arrow Bomb Sound...

1 messages · Page 1 of 1 (latest)

glass acorn
#

Just revert the arrow bomb sound

shell wraith
#

Please explain further otherwise this thread will be closed

shell wraith
glass acorn
#

It was intentionally changed if it was changed.. Huh!?! You don't accidentally change a whole audio queue..

#

Like come on gng it went from sounding normal subtle and balanced to BLAM BLAM BLAM BLAM BLAM BLAM in all directions

#

What more do I need to say?

shell wraith
#

I'll try to find what changed and resolve it now I know about it like

honest grove
#

:]

glass acorn
#

There is also a issue with escape and arrow storm casting these are more known issues but all in all archer took a hit in bug department it seems with the transfer from beta to live

honest grove
#

leap also sensitive

#

like it makes it more annoying to do parkour in certain cases for instance one of the first fruma quests

#

i cannot buffer jumps at all without accidentally leaping bc it just insta activates mid air with 1 tap whereas before you had to intentionally double tap the space bar mid air

#

and as for escape

#

it feels exactly like this when the update hit live servers too

#

its a bit strange its like this considering escape apparently not being touched whatsoever

glass acorn
honest grove
glass acorn
shell wraith
#

Well leap did get fundamentally changed in it's trigger for fruma

#

Because with new tech we can more accurately detect this "double jump" trigger

#

It's impossible to bring back the old behaviour exactly and we tweaked it during beta to be the best based on the feedback we got but that can obviously change now we are in full release

#

It just needs time to get more opinions, we won't be adjusting stuff immediately without longer for players to get used to changes

glass acorn
#

And was not an intentional change as stated where as movement/leap was

shell wraith
#

I responded to the horizontal escape stuff during beta and said that we haven't modified escape so its likely something to do with detecting being stuck in a block not allowing that mechanic anymore

#

its not a very intentional nor reliable mechanic so if we do decide to do something about it, it would likely be to try and introduce something similar as an intended feature rather than re-adding a weird behaviour

honest grove
#

The way you did it before was jumping and then very close after escaping

#

would be nice if intended mechanic was similar to the original

#

original was reliable with practice

#

you could get maybe 90% consistency

#

most people who play intense archer want the old mechanic back

proven flower
#

I'll second that leap has been really buggy with the new update, it's incredibly inconsistent in activation

shell wraith
proven flower
# shell wraith Please explain with more detail!

Sure! I've been having trouble getting it work now. Before it was always just a very quick double tap of the keyboard, and it always worked perfectly. Now it seems like it needs to be timed just right with a slight pause between the two taps to activate it at all. But even then it doesn't always work. I'm not sure if this is due to server lag or what but using the same timing, it doesn't always activate. Let me know if you have specific questions, sorry I'm not entirely sure how to explain in more detail than that.

shell wraith
honest grove
#

also stomp (pressing sneak) after escape feels slower

proven flower
glass acorn
#

wynn staff seems to have put a spell cast delay... its noticable on archer an extremely cast time focused class

#

the muscle memory you built up for years is what seems to be thrown out the window... i do not think this is server lag

glass acorn
#

PLEASE FIX ARCHER CASTING arrow bomb you can cast with 2 clicks... cant cast arrow storm because if you try to you end up casting arrow bomb wtf did you guys do to archer... you have the community thinking its user error and some swear its fine?!

shell wraith
#

None of these things are things that we have changed about the class and are almost certainly just because of the immense amount of players online causing some pretty bad lag right now with the new stuff

#

We haven't added any extra delay or changed the casting combinations for spells

glass acorn
#

despite the world despite the lag